[Q] Tegra powered games on Nexus S - General Questions and Answers

Is it possible to run THD certified games on Non- Tegra devices

in the tegra zone app,it says that those games are only optimized and meant for tegra devices, so dont think they will work on normal devices, but someone should give it a try...maybe they will work and v may have some graphical improvements for us too !(fingers crossed)...

I think it will be possible somehow. Maybe it won't run as smooth as butter but the SGX540 gpu is nearly as good as the ulp geforce gpu and if you do some overclocking to 1.4 ghz it should be able to run al those games pretty good.

it shoould be possible

Any progress on this? Did anyone try it?

http://www.addictivetips.com/mobile...ne-games-on-non-tegra-rooted-android-devices/

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[Q] tegra Apps compatibility

If I buy a Tegra version of a game will it work on the Optimus 3d?? OMAP4 is more powerful but is it compatible?
You can play the games on any modern android phone, Motorola Milestone onwards.
The mileage you get will vary with the processor your phone has.
The games should run better on the 3d due to the chips superior processing power. (Quadrant 2700ish)
Just grab the game from the usual Market, instead of the Tegra thing, to be on the safe side.
If i recall correctly, the tegra zone is just a showcase of the games that show off better gpus like the tegra. once you click download in the tegra zone app it takes you right to the market where anyone can get the same download without tegra zone. The tegra zone is just a way to get news and organized game info.

Tegra games on non-tegra devices?

Is there some sort of work around to play tegra only games on non tegra devices?
I don't think you can
SteveCheeseman said:
Is there some sort of work around to play tegra only games on non tegra devices?
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Sent from my Samsung-SPH-D700 using XDA Premium App
Different Libraries/drivers & higher performance for Tegra - so a no go.
davebugyi said:
Different Libraries/drivers & higher performance for Tegra - so a no go.
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I have an sgs2 with exynos chip but I can play guerrilla bob THD version smooth and w/no glitches
I will try other games
Sent from my GT-I9100 using XDA App
davebugyi said:
Different Libraries/drivers & higher performance for Tegra - so a no go.
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How can the Tegra 1Ghz give a higher performace??? no, it's possible that the code written for the Tegra gives better performance than running on a different chipset maybe, but not if the code is written to work on all... I personally believe Tegra are building there own gaming market so that HW companies will move to there chipset, but that's bad (I can think of stronger words!) and it's not the Android way!
binarybasher said:
How can the Tegra 1Ghz give a higher performace??? no, it's possible that the code written for the Tegra gives better performance than running on a different chipset maybe, but not if the code is written to work on all... I personally believe Tegra are building there own gaming market so that HW companies will move to there chipset, but that's bad (I can think of stronger words!) and it's not the Android way!
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I agree, that's what they are trying to do but the Tegra chip is a dual core 1GHz which gives better performance then just a single core 1GHz.
Yes... probably...read this post: http://forum.xda-developers.com/showthread.php?t=1081801&page=4
http://www.youtube.com/watch?v=iSAJptywT8Q
Have fun ;D

[Q] will chainfire work on the TF ?

cause on my galaxy s i can now play snapdragon and tegra apps
cause maybe then we might not need gameloft tegra apps any apps will work
yes buddy,chainfire works very well in a lot of games...try newest version with qualcomm and powervr plugins...and read THIS awesome 3ad created by philburkardt to know how versions\games\tricks to do to have fully working games!
Transformer TF101 already have a high end processor (NVIDIA Tegra Dual-Core) ..can anyone tell me why we need chainfire?isn't our (TF101) processor cant support HD games?i'm new to this device..thanks in advance.. ^^
daniel9522 said:
cause on my galaxy s i can now play snapdragon and tegra apps
cause maybe then we might not need gameloft tegra apps any apps will work
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Chainfire works fine on the Transformer. However, it hasn't helped with any Gameloft games, so far. I pretty much comb the web in search of working Gameloft versions, and have tried MANY combinations of apk, SD data, and Chainfire, for multiple games.
If you try, and manage to get anything working with Chainfire, please let me know. I would love some more playable games.
GAME ON said:
Transformer TF101 already have a high end processor (NVIDIA Tegra Dual-Core) ..can anyone tell me why we need chainfire?isn't our (TF101) processor cant support HD games?i'm new to this device..thanks in advance.. ^^
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Because there are still versions of some app/games that only work with Qualcomm or PowerVR chips.
GAME ON said:
Transformer TF101 already have a high end processor (NVIDIA Tegra Dual-Core) ..can anyone tell me why we need chainfire?isn't our (TF101) processor cant support HD games?i'm new to this device..thanks in advance.. ^^
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yes,but many games optimized for others chipset can't run on tegra2 devices without chainfire trick
philburkhardt said:
Because there are still versions of some app/games that only work with Qualcomm or PowerVR chips.
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thanks phil..and another question if u don't mind..between Qualcoom or PowerVR Chips or NVDIA Tegra Dual-Core..which is the best processor for gaming and apps for tablet?sorry for this question..just wondering which is the best..
GAME ON said:
thanks phil..and another question if u don't mind..between Qualcoom or PowerVR Chips or NVDIA Tegra Dual-Core..which is the best processor for gaming and apps for tablet?sorry for this question..just wondering which is the best..
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I personally am going to stick with Tegra. The Tegra specific games always look great and run smooth. Plus with Tegra 3 on the way, we're looking at console quality graphics in our pocket/bag.
philburkhardt said:
I personally am going to stick with Tegra. The Tegra specific games always look great and run smooth. Plus with Tegra 3 on the way, we're looking at console quality graphics in our pocket/bag.
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a complete answer for me..thanks again phil..

Adreno 205 Vs Adreno 220 with Fpse openGL plugin

So as you can see in my signature, I've been implied into fpse for years, before Android existed, when it was FpseCE for Windows Mobile
For people who don't know, Fpse is the best playstation emulator for Android (and WinMo of course)
Fpse has just been updated with an openGL plugin, giving impressive graphics
But here is the fact: with an Adreno 205 (example! Xperia Play), the new openGL plugin is really fast
With mali 400, it has compatibility problems, some gfx glitches, but the working games are fast
BUT on the Sensation, as well as the Evo 3D, so our Qualcomm CPU + Adreno 220 combo, it's slow !!!!!!! (for me, and reported slow by every adreno 220 users on Fpse forum so far)
Example? => games in full 3D like Tekken 3 or time crisis are more than 50% slower on a Sensation than on a Galaxy S2, a Xperia Xplay, and every other device with Adreno 205
Time crisis is exactly 66% slower on my Sensation at 1.7 Ghz than on an Xplay
(in terms of Frames Per Second, displayed by Fpse)
Forget about Gameloft games, emulation is another field, much more ressources demanding, no need to comment to say you have Angry birds or GTA3 running smooth, it's totally different.
Trying some possibilities with Schtruck (Fpse developper), trying to change some memory allocation features with modified versions of the plugin, it was impossible to improve these poor results.
So how can it be explained??? How can a single core with Adreno 205 perform better than a dual core with Adreno 220? (remind: it's also twice faster with a mali400, faster with powerVR GPU, onlt Adreno 220 is slow!)
What differences are here between Adreno 205 drivers and Adreno 220 ones?
Any hint appreciated, since I now hate my Sensation
EDIT: if you have a Sensation or an Evo3D, and have Fpse latest version with openGL plugin, please try games like Tekken 3, Gran Turismo, or another full 3D game, not an RPG like Final Fantasy, without frameskip, and repport displayed FPS. If you can go above 60 fps for Tekken 3, tell me which ROM you're using!!
My inclination is to say that the explanation is HTC. Adreno 220 itself is a pretty good GPU. HTC f***** so much up with software with the Sensation that my bet is that it's something on HTC's end that is to blame.
The Janitor Mop said:
My inclination is to say that the explanation is HTC. Adreno 220 itself is a pretty good GPU. HTC f***** so much up with software with the Sensation that my bet is that it's something on HTC's end that is to blame.
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True.harware-wise the Adreno 220 is much more powerful than the 205.
that's also Schtruck's opinion about it, the software, drivers, are full of junk.
But hell, I get about 20 fps for Tekken 3 on my Sensation when Schtruck gets about 80 !
yesterday, we tested Time Crisis 2 with same settings at the same time, he was getting 66% more fps on his Xperia Play, so depending on the games, the difference ranges from 1/2 to 1/4, that's way too much!
Did I mention that using CF3D doesn't change anything?
That really sucks! Something must be done. Schtruck will continue to look for a fix, he doesn't have an Adreno 220, I hope he will borrow one to plug the debogger while Fpse is running
i have an evo 3d and have been playing final fantasy ix which used to run terribly on version 0.10.37 for some reason. frameskip would make the game run at 60 fps however it would also make the animations all jerky. with the new version the game runs fine on soft mode but the graphics using the opengl driver are to die for! i noticed turning framelimiter off gives me around 10 more fps. i get an average of around 45-55 depending what's happening. it runs pretty well considering the graphical boost but it`s kind of aggravating knowing that adreno 205 owners are getting fps boosts! i hope this issue is fixed soon
My Xperia Play using FPSE with the opengl plugin is getting around 26-36 FPS on Gran Turismo 2 without any frameskip used, this makes the game run at approximately half speed, playable but slow motion, so no fun. With Frameskip enabled I get from 32-60 FPS, but its very choppy at times, so its like 55 on the straights, 32 on the turns etc, hard to play without feeling its having trouble.
Anyone else have numbers they can post? or advice on how I can get the smoothness and playability up so that I can enjoy the gaming with the OpenGL plugin.
RoleX1 said:
My Xperia Play using FPSE with the opengl plugin is getting around 26-36 FPS on Gran Turismo 2 without any frameskip used, this makes the game run at approximately half speed, playable but slow motion, so no fun. With Frameskip enabled I get from 32-60 FPS, but its very choppy at times, so its like 55 on the straights, 32 on the turns etc, hard to play without feeling its having trouble.
Anyone else have numbers they can post? or advice on how I can get the smoothness and playability up so that I can enjoy the gaming with the OpenGL plugin.
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Can you tell me your ROM (and Android base) ? So that I can compare to Schtruck's Xplay, he has really better results it seems.
i900frenchaddict said:
that's also Schtruck's opinion about it, the software, drivers, are full of junk.
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This seems to have been true for years.
I remember reading an article a while ago about HTC's Windows Mobile graphic drivers and how poor they were even then.
If I find it I'll post it here.
Edit: Found them!
http://en.wikipedia.org/wiki/HTC_TyTN_II#Video_driver_issues
http://www.engadget.com/2008/01/25/htc-further-responds-to-video-driver-issue-will-improve-future/
any updates on opengl for the 220?
Try different opengl drivers or a true senseless rom
There's a new forum thread on FPSE about OpenGL. Go to the FPSE forums and search for "Understanding FPSE and PEOpS OpenGL"
(I'm still a new member so I can't post links).
The issue with the 220 seems to have come up again, and doing a quick search in the fpse forums shows a couple people commenting on it over the last couple months.
I'm going to add it to a new section in my main post about hardware. Also, I'll see if I can get more info from schtruck and i900frenchaddict.
Question: how do you use a different driver? I'm not aware of anyway to change the driver on non-rooted phones other than updates from the manufacturer. And, on rooted phone, I'm not sure that different drivers exist - do they? I think the only option is other ROMs or apps like chainfire 3d
http://forum.xda-developers.com/showthread.php?t=1643472

Is the Adreno 225 GPU up to the task?

Since we dont have the Tegra 3 Geoforce GPU for the fancy gaming, how is the new Adreno 225 handling high end games? Im interested to see if it plays Modern Combat 3 smoothly since my las phone (HTC Vivid 4.0 ICS) choked making it lag. If anyone has high end / graphically intensive games, please post the name and if it plays smoothly, decent, or lags, so the rest of us has an idea of what to expect. Thanks
Sent from my HTC One X using Tapatalk 2
Only benches slightly lower then the tegra3, but with the extra power from the cpu I would say it balances out.
http://www.anandtech.com/show/5779/htc-one-x-for-att-review/4
My older evo 3d with the adreno 220 had no problem with modern combat 3.. No lag whatsoever. 225 should be good for that and more
Sent from my HTC One X using Tapatalk 2
Loneeagle14 said:
My older evo 3d with the adreno 220 had no problem with modern combat 3.. No lag whatsoever. 225 should be good for that and more
Sent from my HTC One X using Tapatalk 2
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The 225 and the 220 are basically the exact same, with DirectX support added to the 225. What makes the 225 in the S4 more powerful than the 220 used in many devices such as the evo 3d and the hp touchpad is the higher clock. Thanks to the 28nm process, the adreno can be clocked at 400mhz rather than 266. Nearly double.
ThisWasATriumph said:
The 225 and the 220 are basically the exact same, with DirectX support added to the 225. What makes the 225 in the S4 more powerful than the 220 used in many devices such as the evo 3d and the hp touchpad is the higher clock. Thanks to the 28nm process, the adreno can be clocked at 400mhz rather than 266. Nearly double.
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Soo, at what clock did HTC set adreno 225 at? Cause in S3 adreno 220 could perform at 320MHz, yet HTC underclocked it
Also have u tried playing Tegra 3 version of Shadowgun and Glow ball on it? How was the framerate?
Xdenwarrior said:
Soo, at what clock did HTC set adreno 225 at? Cause in S3 adreno 220 could perform at 320MHz, yet HTC underclocked it
Also have u tried playing Tegra 3 version of Shadowgun and Glow ball on it? How was the framerate?
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I think THD games are blocked in the market from installing on non Tegra devices.
I have played a few high end games and I have had no issues. I had a lot problems with Grand Theft Auto in the past. Some devices I had in the past played it but the game would be slower than it should be. With the LTE One X it played GTA on the highest settings without any issue. I played Ride Racer I think its called with the Jet skies and that played and looked great. Although my Galaxy Nexus played that game great too. I played Shadow Warrior with no problem either.
I'm not sure if I'm going to keep my One X though. It works great but I hate how locked down it is. I was spoiled by my Galaxy Nexus.
Sent from my HTC One X using xda premium
i dont know about everyone else.. but it lags on temple run. fps drops when boosted, significantly.. sometimes when taking a turn it lagged so bad that my directional swipes are not even registered.
Do you think we could compile a list of graphically intensive games to test our handsets with?
tian105 said:
i dont know about everyone else.. but it lags on temple run. fps drops when boosted, significantly.. sometimes when taking a turn it lagged so bad that my directional swipes are not even registered.
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Just played Temple Run for 15 minutes straight, no lag whatsoever. Literally runs as good on my One X as it did on my iPhone 4S.
Modern Combat 3 runs pretty good as well, I have only noticed a couple very very slight stutters in about 2 hours of playing the campaign.
How did you get modern combat running? I can't even download it from market to be denied by the not compatible message lol
Sent from my HTC One X using xda premium
irishnation09 said:
How did you get modern combat running? I can't even download it from market to be denied by the not compatible message lol
Sent from my HTC One X using xda premium
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go to www.gameloft.com from your phone. They have MC3, NOVA 2, DH2 and a couple other games.
Sent from my HTC One X using XDA
jeremyshaw said:
I think THD games are blocked in the market from installing on non Tegra devices.
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Cant u modify the apk file or install directly without use of android market cause im sure I've seen some overclocked Galaxy S2s running them on youtube?!
ThisWasATriumph said:
The 225 and the 220 are basically the exact same, with DirectX support added to the 225. What makes the 225 in the S4 more powerful than the 220 used in many devices such as the evo 3d and the hp touchpad is the higher clock. Thanks to the 28nm process, the adreno can be clocked at 400mhz rather than 266. Nearly double.
Click to expand...
Click to collapse
Clocks are only 50% up but memory bandwidth which holding the 220 back is doubled. Meaning in practice the 225 is usually 60% - almost double of the 220 performance. Even my adreno 205 handles all games play with ease. 225 is frankly overkill for existing games at the moment. However the tegra3 and samsungs mali400 are far ahead when comes to decoding flash videos on youtube desktop page. They play 1080p flawlessly while the adreno 225 chokes on 480p.
Xdenwarrior said:
Cant u modify the apk file or install directly without use of android market cause im sure I've seen some overclocked Galaxy S2s running them on youtube?!
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Click to collapse
They were probably using Chainfire 3D. It allows you to trick games and the market into thinking you have a tegra.
Sent from my HTC One X using XDA
I played Modern Combat 3 and had no problems.
Sent from my Galaxy Nexus using Tapatalk 2
nativestranger said:
Clocks are only 50% up but memory bandwidth which holding the 220 back is doubled. Meaning in practice the 225 is usually 60% - almost double of the 220 performance. Even my adreno 205 handles all games play with ease. 225 is frankly overkill for existing games at the moment. However the tegra3 and samsungs mali400 are far ahead when comes to decoding flash videos on youtube desktop page. They play 1080p flawlessly while the adreno 225 chokes on 480p.
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its not that the 225 cant handle 1080p it sure can its just its just not being utilized properly due to crappy drivers/lack of proper hardware acceleration
joeyzadoe said:
its not that the 225 cant handle 1080p it sure can its just its just not being utilized properly due to crappy drivers/lack of proper hardware acceleration
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It can be due to the reasons you mentioned but it does not really matter. What we want is the end result and its not delivering in terms of flash performance.
nativestranger said:
Clocks are only 50% up but memory bandwidth which holding the 220 back is doubled. Meaning in practice the 225 is usually 60% - almost double of the 220 performance. Even my adreno 205 handles all games play with ease. 225 is frankly overkill for existing games at the moment. However the tegra3 and samsungs mali400 are far ahead when comes to decoding flash videos on youtube desktop page. They play 1080p flawlessly while the adreno 225 chokes on 480p.
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Click to collapse
Whaat?? not even 720p videos that my 3 year old Symbian can play - if true then brutal!! it cant be hardware. must be drivers but why didn't anyone complain on this issue yet so that qualcomm hurries on fixing it
@Metalhead can u use Chainfire 3D and report on how well it runs on adreno

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