n64oid - Eee Pad Transformer Themes and Apps

Just wanted to let everyone who was curious know, n64oid runs so well on the transformer. I plugged it into my tv and played some mariokart and super smash brothers, and it ran flawlessly!

What kind of control scheme? It'd be neat to turn the Transformer into a little Emulator hub that you can connect to a TV and use a wiimote with.

ssj4vegita2002 said:
What kind of control scheme? It'd be neat to turn the Transformer into a little Emulator hub that you can connect to a TV and use a wiimote with.
Click to expand...
Click to collapse
I used the free wii mote program on the compatible apps sticky. It worked great. Just had to map the buttons and enable bluetooth controller in n64oid. Flawless victory.

thewooddogg said:
I used the free wii mote program on the compatible apps sticky. It worked great. Just had to map the buttons and enable bluetooth controller in n64oid. Flawless victory.
Click to expand...
Click to collapse
Do you know if that lets you connect more than one at a time? I'm assuming that's not possible...

I've been using the same setup with the wii remote app. Super smash bros runs almost flawlessly - just has some missing eyes on some of the characters. The free wiimote app does allow you to use more than one controller (and even the nunchuck), but n64oid doesn't have local multiplayer capabilities. I heard that local multiplayer should work on snesoid and some other emulators though.

I'll second everything said above. N64oid and snesoid both work brilliantly with wiimote controller app. I am using a classic controller plugged into the wiimote and it is perfect. Played mario kart, zelda link to the past, super mario 64, spindizzy,zelda ocarina of time.

What version are you guys using? Mine runs some games okay and others are very broken. Also, it's still missing from the market, correct?

V. 1.1.2
Can't remember where I downloaded it from . It was off a link from another site. Try googling it.

tineras said:
What version are you guys using? Mine runs some games okay and others are very broken. Also, it's still missing from the market, correct?
Click to expand...
Click to collapse
It's not just you or your version; most Roms don't work at all.

I'm using v1.1.4 and the roms I've tried work well. especially with wiiremote

the question now is where can we find the cheapest wiress old school controller. i havent got a wii so that leaves me with buying a new setup

Im using 1.1.4 and it seems to keep crashing about about a minute into a game.

Just wanted to add that it was failing because the roms were in the dropbox folder. I put them on the SD card and all is well. Also wanted to add that this app is AMAZING withheld dock because you can configure the keys. Wasd configuration is fun with Mario Kart 64

Here's my current setup. Using the Wiimote Classic attachment with the keys mapped into N64oid.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}

N64oid coming back to the market soon?!
I ran across this post and thought it was worth mentioning:
http://www.droidforums.net/forum/droid-applications/145012-n64oid-expected-return-mid-may.html
He claims to have heard from the developer and says that the dev is trying to have it back to the market by mid May.
"I am trying to get it back in the middle of May. Thanks!"
If true, this is great news.

j.bruha said:
Here's my current setup. Using the Wiimote Classic attachment with the keys mapped into N64oid.
Click to expand...
Click to collapse
Sick, well jealous! Can't wait til my dock comes, think I'll buy a controller too (don't have a wii). Oh and I hope the app is back up soon! Don't have that either.

I've started a master list of emulators and games that are tested to work. Please post the games you have tested
http://forum.xda-developers.com/showthread.php?t=1074709
~DC

I briefly tried Goldeneye, Star Fox, and Smash Bros and they were all pretty laggy. Is anyone else having this issue?

Is anyone else having very skippy audio issues or is it just a bad rom? I've tried multiple Ocarina of Time roms but all seem to suffer the same audio skips. The video is, however, very smooth and wonderful to play!
Maybe this is resolved when I hook it up via HDMI?

silenceforus said:
the question now is where can we find the cheapest wiress old school controller. i havent got a wii so that leaves me with buying a new setup
Click to expand...
Click to collapse
Gotta be something on the EBAY. I'm going to start looking this weekend.
~DC

Related

Android Phone as TF Game Controller

I'm wondering if there is an app that exists where you can use your android phone as a game controller to play games on the TF? The TF is a little bit uncomfortable for playing games like Zelda for extended periods of time. It would be nice to know that I can just grab out my phone and prop my TF up to start playing.
I know that using an xbox controller, Wii controller, or PS3 controller via bluetooth or wired works but the problem is I only have a wired xbox 360 controller and I don't own the TF docking station (yet).
yo dawg i herd you like android, so we controlled an
android with an android so you can game while you game.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
seshmaru said:
yo dawg i herd you like android, so we controlled an
android with an android so you can game while you game.
Click to expand...
Click to collapse
Haha! Not exactly relevant but so incredibly funny
the game crazy snowboard allows you to use a android phone as a game controller on the tf.
b1ackplague said:
Haha! Not exactly relevant but so incredibly funny
Click to expand...
Click to collapse
Totally relevant
Sent from my Transformer TF101 using XDA Premium App
jinsoku3g said:
Totally relevant
Sent from my Transformer TF101 using XDA Premium App
Click to expand...
Click to collapse
i lol'd too hard...... shamed
Im hoping this comes along eventually. I remember this on iPad + iPhone. You could install a snes emulator on iPad and the controll app on the iphone and use it that way. You had to be jailbroken for it to work because the app was in cydia.
In addition, using your TF w/ Dock as a PS3 keyboard...
There's an app for that! (c)
https://market.android.com/details?id=berserker.android.apps.blueputdroid
Android phone as game controller on pc
In order to use your android device as a game controller on your PC you need 2 applications. One for your android device called "agamepad.apk", and another program for your PC called "PPJoySetup". PPJoySetup is currently being made compatible with Windows 7 64-bit, and perhaps a few other OS. Here are the instructions on how to install and use, as well as a few links to the directions and pertaining to this subject:
aGamepad allows you to use your Android based phone as gamepad for Windows. It supports three analog axes and up to 32 buttons (currently implemented 4).
Special thanks to:
Tsutomu SEKI
Windows side of application is based on his sources.
Deon van der Westhuysen
For writing such a great application as PPJoy.
How to use
Download aGamepad.apk and install it on your device
Download PPJoySetup and install it on your PC
Download controller.dll and extract it somewhere
After installing PPJoySetup run Configure Joysticks (Programs->Parallel Port Joystick)
Press Add
Make sure that Parallel port field is set to Virtual Joysticks. Press Add
Wait for drivers to be installed
Choose currently added joystick from list and press Mapping
Press Next
Choose any number of axes (max 3)
Choose number of buttons (currently max 4)
Set POV to 0 and press Next
Make sure there is for each axis set Analog N and press Next
Press Next and Finish
Press Done
Now everything is ready for use
Run PPJoyDLL (Programs->Parallel Port Joystick)
Choose DLL type to Callback DLL interface and press Load DLL
Point the dll you saved earlier
Now run aGamepad on your phone (assuming that you have connected with your PC using wifi)
Enter IP address of your PC and press Ok
If you see in PPJoyDLL's window line "Sending joystick updates to PPJoy" it means that everything works.
Apparently, I cannot post any links because this website fears spam links, but you can google it. I just read that PPJoySetup 0.8.4.5 supports 64bit, there might also be .6 out now.
Enjoy.
MoffoCobain that is useful but not quite what the OP was after... the ability to use an android phone to control an android tablet.
Would be interested in doing this as well
K900 said:
There's an app for that! (c)
https://market.android.com/details?id=berserker.android.apps.blueputdroid
Click to expand...
Click to collapse
i confirm it works using a nexus as gamepad on my tf101
Yay works on Samsung Captivate running cm7 but not any of the stock firmware. kind of a pain to use though as it only supports one touch at a time.
not work here. agamepad force close error on my LG3D stock rom 10K.
How do I update my Bluetooth stack to use this app?

[APP] OnLive Viewer from HTC Flyer (works on Xperia Play)

It looks like the OnLive Viewer app from the HTC Flyer has been ripped and the .apk available for other devices. You can find the original topic here:
http://forum.xda-developers.com/showthread.php?t=1138194
And the post with the .apk is here:
http://forum.xda-developers.com/showpost.php?p=15055178&postcount=10
I saw this the other day and decided to give it a shot on my Xperia Play. The first time I tested it, it would not connect. However, I tested it again this morning and was able to login and watch videos that others had recorded. Everything ran pretty smooth and looked pretty good.
Even though this isn't an official release, I think that there could be a lot of potential for OnLive with Android devices, especially the Xperia Play. I look forward to seeing where they take it.
I just got this the other day and can say im excited. I use onlive daily and think everyone should try it i have over 20 games and the microconsole and bought the xperia play with hopes of onlive for it.
ticklemegavin said:
I just got this the other day and can say im excited. I use onlive daily and think everyone should try it i have over 20 games and the microconsole and bought the xperia play with hopes of onlive for it.
Click to expand...
Click to collapse
There was some news that Sony Ericsson gave some money to the people at Onlive(even tho HTC gave so much more). Onlive for the xperia play would be perfect with and without their new HDMI cradle
Any chance on getting this on the Android Market? would be excellent so if there are any updates released we can get them automatically via the market.
Thanks for the app though
can't wait til we get a player app. this phone + onlive would end my productivity for life.
ace518 said:
can't wait til we get a player app. this phone + onlive would end my productivity for life.
Click to expand...
Click to collapse
I,m waiting ... and hope controls will work properly
Sent from my Sony Tablet S using Tapatalk
MechaBouncer said:
It looks like the OnLive Viewer app from the HTC Flyer has been ripped and the .apk available for other devices. You can find the original topic here:
http://forum.xda-developers.com/showthread.php?t=1138194
And the post with the .apk is here:
http://forum.xda-developers.com/showpost.php?p=15055178&postcount=10
I saw this the other day and decided to give it a shot on my Xperia Play. The first time I tested it, it would not connect. However, I tested it again this morning and was able to login and watch videos that others had recorded. Everything ran pretty smooth and looked pretty good.
Even though this isn't an official release, I think that there could be a lot of potential for OnLive with Android devices, especially the Xperia Play. I look forward to seeing where they take it.
Click to expand...
Click to collapse
I have not tried on the xplay yet. On sony tablet s it installs but closes after i start it. Thanks anyway
Sent from my Sony Tablet S using Tapatalk
what's the point with this app? And why would you wanna use it with your play?
_terror_ said:
what's the point with this app? And why would you wanna use it with your play?
Click to expand...
Click to collapse
OnLive is a cloud based gaming application. It's primary use is so mid to low end computers can play top tear games that there computer could not play in the native way. This application is a viewer, it will let you watch brag clips, and live feeds of your OnLive friends playing. You can also watch trailers of games you may want to buy. The hope is soon OnLive will bring out a full flegged client, allowing us to play games like Dirt 3 and Deus Ex 3 on our xperia play
Sent from my R800i using Tapatalk
AndroHero said:
The hope is soon OnLive will bring out a full flegged client, allowing us to play games like Dirt 3 and Deus Ex 3 on our xperia play
Click to expand...
Click to collapse
oh I see. Is that even possible? Plus, can we do anything cool with it right now? Or just watch short movies about games? Because that can be done via youtube.
_terror_ said:
oh I see. Is that even possible? Plus, can we do anything cool with it right now? Or just watch short movies about games? Because that can be done via youtube.
Click to expand...
Click to collapse
It already is possible. HTC is launching an OnLive version of the Evo 4G. It comes with the first playable OnLive client, HDMI out and a special OnLive controller. Once its released, because we have a H/W pad, the client can most prob be ripped from the Evo for us
Sent from my R800i using Tapatalk
_terror_ said:
oh I see. Is that even possible? Plus, can we do anything cool with it right now? Or just watch short movies about games? Because that can be done via youtube.
Click to expand...
Click to collapse
when you open the viewer and go to gallery to watch people playing the games. It is LIVE. That is why it is so different from you tube. A LIVE stream of the game being played is the viewer. Being able to send the controls back to the server makes it a player.
Hence, netflix streaming + video games + plus hardware controls on our phone = win. Go to google and lookup onlive, or for a demo that requires nothing to install, to see how a service like this could work, go lookup gaikai. that lets you do game demo's for things like crysis 2 in your browser, using your keyboard/mouse to control, at full resolution, even if your computer can't handle the game.
Just tried it on my Xperia Play, it needs a steady connection to run (WiFi-N with good speed).
This is how the menu looks on my phone (taken with Screenshot from Kastorsoft):
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}

[EMU] GBA.emu

New GameBoy Advance emulator hits the market by Robert Broglia.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Features include:
* High-level BIOS emulation, no BIOS file needed
* Backup memory and save state support, auto-save and ten manual slots for save states. State files are interchangeable with the PC version of VBA-M.
* Supports games in .gba format, optionally in .zip files
* Configurable on-screen multi-touch controls & keyboard support (up to 4 touches supported at once), and an Xperia Play optimized button layout
* Wiimote + Classic Controller, iControlPad, and Zeemote JS1 support (no need to purchase a separate app, see website for full instructions)
* Portrait/Landscape auto-orientation support
GBA.emu Google Store
BOOM.... Bout bloody time!!
Does it support GBAoid saves?
Sent from my 64gb Xperia Play
aros2k said:
Does it support GBAoid saves?
Sent from my 64gb Xperia Play
Click to expand...
Click to collapse
Nop. GBA.emu uses .sgm instead .ss0 (gameboid)
Meanwhile an .isav file was created. Anyone know what is exactly?
Does this on work flawless on ics? i had several problems with gameboid...
Never had a problem with GBAoid or TigerGBA - what makes this so much better?
Red_Kop said:
Never had a problem with GBAoid or TigerGBA - what makes this so much better?
Click to expand...
Click to collapse
Updates, updates everywhere!
I have problems with saves in Castlevania Circle of the Moon in gameboid.
Red_Kop said:
Never had a problem with GBAoid or TigerGBA - what makes this so much better?
Click to expand...
Click to collapse
It's made by Robert ****in Broglia!!!! That's what makes it so much better.
I jest, I jest... I don't actually have this one yet, but I do have all of Broglia's other emulators, and I can tell you that this dude's serious about quality assurance... to a level that most other emulator devs haven't been.
Can someone who has this test the public domain GBA homebrew game Wonkie Guy? It's not even a full game, yet it's been one of my favorites for near a decade... and more importantly, every other GBA emulator I've tried curled up in fetal position and started bawling every time I tried to load it.
Brilliant. I bought his GBC and NGP emulators and they both worked flawlessly, so going to buy this to replace Gameboid. Top notch :good:
Might sound stupid but can you map the dpad to the touchpads in this emulator? - Thanks
Gameboid works good for me but my biggest problem is the graphics look blurry from the upscaling. I would buy this emulator if there is a setting which adds filters to make the games look "better"
I hate to say it but I think people should wait before buying this one. Having bought and now had a chance to test it, I consider the performance of it to be much poorer than Gameboid.
Noticeable on-screen judder during playback with frameskip enabled and slows to a crawl when frameskip is disabled. Sound isn't much better. One can only hope that this gets fixed and much improved with further updates.
The reason I bought this emulator is because all the emulators by this developer allow you to turn off the blurry graphics in the settings, unlike Gameboid and other emulators.
The emulator however is a bit slower but at 1.6GHz all games I tried were full speed to me.
Hope FPse does this (touchpad) in the future, will definitely get this app.
Sent from my PD_Novel (I know) using xda premium
Question?
Does it support Netplay or emulated cable link? for example Mario Kart or Pokemon games
Games like Castlevania Aria of Sorrow, Metroid Zero Mission run laggy in GBA.emu.
In gameboid doesn't happen.
Went ahead and bit the bullet.
It plays the games that failed to load on Gameboid. I am satisfied
Marco0551 said:
The reason I bought this emulator is because all the emulators by this developer allow you to turn off the blurry graphics in the settings, unlike Gameboid and other emulators.
The emulator however is a bit slower but at 1.6GHz all games I tried were full speed to me.
Click to expand...
Click to collapse
Glad to know it runs better overclocked for you. I don't really want to do this, so I hope the dev makes the performance seriously better than as is.
Mynzer said:
Does it support Netplay or emulated cable link? for example Mario Kart or Pokemon games
Click to expand...
Click to collapse
No.
shocito said:
Games like Castlevania Aria of Sorrow, Metroid Zero Mission run laggy in GBA.emu.
In gameboid doesn't happen.
Click to expand...
Click to collapse
Good to know it isn't just me then.
will there be cheats implemented in the emulator in the future?
Rickdaddy said:
will there be cheats implemented in the emulator in the future?
Click to expand...
Click to collapse
Seeing as none of his other emulators have cheat capability (if that is incorrect plz correct me) on Android OR iOS I doubt it. And I have both versions (Xperia Play and iOS {5.1.1 Jailbroken on iPhone 4S}) and often sound is a problem in some games like Sonic Advance 3 where all you hear is the music and nothing else (like jumping noises, or other collision noises) and the sound is crap without frame skip to 1.

[PSX Emu] ePSXe for Android

ePSXe has been released officially for Android on Google Play
https://play.google.com/store/apps/details?id=com.epsxe.ePSXe
It's important to say: Doesn't support the Xperia Play hardware buttons and has less configuration than FPSe.
After a 4 years hiatus, it is finally time for some news about ePSXe's development.
ePSXe 1.8.0 is almost finished and is currently in testing phase. If all goes well we expect to release it in a few weeks. This version will include compressed iso support (PBP), SBI support (such as used by redump.org), updates for multitap, disc change and spu and of course a lot of compatibility related fixes.
We were thinking of different ways to get funds for the development of ePSXe and finally decided to develop an Android port. If you want to support the ePSXe development please buy the Android port in the Google Play Market. It contains the ePSXe core, the internal SPU plugin, a new experimental internal soft GPU plugin and a new 2 players mode for tablets.
We would like to give our thanks to Gladiator, from www.psxdatacenter.com, for the thousands of tests he has done in the last 4 years. Without his help creating a version with high compatibility would have been almost impossible. Many thanks to you and your brother . We would also want to give our thanks to Shalma who worked on ePSXe Shark, several plugins and plugins "repairs series". He did a wonderful job, some would even consider it "magic", finding then fixing numerous bugs and deserves our most sincere thanks and admiration.
Finally we want to thank you the ePSXe users for supporting our 12 years old child "ePSXe"
We have created a twitter account "epsxeteam", where we expect your impressions about the emulator. Please don't use this account to request support and instead use ngemu.com forums.
Regards,
ePSXe Team.
http://epsxe.com/
Click to expand...
Click to collapse
What's in this version 1.7.5:
* SBI subchannel support.
* PBP iso support.
* Internal GPU plugin.
* 2 players mode.
* Compatibility fixes.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Whoa Great news ePSXe was soo good on PC. Can't wait for xperia play support.
Someone tested with final fantasy 9 ??
Does anyone know, how parasite eve 2 runs? Is it possible to get to dryfield? With fpse it doesn't load after aya leave the building
Sent from my Play using xda app-developers app
support Xperia Play joystick now
1.7.6 support Xperia Play joystick now.
Environment music and sound are great than FPSE.
But stage change in game is small lag than FPSE.
Anyone I like ePSXe, ePSXe shows perfect experience for game playing.
Does it support touchpads? This could be a fantastic when they implent touchpads support!
Wysyłane z mojego R800i za pomocą Tapatalk 2
Speedwise it runs perfectly, but CDDA sounds are a bit buggy. But for now, it's looks promising and could turn out to be better than FPSe.
This is a really cool idea!
Not sure how well it would work in real life though
It's good to have an alternative to fpse since psx4droid didn't work on GB 2.3.4
I just bought the app to give it a whirl. So far Crash bandicoot 2 runs sweet as a nut. Testing chrono cross right now which also seems pretty spot on!
There are a few little audio niggles but I can live with that.
Also latest version has button mapping!
For people who are intrested i'm using the AOKP version of ICS. I haven't over clocked my CPU either
The hardware buttons work fine, also it's possible to map volume buttons as R2 and L2.
Unlike FPSe you can use and map the circle button normally (IMO).
Also the emulator has preview screenshots in Load State menu. :good:
The bad part: The game doesn't pause when you press the Menu button
Soul Reaver: The game flashes when you play it.
shocito said:
The hardware buttons work fine, also it's possible to map volume buttons as R2 and L2.
Unlike FPSe you can use and map the circle button normally (IMO).
Also the emulator has preview screenshots in Load State menu. :good:
The bad part: The game doesn't pause when you press the Menu button
In Soul Reaver the FMV's are blinker.
Click to expand...
Click to collapse
I have FPse installed and already map the volume buttons as R2 and L2. I also have no problem mapping the circle button. Though I've read people moaning about it, is that a problem related to ICS rom or something?
LordBattleBeard said:
I have FPse installed and already map the volume buttons as R2 and L2. I also have no problem mapping the circle button. Though I've read people moaning about it, is that a problem related to ICS rom or something?
Click to expand...
Click to collapse
in FPSe the R1 and R2 buttons work fine, my only problem is the circle. I uninstalled it and reconfigure it and don't solve.
ePSXe work fine with the HW buttons and Castlevania SOTN and Thread of Fate.
shocito said:
in FPSe the R1 and R2 buttons work fine, my only problem is the circle. I uninstalled it and reconfigure it and don't solve.
ePSXe work fine with the HW buttons and Castlevania SOTN and Thread of Fate.
Click to expand...
Click to collapse
I'm aware of what you said the problem was. My question was, is it a general problem or one related to ICS? since I've had no such problem with GB.
LordBattleBeard said:
I'm aware of what you said the problem was. My question was, is it a general problem or one related to ICS? since I've had no such problem with GB.
Click to expand...
Click to collapse
I've Jelly2Bean 2.3.4 rom. But not problem, I put my trust in this emulator.
What about the 2 player mode? it sounds awesome.
Sent from my U20i using xda premium
Very good emulator. Graphics aren't anything to write home about at the minute, but it's super reliable. Suikoden 1, which has sound skip on FPSE and native emulator, plays perfectly sound and all. All the 3D Final Fantasys too.
Haven't found a game that it doesn't play perfectly yet.
This works really well tried marvel vs capcom mgs vr missions dino crisis and star wars episode one
Sent from my R800i using Tapatalk 2
Working great on Samsung Galaxy SIII (USA Verizon SCH-I535 ICS 4.0.4), besides aforementioned audio hiccups.
Is there a way to use the analog sticks from my bluetooth gamepad?
This sounds good.
FPSE is good, but updates seem to make some games work better and some worse. Plus, I hate the way you have to mess with loads of options for each game. Was gutted when my complete Tekken 3 save went missing too.
Think I'll give this a go.

USB Controllers... Y U NO WORK!?

'Kay Im getting quite irritated on this now. Ive been trying to get any of my controllers working on the S for the past 3 days without success.
Of course I got USB OTG via the bricked kernel, and its enabled.
All controllers are found by the device in dmesg, their IDs are correct etc.
BUT, none of them actually works!
I have 3 controllers,
nr1 is apissold logitech wingman which works for everything (awesome test-pad tbh). With that it reacts to left/right on the homescreens, but I cant bind any buttons in any emu (note: this controller works fine on the TF101 and Novo7)
nr2 is an Xbox controllerS (yes, the original xbox). Doesnt work at all. deviceID shows up and it gets power, but no reaction from button presses.
nr3 is a wireless 360 controller, same thing there - both the adapter and controller shows the ID correctly.
Ive tried to find them in the "USB/BT Joycenter" app, which seems to be the only one capable of this sort of thing...
That thing doesnt find any connected device, at all. I read that I could add missing devices in a file on the SD card... But of course, all the IDs for all 3 controllers were already there...
Ive also tried this method: http://forum.xda-developers.com/showthread.php?t=1792531
Adding the profiles for the wireless xbox360 as instructed... Nope, not working...
Can this be a kernel issue? 4.0.4 bug? Crappy phone? For god sake all I want is to play some SNES with a controller
Sorry for the topic, been reading too much meme's lately, and Im feeling very much like this:
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Oh yea, happy new year, those who survived the 'apocalypse'
Umm I used a ps3 controller just with bricked kernel and otg enabled it worked like a charm
Sent from my HTC One S using xda app-developers app
Exactly what he said ^^^^^
In three days of apparent searching you didn't find the game klip? Six axis controller app? Read the billions of posts by happy people using PS3 controllers?
Don't blame the hardware!
Guys.... The PS3 controller is bluetooth... Sixaxis also only supports bluetooth as far as I can see.
Goatshocker said:
Guys.... The PS3 controller is bluetooth... Sixaxis also only supports bluetooth as far as I can see.
Click to expand...
Click to collapse
As far I know it don't use bluetooth when plugged in.
It does, it just uses the cable to sync. At least thats what google says. :/
Goatshocker said:
It does, it just uses the cable to sync. At least thats what google says. :/
Click to expand...
Click to collapse
Have you tryed this.
Darknites said:
Have you tryed this.
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Click to collapse
Yes. Also tried the full version of sixaxis. It doesnt work with non-BT devices.
Goatshocker said:
Yes. Also tried the full version of sixaxis. It doesnt work with non-BT devices.
Click to expand...
Click to collapse
Ya I got a bit confused with aditya. saying about the ps3 pad lol, can't help with the 360 pad not tried it.
After further googling i found something about xpad.ko being required...
This file, of course, isnt present. And i cant seem to find one for the S4 cpu
sent from my tf101 via splashtop
Umm I connected it via USB and pressed the ps button it started working on the home screen itself , it was working partially but could play some 2d racing games
Sent from my HTC One S using xda app-developers app
Sent from my HTC One S using xda app-developers app
aditya. said:
View attachment 1608471
Sent from my HTC One S using xda app-developers app
Click to expand...
Click to collapse
.... Yes? And? That is completely irrelevant. it just checks for USB OTG support and a few other irrelevant things.
Edit: Lets make one thing clear: I dont care about your working PS3 and Wii controllers, thats not the question.. The question is regarding a bog-standard PnP controller (that works on both my tablets PnP) and Xbox controllers.

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