Related
Found this out today;(
Gonna look a right pleb walking around with 4 speakers coming out my jacket, lollol
oh the things i do for android;P
JD
JupiterDroid said:
Found this out today;(
Gonna look a right pleb walking around with 4 speakers coming out my jacket, lollol
oh the things i do for android;P
JD
Click to expand...
Click to collapse
I only tried my Apple inear buds for music/podcast and unlike with the Samsung SGS, it worked just fine. Mind you, didn't try for actual calls tho. What doesn't work with it?
daft.71 said:
I only tried my Apple inear buds for music/podcast and unlike with the Samsung SGS, it worked just fine. Mind you, didn't try for actual calls tho. What doesn't work with it?
Click to expand...
Click to collapse
The mic does not work when making a call;(
JD
JupiterDroid said:
The mic does not work when making a call;(
JD
Click to expand...
Click to collapse
That kind of sucks.
daft.71 said:
That kind of sucks.
Click to expand...
Click to collapse
Big time, its probably HTC's response to getting sue'd
JD
Darn. I found out that the sony MDR-EX38iP are only partially compatible. Not sure about it's mic, but the volume controls don't seem to do anything.
I'll be testing Wal-Mart's no hassle return policy in the morning.
I'm having some trouble finding a hands free solution that's got music, and volume controls, a mic and stereo in earbuds. Anybody know of such an animal?
There's two other's that I've yet to try: the Skullcandy Titan headset, and the one's from JVC with the marshmallow earbuds.
The headset earphones that came with my DZ are better than the ones that came with my Dream, at least they stay in my ears, but I sure miss having volume controls as part of the remote.
walmart took them back, plus i tried and returned the scosche tapline headset because it didn't work either. well, at least the volume controls didn't work.
Has anyone got the SonyEricsson MH-810 Stereo Headset for Xperia? these might work since they're made for the android platform, not iOS.
Might be an app
I had trouble getting a headset with a mic to work at first. I thought the jack might be defective, but regular earbuds worked. I also noticed that it detected if I had a headset with or without a microphone. (the icon on top would change)
Then my husband told me he saw on some forum, that there's a known problem with headphones with a mics, if you have another music app installed other then the native one.
I had previously installed Winamp, so I uninstalled it and now both the HTC & the Apple headset with mic work fine.
Might be worth it to give it a try, if you have a another music player installed.
Milady_Odessa said:
I had trouble getting a headset with a mic to work at first. I thought the jack might be defective, but regular earbuds worked. I also noticed that it detected if I had a headset with or without a microphone. (the icon on top would change)
Then my husband told me he saw on some forum, that there's a known problem with headphones with a mics, if you have another music app installed other then the native one.
I had previously installed Winamp, so I uninstalled it and now both the HTC & the Apple headset with mic work fine.
Might be worth it to give it a try, if you have a another music player installed.
Click to expand...
Click to collapse
the music player works fine, its just the mic will not work, i have no other player installed;(
Milady_Odessa said:
I had trouble getting a headset with a mic to work at first. I thought the jack might be defective, but regular earbuds worked. I also noticed that it detected if I had a headset with or without a microphone. (the icon on top would change)
Then my husband told me he saw on some forum, that there's a known problem with headphones with a mics, if you have another music app installed other then the native one.
I had previously installed Winamp, so I uninstalled it and now both the HTC & the Apple headset with mic work fine.
Might be worth it to give it a try, if you have a another music player installed.
Click to expand...
Click to collapse
so @Milady_Odessa, with your apple headset, you can:
*answer & initiate calls
*change volume up and down
can you be more specific regarding which apple headset you are using, or possibly a picture?
Sorry I should have specified, it's the regular earbud/mic combo that came with the iPhone. It essentially does the same thing as the headset that came with my Z phone.
It can answer & adjust volume, turn on your media player. It can't initiate calls, but it can dial/call back the last number that called you by double-clicking on the middle button.
droidsmith said:
so @Milady_Odessa, with your apple headset, you can:
*answer & initiate calls
*change volume up and down
can you be more specific regarding which apple headset you are using, or possibly a picture?
Click to expand...
Click to collapse
you cant talk on the mic, its not compatible;(
JD
Thanks for elaborating, and the picture! hmmm, still not idea.
I would like to have the same functionality I have with the headset that I got for my Dream.
I thinking of getting a set of sony ericsson mh810 off ebay for about thirty dollars, but I would like to confirm that that the voice dialer / search feature works first.
droidsmith said:
Darn. I found out that the sony MDR-EX38iP are only partially compatible. Not sure about it's mic, but the volume controls don't seem to do anything.
I'll be testing Wal-Mart's no hassle return policy in the morning.
I'm having some trouble finding a hands free solution that's got music, and volume controls, a mic and stereo in earbuds. Anybody know of such an animal?
There's two other's that I've yet to try: the Skullcandy Titan headset, and the one's from JVC with the marshmallow earbuds.
The headset earphones that came with my DZ are better than the ones that came with my Dream, at least they stay in my ears, but I sure miss having volume controls as part of the remote.
Click to expand...
Click to collapse
What about the volume control at the point where the cord splits?
John
I bought the HTC HS U350. This allows you to plug in your own earphones in to the mic piece. So far it works great but i do miss having controls for skipping music and also volume. I guess it will do until i find something better
I have the G2 with the Desire Z ROM and the iPhone headset that came with my 2G iPhone and the replacement one I bought about a year after are both working. After plugging them in I see a headset icon, and I tested using the Voice Recorder app and on a phone call, mic was working fine. As far as I know nothing was touched on the ROM from the shipped other than pre-rooted things like busybox, superuser, etc.
I've just tested Skullcandy Full Metal Jacket headset which is designed to work specially with iPhone - music sounds good, stop-play button works (with 1 second lag though), calls are good as well - mic works fine, you can answer and stop the call by pressing the button on the remote.
I tested with Desire Z and Desire.
I was hoping to get Klipsch S4i to use as headset, hopefully they will work with Desire Z
chewy106 said:
I have the G2 with the Desire Z ROM and the iPhone headset that came with my 2G iPhone and the replacement one I bought about a year after are both working. After plugging them in I see a headset icon, and I tested using the Voice Recorder app and on a phone call, mic was working fine. As far as I know nothing was touched on the ROM from the shipped other than pre-rooted things like busybox, superuser, etc.
Click to expand...
Click to collapse
Yeah, the 2g iphone headset is different to the iphone headset yo buy in the shop, for a star the 2g headset has no volume up and down i dont think...
JD
Anyone tried Griffin Smarttalk mic adaptor?
Hi,
Has anyone tried the Griffin Smarttalk adapter?
http://www.amazon.co.uk/Griffin-Sma...LBEG/ref=sr_1_2?ie=UTF8&qid=1291378019&sr=8-2
I'm particularly interested to see if the skip functionality works with HTC's music player?
Thanks,
Ash
Hi all
Anyone thought of using Sony mw600?
I only had this little marvel for 3 days (fone only 10 days) and I dare say it works beautiful.
It takes/makes calls without a glitch. It even displays the callers number ( didn't manage to make it display contact name yet, though)
Also it controls nicely my poweramp app, does prev/next, play/pause, and volume. It's got in ear detachable headphones, and it uses same microusb interface for charging as our lovely phones
All of this for around £30 of eBay!
It's not bad, is it?
sent from htc desire Z stockRom
Hi.
Today i recieved my earphones which i ordered from Samsung and i noticed that when i press the button they go a lotva lot louder than the maximum volume.
Is there any solution to this problem
Sent from my GT-I9000 using XDA App
I think i wasn't clear enough.
I ordered these:
h--p://www.samsung.com/nl/consumer/mobile-phone/mobile-phones/mobile-phone-accessories/EHS60ENNBECSTD/index.idx?pagetype=acc_detail&subsubtype=music
They go a lot louder and clearer when i press and hold the button that normally let you awnser a phonecall when you have the earphones plugged in.
It's worser when i use the fm-radio but this effect also applies on mp3's
Sorry if i wasn't clear enough, i hope someone knows what to do about this.
,Wiisper
Wiisper said:
I think i wasn't clear enough.
I ordered these:
h--p://www.samsung.com/nl/consumer/mobile-phone/mobile-phones/mobile-phone-accessories/EHS60ENNBECSTD/index.idx?pagetype=acc_detail&subsubtype=music
They go a lot louder and clearer when i press and hold the button that normally let you awnser a phonecall when you have the earphones plugged in.
It's worser when i use the fm-radio but this effect also applies on mp3's
Sorry if i wasn't clear enough, i hope someone knows what to do about this.
,Wiisper
Click to expand...
Click to collapse
Well if it is original Samsung headset you should ask Samsung?
hanhav said:
Well if it is original Samsung headset you should ask Samsung?
Click to expand...
Click to collapse
how? there's no e-mail or anything to find on their website
Maybe they're faulty? They look identical to the one that came with my SGS(besides the rubber cover things being white, mine are black), and I don't have that problem.
In fact, when not in a phone call, that button acts as a play/pause button.
Maddmatt said:
Maybe they're faulty? They look identical to the one that came with my SGS(besides the rubber cover things being white, mine are black), and I don't have that problem.
In fact, when not in a phone call, that button acts as a play/pause button.
Click to expand...
Click to collapse
The ones which came with my phone didn't have any buttons.
But my sony ericson earphones act the same and the ones i got with my htc legend do it also.
They work fine on my laptop btw.
Must be software related, i just updated to jpu but nothing has changed yet. Is there a setting that i'm missing or something?
Had the same problem. Found out I didn't plug the earphone jack the whole way. Gave it a hard push.. Solved everything
Sent from my GT-I9000 using XDA App
I cant push it any futher, or did you force it?
Sent from my GT-I9000 using XDA App
I had the same problem with some headphones designed for the iPhone, So I tapped the Mic button down and since then there fine
You got headphones for iphone. Return them. You notice the exact problem if you plug in the head phones from sgs into a iphone. It's due to samsung using the nokias headset pin layout
Written using grafitti on a Palm VII with 8 megs of ram and overclocked to 32mhz!
Does the tab have the same pin lay-out? Cause i was looking at the samsung p1000 earphones which are designed for the galaxy tab.
jheysl2 said:
I had the same problem with some headphones designed for the iPhone, So I tapped the Mic button down and since then there fine
Click to expand...
Click to collapse
how did you do that? I have headphones designed for the iPhone, too (worked fine with my HTC Desire). would really like to be able to use them again.
Roddie1154 said:
Had the same problem. Found out I didn't plug the earphone jack the whole way. Gave it a hard push.. Solved everything
Click to expand...
Click to collapse
I have the same headphones and I wanted to use them with several other phones I bought since my Samsung Galaxy. Roddie1154's answer helped me find a solution: the jack was plugged too deep - I pulled it out for 1 mm and the sound is good also without pressing the button. Now the button works as pause button and it still works with modern phones.
I know many years have passed since original post, but the thread helped me, so I give my solution to the world!
That's caused by inversion of polarity!
I've myself faced this issue very often, and spent a lot of time visiting numerous shops and trying out various earphones; I finally found a couple of compatible ones - one from Nokia, and other from Micromax (EPA065) .
Earphones with mic use TRRS connector, and there are two variants (standards) - OMTP (older) and CTIA (newer). I am guessing that Galaxy S needs earphones that follow the OMTP standard, and thus most of the newer earphones are not compatible. I've observed that most of the earphones that have black rings on the jack (instead of white or gray) work better.
Check out the following links:
Quora - Solution to similar issue
Connectors explained
How to identify OMTP connector
Today I happen to know that Nexus s supports 3-button headset while I was reading the kernel source code of Nexus. And I also found MEDIA_NEXT/MEDIA_PREVIOUS keys in keylayout.
I don't have a 3-button headphone now, but I'm very interested in whether the keys on 3-button iphone compatible headsets actually works with Nexus S and whether I have to use some particular music player to benefit from these keys.
Have anyone tried 3-button headset with Nexus S? How does it work?
Thanks,
cyaniris said:
Have anyone tried 3-button headset with Nexus S? How does it work?
Click to expand...
Click to collapse
Yes I've used the HTC headset that comes with the Desire and it works (but doesn't anywhere near as good). The controller pauses/plays, skips forward and back. I haven't tested it, but I suppose it would work fine for answering calls too.
I don't know if iPhone headsets work although they should, and I could try my daughter's iPod Touch headset tonight, if no one else replies before then.
i dont know about the iphone specific headset. but it will work with 3 button headset in general, it should use standard ff/rw/pause and mic line, etc.
Thanks, I just see so many 3-button earphones that advertise themselves as "iphone-compabible", so I am wondering if there's some Apple standard and non-apple setup.
I use the Bose MIE2 mobile phone headset. In line mic with button control, works great. Costs 145 bucks but sounds superb. Its specific for mobile phones, follows the standard. A near identical iPhone version exists.
the iphone headset will only answer calls and the mic works, the volume does not work.
as for HTC, I have posted this somewhere else, everything works, although the volume up/down button is replaced by previous/forward, but reversed (- being forward and + being previous), but you can pull the buttons off with little force and correct it.
please note, before anyone goes out and buy the HTC headset, the headset has no bass if you dont use the ear muffs, and only a little bass with them on.
kms
I can confirm what kms108 says about the Apple headphones. The call answer button also works as play/pause for media.
What about skip / rewind?
I know this has been asked elsewhere in these forums, but none of the threads have been active within the past few months.
Does anyone know if there are any headsets or control software that allows you to use your remote button to skip forward, or rewind backwards on the Nexus S?
On the N1, PowerAMP added the option for two clicks to skip forward, three clicks to rewind back by a track. However, my same headphones (Zagg Smartbuds, if it matters) no longer do so on my NS.
Does anyone have any insight as to how I might be able to get that functionality back? It's pretty important to me, and presumably many others on these here forums :]
if you read up a few post, you have your answer, or get a BT headset.
Whoops. My wording was terrible. I was looking mainly at iPhone compatible headsets. It's nice to know that the HTC remote controls work properly, but as I recall the stock earbuds that came with my N1 were godawful :]
For now, I remembered an app called Headset Button Controller which does pretty much exactly what it says. The only problem is that I'm having trouble getting my NS to recognize any kind of triple click. I can only do single, double, and long clicks. Luckily, I guess that's all I really need?
sosquidtaste said:
Whoops. My wording was terrible. I was looking mainly at iPhone compatible headsets. It's nice to know that the HTC remote controls work properly, but as I recall the stock earbuds that came with my N1 were godawful :]
For now, I remembered an app called Headset Button Controller which does pretty much exactly what it says. The only problem is that I'm having trouble getting my NS to recognize any kind of triple click. I can only do single, double, and long clicks. Luckily, I guess that's all I really need?
Click to expand...
Click to collapse
the double or triple click does'nt work well, i prefer a dedicated button.
My stock earphones have broken and I'm looking for in ear earphones which have a play pause button too, now. I've shortlisted the Soundmagic MP21s. It's confirmed that it's button works with the iPhone, but some people have told me it does NOT work with samsung phones because of the way they're wired or something.
Any idea if these work with LG? If not, does anyone know whether the stock headphone's button works on the iPhone?
cyanide911 said:
My stock earphones have broken and I'm looking for in ear earphones which have a play pause button too, now. I've shortlisted the Soundmagic MP21s. It's confirmed that it's button works with the iPhone, but some people have told me it does NOT work with samsung phones because of the way they're wired or something.
Any idea if these work with LG? If not, does anyone know whether the stock headphone's button works on the iPhone?
Click to expand...
Click to collapse
I have tested the stock headphones on my friends iPhone and the button does work. So, I guess the headphone you have shortlisted will also work with LG.
Stock headphones with just the one button controls will work, and only the one button on iphone headphones with volume controls, not the volume or mic. there's adapters out there that say that they fix this problem. i'm waiting on mine to come in the mail to test it. also depends on what rom you're using.
My logitech 200vi earphones don't work on my optimus one. Not on the stock ROM or the Cyanogenmod.
Headset shopping guide for lamers:
0a/ Find your phone.
0b/ Charge it before going to the shop!
0c/ Put some music on your SD card before going to the shop!
0d/ Install some music player on the phone before going to the shop!
1a/ Enter the shop (use the door).
1b/ Look around and ask for the headphones of your choice. Tell the guy that you want to test them with your phone.
1c/ Connect those to your phone via the minijack connector; or -
1d/ Pair the BT headset with your phone.
Important note: Normal jack, DIN and other connectors are unsuitable for your phone and will not work without an adapter. Do NOT try to hammer those into the phone's minijack one!
Important note: Do not complain about lack of minijack with bluetooth headsets. You will look like an idiot!
2a/ Open the music player and play some song you have put on SD card beforehand.
2b/ Put the headset on/in your ears.
2c/ Listen!!!
3a/ Can you hear the music? If yes, go to 4.
3b/ If not, check whether the media volume is not muted!
3c/ Volume OK and still no sound? STOP! Ask for another headset, this one will not work with your phone!
Important note: You will look like an idiot if you do not check and go complain that the guy gave you a broken headset.
4a/ Test the media buttons. Do they ALL (in case there is more than one) work?
4b/ If yes, go to 5.
4c/ If not, STOP! Ask for another headset, this one will not work with your phone!
5a/ Make a phone call. Can the other person hear you? Can you here him/her? If yes, go to 5d and then to 6.
5b/ If not, check whether someone really picked up the call and whether the call volume is not muted!
5c/ Call connected, volume OK and still no sound? STOP! Ask for another headset, this one will not work with your phone!
5d/ Before you hang up, ask the person you called to call you back.
5e/ You get sound but cannot hang up via the headset button? STOP! Ask for another headset, this one will not work with your phone!
Important note: You will look like an idiot if you do not check the volume and go complain that the guy in the shop gave you a broken headset.
Important note: In case noone likes you and you do not know whom to call, you might try some emergency number as a last resort (112 in Europe, 911 in the US, for other parts of the world check beforehand.)
6a/ Wait for the call. No call? You probably pissed off the guy you called, tough luck, ask someone else. Worst case, you might bribe the guy in the shop to call you. He will probably ask for your phone number. Give it to him!
6b/ When the phone rings, try to pick up the call via the button on the headset.
6c/ Did it work? Good.
6d/ It did not work? STOP! Ask for another headset, this one will not work with your phone!
General important note: Even if all the above worked as it should, you still should NOT buy the headphones if:
- it makes your ears hurt like hell after the 5 minutes you were testing them
- you get sound but cannot understand a word when making a call or the music sounds like Justin Bieber's "singing". (Important subnote: In case you really did put Justin Bieber MP3 on your SD card, the above is NOT a headset fault and you will look like an idiot when you complain about the bad sound. You should seek medical help in any case.)
@dr. notor
ROFL!! Real crisp, man!
This has to be one of most funniest replies I've read in the OO forums. I'm debating whether to tweet/share this post! This post is so full of WIN!
I'm thinking how much effort this took. Appreciate it. Although in this case, it seems a bit of an over-reaction. But, any moderation on your part would have robbed us of this excellent post.
I bought the MW1 last week, and I've had time to play with it, but not to fix the problems I've found, so partly to explain my problems to possible buyers, and partly to get help to fix my problems, I'm writing this review.
First of all, I listened to the headphones that came with the MW1 unit for all of ten minutes. I'm sure they were fine, wonderful and would imbue all music with a magic substance, but I already have a set of Shures, and I don't need them.
Pairing the MW1 with the phone was supposed to be a matter of NFC-touching, but that didn't work. Instead I used the "quick start guide", and it took me about three minutes to set it up once and for all, and it's automatically connected to the phone every time I've switched it on ever since. Basically, you switch it on, and all sound should output through the MW1 instead of from the phone. This is not always true, which I'll come back to.
Sound is fantastic. I can't head any difference between using my Shure through the MW1 and directly to the phone, although I've used my normal music files, which are in AAC ~192kbit VBR, so I'm sure someone with higher standards would find something to complain about. Since 90% of what I listen to is podcasts and audiobooks, we're well past my level already.
Now, the hardware: the unit itself has some pretty obvious faults, which makes it very obvious that this is 1.0 hardware. In fact, I would call it 0.5 hardware. Sony has made some very odd choices, and these are definitely the most important downsides to this unit.
First of all, both the microSD-card and the micro-USB port are inside a lid which looks so much like the lid to a USB-stick that I find myself wondering why they didn't do the obvious thing and simply add a normal USB plug so we could just charge it by sticking it into a computer/USB power adapter, instead of mucking about with a cable. The only thing they would have to move is the microSD-slot, which would fit behind the USB plug just fine.
Second, the power button. If you've seen any reviews about this unit, you'll have heard about the power button. It strikes me that whomever decided that the power button should be of the "hold in for three seconds"-type, be completely impossible to press without half-inch nails, and be located at the WORST POSSIBLE PLACE on the unit, decides ten lashes and a dishonorable discharge from the world of product design.
Now, this is about all there is to say about the actual MW1, but as promised, I'm going to try to talk about how it works with the Xperia Z.
First of all, you must understand that at least 70% of the reason I bought the MW1 in the first place is the lid over the headset-port on the phone. To have to fumble around with my nail to fit into a specific slot out of several completely identical slots around the edges of my phone was COMPLETELY out of the picture. And yes, this solves that problem.
Another problem, however, appears shortly after. I have several applications which play audio, and since I no longer pick up the phone, unlock the screen, (sometimes change application) and THEN press play in the app I want, the phone easily gets confused as to which app is to get the "play" message from the MW1. You'd think perhaps that the Walkman app would be in a default-position just like iTunes is on macs, or Windows Media Player is on Windows, but no - for some reason it just selects completely by random any old running app, and outputs the sound. For me, when pausing Pocketcasts and then pressing play again a few minutes later, it seems to be about 50% chance that Pocketcasts picks up again (which is almost always what I wanted, and ALWAYS what I want to have happen), 25% PowerAmp even though it is never loaded and just installed in case I ever want to play music from my phone at a party or something, and 25% a completely random audio player, including (but certainly not limited to) Smart Audiobook Player, Plex, Winamp, Walkman or ANY other app I have installed on my phone.
So in short: great unit, get it if you can, but if there is ever a version 2.0 of this device and they haven't fixed the power button, please apply for a position with Sony's hardware design group, cause apparently they're useless.
Also, if anyone knows of any way to permanently bind the play button to "whichever app I just paused, you nitwit", let me know.
Also, these units are pretty damn cheap these days, mine was well under 100 USD, and it's well worth it. If you need an extra pair of headphones - fantastic - but even the bluetooth unit itself is worth the price.
Hey, thanks for the short review.
I'm using a Jabra Clipper. Till now it always started the walkman app, and the buttons did what i wanted. but today i had some problems with skipping songs. gotta see if it will reoccure.
the biggest issue i have is the weak signal strength. it's definitly working better than with my old S2, but never the less, the signal is very easy interrupted. Even if the phone is in the pocket of my jeans and i slightly cover it, because my hand is in there too.
I wonder if the MW1 has the same issues.
Not really. I have a Plantronics Voyager something something, and that has horrible distortion issues if I so much as think about putting the phone in the same-side jeans pocket, but the MW1 goes strong even if I'm in another room.
Of course, that could be because the MW1 unit is much larger...
I wonder if this will help: https://play.google.com/store/apps/details?id=com.harleensahni.android.mbr&hl=no
My Jabra works even in 5m distance, but loses signal as soon as the phone is behind my back.
The MW1 costs twice as much as the clipper.
Nice app, will check it out. Thanks
Hello... I'm thinking in buying the MW1 but I have a question. Currently, I have the JAYS a-JAYS One+ that comes with a microphone.
I think the device of the MW1 has a built in mic so how it would behave if I connect the JAYS to the MW1 since the two have built in microphones? Which one would work to answer calls? The one in the MW1 or the one in the JAYS One+?
Thanks in advance.
The MW1. The microphone on the headphones wouldn't be connected to anything.
Note: I am making an educated guess.
2 Tom Fagerland,
I was wondering : any improvement since firmware update?
Another thing,
About the choice of application while pressing play/pause, have you tried the "Headset Button Controller" ?
I had similar problems with normal wired headset. This app solved my problems. Good luck!
Full: https://play.google.com/store/apps/details?id=com.kober.headsetbutton
Trial : https://play.google.com/store/apps/...251bGwsMSwxLDEwMiwiY29tLmtvYmVyLmhlYWRzZXQiXQ..
Couldn't smart connect be used in some way?
Sent from Z Beast
Wait! Are all here talking about the same product?? MW1 Sony Wireless Headset Pro?
Then i must tell you what i think because i have both Clipper and MW1 and i can tell you whats are you doing wrong
first of all is THE ultimate headset..and if you don't use smart connect..you loose all the power of it..
link: https://play.google.com/store/apps/...NvbS5zb255ZXJpY3Nzb24uZXh0cmFzLmxpdmV3YXJlIl0.
Second, it has PERFECT range about 30-40m with out problem! (clipper works fine around 10m with no walls)
Third, connect apps on your device to make the headset works like you want!
Link:https://play.google.com/store/apps/...4uZXh0cmFzLnNtYXJ0d2lyZWxlc3NoZWFkc2V0cHJvIl0.
and something about NFC??? Jesus..read the hardware specifications..NFC no needed
My friend i think you have no idea how powerful is that headset!
IF anyone wants help here i am!
Of course I use SmartConnect
About the buttoncontroller app: Excellent tip, I have bought it now (after checking that it's compatible) and will try it out this week. Thanks for that!
Otherwise, no changes since .253, no. I still use it, though. It's still fantastic, even with having to grab the phone and making adjustments to make Walkan stop playing at the same time as Audible...
Tom Fagerland said:
About the buttoncontroller app: Excellent tip, I have bought it now (after checking that it's compatible) and will try it out this week. Thanks for that!
Click to expand...
Click to collapse
No problem! I hope it will help. Have you tried the free version first?
Tom Fagerland said:
Otherwise, no changes since .253, no.
Click to expand...
Click to collapse
I meant the new firmware for the MW1. There were some since you bought it right? Actually one has just been released....
hackos said:
IF anyone wants help here i am!
Click to expand...
Click to collapse
Actually, could you help me here please : http://forum.xda-developers.com/showpost.php?p=42029397&postcount=6
Thanks!
About updates: If you have smart connect on ANY android phone..then you can update the Firmware of the headset from the phone (wifi needed). the other way you use MicroSd card (about 300kb .bin file on the root of the MicroSD) or using USB (hold BACK button and plug the usb) and software FLASH the .bin file automatic for you.
SOFTWARE: http://software.sonymobile.com/update_service_setup
SuperTraxer said:
No problem! I hope it will help. Have you tried the free version first?
I meant the new firmware for the MW1. There were some since you bought it right? Actually one has just been released....
Click to expand...
Click to collapse
I just installed the new one today, I've been sick for about a week. This is the first update I've had since I started using it, so I've not had any changes.
Thanks a lot.
I am thinking of buying the MW1 and have the Xperia Z, so this is perfectly what I needed
Just one question:
Is the XZ compatible with its other features, like the display of the caller name and song title and viewing text messages/emails?
johnson.carneiro said:
Thanks a lot.
I am thinking of buying the MW1 and have the Xperia Z, so this is perfectly what I needed
Just one question:
Is the XZ compatible with its other features, like the display of the caller name and song title and viewing text messages/emails?
Click to expand...
Click to collapse
Yes, the Headset displays tracknames, caller names, etc. with my Xperia Z. But I had some trouble at first that the headset was not able to skip tracks when the screen was off and the phone locked with the android pin. After the latest update of my Z and the use of sony smart connect it works fine!
Sent from my C6603 using Tapatalk 2
Used the headset for about a week with both headset button controller and the new firmware. No change at all, everything in the first post still stands unfortunately.
Still really like the headset, though, despite all that.
I've got a question about the mp3 player... if I pause it and turn it off... will it remember where I was the next time I turn it on.
I'm thinking of listening to audiobooks on it, but then it's very important that it remembers where it was last time when you power on the device.
Brgds... Tubgirl
What's the difference between this and sbh50? They both have similar specs right? But sbh50 costs less than MW1 and is power efficient. Any advantages of buying MW1 over sbh50?
Sent from my C6603 using xda premium
nihalvm said:
What's the difference between this and sbh50? They both have similar specs right? But sbh50 costs less than MW1 and is power efficient. Any advantages of buying MW1 over sbh50?
Sent from my C6603 using xda premium
Click to expand...
Click to collapse
They're pretty similar... Both have 2 row displays and FM receivers but while the SBH50 has NFC capabilities which is supposed to make pairing easier, the MW1 has a microSD card slot which turns it into a standalone mp3 player as well.
Not sure where you read that the SBH50 is more power efficient? On the sony site they mention 11h for the MW1 but say nothing about the SBH50.
MW1 @ Sony.com
SBH50 @ Sony.com
Brgds... /Tubgirl