[GAME] "180" arcade/action, $2 or FREE with ad-removal after 10 hrs! - Android Apps and Games

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Our game has a unique new monetization method - buy "Ultra" version for $1.99 and all features are unlocked from the start. Or play the ad-supported free version, as cumulative gameplay time passes you will unlock all features and at the 10-hour mark all ads will disappear forever - both versions will be identical.
No one has tried this monetization method before; help support us and we can make all of our games this way!
DESCRIPTION:
Easy for anyone to learn in a minute, but deep enough to challenge the most extreme players. Fans of classic games like Tetris Attack and Bust-a-Move will love the new "shoot and flip" mechanic!
180 is an insane flipping match-3 drop action puzzle game! Launch coins into three-in-a-rows to clear the vertically-descending board. Play alternate colors by flipping coins 180 degrees at any time. Create incredible combos and be rewarded with HUGE scores - just don't let the coins touch the red line at the bottom, or it's game over!
FEATURES:
- Multiple game modes and characters, with big updates in development now! Watch for Mutliplayer, Tablet Mode, Casual Mode
- OpenFeint achievements & leaderboard tracking
- High-rez HD graphics look great on your tablet! "Lo-fi mode" (coming soon) will run on older devices too!
- Multiple gameplay secrets, can you figure them out?
HEADCASE GAMES:
This is our 1st Android title! We are expats from the big studio dev houses who have worked on some of your favorite games (Guitar Hero, Neverwinter Nights, Tony Hawk's Pro Skater, Alpha Protocol). After starting in iOS development we are making a splash on Android with the first release in what will be an impressive lineup of games to come! Support us and we will bring you more of what you want: great games, fully-featured for the awesome price of FREE!

This is a great game. I really like it

We released an update late yesterday which will run a lot smoother on older handsets which might have been hitting a performance wall with the previous version.
If you have a higher-end phone and it is still autodetecting a lower setting, you can try manually forcing to a higher resolution by doing the following input at the title screen:
STATS-OK-STATS-OK-CREDITS-OK-STATS-OK
this will cycle through Force SD, Force HD, and Force Auto-detect ("factory setting")
To make the adjustment "take" you need to Force Stop the app (even if you've quit out of it). Android/Settings/Applications/Manage Applications/180/Force Stop

im surprised i havent played this on the ipod touch, that ive had for 6 months lol.
Awesome tho now its on my Epic 4g with nice HD Graphics on a beutiful amoled screen
This is a very unique cconcept its like bust a move mixed with a bejeweled game, im already addicted and want to play more but im at work.
Great game runs smooth and best of all its free!!!

Both versions - updated on Android Market last night to 2.2, fixed a bug that caused the music to play over the lock screen. We're working on a fullscreen version as well (no more letterbox)
Would appreciate if any of you who are using the ad-supported version (but not ever seeing ads) could test and report if that has changed. Thank you!
We were featured as Amazon App of the Day last week, if you missed it! Got plenty of nice reviews from that fickle crowd, so if you are on the fence you might have a look.
In other news, I am beginning development of a completely different type of game, hopefully due in about 2 months or so. This next one will be a side-scroller and I think you folks will like it

poking my head in to say what's up once again - today we are getting a potentially big promotion from Nook (launched on that store less than 1 month ago) and to celebrate, we worked hard to put together a free strategy guide which explains the ins and outs of the game, check it out over here
got a bit more promotion coming yet (please, please, keep it coming.. I've been doing this stuff for a few years now and only getting broker for it :S ) and then onto the next project very soon. A throwback to classic gaming in a way that hasn't really been done properly on the mobile front before!

I got this when it was the free app of the day. I haven't played it yet, though. I haven't had time to get through all the "free" apps from Amazon! But I love the way you are monetizing it! Awesome, unique idea! Looking forward to see your newest games.

Has anyone hit 10 hours on this game? 10 hours seem like a crazy long time to play a casual phone game.
Although I do like the game and monetizing concept. Maybe it will be me hitting 10 hours.

Related

[GAME] DroidPlex Lite (FREE Supaplex clone)

Hi all,
I've recently released my first Android title: DroidPlex!
The 1991 classic game Supaplex now faithfully re-created for your Android. If you liked Supaplex or Boulder Dash, you will love this. Also great for kids.
The first 7 original levels are playable in this Lite version.
The full version is also available and includes all 111 original Supaplex levels.
market.android.com/details?id=com.visualrealmsoftware.android.droidplex
If you were a fan of Supaplex or Boulder Dash, be sure to check these out.
Any and all feedback would be greatly appreciated
Thanks!
Great game, am actually considering buying it, which for me is rare because I really don't like buying stuff off the market. would be great if you could add supprort for wii remote, not sure how feasible that is but still a great game!
So glad I could use my wiimote am. Love this game.
Thanks wolfnut! I appreciate it.
If you liked the first 7 levels, you're going to love the additional 104
Cheers
Troy
Already beat the first 7 and i can't wait for the next 104.
That's great @visrealm !
Only one comment, on the original Supaplex, when you would hit the space-bar and press one of the arrow keys, you could take the atom thingy next to you without actually needing to step over it. Remember that ?
Are you planning to implement it on your version ?
You'll be glad to learn DroidPlex! already has this too.
If you have a hardware D-pad, you can use the D-pad centre. You can also use a hardware space bar. You can also re-assign this to another hardware button in the preferences (Hit menu from the level selector).
If you don't have any hardware button, you can choose the option to use touch-screen 'action' button.
Hope this helps!
Troy
Totally awesome! This game reminds me of my childhood too bad my SGS doesn't have hardware d-pad, playing would be so much better... But still, game rox. Will buy for sure :-]
Thank you so much for making this! Very faithful port of one of my favorite puzzlers. Comfortable controls and it works flawlessly (HTC Vision)
Great memories from the C-64 in the 80-ies. Even my mother played boulder dash
Remember playing this back in the day.
Controls are great, Game is smooth to run on the Desire.
Thanks so much for making this for us.
Thanks for your support
Thanks for the support and feedback everyone.
Also thanks to egzthunder1 for this article: http://www.xda-developers.com/andro...h-or-supaplex-on-your-android-with-droidplex/ - I've received 3 weeks worth of downloads in a single day since that was posted.
Troy
New Update - 1.3.3
Due do popular demand, I've added a trial mode to the additional 104 levels on DroidPlex! Lite. This allows you to *try* those levels too without getting the full version.
Since the first 7 levels don't really include much interaction with sniksnaks, electrons or bombs, you can now give them a go.
Cheers
Troy
wolfnut88 said:
would be great if you could add supprort for wii remote, not sure how feasible that is but still a great game!
Click to expand...
Click to collapse
I've done some testing with this and found the existing wiimote controller app ( https://market.android.com/details?id=com.ccpcreations.android.WiiUseAndroid ) works fine with DroidPlex! You can configure the buttons in the DroidPlex preferences too.
Links
Now I'm able to post external links, here they are
DroidPlex! Lite Market Page
http://bit.ly/mHCt1y
Some Screenshots:
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DroidPlex! 1.4 - Now with OpenFeint
Hi all,
Just published DroidPlex! 1.4. This update includes OpenFeint support and includes leaderboards for all 111 levels in addition to 114 achievements.
If you already have DroidPlex! installed, it will update the leaderboards and your achievements based on the already-saved level completion times when you open the OpenFeint dashboard
Check it out here: http://bit.ly/mHCt1y
Cheers
Troy
Yet another game of the same style
If you liked DroidPlex on Android, you might like the original Boulder Dash on Android. Search for Boulder Dash The Collection on Google or Android Market.
Google TV / market
Excellent game, I've been searching for "repton" in market for over 1 year until I finally gave up...until today!
How about making it available in the google tv android market? it would look great on a big screen!
p.s. i'll definitely buy it as soon as i'm done with the free levels (i've only completed the first 3)

[GAME][2.2+] Aqua Balls, great little game

Hello fellow XDA folks! I'm happy to announce that my brother and I have just published our first game on Google play. We aren't a real company, we made this in our spare time after work. So just about as indie developer as you can get.
Aqua Balls is a portrait-mode tilting super fill-up game. It's simple but we think it's polished. You press and hold to grow the Aqua Balls, and the goal is to fill up the screen with them. Angry Balls pop your Aqua Balls as they are growing, but once they are complete they become invulnerable. There's a few worlds right now with different game mechanics but we will add more as we think of ideas. We think it's a lot of fun and pretty decent looking.
This is a free ad-supported game and I promise, no malware or airpush.
Download link: https://play.google.com/store/apps/details?id=net.woggle.aquaballs
Description:
Help the Aqua Balls expand and defend the seafloor!
The Aqua Balls are under attack by Angry Balls! Expand Aqua Balls to fill the screen by pressing and holding on the screen. Tilt your device to shift things around, trap the Angry Balls in small places, and help the Aqua Balls defend the seafloor! Fill the screen at least two thirds full with Aqua Balls to win. There are multiple areas to play in with different game rules for each area, and 12 levels per area. Challenge yourself to get 4 stars on every level in every area!
Aqua Balls is a portrait-mode puzzle game based on Super Fill-Up.
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Comments, suggestions, downloads, and play store ratings greatly appreciated!
I personally have played this for hours (I'm the OP's brother - helped develop it), and I still find it to be entertaining. I hope that somebody here will enjoy it too! Give us a shout if you have any comments!
We just updated to 1.0.2!
- Added cloud backup (Google Cloud Storage) of savegame data
- Added facebook integration (more to come)
- Added a level number display at the beginning of each level
- Some bugfixes to background animations in world 2
Anybody have a chance to give it a try yet?
I installed this and played it for a while. I can tell that you guys really put a lot of effort into polishing it, I'm impressed. Of the games that I've seen forum-spammed lately, this is one of my favorites (I think I'll be leaving it installed). I think I might play this quite a bit. I have a few comments:
* You should add a QR download code to your first post
* I see (via addons detector) that you're only using AndEngine, AdMob, NDK, and Analytics so I'm happy to say that it looks like your game is clean there
* Everything is nice and snappy. How do you avoid having a delay while you load the levels? It feels instantaneous.
* You should add a video to your play store page
* Your credits dialog is a little ugly, but I guess that's not really that important (everything else looks great)
How are you rendering the "light rays" in the background? Do they use shaders?
Good work guys!
slurmee said:
I installed this and played it for a while. I can tell that you guys really put a lot of effort into polishing it, I'm impressed. Of the games that I've seen forum-spammed lately, this is one of my favorites (I think I'll be leaving it installed). I think I might play this quite a bit. I have a few comments:
* You should add a QR download code to your first post
* I see (via addons detector) that you're only using AndEngine, AdMob, NDK, and Analytics so I'm happy to say that it looks like your game is clean there
* Everything is nice and snappy. How do you avoid having a delay while you load the levels? It feels instantaneous.
* You should add a video to your play store page
* Your credits dialog is a little ugly, but I guess that's not really that important (everything else looks great)
How are you rendering the "light rays" in the background? Do they use shaders?
Good work guys!
Click to expand...
Click to collapse
Hey slurmee, thanks for the comments. We pre-load the assets for the whole game at startup, that's why it feels so snappy. As far as the light rays, they're just a translucent sprite that we sweep over the background, we initially experimented with shaders, but found the sprite method to be simpler and just as effective.
My brother's been too busy to add a QR code to the top post, so here's one you can use for now:
Aqua Balls for Android

[GAME][2.2+] TUMBL: FallDown HD

Hi XDA! I am the Lead Developer at Kilobolt Studios and we would like to present to you...
INFORMATION:
Game Name: TUMBL: FallDown HD
Developer: Kilobolt Studios
Genre: Arcade/Casual
Mode: Single player
Price: FREE, with no Ads
Release Date: June 27th, 2012.
DESCRIPTION:
Adventure awaits you in the world of TUMBL. This reimagining of the classic game of Falldown will take you along on an unforgettable journey across a sensational world of both beauty and mystery. Weave and tumble your way down in search of the great unknowns using familiar yet freshly re-invented mechanics.
KEY FEATURES:
- Addictive, competitive, classic Falldown gameplay for casual and hardcore gamers alike.
- A Kilobolt twist that expands upon Falldown's simple mechanics. Collect power-ups and stars as you fall down to score higher and unlock new characters in the Armory store!
- An in-game store with 8 unique characters.
- Customizable graphics settings that allow the game to run on various devices with ease.
- A musically diverse, ten-song original soundtrack written by in-house composer Austin Weng that perfectly accompanies and reinforces the inspiring visions of a talented art team.
- Tumbl: FallDown is an oxymoronic ad-free, complete game. Kilobolt Studios has made a commitment to keep its games free of distracting advertisements that hamper the gameplay experience, and you will only find what our developers chose to share with you.
SCREENSHOTS:
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The game is free and ad-free! Check it out here!
Already expressed my opinion on this game back in the Nexus subforum, so i'll just quote my previous post
bk201doesntexist said:
Thanks guys, very addictive and easy learning curve. It's awesome. Plays great.
Sent from my i9250
Click to expand...
Click to collapse
I kept playing it, thanks a lot for all your efforts Kilobolt Studios.
Many of you have submitted feedback regarding the game.
We are definitely listening, so please keep it up!
Recent Changes
1. The back button fixed to return to the previous page. (Done. Coming in Patch 1.3)
2. The Help page on TUMBL+ received a few changes. (Done. Coming in Patch 1.3)
3. Vibrations have been optimized. (Done. Coming in Patch 1.3)
4. A thank you page will be added for donors who qualify. (Done. Added in Patch 1.3)
Some of the upcoming changes:
1. Players will be awarded bonus points for successfully completing a "zone."
2. Super JAK really needs a new look. (Done. Coming in Patch 1.4)
3. We will be experimenting with special abilities.
4. An Achievements system is in the works.
Hi I have the paid version but I would like to report some bugs that I experience in both paid and free versions.
1. No music when starting a new game on occasion. When you get to the next part where new music starts then music with play.
2. Sometimes when collecting stars you get double points and the sound effect plays twice.
3. Limited touch response though rare
4. Occasional force close when starting a new game (only noticed since upgrading to paid version)
5. When I bought a character I was told I did not have enough money but the character unlocked anyway. This only happened once and was the free version.
I am using the Acer Iconia A200 with ICS.
Thanks for the great game!
Wetzel402 said:
Hi I have the paid version but I would like to report some bugs that I experience in both paid and free versions.
1. No music when starting a new game on occasion. When you get to the next part where new music starts then music with play.
2. Sometimes when collecting stars you get double points and the sound effect plays twice.
3. Limited touch response though rare
4. Occasional force close when starting a new game (only noticed since upgrading to paid version)
5. When I bought a character I was told I did not have enough money but the character unlocked anyway. This only happened once and was the free version.
I am using the Acer Iconia A200 with ICS.
Thanks for the great game!
Click to expand...
Click to collapse
Your feedback means a lot, so thank you for taking the time to write these out. Now we will do our part.
Just trying to help
Fun! Runs great on my Samsung Galaxy Tab 10.1.
With your help, TUMBL has reached over 7000 downloads in more than 96 countries in two and a half months.
If you ever want to make a game like TUMBL, check out our Game Development Tutorial Series!
Nice game
The graphics is little poor, but the game conspect is nice.
You can change the screen resolution in settings.
Sent from my Galaxy Nexus using xda app-developers app

Bonds of the Skies

Just released. Xperia PLAY optimized, going to buy it.
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Youtube Video:
https://www.youtube.com/watch?feature=player_embedded&v=0Td3FL4zCB8
Description
SPECIAL PRICE:
63% OFF (USD 7.99 -> USD 2.99)!!!
'Bonds of the Skies' is now available! Join a range of characters, each with their own distinct personalities, as they travel with the gods through the expansive world of this adventure RPG!
Times are changing, and the existence of the Grimoas (gods) has become less relevant in everyday life. Eil, the main character of the story, is in the middle of his Coming-of-Age ceremony, conducted by the Priest of his town, when suddenly the town is attacked by a demon and engulfed in flames.
In the midst of this confusion, Eil enters into a pact with the Air Grimoa, Nogard, in order to save everyone.
Eil and Nogard set off to look for the demon who cast the town into a sea of flames, and to find other Grimoas in order to put a stop to the demon's violence.
The game features a wide range of achievements, including quests and collecting items!
By obtaining Folklore Points (FLP), you can you can buy items to make your progress through the quest smoother, and you can challenge yourself further in extra dungeons.
■ Make the characters your own by using skill sets!
You can customize the characters as you want by setting their skills- but be aware of the limited 'cost levels'!
■ Make use of more powerful skills by synchronizing the characters with the Grimoas!
If the Synchro Gauge with the Grimoas reaches 100% during battle, you can use special skills, more powerful than normal!
■ A daily points lottery
You can get one lottery ticket every 24 hours, and take part in the daily lottery!
There are gold, silver, bronze and normal prizes. The number of points you will gain depends on the prize you get.
■ The tutorial function makes play easy even for beginners!
There are tutorials for how to conduct battles and how to search for items, etc., so you don't have to be an expert to enjoy the game!
■ A wide range of purchasable items!
There are many items that can be purchased. Of course there are items to support you on the quest, but there are also many extra items to make the game even more enjoyable!
※ You can play the main game all the way to the end without making any purchases.
※ Users must agree with our End User License Agreement before buying any of our Applications.
http://kemco.jp/eula/eula_EN.html
※ Please contact [email protected] if you discover any bugs or problems in the app. We cannot respond to bug reports left in app reviews. Please help us to support you by using the email address to contact us.
[Supported OS versions]
- 2.1, 2.2, 2.3, 3.1, 3.2, 4.0, 4.1, 4.2
[Supported screen sizes]
- Sizes above HVGA(320x480)
[Xperia(TM) PLAY]
- Optimized for Xperia(TM) PLAY
[Installation on SD card]
- Supported
[Supported languages]
- Japanese, English
[Incompatible devices]
- HT-03A(OS1.6), Xperia(OS1.6), LYNX(OS1.6), P-07C(OS2.3), P-02D(OS2.3), L-02D(OS2.3), IS01(OS1.6), 003Z(OS2.2), 003P(OS2.3), 102SH(OS2.3), 102SH(OS4.0), 101P(OS2.3), 102P(OS2.3), S31HW(OS2.2), Aria(OS2.2)
Market Link:
https://play.google.com/store/apps/details?id=kemco.hitpoint.folklore
Confession: I'm still on Knight of the Earth's End. Have barely even touched Silver Nornir, Covenant of Solitude or Machine Knight.
...and now we have another one >_<. I wish the PlayStation Vita's RPG scene were this healthy.
TLRtheory said:
Confession: I'm still on Knight of the Earth's End. Have barely even touched Silver Nornir, Covenant of Solitude or Machine Knight.
...and now we have another one >_<. I wish the PlayStation Vita's RPG scene were this healthy.
Click to expand...
Click to collapse
Yeah, I hear you, still working on Knight of the Earthends myself. Played Silver Nornir for about 30 minutes just to get a feel for it..... I have to keep one Kemco game on my phone at a time or I wont finish one, I'll jump all over.. too tempting.
Found this one, its also Optimized and looks neat that you can, apparently, fight using a tank..
https://play.google.com/store/apps/details?id=kemco.magitec.chromwolf&hl=ja
ozzmanj1 said:
Yeah, I hear you, still working on Knight of the Earthends myself. Played Silver Nornir for about 30 minutes just to get a feel for it..... I have to keep one Kemco game on my phone at a time or I wont finish one, I'll jump all over.. too tempting.
Found this one, its also Optimized and looks neat that you can, apparently, fight using a tank..
https://play.google.com/store/apps/details?id=kemco.magitec.chromwolf&hl=ja
Click to expand...
Click to collapse
Looks like Chronus Arc, Destiny Fantasia and Link of Hearts are Xperia Play Optimized as well:
CHRONUS ARC on the Google Play Store
Destiny Fantasia on the Google Play Store
Link of Hearts on the Google Play Store
... at KEMCO's rate, I reckon we have about 13 minutes left to beat the other RPGs before they have all three of those translated and ready for release
Hahaha. I know right!
Sent from my R800at using xda premium

[GAME][4.0] Hungry Dragon - My third game. Would love your feedback :)

Hello everyone, firstly thank you for your interest in the game.
This is the third game I've released after staring developing for android just 2 months ago.
A bit about the game:
Hungry Dragon is about a very picky eater two-headed Dragon. They can never be in agreement on what kind of food they like. One Dragon Head is a vegetarian, while the other is a carnivore. It’s up to you to make the Dragon happy and feed him the right food, by making fast and accurate decisions.
The game also features an in-game currency (coins) which you can collect in order to unlock new accessories for the dragon, ranging from sunglassed, tattos and more.
DISABLE ADS FOR FREE: A unique feature that I personally haven't seen yet, is the ability to completely disable ads by spending the in-game coins. I figured, that if someone likes the game so much and play it for a long time, they should be rewarded in a tangible way for their dedication. As such, when you collect 500 coins you can disable the ads and have the game ad-free without any IAPs or real money.
Hungry Dragon on Google Play​
QR Code if you're not reading this on mobile:
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I would really love your feedback on the following:
Performance and how smooth the game runs on your device.
Ads frequency. Are they too intrusive or are they ballanced?
Difficulty. Was the game too hard or too easy for you?
Thank you very much for downloading and for trying the game. If you like it, please rate it, I would highly appreciate it!
XDA:DevDB Information
Hungry Dragon, App for all devices (see above for details)
Contributors
Degineth
Version Information
Status: Stable
Current Stable Version: 1.2
Stable Release Date: 2015-03-21
Created 2015-03-22
Last Updated 2015-03-24
Nice visual style, good luck!
I really enjoyed idea. Graphics on a high level. This is the first app I see where you can disable ads for in-game currency. Great! Thanks!
Starli57 said:
Nice visual style, good luck!
Click to expand...
Click to collapse
Thank you! I'm glad you like it
anton-280 said:
I really enjoyed idea. Graphics on a high level. This is the first app I see where you can disable ads for in-game currency. Great! Thanks!
Click to expand...
Click to collapse
Thank you for downloading and for trying it out
Yeah, I figured that if you're a loyal player you should have the option to disable ads without spending any money.
Planning to add more accessories to the game. IF you have suggestions please let me know
Good game
I really like game graphic but it's lag a bit on my Aus TF 101
Thanks for the feedback
Ill see what i can do to improve performance.
More feedback would be highly appreciated
Some people say it's too easy. Do you guys find it too easy?
A nice game
I found the game on twitter, and i think its very nice . I like the graphical style and it has a nice concept. It's running smoothly and everything, but if i tap on the screen very fast, the dragons don't turn the right way and are looking to the right/left and i don't know which one is the upper one and which one is the lower one anymore. Another nice thing about the App is the possibility to disable Ads by ingame currency.
I think there is only one sentence of the Play Store description in german, and it's not very good german . I offer you to translate it to german, if you want. PM me for this.
It is a little too easy, but not too bad. I do think the GPlay page could use some more gameplay screenshots though. Actually, it crashes when I lose. Using Nexus 7 II - Android 5.0.2
[email protected] said:
It is a little too easy, but not too bad. I do think the GPlay page could use some more gameplay screenshots though. Actually, it crashes when I lose. Using Nexus 7 II - Android 5.0.2
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Thank you for playing the game and for the feedback
Other people reported that the game is too easy. In the next update I will make it significantly harder and make it so that the coins can be collected more easily.
I just pushed a new update:
- Increased difficulty and added another difficulty step. The dragon game should now be easy to pickup and really hard to get a high score. This will separate the REALLY good players from the casual ones.
- Made the coins easier to pick up. You no longer have to be perfectly precise when dragging the coins as they are "bigger" and stay longer on the screen.
Nice design and music! Good job!

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