[GAME] Renegade Snake - Android Apps and Games

My first android game
https://market.android.com/details?id=com.darulergames.android.snakev3
Its a 20 level free retro snake game with 3 difficulty levels and automatic save function.
If people with older phones could please test it and let me know if it works for them.
I only have 800*480 phone but if someone with a higher and lower resolution could test it?
I attached some screenschots of the HD version of my game I hope you like it!
Please do report bugs!
Thanks!
1.4
Fixed high score and progress saving on devices without data dir
1.3
New swipe control method! (Set Hide DPAD to true on start screen for the best experience)
Optimized onscreen DPAD controls
Ads Fixed.
You can control the Snake using:
- Touchscreen Swipe in direction you want to move (NEW!)
- Touchscreen DPAD
- Hardware D-PAD
- Hardware Keyboard (E,D,O,P)
- Trackball
1.2
Fixed
Ads did not destroy after exit!
Only pause game when running
Easy to unpause bij clicking BIG !! PAUSED !! message
1.1
Fixed:
Eat yourself if move very fast
Adjusted:
DPAD moving (topleft, topright, bottomleft, bottomright, middle)
To move the DPAD press "MOVE DPAD" while in the game!
DPAD scaling for bigger screens (tablets)
SOUND ON by default (Click on "SOUND ON" to switch it off)
After dead go back to levelselect screen.

Very retro
Hi, the game works on HTC Magic running GingerYoshi 1.4.
Screen rez 320x480. Using the trackball.

"We're sorry, the requested URL was not found on this server."

market link not working...

Startapp said:
market link not working...
Click to expand...
Click to collapse
Yes sorry about that I did some NEWBIE mistake
Lost my keystore, so I had to remove app and put it again on another name!
Sorry about that.
Wont happen again now did loads of backups now!
OP updated with some pics of the unfinished HD version!

downloading...

Related

[GAME] Renegade Snake

Hi Guys,
After finally getting my phone back I completed development of my first android game.
https://market.android.com/details?id=com.darulergames.android.snakev3
Its a simple 20 level free retro snake game with 3 difficulty levels and automatic save function.
If people with older phones could please test it and let me know if it works for them.
I only have 800*480 phone but if someone with a higher and lower resolution could test it?
1.3
New swipe control method! (Set Hide DPAD to true on start screen for the best experience)
Optimized onscreen DPAD controls
Ads Fixed.
You can control the Snake using:
- Touchscreen Swipe in direction you want to move (NEW!)
- Touchscreen DPAD
- Hardware D-PAD
- Hardware Keyboard (E,D,O,P)
- Trackball
Please do report bugs!
My next game will be a 3D game especially for our Optimus 3D and EVO 3D!
I am first many thanks my friend ill try ASAP...
Thanks for testing!
If you like it spread the word, if you don't like it tell me
Hehe, cool game man. No audio?
Sent from my LG-P920 using XDA Premium App
hefonthefjords said:
Hehe, cool game man. No audio?
Sent from my LG-P920 using XDA Premium App
Click to expand...
Click to collapse
On the start screen you need to click SOUND OFF so it changes to SOUND ON
Next version will be uploaded today and I will change the default to SOUND ON I think.
Also next version will have the option to move the onscreen DPAD to topleft, topright, bottomleft, bottomright and middle.
And also the DPAD will scale for bigger resolution devices like tablets.

Sixaxis Controller Touch Profiles Master List

INTRO
Hello everyone, for those who aren't familiar with Sixaxis Controller app, it is an app you can use to you pair your ps3 controller to your android device to play game. Well one of the coolest feature that the app offers is the Touch Profiles (root required). This feature allows you to use your ps3 controller to play those games that do NOT support game pads or controllers. You simply bind your hard controller buttons to the onscreen virtual buttons. If you want to know more about it, google it or search on xda.
Anyway, so the purpose of this thread is to share those pre-made touch profiles. This will save time for a lot of people, whether you are a newbie, an experienced user but don't have time, or simply a lazy bum. If you are sharing your touch profiles, please provide important information such as device resolution, in-game settings (control schemes, sensitivity, and etc...), a list of key functions, and any other important information that may be needed to make your touch profiles work on other devices. Also if you can also attach a screen shot of the button mappings, it would be cool too.
HOW TO USE
1) Touch Profiles are in *.map format. Simply put it in /sdcard/data/com.dancingpixelstudios.sixaxiscontroller/profiles/
2) When open up Sixaxis Controller app, once your controller is paired, simply choose the right touch profile from the drop-down menu. (right under the "Pair Controller" button)
reserved for the master list
reserved for my own touch profiles
Just attached touch profiles for N.O.V.A 2, BackStab, and Modern Combat 3. These touch profiles were tested on my Acer A500, with resolution 1280x800. Theoretically, they should work on devices with the same resolution. Unfortunately I don't have any other device to test them on. I wrote down the list of hard button functions, but that list is on my PC, which cannot boot at the moment due to some hardware problems. When I have time, I will open up the game and recompose a list of what the button functions, then i'll edit this post. In the mean time, you still can download my touch profiles then go in the game to figure out the control.
ps. don't forget to rename the attachments to *.map after you download them. follow the the simple instruction from post #1 then you're set to go. Enjoy!
GAMES
1) MODERN COMBAT 3 (1280x800, default control settings, Classic Control scheme)
UP
DOWN
LEFT
RIGHT
SELECT
START
L1
L2
L3
R1
R2
R3
TRIANGLE
CIRCLE
CROSS
SQUARE
2) N.O.V.A 2 (1280x800, default control settings)
UP
DOWN
LEFT
RIGHT
SELECT
START
L1
L2
L3
R1
R2
R3
TRIANGLE
CIRCLE
CROSS
SQUARE
3) BACKSTAB (1280x800, default control settings. To move faster, press the sword button or CIRCLE, then use your analog_left to move. anyone who has a better fix for this please let me know)
UP
DOWN
LEFT
RIGHT
SELECT
START
L1
L2
L3
R1
R2
R3
TRIANGLE
CIRCLE
CROSS
SQUARE
I've created a few which work well on the Galaxy S (GT-I9000) which I'll share when I get a chance.
Dave
Thanks for getting this started!
Hopefully in the future the app will be updated to allow us to download these files directly through it.
Here's a video of modern combat 3 on my homemade handheld!!
http://www.youtube.com/watch?v=awSulYOTC0s&context=C3d2e065ADOEgsToPDskJs8uA0CcPx3OLlpVoLNXcM
I'll put some of my controller maps on for the LG O2X when I get back to my PC.
You can find some LG Optimus 2X Key maps here.
Hi everyone. I purchased the game Reckless Racing2(fun and great game!!) for my Transformer tablet. Anyway, I made up a touch profile for the game, but I had one thing that I wish I could change, if possible. When I come to a point in the game when I had to chose from a menu, I would like to scroll through using the up,down,left,right and then hit start to pick which option that I want, rather than having to assign a button to that option. For example, in my RR2, I have L1-L2_R1-R2 set to chose which option I want. But is there a set up where I can use the DPad to highlight these options? Thanks in advance
kxs783kms said:
Hi everyone. I purchased the game Reckless Racing2(fun and great game!!) for my Transformer tablet. Anyway, I made up a touch profile for the game, but I had one thing that I wish I could change, if possible. When I come to a point in the game when I had to chose from a menu, I would like to scroll through using the up,down,left,right and then hit start to pick which option that I want, rather than having to assign a button to that option. For example, in my RR2, I have L1-L2_R1-R2 set to chose which option I want. But is there a set up where I can use the DPad to highlight these options? Thanks in advance
Click to expand...
Click to collapse
as far as I know, regular buttons (like how you are using) is the only way to select the option menu right now. I would definitely submit this idea to the developer for future updates. Right now it doesn't bug me too much because I play directly on my tablet, thus it's within reach for me to mess around with the menu. But I can certainly see that it would be an inconvenience if you play on your HDTV or sit far from your tablet.
and i'd like to apologize everyone for taking forever to update the control for the uploaded games. It's been very frustrating the past few days in trying to get my computer fixed. after many tests and windows reinstallations, i've finally figured out that my motherboard is the cause of the problem. It's now being RMA's so I hope the process won't take too long. I also hope that this thread gets more popular so we can have a larger database of touch profiles and as well as different control preferences.
here are some profiles for some games, just download the .map file guyz
http://dc467.4shared.com/download/o3rwjQnt/Dead_SpaceshadowGunBattlefield.rar?tsid=20120110-024818-f850fea1
Here is a link to a profile for gta3 on my evo 4g. In game, but haven't configured anything in the menu. http://db.tt/kY8IYp8R
MC3 touch profile map for the galaxy nexus!!
this is a touch profile custom map for the nexus.. works great. it includes all this bottoms..
Right joystick-AIM
Left joystick-move
Square-reload
Triangle-switch weapons
Circle-Crouch
R1-fire
L1-scope
R2-grenades
L3-Run
Start-Menu
make sure you have the virtual sticks set on the game.. and the sensitivity set to high.
Hope it helps.. let me know if you any suggestions
Been looking for a thread like this. I love this app and have used it nonstop. Made a few profiles.
First is GTA. No offense to the previous posters GTA profile, but this one does everything in game, down to changing the radio and working the horn.
Droid Bionic 960x540
http://db.tt/xF6jiYpL *updated to v1.4
*Note -There are 2 profiles. Gta.map is the normal game mappings, and gtasniping.map was made specifically for sniping. I don't use the left analog stick in the main profile because I found if I go under 'Input Mappings' in settings and set each the 'Analog up' to 'Dpad up', 'Analog down' to 'Dpad down', etc. It works so much better then the touch analog mapping for walking and driving.
However this screws up aiming while sniping because it moves too fast. So you can switch to the sniping profile which fixes the left analog stick for aiming, but now it is hard to run and drive. You can still use the Dpad for movement in this profile but I prefer the analog stick. So I switch back and forth. There isn't much sniping anyways.
*Note 2 - The controls are not the default layout. I moved things so that they were out of the way and more visually appealing. I have included the gta3.set file, which is the game itselfs controller settings. Place this file under
/sdcard/Android/data/com.rockstar.gta3/files/GTA3, and overwrite your current version, out just drop the file in that directory if no such file currently exists. This will make the controls match the touch profile.
Mappings:
X- Run/drive (update: now used to skip cutscenes and exit map)
Square- jump/brake & reverse
Circle- shoot
Triangle- get in/out of car
R1- handbrake
R2- change weapon
L1- change radio station
L2- horn
R3- drive by shooting Right
L3- drive by shooting Left
Start- toggle taxi/vigilante/etc missions
Power - Map
Analog Right- camera angle. In sniping mode, press forward for zoom in and back for out. *see note below.
*Note 3- when using the right analog stick, press it gently in the direction you want. You will get a better response then jamming it forward, backward or sides. Especially for sniping zoom.
I have spent hours upon hours trying to perfect this profile. Although I've never been able to map anything to the menu screens since I have used every button in game. I hope you enjoy it. And if anyone finds a way to make it better, please do so.
"And now you see that evil will always triumph, because good is dumb" -Dark Helmet
As for my other profiles. Next is Cartoon Wars: Gunner. A fun and simple game that doesn't really need Sixaxis controls, but it does make things smoother.
http://db.tt/F7YGBzUS
The Gunner.map file goes under /sdcard/data/com.dancingpixelstudios.sixaxiscontroller/profiles
Do Not include the folder.
Mappings:
Left analog- movement
Right analog- shoot left or right
Start- pause
X- selects Ok when game is paused
Square- gun 1
Triangle- gun 2
Circle- gun 3
L1- next gun. Also hits 'next mission' on menu screen.
R1- special ability
Sent from my DROID BIONIC using XDA App
Dead Space v1.1 (abandoned)
http://db.tt/2rze2SQu
I am abandoning this mappings as its too flawed and buggy. This game was never many to be played with a controller, and it really shows.
I've set most of the buttons right, but because of the close proximity of everything, doing one thing can to easily set off another action. The biggest offender is shooting when just looking. Too much ammo is wasted needlessly. EA did a great job with the touch controls.
But for anyone determined to play with a Sixaxis. Here it is.
Left analog - Walk
Right analog - aim
R1 - Bring up gun
R2 - Extra buttons. (upper right corner)
Circle - gun selection 2 (R2 1st)
Triangle - gun selection 1 (R2 1st)
X - shoot
Square - reload
L3 - Double click to 180 turn
R3 - Objective arrow (R2 first)
Dpad down - Stomp
Dpad up - Plasma saw
Depending on the On screen action, you can sometimes use the right analog stick for them.
Can't imitate the phone shake.
Sent from my DROID BIONIC using XDA App
Counter-Strike
Just released by mod community for Android. Game found here http://forum.xda-developers.com/showthread.php?t=1447157
http://db.tt/z5qIBXXe
The CS.map file goes under /sdcard/data/com.dancingpixelstudios.sixaxiscontroller/profiles
Do Not include the folder.
Mappings: R1 - Shoot
X - jump
Square - reload
L2 - Stats
Start - Change view
Analog right- aiming
*Note* I don't use the left analog stick in the profile because I found if I go under 'Input Mappings' in settings and set each the 'Analog up' to 'Dpad up', 'Analog down' to 'Dpad down', etc. It works so much better then the touch analog mapping. If this does not work for you, you may have to alter the profile.
I will be making updates to this as the game gets updated. Game is very basic right now. Only one weapon, no bomb planting.
Sent from my DROID BIONIC using XDA App
Aiming?
Sent from my good old Galaxy S II. Hit thx if u think i helped and may the force be with u.
MemoryController said:
Aiming?
Sent from my good old Galaxy S II. Hit thx if u think i helped and may the force be with u.
Click to expand...
Click to collapse
I'm going to need a little more then that.
Sent from my DROID BIONIC using XDA App
Sry my bad. Works ok.
Sent from my good old Galaxy S II. Hit thx if u think i helped and may the force be with u.
Device info
I think it's going to be important for people to remember...
When you upload a button map, people are going to need to know what device and/or resolution you're working with. It makes a huge difference.

[Game][4.0+] Tales of Ciaxia - Runner/Shooter - by just one developer

Hi everyone,
my name is Christian and i´m an Indie-Gamedeveloper.
Yesterday I have released my first game in the googe play store.
I would like you to play and rate my game! Thank u very much.
DESCRIPTION:
The addictive game Tales of Ciaxia is now out for Android!
Can you beat the highscore and unlock all achievements?
Join Ciaxia through a fairy tale world and help her to escape the dark dungeon.
FEATURES:
★ Beautiful 3D graphics
★ Simple swipe controls
★ Highly-addictive gameplay
★ Different kinds of monsters, power ups and abilities
This game was programmed with love by just one developer!
"Thank you for playing Tales of Ciaxia. I hope you enjoy playing it. Currently, many more features are in development and will be added to your game as they become available." - Developer Christian "Pallaxa" G.
UPCOMMING-FEATURES:
★ Boss Areas - defeat the 4 different bosses
★ 3 brand new areas
★ 2 different kinds of arrows
★ Ciaxia can unlock pets and they will help you collecting coins
★ Daily challenges with cool rewards
★ Cooperative Multiplayer in a funny new game mode where you can play as a magic pet or ciaxia
You want to know more?
Play it for free: play.google.com/store/apps/details?id=com.pallaxa.toc&hl=en
I am grateful for any feedback!
Thank u!
It looks good I will try later.
If you could make the google play link clickable in your post it would be better to spot.
Well, i tried it.
-Until you connect to Play games, the screen freezes for about 10 sec every time you die.
-There's no exit option nor settings (i know it's a new game but still, you can't have a good game without some settings like turning off all music).
-The controls are okay but you can't swipe and shoot the monsters at the same time (you have to wait for the animation to end before you can shoot) which i hope will be fixed or rearranged.
-The camera angle is not good to be honest and the lighting in game is so low you can't see boxes,walls and other stuff on both sides which is again caused by the cam angle and height.
-The text with the instructions and the buttons are too small.
So, yeah, you got my full review, love the idea of this game and i cant wait for updates
Sent from my C1905 using XDA
stefan2105996 said:
Well, i tried it.
-Until you connect to Play games, the screen freezes for about 10 sec every time you die.
-There's no exit option nor settings (i know it's a new game but still, you can't have a good game without some settings like turning off all music).
-The controls are okay but you can't swipe and shoot the monsters at the same time (you have to wait for the animation to end before you can shoot) which i hope will be fixed or rearranged.
-The camera angle is not good to be honest and the lighting in game is so low you can't see boxes,walls and other stuff on both sides which is again caused by the cam angle and height.
-The text with the instructions and the buttons are too small.
So, yeah, you got my full review, love the idea of this game and i cant wait for updates
Sent from my C1905 using XDA
Click to expand...
Click to collapse
Thank you very much for this great feedback. I have taken some things on my to do list.
- Option to exit and mute sound or/and music
- Lightmap must be brighter
- The elements on the tutorial screen should be greater
- and yes shame on me if you don´t want to login with google play i should skip the login event for highscore
Thank u and stay tuned. The next update comes at the end of the week.
No problem
Tales of Ciaxia has been updated!
Changelog Version 1.1.1:
- ToC is now exitable by the android default escape button
- Ciaxia´s vertical movement speed was increased
- Unnecessary permissions were removed
- ToC is now also supported on android tablets
- Bugfixed: Google Play Games
Stay tuned for the next content Patch!
The update will be available in a few hours available at google play store.
Thank you guy´s for the Feedback!! :fingers-crossed:
Thanks for the very nice game and congrats for getting it on portal,
Am trying to download it from playstore but for some reason getting error 927, am sure the problem is on my side but will appreciate it you can also provide alternative mirror to us (xda members),
Sent from my HTCONE(M8) using XDA mobile app
Did you get the name from the "Tales series" any chance you know of that game series ?
*When you start you get shown a 3 rectangles with info about with monsters controls etc. To me it doesn't seem to help at all in figuring out what to do and how to play.
*As mentioned earlier Yes some the text are way too tiny..
*I would suggest tap and hold the top of the screen to shoot that would free up slide up and down for jump and slide.
*When i faced 3 monsters and was running in the middle row. I slide down to shoot. Instead of killing the monster in front of me i killed the one to the far left.
*There is some serious delay in changing lanes. And changing lanes twice quickly failed to work in the expected manner.
*Too much delay between firing of arrows.
The game itself is pretty nice but it feels sluggish
There is input lag or the frames per second are low(?)
Looking forward to updates and appreciate the work you've done
kevinnol said:
The game itself is pretty nice but it feels sluggish
There is input lag or the frames per second are low(?)
Looking forward to updates and appreciate the work you've done
Click to expand...
Click to collapse
Don't you think it would make sense to state what devices you are using when you give feedback about the performance?
Same experience here. Input lag causing hard to play after 5000pt+. Except this and little graphic this is really nice game.
Tested on Motorola XT890 with stock 4.1.2.
Great game, lots of fun!
-pause would be nice
-as others have said, needs an options menu especially including a mute
I was also wondering how you can get the follower that is mentioned. It's it just further down the path, or am I missing something?
Sent from my SAMSUNG-SGH-I747 using XDA Free mobile app
Awesome art and graphics you have there. There’s a bit of a lag though.
My suggestion would be to add a bit of a tutorial at the beginning if the user plays it for the first time.
Been playing some more...
-As others have said: It does get laggy after you have played a bit for some reason. Seems to be around the 5k mark or just if you have been playing over and over for a while.
-Speed up the shooting. Sometimes the enemies come at you faster than you are able to repeatedly shoot. EDIT: It seems that this could be related to piercing (shooting through more than 1 enemy). Sometimes the blue bolt (swipe down) shoots through several enemies until it passes off the top of the screen, but other times it only kills one enemy before disappearing. On a related note: the bolts also do not travel through arrow pickups but I do not know if this is WAI our not.
-I bought resurrection wings with my coins but they don't seem to auto activate on death and I can't figure how to use them.
Still a solid game.
Sent from my SAMSUNG-SGH-I747 using XDA Free mobile app
TheGoD said:
Don't you think it would make sense to state what devices you are using when you give feedback about the performance?
Click to expand...
Click to collapse
That kinda makes sense
Nexus 4 over here so performance shouldntfingers-crossed be the problem
the game looks good. certainly you need to fix some minor lags but overall it is well done imo
maybe this will close my need for a good looking endles runner after shadow escaper was closed...
I think you should change the video of the play store.
only 1/4 of the screen is used to show the game itself, while the other part is an almost static background with some text...
even the 1/4 of the screen has the margins of a smartphone...
btw, nice game !
:good:
Which game library did you use to create it?
LibGdx? AndEngine ? Unity?

[GAME][4.0+] Arcade Shooting - Galaxy Fighter Z - Free

My first game publish on Google Play Store, search Game ID or "Galaxy Fighter Z - Free" to download:
Game ID: com.ggsfx.gfz.free
or download from link below:
https://play.google.com/store/apps/details?id=com.ggsfx.gfz.free
Current Version: 1.0.3
FEATURES
- Traditional 2D Sci-Fi shooter.
- Easy player control with touch screen.
- Challenge your control skill with joystick controller.
- Total of 100 levels and boss fight is waiting for you to challenge.
- Upgradable weapon system.
- Game save in mobile device, you can play your game anytime, anywhere.
New Features (1.0.1):
- Added touch screen player control.
- Added player controller setting.
- Start game level when select game level from level list.
- Shorten level completed/failed waiting time.
- Allow user go to shop when level completed/failed.
- Display remaining gold on shop.
- Allow user to exit game by pressing back button on map scene.
- Allow user to call option menu when pressed back button on level scene.
Bug Fixed (1.0.2):
- Failed to save game on level completed.
New Features (1.0.3):
- Optimize game size.
- Optimize game loading speed.
- Optimize overlay screen experience.
- Add enemy's life indicator.
- Add consumable game item includes shield, boom and HP.
- Add daily quest.
- Add VIP shop.
- Add shop item description.
- Enhance game effect.
- Adjust game level duration.
naxbcr said:
Nice graphics, good job!
Click to expand...
Click to collapse
Thanks for support.
I have a new version 1.0.1 released today, any comment to improve the game is most welcome.
Which game engine did you use?
You can see the engine on start of the game
Hey! This game is good. Here are a few improvements that I would make to the game:
- The space background you used looks pretty cool, but I feel like the blue space clouds and the blue bullets blend together. This kind of makes it hard to distinguish one from the other. Maybe change the bullet color scheme to involve a border, or something else to make it more distinct.
- Maybe its just me, but the fast moving top layer of space clouds made me feel a bit queasy.
- In the shop menu, I kept clicking the "back" button on the bottom right thinking that it would exit me from the shop screen. It might be worthwhile to either remove this bar from the shop screen entirely, or make a larger distinction between the two interfaces so that it is entirely clear to the user that s/he is not supposed to interact with the bottom bar during this screen.
Other than that, good job! :good:
Cheers.
aaronors said:
Hey! This game is good. Here are a few improvements that I would make to the game:
- The space background you used looks pretty cool, but I feel like the blue space clouds and the blue bullets blend together. This kind of makes it hard to distinguish one from the other. Maybe change the bullet color scheme to involve a border, or something else to make it more distinct.
- Maybe its just me, but the fast moving top layer of space clouds made me feel a bit queasy.
- In the shop menu, I kept clicking the "back" button on the bottom right thinking that it would exit me from the shop screen. It might be worthwhile to either remove this bar from the shop screen entirely, or make a larger distinction between the two interfaces so that it is entirely clear to the user that s/he is not supposed to interact with the bottom bar during this screen.
Other than that, good job! :good:
Cheers.
Click to expand...
Click to collapse
Thanks you very much, your advice if most valuable to me, appreciate if you give a little help more to leave a review on Play Store. :highfive:
I have a new version 1.0.3 released today, any comment to improve the game is most welcome.

[GAME][4.0+] Zig Zag React

Hello,
I would like to introduce my new game Zig Zag React. Perhaps it reminds you of Zig Zag at the first moment, but you will see that the game control differs from the original and tends to be more challenging.
What do you think about the degree of difficulty - does it feel right for you?
*
Google play store link:
https://play.google.com/store/apps/details?id=com.IconE.ZigZag_React
Youtube link:
https://www.youtube.com/watch?v=6BmyddBbPII
Google play store text:
Train your Coordination!
Move along the wall and collect all diamonds.
The colored symbols show you the directions where you can move.
Press the appropriate button at the right time to control the ball.
*
Your coordination will improve from time to time!*
*
How many points can you reach?
Special diamonds for bonus points
5 highscores are saved
Personalize your control options
Increasing game speed
*
Play Store Images:
Ok, some problems occurred trying to publish it on the PlayStore... Now everything works fine....
All buttons seems in my screen as "x", so I didn't get it.
walgariant said:
All buttons seems in my screen as "x", so I didn't get it.
Click to expand...
Click to collapse
The X changes to the symbols moments before the ball reaches a "crossing" - that's how it works on all devices on which I tested the app...
If the buttons stays a X all the time, something is wrong there...

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