Talk about confusing. Trying to pay for the ability to continue playing beyond the 5 holes they give you every day... Good luck trying to figure that out.
After purchasing 120 "energy points" for LET'S GOLF 3D from within the app, I applied enough to unlock the Ireland Course. After a few holes played, I was locked out and asked to buy more "energy points".
Why do I need to buy more, if I've already payed for the course to be unlocked?!?!?!? Basically, Gameloft has stolen my money (no refunds, of course), and has not answered any of the many email inquiries I have sent them.
Thanks, Gameloft. Can I send you some more money for nothing? What a horrible business model for a game.
Enjoy the free play, but do not give them money for anything!
Even though the general consensus seems to be that In-App purchases are a HATED thing by consumers...Devs keep coming out with apps that utilize it.
I'm curious to see how many folks from XDA actually have payed into IAP.
I have on ios, ive spent 7$ on dead space. But most games i just use the iap cracker hack, downloads iaps for free lol
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Maybe not the right section of XDA but anyway...
I have NEVER played a game with in-app purchases because I can guess already that the game will push you to buy... I hate freemium.
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They do not push you to buy, but they implement a reward/delayed gratification system that humans succumb to, justifying in game "coins" purchases for the impatient.
I have a lot of games that use this: tiny tower, svz, dead trigger, contract killer; none of these force purchases.
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Recent news about Dead Trigger is what piqued my interest about IAP.
Basically Madfinger blames rampant piracy of Dead Trigger as the reason why they recently dropped the price of Dead Trigger from $0.99 to FREE.
To which I think it's a load of BS and it's more likely they're using known issues of piracy on Android as an easier-to-digest public announcement of the pricedrop...Versus the truth, which is that their IAPs are doing very well so they're going to give the game away to entice more people in so they'll also use the IAP.
Call me a conspiracist, but since when does giving your product away for free as a piracy deterrent a good business model?...Photoshop has got to be one of the most pirated piece of software out there, you don't see Adobe giving it out for free to battle piracy though.
Actually, I prefer iap than downright paying for an app that might not deliver as promised.
Most games that use iap are actually more challenging/fun/satisfying when you go through them without spending real money to make them a cakewalk.
iAP is actually ok if it was equal to the amount that is usually charged for paid apps. However, most dev see it as a way to earn more money by crippling the game so much that it requires iap. Dead trigger seems to be ok without purchasing iap.
lambstone said:
iAP is actually ok if it was equal to the amount that is usually charged for paid apps. However, most dev see it as a way to earn more money by crippling the game so much that it requires iap. Dead trigger seems to be ok without purchasing iap.
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I agree.
Would like to but can't
Being from outside the US, I have not figured out how to do an iAP.
I can buy from the Play Store through my browser, but so far, have not been able to purchase via iAP.
While I do not play games on my Note 2, there are occasions where I would like to make an iAP.
So, long story short, if I could figure out how... I would.
Though I hate it. I would rather have a free version and a pro version I can buy on the forum through my browser on my computer vs. iAP. That way I can buy them too.
I do spend money on in game purchases, even though I think a lot of it is borderline evil and essentially charging people to cheat.
I really think there should be regulations.
I mean paying money to change some memory value in a single player game seems like a scam to me. Seems dishonest. Selling actual content is ok, but selling cheats just makes me angry!
I mean buying gems is essentially a money cheat. So sometimes I use freedom app to do that instead. And if you think cheating is not ok, then you clearly have not been alive back when every game out there had cheats FOR FREE!
And then we see the glorified gambling boxes everywhere with undisclosed chances to get what you actually want. Its the wild west.
I feel bad for the 'whales' that spend thousands of dollars on a game, because their addictive tendencies got exploited and in 5 years from now the game will be taken offline.
Also paying for power makes many games unacceptable for me and like 90% of mobile games do it now. You always have to pay for power, power increases over time. Its basically a game subscription if you want to be competitive, except instead of $20 per month, you would have to spend $300 per month to stay competitive.
And the saddest thing about it all is that consumers accept that stuff. And so do legislators. FOR NOW. But times are changing. The Wild west of mobile casinos will end. Soon you wont be able to do micro transactions in certain jurisdictions if your game is a pay-for-cheats lootbox/pack casino, and good riddance.
My name is Mier, and I am the cofounder of Infinite World Comics. I've been with this community for a long time, and I've seen the amazing things the developers are capable of. So I'm wondering, can anybody help develop an app for my company? My company is going to be distributing online comics, and we need an app for the customers to be able to view the comics easily. We will pay for the development of the app, but we are a start up company, so we can't pay like an insane amount. But we can pay you in gum. If you are seriously interested, please reply or send me a PM.
Check out Infinite World Comics, the new face of digital comics!
mod edit
I know this app, you will earn to less for this, who ever wants to get 0.30 cent to download a big app like whaff.
The money can be withdrawed by at least 10 euro I thought.
Hello,
We do not allow revenue producing apps such as this on XDA
Thread Closed
Mtruck is the website to earn money from internet