I'm making a "This is an intervention" for all Gameloft game issues, did I miss any? - Xperia Play Themes and Apps

I'm making a "This is an intervention" for all Gameloft game issues, did I miss any?
I've presented a list of errors, issues and bugs across many Gameloft games... it's meant to be sort of like an intervention because Gameloft's amount of screw ups is almost as large as it's support.
Not to be mistaken, I do truly appreciate what they do and I'm not exaggerating when I say I've paid for every Gameloft game listed in the Xperia PLAY category of their store... but competence and quality control need to be stepped up big time. I've heard enough complaints on their own board (and here) to confirm this.
The thread's already active, and it's already got their attention, I just want to know if there's any issues with Gameloft's Xperia PLAY games that I've missed.
Gameloft Intervention Topic

I hope you make a difference with this. I think PC games devs need a wake-up call as well for certain "mistakes" constantly made.

Your post is pretty thorough. The only thing I would add is the BIG problem with Trophies/Achievements. I've already finished Dungeon Hunter 2 in easy, have ~5 achievements in Eternal Legacy, N.O.V.A 2 HD and Spider-Man and not one of those shows in my Gameloft live account.
Sacred Odyssey is truly the worst offender. The game is decent, but I haven't been able to get through the Fire temple since it FCs all the time!
I trully hope they listen to your plea.

I'm not exaggerating when I say I've paid for every Gameloft game listed in the Xperia PLAY category of their store...
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Your words say one thing, your acts another. If you purchase all of their catalog even in the knowledge that it's buggy, they don't have any incentive to improve, as they will understand their buggy catalog is successful.

The "wedding-crasher"

Mind your business and leave me alone.

Logseman said:
Your words say one thing, your acts another. If you purchase all of their catalog even in the knowledge that it's buggy, they don't have any incentive to improve, as they will understand their buggy catalog is successful.
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That would be true if not for the fact that these flaws aren't always immediately evident, and sometimes there's no prior behavior to use as a base for judgment.
After buying so many Gameloft games where at least the movement and menu control work, how could someone just 'expect' Eternal Legacy to have an issue where you always move diagonally?
After buying so many Gameloft games that, at the very least, manage to stay running without error, who could just instinctively expect that Sacred Odyssey would have force closing issues?
Or even better yet, who could expect that Order & Chaos would be released in the Xperia PLAY section without it actually having Xperia PLAY controls?
Someone who's only played Assassin's Creed, AVATAR, Star Batallion, Dungeon Hunter 2 and Spider-Man could very well think nothing but greatness of Gameloft out of only playing the games that aren't hugely flawed.
The 'boy who cried wolf' repeat offender logic isn't exactly applicable here... matter of fact it only works for a select few shooters... you've got to see both sides of the spectrum before making a call like that.

I took advantage of the promotion of three free games by Gameloft. I would say that with three games one can have a good idea where the quality level lies.
As a result: Let's Golf 2 was offensively poor, with a retarded AI and unpolished interface. I'm yet to play Backstab because it has no sound, no matter the ROM I use or the many download links I've been provided. Sacred Odyssey is just ok.
With that experience, I am certain that
1) One can only expect crud from GL.
2) I won't finance crud if I can avoid it: my taxes do that already.
And of course, all of this is not taking into account the Xerox processes that we all know and love.

I hate to sound cynical here but this thread implies that Gameloft doesn't have a QA department. Any game dev has a QA department and in spite of that a number of developers ship titles with known bug. Making a thread here is really just a sounding board for us. I could be wrong about this but even if Gameloft were to look at this post they're not inclined to correct there issue. Their business model seems to be about trying to bring multiple genres across multiple devices. If they can't get an exclusive at release like Backstab to work more effectively whats the chances that they take our complaints to task. For this reason I don't buy anymore Gameloft games. Why continually buy wack games from them then complain about it here, as if they don't know the problems of their games. Controls being wonky is not a bug that you discover after release.

Sir OP, there are things that I want added.
First, for Backstab. Lots of FCs, severe clipping, and resetting to Level 2 (while riding a boat with a girl, not sure if it was level 2) during force closes when in fact I have already progressed further and nearing the end.
Second, for Rainbow Six, player keeps commanding, "Go into position" without me telling them to, obliterating stealth approach. The green commands on the walls get highlighted by themselves without me issuing the order, thus, sending teammates to a position I do not want.
Another is teammates shooting on sight when the mission in fact is a covert operation, obliterating the entire mission and having to restart again.
General suggestion on their FPS games, why not copy Bad Company 2's key-mapping? Since we use the left-touchpad to move, why not use the D-pad for things LIKE Left for Previous Weapon, Right for Next Weapon, Down for Crouch. (God we still use touchscreen to crouch in MC2!) Besides, SE's idea in introducing the Xplay is to reduce/eliminate the need for Touchscreen controls!

I just stopped buying Gameloft games. The last two I bought I play for about 3 minutes, thankfully they were on for 99c.
I'm just patiently waiting for gta 3

narflynn619 said:
Sir OP, there are things that I want added.
First, for Backstab. Lots of FCs, severe clipping, and resetting to Level 2 (while riding a boat with a girl, not sure if it was level 2) during force closes when in fact I have already progressed further and nearing the end.
Second, for Rainbow Six, player keeps commanding, "Go into position" without me telling them to, obliterating stealth approach. The green commands on the walls get highlighted by themselves without me issuing the order, thus, sending teammates to a position I do not want.
Another is teammates shooting on sight when the mission in fact is a covert operation, obliterating the entire mission and having to restart again.
General suggestion on their FPS games, why not copy Bad Company 2's key-mapping? Since we use the left-touchpad to move, why not use the D-pad for things LIKE Left for Previous Weapon, Right for Next Weapon, Down for Crouch. (God we still use touchscreen to crouch in MC2!) Besides, SE's idea in introducing the Xplay is to reduce/eliminate the need for Touchscreen controls!
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Now this is the kinda post im looking for! I'll make sure to add all that as soon as I'm back on my desktop.
Sent from my R800a using XDA App

narflynn619 said:
........
General suggestion on their FPS games, why not copy Bad Company 2's key-mapping? Since we use the left-touchpad to move, why not use the D-pad for things LIKE Left for Previous Weapon, Right for Next Weapon, Down for Crouch. (God we still use touchscreen to crouch in MC2!) Besides, SE's idea in introducing the Xplay is to reduce/eliminate the need for Touchscreen controls!
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Actually if you hold down the Circle button and press down or up that allows you to crouch/stand up. I'm not sure how I figured that out or if it was in the instructions somewhere.

lmao... I see narflynn didn't waste any time going over there to give Nik 'the business'.
I XD'ed pretty damn hard.
EDIT: If anyone cares, I re-formatted that topic to have a "ACTIVE ISSUE/RESOLVED" format, also
narflynn619 said:
First, for Backstab. Lots of FCs, severe clipping, and resetting to Level 2 (while riding a boat with a girl, not sure if it was level 2) during force closes when in fact I have already progressed further and nearing the end.
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I'm having trouble understanding exactly what you meant by that.

"Receiving infractions is very hard, but I admit I can be a **** when someone is dicking dropping stupid **** on me. An eye for an eye amigo!"
Anyway, what I meant with that is that, for example, I am already on advanced levels like for example the zombie village, the game will just crash and when I start it back up again, I start again from the level where Blake still has his long hair and beard. I mean, the mission with the cutscene in which he was on a boat with a girl then suddenly a bigger ship collides with them. That's it!
Over the last 4 months that Nik has been saying the same thing on every single complaint post on their forums. He deserved it.

Logseman said:
I took advantage of the promotion of three free games by Gameloft. I would say that with three games one can have a good idea where the quality level lies.
As a result: Let's Golf 2 was offensively poor, with a retarded AI and unpolished interface. I'm yet to play Backstab because it has no sound, no matter the ROM I use or the many download links I've been provided. Sacred Odyssey is just ok.
With that experience, I am certain that
1) One can only expect crud from GL.
2) I won't finance crud if I can avoid it: my taxes do that already.
And of course, all of this is not taking into account the Xerox processes that we all know and love.
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Let's golf sucks, thats true. But really, dungeon hunter 2 is a awesome game, and so are NOVA2 and BackStab
And for the record, Backstab has sound.. I can assure you that and if you want to i can make a video to prove it. Did you maybe buy the market version? or the "ask google for the .apk" version, because the one i bought in the gameloft wapstore is working just fine and i bought it the day it came available so probably the oldest version there is, besides the bugs OP wrote in his thread everything works. Only a little bit low fps sometimes, probably has something to do with my background processes. Because it happens now and then.

Aerox912 said:
And for the record, Backstab has sound.. I can assure you that and if you want to i can make a video to prove it. Did you maybe buy the market version? or the "ask google for the .apk" version
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Reading what you're replying to will go a long way for mutual understanding!
I took advantage of the promotion of three free games by Gameloft.
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Backstab has never had sound in my case. I've been sent multiple APK's and I've downloaded it 10 or 12 times from Gameloft's site... to no avail. if it does have sound in yours, more power to you. How's the plot?

Logseman said:
Reading what you're replying to will go a long way for mutual understanding!
Backstab has never had sound in my case. I've been sent multiple APK's and I've downloaded it 10 or 12 times from Gameloft's site... to no avail. if it does have sound in yours, more power to you. How's the plot?
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Yeah i don't get sound either, you think it could be an app interference or it could be our version/rom/phone

I get sound with backstab
Sent from my R800i using Tapatalk

How about for Eternal Legacy how it crashes during battle sequences (its back for me again) but of course I'm so deep into the game that if I re-install to start over I don't even want to bother.

Related

Please bring me ikaruga for droid!

I haven't really posted here before (just rather used xda for learning/issues mostly) so im sorry if I'm posting in the wrong forum for requesting apps. I've done some reading and it seems a dreamcast emulator is still a ways off, but I'm not really worried about dreamcast as much as I am the game ikaruga. I only played this game a few times at a friends house but I fell in love with it. I think this game could run well on newer phones with good processors. I have a droid x and would be forever grateful to whoever could bring this game to the droid and I would totally pay for this if it were released. Just a suggestion..
I would pay for this as well! Definitely the best vertical shooter in my mind.
Sent from my PC36100 using XDA App
k4p741nkrunch said:
I would pay for this as well! Definitely the best vertical shooter in my mind.
Sent from my PC36100 using XDA App
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I agree. Not only was this game beautifully laid out and full of action, it was also a puzzle at the same time. You had to shoot the hell outta things as well as change the light/dark modes to avoid masses of bullets/missles/debri/etc...It was very hard yet challenging and you had to pretty much remember the patterns of each level in order to get further. Like you said, the best vertical shooter i've ever played in my opinion and I only played it a few times.
Ikaruga was fun. Although it wouldn't exactly be possible to do a direct port.. Especially as it's a commercial game where we don't have access to the source and DC emulation isnt great on computers. rRootage (concept based on Ikaruga, nowhere near as good) is open source I believe and was ported to the PSP a while back. Kenta Cho's games are awesome
Ninkul said:
Ikaruga was fun. Although it wouldn't exactly be possible to do a direct port.. Especially as it's a commercial game where we don't have access to the source and DC emulation isnt great on computers. rRootage (concept based on Ikaruga, nowhere near as good) is open source I believe and was ported to the PSP a while back. Kenta Cho's games are awesome
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Ya, I've read nothing but troubles with dreamcast emulation. Even though new phones could handle it, I know that the process is very difficult (even though I know very little about programming/development). Even a game like you mentioned thats based off Ikaruga would suffice. I want a vertical shooter thats not just shootem up but actually has a puzzle-like atmosphere where you have to you use your problem-solving skills as well as be very quick and strategic with your enemies. I was just enchanted by a game that was so difficult when you first started but got easier as you remembered where to switch light/dark as well as handle an onslaught of enemies (who were also more weak/resistant to each of the modes which added for even more strategy.). Almost impossible at first, but with promise to move further if you had good skills; unlike some games that are basically impossible to beat without cheats. You'd think I played this game a lot seeing how much I'm talking about it but I only was able to make it through the first 2 levels or so b/c it was so difficult and I only got to play it a few times at a friends.
Back to the subject though, someone pretty pleeease develop a game similar to this.

9mm to Xperia Play?

Do you guys think we will get '9mm' optimized for our Plays?
The game is available for iPhone, iPod and iPad today, and and gameloft says that the game will come to Android soon. What do you think?
Youtube video
I would love to play this on my Play with real controls :d
i hope we do. i got it on my iphone 4 and love it. it woukd be great to try with the controller
Haha just the other day I was looking for this game for Android and came to the same conclusion as you.
I'm pretty sure they'll optimize it, since they already have a lot of games with working stuff, except the sliding aiming pad which sucks hard IMO.
Let's hope they don't take too long to release it.
netorino said:
Haha just the other day I was looking for this game for Android and came to the same conclusion as you.
I'm pretty sure they'll optimize it, since they already have a lot of games with working stuff, except the sliding aiming pad which sucks hard IMO.
Let's hope they don't take too long to release it.
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I think it works pretty good with the right settings and some training
Maybe I'm not used to it yet, right now I play NOVA2 from time to time and even if I try to move just a little bit and barely move my thumb I never get precise aiming - far objectives where they aren't auto-aimed.
Who really cares about gameloft games 3/4 of them suck the controls are just terrible I hope that some other game developer jumps on this phone and starts making games cause I refuse to pay for a game that doesn't even control properly. DARK in my opinion is the best shooter this phone has
Sent from my R800i using XDA App
I hope so.I thought the game look alright
I really hope they do, but with the time taken to port order and chaos (1 month so far and still not officially available) I think we will be left behind or wont get it at all, lets hope they start taking it seriously. Why not just allow us to set our own controls, open it up and let me set hardware buttons to anything I want
thatsupnow said:
Who really cares about gameloft games 3/4 of them suck the controls are just terrible I hope that some other game developer jumps on this phone and starts making games cause I refuse to pay for a game that doesn't even control properly. DARK in my opinion is the best shooter this phone has
Sent from my R800i using XDA App
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I'm getting sick of your negativity about gameloft games in all the threads. Please, don't post if you only gonna talk like that thanks.
_terror_ said:
I'm getting sick of your negativity about gameloft games in all the threads. Please, don't post if you only gonna talk like that thanks.
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+1 that guy *****es about everything lol
Sent from my R800i using Tapatalk
I love most gameloft games - they have their faliures, but they create decent games across multiple platforms and multiple devices at a very reasonable price point. Plus if you have any problems they are very helpful and will give out free games as compensation.
AndroHero said:
+1 that guy *****es about everything lol
Sent from my R800i using Tapatalk
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Yeah in every f*cki* thread! I'm so sick of his yabbin'
_terror_ said:
I'm getting sick of your negativity about gameloft games in all the threads. Please, don't post if you only gonna talk like that thanks.
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There you go again. Stop with the personal attacks. People are entitled to their opinions and not everything is Daises and Roses. If you can take the bad with the good then maybe you should be the one to go away.
We are all adults and come here to discuss gaming and the Play. If enough people complain and someone from Gameloft reads it then maybe they will do something about it. You are not the Forum police so please stop the personal attacks.
Or are you a Dev from Gameloft and can’t take the feedback?
ncaissie said:
There you go again. Stop with the personal attacks. People are entitled to their opinions and not everything is Daises and Roses. If you can take the bad with the good then maybe you should be the one to go away.
We are all adults and come here to discuss gaming and the Play. If enough people complain and someone from Gameloft reads it then maybe they will do something about it. You are not the Forum police so please stop the personal attacks.
Or are you a Dev from Gameloft and can’t take the feedback?
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If people dont like gameloft games, don't buy them, the only way gameloft will get the message is when they get there bank statement XDA is about sharing ideas and experiences, not moaning about the same thing every day on every single thread, this thread is about the possibility of 9mm for the play, no1 cares what thatsupnow thinks of gameloft, it's not even relevent to the thread, and to be honest we have all heard what he has to say, again and again and again .......
"If people dont like gameloft games, don't buy them, the only way gameloft will get the message is when they get there bank statement "
Not really. Just like Call of Duty BO people buy it anyway. BO was the only game I have ever sold. I keep my games no matter what. People don't know the controls suck if they are not told. And after you buy the games it's too late.
ncaissie said:
"If people dont like gameloft games, don't buy them, the only way gameloft will get the message is when they get there bank statement "
Not really. Just like Call of Duty BO people buy it anyway. BO was the only game I have ever sold. I keep my games no matter what. People don't know the controls suck if they are not told. And after you buy the games it's too late.
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What's the thread title? It's certainly not "What's your opinion on Gameloft games controls". I agree with the other guys. I own like 5 gameloft games, I know damn well that some of them suck balls for controls, I don't need to see it everywhere on these forums, only in appropriate places. This thread is about a single game, 9mm, which isn't even out for Android yet so you have no idea how it controls on the Play.
speedyink said:
What's the thread title? It's certainly not "What's your opinion on Gameloft games controls". I agree with the other guys. I own like 5 gameloft games, I know damn well that some of them suck balls for controls, I don't need to see it everywhere on these forums, only in appropriate places. This thread is about a single game, 9mm, which isn't even out for Android yet so you have no idea how it controls on the Play.
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Thaaaaaaaaaaaaank you!
of course people have the rights to their own opinion. It's a free world. But come on, we don't need people to talk **** on gamelofts controls in every single thread.
watch the tags of the official trailer and you'll find "sony", "ericsson", "xperia" and "play"
i think now it's clear whether it will be released on xplay or not
nonamenix said:
watch the tags of the official trailer and you'll find "sony", "ericsson", "xperia" and "play"
i think now it's clear whether it will be released on xplay or not
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that could just be a coincidence
play - to play the game
xperia - arc/neo/mini etc
Fingers crossed you're right though

Back Stab HD - Bugs

Do you guys experience major bugs with BackStab?
I got it as a free title but I don't even think people should be buying this piece of *%$&%
I constantly will find bugs in the game like falling down into walls/stands/houses and being unable to escape which means a restart of the level/check point.
Also often times when you are swimming it won realize you have left water > land so you are pretty much stuck in swimming mode, swimming around the land and once again having to restart the level.
These bugs have made it unplayable for me because I get frustrated every time I have to restart a level and for the same thing to happen over and over again.
Let Gameloft know about the bugs so they can actually fix them?
You poor sheltered child...
zerojay said:
Let Gameloft know about the bugs so they can actually fix them?
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They know about the bugs and haven't fixed them.
This was more a post wondering if other people are experiencing the same problems.
Yeah, I only paid £1 for it but it is pretty awful with bugs, glitches and quirks.
The swimming one is bad, don't know how many times I've literally swam around town.
I've played the game from start to finish, and there are plenty of really obvious bugs that I doubt will ever be fixed.
The game isn't even that good anyway.
It's no wonder that Sony walked away from Gameloft and chose a somewhat more prestigious brand like EA for the next exclusive games...
Logseman said:
It's no wonder that Sony walked away from Gameloft and chose a somewhat more prestigious brand like EA for the next exclusive games...
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Um... they didn't walk away from anything with anyone.
Well, Backstab was an XPlay exclusive when it was released... now they're not picking any more Gamelift's games for that, are they?
The game is pretty buggy and laggy, but it's a great attempt from Gameloft. There's not a lot of elaborate games like this for Android on our phone yet and they did a pretty decent job, much better voice acting and gameplay than say Assassins Creed: Altair's Chronicles.
I highly doubt Joe Sony walked up to John Gameloft and said, "HEY, YOUR GAMES SUCK! I'm gonna go hang out with Hank E.A. now!" Also, remember this is SonyEricssons platform, not Sony (SCE).
It is a shame because it seems to be the only original game they came up with.
There was so much hype about this game in my country and they really dropped the ball on this one.
I highly doubt Joe Sony walked up to John Gameloft and said, "HEY, YOUR GAMES SUCK! I'm gonna go hang out with Hank E.A. now!" Also, remember this is SonyEricssons platform, not Sony (SCE).
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Lol, I don't mean that they said that. However, Gamelift's share of attention to the Xperia Play has diminished greatly, and it seems that EA has been appointed as a privileged gaming partner. Besides, Sony's (the alma mater's) involvement with the Xperia devices is greater now, for example the Qriocity store is now preloaded on the new firmware.
That's not at all how this whole thing works and Gameloft's "share of attention" hasn't diminished at all, not sure where you get that from.
Well, in the Gamescom, only Let's Golf 3 was announced as being ported to the Xperia Play, if memory serves me. Meanwhile, EA announced three titles, two of them Xperia Play exclusives, and other developers announced two or three per developer. Here's a list sorted by developers: http://www.xperia.es/juegos/nuevos-juegos-para-xperia-play-anunciados-en-la-gamescom/
I think Gameloft has done pretty well converting their games to be "Xperia Play optimized", they already did it with most of their library - that makes sense - and now probably have to come up with (see: rip off, lol) new games.
It's nice to see more developers jumping on.
Logseman said:
Well, Backstab was an XPlay exclusive when it was released... now they're not picking any more Gamelift's games for that, are they?
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LOL, nothing to do with them "not liking" gameloft, its just the way set exclusives work (same as consoles), in this case gameloft was first, then Polorbit, now EA, it will go back to Gameloft soon.
I much prefer Gameloft Games over the crap EA Mobile bring out, EA games (that aren't even very good) that have been out for absolutely ages on iphone just ported over badly to android, wow! the excitement! we get the year old need for speed: hot pursuit while idevices get the latest need for speed: shift 2 lol. and we already know how the new fifa i going to turn out......
Gameloft are bringing out many more games on the Play in the coming months
Gameloft ---> EA Mobile
FK1983 said:
its just the way set exclusives work (same as consoles), in this case gameloft was first, then Polorbit, now EA, it will go back to Gameloft soon.
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That's also not how it works, not on the play, nor on the consoles.
Red_Kop said:
don't know how many times I've literally swam around town.
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LMAO That would be so funny to see someone pretending to swim around town.
I have this game but haven't had a chance to play it yet.
Edit:
I agree wih Logseman. I see a lot of EA promos with the play.
I swimming bug is really >_<
I am afraid to go into the water now
help i cant install back stab in my Xplay R800i why???
bachimon said:
help i cant install back stab in my Xplay R800i why???
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Would be nice if you can give a more detailed description... Like where is it stuck on.
Sent from my XPlay using XDA App.

Really Gameloft? How did you make SC:Conviction WORSE?!

Some developers have pulled off some pretty awesome **** with Xperia PLAY's touch-pads.
Gameloft, on the other hand, has been spotty - yet playable.
Splinter Cell Conviction, however, has been the only one I can say was absolutely unplayable. You'd think they would naturally figure something out that's functional since other devs have laid out the groundwork to perfect control schemes, but I ran into an update today that somehow rose the bar on horrible touch-pad usage (which is amazing because Conviction already held the title as the worst).
Now there's no analog movement whatsoever... the entire touchpad workspace is now just simulating the touch-screen, and movement is tied to the d-pad... and with that, all the auxiliary functions that should be on the d-pad are spread out in completely unnatural-feeling places.
I could understand if Gameloft hadn't already churned out some workable touch-pad control schemes, but it's like they un-learned all their accomplishments from MC3, N.O.V.A. 2 and Shadow Vanguard.
Stay classy, Gameloft -_-.
When did you buy Splinter Cell? I would never buy an old gameloft, they are just bad. Espaccially the one wichwhere availeble before the Xperia Play came out.
IE-coRe said:
When did you buy Splinter Cell? I would never buy an old gameloft, they are just bad. Espaccially the one wichwhere availeble before the Xperia Play came out.
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I got it around when the $0.99 sale was going on. Pretty much stocked up on any Xperia PLAY Optimized GL game I didn't have.
I bought SC: Conviction a long while ago during one of the 99 cent sales and finally got around to it yesterday after beating Rainbow Six. Right when I started it it asked for an update. Holy crap you are correct, the game is straight out unplayable. The right touchpad doesn't work half the time and when it does it randomly fires your gun or "activates" something. You need to reach your thumb over to the left touchpad just to be able to look around, but as for targeting people and getting headshots? Nearly impossible. I think I may just dump it and not bother finishing, its just plain frustrating to play.
The sad part is the production values on it are amazing, the graphics and all. But the controls are beyond horrendous.
Then the strangest part, Rainbow Six was unbelievable. Console game quality production values, amazing graphics, good voice acting, and the controls were dead on perfect better than any other FPS I've played on this phone. How were both of these games developed by the same people (or did Ubisoft make them and Gameloft distributes under license)?
Y'see, this is why I own an Xbox. I played the Gameloft Conviction on my iPod touch about a year ago and hated it. <3 Xbox Conviciton <3
Bacondroid said:
Y'see, this is why I own an Xbox. I played the Gameloft Conviction on my iPod touch about a year ago and hated it. <3 Xbox Conviciton <3
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Yeah.. I have a PS3.... plus this game was only a buck, if I had paid $5.99 for it I would be really angry.
Even though you're only paying a dollar for a game I understand your expectations can't be super high, but you expect a game to at least be playable. This one absolutely is not. Its just strange because Rainbow Six is the complete opposite and one of the best games on the phone ever, IMO.
I sent a nasty email to GL just a moment ago regarding Sacred Odyssey force closing and the crappy SC Conviction. I have 3 different GL email addresses and I sent an email to each one. It seems so far this year I have been having nothing but unresolved issues with GL, either its games or there online multiplayer issues. And I stated that in my email. I was unaware of Sacred Odyssey not working on 2.3.3 at all and bought the game only find I cannot play it. I swear I am so close to just telling GL to kiss my a$$ and just get my games from them elsewhere, I mean if they cannot uphold their end of the agreement to supporting a game why should we have to pay. We are expecting to at least have a functional working game(s) and most dont work and have serious issues, some worse then others, so basically we are just throwing $$$$ into GL face for a non working game(s). This in my opinion is stealing from their customers. They take your money, you think you are getting a functioning game and BAM! Screwed. Well screw you GL. I utterly despise you and your complete lack of support, I know why GL doesnt use the android market, because if they did Google would hound their asses to fix their games and by having to use their wapshop they have you by the balls. I know people will reply to this message and say "just dont buy their games" I wont enymore. I am sick and tired of their bullsh!t and their lies. I hope that somewhere GL employees and their bosses see this post and realize they are becoming a complete disaster and a joke. They make pretty games, but you donrt buy a game just to look at it. So I say lets stop buying there games, and I was going to make a thread on their forums but forget it, there has been a thread there for months where people list their issues with Xperia PLAY games and its just being ignored by GL. The only person replying to anyones posts is Nik, and that persons reply is "I have forwarded your message to your support department".... more like trash bin. GL are a bunch of a$$holes. Sorry for the rant, I didnt mean to type this long of a message, I am just so extremely tired and angry with them. And no I dont want cheese with my whine.......
http://forum.gameloft.com/index.php/topic,40871.0.html
I am really happy with gamelofts replies to me. I emailed them last thursday regarding the 9mm game i bought from the market, i wanted the wapshop version as it took up next to no space whereas the market version uses up like 13mb
They responded within 2-3 days with their wapshop .apk, i was chuffed
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Jordanooo said:
I am really happy with gamelofts replies to me. I emailed them last thursday regarding the 9mm game i bought from the market, i wanted the wapshop version as it took up next to no space whereas the market version uses up like 13mb
They responded within 2-3 days with their wapshop .apk, i was chuffed
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Click to collapse
Gameloft's really good at giving you what they already have. And they're actually very prompt about responding considering how most big companies make you fight through 15 minutes of automated hell just to get horrible customer service.
...the problem is that they don't do too well at fixing what's wrong. Eternal Legacy, for example has an issue with the touchpad that makes you go flying in diagonal directions if you use the touch-pad at all... this means that the game was able to be released without ANYONE noticing that the analog won't even let you walk straight... I mean damn, that's a pretty critical issue.
I do appreciate that they gave me Starfront: Collision for free, but I kinda wanted Eternal Legacy to be fixed... this happened over half a year ago without them fixing it BTW.
TLRtheory said:
Gameloft's really good at giving you what they already have. And they're actually very prompt about responding considering how most big companies make you fight through 15 minutes of automated hell just to get horrible customer service.
...the problem is that they don't do too well at fixing what's wrong. Eternal Legacy, for example has an issue with the touchpad that makes you go flying in diagonal directions if you use the touch-pad at all... this means that the game was able to be released without ANYONE noticing that the analog won't even let you walk straight... I mean damn, that's a pretty critical issue.
I do appreciate that they gave me Starfront: Collision for free, but I kinda wanted Eternal Legacy to be fixed... this happened over half a year ago without them fixing it BTW.
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This is exactly right about them. They are always very friendly and more than happy to give you a free game for your trouble, I got 9mm for free for complaining about Shadow Guardian and how theres a bug that basically makes it impossible to complete the game. Its something that seems really simple to fix too (works fine on the iOS version).
That said, I like Shadow Guardian better, I want to finish it. I and MANY others informed them of this bug months ago, and yet they haven't done anything to fix it, and I'm sure they are still selling the game, broken.
Yet they had time to release a patch to make Splinter Cell worse.....
How do you guys play shadow guardian? I found it really hard to even hit that guy with the Shield as I roll away and then can't aim on him in time. Help?
Also, I bought SC: conviction despite the comments here and it is pretty bad. Sam starts shooting randomly whilst I'm just moving, is this the standard?
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KindaUndisputed said:
How do you guys play shadow guardian? I found it really hard to even hit that guy with the Shield as I roll away and then can't aim on him in time. Help?
Also, I bought SC: conviction despite the comments here and it is pretty bad. Sam starts shooting randomly whilst I'm just moving, is this the standard?
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I dont, due to the issues. Hence the reason for my rant a few posts back.
KindaUndisputed said:
How do you guys play shadow guardian? I found it really hard to even hit that guy with the Shield as I roll away and then can't aim on him in time. Help?
Also, I bought SC: conviction despite the comments here and it is pretty bad. Sam starts shooting randomly whilst I'm just moving, is this the standard?
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Click to expand...
Click to collapse
The guys with the shield you have to aim for their legs, which is tough, or you gotta just keep moving and get on the side of them. Or use a powerful weapon like a grenade launcher.
As for SC, its because they changed the mapping, it seems that they mapped the whole touch screen to the touchpads. So the right touchpad does that when you look around sometimes. if you use the left one it won't but its way uncomfortable to use that way.
I'll write a complaint then...
are you SUPPOSED to get round the Shields guys in shadow guardian? Because I find that immensely hard if that's the case...
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KindaUndisputed said:
I'll write a complaint then...
are you SUPPOSED to get round the Shields guys in shadow guardian? Because I find that immensely hard if that's the case...
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Click to collapse
They are VERY hard. If they get close to you you're prettymuch screwed.
Thanks
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Rogue Leader said:
This is exactly right about them. They are always very friendly and more than happy to give you a free game for your trouble, I got 9mm for free for complaining about Shadow Guardian and how theres a bug that basically makes it impossible to complete the game. Its something that seems really simple to fix too (works fine on the iOS version).
That said, I like Shadow Guardian better, I want to finish it. I and MANY others informed them of this bug months ago, and yet they haven't done anything to fix it, and I'm sure they are still selling the game, broken.
Yet they had time to release a patch to make Splinter Cell worse.....
Click to expand...
Click to collapse
What is the bug in shadow guardian?
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KindaUndisputed said:
What is the bug in shadow guardian?
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Real late in the game you are jumping from these bars that are between two walls that are closing in on eachother. You need to get to the last part within the time limit or you get crushed. The problem is that its actually impossible to do, you get crushed before the walls are even close enough to crush you. Someone posted a video online of the iOS version and I did it at speed vs the video exactly and it was impossible to pass.
I posted about it here and someone else had the same problem, and then I emailed Gameloft and they agreed it was a known bug and they haven't fixed it yet.
So I can't finish the game at all?
Well... That's an abomination
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KindaUndisputed said:
So I can't finish the game at all?
Well... That's an abomination
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Click to collapse
Correct, and Gameloft has known about it for at least 3 months if not more. But hey they will give you a free game if you complain.

Cube Defender [Review]

Hello everyone, I recently came upon a newly optimized game for the Xperia Play called Cube Defender. It's a twin stick shooter and is being sold for $1.99 with a free demo of the first level also available. First of all, the controls work flawlessly. The game is a bit ugly to be honest but it plays very smoothly on our device. Now a lot of people will wonder why this versus PewPew which has higher production values and already satisfies most peoples need for a twin stick shooter. The reason this game can stand on its own and succeed is because it successfully merges the shoot 'em up genre which most twin stick games only flirt with at later levels and with varying degrees of success. In this game your enemies aren't trying to ram you but rather shooting high speed projectiles and homing missiles. The game also places a lot of weight on its multiplier system which can be increased by killing opponents or collecting pick-ups but you are timed from kill to kill in order to keep the chain going which forces you to decide the order that you kill your opponents given their different armor count. So far I have only played the lite version with one level available since this game has no app2sd support. The game takes up a whopping 8 megabytes and people like myself who have un-rooted phones should probably wait until there is support for app2sd. I have e-mailed the developer asking for app2sd support and will report back if I hear anything regarding it.
In closing, I love the game but I can understand why some people won't given their preferences and alternatives within the genre. If my review made the game sound appealing to you then pick it up and support a developer who supports the Play but if you haven't rooted your phone then you may want to wait and see if app2sd is supported down the road or e-mail the developer and request it.
Full: https://play.google.com/store/apps/details?id=com.parkpossegames.cubedefender&feature=more_from_developer#?t=W251bGwsMSwxLDEwMiwiY29tLnBhcmtwb3NzZWdhbWVzLmN1YmVkZWZlbmRlciJd
Lite: https://play.google.com/store/apps/details?id=com.parkpossegames.cubedefender.lite&feature=more_from_developer#?t=W251bGwsMSwxLDEwMiwiY29tLnBhcmtwb3NzZWdhbWVzLmN1YmVkZWZlbmRlci5saXRlIl0.
Did you let TLRtheory know about this game? He might have already added it.... he is pretty danger fast with finding and updating his list. Must be part bloodhound......kidding.....
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lol no bloodhounding lately.
Been busy with work, time with my girl and getting another semester of college setup. This did bring my backlog up to 8 games though, so we'll be dangerously close to 400 games next chance I get to update
I also received an e-mail back from the developer (very quickly I might add, it was me who's been busy) stating that the game automatically moves the game to the SD card and he suspects there is an issue with our device's specific APK. I will post back when I hear more but it sounds promising
Ok I did hear back! The game has been fixed with SD support and I'm going to test it to confirm when I get a chance but it should be sorted out if anyone is considering a buy. I want to apologize for how long it took me to post this information as the developer had it to me in hours (I still don't understand the G-mail app) and I don't want it to look like he was anything short of prompt in delivering the fix. A truly great developer who really deserves support.
Not sure if anyone has downloaded this yet but there was still a bit of trouble with app 2 SD support after my last post. I can confirm that it is completely fixed now with the game only taking up 120kb!

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