So, I am curious as to how we get Google to understand issues, but here goes:
So, I connect a Bluetooth Speaker to my Android Phone often. I do not think Android understands how it works yet however.
Text Message sounds come out of the phone, but Haptic Feedback sounds come out of the speaker. Bizarre isn't it? Could we change that at all? So that maybe both Haptic and Text Messages go through the phone, or that Haptic goes through the phone but Text Messages through the speaker? Would Google care about that issue at all?
Edit: Apparently, DoubleTwist says Android is who interrupts playback for the text message noise. Can anyone confirm this? And if true, can we change that?
After that, I have a question. I use DoubleTwist to stream internet radio and Opera as my browser. When I do both, the music stutters sometimes. Now, my old Windows Mobile phone never stuttered when I would do that. Is this an Opera/Double Twist problem? Opera is a major memory hog on Android for some reason. Who is at fault here?
I hope I am making sense here.
I come home and it's already off the main page? Damn
Related
Hi All,
Has anyone experienced this:
Talking on the phone using a bluetooth hands free (Moto H500) and any kind of notification comes in (new txt msg, new voicemail, low battery, etc) the call switches from the headset to the handset. I only had this happen in the WM6 ROMS, but it has been in all the ROMS i have tried. Maybe there's a fix i missed somewhere, maybe it only happens to me... Any thoughs or suggestions would be greatly appreciated.
thanks
Ya, I have the same issue with the WM6 ROMS.
I think I solved it though. You have to set Voice Command to only announce notifications though the device speaker. That seems to have solved the (annoying) issue for me.
Thanks for the info GadgetGuy, I'll give that a try... I just prefer that the people around me not know I just got a new message or my battery is low... If I find anymore on that I'll post again.
Text input on the Hero's soft keyboard is just nasty when you are using the official Google Voice client to send SMS. Every once in a while I used to think that the standard Messages application was sluggish, but GV makes it feel amazing.
I am running Fresh 1.1, so I am not sure if that could somehow have some effect (I imagine it wouldn't), but is anyone else having this issue?
I'm using MoDaCo 2.0 and it's very speedy.
Dredging this back up to the top...
All right, I've been on various different ROMs since my first post, and it has been pretty consistent, but I think I have narrowed it down.
It seems the issue I am having has to do with when I am replying to SMS messages. In other words, if there is a conversation I've brought into focus (as in, I can see prior messages above my soft keyboard) THEN it gets laggy. If I just make a new conversation, it is as smooth as butter. But once I send it off and they respond, it gets nasty again.
So my assumption (pending any other suggestions) that there is an issue with the Google Voice app. Anyone else have similar experiences, or can vouch for this occurrence?
I realize that this is an old thread,, but after searching for this very issue, i've found no remedy. If anyone has found anything out, please fill me in.
Perhaps i should disable the sync inbox option?
So sweet. Jawbone now has an update for the Jawbone ICON which allows it to pair as an A2DP device. This means I can route all sound to it: music, movies, navigation, FartDroid, Robo Defense, etc.
There has never hasn't been a fix for this since the 1.5 ROMs. I'm on Fresh 2.0d
This awesome earpiece can be had for around $75 if you look hard enough.
Happy he posted... I am very happy, since I already have an ICON but didn;t know this
maybe not a big issue with people on this forum but this was a huge android issue in general. pissed a lot of people off.
HeroMeng said:
And, this was important enough to post a new thread about? Sorry, but it's cluttering up our tiny forum.
Click to expand...
Click to collapse
Holy ****. This just cluttered up this thread.
This was a huge deal with Android and Jawbone just solved it for me.
Good to know. Knew I got my Icon for something. Thanks for the info.
Sent from my HERO200 using the XDA mobile application powered by Tapatalk
Can the ICON connect to the phone and allow voice dial ? Thats one feature I miss. All the crazy advances and this is one feature that hasnt been fixed. Oh well. By the way the Q1 does the ad2p thing and also allows 8 presets that allow the unit to at least connect and call out which is handy. It also allows you to connect hands free with just your voice. Not too big of a deal if your driving but if your a biker it's a pretty awesome feature ;-)
I wonder how hard would it be to program an app to wait for the button press on a headset and set it to use the voice recognition on the phone that is used by google search/nav etc...
jcf304 said:
Can the ICON connect to the phone and allow voice dial ? Thats one feature I miss. All the crazy advances and this is one feature that hasnt been fixed. Oh well. By the way the Q1 does the ad2p thing and also allows 8 presets that allow the unit to at least connect and call out which is handy. It also allows you to connect hands free with just your voice. Not too big of a deal if your driving but if your a biker it's a pretty awesome feature ;-)
I wonder how hard would it be to program an app to wait for the button press on a headset and set it to use the voice recognition on the phone that is used by google search/nav etc...
Click to expand...
Click to collapse
Maybe it was a multi phone pairing issue, but I found that the Q1 didn't reconnect automatically if I walked away from the headset with the phone or vice versa. Also didn't like that the buttons were easy to press and hence a lot of pocket headset redials...
I am very stoked with the a2dp on the icon as that's the headset i had just before being convinced by someone else that the q1 was the way to go and since having gone back to the icon
Thanks for the info, I forget that the icon is updatable and haven't checked in a while...
r
seeing as this is a relatively active bluetooth-related thread, i was wondering if someone could answer a q for me.
im on fresh 2.0d and whenever I tried to play anything via A2DP in my car, the audio was sped up and always skipped about every second...has anyone else experienced this? if not, could you tell me which ROM you are using so I could give it a try?
appreciate any info anyone can offer...thanks
jcf304 said:
Can the ICON connect to the phone and allow voice dial?
Click to expand...
Click to collapse
Here's a bit of info on the Jawbone ICON website: "To encourage Google to support voice dial via Bluetooth on the Android OS, vote at Google product ideas or post a reply on Motorola's DROID forum."
I have found that the Voice Search app works a little better than the Voice Dialer app on the Hero. I just place a shortcut on my home screen. If I open the app and say, "Call Dennis at Home," it will dial home right away. Not quite "hands free" dialing, but as close as I can get for now.
So, I am curious as to how we get Google to understand issues, but here goes:
So, I connect a Bluetooth Speaker to my Android Phone often. I do not think Android understands how it works yet however.
Text Message sounds come out of the phone, but Haptic Feedback sounds come out of the speaker. Bizarre isn't it? Could we change that at all? So that maybe both Haptic and Text Messages go through the phone, or that Haptic goes through the phone but Text Messages through the speaker? Would Google care about that issue at all?
Edit: Apparently, DoubleTwist says Android is who interrupts playback for the text message noise. Can anyone confirm this? And if true, can we change that?
After that, I have a question. I use DoubleTwist to stream internet radio and Opera as my browser. When I do both, the music stutters sometimes. Now, my old Windows Mobile phone never stuttered when I would do that. Is this an Opera/Double Twist problem? Opera is a major memory hog on Android for some reason. Who is at fault here?
I hope I am making sense here.
Hello!
I have a major issue during videocalls using google duo, skype where if there are any background noise around me, i can't hear the person i am talking to. The audio cuts off. It has to be silent around me in order for me to hear the person i am talking to. Is there any fix to this problem? I have already reset the phone but the problem is still there.
mic (over) sensitivity? perhaps some will stop by and know the file and file entry to edit.
any of this type setting elsewhere (Settings, the app itself, and sound modification yo have installed, eg Viper, etc... that you can check/get to?
I have no sound modification installed. I checked the settings but there seems to be no part adressing this issue. The same problem happens when i use different apps like skype, google duo and signal. Could it be a hardware problem? The microphone works fine when i record a video or recording audio.
Maybe.
Rooted? If so, and you've done a full, clean install, and sure that the install is working ok, maybe try another custom ROM.
Normal calls work, as I get you it's (just) video calls? Another possibility, I'd consider looking up mic sensitivity and ways to decrease it. On the OnePlus One I am aware there was a configuration file folks could mess with to try and resolve that phone's mics over sampling. That was a common issue for many.
Have you tried turning the volume down and see if that has any effect?
Wish I could offer more ideas, I have used video calls maybe 3 times in 8 years.
The phone is not rooted. This problem occurs only when i use internet based videocalls (skype, google duo). The volyme is not usually high when i call. Thank you for your time, hopefully i will find a solution soon.
Frustrating. Good luck.