If you're a Windows Phone user, and there are some apps that aren't on the platform yet, help us petition for developers to write their apps on WP7!
Visit iHeartWP7.com and retweet the requests for apps. If we want to have an impact, we will need far more users telling companies to create their app for us!
Right now, we're trying to bring Cut The Rope to WP7. Visit the website and find links to the company's twitter and the company's support email. Tell your Windows Phone friends too!
Other apps we have tried to petition for so far include Pandora, Scoutmob, Domino's Pizza, and Skype. More apps are soon to come!
Interesting website. Thanks for the link, checking it out now.
It may soon be possible to run android apps on w7 now that Microsoft are allowing emulators in the market place, assuming we get. Alien dalvik
Sent from my TITAN X310e using Board Express
adesonic said:
It may soon be possible to run android apps on w7 now that Microsoft are allowing emulators in the market place, assuming we get. Alien dalvik
Sent from my TITAN X310e using Board Express
Click to expand...
Click to collapse
Now that would be interesting....how to kill a phone in 30 seconds...
Running android apps in an emulator on my WP is the last thing I want.
dtboos said:
Running android apps in an emulator on my WP is the last thing I want.
Click to expand...
Click to collapse
Same here. I would rather have quality original WP7 apps than running emulators on such a high quality system.
adesonic said:
It may soon be possible to run android apps on w7 now that Microsoft are allowing emulators in the market place, assuming we get. Alien dalvik
Sent from my TITAN X310e using Board Express
Click to expand...
Click to collapse
Code that goes through a Java compiler, and then through an emulator, and then through a Silverlight compiler won't be that great
adesonic said:
It may soon be possible to run android apps on w7 now that Microsoft are allowing emulators in the market place, assuming we get. Alien dalvik
Click to expand...
Click to collapse
Its articles like that one on wmpoweruser that make me hate smallish tech blogs
Related
I have no idea where this needs to be posted. There are a number of different threads regarding this topic, and I know at least one of them are locked. So mods, feel free to move, delete or merge this as you see fit.
Google, via the Android Developers Blog, issued a statement a short while back. Here it is ...
A Note on Google Apps for Android
Posted by Dan Morrill on 25 September 2009 at 2:31 PM
Lately we've been busy bees in Mountain View, as you can see from the recent release of Android 1.6 to the open-source tree, not to mention some devices we're working on with partners that we think you'll really like. Of course, the community isn't sitting around either, and we've been seeing some really cool and impressive things, such as the custom Android builds that are popular with many enthusiasts. Recently there's been some discussion about an exchange we had with the developer of one of those builds, and I've noticed some confusion around what is and isn't part of Android's open source code. I want to take a few moments to clear up some of those misconceptions, and explain how Google's apps for Android fit in.
Everyone knows that mobile is a big deal, but for a long time it was hard to be a mobile app developer. Competing interests and the slow pace of platform innovation made it hard to create innovative apps. For our part, Google offers a lot of services — such as Google Search, Google Maps, and so on — and we found delivering those services to users' phones to be a very frustrating experience. But we also found that we weren't alone, so we formed the Open Handset Alliance, a group of like-minded partners, and created Android to be the platform that we all wished we had. To encourage broad adoption, we arranged for Android to be open-source. Google also created and operates Android Market as a service for developers to distribute their apps to Android users. In other words, we created Android because the industry needed an injection of openness. Today, we're thrilled to see all the enthusiasm that developers, users, and others in the mobile industry have shown toward Android.
With a high-quality open platform in hand, we then returned to our goal of making our services available on users' phones. That's why we developed Android apps for many of our services like YouTube, Gmail, Google Voice, and so on. These apps are Google's way of benefiting from Android in the same way that any other developer can, but the apps are not part of the Android platform itself. We make some of these apps available to users of any Android-powered device via Android Market, and others are pre-installed on some phones through business deals. Either way, these apps aren't open source, and that's why they aren't included in the Android source code repository. Unauthorized distribution of this software harms us just like it would any other business, even if it's done with the best of intentions.
I hope that clears up some of the confusion around Google's apps for Android. We always love seeing novel uses of Android, including custom Android builds from developers who see a need. I look forward to seeing what comes next!
Click to expand...
Click to collapse
Source:
http://android-developers.blogspot.com/2009/09/note-on-google-apps-for-android.html
Yep, it's over.
We're still asking for community access to these applications that are almost essential to the current Android experience. I really doubt it's hurting their bottom line substantially enough to justify the killing of their distribution.
In other words, Mr. Morrill's post was pretty much a sugarcoated attempt to gain some of the PR they lost.
We always love seeing novel uses of Android, including custom Android builds from developers who see a need.
Click to expand...
Click to collapse
A "novel" use from a developer who "sees a need" is quite a way to describe a substantially improved version of your OS.
So what is the conclusion? A lot of the things could be replaced, but as mentioned before, the sync tools and so forth are tricky to get around. What is the next step from here?
cyanogen said:
Yep, it's over.
Click to expand...
Click to collapse
How so? What would be wrong with releasing the ROM without the google apps, but have a script or something that runs on first boot that installs the missing apps?
cyanogen said:
Yep, it's over.
Click to expand...
Click to collapse
So no more ROMs? Or no more ROMs with close-source apps?
AquaVita said:
How so? What would be wrong with releasing the ROM without the google apps, but have a script or something that runs on first boot that installs the missing apps?
Click to expand...
Click to collapse
It's still illegal. A clever trick to walk around the legal fine print. But in essence, it's illegal...
AquaVita said:
How so? What would be wrong with releasing the ROM without the google apps, but have a script or something that runs on first boot that installs the missing apps?
Click to expand...
Click to collapse
Without the basic function to sign into the device using your Google credentials, the ROM is useless. You can't just grab them from another build (as far as I know) because of the way they are tied in at compiling to the framework. So you would have to pull the ROM, grab the proprietary pieces from somewhere else, and compile the source yourself.
Right?
To touch on this in another way, what would it take for Cyanogen to become a licensed distributor of Google's Apps for Android? If there are really 30,000 users, couldn't legal fees be gathered from them? And, couldn't the business license be set up as a Not-For-Profit? Like the Association of Cyanogen Followers? If it were, wouldn't the required fees to license the distribution rights of the software be tax-free and operating expenses for the association? Meaning, any costs for running the business could be taken out of membership dues and donations? With the rest being tax write-offs?
Just a thought, as I would love to see this made legit, 4.0.4 is great, but I don't want this to stop here.... selfish I know, but it's the truth.
AquaVita said:
How so? What would be wrong with releasing the ROM without the google apps, but have a script or something that runs on first boot that installs the missing apps?
Click to expand...
Click to collapse
I guees thats no way. What if you have a wipe? No APNs or anything else? You cant dowmload "Market" als a single-app directly from google (as i know).
daveid said:
Without the basic function to sign into the device using your Google credentials, the ROM is useless. You can't just grab them from another build (as far as I know) because of the way they are tied in at compiling to the framework. So you would have to pull the ROM, grab the proprietary pieces from somewhere else, and compile the source yourself.
Right?
Click to expand...
Click to collapse
Then what the hell is google talking about "encouraging other ROM releases"? If that isn't possible without some pieces of Google software, then is it literally impossible to develop a custom ROM for android?
Thoughts, Cyanogen?
As soon as my contract is I am Too! I can predict a mass exit from android and google!
daveid said:
Without the basic function to sign into the device using your Google credentials, the ROM is useless. You can't just grab them from another build (as far as I know) because of the way they are tied in at compiling to the framework. So you would have to pull the ROM, grab the proprietary pieces from somewhere else, and compile the source yourself.
Right?
Click to expand...
Click to collapse
Is this true? If its proprietary how did CY compile them in the first place? In order to compile don't you need access to the source?
So just come up with replacements for those apps that are closed source and not available on the market...
Devs WILL find a way... I guarantee you
But yeah, Google SUCKS on this...They could have just given him limited licensing...
Without a doubt the most foolish decision I've seen Google make in terms of Android so far. This puts a major damper on a community that was helping make Android better in very real ways.
The only explanation I can come up with is that the closed apps use 3rd party licensed code that Google can't redistribute. Otherwise this is just completely boneheaded.
Google said:
With a high-quality open platform in hand, we then returned to our goal of making our services available on users' phones. That's why we developed Android apps for many of our services like YouTube, Gmail, Google Voice, and so on. These apps are Google's way of benefiting from Android in the same way that any other developer can, but the apps are not part of the Android platform itself. We make some of these apps available to users of any Android-powered device via Android Market, and others are pre-installed on some phones through business deals. Either way, these apps aren't open source, and that's why they aren't included in the Android source code repository. Unauthorized distribution of this software harms us just like it would any other business, even if it's done with the best of intentions.
Click to expand...
Click to collapse
They claim these apps (YouTube, Gmail, etc) are Googles way to benefiting from Android, but they are not distributed with all android phones? I understand that companies license these applications from Google, but how does it hurt them if they are installed on a device that would already have them?
Then they say "We make some of these apps available to users of any Android-powered device via Android Market", yet this entire thing came about because the Android Market is being distributed? How can any device get these if the market is one thing that can not be distributed?
I paid for the ADP1, which came with Gmail, YouTube and the other applications. The ADP1 feature was that I could flash any ROM I wanted to on the device, but now they are telling me that I can't put one on there if it contains their applications that my device had in the first place.
Hello Google, welcome to the the Dark side, so much for "Don't be evil"
I will help with anything I can on a project to replace the Google Products.
AquaVita said:
How so? What would be wrong with releasing the ROM without the google apps, but have a script or something that runs on first boot that installs the missing apps?
Click to expand...
Click to collapse
ya i was thinking the same .i mean if not ,how do we get gmail ,youtube,ect?do we have to download from market ? some are not in market like youtube.i use gmail all the time .
Do the current Roms have to pulled?
That shiny device with an Apple on it is looking mighty delicious
CyanogenMod officially done now:
http://twitter.com/cyanogen
"Sorry everyone, CyanogenMod in it's current state is done. I am violating Google's license by redistributing their applications."
dwang said:
Is this true? If its proprietary how did CY compile them in the first place? In order to compile don't you need access to the source?
Click to expand...
Click to collapse
I had assumed that they were "reverse-engineered" using something like baksmali, to gain access to the source.... I could be wrong.
Hello,
i am completely new to all this app development, having a windows phone 7 i have took interest in building and creating an app. however i have no idea where to start, so i was wondering if anyone would be kind enough to guide me in the right direction please?
for e.g.
which software should i use
what coding language is used to write the app etc
i already know moderate levels of coding, such as VBA, PHP, HTML etc i know quite abit of these
i am literally starting from the beggining so i would need all the help i can get
Thank you
You will be using either the C# or the Visual Basic .NET language. Personally I recommend using C# because using VB.NET requires that you have the profession version of Visual Studio, which can retail at about $1,000. To download the FREE Windows Phone version, download at http://create.msdn.com. This website, also called App Hub has all the info you need. If you are learning C# from the beginning, check out some videos Microsoft's Channel 9 Website. There are code samples all over the place. The best place to look for resources is the App Hub website.
Also, it will cost you $99 to register, unless you are a student. In that case, look here: http://dreamspark.com.
Good luck, and if this helped, please hit the thanks button.
Thanks,
John Simmons
SimzzDev Lead Developer
http://simzz.com
thanks for your reply,
however no thanks, as it was no use because first of all i'm from the UK and NOT from the US...
this is not enough information for me especially since i know nothing about what your talking about, how do you expect me to pay for something i know nothing of..?
and ive been to that site before, however i need a deeper explanation exactly where to start.. as i am very confused
This link http://channel9.msdn.com/Series/Windows-Phone-7-Development-for-Absolute-Beginners is probably what you're looking for.
You may start by watching this video
Like SimzzDev said, you will have to develop in either C# or VB but I also recommend C#.
The tools you need are available for free. You will not need Visual Studio 2010 Professional. You can find the free Developer Tools here.
They contain the Visual Studio version you need and the emulator.
There are tools for 7.0 and 7.1. 7.0 is the current version and you could make apps with these tools for devices that are out now.
7.1 is for Mango which will come in September.
Until now, everything is free.
However, there are two things that will cost you money:
1) using your apps on your own phone
2) releasing the apps on the windows phone marketplace.
Unless you are a student, in which case both things will be free.
As a student you can use DreamSpark to get access to a lot of MS software including the ability to release apps to the Windows Phone Marketplace. It does not really matter where you com from.
If you cannot find your school or college or univercity you can also contact support and make sure you are able to verify you go to a school/univercity.
If you are not a student you will have to pay 99$/year.
This will allow you to run your own apps on your phone and release apps to the Windows Phone Marketplace (100 free apps per year + unlimited paid apps per year).
If I'm from a country where Marketplace is not available/supported, can I still develop apps for WP7? Will I get my payment and ad revenue?
UranusHertz said:
If I'm from a country where Marketplace is not available/supported, can I still develop apps for WP7? Will I get my payment and ad revenue?
Click to expand...
Click to collapse
I'm in the same situation - no official Taiwanese app store yet.
Can I still write apps and release them in other territories?
Good night.
Well, the situation is: I've got my smartphone (samsung omnia w 7.5) and with license for developer.
I install XAPs (games like angry birds or plants vs zumbies) and it's ok. but when i try open them, they get closed.
I tried TOM XAP and I had the same problem.
*I'm not favor of pirate games, it's just for experience.
nathanmota said:
Good night.
Well, the situation is: I've got my smartphone (samsung omnia w 7.5) and with license for developer.
I install XAPs (games like angry birds or plants vs zumbies) and it's ok. but when i try open them, they get closed.
I tried TOM XAP and I had the same problem.
*I'm not favor of pirate games, it's just for experience.
Click to expand...
Click to collapse
that's because your trying to run illegal games on your device, xbox live titles no doubt
if you are indeed a developer then consider paying for someone else's work and researching it that way, an of course gain permission and paying credit to them if you use anything from them
With full unlock ROM run every XBOX Live Game
Nice
dazza9075 said:
that's because your trying to run illegal games on your device, xbox live titles no doubt
if you are indeed a developer then consider paying for someone else's work and researching it that way, an of course gain permission and paying credit to them if you use anything from them
Click to expand...
Click to collapse
--
I buy the programs, the games.. but in my country I don`t have the softwares witch I desire.. (Brazil). My account is limited and I`m trying to excgange it to US.. Let`s see what happens..
Thanks for the answers.
You're either modifying the XAP files (or downloading modified ones) or using a non-standard installer if you can sideload the games on your phone at all. The Marketplace DRM prevent sideloading. I hadn't heard about apps installing but not running, although for a hacked Xbox Live game I can imagine somebody messing up something which would then cause that. Alternativley, they might just be region-checking your XBL account and noticing that they shouldn't be allowed to run in that region (such BS...)
You won't be getting far with that. I assume you're using WP7 3mktplace or a similar program to "crack" the XAP files for you - however this is not going to make them work. If you try to deploy these on your phone they'll crash unless you have a custom ROM with special modifications that allows deploying XAPs in the XBL section.
nathanmota said:
*I'm not favor of pirate games, it's just for experience.
Click to expand...
Click to collapse
Experience of doing what? Installing pirated games? Most games (and applications even more so) are developed by small, indie companies. If you don't pay the (compared to what a smartphone costs) tiny fee they ask for their games/apps, you hurt them a lot. Angry Birds is $0.99 - so that is really something that you should purchase if you want it.
I have been coming to xda for about 5 years now for roms, and other mods, I'm ashamed to say after all this time this is my first post and first account. I was playing call of duty last night on my Asus Nexus 7 and this idea hit me: would it be possible to create bootable game images? A Game ROM manager could be created and install instead twrp maybe? That ROM manager would also be the firmware. This project will take some serious coding skills, because you would have to code the drivers for the device into the ROM manager then you boot the games from the ROM manager. This would allow the games to harness the full power of the device instead of sharing with resources with other running processes/services (if even possible). I don't like to take no for a answer when it comes to creativity, I'm not a programmer myself but I would be interested in reading the feedback of some senior developers, if this can be done I see a market aimed at companies like electronic arts and other game companies that offer PC versions of their games. If the idea can work, games could be sold on data size appropriate Micro SD cards then launched through the ROM manager. I know that there emulators out there, but you are running that on a virtual machine using a legacy graphics engine... This would change how games are played on mobile devices if possible. This is basically a custom operating system. But if any of you have ever heard of WWW[dot]steampowered[dot]comthe are a huge game platform for windows games. Steam released its own os for home theater computers, if this idea could be done, steam could could be installed on the device as a platform for launching games ( if steam takes interest).
Chad B. said:
I have been coming to xda for about 5 years now for roms, and other mods, I'm ashamed to say after all this time this is my first post and first account. I was playing call of duty last night on my Asus Nexus 7 and this idea hit me: would it be possible to create bootable game images? A Game ROM manager could be created and install instead twrp maybe? That ROM manager would also be the firmware. This project will take some serious coding skills, because you would have to code the drivers for the device into the ROM manager then you boot the games from the ROM manager. This would allow the games to harness the full power of the device instead of sharing with resources with other running processes/services (if even possible). I don't like to take no for a answer when it comes to creativity, I'm not a programmer myself but I would be interested in reading the feedback of some senior developers, if this can be done I see a market aimed at companies like electronic arts and other game companies that offer PC versions of their games. If the idea can work, games could be sold on data size appropriate Micro SD cards then launched through the ROM manager. I know that there emulators out there, but you are running that on a virtual machine using a legacy graphics engine... This would change how games are played on mobile devices if possible. This is basically a custom operating system. But if any of you have ever heard of WWW[dot]steampowered[dot]comthe are a huge game platform for windows games. Steam released its own os for home theater computers, if this idea could be done, steam could could be installed on the device as a platform for launching games ( if steam takes interest).
Click to expand...
Click to collapse
Hey everyone, Please if you can provide some feedback on this concept. If you think its dumb, let me know, if you think its possible please let me know. I am anxious to hear something from the talented developers here at XDA. Thanks!
Okay, first, I do not know where I should put this thread, it is for the HD2 specifically, but might one day be useful for other devices.
So, I have an idea, I would like to create an app store for Windows Mobile, specifically Windows Mobile 6.5, NOT Windows Phone, NOT Windows Phone 8/10, NOT Android, NOT Ubuntu or Meego or Firefox OS.
This app store would be updated, it would contain apps that are compatible with WM6.5, also, you would be able to select your device resolution, and get apps that work with your resolution, it could have a tweaks section, so any tweaks could be installed with just a few clicks.
Also, developers would be able to submit their own apps, and people should be able to submit older apps that work on WM 6.5.
So, what do you guys think, would you support such a project.
P.S. What would you think about me trying to get a HTML5 render engine running on WM6.5, so it could use some new mobile-web apps?
P.P.S. Recently, someone with an Android phone, was able to de-solder the NAND chip(with some equipment), and upgrade the internal flash storage, does anyone think this would be possible with the HD2?, maybe we could get 4GB of internal flash instead of 1GB?
Not bad idea.
My company done more basic idea with a repository of apps with description for our WM6.5 users.
Was some quality software for WM, when compare to junk apps you get on android it really night & day, shame Microsoft didn't see potential & develop it more back in late 2000's as it was far better code than android & was the birth of the smart phone & many parts of it copied by iphone & android .
Mister B said:
Not bad idea.
My company done more basic idea with a repository of apps with description for our WM6.5 users.
Was some quality software for WM, when compare to junk apps you get on android it really night & day, shame Microsoft didn't see potential & develop it more back in late 2000's as it was far better code than android & was the birth of the smart phone & many parts of it copied by iphone & android .
Click to expand...
Click to collapse
So, do you think that it would be feasible to make an app store, like this? And what do you think would be a good name for an app store?
I could easily set up a website, however, I do not know how hard it would be to make an installable cab for it.
I could have a basic website, set-up in just a few minutes(without SQL server, which would be needed for an app store).
The main problem though, is getting permission from app developers to put their old apps on the app store, some of the companies don't even exist anymore. And we would need to get NEW developers to make apps and put them in the app store.
You not likely get much support for new apps as just such minority of WM6.x.x devices in use .
Problem 2 is like you say most old apps dropped by developers, many recent apps I got hold of are technically warez but that only way get them & activate them as devs dropped them & purchase option from websites. IM+ was example of this, I wanted purchase a licence but they dropped WM & wouldn't help me out so I had do work around making it a non expiring trial using mortscript to launch app .
If you do any sort of app store and want worthwhile apps then it not going be possible do it 100% legal unfortunately.
Our work web repository is not exactly legal but it keeps WM6 alive & we got about 30 WM6 users who happy
Personally I would do just a good designed web repository with app sections & details & downloads linked to account logins.
If you can build a software app to act as store it would be good, building cab is the easy part .
Mister B said:
You not likely get much support for new apps as just such minority of WM6.x.x devices in use .
Problem 2 is like you say most old apps dropped by developers, many recent apps I got hold of are technically warez but that only way get them & activate them as devs dropped them & purchase option from websites. IM+ was example of this, I wanted purchase a licence but they dropped WM & wouldn't help me out so I had do work around making it a non expiring trial using mortscript to launch app .
If you do any sort of app store and want worthwhile apps then it not going be possible do it 100% legal unfortunately.
Our work web repository is not exactly legal but it keeps WM6 alive & we got about 30 WM6 users who happy
Personally I would do just a good designed web repository with app sections & details & downloads linked to account logins.
If you can build a software app to act as store it would be good, building cab is the easy part .
Click to expand...
Click to collapse
So, it looks like, my website host will not work then, I just made a new account with them too(it is free tho ), my web host says ABSOLUTELY NO warez , however there is this site called "umnet", they have a lot of stuff for lots of devices, including Windows Mobile CAB's. It is not very easy to browse umnet, and there is a lot of garbage, and it is not very easy to sort out what you DO want from what you DONT want. Back on-topic, if I am to make a app-store, I will need to find another host, or something like that.
P.S Is your work app repository, publicly available, or no?
No it on our own server & requires account.
Mister B said:
No it on our own server & requires account.
Click to expand...
Click to collapse
Okay, too bad.
Now, about the app store, I have identified all of the main challenges:
1. Getting a server and/or host.
2. Getting all of the apps.
3. Getting permission from developers to put their paid/non-distributable apps on the server.
4. Setting up a search/description system(will probably be SQL based).
5. Getting the .CAB set up.
6. Getting people to use it.
I have an idea for, convincing developers to make new software for WM6.5, a development fund/bounty. Right now, many people who were once WM6.5 die-hards have stopped developing programs for WM6.5, maybe we can get some new developers, AND get some old developers back, by giving them an incentive to develop for WM6.5. This could be a bitcoin fund/bounty, when a developer wants to make an app, he/she can ask for some bitcoins from the bounty and that could help fund development if his/her app.
Also, ROM's, many ROM's are inactive, my next idea is to, create new ROM's with WEH builds, they will have ALL of the same features and apps and drivers, and versions(6.5.5, the best), but be based on WEH, because WEH has some new under-the-hood stuff like newer security standards, WiFi encryption standards, etc...
Possibly, we could even create new/improved drivers, via reverse engineering or something like that, AND possibly, dig up enough information to implement some of the features of Photon(what WM7 was supposed to be as of 2008), like an unofficial WM7(NOT WP7).