[APP] [FREE!!!] Pl3xWallpaper Customizable LiveWallpaper!! - Android Apps and Games

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!!! NOW FREE IN THE MARKET !!!​
This is a LiveWallpaper app based on the Nexus LiveWallpaper from Google, but with full controls over everything you can imagine giving you full control over this wallpaper without the need of a themer or developer to modify it for you.
This is an FAQ/Instruction type post which outlines the capabilities and controls of Pl3x Wallpaper 4.x
Why would I stop charging for this app and give it out for free? I've learned that people love free things, and are more apt to try my works if I offer them for free. Later down the road, when I publish more apps I might throw a paid app back out there.
Now on to the good stuff! How to work this thing!
The Wallpaper Items:
There are 3 main parts to this wallpaper, the images. We'll cover those first, as the rest of the controls dont mean squat unless you pick these images wisely.
The Background Image
This one is quite obvious. Its the actual wallpaper of this application, and is automatically resized to 854x960 for you (will upscale/downscale from there for different devices automatically), so you can feel free to use images from your Camera's save folder. If you use an image that is not in this 854x960 aspect ratio (8:9) it will automatically be stretched and skewed to fit. (better ratio/size controls will be introduced in v5)
The Sprite Image
The Sprite is the "square dot" on the Nexus LWP, or the Circle 3 in the above left screenshot. It is a small image, at only 64x64. You can use larger images if you want, they will be automatically resized to 64x64 for you. Just be careful of stretching/skewing!
This image is very special, as its not used straight up as you might expect. Google uses their private API named RenderScript to modify this image heavily, giving it a "glow" effect of a light. In that regard, it acts just like an actual light. White would be the brightest of all colors, while black is technically no light at all so it doesnt show up at all (black is transparent). Darker colors are effected by this too, as they appear to be more "See through" or "opague" than brighter colors because of this rendering effect. I have tried many times and many different ways to disable this effect so we can use black as a Sprite color, but sadly I keep failing. As I progress in this project, I continue to dissect Google's RenderScript API (which is not documented at all) looking for a way to allow dark/black colors.
The Trail Image
This image is the long trailing color behind the sprite that slowly appears to fade out to nothing. This is also a fairly small image, but it is NOT in the size you would expect. It is 128x128 and a simple gradient FG->Transparent. I usually dont change this image, and dont recommend changing it either, but I hate limiting people on their controls, so I have included it in this app.
The coloring of the trail is the same color as its sprite it is attached too, and also goes under the same RenderScript effects as the sprite.
The length (or size) of the trail can be adjusted, shorter or longer. The width can also be adjusted smaller or wider. However, its not as simple as it sounds. The two are somehow tied very closely together, and I havent looked into the equation to figure it out yet. Play with the settings until you find what suits you best.
The Controls:
Selecting an Image
Selecting an image is really simple. Just click on Background/Sprite/Trail at the top of the main screen to open the Image Selector screen.
Here you will see a list of folders to visually navigate through. Clicking on folders will open them, pressing the back button or "[parent folder]" will go back a folder. Pressing back on the root (/) directory will close the Image Selector screen and return you to the main screen.
If a folder contains any images, they will be presented to you at the bottom of your screen in a Gallery View. Scroll/Flick through this Gallery to select your image. The Gallery populates itself and caches thumbnails to your SDCard. You can clear the cache at any time, instructions for that are down towards the bottom of this post.
The Image Confirmation screen will show you a small, resized (if larger than screen) preview of the image you just clicked on. Click the Set button to set this and go back to the main screen. Click Cancel to go back to the Image Selector screen to pick another image file.
The Color Controls
There are 4 colors that can be adjusted to anything you want. Have them all the same, or all different. Its up to you. All 16.7 million colors are available to you.
There is a row of 4 large, colored dots. Click on one to bring up a color wheel. Drag your finger around the wheel until the center dot displays the color that you want. Or you can type in the Hex # if you want. Click that center dot to set that color. Do the same for all 4 colors.
Number of Sprites
This allows you to set how many free floating Sprites there are on the screen.
Max Number of Sprites on Tap
When you Tap on the screen (not in preview mode) 4 Sprites shoot out in all directions from where your finger is. You can have so many Extra Sprites on the screen at any given time. The default is 20, so after 5 quick taps it stops drawing extra Sprites until the previous ones disappear offscreen. Raise this to raise that limit.
Speed
This is the set speed of how fast the Sprites are moving across the screen.
Speed Variance
Notice not all Sprites move at the same speed, some slower, some faster. This setting controls that. It is a Variance control, meaning it goes both high and low of the set speed. If speed is 5, and variance is 2, then your sprites will randomly be set at speeds between 3 and 7.
Max Redraw Offscreen Delay
This is how long the Sprites stay "alive" while offscreen before they are redrawn.
Trail Length
This is the trail's length control.
Trail Width
This is the trail's width control.
Allow Tap
You can allow the Tap that was mentioned previously or not. Jus tuncheck this and taps ont he screen will no longer draw extra Sprites.
Menu Button Controls
The following settings are found by pressing your device's Menu button.
Color Schemes
I have included the standard color schemes that can be found in CM's Nexus LWP mod, plus a few more (more will be added with each version). These are a named set of 4 colors, predefined in the app. Select one from the list, and the colors will automatically be set on the main screen. You can then decide to use these colors, or modify them with the above mentioned Color Controls.
Load Defaults
This will simply unset any custom images you have set, and restore all slider/checkbox values to their default preset values.
Clear Cache
This clears the Gallery View images from the cache located on the SDCard
------------------
If you have any issues at all with this wallpaper app, please report the bug to me in PM, and as a temporary fix try clearing the Pl3x Wallpaper data.
*Currently this app is ONLY for Froyo HDPI devices. IF you cant find it in the Market, then your device is most likely not supported.

updated for v4 paid

Here are a few Sprite images I've put together for ya'll to use (remember, black is transparent )

And here is a custom trail to get your imagination juices flowing

Updated for FREE version.
I've downgraded the paid version to free!

billygalbreath said:
Updated for FREE version.
I've downgraded the paid version to free!
Click to expand...
Click to collapse
hey dude, iv been looking on the market and i can not find it, is it gone? If you can, can you send me a apk download?

super-6-1 said:
hey dude, iv been looking on the market and i can not find it, is it gone? If you can, can you send me a apk download?
Click to expand...
Click to collapse
http://www.appbrain.com/app/pl3xwallpaper/com.pl3x.livewallpaper

it says " the requested Item could not be found" so im guessing its down right now.

super-6-1 said:
hey dude, iv been looking on the market and i can not find it, is it gone? If you can, can you send me a apk download?
Click to expand...
Click to collapse
billygalbreath said:
*Currently this app is ONLY for Froyo HDPI devices. IF you cant find it in the Market, then your device is most likely not supported.
Click to expand...
Click to collapse
10 char

Related

[APP] Fresco: Painting app with layers, filters and .PSD export. Now on the Market!

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Fresco is now available on the Android Market! Feel free to post support and feature requests requests here, and let me know what you think of my app. Please consider leaving a review on the Market as well. Thanks!
Fresco Lite: Android Market Link
Fresco Pro: Android Market Link
AppBrain links: Fresco Lite, Fresco Pro
Fresco is a powerful painting and image editing app that features layers, filters, an intuitive interface and more! Designed for both novices and professionals, Fresco has everything you need to create digital artwork on your phone or tablet.
"Fresco Pro brings a real drawing experience to Android with a ton of brushes, filters, and support for layers...the best drawing app on Android" - tested.com
Install "Fresco Pro" from the Market (LIMITED OFFER of ~$2) to upgrade from the Lite version for exclusive features:
- ad free (versus ad supported).
- 4 layers (versus 2).
- 21 filters (versus 2).
- 12 brushes (versus 3).
- export to Adobe® Photoshop® format (.PSD) with layers intact.
- brush spacing setting.
★ Feature List ★
Full support for layer-based image editing:
- Add, duplicate, merge, hide/show and reorder layers.
- Transform layers by scaling, rotating, moving and mirroring.
- Alter layer opacity.
Enhance your work with the use of over 20 filters:
- Create interesting effects with the blur, sharpen, emboss, noise and vignette filters.
- Adjust image colors with the brightness, saturation, exposure and posterize filters.
An interface where everything you need is at your fingertips:
- Configure the texture, size and opacity of the brush and eraser tools.
- Select colors using the color palette, HSV color picker and eye dropper tools.
- Use gestures for zooming and panning.
- Reverse mistakes with the robust undo system.
More features:
- Export your work to Adobe® Photoshop® format (.PSD) with layers intact.
- Import and position photos on the canvas.
- Your work is kept safe by the autosave feature.
- Share your images with other apps to upload to Facebook, Twitter, Dropbox and more.
- Fresco uses less than 1Mb of storage space and is optimised for speed.
Share your creations in the official Flickr and Facebook groups for Fresco:
http://flickr.com/groups/fresco
http://facebook.com/pages/Fresco-A-Mobile-Art-Studio-for-Android/169892059738943
Permissions required:
- SD Card: Used to save images to your SD card
- Internet and Access Network State: Used to display ads in the Lite version and to send optional crash reports.
Requirements: Android 2.1 or above. Multi-touch required for zooming and panning.
Acknowledgements: Thank you to Rick Chandler (studiochandler.com) for the use of his digital paintings (which were created using Fresco) seen in the screenshots on this page.
Screenshots:
"Gulpha Gorge landscape" painting by Rick Chandler (studiochandler.com).
"Mr. Sketchy self portrait" painting by Rick Chandler (studiochandler.com).
Click to expand...
Click to collapse
Congratulations! Just bought it. I suck at anything art related but really love playing with this. Maybe I'll draw something cool one day
Great!
I think I'll stick with the free version until we get landscape mode for tablets.
avgjoemomma said:
Congratulations! Just bought it. I suck at anything art related but really love playing with this. Maybe I'll draw something cool one day
Click to expand...
Click to collapse
Awesome, thanks for your support!
arrtoodeetoo said:
Great!
I think I'll stick with the free version until we get landscape mode for tablets.
Click to expand...
Click to collapse
I'll be working on this soon. I thought it was best to get Fresco on the market sooner rather than later.
Congrats on the realease. I just bought this last night and started working with it and I must say.....I LOVE IT!!
dirtsky said:
Congrats on the realease. I just bought this last night and started working with it and I must say.....I LOVE IT!!
Click to expand...
Click to collapse
Great, thanks for your support. I hope you enjoy the extra features that weren't in the beta.
Has a little issue of the line breaking up when i draw slowly, zoomed in around 250% or more on the xoom. Could also use a number value next to the slider for changing brush size, as well as some smoothing on the brushes to help with jagged edges. This app has some great potential, I can't stand sketchbook mobile on honeycomb, glad to see someone finally putting an alternative out with layers and a good interface, bought the pro version and will definitely be watching for updates.
We need to be able to select colors by hex value, I know that's an easy thing to add and would make things easier when selecting colors
You should have a sale for the app and make it .99 and see how it does in sales over the weekend...people like sales hehe
mandog202 said:
Has a little issue of the line breaking up when i draw slowly, zoomed in around 250% or more on the xoom. Could also use a number value next to the slider for changing brush size, as well as some smoothing on the brushes to help with jagged edges.
Click to expand...
Click to collapse
Glad you like the app! Well spotted, I can confirm the slow drawing bug on my device. I imagine there's a rounding error somewhere that's causing this when calculating the position of the brush stroke. Values for the brush configuration screen does sound like a good idea.
Are you getting jagged edges always or with certain brush sizes? Fresco includes line smoothing at the moment.
0mie said:
We need to be able to select colors by hex value, I know that's an easy thing to add and would make things easier when selecting colors
You should have a sale for the app and make it .99 and see how it does in sales over the weekend...people like sales hehe
Click to expand...
Click to collapse
I was thinking about adding another tab to the color dialog screen that would contain red/blue/green sliders and a button for entering a hex value. Thanks for the advice about pricing.
Does anyone reading use a Samsung Galaxy S 2? I just had a vague error report that pressing undo makes black boxes appear on the canvas which is a show stopping bug to have. Can anyone reproduce this?
Just noticed this, but why is there such a gap? Left side of the image...
Sent from my Bolt using XDA Premium App
using a dhd and seems good, when i have a little time ill put it through its paces and buy it
seanw.org said:
Does anyone reading use a Samsung Galaxy S 2? I just had a vague error report that pressing undo makes black boxes appear on the canvas which is a show stopping bug to have. Can anyone reproduce this?
Click to expand...
Click to collapse
I'll try it in a minute. I'd love to be able to draw something as good as you've done in the screenshots, but I'm pretty much limited to stick figures
EDIT: Yep, big black box taking up a rectangle around the entire area just drawn pops up.
0mie said:
Just noticed this, but why is there such a gap? Left side of the image...
Click to expand...
Click to collapse
I'm not seeing a gap although there is a 1 pixel wide outline around the image.
knightnz said:
I'll try it in a minute. I'd love to be able to draw something as good as you've done in the screenshots, but I'm pretty much limited to stick figures
EDIT: Yep, big black box taking up a rectangle around the entire area just drawn pops up.
Click to expand...
Click to collapse
Oh dear. What happens if you draw several strokes in different places, undo several times and then redo everything? Can you draw something, return to the gallery while saving your image and then load your image successfully?
Edit: Do you know if you've got the Exynos 4210 "GT-i9100" or the Tegra 2 model? I know the app works fine on the Xoom's Tegra 2 so I'm wondering if it's the former that's the problem.
seanw.org said:
I'm not seeing a gap although there is a 1 pixel wide outline around the image.
Click to expand...
Click to collapse
There is 75 pixels missing...if you open the image you will see what I mean, it's the same on my tablet...I just noticed it
0mie said:
There is 75 pixels missing...if you open the image you will see what I mean, it's the same on my tablet...I just noticed it
Click to expand...
Click to collapse
Are you running an ad-blocker? The Lite version has ads at the top. I can see why the black box would be confusing though.
seanw.org said:
Are you running an ad-blocker? The Lite version has ads at the top. I can see why the black box would be confusing though.
Click to expand...
Click to collapse
hahahaha...that would explain it, if there was better tablet support I'd jump on the full version; until that time I will stick to this.

[APP][WIP] Crome Launcher, a vertical launcher

-> Download link (12/01/11) <-
What?
A vertical launcher. It will, hopefully, allow you to use shortcuts, widgets and info tiles. And skins.
I plan to build something that looks like IidaHome, but more flexible (more info on IidaHome here and here)
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"lightbox_new_window": "New window",
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Skinnable!
(These themes are available on the download page)
Icon themes: use ADW's!
Known Issues
Long start-up time is long!
Lacks many sexy effects.
Create Your Own Theme!
The default template you can see in the above pictures is available in source code on GitHub
It is very easy to adapt to create your own. Ask me for help if you have to!
Why?
My phone used to rock IidaHome launcher.
Of course, being a rip from a Japanese phone, users are asking for new features, etc., but, really, we do not have access to the source code and adding any feature is an exercise in hacking smali files.
I like vertical launchers but the Windows 7 copies, although quite sexy, only offer a limited number of apps per row and are limited by their reference launcher's own UI choices (Metro UI)
So, I started work on my own launcher (the mere fact of writing this sentence makes me feel embarrassed for re-inventing the wheel)
That's interesting. Is that what will appear on the App Drawer or is that for the home screens?
i'd be very interested in this as well... good luck
it looks pointed on the right way, keep on it. I just hope there will be a version for mobiles, not only for tablets (you're using a nook, aren't you?)
It's a complete home screen. I had not considered the app drawer angle.
[Mobiles] Yes it's one of the things that bothered me with IidaHome: it doesn't make good use of real estate offered by different resolutions. This particular home is created with the intent to work with any resolution; it will be possible to specify how many cells you wish per row so that you can have more cells on a Nook and, say, a max of three or four on a WVGA device.
Two quick question for the OP. What version of Android will this be for? Will you include grayscale support for the Nook Touch?
I should work on 2.1+ so your device should work.
Grayscale: I am not sure what needs to be done for that but I can certainly test on a grayscale device.
yum yum ......looking forward to this
Day 2 Update
(I can only work on this in the evening)
No video at this point, but I have:
1. Icons properly lining up and scrolling
2. Multi-column icons support
3. Add more application shortcuts
4. Add shortcuts such as bookmarks, pictures, contacts...
5. Add widgets
Missing:
1. Persistence
2. Correct icon gap management for multi-row widgets
3. Re-ordering icons
4. Separators/Folders
5. Proper refresh
6. Any kind of objects management
7. Customization of any kind
Interesting launcher. I think it would look better if the tiles had no background or a transparent one.
Thanks.
Of course the pictures you are seeing right now are by no means a commitment to a given look. In fact, it will be skinable, meaning no tiles, transparent tiles or tiles-made-of-cheese tiles
Day 4 Update
Added a new video at the bottom of the OP: http://www.youtube.com/watch?v=nyK8kn5NsE4
This video shows widgets and on-screen dragging and re-ordering of shortcuts and widgets.
This is a fantastic idea. I'm tired of iPhone wannabe horizontal launchers. It makes much more sense to allocate the icons in a vertical space rather than horizontal. It's much easier to slide vertically rather than horizontally. I believe this launcher is going to be big when it's ready.
when this is ready will it work on asus transformer (tablet)??
Day 5
Not much excitement today. I completely rewrote my layout engine so that every empty cell is automatically filled with something if possible.
I also added separators. They don't do everything I want yet.
Something that's starting to bother me: I really need to animate the widgets; at this points they can display an initial state and I can touch them to launch whatever, but they do not have a frame-by-frame animator class to give them life yet.
Jazux:
Yes, it is meant to work with any resolution so it should work on tablets.
The animation of the tile and transitions are very important to me and other i believe! And don't forget to keep everything fluid, because i have tried several launchers and only 1 is good enough
Keep up the good work
Hum, nice.one, i had a look and a long try, to iida ui.
You should try to.make it as.beautifully, animated as it.is.
Nice work, keep it up.
Sent from HydrOG3N MOD DHD.
Technology Evolves.Android Evolves.
HydrOG3N is the Revolution.
Day 6
Currently, there are no animations. Things show up, scroll up/down, disappear. That's because I want to get the basics right before I get into animating anything.
But, yes, this program will ultimately be animated; I want to use it myself so I would like something that makes me happy to look at and interact with.
Anyway, today:
I got the widget to display correctly and instantly. Then, that behavior broke (hate days like that!)
Separators work; they can hide apps
Complete refactoring or "Apps/widgets/special" code
Introduction of "Edit" mode (moving icons around will work in both modes)
cyansmoker said:
Day 6
Currently, there are no animations. Things show up, scroll up/down, disappear. That's because I want to get the basics right before I get into animating anything.
But, yes, this program will ultimately be animated; I want to use it myself so I would like something that makes me happy to look at and interact with.
Anyway, today:
I got the widget to display correctly and instantly. Then, that behavior broke (hate days like that!)
Separators work; they can hide apps
Complete refactoring or "Apps/widgets/special" code
Introduction of "Edit" mode (moving icons around will work in both modes)
Click to expand...
Click to collapse
Yeah. First fix the important things
Will there be a beta version for testing purposes?
If you get the vertical scrolling working perfectly how big a leap would it be to have say a regular left/right scrolling launcher with vertical scrolling only from your default home screen? I'd love to have a standard 5-screen horizontal launcher with one up/one down on the central default home screen (both with continuous scrolling...), or even as a launcher 'cube' with four horizontal and one up one down accessible from any of the horizontal scrolling screens (like turning a cube). Is any of this possible?

[APP][ROOT[4.4+] Color Changer: Recolor screen and set gamma

Color Changer adjusts the screen color in all apps. Needs root, of course.
Free version: Google Play.
Pro version: Google Play.
Free(!) pro version 1.12 for Android 4.4-5.1 only: sideload.
The free version lets you change the screen to red on black or to green on black, as well as to invert the screen (either in regular colors, or in green or red mode). This is nice for maintaining dark adaptation. The free version also includes color blindness support modes (you already have them if you have Lollipop, but they might be useful for colorblind Kitkat users) and gamma adjustment.
You can also have a widget for changing colors and it includes a Tasker plugin.
The Pro version gives a bunch more pre-set color themes (black and white, amber, sepia, mono sepia, no blue), as well as custom color settings (R/G/B/saturation), and quick color changes via the notification area.
Color Changer may slow down games by about 20% (exactly to the same extent that the stock Lollipop color reverse and colorblindness settings do), but seems compatible with all apps I've tried, with the exception of Chainfire's CF.Lumen (which does similar things but installs a persistent driver; CF.Lumen works faster with games, but for my purposes I prefer ColorChanger's interface).
Color Changer is a successor to my GalacticNight app which did mostly the same thing, but GalacticNight was only for some Galaxy phones and without the custom settings.
Do not turn on the "start on boot" option until you've tested the app thoroughly.
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Hi..it's a great app..just tried your beta version..it works well. I am yet to find a serious bug.
I have tried Tasker action as per your instruction ..it works well except for the minor aspect that every time I enter or exit an app that has color change tagged, app screen of "color Changer is flashing before the launch of actual app.
For example...if have put an action to change screen to "BW" when I launch flibboard. Now when I launch flibboard from home screen instead of opening the app directly, I am getting a flash of color chnager app screen.
Possible to fix? Thanks again for this nice app..
Trijunction said:
For example...if have put an action to change screen to "BW" when I launch flibboard. Now when I launch flibboard from home screen instead of opening the app directly, I am getting a flash of color chnager app screen.
Click to expand...
Click to collapse
The way I'm implementing Tasker integration right now is by launching ColorChanger, and, yes, that results in a flash of the app screen. I think that the way to get around this is for me to write a proper Tasker plugin. I haven't done that before, so I don't know exactly how easy it is. I am not sure I'll get around to this before the initial release, though I do really like the idea of doing this eventually. Thanks for the report.
p.s. When reporting issues, please tell me if you're using 4.4 or 5.x. ColorChanger works very differently on the two operating systems.
I now included a full-blown Tasker plugin. If you use that instead of the old method, you will avoid flashing the app screen. (On 4.4.x, you will still get a flash of weird color, as in every Color Changer change, because of how the app works.)
arpruss said:
I now included a full-blown Tasker plugin. If you use that instead of the old method, you will avoid flashing the app screen. (On 4.4.x, you will still get a flash of weird color, as in every Color Changer change, because of how the app works.)
Click to expand...
Click to collapse
Thank you for fixing it so fast! I am still staying on kitkat so may be I can't use your new plug in yet..but it's okay ..it's very manageable
I am finding your app very useful ..as I read a lot on my phone, this is helping me to save battery and easy on eyes..
To clarify: The plugin does work on Kitkat. It's just that on Kitkat, whenever you change color there are two color changes with a short pause between them.
arpruss said:
To clarify: The plugin does work on Kitkat. It's just that on Kitkat, whenever you change color there are two color changes with a short pause between them.
Click to expand...
Click to collapse
Yup..yup..I got it..I am using it on kk..I am just saying that flash of color Changer is okay to manage ..
On a separate note..didn't find any other bug so far on kitkat ..
I've officially released 1.00 on Google Play.
How much interest would there be in gamma adjustment? It might not be dynamic: it might just be a single setting per boot.
The gamma setting facilities are current available in the pre-release beta here. Press the Settings icon in the app to access them.
Lowering gamma to 1.8 or so may help some devices with black crush problems (near-black colors disappearing).
nice
I've updated the beta test version that sets gamma to fix various bugs.
something like battery saver.
qreto said:
something like battery saver.
Click to expand...
Click to collapse
You mean like the Samsung black and white mode?
Yeah, except that Color Changer won't save batteries in black and white mode. (In fact, I don't really know why Samsung made their power save mode be black and white. On OLED displays you can save power by turning off two of the three RGB colors, but if you run in black and white all three RGB colors are there. Maybe the GPU is used less heavily in black and white mode?)
It MIGHT in red or green mode, though it depends on the device (Color Changer makes the GPU get used more heavily).
I posted a new beta which fixes some bugs. It's also about 0.5mb smaller!
This might be my favourite app ever! My S4 has a slight green tint to it compared to 'clean' displays like the Moto G and it bugs the hell out of me at night - this is exactly what I've been looking for!
One thing - it's rather hard to compare the effect to normal in the app using the pictures - would it be possible to implement 'floating' sliders which display only the slider and the app underneath - ie Chrome with lots of white - just like the brightness slider does on Lollipop?
Thanks for your great app otherwise, I'll try it out tonight!
Bingley said:
This might be my favourite app ever! My S4 has a slight green tint to it compared to 'clean' displays like the Moto G and it bugs the hell out of me at night - this is exactly what I've been looking for!
One thing - it's rather hard to compare the effect to normal in the app using the pictures - would it be possible to implement 'floating' sliders which display only the slider and the app underneath - ie Chrome with lots of white - just like the brightness slider does on Lollipop?
Thanks for your great app otherwise, I'll try it out tonight!
Click to expand...
Click to collapse
The Lorem Ipsum picture in the app has a lot of white. I was hoping that between the pencils, the LARPers and Lorem Ipsum one could calibrate well enough.
Unfortunately, I can't do the floating thing very well because of technical details of how Color Changer works (which is, admittedly, kludgy on 4.4).
Version 1.05 is now released on Google Play. Includes gamma support, improved landscape interface, lots of bug fixes, etc.
I posted a new version. The free version now includes amber mode permanently. The pro version now allows naming the custom modes when you edit them. Easier than remembering the numbers.
I've just updated the free and pro versions to include an Outdoor mode, which makes everything oversaturated (kind of like the outdoor mode in the camera on some Samsung devices). By default there is no button for Outdoor mode (to avoid clutter) but you can access it from the new extras (three dot) menu which lists modes that don't have buttons. In the settings you can also activate the Outdoor mode button.
The extras menu will probably be generally useful as a way of avoiding clutter.

[APP][4.0+] Smart Car Dock [Dashboard App]

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Introduction
Smart Car Dock is a new car dock launcher. It allows you i.a. to add apps and shortcuts to buttons for triggering them more easy in car, like other car dock launchers do. But Smart Car Dock has, compared to other car launcher apps, many more features.
Features
The apps has 1 to 8 pages and each page has 1 to 16 buttons. The user can set the page and button number like he/she wants to. The motivation for this: Less buttons can have more space, get larger and are easier to click in car. Devices with larger screens, like tablets, can hold more buttons with an appropriate size.
The following assignments are possible for any button:
launch apps, shortcuts (f.i. short-dialer), and show widgets (two per page). I don't know of any other car dock launcher that can add widgets
a gps view like velocity (mph/kmh), altimeter (ft./m) and driving direction (en/ger)
time (am-pm/24h) and date view (us/eu)
multimedia player shortcuts like play/pause, stop, next and previous song (Not any player supports this!)
shortcuts to raise/lower volume, mute/unmute device and speaker on/off
shortcut to trigger voice commands (Google voice search or voice dialer-if installed on device)
exit app
More functions:
Drag and drop buttons (by long-clicking text)
Change image and label of buttons
Clicking on a gps-, time- or date display launches a cockpit-view. In this view you can see the current velocity, altimeter, driving direction, time and date. Depending on which mentioned element was clicked in the main-app, this element will be as large as possible in the center of the cockpit-view. All the other mentioned elements are placed around this element. The cockpit-view can be left again by clicking anywhere on the screen.
Current location visible in action-bar and cockpit-view
Swiping down triggers a voice control. If you say "right" or "rechts" (ger) you scroll to the right page. If you say "left" or "links" (ger) you scroll to the left page. Any button on the current page gets a number on the upper left. If you say this number the button will be triggered. You can also jump directly to a page. For instance if you say "page 6" or "Seite 6" (ger), you switch to page 6 directly, regardless on which page you currently are. If you left the app by triggering a button, you return to the app by saying "home" or "zurück" (ger). The control will be restarted automatically until you say "finished" or "fertig" (ger) or until you swipe up in the app. It is necessary for this control to have a proper speech recognition installed on the android device. It is also recommended to install offline speech recognition packages in case there is no internet connection available.
Automatic screenrotation
chose englisch and german language
activate car-dock-mode on power-, on bluetooth-connection, on magnet-detection, or always on app-start
unlock screen on app-start
sound/vibration on click
Automatically answering calls in car-dock-mode
Automatically reply to sms messages in car-dock-mode
chose the visible number of pages from 1 to 8 (note: there is a limitation of max. 2 and 4 pages on older devices with low heap memory)
chose between 1 to 16 visible buttons per page (note: there is a limitation of max. 8 buttons on older devices with low heap memory)
automatically switch between day-, night-colors and brightness by light-sensor (if available) or by time
change any color of any element in the app by a color picker
scale images of buttons by 5 different sizes
change the language of the currently shown location to 7 different languages (if available by google) or to the language of the country you are currently in
change the location-detection accuracy
import and export all setttings and assignements
....and much more!
Links
Play-Store: Please search for "Smart Car Dock" in Play-Store (i cannot post links yet)
Tutorial-Video (english):
Please click on the youtube link in the app' s description to view a tutorial on how to use the app! (i cannot post links yet)
The video is also available in german language in my youtube-channel!!
Screenshots
Additional informations
No root required
App is free
In-App-Billing: Buying a pro version is possible. It'll remove advertisement and unlocks locked features (configuring page and button number)
I hope you like my app. I' m thankful for any download and positive rating. Please inform me of any ideas to improve this app.
Kind regards
Malte
Update Version 2.6:
Now certain bluetooth device selectable for activating car-dock-mode
Now selectable: Deactivate screen-timeout while app is active (important for devices that do not deactivate it by itself in car-dock-mode)
added 'location on/off'-button to enable/disable location-view for saving data-usage
Looks ok but what about material design?
Here are the Link to the PlayStore: https://play.google.com/store/apps/details?id=com.treecode.smartcardock
nice
very cool
stallwear said:
Looks ok but what about material design?
Click to expand...
Click to collapse
Which elements do you think have a lack of material design? I have no control over the app and shortcut symbols, since they come from the users android os. Do you mean the button symbols i created myself, the buttons under section "More" ? Or do you mean the buttons itself? The style of them can be configured a lot by the user (colors, shape, gradient color, solid color,.....). And that' s why i am a litlle limited, since the styling must be changeable programmatically by java and not by xml. Or do you mean the settings or dialoges or the cockpit-view?
Can you give me a hint what you would do different? I`d appreciate it very much and see what i can do!
thx
treecode42 said:
Which elements do you think have a lack of material design? I have no control over the app and shortcut symbols, since they come from the users android os. Do you mean the button symbols i created myself, the buttons under section "More" ? Or do you mean the buttons itself? The style of them can be configured a lot by the user (colors, shape, gradient color, solid color,.....). And that' s why i am a litlle limited, since the styling must be changeable programmatically by java and not by xml. Or do you mean the settings or dialoges or the cockpit-view?
Can you give me a hint what you would do different? I`d appreciate it very much and see what i can do!
thx
Click to expand...
Click to collapse
take a look at android material design spec. may you use card view instead of your self painted black and white background in cockpit view. I think shadows would be great to get a plasitcal optic
I have one idea:
Can you make it possible to have another dialer.
I mean directly in the app great buttons with the numbers 0 to 9.
So you can touch them easily.
Thanks.
Good
Dtrieb said:
I have one idea:
Can you make it possible to have another dialer.
I mean directly in the app great buttons with the numbers 0 to 9.
So you can touch them easily.
Thanks.
Click to expand...
Click to collapse
Hi Dtrieb,
a big-button-dialer could be possible, but not inside the button-view. Maybe in another Activity like the cockpit-view. But then, it wouldnt be such a great feature, since you can just add some third-party big-button-dialer to a button in Smart Car Dock......
Version 2.8 released
Hey everyone,
i released the version 2.8 with more styling options.
Release message from the store:
- Selectable gradient background color (behind buttons/views) for Button-View & Cockpit-View
- Selectable gradient color inside views of cockpit-view
- Gradient colors can now be diagonal
- Changed default colors (Please reset colors to see it, if you have downloaded this app before - Maybe export a backup before)
- Solved a bug
Click to expand...
Click to collapse
I also added some screenshots to my first post of this thread. But these dont show all available options.
I hope you' ll like it!
treecode42 said:
Hi Dtrieb,
a big-button-dialer could be possible, but not inside the button-view. Maybe in another Activity like the cockpit-view. But then, it wouldnt be such a great feature, since you can just add some third-party big-button-dialer to a button in Smart Car Dock......
Click to expand...
Click to collapse
Okay so please add it as Activity like the cockpit-view, because i did't want install another app
Dtrieb said:
Okay so please add it as Activity like the cockpit-view, because i did't want install another app
Click to expand...
Click to collapse
I will do it, but cannot tell when i find the time to. Please be patient. thank you!
I'll post it here when i got it.
I have one more idea:
What did you think about to make the speed value as HUD Display (Mirror in the Glas of the car) ?
Hi I know it's been a while, but I struggle with the poor android auto interface just a blank blue screen does anyone have a link to this apk to try and does it integrate with Google voice at all. I know it's been a long time since it was created but I thought it worth a try
Atb
pgunning1 said:
Hi I know it's been a while, but I struggle with the poor android auto interface just a blank blue screen does anyone have a link to this apk to try and does it integrate with Google voice at all. I know it's been a long time since it was created but I thought it worth a try
Atb
Click to expand...
Click to collapse
I dont think that OP has any update on this as last post before yours is dated 2015
Good luck on your search

Need help to create a Gear S3 watch face

Hi,
I want to create a watch face for my S3 so that the background will be an Omega seamaster black (like my regular watch) and have the following metrics displayed on the screen:
1. Date DD/MM/YY
2. Daily activity data: steps, distance (meters), floors climbed
3. Altitude (ft)
4. Barometric pressure (hPa)
5. Battery status
I tried using the Gear Watch Designer for windows and could not find the majority of the above.
I'd appreciate your help.
wisniak said:
Hi,
I want to create a watch face for my S3 so that the background will be an Omega seamaster black (like my regular watch) and have the following metrics displayed on the screen:
1. Date DD/MM/YY
2. Daily activity data: steps, distance (meters), floors climbed
3. Altitude (ft)
4. Barometric pressure (hPa)
5. Battery status
I tried using the Gear Watch Designer for windows and could not find the majority of the above.
I'd appreciate your help.
Click to expand...
Click to collapse
Hi.
As far as I know, metrics 3 & 4 are not available to be selected or shown on the watchface in the current Gear Designer (v1.5.0beta). Someone else might know better. The other metrics are available, I believe.
If you can post a screen shot of the version of the watch you want (as there are no. of variations), I can see if it's available for easy editing.
Thanks.
Omega watch face
Hi tha700,
The watch model is ref: 212.30.41.61.01.001
Omega Seamaster 300m Quartz
Caliber Omega 1538
Case diameter 41mm
For some reason I'm unable to upload it here, but here's the sample image name in high res: omega-seamaster-diver-300m-black-bezel-ladies-bracelet-watch-p324-15438_image.jpg which is available via google (again, sorry, no laziness on my part).
Another face option could be one of the following Breitling Professional models (which I still don't have):
CHRONOSPACE MILITARY
EXOSPACE B55
EMERGENCY
COCKPIT B50
Thank you for you help.
I tried playing with the GWD, which is easy enough, but most of the metrics I want are not available there and I don't know where to find the resources.
After creating this face, I'd like to explore on my own.
Thanks!
wisniak said:
Hi tha700,
The watch model is ref: 212.30.41.61.01.001
Omega Seamaster 300m Quartz
Caliber Omega 1538
Case diameter 41mm
For some reason I'm unable to upload it here, but here's the sample image name in high res: omega-seamaster-diver-300m-black-bezel-ladies-bracelet-watch-p324-15438_image.jpg which is available via google (again, sorry, no laziness on my part).
Another face option could be one of the following Breitling Professional models (which I still don't have):
CHRONOSPACE MILITARY
EXOSPACE B55
EMERGENCY
COCKPIT B50
Thank you for you help.
I tried playing with the GWD, which is easy enough, but most of the metrics I want are not available there and I don't know where to find the resources.
After creating this face, I'd like to explore on my own.
Thanks!
Click to expand...
Click to collapse
Hi.
I have copied the dial and hands for the Omega watch. Assuming you know how to put these together in Gear designer.
Regarding the metrics, Samsung does not allow you to put weather metrics together with health/sports metrics on the same watch face. So, you can select one set or the other, not both. These are available on the Components side bar on the left; in both Complications and TexT, where you can pick the ones you want.
Also, I suggest you hide these so as not to lose the beauty of the dial. This is done by moving the dial image on top of the complications in the timeline sidebar (bottom left). The complications won't show, but they will pop-up when you touch the area of the dial where you have placed them.
I hope that helps.
Thanks.
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This is great, thank you.
Yesterday I fiddled a bit with the complications (what a strange definition) but not with the text. I also found how to use the panel on the right.
I'll give it another go tonight.
Would it be too much trouble to try and lighten a bit the lower portion of the dial? I don't know how to use Photoshop.
Many thanks.
wisniak said:
This is great, thank you.
Yesterday I fiddled a bit with the complications (what a strange definition) but not with the text. I also found how to use the panel on the right.
I'll give it another go tonight.
Would it be too much trouble to try and lighten a bit the lower portion of the dial? I don't know how to use Photoshop.
Many thanks.
Click to expand...
Click to collapse
Hi.
Here are some more modified pics. Do you know how to use MS Powerpoint? If so, then I can show you how to edit images (i.e. dials, hands etc), more easily there.
On the right side, after you have chosen the date from the complications on the left, you can then modify the date format. Select the date first and look for Type on the right. The ICU format is where you can change it. The default is dd, and if you click the arrows, it will show you other options, plus More. Select More to see the full format options. You will be able to change to get your ddmmyyyy.
Thanks.
I saved the bottom one and imported into GWD.
Resized the picture so that it fits perfectly into the guide circle. However I must be doing something wrong, as the 3 time hands (which are centered to the guide, of course) do not fully cover the center hole.
[edit]
I played a bit with the location but it's still not perfectly aligned (it protrudes in the top left quadrant).
Disregard the counters I placed.
wisniak said:
I saved the bottom one and imported into GWD.
Resized the picture so that it fits perfectly into the guide circle. However I must be doing something wrong, as the 3 time hands (which are centered to the guide, of course) do not fully cover the center hole.
[edit]
I played a bit with the location but it's still not perfectly aligned (it protrudes in the top left quadrant).
Disregard the counters I placed.
Click to expand...
Click to collapse
Hi.
It's a common problem because the hands are not built for that particular dial. The fix is to cover the hole with a black circle. Here's a quick way to achieve that.
Go to complications and select the date - the 2nd one - as that has a black round shape behind the date. Delete the date as you just need the circle shape. Move the circle to the centre (there's a centre button for that under the word File at the top), and re-size. I think it defaults to 30, so make it 35x35.
That should cover the hole.
Also, I copied the correct Omega hands for you for this watch. If you want to use them, do the following:
Put your mouse over each and right click (in this post) to save them first (sorry if you already know this). Then, in Gear Designer, select Watch Hand from the Component sidebar. Then select Import Image at the top. Once the image comes in, you can move it in place. Because you brought it in as a watch hand, it will assume all the attributes of a watch hand. You then select from the right to set the image as Hour, Minute, Second. One thing, you will need to set the pivot for each hand, which is easier than it sounds.
First, go to the main pull-down menu (at the top) and select View. In view, select show pivot. Now when you bring in any hand, it will show you a star shape on or near the hand which is its pivot. When you have moved/aligned the hand to the correct place, make sure the pivot is in the centre, as the hand will rotate on this pivot. Do that with your mouse and also press shift to maintain the aspect ratio. To make it easier to align, you can also select from View - Show Coordinate Axis - which helps a lot as it shows you the horizontal and vertical axis and where the centre is.
Bring in each hand and set as hour, minute and second from the right. The second's hand has a sweep option, so set that in [Movement Effect] to get the sweeping motion of an automatic watch - if you want.
The pivot is important when you start adding chrono hands to subdials, as you will need to properly set the pivot for each smaller hand in the subdial - but that's more advanced stuff that you can try later.
Anyway, Good luck.
p.s. In case the ordering of items has not fully sunk in, I can just add that the Timeline (bottom left) shows you the list of every item you have in the main window. By selecting any item in the timeline (which highlights with blue), you can then move it up or down. The topmost item will be most in front in your main window - a bit like layering or a hierarchy. That's how you can hide the complications on your dial (i.e. Battery %, Heart Rate etc.). If the dial image is above these in the list, then they will appear hidden, but when you build the watchface, you can then tap the screen where they are located on your watch and they will show, in most cases.
Thanks.
Got it.
Thanks!
Can you share your watchface file with us please?
honeybee321 said:
Can you share your watchface file with us please?
Click to expand...
Click to collapse
Working slowly on it at night, after work...
I'll be able to test it only after I get my S3 next month.
wisniak said:
Working slowly on it at night, after work...
I'll be able to test it only after I get my S3 next month.
Click to expand...
Click to collapse
Ah i see. Good luck!

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