[LIST] Emulators Compatibility List - HTC Sensation

I think that we should list some emulators (and details about them) that we have tested and found to be compatible/incompatible with the sensation, so that we don't waste time downloading and troubleshooting apps that don't work.
Here are a few that I found to be compatible/incompatible
FPSe-Somewhat Compatible (Tested with Ace Combat 3: Electrosphere, which plays well. Armored Core will go to the menu, but will not load into a game)
N64oid-Compatible (Tested with Goldeneye 007 and Ocarina Of Time, both of which ran perfectly)
GameBoid-Compatible (tested with MegaMan and Pokemon Fire red, both of which ran perfectly)
PSX4Droid-Incompatible (when a ROM is selected, it will go to a black screen, but the ROM will not load)

Ataroid, Gameboid, Gearoid, Gensoid, N64oid, Nesoid, Snesoid, FPse, Frodo C64, ScummVM, psx4droid v2 - all compatible and work great.
Only psx4droid v3 doesn't seem to work whereas v2 works. However psx4droid runs significantly worse than FPse (at least for me and with the games I play) so I don't see a reason for using it
ScummVM ist just awesome. Spent the last couple of days playing through Monkey Island 1, 2 and 3

I tried N64oid to play Goldeneye but it would not go pass the intro. sound would skip and just stop playing and dump me back to the rom list.
perhaps I just got a bunk rom since it's working on yours... or maybe something wrong with my copy of N64oid...

Yes Goldeneye is working pretty well, check your ROM here
Nesoid is the only one that refused working for me, Kupfel could you tell me whay version you are using??

what version of N64oid are you guys running?
I'm running v1.1.4 and I just tried GoldenEye rom from 3 different places and all three does the same thing... just freezes at the intro and kicks me back to rom list.
thanks.

Same N64oid version, but Goldeneye has always been working for me, it was already working with N64oid first release. You must have gotten 3 corrupted iso

N64oid - goldeneye works ok, slight lag but more Importantly I find it extremely difficult to play using touch screen controls. The mariokart and Mario world both work perfectly.
Sent from my nokia 3210

as for Goldeneye, don't let it play the very first video, press start to start the game or it may stop working during the video.
I asked the dev (through one of his testers) if it could be possible to have the other landscape available, thus having the volumes buttons at the top of the Sensation, not at the bottom, like a shoulder R1/R2 button. Set it as Z trigger and Goldeneye becomes really playable, as well as every game where you have to shoot
EDIT: stupid from me, the reverse landscape is avaliable for Android 2.3, I haven't checked this option since I stopped playing on my HD2 froyo to the Sensation ^^

i900frenchaddict said:
Yes Goldeneye is working pretty well, check your ROM here
Nesoid is the only one that refused working for me, Kupfel could you tell me whay version you are using??
Click to expand...
Click to collapse
What problem do you have with nesoid? I have version 2.5.0 and played through Megaman 1,2,3 and Metroid without any problems whatsoever.
Did any of you guys try aDosBox or AnDOSBox yet? judging by the reviews it's running perfectly on much slower phones than the sensation
and yet any game I tried so far isn't even close to playable. Just really really really slow. 5 FPS or sth.

just tried NESoid v2.5 and it's working fine.
played me some ninja gaiden.
I've been playing the SNES trilogy version... NES version is so much superior.
better control layout, better soundtrack, harder game play, and overall feels snappier.
only bad thing is for some reason on the rom I got the opening scene is not included... guess I'm keeping the SNES version around just for that.
anyway, tried 1942 on it as well. works flawless.
I gave up on the N64oid. installed/uninstalled so many times... not to mention time spent hunting down roms, different versions of the N64oid apk.
only game I want from N64 was Golden Eye but can't even play the intro.
kinda ruins the experience.
so, it's off the list for now. thanks for the help and suggestions though.
anyway, for the person that is having problems with NESoid, try version 2.5 as the poster above me have suggested. it works really well.
p.s. since we are trying to compile a list, I can confirm FPSE works great for PSX(much better then PSX4Droid), and Snes9x EX works great for the Snes and is available free on the market.

so psx4roid isn't working..and i though i had a problem with my device xD
what good playstation emulators can you recommend?

Xxul said:
so psx4roid isn't working..and i though i had a problem with my device xD
what good playstation emulators can you recommend?
Click to expand...
Click to collapse
Fpse of course, the best around, updated about every week since the release and highly compatible. And much more is to come!
Thanks for the 2 guys who told me for NESoid working version
N64oid will be updated with a completly new build and core, much more compatible games are to come, more speed too.
And don't waste time looking for N64oid builds since the official version is free on SlideMe (that's where the dev had to place it after all his great emus were deleted from the market by google...)

n64oid issues? i have not had a single problem, playing mario64, mario kart64, zelda OoT, rogue squadron, starfox64, blast corps and goldeneye at full speeds.
N64oid Ver. 1.1 only issue is minor lag during cutscenes, but most are skippable

Every time i try to download fpse, it says that is incompatible with sensation ?!?!?
Is there some special version that you guys are using, or i just need to google harder ?

how about you just frickin' buy it from the market?

Kupfel said:
how about you just frickin' buy it from the market?
Click to expand...
Click to collapse
They removed most from the market...
Sent from my HTC Sensation 4G using XDA App

fpse is still very much in the market and most definitely compatible with sensation:
https://market.android.com/details?id=com.emulator.fpse
all of yongzh's emus (all those *oid emus) can be found here for free:
http://slideme.org/applications?text=yongzh
(he uploaded then there himself after his apps were kicked from the market)

N64oid 2.0 has just been out, it's on sale on SlideMe market now!
I've just bought it, now Zelda Occarina of time is smooth with no frameskip at all (better to set it to 3 to be sure there won't be some short lags sometimes)
Nice!!

Don't smack me please! But any chance we will ever see ps2 emulators for sensation? Is this even possible?
Sent from my HTC Sensation 4G using XDA App

nah, PS2 isn't possible. That would require a much faster CPU

Related

Now! time for MT supported Games and applications

Hi all freinds
List here all the games and apps that need MT and Runs on X10
Quote from Freinds:
1.Shrek Kart HD
2.Real Football 2011 HD(by far the best football game ever with spectacular graphics)
3.GT Racing Motor Academy HD(again the best racing game i have evEr played)
4.Gangstar Miami Vindication HD
5.Avatar HD
6.Fishing Kings HD
7.N.O.V.A
8.Asphalt 5
9.HAWX
10.Hero of Sparta(same as above)
11.Dungeon Hunter
12.NFS Shift
13.FIFA 10
14.UNO
15.Quake3Droid
16.Spider-man
17.Sandstrom
18.Angry Birds
19.Heavy Gunner
.
.
.
snesoid is now worth having as the games are playable
JETCARSTUNTS!
Sent from my X10i running freex10beta2 FROYO
Quake3Droid ))))))) (Kwaak3) Just installed works perfectly!!!!! Except sound for now...
If you want to use mutlitouch on EVERY app that supports it, check this out!
Thank you My_Immortal i am using 2.2 free x10 and mt works on everything so i guess this is only for 2.1 may i ask why you are still on 2.1? Z's 2.2 Free X10 is amazing there is only very few bugs to be worked out but its 100 times better than any 2.1
Nankov said:
Thank you My_Immortal i am using 2.2 free x10 and mt works on everything so i guess this is only for 2.1 may i ask why you are still on 2.1? Z's 2.2 Free X10 is amazing there is only very few bugs to be worked out but its 100 times better than any 2.1
Click to expand...
Click to collapse
Not only am I on stock SE 2.1, but I haven't even updated to the latest official version!! :-D
I have done so many modifications (JIT, fonts, my theme, lots of apps) and I have everything I want from my phone right now. I guess I "exchanged a walk-on part in the war for a lead role in a cage"... ;-)
*sent from my X10i
avatar works well
hey guys
avatar work awesome on dual touch
Rock band work very well with dual touch although sometimes it confuse when I press adjacent notes...Dungeon hunter and hero of sparta don't support dual touch because the games don't require you to jump like avatar game.
gangstar miami hd also works well
here is link
http://www.bestandroiddownloads.com...angstar-miami-vindication-hd-x10-acer-liquid/
Sandstrom and Spider-man Total Mayhem works perfectly
My_Immortal said:
Not only am I on stock SE 2.1, but I haven't even updated to the latest official version!! :-D
I have done so many modifications (JIT, fonts, my theme, lots of apps) and I have everything I want from my phone right now. I guess I "exchanged a walk-on part in the war for a lead role in a cage"... ;-)
*sent from my X10i
Click to expand...
Click to collapse
This is OT, I know, but it's really important to me to mention how amazing it is to see a girl interested in phone(s) as much as everyone else in this comunity Based on my own experience, I would say that such a girl cannot exist, but you are a living proof that I'm wrong, excellent!
And now back to topic:
I can confirm, that MT works in Skies of Glory flawlessly.
anyone try gangstar miami?
It works very nicely on MiniGore.
It is also working on Angry Birds, Jetcarstunts, Miren browser, default browser, 3D Gallery, JustPictures!, PicSay Pro.
But it isn't working on Mediascape, Opera Mini and Picasa Tool.
rein_hiryu said:
Sandstrom and Spider-man Total Mayhem works perfectly
Click to expand...
Click to collapse
May I ask which sandstorm version you have used? I still get some weird texture glitch on the sructures on my x10.
its works fine
behi_roma said:
anyone try gangstar miami?
Click to expand...
Click to collapse
i tried it..works fine
nesoid is also a good app to have, games now work much better
I can't get NOVA or Sandstorm working Games files are in sdcard/gameloft/games/* folders, but both say that it needs to download more data (only audio.zip is being detected, somehow); Asphalt 5 works perfectly though.
Back on topic: DT in nesoid and Opera Mobile is working fine, can't wait to try that PSOne emu
My_Immortal said:
Not only am I on stock SE 2.1, but I haven't even updated to the latest official version!! :-D
I have done so many modifications (JIT, fonts, my theme, lots of apps) and I have everything I want from my phone right now. I guess I "exchanged a walk-on part in the war for a lead role in a cage"... ;-)
*sent from my X10i
Click to expand...
Click to collapse
OT: I see that you like good music...
cheers...
psx4droid and Gameboid work.
You might have to switch d-pad to top and leave buttns at the bottom so the axis don't cross and go all wonky

N64oid!

This is a great Nintendo 64 emulator now available on the market!
Here's the link:
https://market.android.com/details?id=com.androidemu.n64
For me, using an Xperia X10 and Advent Vega (Tegra 2) Banjo-Kazooie runs smoothly.
But Super Mario 64 runs too fast! I asked yongzh (the developer) to add a framelimiter, so hopefully it'll be implemented soon.
I'm amazed at this, especially after looking at how hard development of alternative N64 emulators has been.
E.g. http://forums.ngemu.com/misc-n64-discussion/139653-porting-mupen64plus-android.html
Nice! Says it's incompatible with my device (ZTE Blade) tough, no love for ARMv6?
have to try on my huawei u8800/ideos X5
that looks pretty impressive.
I wonder how it'll run on a Xoom...
I plays really good, I found mariokart to run a bit faster than it should and Killer Instinct was playing really well but the menu screen came out larger than it should. Lucky I remember what the options were.
Wow, Majora's Mask, on my SGS.. Oo And, it is too fast !! Desactivate frameskip helps, and it's more smooth, but sound keeps emulated too fast...
Updates will be great, results are really impressive !!
Screen is stretched, i know that Glide plugin on PC helps to do a true widescreen... Could be great to adapt it !
WOOHOOO!!!!!
90180360 said:
Nice! Says it's incompatible with my device (ZTE Blade) tough, no love for ARMv6?
Click to expand...
Click to collapse
Same here on HTC legend...maybe there's a chance it gets compatible with our phones someday...fpse also was ARMv7 only at first...would be awesome.
Sent from my HTC Legend
Lothaen said:
that looks pretty impressive.
I wonder how it'll run on a Xoom...
Click to expand...
Click to collapse
I'll go try it out real quick, so far I've only used it on my HTC Droid Incredible and Droid X, works great on both of those.
Edit: It runs really smooth and looks pretty good, it seems like .n64 files run smoother than .z64 files anyone else noticed this?
Well legend of zelda oot run almost perfectly on my atrix except in the beginning cutscenes of the game the sound glitched a bit but the frame rate was still good. But when I tried to get the sword in the beginning the screen turned black but the scound is current still playing perfectly. I dont really care about the imperfections with this emulator I just can believe one finally got released for android and how well it works.
Edit:
Apparently when I went to get the sword in the beginning my screen went black but the sound still worked. Still the creators did an awesome job worth it.
Zelda oot:
I think it was a random glitch cause i am now at the duko tree and no lag so far.
Edit again:
it happened again. Something is causing the video to go out and turn the screen black otherwise perfect frame rate for zelda oot
Super Mario Kart:
The game menu it self plays perfectly but when im try to keep the accelorator(forward movement) going, steering the kart and fire an object on the touch screen it seems to freak out. It makes it when i press A it only accelerates for a bit then stops then I have to repress a to start again.
1080 SnowBoarding(Love this game):
I tried playing 1080 snowboarding it ran perfectly till i tried playing a level then it just froze.
Goldeneye:
I just finished playing the first level of goldeneye on agent. It ran almost perfectly. There were a few spots of lag but over all goldeneye is not ment for this controller set up. But again there were no major hicups with game. I was able to complete a the first mission.
kuci06 said:
is there a way to contact the developer?
maybe he can answer our questions
Click to expand...
Click to collapse
Ive sent him an email (his email address is in the market)
EDIT: He´s answered my mail and said that it would be possible to make it compatible on ARMv6 devices but he doesn´t wanna do it because he has tested it on his htc legend and said that it was very choppy and he doesn´t wanna get bad ratings in the market because of ppl who expect the emu to run at fullspeed on devices with insufficent hardware. So I guess we´re out of luck.
Sent from my HTC Legend
anyone here also using their hd2 to play n64oid?
mines runs like 2-4 games perfectly but the rest the sound is horrible and it lags sometimes like starfox, mario kart, zelda oot & mm, etc... is it cause i have the first gen of snapdragon cpu??? i have to set the frameskip to 10 and autoframe skip to get good gameplay but only on a few.
never the less this is awesome i cant wait till after some more updates 1.1 is already out =D
What rom should i attach the game to? I have never heard of having to do this.
Sent from my inspire 4G using XDA Premium App
kuci06 said:
disable sound, thats what making games laggy
I dont get it, a lot of people are complaining about laggy behavior, yet they are enabling everything... sound takes a lot of processing power
Click to expand...
Click to collapse
ha im not a moron i have disabled sound and i know sound makes many games laggy (was using daedalus psp for a long time and realize that the first time i got it) i just wanted to know cause newer up to date phones like the samsung vibrant, galaxy s, etc run it better with less hic up i just wanted to know if anyone else realized this and wanted someone to clarify it
p.s. i wasnt complaining i was just curious curiousity and complaining are completely different please dont just start accusing
Banjo-Kazooie has some graphical glitches though it has always been a problematic game to emulate if memory serves me right. Also FPS could be better in many places despite the intense frameskip going on (HTC Vision at 1.5 GHz)
Yep, Banjo Kazpoie has some issues with graphics in emulation. But its still fully playable on my Fascinate, almost near full speed.
—-----------————---------------
Still rocking DJ05 with Voodoo5 Blazed Eclair 1.2ghz with GingerLiberty
------——-———-----—----—------
Sent from XDA Premium App
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DungeonDefendersUsername: TheSonicEmerald
ms_green said:
He´s answered my mail and said that it would be possible to make it compatible on ARMv6 devices but he doesn´t wanna do it because he has tested it on his htc legend and said that it was very choppy and he doesn´t wanna get bad ratings in the market because of ppl who expect the emu to run at fullspeed on devices with insufficent hardware. So I guess we´re out of luck.
Click to expand...
Click to collapse
Thanks a lot for asking him! Let's hope he'll manage to make the emulator more efficient. Seeing how well FPse runs it's a shame...
Anyone using the wii classic pro controller with this? I can't seem to find key mappings that make sense for Goldeneye... Any suggestions?
Botero said:
Anyone using the wii classic pro controller with this? I can't seem to find key mappings that make sense for Goldeneye... Any suggestions?
Click to expand...
Click to collapse
Those were the original controls:
You use the main analog stick to move Bond around, and you use the L button and the main analog stick combined to aim your weapon and lock the camera on a certain position. B is to reload, A to switch weapon, Left and Right C to Strafe, Up and Down C to look up or down, Z to use weapon, R is the same as L.
Click to expand...
Click to collapse
Maybe B to ZL, A to ZR, C buttons to a,b,x,y, Z to R?
Or C buttons to the right analog stick, a to b, b to y? (Maybe Z to a, if it doesn't work well on R?)
very choppy on Nexus One playing Zelda oot.anyone know a good set up to run smoother than the pre setup?

[Q] n64oid issues on the transfomer

I just got my transfomer last week, and so far have been very happy with it, but I'm having a lot of problems with n64oid. I rooted the tablet to 3.1, put all of my roms on a storage card, have tried versions 1.1.4 and 1.1.3, tried different max frame skip levels, tried playing without sound, but every time I play super smash or zelda mm the program closes within a few minutes. I'm using a wiimote as a controller, so I'm not sure if that could be causing this, but it's very frustrating and I would appreciate any help.
Have to say I haven't had such problems with n64oid so far. I doubt it's the wiimote. I'm using a PS3 controller and it works well, if a little bit too sensitive.
All the N64 Zelda games seem to force close on me, no matter what device I'm using. I have tried my Transformer, Elocity A7 (tegra II running 2.2), and my Epic. From what I've read around the Zelda games are a bit more demanding due to their partical/sprite count
jwhisl said:
All the N64 Zelda games seem to force close on me, no matter what device I'm using. I have tried my Transformer, Elocity A7 (tegra II running 2.2), and my Epic. From what I've read around the Zelda games are a bit more demanding due to their partical/sprite count
Click to expand...
Click to collapse
I could see that being the case, but I'm also having force closes on super smash bros, so i don't know if there's another factor involved.
I've got a Emu thread going with plenty of members testing N64oid games, check the link in my signature, you should get plenty of help there.
DevCake said:
I've got a Emu thread going with plenty of members testing N64oid games, check the link in my signature, you should get plenty of help there.
Click to expand...
Click to collapse
I had looked at the thread (my comment is currently on the last page) but it didn't help too much. It lists super smash and zelda mm as working, when for me (on my rooted transformer) they don't work, so thats why I created this thread.
Was playing a bit of Zelda: Ocarina of Time without issues yesteday (apart from the awful controls when using the touch screen). I'm afraid I don't have anything to help you with your problem as I didn't change any settings, just installed the latest version thats on SlideME and using a Zelda OCT European rom.
The issues you are having on all devices are you using the same rom? Maybe there is a fault with that file?

N64oid

I downloaded this app earlier and it worked fine until i download a Rom for it. The Rom is conkers bad fur day. It starts gets up to where its says nintendo and cuts off.
Any ideas thanks
Sent from my R800i using XDA Premium App
waynebampton said:
I downloaded this app earlier and it worked fine until i download a Rom for it. The Rom is conkers bad fur day. It starts gets up to where its says nintendo and cuts off.
Any ideas thanks
Sent from my R800i using XDA Premium App
Click to expand...
Click to collapse
Have you tried any other games? N64oid is still very new and conkers bad fur day was the most advanced n64 game made. Generally it's last to be supported. I'll try it on my play to test this theory, as I'm curious.
Edit: Yep, I'm getting the same thing. You'll just have to wait till an updated version with better compatibility comes out.
As an update,
working:
mariokart 64
zelda ocarina of time
mario party 3
sf rush 2
mario 64 (duh)
Smash bros (although no one has faces)
wave race 64
Not working:
Conquers bad fur day
Hmmm, only one so far..lots more games to try though
My list:
Working:
Mario Kart
Mario 64
Smash Bros
WWF No Mercy (character select messed up a little)
Wave Race (slowish).
ISS 2000
F-Zero
Zelda OOT
Lylat Wars (slow)
Not Working:
Excitebike 64 (no load)
Star Wars Shadows of the Empire (no load)
Star Wars Episode 1 Racer (messed up graphics, unplayable).
Paper Mario (no load)
Pilotwings (messed up graphics, unplayable).
ps. Haven't played ANY of the above game complete yet so game breaking bugs might be present.
Yeah I tried goldeneye... No cigar
Sent from my R800x using XDA App
speedyink said:
Have you tried any other games? N64oid is still very new and conkers bad fur day was the most advanced n64 game made. Generally it's last to be supported. I'll try it on my play to test this theory, as I'm curious.
Edit: Yep, I'm getting the same thing. You'll just have to wait till an updated version with better compatibility comes out.
As an update,
working:
mariokart 64
zelda ocarina of time
mario party 3
sf rush 2
mario 64 (duh)
Smash bros (although no one has faces)
wave race 64
Not working:
Conquers bad fur day
Hmmm, only one so far..lots more games to try though
Click to expand...
Click to collapse
How will we know if an updated version comes out because its not on the market
Sent from my R800i using XDA Premium App
It's now on the slideme market: http://slideme.org/application/n64oid
Saying paper mario should work next version.
You can add mario golf to the not working games.
waynebampton said:
How will we know if an updated version comes out because its not on the market
Sent from my R800i using XDA Premium App
Click to expand...
Click to collapse
just keep an eye on threads like this, when a new version comes out im sure people will be talking about it
Cruisin' USA sort of works, it's very choppy even with the frame skip set to Max (10). Also some graphics are garbled.
Checking in on Smash Bros also, works great but no faces. Some slow down and audio loss occasionally.
typikal82 said:
Cruisin' USA sort of works, it's very choppy even with the frame skip set to Max (10). Also some graphics are garbled.
Checking in on Smash Bros also, works great but no faces. Some slow down and audio loss occasionally.
Click to expand...
Click to collapse
Its weird because the phone is capable of playing PS games and HD games like Dungeon Hunter. i would have fort you wold be able to play Nintendo 64 games
waynebampton said:
Its weird because the phone is capable of playing PS games and HD games like Dungeon Hunter. i would have fort you wold be able to play Nintendo 64 games
Click to expand...
Click to collapse
As a general rule of thumb, a machine needs to be 3 times more powerful to be able to emulate properly.
The Xperia Play can emulate the N64 flawlessly. But it takes time and can be a little tricky to program.
Developers generally work for free in their spare time. If you want to donate to them to help them pay for their time and get the emulator working better, quicker, then feel free to donate to them.
dsswoosh said:
As a general rule of thumb, a machine needs to be 3 times more powerful to be able to emulate properly.
Click to expand...
Click to collapse
Then, is it possible for Xperia Play to emulate PS2?
enerp8 said:
Then, is it possible for Xperia Play to emulate PS2?
Click to expand...
Click to collapse
Hard to tell. Theoretically yes imo. But would be so much work to get it optimised. Will never happen.
enerp8 said:
Then, is it possible for Xperia Play to emulate PS2?
Click to expand...
Click to collapse
Emulating on a device only three times as powerfull requires a lot of optimised code that will take a long time (It took quite some time before snes was even decently running on pc's, and a lot more coding is done for pc then the xperia play).
Non-perfect (not all games working, some a bit choppy etc.) PS2 emulation on phones will probably come when ps1 and n64 emulators work nearly as flawless on any mobile phone of that time as snes runs now on nearly all (smart)phones.
Personally I think it will take 3-4 years (xperia play 3 probably).
Some more I tried today:
International Track & Field - DOESN'T WORK.
Mystical Ninja - TOO SLOW.
Paperboy - CRASHES.
Omg i want conkers bad fur day to work sooo bad! want to play some Cavemen vs Rapters!! hehe i find the emulator runs a little slow sometimes...especially for Zelda OOT...any suggestions? or is there a newer/faster emulator out yet?
Doom 64 no go =/ loads just fine but right when u start the game u start inside the ground so u cant move or anything
Shame that every game that works with N64oid plays very smooth on the DX2 and gTablet, but control like drunken sailors (some okay ok).
Most games play slow mo on the Play, but the few that are smooth like Mario Kart and Mario Brothers play sweet.
Ironic.
Wrong rule of thumb
Its not 3x the power of the original system.
Its 12x to emulate is perfectly.
Just go look at the Gamecube emulator thread
dsswoosh said:
As a general rule of thumb, a machine needs to be 3 times more powerful to be able to emulate properly.
The Xperia Play can emulate the N64 flawlessly. But it takes time and can be a little tricky to program.
Developers generally work for free in their spare time. If you want to donate to them to help them pay for their time and get the emulator working better, quicker, then feel free to donate to them.
Click to expand...
Click to collapse
Where did you get that from I hear it is 10x

N64 emulation on XPlay?

I have been out of the loop lately. How is N64 emulation on the Xperia Play? What emulator should I use? Is Ocarina of Time perfectly playable without slowdowns?
I recently played OOT all the way through on gingerbread using mupen64plus-ae, that supports analogs. It was 20 fps I think, so pretty much fullspeed, maybe a little bit less in Hyrule field. But since then the emulator has gotten better.
N64oid is faster, but doesn't support analog pads as far as I know, and is no longer in development; it does support analogs on ICS and newer firmwares though.
Thanks so much for the answer.
I run ExtremeKernel with Elite Gamer 2.0. A very clean and unbloated system, purely for gaming.
I have no idea what performance I can expect. But your report is very nice to hear...guess I just have to look into it .
Huh, I suppose I didn't mention that I run stock 2.3.4 de-bloated, with lupus kernel... so yea, with your setup it should run equally as good or better, also counting that emulators have gotten better.
Well about the only games you cant play are the games that need the ram expansion pack like conkers bad furday. Games like banjo kazooie. Or hames made earlier in the n64's life pkay awesomely on the play! I hipe the emus get better because I really do not think it is a hardware problem. Most emus arent exactly optimised for the specific hardware you pkay them on.
Sent from my LT28i using XDA Free mobile app

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