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AFLADKFADKL!!!!
Yes. I'm... insanely happy and I don't know why.
I am quite literally a Square Enix Fanboy and I am proud of it.
Long story short, Crystal Defenders is on the market! Just came within an hour ago!
Whoa. 7 bucks. Nice lol. I'll wait to hear a little more about it, looks awesome though
Sent from my EVO 4G with the XDA app!
Not fullscreen on galaxy tab. Uncool.
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Ashvsaod said:
Not fullscreen on galaxy tab. Uncool.
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Doesn't mean you should 1 star them.
I don't see this game on the android market
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Yes it does. It isn't right for my android device. If they fix it I will adjust rating. Seems perfectly fair to me.
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Ashvsaod said:
Yes it does. It isn't right for my android device. If they fix it I will adjust rating. Seems perfectly fair to me.
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Because they have no way to block it from showing up on the Market to a crippled Tablet running Froyo. 1 star the Android market for not allowing them to block your device completely. 1 star Samsung for probably never giving you Honeycomb which supports the "xlargescreen" in the Manifest.
The Android market is targeted at phones. Not tablets.
You know all that talk about fragmentation? Galaxy Tab (not a real tablet) users and HTC Wildfire (no GPU) users that 1 star apps because of their crippled phones screw with the ratings, thus making the fragmentation idea that developers have keeping them from developing for Android.
Yeah games are also about gameplay too. One-starring something because it doesn't work in the first place is not a proper review.
People affected should not even click on the ratings. They should email straight to the developer for support.
Anderdroid said:
AFLADKFADKL!!!!
Yes. I'm... insanely happy and I don't know why.
I am quite literally a Square Enix Fanboy and I am proud of it.
Long story short, Crystal Defenders is on the market! Just came within an hour ago!
Click to expand...
Click to collapse
I remember playing this game on my iPod classic a few years back, thanks for the heads up
As a developer (one free game in the market so far) and an avid Android user I must say I'm inclined to side with Ashvsaod. One star is a bit harsh - maybe 2 or 3 tops is more suitable but I understand him nevertheless.
As a developer, if you can't make it work, you should at least point out in the description that it doesn't work with tabs, period. Even more so in a 7 bucks game!
But to be honest I don't think it's that hard to make it work either. My game supports 2.1 and up and it works full screen on the tab (there was basically one programmer working on it for a few months in his spare time - so it ain't the complicated). Even without the xlarge tags you can still query the screen size in the code and make adjustment. I don't think it's justified to blame the platform for their inability to make it work.
But that's besides the point. The main point is that ff a damn expensive app doesn't work on Tabs (which are a rapidly growing chunk of the android sales) it should be mentioned clearly.
Nice to see some bigger developers pushing out games for Android for once and not sticking with the iStuff
The ratings and comments should be used for reviews not bug reports.
I bought it for the sole fact that I can hope to see more, and hopefully original games from them on Android!
Anderdroid said:
You know all that talk about fragmentation? Galaxy Tab (not a real tablet) users and HTC Wildfire (no GPU) users that 1 star apps because of their crippled phones screw with the ratings, thus making the fragmentation idea that developers have keeping them from developing for Android.
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Nonsense, handling screen scaling is _trivial_ under android and has been since 1.6. Absolute sizing is just lazy iPhone-like development. Failing to take into account the best practices of the platform if precisely what low-star scores are for.
SilentMobius said:
Nonsense, handling screen scaling is _trivial_ under android and has been since 1.6. Absolute sizing is just lazy iPhone-like development. Failing to take into account the best practices of the platform if precisely what low-star scores are for.
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I suppose this is valid. However, I opt to contact the developer first before lamenting in a Reviews section that not a lot of them may care to review due to emotionally charged ratings anyway.
I've had a ton of success by contacting the devs. They're usually so courteous and modest, as well as thankful that I actually advised them of a bug as opposed to just leaving negative feedback. I've left only a few legit 1 stars before and retracted emotionally charged ratings in lieu of contacting the developer. So far, no one has ever turned me down. And I admit that a couple of bug reports were sent with an admittedly douchy tone as well lol
Huh?
This game seems pretty bad.
Terrible reviews from critics:
http://www.metacritic.com/game/playstation-3/crystal-defenders
http://www.metacritic.com/game/wii/crystal-defenders-r1
http://www.metacritic.com/game/xbox-360/crystal-defenders
Average review of 60-ish percent.
Square Enix is great, but this game seems awful. And it's over $7.
Am I missing something?
seems the game is quite bad.........
Paul22000 said:
Huh?
This game seems pretty bad.
Terrible reviews from critics:
http://www.metacritic.com/game/playstation-3/crystal-defenders
http://www.metacritic.com/game/wii/crystal-defenders-r1
http://www.metacritic.com/game/xbox-360/crystal-defenders
Average review of 60-ish percent.
Square Enix is great, but this game seems awful. And it's over $7.
Am I missing something?
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Think it would make more sense to compare it the mobile version of the game on a similar platform. Like the version on iPhone: http://itunes.apple.com/us/app/crystal-defenders/id300186798?mt=8
It has 4 stars there as rated by users which I believe is more telling than reviews of the game on a home console. I believe the attitudes of users playing this game on a phone would make more sense than the attitudes of people that are playing a mobile game on a home console.
Paul22000 said:
Am I missing something?
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Click to collapse
People expect more of a console game than of a mobile game?
(Those reviews are for 360, PS3 and Wii ports of an iphone game - of course they don't get fantastic scores!)
I played it on the Wii and did not enjoy it much, but yea, I guess it could be good on a mobile platform.
Hey all,
I've been gathering valuable information from the forums even before i signed up as a member and the amount and the quality of helpful information here is amazing.
I never had any info to give back to the community in the subjects that i was reading up on, so when i created this i figured i should share it here.
Its an adjustable mobile stand made from LEGO parts. It can cradle a big number of slate phones, in landscape and in portrait without modifications, although with small modifications it can cradle pretty much every phone out there.
It was originally made to cradle my N1 for some Wiimote emulator action but anybody can use it in their own way.
Here is a video of it in action and a link for build instructions over at instructables http://www.instructables.com/id/Retro-gamer-adjustable-mobile-stand/
I love it! Seeing those retro style pieces really takes me back
I'm not gonna lie. This is pretty awesome.
love these threads featuring custome made holders. and the lego bricks reminds me of the "technical" sets i used to have. well done mate
thnx all!
yeah its primarily built from LEGO Technic parts.
i had a blast taking out my LEGO, it had been a while
They are very nice...
Sweet... that is nerd-tastic!
makes me want to crack out my old technix sets.... just need the lego motor kit
Very cool function & look!
drengur said:
Sweet... that is nerd-tastic!
makes me want to crack out my old technix sets.... just need the lego motor kit
Click to expand...
Click to collapse
if you are referring to the yellow gear assembly part, i have made instructions on how to build that with regular bricks!
if you're talking about motorizing this that would be awesome
i didn't find my LEGO motor. i would so make a mod with the motor just for kicks. not very portable but it would be very cool!
looks awesome
now thats interesting
nice but i'd rather use a dedicated dock....
Whoa, im never thought about it...
Yeeaaahhh...
make itt....
enjoy the build!
Hi,
awesome work, but please could you post the instructions here? I have no facebook account and couldn't open them over at instructables.
Thanks!
my god..
THIS IS AMAZING
im gonna make one too, i love this
Hi,
this is by me pretty awesome, I cant stop laught, you know it is not funny, but I really like it, such a shame that I dont have any Lego parts know :-(
Thank you for sharing ;-)
This made it to the portal ! : )
Your work is phenomenal, I love that idea!
See you can buy individually from Lego... sweet!
That is sexy!
http://www.sonyericsson.com/games/?intcmp=cas_z1_us_201101_xperiaplay&cc=us&lc=en
It says Minecraft has been released. We all know that's not true and it's just a SE mistake, but look AT THAT: Dead Space for XPlay? OH MY GOD!
They must have mixed up Bad Company 2 with Minecraft.
Because BC2 is still in "Up Coming"
Z OH MY F******* GOD !!!!!!!!
Thank your for showing me that page, since I was looking EVERYWHERE for info on Dead Space. I even asked 2 guys at EA for info, but hey never answered.
Now I can die as a happy man
I know this thread is about Minecraft, but hell...Dead Space on the iPhone is such a DAMN good game ... I'm gonna buy it 5 times at launch just to make sure I realy have it.
Best regards,
iCEQB
SE_iCEQB said:
Z OH MY F******* GOD !!!!!!!!
Thank your for showing me that page, since I was looking EVERYWHERE for info on Dead Space. I even asked 2 guys at EA for info, but hey never answered.
Now I can die as a happy man
I know this thread is about Minecraft, but hell...Dead Space on the iPhone is such a DAMN good game ... I'm gonna buy it 5 times at launch just to make sure I realy have it.
Best regards,
iCEQB
Click to expand...
Click to collapse
Weeee, a Dead Space fan.
The iPhone version is a whatever, due to the lack of controls, but the XPlay one will be awesome due to the PS controls. I can't wait for the release... also, NP.
The controls weren't THAT bad, but yeah ... I hate playing smartphones games with the touchscreen (at least those serious games like Dead Space or Bad Company 2) that's why I bought the Play. I hope EA is making the camera controls like Bad Company 2. If they do, than I guess we are going to have one hell of a game for the Play.
http://www.itproportal.com/2011/08/10/minecraft-coming-xperia-play-699/
Is this price confirmed? and what if I already have an account would I need to buy the seperate pocket edition?
7$ is a bit expensive knowing the fact that the PC version for Creative is free.
Yeah but the beta version is 15 $ I think
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yeah but that is for the survival monster version.
Not sure If I am that excited ever since I found out it was just the creative version.
will minecraft be out by end of this month?
Been dying to try it out since I saw the video by mojang...
Though I'm pretty upset that it's not going to come with creepers...
keep an eye on the flexion store for Dead Space! Im sure we will see it sooner rather than later!
Hello!! I'm a student and a self claim indie game developer in Taiwan!!
me and my friends made a game called "Constant C".. it's on Android Market now.. for free!!
It's Powered by AndEngine ! and we put a lot of effort in it....
so Please!! take a look! if you like it.. help us spread the words about this game.. we will be really grateful
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Genre: 2D Platform, Puzzle, Action !
System Require: Multi-Touch Screen, IQ Above Average
Tag: Time, Gravity, Awesomeness !
In a distant future, a dark force gained control of the universe. Everything stopped moving – the time is frozen and gravity is gone. The only hope of recovering the universe relies on “Constant C,” a robot gifted with a small circle of power, allowing Constant C to move and to revive the time and gravity within the circle. When Constant C approaches an object, the object becomes “alive” and when Constant C leaves, the object becomes frozen again. By making good use of Constant C’s power, your mission is to remove obstacles ahead and find a way for Constant C to reach the control center of the dark force.
There are 29 levels. To solve the puzzles, you need to be intelligent and creative. Each puzzle gives you a new experience, and along the way, your will learn important skills that can help you solve the puzzles. The unique feature of Constant C will give you a mind blowing experience. So, be quick! The universe is waiting for you.
Developer:Brain Damage Studio
Powered by AndEngine
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Youtube Trailer : http://www.youtube.com/watch?v=YwZF5C8H8Co
Market Link: https://market.android.com/details?id=com.light.roller
It's amazying.
I made it to halfway through world 2- here are my thoughts.
This game is beautiful- it looks great, and the way it works is absolutely fantastic. I can honestly say it is one of the best games I've yet to play on Android- maybe the best.
That being said, it is way too big. 5MB should be the max before installation to SD should be implemented- this game is over 20. Either work on reusing more textures, or have it install to SD.
I was playing with the device laying down, and the gravity button was flipping out- switching every update cycle and just going crazy. You may want to have it display an X if the values aren't high enough to justify a gravity switch (I love the way this mechanic works, by the way!)
Fix these issues, and most standard prices you would ask for would be too low for this game- I would gladly pay for more worlds. (Though, if more worlds were added, you may want to work on the difficulty curve- if you want my thoughts on that, let me know). Again, great job!
Thanks that's huge compliment you give us there.. we are really appreciate.
We will work on the to SD feature.. since a lot of people had demanded it! I'll update it ASAP.
there are some reason makes us can't reuse texture though
first .. our artist is new in drawing texture for games... he just draw whatever he feels right and not considering about texture size and reusability. (we will do it better next time)
second.. in some device.. too many sprites makes game really laggy.. so we tend to use huge jpg file for background
i don't know anything about marketing on android app.... because we are totally noobies in this... Actually this game is not only our first game on android.. it's our first android app if you don't count "Hello World" as a app XD
After we think we learn enough to build this game. we go straight into it. It take us 5 months to build because we need to learn new stuff along the way
I use XNA mostly, and my brother use c++ and some graphic engine from his lab, neither did we use andengine before. and we love it!
We are thinking putting ads in it....and yet it's something we never tried XD, so I might need to check documents. After that we will release a clean ads free version for 0.99$ i think..for us.. most important thing is people can play our game. and feel it's not waste of time. those few hour must actually means something
Downloaded to my htc inspire 4G. I Am amazed by what you have created. This is awsome! I love free...but this needs to be a paid game. It is worth every penny.
Sent from my Inspire 4G using xda premium
And also Thank you!!!!!!!
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oh!! it can app2sd now.. nevermind thanks
app2sd
yes , we just fix the "app2sd problem" yesterday!! lots of people ask for that
Downloading now. Looks sweet!
Sent from my Liquid Thunderbread HTC Thunderbolt
Wow~ It's really a cool game.
The idea is very impressive.
I am trying hard to pass the world3.
These puzzles not only difficult but interesting.
I look forward to more puzzles.
thanks
sisi716222:thanks for your compliment!
you MUST TRY!!!
Awesome!!!! you have to try it !! (and finish it!)
I'm downloading it now. I'll be sure to post my thoughts here and on my site(Though, my site isn't very popular...) once I've had some time to mess with it. Can't wait!
ok, I just got 8 post.... I can post URL now!!
Constant C
Youtube Trailer: http://www.youtube.com/watch?v=YwZF5C8H8Co
Market Link: https://market.android.com/details?id=com.light.roller
This game is pretty awesome. Albeit I've had my phone for about 2 months, I've never played a game with these game mechanics. Very original and an amazing first app. I also just started learning android and will be developing my first app in the coming months, and I don't think it will be nearly as good.
thanks
thanks!I think you will do it great too! we just began java programming 4 months ago!
It's easy to learn!
Spectatr said:
This game is pretty awesome. Albeit I've had my phone for about 2 months, I've never played a game with these game mechanics. Very original and an amazing first app. I also just started learning android and will be developing my first app in the coming months, and I don't think it will be nearly as good.
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Haha I love the system requirement 'above average IQ'
it's a great game!
Just read about this on the portal. Downloaded it on my A100 and started playing, will have to download it to my EVO 3D later. Love it. This is definitely better than some of the games that other devs charge for. Excellent work.
Last night i try it on galaxy S, and work superb, thanks
I am trying to download it through market, but I am getting device incompatibility message. I am using Samsung Galaxy S GT I9003. Does it have region restrictions, I am trying from India
On the market it says my device is not supported
The game looks very interesting.
For $6.99 I think I am going to buy it.
However, it has a market billing service permission...
Does anyone know, for $6.99, am I buying the full game?
j576 said:
The game looks very interesting.
For $6.99 I think I am going to buy it.
However, it has a market billing service permission...
Does anyone know, for $6.99, am I buying the full game?
Click to expand...
Click to collapse
That is for In-App Purchases. Before people grab their torches and pitchforks, remember, not everything with IAPs is a soulless money grubbing piece of crap. I read on Android Police that you don't really need the IAPs to beat the game - so they are there for noobs (the average gamer of today who doesn't have the balls to grind/earn their own gear).
It looks pretty cool to me - I'm only unsure about the battle controls. It'd be much cooler to have full control and not just a fancier dodge and swing system like Dark Meadow or that game on iOS with swords that everybody liked...lol.
Its awesome on my TF700T. No need to worry about IAP. It =s just to get more materials for forging weapons and items sooner.
Not that good a game! Good graphics but that's about it, boring! In app purchases are quite expensive as well!
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Is it only for 4.0+? does it works on gingerbread with a Tegra 2?
Its not working on oreo device and pie