Square Enix!!! Has come to android!!!! - Android Apps and Games

AFLADKFADKL!!!!
Yes. I'm... insanely happy and I don't know why.
I am quite literally a Square Enix Fanboy and I am proud of it.
Long story short, Crystal Defenders is on the market! Just came within an hour ago!

Whoa. 7 bucks. Nice lol. I'll wait to hear a little more about it, looks awesome though
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Not fullscreen on galaxy tab. Uncool.
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Ashvsaod said:
Not fullscreen on galaxy tab. Uncool.
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Doesn't mean you should 1 star them.

I don't see this game on the android market
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Yes it does. It isn't right for my android device. If they fix it I will adjust rating. Seems perfectly fair to me.
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Ashvsaod said:
Yes it does. It isn't right for my android device. If they fix it I will adjust rating. Seems perfectly fair to me.
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Because they have no way to block it from showing up on the Market to a crippled Tablet running Froyo. 1 star the Android market for not allowing them to block your device completely. 1 star Samsung for probably never giving you Honeycomb which supports the "xlargescreen" in the Manifest.
The Android market is targeted at phones. Not tablets.
You know all that talk about fragmentation? Galaxy Tab (not a real tablet) users and HTC Wildfire (no GPU) users that 1 star apps because of their crippled phones screw with the ratings, thus making the fragmentation idea that developers have keeping them from developing for Android.

Yeah games are also about gameplay too. One-starring something because it doesn't work in the first place is not a proper review.
People affected should not even click on the ratings. They should email straight to the developer for support.

Anderdroid said:
AFLADKFADKL!!!!
Yes. I'm... insanely happy and I don't know why.
I am quite literally a Square Enix Fanboy and I am proud of it.
Long story short, Crystal Defenders is on the market! Just came within an hour ago!
Click to expand...
Click to collapse
I remember playing this game on my iPod classic a few years back, thanks for the heads up

As a developer (one free game in the market so far) and an avid Android user I must say I'm inclined to side with Ashvsaod. One star is a bit harsh - maybe 2 or 3 tops is more suitable but I understand him nevertheless.
As a developer, if you can't make it work, you should at least point out in the description that it doesn't work with tabs, period. Even more so in a 7 bucks game!
But to be honest I don't think it's that hard to make it work either. My game supports 2.1 and up and it works full screen on the tab (there was basically one programmer working on it for a few months in his spare time - so it ain't the complicated). Even without the xlarge tags you can still query the screen size in the code and make adjustment. I don't think it's justified to blame the platform for their inability to make it work.
But that's besides the point. The main point is that ff a damn expensive app doesn't work on Tabs (which are a rapidly growing chunk of the android sales) it should be mentioned clearly.

Nice to see some bigger developers pushing out games for Android for once and not sticking with the iStuff

The ratings and comments should be used for reviews not bug reports.

I bought it for the sole fact that I can hope to see more, and hopefully original games from them on Android!

Anderdroid said:
You know all that talk about fragmentation? Galaxy Tab (not a real tablet) users and HTC Wildfire (no GPU) users that 1 star apps because of their crippled phones screw with the ratings, thus making the fragmentation idea that developers have keeping them from developing for Android.
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Nonsense, handling screen scaling is _trivial_ under android and has been since 1.6. Absolute sizing is just lazy iPhone-like development. Failing to take into account the best practices of the platform if precisely what low-star scores are for.

SilentMobius said:
Nonsense, handling screen scaling is _trivial_ under android and has been since 1.6. Absolute sizing is just lazy iPhone-like development. Failing to take into account the best practices of the platform if precisely what low-star scores are for.
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I suppose this is valid. However, I opt to contact the developer first before lamenting in a Reviews section that not a lot of them may care to review due to emotionally charged ratings anyway.
I've had a ton of success by contacting the devs. They're usually so courteous and modest, as well as thankful that I actually advised them of a bug as opposed to just leaving negative feedback. I've left only a few legit 1 stars before and retracted emotionally charged ratings in lieu of contacting the developer. So far, no one has ever turned me down. And I admit that a couple of bug reports were sent with an admittedly douchy tone as well lol

Huh?
This game seems pretty bad.
Terrible reviews from critics:
http://www.metacritic.com/game/playstation-3/crystal-defenders
http://www.metacritic.com/game/wii/crystal-defenders-r1
http://www.metacritic.com/game/xbox-360/crystal-defenders
Average review of 60-ish percent.
Square Enix is great, but this game seems awful. And it's over $7.
Am I missing something?

seems the game is quite bad.........

Paul22000 said:
Huh?
This game seems pretty bad.
Terrible reviews from critics:
http://www.metacritic.com/game/playstation-3/crystal-defenders
http://www.metacritic.com/game/wii/crystal-defenders-r1
http://www.metacritic.com/game/xbox-360/crystal-defenders
Average review of 60-ish percent.
Square Enix is great, but this game seems awful. And it's over $7.
Am I missing something?
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Think it would make more sense to compare it the mobile version of the game on a similar platform. Like the version on iPhone: http://itunes.apple.com/us/app/crystal-defenders/id300186798?mt=8
It has 4 stars there as rated by users which I believe is more telling than reviews of the game on a home console. I believe the attitudes of users playing this game on a phone would make more sense than the attitudes of people that are playing a mobile game on a home console.

Paul22000 said:
Am I missing something?
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People expect more of a console game than of a mobile game?
(Those reviews are for 360, PS3 and Wii ports of an iphone game - of course they don't get fantastic scores!)

I played it on the Wii and did not enjoy it much, but yea, I guess it could be good on a mobile platform.

Related

WordWise - Scrabble type game!

Finally! I've been waiting for a game even remotely close to Words With Friends for the iPhone to come out and I just found this the other day. And no, this is not a plug... I didn't make the game, I'm just excited about it and wanted to spread the word
WordWise! http://polyclefsoftware.blogspot.com/2010/05/wordwise-pro-released.html
slyydrr said:
Finally! I've been waiting for a game even remotely close to Words With Friends for the iPhone to come out and I just found this the other day. And no, this is not a plug... I didn't make the game, I'm just excited about it and wanted to spread the word
WordWise! http://polyclefsoftware.blogspot.com/2010/05/wordwise-pro-released.html
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There is an official Scrabble game made by Handmark.
http://store.handmark.com/p/174363/scrabble-for-android/
slyydrr said:
Finally! I've been waiting for a game even remotely close to Words With Friends for the iPhone to come out and I just found this the other day. And no, this is not a plug... I didn't make the game, I'm just excited about it and wanted to spread the word
WordWise! http://polyclefsoftware.blogspot.com/2010/05/wordwise-pro-released.html
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it is a great game. however, i keep getting forceclose ever since i upgraded to cyanogen 6 alpha. so sad. i dont wanna downgrade back to eclair just for this game, haha. i emailed the devs and see if they can update for froyo.
mdneilson said:
There is an official Scrabble game made by Handmark.
http://store.handmark.com/p/174363/scrabble-for-android/
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wow, 8 bucks for that game compared to 1 dollar for wordwise in market. lol.
EA Mobile (makers of the iPhone Scrabble game) also makes an Android version. Oddly, they make it near impossible to find, purchase, and download.
On some Android phones you can simply go to rim.eamobile.com and find it by browsing. It's $7 just like the one a few posts up but if you like the iPhone version you might prefer this one since the interface is nearly identical.
That said, browsing the EA Mobile site does not work on all Android phones in which case I'd recommend using "User Agent Switcher" in Firefox from your PC to trick the EA site into thinking you are browsing from a compatible device. That's what I had to do and I'd be happy to post instructions if anyone needs them.
Alternatively, if you send me a PM I'd be happy to share the apk so that you can test it out before buying.
EDIT: I just saw the version on Handbrake and interestingly it is also made by EA, however, the interface is quite different than the iPhone-esque version available through the EA site (at least when I bought it a month ago). They are either selling multiple versions or did a redesign.
mdneilson said:
There is an official Scrabble game made by Handmark.
http://store.handmark.com/p/174363/scrabble-for-android/
Click to expand...
Click to collapse
Seems to me like the official one doesn't support online games. From the site it states the following game types:
Play alone
Play computer
Pass and play (which to me sounds like handing your phone back and forth)
NguyenHuu said:
wow, 8 bucks for that game compared to 1 dollar for wordwise in market. lol.
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Click to collapse
My thoughts exactly. I can buy the physical game for $10, and a used one from a garage sale for no more than $5.
okolowicz said:
EA Mobile (makers of the iPhone Scrabble game) also makes an Android version. Oddly, they make it near impossible to find, purchase, and download.
On some Android phones you can simply go to rim.eamobile.com and find it by browsing. It's $7 just like the one a few posts up but if you like the iPhone version you might prefer this one since the interface is nearly identical.
That said, browsing the EA Mobile site does not work on all Android phones in which case I'd recommend using "User Agent Switcher" in Firefox from your PC to trick the EA site into thinking you are browsing from a compatible device. That's what I had to do and I'd be happy to post instructions if anyone needs them.
Alternatively, if you send me a PM I'd be happy to share the apk so that you can test it out before buying.
EDIT: I just saw the version on Handbrake and interestingly it is also made by EA, however, the interface is quite different than the iPhone-esque version available through the EA site (at least when I bought it a month ago). They are either selling multiple versions or did a redesign.
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Hmmmm. Now I'm curious too. I'll take a look too... post if you find anything out.
slyydrr said:
Seems to me like the official one doesn't support online games. From the site it states the following game types:
Play alone
Play computer
Pass and play (which to me sounds like handing your phone back and forth)
Click to expand...
Click to collapse
Yep, no online play. I prefer it that way anyway. People just quit when they start losing.
NguyenHuu said:
it is a great game. however, i keep getting forceclose ever since i upgraded to cyanogen 6 alpha. so sad. i dont wanna downgrade back to eclair just for this game, haha. i emailed the devs and see if they can update for froyo.
Click to expand...
Click to collapse
I was having the same issue. Here's a fix that worked for me. Odd as it is, I'm back in business now:
http://bit.ly/8Y24vU
deeZer0 said:
I was having the same issue. Here's a fix that worked for me. Odd as it is, I'm back in business now:
http://bit.ly/8Y24vU
Click to expand...
Click to collapse
thanks for the tip!

what's up with games?

Ok to start off, no flaming, respect to game devs for android, but I am asking myself why don't we have decent games? Why? Now I love the games we have, but there's only a 100 or so out of 10000000 games on android market that are worth playing. If you go to 'just in' in the games section then all there is are puzzles and low quality sex games. WTF! Seriously this is getting worse. Android market is growing and growing with apps but they don't really have games that give us the full potential of our high tech devices, they look more like games for the HTC g1, I am very dissapointed with this and my next phone is going to be a iPhone despite the amazing feautures of android just because of the quality of apps. Or shall I say games more because one of the main reasons to get a android was to play some awsome games. Gameloft is doing a amazing job to give good games. Love angry birds, adequate other game dev's, but that's about it. The rest are just low quality rubbish. Not flaming just my point of view. Waiting for iPhone 5 if this doesn't improve. This started when I played COD : Zombies and cut the rope on my friends iPhone 4.
What's your thought please share
one of the main reasons to get a android was to play some awsome games.
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That said, [EPIC FAIL]
It is easier to develop on iPhone because there is a one -fixed- kind of device. I mean, no different resolutions, no different devices, no different hardware on devices like android. Of course it is easier to develop. Nevertheless, still there is better applications for Android. Or am I wrong? iPhone is more like a "showcase" which is useless in real world -in my opinion-. But I would buy iPhone if I want games.
elegos said:
That said, [EPIC FAIL]
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So ur telling me android can't handle gaming?
And I agree about the resoloution, but now the new android devices are always 400x800 so why not have specific games just for those.
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No, I'm not saying Android is not for games. I'm saying that iPhone is. Android has a different target in mind. Of course there are plenty of games, from sports to FPS, but if you're not ok with them, well, iPhone is the only way.
If you're just complaining why android doesn't have "cool" games, well, do a forum search, you'll find plenty of threads about this. No need to open one more.
elegos said:
No, I'm not saying Android is not for games. I'm saying that iPhone is. Android has a different target in mind. Of course there are plenty of games, from sports to FPS, but if you're not ok with them, well, iPhone is the only way.
If you're just complaining why android doesn't have "cool" games, well, do a forum search, you'll find plenty of threads about this. No need to open one more.
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I was just expressing my opinion, and gaming is one of the things you do on ur phone when u r just bored sometimes on the move. Im not complaining about android, in just thinking what's so hard about making a good game on android. I think android market should have some requirements on devs making games to sell to improve the standard rather than people just publishing basic puzzle games or sex wikis lol.
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webstar1 said:
So ur telling me android can't handle gaming?
And I agree about the resoloution, but now the new android devices are always 400x800 so why not have specific games just for those.
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Mine is 480x320 and I love it. And I am not going to buy a "huge" device. And I think I am not the only one.
That would mean review over the market, and that may lead to an annual fee to post applications on the Market. I don't personally want to pay a fee for just posting my free apps, nor I'd like if I were selling low-price ones. Applications on the Market are indexed though by the community: if the majority of the population likes a sex game, then it will be in both the main screen and in "most popular" of their category. As of new games and apps, it's up to the developer to publicize it, just like I'm doing.
barisahmet said:
Mine is 480x320 and I love it. And I am not going to buy a "huge" device. And I think I am not the only one.
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Well Google, should of had a rule for screen resoloutions to be the same for every android device to get better apps on android. Anyway, its all good, did a mistake once, not again.
All the Gameloft HD games are amazing. EA's got some cool games.
brummer101 said:
All the Gameloft HD games are amazing. EA's got some cool games.
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I did say that but I disagree about EA, EA has released dead space 2 and bad company 2 ONLY for IOS
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I would imagine that once the Xperia Play and PlayStation Suite are out there will be a marked increase in the number and quality of games from the big developers.
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If you get a Tegra2 phone, there's also the TegraZone.
Rockin' DJ05, Liberty Gingerbread, Clocked at 1.2ghz Voodoo5
-----------------------------------
DD username: TheSonicEmerald

Really Gameloft? How did you make SC:Conviction WORSE?!

Some developers have pulled off some pretty awesome **** with Xperia PLAY's touch-pads.
Gameloft, on the other hand, has been spotty - yet playable.
Splinter Cell Conviction, however, has been the only one I can say was absolutely unplayable. You'd think they would naturally figure something out that's functional since other devs have laid out the groundwork to perfect control schemes, but I ran into an update today that somehow rose the bar on horrible touch-pad usage (which is amazing because Conviction already held the title as the worst).
Now there's no analog movement whatsoever... the entire touchpad workspace is now just simulating the touch-screen, and movement is tied to the d-pad... and with that, all the auxiliary functions that should be on the d-pad are spread out in completely unnatural-feeling places.
I could understand if Gameloft hadn't already churned out some workable touch-pad control schemes, but it's like they un-learned all their accomplishments from MC3, N.O.V.A. 2 and Shadow Vanguard.
Stay classy, Gameloft -_-.
When did you buy Splinter Cell? I would never buy an old gameloft, they are just bad. Espaccially the one wichwhere availeble before the Xperia Play came out.
IE-coRe said:
When did you buy Splinter Cell? I would never buy an old gameloft, they are just bad. Espaccially the one wichwhere availeble before the Xperia Play came out.
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I got it around when the $0.99 sale was going on. Pretty much stocked up on any Xperia PLAY Optimized GL game I didn't have.
I bought SC: Conviction a long while ago during one of the 99 cent sales and finally got around to it yesterday after beating Rainbow Six. Right when I started it it asked for an update. Holy crap you are correct, the game is straight out unplayable. The right touchpad doesn't work half the time and when it does it randomly fires your gun or "activates" something. You need to reach your thumb over to the left touchpad just to be able to look around, but as for targeting people and getting headshots? Nearly impossible. I think I may just dump it and not bother finishing, its just plain frustrating to play.
The sad part is the production values on it are amazing, the graphics and all. But the controls are beyond horrendous.
Then the strangest part, Rainbow Six was unbelievable. Console game quality production values, amazing graphics, good voice acting, and the controls were dead on perfect better than any other FPS I've played on this phone. How were both of these games developed by the same people (or did Ubisoft make them and Gameloft distributes under license)?
Y'see, this is why I own an Xbox. I played the Gameloft Conviction on my iPod touch about a year ago and hated it. <3 Xbox Conviciton <3
Bacondroid said:
Y'see, this is why I own an Xbox. I played the Gameloft Conviction on my iPod touch about a year ago and hated it. <3 Xbox Conviciton <3
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Yeah.. I have a PS3.... plus this game was only a buck, if I had paid $5.99 for it I would be really angry.
Even though you're only paying a dollar for a game I understand your expectations can't be super high, but you expect a game to at least be playable. This one absolutely is not. Its just strange because Rainbow Six is the complete opposite and one of the best games on the phone ever, IMO.
I sent a nasty email to GL just a moment ago regarding Sacred Odyssey force closing and the crappy SC Conviction. I have 3 different GL email addresses and I sent an email to each one. It seems so far this year I have been having nothing but unresolved issues with GL, either its games or there online multiplayer issues. And I stated that in my email. I was unaware of Sacred Odyssey not working on 2.3.3 at all and bought the game only find I cannot play it. I swear I am so close to just telling GL to kiss my a$$ and just get my games from them elsewhere, I mean if they cannot uphold their end of the agreement to supporting a game why should we have to pay. We are expecting to at least have a functional working game(s) and most dont work and have serious issues, some worse then others, so basically we are just throwing $$$$ into GL face for a non working game(s). This in my opinion is stealing from their customers. They take your money, you think you are getting a functioning game and BAM! Screwed. Well screw you GL. I utterly despise you and your complete lack of support, I know why GL doesnt use the android market, because if they did Google would hound their asses to fix their games and by having to use their wapshop they have you by the balls. I know people will reply to this message and say "just dont buy their games" I wont enymore. I am sick and tired of their bullsh!t and their lies. I hope that somewhere GL employees and their bosses see this post and realize they are becoming a complete disaster and a joke. They make pretty games, but you donrt buy a game just to look at it. So I say lets stop buying there games, and I was going to make a thread on their forums but forget it, there has been a thread there for months where people list their issues with Xperia PLAY games and its just being ignored by GL. The only person replying to anyones posts is Nik, and that persons reply is "I have forwarded your message to your support department".... more like trash bin. GL are a bunch of a$$holes. Sorry for the rant, I didnt mean to type this long of a message, I am just so extremely tired and angry with them. And no I dont want cheese with my whine.......
http://forum.gameloft.com/index.php/topic,40871.0.html
I am really happy with gamelofts replies to me. I emailed them last thursday regarding the 9mm game i bought from the market, i wanted the wapshop version as it took up next to no space whereas the market version uses up like 13mb
They responded within 2-3 days with their wapshop .apk, i was chuffed
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Jordanooo said:
I am really happy with gamelofts replies to me. I emailed them last thursday regarding the 9mm game i bought from the market, i wanted the wapshop version as it took up next to no space whereas the market version uses up like 13mb
They responded within 2-3 days with their wapshop .apk, i was chuffed
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Click to collapse
Gameloft's really good at giving you what they already have. And they're actually very prompt about responding considering how most big companies make you fight through 15 minutes of automated hell just to get horrible customer service.
...the problem is that they don't do too well at fixing what's wrong. Eternal Legacy, for example has an issue with the touchpad that makes you go flying in diagonal directions if you use the touch-pad at all... this means that the game was able to be released without ANYONE noticing that the analog won't even let you walk straight... I mean damn, that's a pretty critical issue.
I do appreciate that they gave me Starfront: Collision for free, but I kinda wanted Eternal Legacy to be fixed... this happened over half a year ago without them fixing it BTW.
TLRtheory said:
Gameloft's really good at giving you what they already have. And they're actually very prompt about responding considering how most big companies make you fight through 15 minutes of automated hell just to get horrible customer service.
...the problem is that they don't do too well at fixing what's wrong. Eternal Legacy, for example has an issue with the touchpad that makes you go flying in diagonal directions if you use the touch-pad at all... this means that the game was able to be released without ANYONE noticing that the analog won't even let you walk straight... I mean damn, that's a pretty critical issue.
I do appreciate that they gave me Starfront: Collision for free, but I kinda wanted Eternal Legacy to be fixed... this happened over half a year ago without them fixing it BTW.
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Click to collapse
This is exactly right about them. They are always very friendly and more than happy to give you a free game for your trouble, I got 9mm for free for complaining about Shadow Guardian and how theres a bug that basically makes it impossible to complete the game. Its something that seems really simple to fix too (works fine on the iOS version).
That said, I like Shadow Guardian better, I want to finish it. I and MANY others informed them of this bug months ago, and yet they haven't done anything to fix it, and I'm sure they are still selling the game, broken.
Yet they had time to release a patch to make Splinter Cell worse.....
How do you guys play shadow guardian? I found it really hard to even hit that guy with the Shield as I roll away and then can't aim on him in time. Help?
Also, I bought SC: conviction despite the comments here and it is pretty bad. Sam starts shooting randomly whilst I'm just moving, is this the standard?
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KindaUndisputed said:
How do you guys play shadow guardian? I found it really hard to even hit that guy with the Shield as I roll away and then can't aim on him in time. Help?
Also, I bought SC: conviction despite the comments here and it is pretty bad. Sam starts shooting randomly whilst I'm just moving, is this the standard?
Sent from my R800i using XDA App
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Click to collapse
I dont, due to the issues. Hence the reason for my rant a few posts back.
KindaUndisputed said:
How do you guys play shadow guardian? I found it really hard to even hit that guy with the Shield as I roll away and then can't aim on him in time. Help?
Also, I bought SC: conviction despite the comments here and it is pretty bad. Sam starts shooting randomly whilst I'm just moving, is this the standard?
Sent from my R800i using XDA App
Click to expand...
Click to collapse
The guys with the shield you have to aim for their legs, which is tough, or you gotta just keep moving and get on the side of them. Or use a powerful weapon like a grenade launcher.
As for SC, its because they changed the mapping, it seems that they mapped the whole touch screen to the touchpads. So the right touchpad does that when you look around sometimes. if you use the left one it won't but its way uncomfortable to use that way.
I'll write a complaint then...
are you SUPPOSED to get round the Shields guys in shadow guardian? Because I find that immensely hard if that's the case...
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KindaUndisputed said:
I'll write a complaint then...
are you SUPPOSED to get round the Shields guys in shadow guardian? Because I find that immensely hard if that's the case...
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Click to expand...
Click to collapse
They are VERY hard. If they get close to you you're prettymuch screwed.
Thanks
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Rogue Leader said:
This is exactly right about them. They are always very friendly and more than happy to give you a free game for your trouble, I got 9mm for free for complaining about Shadow Guardian and how theres a bug that basically makes it impossible to complete the game. Its something that seems really simple to fix too (works fine on the iOS version).
That said, I like Shadow Guardian better, I want to finish it. I and MANY others informed them of this bug months ago, and yet they haven't done anything to fix it, and I'm sure they are still selling the game, broken.
Yet they had time to release a patch to make Splinter Cell worse.....
Click to expand...
Click to collapse
What is the bug in shadow guardian?
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KindaUndisputed said:
What is the bug in shadow guardian?
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Click to expand...
Click to collapse
Real late in the game you are jumping from these bars that are between two walls that are closing in on eachother. You need to get to the last part within the time limit or you get crushed. The problem is that its actually impossible to do, you get crushed before the walls are even close enough to crush you. Someone posted a video online of the iOS version and I did it at speed vs the video exactly and it was impossible to pass.
I posted about it here and someone else had the same problem, and then I emailed Gameloft and they agreed it was a known bug and they haven't fixed it yet.
So I can't finish the game at all?
Well... That's an abomination
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KindaUndisputed said:
So I can't finish the game at all?
Well... That's an abomination
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Click to expand...
Click to collapse
Correct, and Gameloft has known about it for at least 3 months if not more. But hey they will give you a free game if you complain.

Xperia Play hits 400 games, and I've created a website to database them all!

The Sony Ericsson Xperia Play is a very big deal for smartphone gaming. As a previous iDevice owner who noticed the potential for games on smartphones was exploding, it was pretty sad to see that that growth was stifled by touch-screen controls limiting what we can do and how deep a smartphone game is allowed to be.
We've seen physical gamepad solutions try to get smartphone gaming out of the "touch-screen gaming ghetto," devices such as the iControlPad, Gametel Controller and 60Beat controller... and they've all had such poor software support that they've pretty much failed to be anything more than emulator assistants.
That is, until the Xperia Play came along last year.
While it may have been initially written off by those who (incorrectly) presumed it's specs wouldn't be able to handle newer games, Xperia Play's picked up loads of momentum since it's release, got tons of AAA developer names backing it (such as Rockstar, Namco, Square Enix, EA, Sega, etc), got every benchmark gaming title on the platform under it's belt, and grew from an initial 40-60 games to 400 faster than any button-based gaming handheld in the entire history of gaming.
And I'm here to provide a database for Xperia Play gamers worldwide that databases them all!
XPERIA PLAY GAMER | ENTER
A big thanks to those who helped donate!
• Logseman = $10
• FTAiii = $10
• paxChristos = $10
Thanks to your efforts, it's now a .net!
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It also features a mobile version that serves as an multi-market integrated method of linking directly to the specific Xperia PLAY version of any given game. You won't have to worry about whether you need to go to the EA Flexion Store, Gameloft Wapshop or find the specific version in the Google Play Store because I've taken care of all that - I sort of anticipate that this mobile version will become even more valuable than the desktop site.
TLRtheory said:
http://xevon.awardspace.com/xperiaplaygamer
As you can tell, this is a very rough project.
The database is only half done, things are very messy if you aren't using Google Chrome (especially on IE), a lot of the sorting options don't work yet, many functions aren't implemented and that may not even be it's permanent address.
But what it's planned to be is a completely Xperia PLAY centralized site that's major focus is to show what the Xperia PLAY brings to the table.
The Xperia PLAY game list I've created seems to have caught quite a bit of attention and made something of an impact, but the way it's designed means it can't possibly accommodate more than 400 games - this site will showcase everything, link to video media, offer a complete forum for each and every game as well as display Xperia PLAY-oriented articles (such as showing how drastic the percentage growth of Xperia PLAY games has been since launch, showing how it can run games like Dead Space just as well as dual-core devices such as the Galaxy S2, noting how it's the only current handheld gaming system that has an overwhelming majority of it's games rating higher than lower, and so on). It'll also feature a mobile version so people looking to get non-market games will have no hassle.
As one could indicate, it's not even close to being done. About all you can do now is play with the scrolling featured games list and click on "GAMES" to display the complete list of games. But feel free to offer comments/suggestions.
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Its looking great and I love the concept. Thank you for your support and dedication, I am really excited to see the site when its gets going.
Nice website man. Can't wait until it's finished
Nice to see another dedicated site. I regularly check http://www.xperiagamer.com and will definitely be bookmarking yours too
Most delicious.
Looks great so far!
Thanks for all the kind words! The project's progressing rather quickly, but at the same time it's far from being what I want it to be. Everything's being coded from scratch so I move slowly, but get more control over how this progresses.
I just wanna play a little awareness-raising game; it's quite a shocker to be on engadget or such, and every time Xperia PLAY is brought up, you see someone who's amazed to find out that it's grown from a couple tens to hundreds of games in such a short time.
So I figured the best way to illustrate it is by hitting them in the face with a huge patchwork of games. Glad to see you like it so far.
May I suggest using Drupal to do the website? It's so much faster and easier...
I can even help you with if you decide to do it.
Cool.
You know what would make it even better. If you upload some psxperia games to the website.
There are a lot of noobs like me who just can't get the psxperia tool to work.
sfex3best said:
Cool.
You know what would make it even better. If you upload some psxperia games to the website.
There are a lot of noobs like me who just can't get the psxperia tool to work.
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That's illegal. He can't do that, and not expect to get his butt sued off by the copyright holders.
Sent from my R800x using Tapatalk
paxChristos said:
That's illegal. He can't do that, and not expect to get his butt sued off by the copyright holders.
Sent from my R800x using Tapatalk
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Yeah, that and I'm sort of going for a theme here where I keep it *pure*.
That means no PSX, no emulators, not even OnLive. I'm trying to show that Xperia PLAY's game library has a large quantity of quality releases without having to piggyback off systems of past generations.
TLRtheory said:
Yeah, that and I'm sort of going for a theme here where I keep it *pure*.
That means no PSX, no emulators, not even OnLive. I'm trying to show that Xperia PLAY's game library has a large quantity of quality releases without having to piggyback off systems of past generations.
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Interesting idea, I am a little bit surprised about no OnLive (maybe you could just add a forum for emulators/OnLive (then again, there could be a problem with people requesting games they don't own, and all the legal ramifications that could include))
Sent from my R800x using Tapatalk
Oh sorry mybad.
thanks for sharing~
sorry, i don't wont to be rude, but the code of your site is orrible, with a lot of very stupid error: for example you don't have the html tag or the doctype tag, but the main problem is that you use a lot of deprecated tag such as center or font (and probably this is the problem because the site look well only in Google Chrome).
ps: sorry for my bad English
[email protected] said:
you don't have the html tag or the doctype tag, but the main problem is that you use a lot of deprecated tag such as center or font
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...did you miss the part about it being incomplete? I know what's messy, what's missing and what I need to do before this is clean, organized and standardized... and well beyond anything you've told me, at that. What you see there is likely not even gonna be the final layout, it was thrown together very hurriedly just so that a frame would exist for the database to output to.
paxChristos said:
Interesting idea, I am a little bit surprised about no OnLive (maybe you could just add a forum for emulators/OnLive (then again, there could be a problem with people requesting games they don't own, and all the legal ramifications that could include))
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I'll definitely be giving them their due attention, but I'm treating OnLive in the same regard as I do an emulator since that's essentially what it is.
TLRtheory said:
...did you miss the part about it being incomplete? I know what's messy, what's missing and what I need to do before this is clean, organized and standardized... and well beyond anything you've told me, at that. What you see there is likely not even gonna be the final layout, it was thrown together very hurriedly just so that a frame would exist for the database to output to.
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ah ok, for what i had understand it was only the database incomplete not the entire web site
[email protected] said:
ah ok, for what i had understand it was only the database incomplete not the entire web site
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Nah, only one of the links are clickable sans subcategories. I got a huge list of things I know needs to be fixed after I've finished off the database, I just posted a bit so people could get a preview since the "patchwork of games" is definitely the major theme of that site.
EDIT: ...and it seems a couple thousand visits in, my traffic's overloaded. I'll prob just buy a damn domain.
Sent from my R800a using XDA App
Thanks so much for this man!!! Brilliant!
nice site, always glad to see people taking interest in our phone!
with onLive! i agree and disagree. it is basically an "emulator" but its one that you could play Dirt3 on your pc then when you are on the go you can pickup right where you left off on your phone and get nearly the same experience.
i still haven't tried onlive yet but as they keep making things smoother and hearing more feedback from the xperia play people, i might take the plunge, adds a lot of games to our phone

crazy taxi just announced for ios in October what about android?

Ok crazy taxi by sega was just announced for ios but there was no word of android ,this will really piss me off if sega really leaves android out of this great dreamcast port ,& I would not be surprised because we still dont have soul calibur & its been on ios for over 8months already ,but this will be sad & disrespectful to android users if were left out in the cold
I think we will be left out. There are quite a few quality games that android doesn't get and it's a shame
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Let's hope. Don't forget Sega has been good to us android users of late. Every title (approx) this year has come out on both platforms. We also got football manager before IOS as well (makes a change) if jet set radio is coming to android there is a good chance this will too. Fingers crossed people. :fingers-crossed:
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Undisputed said:
I think we will be left out. There are quite a few quality games that android doesn't get and it's a shame
Sent from my ASUS Transformer Pad TF300T using xda app-developers app
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A few lol examples- soul calibur, rage, infinty blade, marvel vs capcom2, fight night champions, streetfighter x tekken, & theres a few more & gameloft games take forever to come ,but if they say jet set was coming to ios & android why wouldnt they do the same for crazy taxi why just have that for ios only ,also speaking of jet set where the hell is it if crazy taxi is coming in October
poo-tang said:
Let's hope. Don't forget Sega has been good to us android users of late. Every title (approx) this year has come out on both platforms. We also got football manager before IOS as well (makes a change) if jet set radio is coming to android there is a good chance this will too. Fingers crossed people. :fingers-crossed:
Sent from my LT26i using xda premium
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Lol that trailer just looks so rushed almost fake even but what weird is it specifically says ipod,iphone,&ipad like android is definetly left out ,i remember the soul calibur trailer being just like that not having android being mentioned at all , & they made sure they mentioned ios & android for jet set ,so either there very lazy or it really isnt coming to android ,but I hope it does come to android cause crazy taxi is my second favorite dreamcast game
dreamcast 1 said:
Lol that trailer just looks so rushed almost fake even but what weird is it specifically says ipod,iphone,&ipad like android is definetly left out ,i remember the soul calibur trailer being just like that not having android being mentioned at all , & they made sure they mentioned ios & android for jet set ,so either there very lazy or it really isnt coming to android ,but I hope it does come to android cause crazy taxi is my second favorite dreamcast game
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LOL was thinking that when i watched all 11 seconds of that video. Maybe its not but lets hope a better version of this comes out first.
Then we can play what we want
Well, instead of wondering if they will bring it; how about we ask them to do it on their official blog?
I already did my part. I want this on my XPlay!
Wouldn't surprise me. iOS has a much lower piracy rate. So blame the people who pirate every app and game they come across for Android.
I am even more sad now that I hear that this is going to release tomorrow ios only
Good news is that there will be an android version releasing soon just no word when
dreamcast 1 said:
Good news is that there will be an android version releasing soon just no word when
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Where did you see that?
dreamcast 1 said:
Good news is that there will be an android version releasing soon just no word when
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Click to collapse
Source?
Well the source for this I got from Google itself many many websites state that an android version is also coming soon ,just Google (crazy taxi on android) just make sure your search tool is on past 24hrs and you will see lots of websites saying sega confirms an android version ,im not surprised android does take way longer to optimize games for since theres so many different android devices,but I really hope xperia play is not left out since buttons would be great for this game ,i hope they dont pull a nba 2k13 & have it for 4.0 & up only
Found it written on the official Sega blog so its 100% Yay
Awesome!
Includes the original soundtrack! :victory:
Guys, it's not coming to Android.
No source on this, just pure common sense. It's now May - nearly June - that's nearly 8 months.
It's obvious why...
Fragmentation. It's really hard to build a game that works on a myriad of resolutions, iOS only has 5 resolutions, and two of those are @2x, making it easy to optimse for them.
Piracy. It's so so so so SO much harder to pirate apps on iOS than on Android. Some devs literally 'give up' on Android, and it's a shame that there are so many inconsiderate people who ruin it for the rest of the crowd.
It's harder. Apple has made sure to create really good tools for it's developers. Google's tools are intuitive, but nowhere near as intuitive as Apple's.
Overall, it's a shame. I really looked forward to having Crazy Taxi on the Nexus 7, but I guess that;s not happening.
making an ios app is much harder than making an android app
dont speak like that
android is best operating system for mobile phones and tablets
ios is just a tiny closed source os thati cant even get it on my hand for 5 mins

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