[Q] How about to make "N" game? - Android Apps and Games

Is this possible to make this game to work on phones with only touchscreen keyboard?
link to pc game: www.addictinggames.com/ngame.html

man.. i remember that game, playing long time ago...
it'd be some challenge to make it but i might be possible...

Absolutely the best flash game I've ever played. Lost countless hours at work to this game!

anyone to know how to make this game?

I've actually got the PSP version of that game ... not sure where i bought it from :S
but if the psp version is possible, then android version isn't anything different

That game is fun, but it would blow with a touchscreen, maybe a Wii controller or other type of physical directional pad, phone keyboard may be to small for button mashing, though.

Related

(req) motocross game

hey
is there any game like this i've searched for it but can't find any similar the only thing I found is Motocross Stunt Racer but I've tried it and it's not that fun.
would love that too. alot like trials on 360 arcade.
and theres the iphone game with roller coasters you have to tilt to adjust speed so you dont fly off.
jeez i hate thinking about all the fun simple games they have
yeah i know there are a lot fun games for the iphone that ae verry simple and don't need a good 3D driver so I think it is possible for are cellphones the only problem is that we need good developers
Xmoto is a Open Source Elasto mania clone.
xmoto.tuxfamily.org (I cant post links)
Maybe it can be ported?
pocket elma
http://handheld.softpedia.com/get/Games/Simulation/Pocket-Elma-2005.shtml
There was also another one, but i can't remember the name.
I think MotoGear is another elasto mania clone made for pocket pc.
Edit: Sure is! I'm playing it on my windows mobile now.

emulators which work with TG-01

hi all,
i have spent hours scouring the forums ranging from the classy htc diamond ( which i loved btw) to the experia x1 (which is also cool) trying to find a good emulator for nes/snes games which support touchscreen, wvga, and the tg01's lack of hard buttons.
if anyone has any ideas or links or anything so we can all get a great emu working for the 1ghz hand sized tv screen then brilliant.
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dont think im being a console-ist by only asking for nes/snes but the idea of playing ps1 games on this beast with no hard buttons doesnt exactly thrill me to bits, but if you want to share your findings with everyone then feel free
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Play Station Emulator good? ^_^
There you go:
http://www.fpsece.net/
Just Google:
PSX /PS1 ISOs to get the games =)
Link for videos:
http://www.youtube.com/results?search_query=fpsece+1.0+tg01&search_type=&aq=f
morphgear is best snes emu but like you say with no buttons or multitouch emus are only really good for rpgs which is fine for me, fpsece is best emu out.
i would have thought we would have fullspeed/sound snes considering you can for psx but you cant.
neway if you get morphgear for hd2 and dreeds mulitouchpad for the best experience for snes, and you have to use the virtual mouse thing (slide finger up over strip bit on tg01) to be able to click on the settings
I guess what we really need is a touchscreen hook that will capture slide events and fire the appropriate cursor keys whilst in specific apps. Is there anything like that already?
wel i had a think about it and we need to make a touch screen keyboard with the typical up, down,left,rihtt and a,b,c buttons and map them to keys such as the wasd configuration. we could invoke the keyboad to pop up with a reg key or something to piggyback on the emu to rocess.
im not a programmer so i have no idea how to make this happen but will help with graphics if anone wants to try.
paroariax said:
I guess what we really need is a touchscreen hook Is there anything like that already?
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unless i am misunderstanding what you mean then this is already programed into fpsece and morphgear (using dreeds pad).
eg press circle button and slide finger up = up and circle.
i cant see and better improvements to fake multitouch happening, sorry if ive misunderstood u tho
if this pic come sup then brilliant, this is what i would like personally.
a proper nes pad layout linked to the virtual keypad so i can play pokemon games and such ( please dont mug off pokemon games, for a turn based rpg its pretty good)
there must be a way to link this to an emu
i am willing to help anyone with anything they need to make this work
also....
on a side note, any way to speed up the screen rotation, from what i understand, the os asks the g-sensor what state its in then adjusts accordingly. where as on other phones the g-sensor tells the os what its doing. can we speed up the refresh on this or is it a no go for now?
Just wondering if anyone has got mario rpg on the snes working via morphgear on there phone. For me i can either crash after the opening screens, where u press start to start game, or after a little bit into the game. When it does work it takes about 5 sec's to load each battle, frustrating.
Can i play games FPSCE with this device?
http://cgi.ebay.com/Mini-Bluetooth-...em&pt=PCA_Mice_Trackballs&hash=item2eadc504c6
@above not sure but you can just use a dualshock 3

ETERNITY WARRIORS - now with a dash of Xperia PLAY Optimization!

It's a bird! - It's a plane! - No, it's Glu still trying to re-skin Gun Bros and market it as a different game
I jest, I jest... this game is awesome... even moreso now that it's been lifted from the virtual gamepad ghetto to a place where we have REAL game controls.
I tried using the controls the other day but the attack function wasn't working Do you have success with this?
Edit: Actually it works on this game... Gun Bros attack doesn't do jack from the gamepad... Alas both games are very similar... just swords vs. guns.
CrimsonSentinel13 said:
I tried using the controls the other day but the attack function wasn't working Do you have success with this?
Edit: Actually it works on this game... Gun Bros attack doesn't do jack from the gamepad... Alas both games are very similar... just swords vs. guns.
Click to expand...
Click to collapse
Yeah, before the optimization, it actually did work with Xperia PLAY controls, but it wasn't complete... so tapping parts of the right analog controlled attacking instead of the face buttons.
Now it works with the face buttons the way people would think it should (X for Attack, Square for special, etc).
As for Gun Bros... that's been Xperia PLAY Optimized for a long time, so it's weird if you have issues with it. That's a straight up two-stick arcade shooter, controlling just like Age of Zombies.
Maybe I'm old fashioned, but if I have a d pad and the character is supposed to move, why can't he move with the damned d pad???? And why can't I set up the controls? The pseudo analogs are absolutely useless for moving the character!
my god! this will eat all your RAM!!!
uninstalled!
i'm sorry to put this thread back up again... but did anyone find a solution to the ram problem? I mean, the fact that there is an "offline notification manager" and a pushservice running in the background even after you exit the game.
always had lag in this game on my play

Brotherhood of Violence (Xperia Play Optimized)

Hey guys,
Just wanted to let you know that Brotherhood of Violence by Realtech VR is optimized for the Xperia Play gamepad. You need to check (tick) the 'Joystick' parameter in the Options menu and then it's game on. The button icons etc even come up in the first level tutorial.
Not played it much yet but it has a retro 'Streets of Rage' flavour and is quite cinematic with some console grade graphics to ice it off . The in-game voice-over will have you cracking up with laughter. I think it is intentionally ridiculous as the subtitles (which appear to be compulsory) make more sense.
Character customization appears to be a huge part of the game, though I haven't delved into that yet. Playing with mainstay character Lamar makes the game feel like your playing a crossover of Black Dynamite meets Warriors! Anyhoo, I've said too much! Let me know what you think
https://play.google.com/store/apps/details?id=com.realtechvr.brotherhood
Wow, I was just about to buy this on my Microsoft Surface Pro! Think I might just be buying both versions
Thanks for the heads up OP!
Korinn said:
Hey guys,
Just wanted to let you know that Brotherhood of Violence by Realtech VR is optimized for the Xperia Play gamepad. You need to check (tick) the 'Joystick' parameter in the Options menu and then it's game on. The button icons etc even come up in the first level tutorial.
Not played it much yet but it has a retro 'Streets of Rage' flavour and is quite cinematic with some console grade graphics to ice it off . The in-game voice-over will have you cracking up with laughter. I think it is intentionally ridiculous as the subtitles (which appear to be compulsory) make more sense.
Character customization appears to be a huge part of the game, though I haven't delved into that yet. Playing with mainstay character Lamar makes the game feel like your playing a crossover of Black Dynamite meets Warriors! Anyhoo, I've said too much! Let me know what you think
https://play.google.com/store/apps/details?id=com.realtechvr.brotherhood
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Click to collapse
Great find man. There are no problems with lags or force closes in this game right? Was looking for a good fighting game on Android.
No lags that I can find yet. But that being said my phone is overclocked and I haven't tested it at factory MHz level.
The voice overs had me giggling too. I really don't think it was intentional either, just sounds like they don't speak english really well. I like Realtech VR, they always include us Xperia Play users.
Major content update for this game along with Google Play Games integration has been added on Google Play.
What's New
2.0.1 :
- Fixed shadow rendering on some devices.
- Fixed Gametel support.
- Other minor fixes.
2.0.0 : Brotherhood of Violence 2 : Blood Impact update
- New challenges map added.
- Compatible with MOGA and MOGA Pro game controllers
- Compatible with Gametel controllers
- Compatible with nVidia SHIELD game controller
- Google Play Games enabled.
- Russian language added.
- New in game voices from professional actors.
- Ability to restore purchases.
- Many more improvements
So, for the ones who played it, is it worth buying this game?
cityhunter62 said:
So, for the ones who played it, is it worth buying this game?
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Click to collapse
Yes, it is, for the XPlay. If you think the present price point is too costly, wait until it goes on sale again.

A plea for more gamepad-supported games.

I am writing this in the hopes that game developers will see this. There is a golden opportunity out there for any game developer willing to take on the challenge - Gamepads are coming out every day for Android, and everyone wants to use them. MOGA, nVidia Shield, and PS3 Gameklip are just a few of the most popular ones out there.
I personally just plug a USB xbox gamepad into my Android, and it works great, except there just aren't any gamepad-supported games. In the past few months, I have read countless threads listing gamepad games, I have downloaded and tried them all. There's even an app for Android that helps you find gamepad games.
So far, there are only TWO games that I would count as FULLY supporting ALL gamepads, and they're both made by the same company, (Madfinger Games) Dead Trigger and Shadowgun. They are the only ones that have a "gamepad controls" menu in the options that lets you go through each function and assign it a button or an axis. This is crucial. This is a huge opportunity for game developers! Why? Well have you ever been to a game expo, to the mobile gaming section, where people like MOGA demo their Android gamepads? There's dozens of different gamepad developers wanting to sell you their wares, but they are ALL playing the SAME game on their demo unit: Dead Trigger. Every where you look, it's "Look how good THIS gamepad can play Dead Trigger!" - Why? Because it's the only one that bothered to fully implement gamepad controls. Imagine how much of a free advertisement it would be if yours was the first game to break that trend, to be the only game in that expo that WASNT Dead Trigger!
While there are dozens of games out there that support MOGA, they only support MOGA, and often only one specific particular MOGA model. They don't let you change controls, and if you don't like how they're set up, you're screwed. Same goes for SHIELD. Most games that claim gamepad support only go so far as to support MOGA and Shield, and stop right there. They leave the rest of us in the dust.
There isn't a single racing game out there that supports HID gamepads like Xbox or PS3. Asphalt 8 supports them, in the way that a miser supports his mistress - secretly, hidden in some back corner. You don't get to change the controls, you are forced to use the A/B buttons for gas/brake instead of triggers, and the analog steering suffers from the "digital effect". That is to say it isn't really analog steering, it's either FULL left, or FULL right, with nothing in between. Same goes for every other big racing game out there, from GT Racing 2 to Real Racing 3.
So PLEASE devs, make us a real gamepad game! Make us lots! Make them racing, or shooters, or space sims, or sports games, whatever, and we will buy them! You will support the gamepad industry and make it thrive, like Dead Trigger is reluctantly doing right now, and in turn when they grow, they will support you. Get in on the ground floor, and there's money to be made. Get known for being THE company where EVERY game supports EVERY gamepad, and you could become the next Madfinger or Gameloft.

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