I recently developed my first Android game and I would love to get feedback from other developers.
Silver Dollar Shooter is a simple arcade game where you shoot targets as they are thrown into the air. I recently added breakable targets, which are much more satisfying to shoot.
I welcome any feedback, but I would love to know what you think about:
Pysics
Animations of targets after they've been shot
The look of my graphical assets (I created them all from scratch, while learning Photoshop).
And of course, if you can make it crash, please tell me how you did it.
Notes:
The app has ads but other than that, it is no different from the ad-free donate version you might find on my dev page. I'm looking for feedback, so I'm not asking you to buy anything.
The app asks for Full Internet Access, and Network State. This is for Flurry analytics and ads. It also asks for access to the vibrator for haptic feedback.
Since I'm a n00b, I can't post a link to the market, so you'll have to search the Android Market for:
com.jagalsoff.SilverDollarShooterFree
Related
There's an awesome new game, that no one seems to know about, so I thought I'd share it here. I found it when it was made for Mac/PC, and it still is, but it got kind of popular there and I checked it out and have been addicted ever since. They just ported to Android a few weeks ago, thought I'd share it with everyone.
Best part of all of this, everything they have released so far has been 100% completely free, and ad free, which I find rare in any App development company.
"Up? Down? Left? Right? GraviDrop allows you to be the master of gravity.
The viral Mac/PC sensation, GraviDrop, is now available on Androids everywhere.
The game consists of ten levels, allowing users to have a lengthy playing experience, while still being able to push out a high score within the time it takes to say, "I love this game!"
Although, the most talked about feature is without a doubt Free Play mode. Where you can use five special modes of gravity to manipulate balls into creating awesome patterns, shapes, and designs.
Just try to beat out the high scores, we dare you.
Free for a limited time and with no ads! Distributed by @Inertiactive."
Download the game by searching GraviDrop on the market (sorry I'm not allowed to post links because I am a new user)
You can see a video of the game on their on their homepage at gravidrop dot com
(sorry again, I'm not allowed to post links because I am a new user)
Thanks!!!
Hi guys!
I've just released my second project to the Play Store, and it's a FREE 2D game in which you control a truck and race it to the finish line. The levels are easy at first, but then get tricky as you progress. There are 16 of them for starters, but I'm preparing new levels for every update!
The feature list goes like this:
•customize your car (suspensions, wheel size and more!)
•customize control options*
•realistic 4 wheel drive
•level variety
•addictive gameplay
•build for new and old hardware (has an ugly mode for very old phones)
You can try it out, from its Google Play Store page--> http://goo.gl/SBULv
And you can follow us on Facebook--> http://goo.gl/Z6YEO
We're open to opinions, and ideas! For support you can always e-mail us:
[email protected]
Fun game.
Maybe you should integrate the "about" and support in the screen. The motor noise in the menu's is quite disturbing.
Oh, and you won't need the wakelock permission, I think. Intuitively, I would choose to place the steering on the left, and the gas/brake on the right.
The first level I played was quite hard
Hey thanks for trying it out, you're our first "customer" for this game
I understand, I will be trying to see how I can make options for the controls to be customized. By the way, if you go to Options, you'll see there are a couple of control options (although I personally prefer those I've made default).
With the engine noises I'm not that happy, and that's currently being worked on.
Thanks for your feedback, really appreciate it!
New update this weekend with lots of fixes, and improvements!
Game is very nice, but graphics could be better.
Why there is no question when you turn the game to on/off sound?
Hello, and thank you for trying out Crazy Wheels!
To answer your post, we are working first on a sound update, then we will update the graphics, so the game will look more polished. The update schedule is one new version a week, so we don't affect our user's data plans.
Regarding the sound toggle, we thought that having it in a menu, instead of a simple button, would prevent accidental turning on/off.
Sent from my HTC One V using xda premium
Licence Violation
This game is obviously based on my game - "Wheelz".
You have broken the terms of the General Public Licence I published the source code under. This is completely unacceptable, and illegal.
The terms are very liberal - but you have broken them, taken a game that is Free software, and closed it for your own personal gain.
You seem to have made no attempt to contact me and ask if you can re-use my code under a licence other than the GPL.
I have submitted a copyright infringement notice to Google before sending this message.
I suggest you immediately:
-publicly apologize at the start of you games description on the Google play store.
-contact me to find out what terms you may keep distributing this game on.
-generally be more ethical.
If you follow these actions, we can probably come to an amicable agreement.
My email is [email protected] - though you did know that having removed it from the source code...
Heyho everybody,
AlienSurf is a little game I developed while learning OpenGL ES 2.0 on Android.
Story:
Some aliens invaded your lecture room.
You put on an astronaut suite, grab your surfboard and kill them by surfing over their heads.
Controls:
Tilt your device to control the surfer. Touch the screen to jump.
It is far away from being finished but I was looking for some nice and friendly people who would like to test it and are able to give me a more precise feedback than "It always crashes" or "I cant install it". So I decided to present it here and would be happy to get some feedback :fingers-crossed:
Also I´m still looking for someone who could help me to give the game a more professional look. So feel free to contact me if you would like to design some textures or sprites for the game.
On my website you can find the project page and the changelog (I´m not able to post the link here because I don`t have more than ten posts already but you can find the link in my profile details )
Good
:laugh:
Hello XDA Community!
As this is my first post here - first, some information about me.
My name is Tomasz (Tom / Thomas). I am a programmer in medium-sized company located in Torun, Poland. I've started my adventure with Android few months ago, when I have bought my first smartphone with green robot OS.
I wanted to introduce to all of you my first Android game - Color Mania. The rules of this game are quite simple: you have to click on the brighter shade of the same color. Everytime you choose correct, you gain some additional time. Every fifty correct choices you gain another extra time but you have to be careful - one mistake and game is over.
From the technical side - it is an effect of my four hours work with LibGDX and still needs some work. All graphics was made by me with Inkscape. It is inspired by two, currently popular games - Flappy Bird and Timberman. Something like "Hello World".
As I am used to iteration-based work, I wanted to publish this game as soon as possible, counting on some feedback from users. I hope that, you - as more experiences Android programmers will write some advices, tips (maybe about app promotion or UX?).
I have no right to post outside URL-s, so you have to remove all spaces from below link and add 'h' letter to the prefix. Sorry!
Google Play store: ttps://play.google.com/store/apps/details?id=com.to_dev.color_mania.android
Screens are available at the Google Play store (and project site to which link you can find at Google Play).
Please, do not hesitate to comment, rate and post advices!
Thank in advance,
Tommus
Good idea but it's not very addictive... It's just plain and quite frankly... Boring and I'd advise you to find a better name since there are popular apps with the same name
Hi everyone,
Let's jump straight into the details.
What is this game about? Better said, what the hell is Spaced Out games?
Spaced Out Games is the developer, though currently that only includes me. Spaced Out is the name of the game that i am developing. I'll Give you a short description what this game is.
"Spaced out is a mobile (android for now) top down survival arcade shooter with tower defense elements. On release this game will be buy to play, but is currently in alpha stage and free to play. This game will proof to be Challenging to users and it is meant to be so. Everything is hand drawn and created by me. This is a one man operation without copy and pasting from google."
Gameplay
youtu.be/WKI9C166PZM
Visit my website to learn more about this game
Instead of repeating everything here i strongly recommend you visit my website @ spacedoutgamez.wixsite.com/spacedoutgames which has all the information you need about this game. You can subscribe to gain guaranteed beta access in the future, but you will also be able to put your idea's/suggestion about the game out there. Subscribing is free, the download is free (To download you do not have to subscribe). This means no surveys, you don't have to root your phone, you do not need to trust unknown apps...Simply download, transfer the file to your phone, install and play.
When you have entered the site, you will obviously land on the home page. This is a global explanation about the game and what the site offers.
On the updates page i describe in detail what the upcoming or recent patches did or will do. The patch notes page does what it says. When you browse to checklist (to gain access you need to subscribe), you can see a detailed to-do list and on what is completed. At the bottom of the page you can leave a comment about your idea/suggestion on this game. If i think your idea is great, your idea will be put on the checklist page along with your username as credits. Your username will also be featured in the special thanks section the game will have on release.
Keep in mind the site is fairly new. But updates will come soon though!
Thank you for reading and i hope to hear from you soon, your opinion matters to me!
- Spaced Out Games