Is anyone here a fan of the Animal Crossing series from Nintendo? I definitely am and I started trying to figure out if there was a way to play one of these games on my Xperia Play. After doing a little research, I discovered that the original Animal Crossing started off as Animal Forest, a Nintendo 64 game released only in Japan in 2001. In 2002 it got ported to the Gamecube and released for all regions. I have a rom of the Nintendo 64 version that had been patched for English and actually got it to load in N64oid! Unfortunately, it crashed when K.K. told me to set the game clock. Bummer! I wonder if there are any patched versions floating around that can get past this first road block, or if there is some way to set the clock in N64oid that I can't seem to find.
Is anyone else interested in playing Animal Forest/Crossing on their phone?
Don't speak of roms. You will be killed.
Yeah I defiantly would! Loved that game!
N64oid is on the SlideMe market now for android, and is being updated soon with very high compatibility.
Lets hope that includes Animal Forest. I tried running Animal Crossing on the DS emulator earlier but it was so slow that it was unplayable. It would be nice if Nintendo and other developers would recognize the potential of the Play and create their own android stores where they could release some of their older titles that could easily be optimized for the Play. I would gladly pay $10 for a perfect port of Animal Crossing.
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There's more chance of buying Mario Kart on the Playstation Store!
We did get tetris.. wait, thats the market XD
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@DeadlyDazza
No, not really. What I'm saying is that developers are missing a major opportunity by not releasing android-friendly ports of successful games they've created in the past. The nostalgia factor alone would drive the majority of sales.
The idea that Nintendo would voluntarily share revenue from any of their ip's with anyone is, well... Let's just say it will be a cold day in Hell.
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radio five said:
Unfortunately, it crashed when K.K. told me to set the game clock.
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Sounds to me like the emulator doesn't support the real time clock, necessary to emulate animal crossing...
Here is more info the real time clock, sounds like Animal Forest is the only game on the N64 to use the clock...
code.google.com/p/mupen64plus/issues/detail?id=244
I wonder if this RTC patch only pertains to specific emulators. Worst case scenario, I think I could live with setting the clock whenever I played.
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radio five said:
@DeadlyDazza
No, not really. What I'm saying is that developers are missing a major opportunity by not releasing android-friendly ports of successful games they've created in the past. The nostalgia factor alone would drive the majority of sales.
The idea that Nintendo would voluntarily share revenue from any of their ip's with anyone is, well... Let's just say it will be a cold day in Hell.
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the device is a few months old mate, just wait and the big names will come, you will never get nintendo games on the play but rumor is that sega plans to bring alot of retro games to android, word is, it was sega that got all the emulators taken off the market
Sega is not unfriendly towards emulation. They hired Steve Snake, one of the guys behind one of the most popular Genesis emulators for PC, to emulate some of their classics for PC release in the past. Doesn't mean they weren't the reason the emulators got taken down, but just something I wanted to point out.
zerojay said:
Sega is not unfriendly towards emulation. They hired Steve Snake, one of the guys behind one of the most popular Genesis emulators for PC, to emulate some of their classics for PC release in the past. Doesn't mean they weren't the reason the emulators got taken down, but just something I wanted to point out.
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sega may not be unfriendly towards emulation, but like any company they are unfriendly towards competition
I used the japanese version of rom and got past the initial train ride but then crashed at entering village. N64oid should be getting that engine update anytime now. This is also my# 1 game for n64oid. Just a note, you can swap gamesaves between english version and japanes by changing gamesave file the same as the rom of language choice.
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I just tried the Japanese version and got the exact same result. Man, this sucks. How cool would it be to play this game? Pulling weeds, finding classic Nintendo games...
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anyone tried this on v2.0 of N64oid?
I've done the same. N64 looked playable but when I got to that dog it asked me to set the time. So I pushed x or o something a bunch of times.. and it worked. But when I got on the train the game looked terrible and it wasn't showing text input/responses and the textures were spazing out and changing colors. I'm sticking to harvest moon on my snes emulator.
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Come to think of it, I don't think I have tried it since v2. Does anyone have an english patched version of the rom?
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Anyone?
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It said in the updates, v 2.03 that Animal Forest was fixed and support for touchpad/gamepad was added! Any ideas?
Related
Anyone know any good final fantasy type RPGs that work on honeycomb? There is one called Spectral Souls I found in the market but it looks to be in japanese. Any help would be appreciated. Thanks.
I have spectral souls, and it's not in japanese:
https://market.android.com/details?id=com.hyperdevbox.spectralsouls
Also- Check out BattleHeart. It's much less involved than Final Fantasy, and not turn-based, but it's ton's of fun:
https://market.android.com/details?id=com.KelliNoda.Battleheart
I suggest you use various emulators for android to play RPG's such as final fantasy. Also as said before battleheart is a decent one, although imo its not really Final Fantasy like.
Like you I've been keeping my eye out for some good RPG's for Honeycomb and haven't found much yet.
Emulators and some of the older ones are awesome but the emulators don't make use of a touch screen (apart from a emulated d-pad) and its the same problem with Spectal souls... I mean they go so far to get a huge tablet RPG but then don't make it fully touch?! You use emulated buttons to navigate around (apart from turning the camera! WOO!)
Battlehearts is pretty cool but a bit simple - awww can't win with me it seems
Would like souls to make use of a full touch screen (i will buy it then) or waiting for something new to come around.
leonpr said:
I mean they go so far to get a huge tablet RPG
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It's a PSP port, you know....
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aMoshe said:
I suggest you use various emulators for android to play RPG's such as final fantasy. Also as said before battleheart is a decent one, although imo its not really Final Fantasy like.
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I've been scouring looking for a nice android rpg but find myself in the same situation.
I'll be experimenting with the ps3 controller hooked up to the dock soon and will likely play psone rpgs that I never got around to playing years ago.
I got about 10 hours of enjoyment from battleheart, it was fun.
There's actually not many games at all optimized for honeycomb, but hopefully soon.
Been itching to try Souls but haven't succumbed to the temptation to drop the money for it.
AlexTheStampede said:
It's a PSP port, you know....
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Ah I didn't know that, Aswan interview video where the guy was talking as if it was made for tablets but that explains a few things
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battleheart +1...it's THE best game I've played on any mobile devices
Speaking of RPG's, what about pen and paper RPG support, like dice rollers, mappers, etc.?
Anything good for HC?
magicpork said:
battleheart +1...it's THE best game I've played on any mobile devices
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I'm gonna buy it now I think. Looks good and it's not often you see a 5-star rated app on the Market.
PublicJohnDoe said:
Speaking of RPG's, what about pen and paper RPG support, like dice rollers, mappers, etc.?
Anything good for HC?
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I too would love some of the old classic tools of the trade.
--Jak
if i could get uae4droid to work on the asus i'd be playing some of the KRYNN series from SSI (champions of krynn, etc.). Apparently it's a deep dark secret how to actually get the kickstart to work with the emulator.
Having one Android tablet and one ipad in the house makes gaming really boring. Are there any multiplayer games that allows for cross-platform action between the two os'? I'm not talking OpenFeint, I mean simultanious, real-time, multiplayer.
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I've been wanting to check out Order & Chaos from Gameloft to see if it's cross-platform. The only app I've actually done cross-platform "gaming" with is Words With Friends. I can play simultaneously with my friend's iPod Touch/iPhone, but this is with my Nexus S. I haven't seen any cross-platform tablet gaming.. except MAYBE Order and Chaos.
Dungeon Defenders, Asphalt 6 (may not let you log in to Gameloft Live after 3.1 update???), Guerilla Bob but I think it's local network only. If Gun Bros would ever get the online update you could add it to the list. Also Pocket Legends works great and the devs have a new games coming out in the next couple weeks with a space theme. Skies of Glory worked on phones but it crashes on tablet.
Reckless racing and raging thunder to the list
Homerun battle
Pool break pro
Damn, this is looking dismal
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I think Dungeon Defenders supports cross platform for iOS and Android. When it is released on Xbox360, PS3, and PC, it will supposedly allow cross platform between all systems.
Pocket legends and words with friends
I know it has been on the list a few times already, but pocket legends. I play that on my phone (also worked on my acer iconia a500) and my friend plays it on his iphone when we are both working. Excellent way to waist time.
While I haven't got my TF101 yet, I do play X-Plane and Starfront: Collision crossplatform with my brother, he has an iPhone 4 and I use my Galaxy Tab 7". Most Gameloft games that support multiplayer will work, as long as both versions match (eg. my bro and I had to make sure we both had v1.0.6 of SF:C but as long as both are on latest should be fine).
EP2008 said:
Damn, this is looking dismal
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It is? Cross platform gaming doesn't really exist too much anywhere. I think this list is a great start to that happening more and more.
guerrilla bob THD! you can play it on your android device and fight against ios, windows and osx
corodius said:
Starfront: Collision
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Doesn't work on the TF.
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I know this is old, but I'm very interested in it
Other than the MMO's (like the Legend series by Spacetime Studios) and Whatever With Friends, I found some great free games with cross-platform multiplayer support:
https://play.google.com/store/apps/details?id=com.angrymobgames.muffinknightfree&hl=en
https://itunes.apple.com/us/app/muffin-knight-free/id465463024?mt=8
http://www.androidgamesroom.com/stand-alone-games/81655.htm (it was free, but somehow removed from Google Play) [clean according to VirusTotal and NetQin Online Virus Scan]
https://itunes.apple.com/ca/app/toss-the-ball/id441640955?mt=8
https://play.google.com/store/apps/details?id=com.namcobandaigames.riseofglory&hl=en
https://itunes.apple.com/us/app/sky-gamblers-rise-glory-lite/id459591549?mt=8
http://clay.io/ (includes some multiplayer games accessible to anyone with a HTML5 browser)
Thanks to everyone that already posted, going to look through them all.
AlexTheStampede said:
Doesn't work on the TF.
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It should work... What room are you using?
JaimeCarlos said:
It should work... What room are you using?
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That was written mid 2011, don't know if now things are different
I've never really properly got into an optimized game for our phone and found the touchpads terrible. However I've started to pay shadowgun and it is unreal. I'm hooked on it. Feels like a proper game, as if I'm sitting in front of my xbox and the controls are close to perfect. Really gives me hope for the touchpads and proves that they don't have to be hopeless.
By far the best purchase I've made for my play and there's now an expansion pack for it that I noticed but I haven't played it yet, haven't completed the first story.
Definitely worth buying and restoring your faith in the almighty Play!
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I agree. It feels like a your playing a console game on the Xperia Play. I'm loving it
Dead Space and Bad Company 2 also have excellent controls. They're also free
Where can I get bad company 2 from? I can't find it on the market
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It's definitely nice, but my faith in the Xperia PLAY never really staggered to begin with.
If you'd played Dead Space, you would've known a loooong time ago that the Xperia PLAY touch-pads are a more-than-competent means of control input (and also got a sneak peek at the standards in which Shadowgun worked up to). Even outside that, there's so many other devs that have used the touch-pads perfectly that it pretty much is just Gameloft being typical Gameloft... Lantansia, Halfbrick, TwoHeads, NaturalMotion, Art in Games, Glu Mobile, Angry Mob Games and so many more have already established that the touch-pads can work extremely well with high quality titles.
shadowgun is good, so is fifa 12.
vincientjames said:
Dead Space and Bad Company 2 also have excellent controls. They're also free
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Dead Space is not working with my hardware controls.
Thanks for the heads up though, might check out this game because of the sale.
I purchased Shadowgun yesterday but the came constantly crashes [kicks me out to the home menu after the video sequence], anyone else have this problem?
I recently wrote an article on just this very subject for XperiaGamer, you can find it here if you're interested:
http://www.xperiagamer.com/Blog3/xperia-play-touch-pads-a-touch-of-genius.html
So, it has swipe analogs ?
I dont realy play games that dont have swipe analogs and this recent sale interests me.
flat_steve said:
I recently wrote an article on just this very subject for XperiaGamer, you can find it here if you're interested:
http://www.xperiagamer.com/Blog3/xperia-play-touch-pads-a-touch-of-genius.html
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Very good article. The analog touchpads work great with some games.
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It saddens me greatly that some of the classics are not represented on Android in any way (that I can see). Here are three of my favorites that would work well on a mobile device.
1. Mind Walker. Arguably the first Amiga 1000 game, arguably the first 16-bit game. There are other contenders, but this one has a pretty legit claim. And the gameplay was pretty unique. The randomly generated map is supposed to be a person's mind. Each screen of the map is a 5x5 grid, with each tile supporting a pyramid, a crystal, or one of the four character types. Standing under the pyramid changed your character, and you had to make a path from one crystal to another to get to the next stage, and it just got weirder from there.
2. Zak McKracken. One of the better SCUMM games, but ScummVM for Android doesn't support it. Point and click adventure.
3. Marble Madness. Why hasn't this been done already? The most popular of the bunch here, it was ported on the NES and a couple other systems. The whole thing could be done with a tilt sensor. After the first couple levels, it got hard, quick, but mostly due to the "Simon says" controls, you were never really in control of the ball. It only had 6 levels, I think, maybe 7, possibly 8. Fewer than 10. But it wouldn't be hard to add them, since it was limited by disk space back in the day.
thanks for sharing looking forward to next update
download links dont seem to working
Well [Q] does mean it's a question...
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I'd love to see Marble Madness ported to Android as well However, there have been some great Amiga games ported to Android already..dunno if you're aware of it?
R-Type: https://play.google.com/store/apps/details?id=com.dotemu.rtype
Battle Squadron: https://play.google.com/store/apps/details?id=com.copecom.bsone
Another World: https://play.google.com/store/apps/details?id=com.dotemu.anotherworld
Dark Reality said:
It saddens me greatly that some of the classics are not represented on Android in any way (that I can see).
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Why not just download the amiga emulator free on google play store and then download the roms of the games you like? Emulator is called 'UAE4Droid'.
Didn't know it existed, thanks. Looks like it's still in development. It basically works but doesn't run anything. Mouse input is completely off, just broken all over. Emulating a computer on a phone is a fundamentally bad idea, though. The games would have to be individually reimagined as touch screen games.
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looks like speedball 2 made it to android! https://play.google.com/store/apps/...SwxLDEsImNvbS52aXZpZGdhbWVzLnNwZWVkYmFsbDIiXQ.. yay!
Dark Reality said:
Didn't know it existed, thanks. Looks like it's still in development. It basically works but doesn't run anything. Mouse input is completely off, just broken all over. Emulating a computer on a phone is a fundamentally bad idea, though. The games would have to be individually reimagined as touch screen games.
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Works fine for me with Chuck Rock
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
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Love this game, played it to death in the arcade when I was younger. Came out today. I have not played it yet so I cannot tell you if its Xperia PLAY optimized, but I am hoping that since the King of Fighters was optimized (sort of) this will be too.
ENJOY!!!!!
https://play.google.com/store/apps/details?id=com.dotemu.neogeo.blazstar
jgregoryj1 said:
Love this game, played it to death in the arcade when I was younger. Came out today. I have not played it yet so I cannot tell you if its Xperia PLAY optimized, but I am hoping that since the King of Fighters was optimized (sort of) this will be too.
ENJOY!!!!!
https://play.google.com/store/apps/details?id=com.dotemu.neogeo.blazstar
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We spotted this earlier great game. Have tested and everything works D-pad and Fire as well as all the menus. The onscreen controls also vanish when press a hardware button. Made by the same people who did R-Type port, Metal slug port and they always seam to remember the PLAY
ARE YOU SERIOUS?!
Blazing Star is one of my favorite games ever! And it's easily the most fun sh'emup I've ever played. You have no idea how long I prayed PSP would get this game (and never did!). Now it's here with achievements?! Getting this immediately!
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may the Xperia Play live forever! :highfive:
Another day, another game for the xp
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TLRtheory said:
ARE YOU SERIOUS?!
Blazing Star is one of my favorite games ever! And it's easily the most fun sh'emup I've ever played. You have no idea how long I prayed PSP would get this game (and never did!). Now it's here with achievements?! Getting this immediately!
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My list of schmups,
Blazing Star
Pulstar (game previous to Blazing Star)
Radiant Silvergun (Sega Saturn / Xbox Live)
GigaWing 1 & 2
I have a few more but these are my favorites
Aww yeah, nice one SNK! Now, give us KOF 2012 and all is well. :good:
I'm finally getting around to buy this. Any positive/negative feedback or something I should know before pulling the trigger?
Awesome! Thanks!
Jotamide said:
I'm finally getting around to buy this. Any positive/negative feedback or something I should know before pulling the trigger?
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Since no one really responded with anything back then, I might as well just come back to tell all of you on the fence of getting this, that this game is very well optimized. Good, responsive hardware controls and full-screen resolution for the XP. Plus the soundtrack is awesome! Here's a gameplay vid:
typikal82 said:
may the Xperia Play live forever! :highfive:
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Or at least until until the $1 flex cable breaks, along with the l2/r2 buttons
Good to see that they optimised it anyway.
Great game. It's on sale on Google Play at the moment.
Neodroid is sooo much better to play this 15Yo classic on our phone
Jotamide said:
Since no one really responded with anything back then, I might as well just come back to tell all of you on the fence of getting this, that this game is very well optimized. Good, responsive hardware controls and full-screen resolution for the XP. Plus the soundtrack is awesome! Here's a gameplay vid:
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Thanks for the vid. This post decided my purchase!!
Still would love a version of Exceed or Touhou, but it wouldnt work well with the portrait orientation. Touch screen shooters are too hard if you have fat fingers!!!!
garcimak said:
Neodroid is sooo much better to play this 15Yo classic on our phone
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Mame/Neo/Cps Emulators are great but where is the challange. I like and brought these official ports (metal slug too) for 2 reasons. 1) Bluetooth multiplayer 2) a limit on credits. Where is the challange if you can keep shoving fake credits in, it makes these games too easy because you have no real death. Its like cheating and there is no point in that when you are only cheating yourself out of a good game. With metal slug on Emulator i completed in a hour (fun over). On the official port not even half way in and been playing hours worth. At least with emulators like Snes and PSX you have limits as its built in to the game (Saves states are also bad but still mean you have to get past the place your stuck on dying). I am happy to recommend these ports over the emulated way
Original MVS cartridge are 'free play' at will anyway, but you are right about arcade, nothing can beat the 1coin challenge and bt coop option is the best.
My previous bought of metal slug for android was a disapointment, few option, gallery mode, slowness this one seems better optimized. I think save state is a bless to train yourself in the hardest level without crawling again the whole intro + much more freedom to simply save your progress.
My fingers thank autofire as well. I found vsFighters a bit more difficult compare to the arcade because of the controller, xplay paddle is tiny and snk special moves can be tricky.