[Q] Addinng VRAM or swap possible? - Xoom Q&A, Help & Troubleshooting

Is it possible to make some of the internal 32gb or even SD card space as vram or is it possible to add a swap partition? I just noticed that having only 4oo something megs with all apps killed isnt enough for some games like minebuilder which uses a lot of ram

kenfly said:
Is it possible to make some of the internal 32gb or even SD card space as vram or is it possible to add a swap partition? I just noticed that having only 4oo something megs with all apps killed isnt enough for some games like minebuilder which uses a lot of ram
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That would be really awesome. I don't know if it would be possible, but would love to see it.

bump?
Ten char

Im very keen on this lol
Sent from my mind control device

Just wondering how it looks today

Related

The internal memory - how much is actually available?

I know that they are supposed to come with 4 gigs of memory. My phone its is telling me have have under a gig. Now, I haven't had out long and I only have a few apps. Could myes rooted rom take up all the available space? Or is there's another source? Thanks!
Sent from my Desire HD using XDA App
rubyv said:
I know that they are supposed to come with 4 gigs of memory. My phone its is telling me have have under a gig. Now, I haven't had out long and I only have a few apps. Could myes rooted rom take up all the available space? Or is there's another source? Thanks!
Sent from my Desire HD using XDA App
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I think you're confusing internal vs SD card storage. My understanding is it's 1GB internal, and they ship with 8GB SD card (originally they were going to ship with 4GB SD so that's why there are some sites with bad specs out there).
I have a ton of apps installed and I still have half my total internal available.
I was told that the phone had four gbs internal in addition to the eight gig card.
Sent from my Desire HD using XDA App
rubyv said:
I was told that the phone had four gbs internal in addition to the eight gig card.
Sent from my Desire HD using XDA App
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I believe you were misinformed. And I stand corrected, it's got 768mb internal, and 8GB flash storage.
Actually it does have 4gb of internal memory, but you can only use slightly over 1gb. This was the same issue with the G2.
Sent from Inspire 4G w/ cm7
And 768 is the RAM
Sent from Inspire 4G w/ cm7
droe411 said:
And 768 is the RAM
Sent from Inspire 4G w/ cm7
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I'm not sure this is accurate. What's on the 4gb ROM? Makes no sense to have 4GB of read-only memory on any device.
If the OS\support is generally under 300mb, and is housed within the 768mb, what takes up the 4GB ROM? That wouldn't make any sense. I know there was some bad info that went out when the phone first released.... I think this may have stemmed from that.
I know ot doesnt make sense bit thats what it is. Liok at all stat sheets for.the phone. There is a pile of memory that is rwad only holding a backup of some kind.
Sent from Inspire 4G w/ cm7
The OS itself is stored in the 4 gig internal SD, and uses RAM out of the 768mb. Even though it has 4 gb of internal storage, the way its formatted only let's us use 2 gigs. its formatted for speed and stability rather than size, therefore we lose half of it, then the OS takes up almost a gig, so now were down to 1 gig of usable storage on the internal card, then we have the 8 gb external.
And I believe the 768 of RAM is for running processes, for multi-tasking.
Sent from Inspire 4G w/ cm7
di11igaf said:
The OS itself is stored in the 4 gig internal SD, and uses RAM out of the 768mb. Even though it has 4 gb of internal storage, the way its formatted only let's us use 2 gigs. its formatted for speed and stability rather than size, therefore we lose half of it, then the OS takes up almost a gig, so now were down to 1 gig of usable storage on the internal card, then we have the 8 gb external.
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Sounds like the same engineers who designed the AT&T network had their hands involved in this phone's design process.
Let's put a 20 gallon gas tank on a car, but weld a divider down the middle so someone can only put 10 gallons of gas in it. LOL
There was the same issue withe the G2 when it came out. It confused the heck out of a lot of them.
Sent from Inspire 4G w/ cm7
I'm still noy buyin it that there's a mystery 4GB in the phone.
Looking at the root system it's about 500mb, of which 300mb is free (for tasking), and then I have about 250mb of apps installed, which adds up too close to 768 for coincidence in my mind.
If there were a 4gb ROM floating around in there, it'd be absolutely useless. Obviously the OS isn't installed on it, since It's ROM (read ONLY), and apps don't use it as storage (read ONLY), and it's not used for multitasking space (read ONLY), so there's no logical explanation for it.
MY theory is originally the phone was going to ship with 4GB memory card, and they changed it to 8GB at the last minute.... and that was an artifact that got jumbled with the old specs.... because GSM Arena and AT&T both show 768RAM plus 8GB SD Card only.
bella92108 said:
I'm still noy buyin it that there's a mystery 4GB in the phone.
Looking at the root system it's about 500mb, of which 300mb is free (for tasking), and then I have about 250mb of apps installed, which adds up too close to 768 for coincidence in my mind.
If there were a 4gb ROM floating around in there, it'd be absolutely useless. Obviously the OS isn't installed on it, since It's ROM (read ONLY), and apps don't use it as storage (read ONLY), and it's not used for multitasking space (read ONLY), so there's no logical explanation for it.
MY theory is originally the phone was going to ship with 4GB memory card, and they changed it to 8GB at the last minute.... and that was an artifact that got jumbled with the old specs.... because GSM Arena and AT&T both show 768RAM plus 8GB SD Card only.
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GSMARENA Inspire 4G
gsmarena also states 4GB INTERNAL STORAGE, not ROM specifically.
From their site...
Internal 4 GB storage, 768 MB RAM
Card slot microSD, up to 32GB, 8GB included, buy memory
There is a thread in this forum with this issue questioned, and some guy emailed HTC. The answer we are telling you is the same they tell every one. This is not AT&T HTC phones do this, look at the G2 the Thunderbolt. It isn't a lie they are telling every one. That is what they use the memory for, some sort of back up(I don't know exactly what it is backing up). HTC does this with all the newer phones.....
Here is a good answer for this guys, we lose half the available space for speed and stability.
http://forum.xda-developers.com/showpost.php?p=12111805&postcount=11
footbal9584 said:
Here is a good answer for this guys, we lose half the available space for speed and stability.
http://forum.xda-developers.com/showpost.php?p=12111805&postcount=11
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I call shenanigans haha
Already many threads on the topic. Yes there is technically 4GB internal but only 1GB is user accessible. The other 3GB is reserved for the OS, ect...
Twenty4 said:
Already many threads on the topic. Yes there is technically 4GB internal but only 1GB is user accessible. The other 3GB is reserved for the OS, ect...
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If I can't use it or see it, it doesn't exist. ;-)
bella92108 said:
If I can't use it or see it, it doesn't exist. ;-)
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I agree, I just pretend it only came with one gig and honestly, with 93 apps (50 on Sdcard), I still have 650 mb left so it doesn't bother me too much.

[Q] Free Internal Memory on first boot?

I know it has 1GB Internal storage but how much of that is used by Android/Sense and how much is left for the user?
I have seen some reports that say that the Sensation actually has 4GB internal but only 1GB is user accessible. Does this mean that the other 3GB are used for OS/Sense and the user sees the full 1GB free on first boot?
TIA
Correct. The actual amount of available memory will be approximately 1.20 GB.
kgbkny said:
Correct. The actual amount of available memory will be approximately 1.20 GB.
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Thanks, I can live with 1GB as long as it's all for me and not also taken up by Android/Sense
What happens when the 1gb space runs out. Can I not install anymore apps? 1 gig is quite small if its only for apps.
I will be coming from an iPhone, so you can understand my memory question.
Thanks.
simacca said:
What happens when the 1gb space runs out. Can I not install anymore apps? 1 gig is quite small if its only for apps.
I will be coming from an iPhone, so you can understand my memory question.
Thanks.
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Even though the iPhone has 16/32 gigs of internal memory and all of that is technically available for apps/games, I HIGHLY doubt you are using anywhere close to a gig. Apps are VERY small, shockingly. Also most games which are the biggest apps you can get on Andriod install all the extras on your SD card and never make a footprint on the internal memory. Basically what I mean by this is, if you use 1 GIG for apps... you sir have WAY to many apps lol. I have about 70 apps (not including system apps) and I am only using 578MB of my 1.2 GB interal memory. Most of those apps I could easily uninstal as I seldom use them, but I dont feel like it lol
I have about 8 gigs worth of apps/games on my 16gb iPhone 4. Quite a few of the decent arcade games are about 400mb.
I dont think I have too many apps on my iPhone and I would of thought most iPhone users have much more than 1gb worth of apps on their phones. You can never have too many apps
Can you install more than 1gb of apps on the Samsung Galaxy S2's internal memory?
If so, then why cant we install to the memory card when we run out of internal memory?
Would make things so much easier. I'm hoping that this will not put me of the Sensation when I finally get my hands one one
All I can say to that is damn... that is a lot of freaking apps. I have what I feel is well more then enough games and apps on my phone and haven't hit a gig. I should ask my cousin how much he has on his iPhone. I could never have that much stuff on my phone. And yes you can install 90% of apps on your SD card as well so you should be fine if you do hit your 1 GIG. Mostly widgets are the only thing that can not be installed on the SD card
Well thats good to know. At least I wont be worrying so much about running out of memory.
I don't play with half of my apps regularly, but it's good to know that they are there if I get bored
simacca said:
I have about 8 gigs worth of apps/games on my 16gb iPhone 4. Quite a few of the decent arcade games are about 400mb.
I dont think I have too many apps on my iPhone and I would of thought most iPhone users have much more than 1gb worth of apps on their phones. You can never have too many apps
Can you install more than 1gb of apps on the Samsung Galaxy S2's internal memory?
If so, then why cant we install to the memory card when we run out of internal memory?
Would make things so much easier. I'm hoping that this will not put me of the Sensation when I finally get my hands one one
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Having an iPad and an iPod I can understand your thinking. But with android even the big apps store their data ie game sounds etc on the sd card and the initial app is really small. There is a thing called apps to sd where you can choose to have the apps on the sd. Also as long as the sensation gets rooted at some point correct me if I'm wrong but you should have no problem filling your sd card with whatever apps you want as google have opened the file size restrictions for apps for developers.

[Q] 2GB App Storage?

The HTC One X has 16GB of storage total, but only about 2GB can be used for apps. I don't get it, its all internal memory, why separate it like that? Or is it just similar to my current Android phone where i have 2 separate storage areas, a small amount of phone memory, and SD Card. Should i think of the One X as having phone memory and a built in SD card so to speak. Because on my current phone i can move some apps from phone memory to SD card in Android Settings based off how they work, and some need to stay on the phone. Would this be a similar way that it may work on the One X?
schnirf said:
The HTC One X has 16GB of storage total, but only about 2GB can be used for apps. I don't get it, its all internal memory, why separate it like that? Or is it just similar to my current Android phone where i have 2 separate storage areas, a small amount of phone memory, and SD Card. Should i think of the One X as having phone memory and a built in SD card so to speak. Because on my current phone i can move some apps from phone memory to SD card in Android Settings based off how they work, and some need to stay on the phone. Would this be a similar way that it may work on the One X?
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Click to collapse
the 10gb partition is basically an sdcard yes. 2gb of app storage is actually a lot. if an app needs extra data, it's saved to the internal memory (10gb).
That's the typical configuration for almost all Android phones. You have system partition where the kernel/OS/system resides. You have app paritition where all apps install to. Then you have the SDcard type storage area where all user/app data stores to.
2GB app partition is quite large. You can also install app to SDcard if you use up all the 2GB space.
schnirf said:
The HTC One X has 16GB of storage total, but only about 2GB can be used for apps. I don't get it, its all internal memory, why separate it like that? Or is it just similar to my current Android phone where i have 2 separate storage areas, a small amount of phone memory, and SD Card. Should i think of the One X as having phone memory and a built in SD card so to speak. Because on my current phone i can move some apps from phone memory to SD card in Android Settings based off how they work, and some need to stay on the phone. Would this be a similar way that it may work on the One X?
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This has been covered before, but the reason HTC went this route is to have usb mass storage mode. With one big partion, such as I have on my gtab 10.1 mtp is used, usb mass storage is not an option.
And yes, moving apps to sd works, even large games where most of the data is downloaded afterwords, that data goes to your "sd". In short, the 2gb app partion is plenty.
Sent from my GT-P7510 using Tapatalk 2
really?
don't mean to beat a dead horse here, but really, is 2gb enough? i'm on a t-mobile mytouch 4g slide and i might be leaving t-mobile to come to at&t and get the htc one x, but one of my biggest complaints is the storage space. i'm CONSTANTLY having to delete apps to stay above 200mb free (and i have no music on my phone and all pics are on the sd card). right now i have 102 apps/games installed. i find that if i start moving apps/games to sd i start having phone issues (and i know not to move apps that have widgets, but even still, just installing games and stuff still tends to cause freezes and force closes). now the only reason i might be able to trust you guys and take the leap of faith here with the 2gb is that i'm running android 2.3 here... i know that android 4.0 is a totally different beast and things just run amazingly better to begin with (especially with the added hardware of the one x)... so maybe i really don't need to worry about moving some of my bigger games like plants vs zombies and peggle (thats like 150mb right there on the phone storage alone) to sd on this android 4.0 device...
SO... anyone wanna help me feel a little better about this and give me some more assurance that everything is just gonna be ok haha.
thanks
One major difference here is that your T-Mo MyTouch 4G Slide needs to use the slower microSD card for SD storage. Due to the speed difference and general unreliable performance of external SD storage, it could cause issues for apps stored on those external SD cards.
For HOX, there is no external SD card involved. The 10 GB or so storage you can use is from the same NAND chip that is used by the internal 2GB app storage. So, there shouldn't be any problem for moving apps to that storage.
foxbat121 said:
One major difference here is that your T-Mo MyTouch 4G Slide needs to use the slower microSD card for SD storage. Due to the speed difference and general unreliable performance of external SD storage, it could cause issues for apps stored on those external SD cards.
For HOX, there is no external SD card involved. The 10 GB or so storage you can use is from the same NAND chip that is used by the internal 2GB app storage. So, there shouldn't be any problem for moving apps to that storage.
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interesting. sounds pretty reasonable. i don't really store any music on my phone other than a few spotify offline playlists, and no movies, so the space would be totally pictures, apps and games... so if what you're saying is true, i guess i shouldn't really worry about the 2gb... gonna go play with one in a store tomorrow to make sure i'll be happy jumping from 3.7 to 4.7" but i think this might be a done deal for me ...
foxbat121 said:
That's the typical configuration for almost all Android phones. You have system partition where the kernel/OS/system resides. You have app paritition where all apps install to. Then you have the SDcard type storage area where all user/app data stores to.
2GB app partition is quite large. You can also install app to SDcard if you use up all the 2GB space.
Click to expand...
Click to collapse
No it is not the typical configuration for all Android phones, not after ICS. After ICS I think HTC is the only one who insist on sticking to it. Even though MTP have its pro and cons, I think sticking to the old 2 GB partition has more Cons than Pros.
And while 2GB is enough for many users, for many others, it is NOT enough. FYI not all apps can be moved to SDcard and right now I have almost 4 GB on apps on my tablet. So for a heavy user, 2GB space is both restrictive AND unnecessary.
This is a stupid decision by HTC that has stopped me from buying their phone since HTC desire HD (which gave me such an headache due to this restriction)
Also consider the exponential growth in the file size of the apps. A few years ago, you will have hard pressed to find an apps that is more than 100 MB, now some apps even approaches 0.5 GB to 1GB size. Enough? Hardly.
polarbearmc said:
don't mean to beat a dead horse here, but really, is 2gb enough? i'm on a t-mobile mytouch 4g slide and i might be leaving t-mobile to come to at&t and get the htc one x, but one of my biggest complaints is the storage space. i'm CONSTANTLY having to delete apps to stay above 200mb free (and i have no music on my phone and all pics are on the sd card). right now i have 102 apps/games installed. i find that if i start moving apps/games to sd i start having phone issues (and i know not to move apps that have widgets, but even still, just installing games and stuff still tends to cause freezes and force closes). now the only reason i might be able to trust you guys and take the leap of faith here with the 2gb is that i'm running android 2.3 here... i know that android 4.0 is a totally different beast and things just run amazingly better to begin with (especially with the added hardware of the one x)... so maybe i really don't need to worry about moving some of my bigger games like plants vs zombies and peggle (thats like 150mb right there on the phone storage alone) to sd on this android 4.0 device...
SO... anyone wanna help me feel a little better about this and give me some more assurance that everything is just gonna be ok haha.
thanks
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Of those 102 apps/games, name 51 of them without looking lol.
Why is this here?
Sent from my HTC One XL using Tapatalk 2
Please search the forum or Google before creating a new thread. Also, all question/help threads beling in the Q&A section only. Thank you.
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[Q] Internal Storage 10GB?

i found that the internal storage for files was only about 10gb... 16gb internal storage is what all the specs say. i guess some 6gigs are allocated for apps and such? 10gigs really isn't much with the 8MP camera and ability to shoot HD vid.
am i missing something here? i'd like to have more storage capacity for music and still have room to shoot a few pics or even a video
any help would be appreciated. thx!
I have 10 GB, too. But there are 2 GB more for apps ("Internal memory") and the rest is for the OS and that stuff I think
4 GB reserved for the system??
I had the One X, which is supposed to have 32 GB, but 29,xx GB were usable. So the One X uses less system space?
I don't know, it's just what I think
10.5gb for user
2.5gb for apps
2.gb for ROM..
thats according to TB so i assume thats right
Its almost 16gb.. But hey a ford mustang 550bhp only has 543bhp
cawith said:
4 GB reserved for the system??
I had the One X, which is supposed to have 32 GB, but 29,xx GB were usable. So the One X uses less system space?
Click to expand...
Click to collapse
From hanging out in the HOX channel I think their partition setup is the same as the HOS. They have 32 GB and about 6 are claimed from the beginning for /app /data and other, smaller partitions. At least I recall people mentioning something about roughly 26 GB usable space.
Actually I find it ridiculous that HTC does not allow users to choose the partition size they need. And without S-OFF and full device access it is not possible to modify the partitions for devs... Aside from the fact that with ICS there is not even a NEED to define partitions as strictly as before, because of this new unified storage concept...

32GB=sufficient storage?

Self explanatory title (note I'm asking "sufficient", not "enough")
How are you guys finding the onboard storage situation w/ your 32GB models? I'm unclear how much use the SDcard would be. Sure, you can point your camera + Spotify cache to the SDcard instead but just looking at my iphone 6, I would still have need another 17-18GB to cover other apps and their data (this is w/o a silly amount of games). I know you can move some apps from onboard storage to your SDcard, how do you find the performance difference?
A bit bummed over SG's seemingly shortsighted decision to limit most global markets to the 32GB variant. From what I've seen online and with a few demo units, actual free usable storage comes in around 14-16GB, which is fairly pitiful. If Android "only" uses 8GB, where's the extra? Is TW and other add in that large?
NB: I posted the same question in the S7 Edge forum, but I'm curious what the regular S7 community thinks about this topic
I guess 32gb is pretty enough and do the job very well , but 64gb is the perfect storage in my opinion.
ngmic said:
From what I've seen online and with a few demo units, actual free usable storage comes in around 14-16GB, which is fairly pitiful. If Android "only" uses 8GB, where's the extra? Is TW and other add in that large?
Click to expand...
Click to collapse
That news story is bs, theres around 24gb of free space on the s7.
peachpuff said:
That news story is bs, theres around 24gb of free space on the s7.
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Click to collapse
is that what you see from your unit? great news if that's the case, that extra 6-8gb is huge
Min for me is 64gb
peachpuff said:
That news story is bs, theres around 24gb of free space on the s7.
Click to expand...
Click to collapse
That story was so misleading to most ppl, the guy who showed that screenshot had 16gb free after he installed his own apps, now ppl think it only has 16gb free out of the box !
Yeah, it's frustrating how the tech media scaremongered that false info around. Storage out the box is ~24GB for US carrier versions (8.08GB taken by Android System) and ~25GB for unlocked models (7.27GB taken by Android System).
Sent from my SM-G925F using Tapatalk
With microSD that's easy, I could get by with 16GB no problem.
wifesabitch said:
With microSD that's easy, I could get by with 16GB no problem.
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I had 16GB on my S5 with a 128GB µSD, but the 16GB internal memory was really an issue since moving apps to the SD card is not always working as it should (I had to use FolderMount to solve my issues, but I'd like to avoid having to find workarounds like that).
32GB should be ok though.
ngmic said:
is that what you see from your unit? great news if that's the case, that extra 6-8gb is huge
Click to expand...
Click to collapse
No i don't have mine yet, im just good at math, 32-8=24
I had 64Gb on my S6, and barely made it to 10gb of apps. 24 gb for apps/data is no problem I would think since you can save music/photos to the SD card.
Every phone that I've had SD card on has always been 16gb or 32gb phone an I've never needed anymore than that.
I've moved all my games to my SD card and performance is fine for those type of things.
For me 32 (24) GB is definitely not enough..
I want the 64gb version at a minimum.
peachpuff said:
No i don't have mine yet, im just good at math, 32-8=24
Click to expand...
Click to collapse
haha right. the demo unit i played with also had 16GB free, but i couldn't tell how much of that was demo-related bloat
UK Exynos S7 = 7.27GB System Memory
Leaving ~24.5GB available.
The only thing on my phones which begin to hit storage problems were Titainum backups along with my podcast library. Everything else would probably fit in less than 10 gb, and that includes hearthstone.
AppMgr III and a 64gb sd card works for me just fine. Of course AppMgr III can no longer clean the cache all at once. It wants you to go to the storage settings for each app and empty the cache.

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