FPse emulator settings OpenGL - Galaxy S 4 Themes and Apps

Hi guys, I have just bought the FPse app to play PS1 games and I am trying to run Crash Bandicoot 1 nicely with OpenGL turned on, without everything clicked on, it lags a lot. I have seen this game running on the S2 with OpenGL turned on (youtube) and it ran smoothly...
I mean like, this phone is way better than that one, how come that it lags? What are your settings (if you have it installed)?

i9500 or i9505?
I read somewhere the GPU on the octa doesn't fully support OpenGL, not sure though!

The i9500 version doesn't support OpenGL version 3 but the i9505 does.
As for fpse they have recently changed the OpenGL plugin so it could be that causing some issues. Have you check their forums to see if others have reported issues or reverting the plugin back to the original?
Sent from my GT-I9500 using xda app-developers app

Related

[Q] Opengl 2.0 support

it would seem that our device doesn't have support for opengl 2 or anything above 1.1.
I know the tegra 2 soc is capable of running opengl 2 (according to the nvidia website)
does anyone know anything about why there is no support for opengl? i would really like to get some gameloft games going on this tablet.
Which games are you looking to run?
When I had VEGAn-Tab installed in Beta4, I had Dungeon Defenders First Wave, and it worked fantastically.
I'm just curious which games aren't working for you. I can't get The Sims 3 to load...
Moved to general
From wat I remember I believe that android 2.2 won't show opengl as 2.0, the program has to call the drivers and such specifically. Opengl 2.0 should b working just fine because dungeon defenders runs great on the tab.
Sent from my SGH-T959
well i have tried all the gameloft games and none of them work they just FC after opening.
and the nenamark1 opengl 2 benchmark says that it failed to initialize opengl es 2.0.
just seems wierd.
Android System Info shows two values for OpenGL Version supported.
On my HTC Desire the values are 2.0 and OpenGL ES-CM 1.1. On my G Tablet the first value is instead 0.0. Seems a bit strange.
Both devices are Android 2.2 based. The HTC is stock and the G Tablet is TNT Lite Build/FRF91.
maybe its a type in some of the coding.
i did find a gles2_sanity.so and a gles2_simplespin.so file in /system/lib
i imagine these would be the transition effects in vegan tab. so yeah i think we need someone experienced in here.

[Q] Chainfire3D on GT7+?

Is it works on GT7+? has anyone already rooted succesfully tried installing chainfire3D on GT7+ with HC 3.2?
the main reason i would go for root is chainfire, but have to wait for the CWM for the P6200 international version though...
*hope garyd9 would develop one
Once I get a microSD card I will test this out. Plan on setting up chainfire and trying out some games.
Chainfire3D works on GT7+, already set it up.
I've tried ChainFire on the GT7+ but Asphalt 6 doesnt work.
spyz88 said:
I've tried ChainFire on the GT7+ but Asphalt 6 doesnt work.
Click to expand...
Click to collapse
The problem with Asphalt6 is that it does not recognize our tablet so won't download game data (You don't need CF3D to run asphalt on Exynos now).
I got NFS14 running, however the gravity sensor is perpendicular to the screen...
I had no problem downloading and installing Asphalt 6, but when i run it, it says not compatible with this device.
Sent from my GT-P6210 using Tapatalk
thanks for the reply...
nice to hear chainfire3d works on GT7+
mind to share what game can be played and with what plugins?
spyz88 said:
I've tried ChainFire on the GT7+ but Asphalt 6 doesnt work.
Click to expand...
Click to collapse
Yes that sucks no gameloft games work
Could some helpful person please tell me what that app does.I bought it, j thought it would let me get tegra 2 games but anyone could get them on the market so I'm confused on exactly what it does,thanks
BEST DAMN PHONE BECAUSE WE HAVE THE BEST DAMN DEVELOPERS!
what it does is simply make game for other system playable on other system, further detail:
http://forum.xda-developers.com/showthread.php?t=1087427
google for chainfire plugin then install it, afterward try run older gameloft games for original tab (p1000-powervr version) and use powervr plugin, if its run, share here with us
dewadewi said:
what it does is simply make game for other system playable on other system, further detail:
http://forum.xda-developers.com/showthread.php?t=1087427
google for chainfire plugin then install it, afterward try run older gameloft games for original tab (p1000-powervr version) and use powervr plugin, if its run, share here with us
Click to expand...
Click to collapse
Well, there are problems beyond texture format.
Most new Gameloft games (i.e. Asphalt) does have support for our Exynos chips now, no need to use CF3D. However when first time start the game, it detects the device model and decides which game data package to download.
Apprently gameloft does not recognize our tab now. My work around is to download game data on my SGS2 then copy them to my tab plus.
However there is a new problem, the orientation of gravity control is 90 degress from the screen. For example, the game runs in landscape, but I have to hold the tab in potrait to get correct gravity control, which made the game unplayable.

[Solved] FPSe - Graphics very pixelated

The emulator work great but the graphic not good as it should be
I changed all the setting to the highest but steel no change
I tried psx4droid but its cruse when i load rom
The solution:
Update to the last Fpse version, then download this plugin:
http://perso.numericable.fr/schtruck/libopenglplugin.so
To load opengl plugin, just run FPse into softmode, then go to MISC menu and into the bottom choose Load OpenGL plugin,
Quit Fpse and restart to Apply change.
Source:
http://www.fpsece.net/forum2/viewtopic.php?p=24904#p24904
Its PlayStation one. Its pixelated. Some PC emulators add a blurring effect but the game should be the same.
LTE EX Galaxy Nexus CM9
Asus Transformer Revolver
Try update fpse. Version 0.11.1 support opengl plugin and graphic is much better.
Wysłane z mojego LT15i za pomocą Tapatalk
kulitom said:
Try update fpse. Version 0.11.1 support opengl plugin and graphic is much better.
Wysłane z mojego LT15i za pomocą Tapatalk
Click to expand...
Click to collapse
Thank you!!
i updated and now the graphic are perfect , just like on the computer
Thanks again!
what did you change besides updating from the market? I updated to the 1/9/12 (Version 11.9) and its still pixelated.
has anyone else notice a slight lag in most games?
I have a lower powered single core device (xperia play) and it runs 100% perfect on everything I throw at it, no lag, zero frameskip just absolutely perfect.
playing the same games on my dual core tegra2 device and it's laggy as hell sometimes. (final fantasy games)
I notice that if I remove the "frame limiter" it flys... like 100fps almost unplayably fast... tried several different custom roms + stock... nothing helps
Anyone have a fix for this? Can someone post their settings for system & video etc if they have theirs running good? is there a magic plug-in I'm missing or something?
I know this device is capable of running this 100% 60+fps zero frame skip... it's either a setting I'm missing or a bug somewhere.
kxs783kms said:
what did you change besides updating from the market? I updated to the 1/9/12 (Version 11.9) and its still pixelated.
Click to expand...
Click to collapse
Download this plugin:
http://perso.numericable.fr/schtruck/libopenglplugin.so
And to load opengl plugin, just run FPse into softmode, then go to MISC menu and into the bottom choose Load OpenGL plugin,
Quit Fpse and restart to Apply change.
johnsongrantr said:
has anyone else notice a slight lag in most games?
I have a lower powered single core device (xperia play) and it runs 100% perfect on everything I throw at it, no lag, zero frameskip just absolutely perfect.
playing the same games on my dual core tegra2 device and it's laggy as hell sometimes. (final fantasy games)
I notice that if I remove the "frame limiter" it flys... like 100fps almost unplayably fast... tried several different custom roms + stock... nothing helps
Anyone have a fix for this? Can someone post their settings for system & video etc if they have theirs running good? is there a magic plug-in I'm missing or something?
I know this device is capable of running this 100% 60+fps zero frame skip... it's either a setting I'm missing or a bug somewhere.
Click to expand...
Click to collapse
I didn't notice this problem ,which version you have?
try to update to the last version
FPse 0.11.4:
Fixed Touch screen immediate crash
Fixed frameskip in gpu soft mode.
the last one is FPse 0.11.7
i9apps said:
Download this plugin:
http://perso.numericable.fr/schtruck/libopenglplugin.so
And to load opengl plugin, just run FPse into softmode, then go to MISC menu and into the bottom choose Load OpenGL plugin,
Quit Fpse and restart to Apply change.
I didn't notice this problem ,which version you have?
try to update to the last version
FPse 0.11.4:
Fixed Touch screen immediate crash
Fixed frameskip in gpu soft mode.
the last one is FPse 0.11.7
Click to expand...
Click to collapse
i've experienced the slowdowns from when I got my transformer shortly after it came out... From what I'm reading what I'm seeing is normal for the transformer. I was running the version before this and also running the newest verison in the market, small change but the issue is still there.
people seem pleased to see 50-60 fps on games like FF7, I guess I'm a little too picky... especially when I know it can do better... and I've *seen* it do better.
That video plug-in gives that buttery smoothness I am expecting to see but is very glitchy in the games I tried. Graphical errors and anomolies everywhere. Looks nice though when it's not messing up.
I might hit up the author of the program to see if he can look at it.
remove the frame limiter on fpse and load up FF7 and print framecount and play a bit, very smooth but way too fast i'm seeing 100-120fps, put the frame limit back on and it drops to "60fps" but stutters and lags like it's dropping below 30fps. specifically in fights etc and parts with high polygon count.
I'm sure it's a glitch somewhere.
I use both an Xperia Play and a Motorolla Razr, and when playing any of the three games I'm going for (Grandia, Xenogears, Suikoden II) the sides are corrupted with part of the onscreen art, but more importantly many of the video screens are completely whited out. Not necessarily FMV, but nonplayable story elements.
Anyway, if anyone has any ideas, I'd really like to try the openGL routine.
also having issues with FF7. tried a bunch of different settings but cant get it to my liking. Its perfect when your running around the 1st reactor but when you get in a random fight everything slows. The music, frame rate; everything. OR its faster than normal on the map then when getting in a random fight its STUPID fast. so fast that the white hand cursor that selects things is solid ( should be blinking) lol. I kinda gave up on it, too annoying to play either way.
I played xenogears for several hours. it's playable. the graphics are smooth. some cut scenes are laggy, but overall is fine. hope they fix it for ff7 battle menu.
Does anyone know what version of opengl the plugin for fpse is??
I heard someone say its 1.1 or something but for most phones running emulators wouldnt they have opengl es 2.0 natively like our tf's ?? Would make sense to have the most used and native version as the plugin wouldnt it?
I dont know all i know is its pretty as hell!! but crap fps atm Hope an update to the emu or plugin will help
Sent from my tf running krakd warped an twisted 1544mhz Blades kernel
I have version 0.11.14 and lastest opengl plugin. But when I use opengl plugin after quit and open FPSE again it crash. I wondering how to run FPSE in "softmode"?
I use FPSE in my Samsung Galaxy S2 run in ICS 4.0.3 leak XXLPH.
OpenGL plugin is amazing graphic improvement but I have no more fps, now I have fpm (frames per minut)
New version is out: FPse 0.11.40
here are the changes:
- Fixed sound! really perfect now! especially if you set SPUSYNC from audio menu
- Added OpenGL-ES 2.0 blitter mode as default software. Very fast and smooth, and bilinear filtered!
if you want old software mode, just go to MISC menu and select Old Software drawing then restart FPse.
- Updated openGL plugin with fixes and support for Rockchip GPU.
- Fixed Start menu of GT1 in soft mode
Download here if you like: https://play.google.com/store/apps/details?id=com.emulator.fpse
Legend Of Legaia
Hi..
i dunno if this thread is still alive or active, but, i just want to know what is the best settings for FPSE to obtain he best graphics without suffering lagginess. i am playing Legend Of Legaia on my stock Nexus 7 2012 and when i use the OpenGL plugin, yes, there is a graphics improvement. Vahn's hair is not soo messed up and pixellated..but when i get into fight scenes the game stutters and lags esp when using arts (attacks) with my characters and kinda framerate drops..but when i don't use openGL, framerate is alright but graphics are cappy..legend of legaia does still look cool on PS1..but i never imagined it still has a low quality graphics when used in emulators. haha

[GAME] Trainz simulator for android! Working on adreno200!

n3wgames released a port for android which works very well!
This game is availaible on android market for a very fair price, though originally intended for tablets running honeycomb with tegra chip.
I have bought this game for my tablet and works wonderfully. I have thought of trying this on older hardware to see how this game demanding is.
AND IT WORKS!
I am successfully running this game on typhoon ROM HD2 with chainfire 3D(NVIDIA plugin) There are few problems, but it's nothing hard to fix. Current issue is with S3TC texture compression and rather slow emulation of NVIDIA Tegra part. Looking a way to overcome this.
I'm trying to fine tune graphic settings to:
-get most of detail on my tablet
-reduce quality on HD2 to improve gameplay experience
For example you can tweak some options under
/sdcard/android/data/com.n3vgames.android/trainz/files/userdata/settings
#globalmodule.txt
for example draw-distance can be set higher to increase viewing distance with cost of few FPS, also good/bad-weather-fog can have dramatic impact on game speed. In game options are quite lacking and doesn't have all tweaks needed.
I'm still looking for some settings to add in this file.
Thanks for adreno 200 support
Trainz is adreno200 compatible BUT you must use NVIDIA plugin or you'll get white textures. I'm looking atm for a way to disable S3TC texture compression, it's major performance hogger.
link
Link!!
So on a dhd it will work OK then if it works on a hd2
Sent from my Desire HD using XDA

Kitkat (CM11, OmniRom) problem with Tegra3 HW acceleration

Godd morning to eveyone,
this weekend i tried the AOSP latest ROM, CM11 and OmniRom, but I have a big problem with this,
these roms are very good, faster and smoother, but I cannot play any video (avi or mkv) or launch any THD application.
I tried:
DICE player to play some avi, but I have a force closed when I start the video
Sonic 4 THD and I have a force closed when I start the game
Splashtop THD and I have a force closed when I start the app
these application worked in a perfect way using STOCK rom.
Is it my fault?
Do I need to install some other package?
Thanks in advance for any suggestions
TheBlack75 said:
Godd morning to eveyone,
this weekend i tried the AOSP latest ROM, CM11 and OmniRom, but I have a big problem with this,
these roms are very good, faster and smoother, but I cannot play any video (avi or mkv) or launch any THD application.
I tried:
DICE player to play some avi, but I have a force closed when I start the video
Sonic 4 THD and I have a force closed when I start the game
Splashtop THD and I have a force closed when I start the app
these application worked in a perfect way using STOCK rom.
Is it my fault?
Do I need to install some other package?
Thanks in advance for any suggestions
Click to expand...
Click to collapse
Have you installed a kernel such as Grimlock or Geass?
This problem have many devices. My LG G2 force closing Asphalt 8 on any AOSP. It is impossible to fix it by yourself.
Wysłane za pomocą LG G2 przez TWRP
cmendonc2 said:
Have you installed a kernel such as Grimlock or Geass?
Click to expand...
Click to collapse
Yes, i tried before with the included kernel, then using latest Grimlock.
in any case no HW decoder for playing avi movies for example and force close of DICE player, MX Player works but in SW mode (it is no good because it uses CPU and not GPU and it has greater battery consumption)
TheBlack75 said:
Yes, i tried before with the included kernel, then using latest Grimlock.
in any case no HW decoder for playing avi movies for example and force close of DICE player, MX Player works but in SW mode (it is no good because it uses CPU and not GPU and it has greater battery consumption)
Click to expand...
Click to collapse
Does anyone know if the problem has been solved ? Without Tegra 3 hardware support, the omnirom 4.4.2 kitkat is very limited, many apps do not start or stop responding during game like Pinball Arcade, Dice Player, all the THD games and many others.
stena2 said:
Does anyone know if the problem has been solved ? Without Tegra 3 hardware support, the omnirom 4.4.2 kitkat is very limited, many apps do not start or stop responding during game like Pinball Arcade, Dice Player, all the THD games and many others.
Click to expand...
Click to collapse
I don't know about the latest relase, but I chose to switch to Cromix, I have similar speed but full HW acceleration available
Any news about the HW acceleration in the latest Kit Kat rom?
- CM-11.0 : tested latest snapshot M8 does not have HW acceleration
- OmniRom : ???
- Crombi-KK: ???
- KatKiss-KitKat: ???

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