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I am purely expressing my opinion here, so care to agree or disagree with what I'm saying. Just curious as to what others think.
But is it me or do the android games on the market really suck? Give or take a handfull of them that have good graphics and gameplay, the rest are pretty much horrid. The graphics level is worse than the gameboy color when it first came out. And the gameplay isn't that great too. I've seen a couple of games that really utilize the graphics on an eco, but only 3 in a 1000. The games on my ipod are way better than most if the market, yet the ipod touch is almost 3 years behind some of these new htc devices. I love my eco, and think the android platform is much better than the iPhones, but I wanted tosee everyone else's opinion on this topic.
No our games are poor in comparison but our apps are comparable if not better. In fairness I don't play many games on here. I have a air hockey game and words with friends and that's it. If I want to play a game on here though I grab a rom for some old nintendo game I loved and play it on a the emulator.
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That's generally true and the reason for it is pretty obvious. Apple has a very stringent filter compared to Google about what goes onto the market. So basically the barrier to entry is much lower on android. With a lower barrier to entry, you end up with more low quality software.
Well, it also depends what u play.
To me, n64oid is beast.
Any Nintendo 64 game plays well. Including Starfox 64 and Mario Karts 64.
Then you have the Tegra Zone. Those games run smooth with the NVIDIA plugin on CF3D.
@Jesus,
I never actually thought about the, the whole low barrier thing. But even then, the top paid games, like ronodefence for example, are complete trash.
I also agree that the actual apps, not games, are far more customizable and awesome than sole will ever be haha.
I wanted to compare, on a stock, untouched ROM, the performance of FPSE and Sony's official emulator rendering the same game. I chose Everybody's Golf 2 (Hot Shots Golf 2), paid for it on the Market and downloaded a backup to use with FPSE. One could imagine that, since the game, the emulated console and the official emulator are made by the same company, the official emulator would win hands down.
One would be wrong.
The paid-for game stutters sometimes while executing a stroke, and the input lag was noticeable. Moreover, the game slowed to a crawl in the animations after finishing a hole, and when several keys were pressed in a short time. The game was of course playable, but it wasn't 100% fluid, which is an unacceptable outcome given the price of the game.
On the other hand, FPSE's rendition was flawless. No stutters, no input lag, no post-hole slowness, and I could smash the buttons as much as I wanted without any slowness.
I am appalled by this outcome. Certainly I like good golf games, like HSG2, which is vastly superior to GameLift's Let's Golf 2 e.g. However, I want a proper user experience, which a lagging game doesn't deliver. I'm not going to buy any nore PSX titles.
Sony official emulator? where do i get this?!
killa92 said:
Sony official emulator? where do i get this?!
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It's built into the Xperia Play.
........................................
Thanks for the observations Logseman.
I'm sure this won't be the case with every game, but nevertheless, it is troubling.
I think it points to the limitations of the Play's hardware, the officiall Sony Emu on PSP is flawless for everything I have tried. Can't help but feel they should have made the Play just a 'little' bit more powerful.
Hardware-wise, the Xperia Play has technology at least 5 years younger than the PSP one, not to mention the boost in processing speed and RAM memory. Plus, FPSE runs in the same hardware flawlessly. I would say it's a matter of implementation.
Very interesting, I'll try this with destruction derby tonight, I just assumed it was a mixture of things running in the background that was making it juddery!
Destruction Derby runs really, really fast for me in FPSE.
If you put smoothing on it works perfect and looks amazing.
It's the only game I've really been able to play with smoothing on though, which is a shame because it really cleans up the jaggies.
Where is smoothing?
I think he means screen filtering
https://market.android.com/details?id=com.sony.playstation.NCEA02146_0
Logseman i dont really have any of the issue that you have brought up, if i get a txt while im playing the game, i get 10-15 seconds of slowdown after, but it seems to sort itself out
After beating Samurai II in the hardest level like a breeze, and after a similarly boringly easy experience with Asphalt 6, I would like to ask you people if you share that feeling, that the Play controls make the optimised games too easy to beat, since they allow much more precision than a touch screen, and those games were designed with touch screens in mind.
Logseman said:
After beating Samurai II in the hardest level like a breeze, and after a similarly boringly easy experience with Asphalt 6, I would like to ask you people if you share that feeling, that the Play controls make the optimised games too easy to beat, since they allow much more precision than a touch screen, and those games were designed with touch screens in mind.
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I think its the other way, that touchscreen games are too hard. The controls are just not intuitive, and in some cases downright maddening.
I agree. I have clocked Samurai II in its hardest setting in a about a week playing an hour to two each day. But my friend who has Samurai II on his LG Optimus 2x has been playing it for well over a month and he still cannot beat the final boss lol, even on the easiest setting (maybe he just sucks).
I also prefer using the gyroscope or w/e it uses to control the car on Ashphalt 6. Its way to easy to drive with the controls. Its alot more challenging without. I guess we are gonna be stuck with touch screen games being optimised for use with the controls.
I like the way how the pad allows me to win every game of rainbow six online.
Hell, wasn't the gamepad making things easier for you to win against others online even part of SE's marketing for the Play?
I'm still not used to the pads but I do love the buttons.
The controls far improve any game that I have also played on the touch screen. Controlling the game shouldn't be part of the challenge.
aros2k said:
The controls far improve any game that I have also played on the touch screen. Controlling the game shouldn't be part of the challenge.
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Exactly my feeling, and why I wasn't much of a phone gamer until this came out.
Logseman said:
After beating Samurai II in the hardest level like a breeze, and after a similarly boringly easy experience with Asphalt 6, I would like to ask you people if you share that feeling, that the Play controls make the optimised games too easy to beat, since they allow much more precision than a touch screen, and those games were designed with touch screens in mind.
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I found Asphault 6 impossible to complete and unlock all the cars because of the bullcrap requirements. Getting some of the required stars was damn near impossible, after a while i just gave up and Uninstalled the game out of sheer frustration.
Please tell me your joking? your complaining because we have a PROPER gamepad to play GAMES?! There was me thinking gamepads were how games were meant to be played, wow......
Also, Asphalt 6 is honestly the only racing game I play on the Play, I've tried many others but none of them make me want to go back and play again and again like Asphalt 6 does, it is also certainly a very good looking game!
Where have I complained, pray tell?
jdz7t8 said:
I found Asphault 6 impossible to complete and unlock all the cars because of the bullcrap requirements. Getting some of the required stars was damn near impossible, after a while i just gave up and Uninstalled the game out of sheer frustration.
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It was tough but definitely nowhere near impossible. I have all stars on most of the game, just took a conscious effort to do them. Usually its just making sure you give every turn a good drift and smash as many opponents as possible.
Well, I just can't get used to touchpads. I've NEVER played touchscreen games a lot (only one was Angry Birds on my old X8) and I find it much easier to play BC2 on screen than on touchpads. Movements are too fast, because the small touchpad is allocated to the whole screen.
I dont like the touchpad either, but I think the problem is the way they are programed to work. They do not really work like a joystick. Im used to playing shooters on my Xbox360
Most games I have played on the pad you have to move your finger back to the middle and slide to the edge of the joystick to move the camera that direction, rather than just pressing the edge of the pad like on the left pad when moving your character position.
zerojay said:
Hell, wasn't the gamepad making things easier for you to win against others online even part of SE's marketing for the Play?
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Confirmed
Ah... that takes me back to the first time I tried to play an FPS on a touch-screen phone. It felt like using a PS2 controller made out of jell-o while submerged in molasses. The touch-pads are a godsend... when they are used right.
Every developer making a shooting game that requires any level of precision shouldn't be allowed to call their game "Xperia PLAY Optimized" until they've played Dead Space or the latest version of Brothers in Arms 2... and made the aiming work on that level.
Anyone noticed that the gameplay in some games are too fast? I'm not talking about framerate, but the time/clock or whatever it's called. For example, games like Cut the Rope and Bubble Shoot moves too fast, and makes the game more difficult compared to my Galaxy S2 and MyTouch 4G.
This seems to be the case on Gingerbread builds. I loaded my stock Froyo nandroid, and the game speeds seem to be normal. It's been like this the entire time I had my G2x, and it didn't bother me but I am now giving this phone to my GF and she likes to play these types of games.
Anyone know of a fix?
Yes, especially with cut the rope. I don't know why it does that but yeah it's an issue with some other devices as well.
I love first person/third person shooters and play a bunch on my pc. From TF2 to Mount and Musket I love these types of games.
I bought max payne mobile,Doom GLES, and Shadow Gun. After playing them all for about 3 hours I was really frustrated. The way the default controls of one finger on the left moves, and one on the right looks seemed really bad for shooters. I mean i have to stop moving or looking in order to shoot. It felt clumsy and my thumb sometimes slipped and didnt hit the "Shoot" button perfectly. Max Payne has a nice auto aim feature where the game does most of the precise aiming for you but still i was a bit frustrated. It seems the 3 games I used all had the same control system.
Do you like first person action based games on your phone and/or tablet? If so does the tablets bigger screen help? Do you change the way the controls work to better suit your needs? Do you play different games that control differently?
I want to like mobile games, but so far I am a bit unsure of the ones people play or that have good controls. Or maybe this genre isnt for the phone.
I am currently using a Motorola Droid Razr with 4.0.4
Thanks
same problem with me dude....
if u had money just buy PS3 controller or Wiimote and u can used it
Play modern combat 3
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