[Q] Opengl 2.0 support - G Tablet General

it would seem that our device doesn't have support for opengl 2 or anything above 1.1.
I know the tegra 2 soc is capable of running opengl 2 (according to the nvidia website)
does anyone know anything about why there is no support for opengl? i would really like to get some gameloft games going on this tablet.

Which games are you looking to run?
When I had VEGAn-Tab installed in Beta4, I had Dungeon Defenders First Wave, and it worked fantastically.
I'm just curious which games aren't working for you. I can't get The Sims 3 to load...

Moved to general

From wat I remember I believe that android 2.2 won't show opengl as 2.0, the program has to call the drivers and such specifically. Opengl 2.0 should b working just fine because dungeon defenders runs great on the tab.
Sent from my SGH-T959

well i have tried all the gameloft games and none of them work they just FC after opening.
and the nenamark1 opengl 2 benchmark says that it failed to initialize opengl es 2.0.
just seems wierd.

Android System Info shows two values for OpenGL Version supported.
On my HTC Desire the values are 2.0 and OpenGL ES-CM 1.1. On my G Tablet the first value is instead 0.0. Seems a bit strange.
Both devices are Android 2.2 based. The HTC is stock and the G Tablet is TNT Lite Build/FRF91.

maybe its a type in some of the coding.
i did find a gles2_sanity.so and a gles2_simplespin.so file in /system/lib
i imagine these would be the transition effects in vegan tab. so yeah i think we need someone experienced in here.

Related

3d Games on jbed

Hello all,
I was playing asphalt 4 on a 201 mhz processor device, it was extremely smooth but not was the same case with graphics they werent smooth. So i thought since java games can be played on wm with full smoothness i got a asphalt4 java version (jar) and installed but as soon as the game is about to begin it closes. So this may be because of no 3d support by jbed but then installed a 3d supported version of jbed it also closed.
So anyone can tell me which is the best and working midilet manager to play that game.?
jagan2 said:
Hello all,
I was playing asphalt 4 on a 201 mhz processor device, it was extremely smooth but not was the same case with graphics they werent smooth. So i thought since java games can be played on wm with full smoothness i got a asphalt4 java version (jar) and installed but as soon as the game is about to begin it closes. So this may be because of no 3d support by jbed but then installed a 3d supported version of jbed it also closed.
So anyone can tell me which is the best and working midilet manager to play that game.?
Click to expand...
Click to collapse
Don't expect much of current WinMo midlet managers when it comes to 3D. Should you really want to play 3D Java games, get a second-hand Nokia N95. Or, forget the entire thing and get, say, a second-generation, used iPod Touch - the 8GB version can be had for around $150. It runs (native) 3D games very-very fast - much faster than, say, the iPhone 3G (or, for that matter, any Java game on even the Nokia N95).
Too bad there's no native WM version of that game, it's a great title.
chambo622 said:
Too bad there's no native WM version of that game, it's a great title.
Click to expand...
Click to collapse
There are some native Asphalt titles for WinMo, but they don't use 3d acceleration hardware at alll and are, visually, way inferior to the iDevice versions.
(Nevertheless, they're still better than the much less detailed Java versions.)
@all thanks but its true there is a native game asphalt 4 but on a slow processor devices it has some graphics glitches still enjoyable, so i though how about running a java version of that game, i tried when i click start it just closes the game thats why asked.
@Menneisyss: Lol why would i buy those crap phones for just game, i always dont play games only sometimes, i know it is possible there is java midilet manager supports 3d games, but i dont know why this particular game not running or may be i have downloaded the java version which is corrupt, just wanted to knw if anyone played the java version on wm.

[Q] psx4droid tested yet?

Anyone tested psx4droid yet?
it works ok for me, however wiimote will not work on tnt. it will work on zpad however.
Plays a ton of games at full speed, but the v-pad sucks for most games. Gtablet plays the following games smoothly with sound. Please note that 1.5 and 1.6 are a LOT faster than 1.7 (current version in market).
Sound is fairly rough for a lot of games though: Some are ok.
Sample of more cpu killing games for other Android devices:
Dead or Alive
Bloody Roar 2
Crash Racing
Tekken 3
NFL Blitz 2001
NBA Live 2001
March Madness 2000
NBA Showtime
Tobal 2 (when in game)
Rival Schools
There are others, but Tegra 2 handles these very well. Of course, no current way to play the games decently, since no control options other then the virtual pad.
Games play rather well with the v-pad on the Incredible and Droid X, but smaller design (closer controls & lighter) and actual touch response & multi touch is better on those devices. Catch is those devices plays all the games noted above slow, except Crash Racing.
rushless said:
Plays a ton of games at full speed, but the v-pad sucks for most games. Gtablet plays the following games smoothly with sound. Please note that 1.5 and 1.6 are a LOT faster than 1.7 (current version in market).
Sound is fairly rough for a lot of games though: Some are ok.
Sample of more cpu killing games for other Android devices:
Dead or Alive
Bloody Roar 2
Crash Racing
Tekken 3
NFL Blitz 2001
NBA Live 2001
March Madness 2000
NBA Showtime
Tobal 2 (when in game)
Rival Schools
There are others, but Tegra 2 handles these very well. Of course, no current way to play the games decently, since no control options other then the virtual pad.
Games play rather well with the v-pad on the Incredible and Droid X, but smaller design (closer controls & lighter) and actual touch response & multi touch is better on those devices. Catch is those devices plays all the games noted above slow, except Crash Racing.
Click to expand...
Click to collapse
Nice. You say 1.5 and 1.6 run smoother. Do you have .APK for one of the older versions?
h4x0rjdag said:
Nice. You say 1.5 and 1.6 run smoother. Do you have .APK for one of the older versions?
Click to expand...
Click to collapse
Yes (from older Titanium BU), but it is apparently linked to my gmail account (would not work until I set my account up on Gtablet). It is a paid app, but the irony is the one on the market (1.7) absolutely sucks compared to 1.5 & 1.6.
Not sure why the dev takes backsteps.
You should have no problem finding the apk. In this situation, can not blame you since the current version is a lost cause.
so is 1.6 better than 1.5
ok so i got it but not sure which version, any way to find the version #.
the bios it came with, i also know nothing about. are there better bios than others?
do you know anywhere i can get a good pack of roms already packed
My Titanium backup showed 1.5, but a way to tell if you have 1.7 is they added some graphics options which are not in the older versions. There should only be scaling mode and framerate adjustment in 1.6 and lower. If you see extra settings for graphics in the menu (can not remember what they are), you have the new 1.7 version.
uh oh, 1.7 i guess haha. i'll look for some alternate .apk's
if anyone else has trouble finding apps for free i just google this...
".apk" "index of /" "NAMEOFAPPHERE"
works well for me!! thanks for all the info though!
searching for roms. is there a certain type that work?
i found listed as NTSC. not sure if there are other types but will these play probably ?
The version number is in the top right hand corner in application info (application manager). Mine says "1.5".
Best bet is eboot files, since they are smaller compressed versions of the iso files. I use eboots, since you can fir almost 2X the roms in the same space (on average).
Eboots are PSX games formatted to work on the PSP. They work here too.
rushless said:
The version number is in the top right hand corner in application info (application manager). Mine says "1.5".
Best bet is eboot files, since they are smaller compressed versions of the iso files. I use eboots, since you can fir almost 2X the roms in the same space (on average).
Eboots are PSX games formatted to work on the PSP. They work here too.
Click to expand...
Click to collapse
cool thanks, i can't find a good source for psx eboots. have any suggestions ?
mine is v1.0 i was looking at something else. is 1.0 reliable?
h4x0rjdag said:
cool thanks, i can't find a good source for psx eboots. have any suggestions ?
mine is v1.0 i was looking at something else. is 1.0 reliable?
Click to expand...
Click to collapse
Yes, but 1.1 is best for speed, but has some graphics issues (example is special weapon boxes missing in Crash Racing). This is rare though.
1.1 is easy to find by doing a search for 1.1 and psx4droid.
Worth buying though- assuming the dev fixes the 1.7 fiasco. The dev should at least offer 1.5 or 1.6 as a separate market download for paid users.
I was told v1.61 is the best one available.
I mean v1.7 has the most/best features but sufferes from a lag.
v1.1 has the best speed which is equal in v1.6, but v1.6 is slightly faster for those weaker devices (eg Milestone).
v1.6 has some new features not present in v1.1
I'm guessing a v1.8 may be released later on which is simply v1.7 minus the lag
After that (v1.8) I believe it would remain quite stagnant as zodtt wants to focus on his other projects; vlc4droid and n64droid and not to mention his apps for iOS.
Yep, 1.5 & 1.6 are best for combination of speed and all graphics visible. 1.1 is fast, but gets away with it since some graphics are missing Example is Crash Racing. 1.5 seems as fast as 1.1, but has all the graphics.
1.6 begins the step to the dark side of lag (works for a few games well, most not so much). 1.7 is even more niche and a big step backwards for the app.

[Solved] FPSe - Graphics very pixelated

The emulator work great but the graphic not good as it should be
I changed all the setting to the highest but steel no change
I tried psx4droid but its cruse when i load rom
The solution:
Update to the last Fpse version, then download this plugin:
http://perso.numericable.fr/schtruck/libopenglplugin.so
To load opengl plugin, just run FPse into softmode, then go to MISC menu and into the bottom choose Load OpenGL plugin,
Quit Fpse and restart to Apply change.
Source:
http://www.fpsece.net/forum2/viewtopic.php?p=24904#p24904
Its PlayStation one. Its pixelated. Some PC emulators add a blurring effect but the game should be the same.
LTE EX Galaxy Nexus CM9
Asus Transformer Revolver
Try update fpse. Version 0.11.1 support opengl plugin and graphic is much better.
Wysłane z mojego LT15i za pomocą Tapatalk
kulitom said:
Try update fpse. Version 0.11.1 support opengl plugin and graphic is much better.
Wysłane z mojego LT15i za pomocą Tapatalk
Click to expand...
Click to collapse
Thank you!!
i updated and now the graphic are perfect , just like on the computer
Thanks again!
what did you change besides updating from the market? I updated to the 1/9/12 (Version 11.9) and its still pixelated.
has anyone else notice a slight lag in most games?
I have a lower powered single core device (xperia play) and it runs 100% perfect on everything I throw at it, no lag, zero frameskip just absolutely perfect.
playing the same games on my dual core tegra2 device and it's laggy as hell sometimes. (final fantasy games)
I notice that if I remove the "frame limiter" it flys... like 100fps almost unplayably fast... tried several different custom roms + stock... nothing helps
Anyone have a fix for this? Can someone post their settings for system & video etc if they have theirs running good? is there a magic plug-in I'm missing or something?
I know this device is capable of running this 100% 60+fps zero frame skip... it's either a setting I'm missing or a bug somewhere.
kxs783kms said:
what did you change besides updating from the market? I updated to the 1/9/12 (Version 11.9) and its still pixelated.
Click to expand...
Click to collapse
Download this plugin:
http://perso.numericable.fr/schtruck/libopenglplugin.so
And to load opengl plugin, just run FPse into softmode, then go to MISC menu and into the bottom choose Load OpenGL plugin,
Quit Fpse and restart to Apply change.
johnsongrantr said:
has anyone else notice a slight lag in most games?
I have a lower powered single core device (xperia play) and it runs 100% perfect on everything I throw at it, no lag, zero frameskip just absolutely perfect.
playing the same games on my dual core tegra2 device and it's laggy as hell sometimes. (final fantasy games)
I notice that if I remove the "frame limiter" it flys... like 100fps almost unplayably fast... tried several different custom roms + stock... nothing helps
Anyone have a fix for this? Can someone post their settings for system & video etc if they have theirs running good? is there a magic plug-in I'm missing or something?
I know this device is capable of running this 100% 60+fps zero frame skip... it's either a setting I'm missing or a bug somewhere.
Click to expand...
Click to collapse
I didn't notice this problem ,which version you have?
try to update to the last version
FPse 0.11.4:
Fixed Touch screen immediate crash
Fixed frameskip in gpu soft mode.
the last one is FPse 0.11.7
i9apps said:
Download this plugin:
http://perso.numericable.fr/schtruck/libopenglplugin.so
And to load opengl plugin, just run FPse into softmode, then go to MISC menu and into the bottom choose Load OpenGL plugin,
Quit Fpse and restart to Apply change.
I didn't notice this problem ,which version you have?
try to update to the last version
FPse 0.11.4:
Fixed Touch screen immediate crash
Fixed frameskip in gpu soft mode.
the last one is FPse 0.11.7
Click to expand...
Click to collapse
i've experienced the slowdowns from when I got my transformer shortly after it came out... From what I'm reading what I'm seeing is normal for the transformer. I was running the version before this and also running the newest verison in the market, small change but the issue is still there.
people seem pleased to see 50-60 fps on games like FF7, I guess I'm a little too picky... especially when I know it can do better... and I've *seen* it do better.
That video plug-in gives that buttery smoothness I am expecting to see but is very glitchy in the games I tried. Graphical errors and anomolies everywhere. Looks nice though when it's not messing up.
I might hit up the author of the program to see if he can look at it.
remove the frame limiter on fpse and load up FF7 and print framecount and play a bit, very smooth but way too fast i'm seeing 100-120fps, put the frame limit back on and it drops to "60fps" but stutters and lags like it's dropping below 30fps. specifically in fights etc and parts with high polygon count.
I'm sure it's a glitch somewhere.
I use both an Xperia Play and a Motorolla Razr, and when playing any of the three games I'm going for (Grandia, Xenogears, Suikoden II) the sides are corrupted with part of the onscreen art, but more importantly many of the video screens are completely whited out. Not necessarily FMV, but nonplayable story elements.
Anyway, if anyone has any ideas, I'd really like to try the openGL routine.
also having issues with FF7. tried a bunch of different settings but cant get it to my liking. Its perfect when your running around the 1st reactor but when you get in a random fight everything slows. The music, frame rate; everything. OR its faster than normal on the map then when getting in a random fight its STUPID fast. so fast that the white hand cursor that selects things is solid ( should be blinking) lol. I kinda gave up on it, too annoying to play either way.
I played xenogears for several hours. it's playable. the graphics are smooth. some cut scenes are laggy, but overall is fine. hope they fix it for ff7 battle menu.
Does anyone know what version of opengl the plugin for fpse is??
I heard someone say its 1.1 or something but for most phones running emulators wouldnt they have opengl es 2.0 natively like our tf's ?? Would make sense to have the most used and native version as the plugin wouldnt it?
I dont know all i know is its pretty as hell!! but crap fps atm Hope an update to the emu or plugin will help
Sent from my tf running krakd warped an twisted 1544mhz Blades kernel
I have version 0.11.14 and lastest opengl plugin. But when I use opengl plugin after quit and open FPSE again it crash. I wondering how to run FPSE in "softmode"?
I use FPSE in my Samsung Galaxy S2 run in ICS 4.0.3 leak XXLPH.
OpenGL plugin is amazing graphic improvement but I have no more fps, now I have fpm (frames per minut)
New version is out: FPse 0.11.40
here are the changes:
- Fixed sound! really perfect now! especially if you set SPUSYNC from audio menu
- Added OpenGL-ES 2.0 blitter mode as default software. Very fast and smooth, and bilinear filtered!
if you want old software mode, just go to MISC menu and select Old Software drawing then restart FPse.
- Updated openGL plugin with fixes and support for Rockchip GPU.
- Fixed Start menu of GT1 in soft mode
Download here if you like: https://play.google.com/store/apps/details?id=com.emulator.fpse
Legend Of Legaia
Hi..
i dunno if this thread is still alive or active, but, i just want to know what is the best settings for FPSE to obtain he best graphics without suffering lagginess. i am playing Legend Of Legaia on my stock Nexus 7 2012 and when i use the OpenGL plugin, yes, there is a graphics improvement. Vahn's hair is not soo messed up and pixellated..but when i get into fight scenes the game stutters and lags esp when using arts (attacks) with my characters and kinda framerate drops..but when i don't use openGL, framerate is alright but graphics are cappy..legend of legaia does still look cool on PS1..but i never imagined it still has a low quality graphics when used in emulators. haha

FPse emulator settings OpenGL

Hi guys, I have just bought the FPse app to play PS1 games and I am trying to run Crash Bandicoot 1 nicely with OpenGL turned on, without everything clicked on, it lags a lot. I have seen this game running on the S2 with OpenGL turned on (youtube) and it ran smoothly...
I mean like, this phone is way better than that one, how come that it lags? What are your settings (if you have it installed)?
i9500 or i9505?
I read somewhere the GPU on the octa doesn't fully support OpenGL, not sure though!
The i9500 version doesn't support OpenGL version 3 but the i9505 does.
As for fpse they have recently changed the OpenGL plugin so it could be that causing some issues. Have you check their forums to see if others have reported issues or reverting the plugin back to the original?
Sent from my GT-I9500 using xda app-developers app

[Q]Updating Graphics Driver Possible?

Our phone has old Driver that for no reason runs on low clock when running games/emulator like ppsspp, GTA 3 (don't know which clock it runs, but it's slow and my old motorola razr which has powervr ran smoothly) and terrible OpenGL ES 3.0 support (GL_Version says it's 2.0 but it really has 3.0 support)
Is it possible to use other devices drivers that has newer drivers (V53+) or we have to wait for Sony to update it?
Updating it on our side, it may not possible.. There may be possibility of updating it through custom kernel or so, I can't say anything about it..
i don't think that we can update the graphics driver and gta 3 runs smooth on my xl.

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