I noticed (While using Elixir) that the default camera JPEG quality is set to 85%. Is there a way to set it differently? I'd rather have better quality shots, than a smaller file size.
There's a post in the amaze section and apparently by changing values in /etc/media_profiles.xml you can set it to ultra fine quality.
Is the process the same for our device?
Nick
Edit: I'm using PyroIce Sense 1.1.0 if that helps.
Hello, I only just got the HTC ONE mini yesterday and just trying to get to grips with a couple of things, mainly the stills camera. I can see in the setting you can change the video resolution but I cannot for the life of me see where you can lower the resolution of the camera say if i want to shoot in 1024x768 or 640x480 - can anyone point me in the right direction please.
Also when I have taken the photo how can i go and adjust the brightness and colour and contrast and sharpness of the photo before sharing it using the inbuilt htc camer app rather than having to download snapseed or another post processing app? - I have tried 'edit' and then 'retouch' but rather than sliders for brightness contrast and saturation etc it just gives skin smooth face lighting face contour etc but no control of photo brightness or anything else - thanks for any help.
And how to change it?
It wasn't a problem on the N7000, but now on the N910F's 1440p screen the 1080p videos get upscaled with WAY too sharpening, ruining the image. Is there any way to use another scaling with less sharpening of the image?
There should be no sharpening since it uses what system uses and system uses bilinear. There're no options in MX player that affect scaling quality.
I see 2 possible cases: either display does this or this is post-processing apllied to media (manufactures love this thing, every PC gpu has "image worsener" options. Even my Z3 Compact has those). Try checking device settings for any kinds of "display/image enhancement" that could be turned off.
Does this happen when no scaling is happening (use bottom right button to select "100%" scaling mode)?
Does this happen when using S/W decoder?
I'm using this video to test scaling algorithms, can you try playing it (at default and 100% zoom) and take screenshots?
http://s000.tinyupload.com/index.php?file_id=75458987026854998049 (this will be played using H/W decoder)
http://s000.tinyupload.com/index.php?file_id=00692852724795150552 (this should force using S/W decoder)
vivan000 said:
There should be no sharpening since it uses what system uses and system uses bilinear. There're no options in MX player that affect scaling quality.
I see 2 possible cases: either display does this or this is post-processing apllied to media (manufactures love this thing, every PC gpu has "image worsener" options. Even my Z3 Compact has those). Try checking device settings for any kinds of "display/image enhancement" that could be turned off.
Does this happen when no scaling is happening (use bottom right button to select "100%" scaling mode)?
Does this happen when using S/W decoder?
I'm using this video to test scaling algorithms, can you try playing it (at default and 100% zoom) and take screenshots?
http://s000.tinyupload.com/index.php?file_id=75458987026854998049 (this will be played using H/W decoder)
http://s000.tinyupload.com/index.php?file_id=00692852724795150552 (this should force using S/W decoder)
Click to expand...
Click to collapse
Here it is, sorry for the delay.
HW:
http://puu.sh/hktEe/c21a7bd661.jpg
http://puu.sh/hktHg/c6e3a073a7.jpg
SW:
http://puu.sh/hktHs/63ddfbeb82.jpg
http://puu.sh/hktFY/947030aba1.jpg
Also, bonus:
http://puu.sh/hktNi/f47eab21d6.jpg
http://puu.sh/hktM0/b2962844b7.jpg
It does appear that the issue is not the scaling, but it's the decoding or something after that that ruins the quality (for example the vertical lines seen on full colors). I tried disabling every "image enhancement" I found in the settings of the Note4, without much success.
First, I forgot to mention that by default SW decoder uses 16-bit (5/6/5-bit) RGB which is really bad (long time ago most of the devices couldn't handle 24-bit color but those times passed). Settings -> decoder -> color format (at the bottom) -> RGB 32-bit (YUV is actually faster and better, but less predictable).
Images for reference:
bilinear / cropped (it didn't like height of the video not being mod8 and cropped it a bit, my fault) bilinear
bicubic (just for a reference - how sharp scaler actually looks) / cropped bicubic
So it still bilinear, and indeed there's some sharpening - but it's very hard to spot without high magnification.
100% / cropped and resized back to match HW
Well, my conclusion is that it sharps everything for a tiny amount, but only after scaling (usually postprocessing does it before). And it seem to affect SW mode too... It makes me wonder if does this for everything on a screen.
However those vertical lines are really weird.
Usually postprocessing works only with hardware decoding because it's easy for a driver to mess there (after the decoding, before giving the picture to a renderer). In SW mode player works like any other app (like game, browser or image viewer), system doesn't know that it plays video.
Here's what my Z3 Compact could do: before / mode1 / mode2. Now that's terrible Luckily it could be turned off.
If you don't mind I have another test (based on http://www.lagom.nl/lcd-test/sharpness.php), to test if it sharps everything.
That image is made that way that even tiny amount of sharpness is visible. If everything is ok - it must look solid gray, if sharpening happens - some squares become brighter (there're examples on that site). But I'm not sure if it would be representative on such screen because it has non-RGB subpixel layout.
http://s29.postimg.org/ql7twm0mt/1440p.png (download it and open in image viewer, without zooming - it's 2560x1440 and should be displayed as 1:1).
1) Does it look solid or some squares are lighter/darker?
2) Could you take a screenshot of it (of this picture opened in image viewer to see if it sharps it)?
As for vertical lines... if you want I could provide a build of a library that I'm working on. It's works like a game (doesn't rely on media system) and should be able to render/display image perfectly unless system itself does something weird. If it does - and there's nothing in settings that affects it - then nothing could be done (except talking with samsung support and hoping that they'll fix it). If it doesn't - then there's some hope.
vivan000 said:
First, I forgot to mention that by default SW decoder uses 16-bit (5/6/5-bit) RGB which is really bad (long time ago most of the devices couldn't handle 24-bit color but those times passed). Settings -> decoder -> color format (at the bottom) -> RGB 32-bit (YUV is actually faster and better, but less predictable).
Images for reference:
bilinear / cropped (it didn't like height of the video not being mod8 and cropped it a bit, my fault) bilinear
bicubic (just for a reference - how sharp scaler actually looks) / cropped bicubic
So it still bilinear, and indeed there's some sharpening - but it's very hard to spot without high magnification.
100% / cropped and resized back to match HW
Well, my conclusion is that it sharps everything for a tiny amount, but only after scaling (usually postprocessing does it before). And it seem to affect SW mode too... It makes me wonder if does this for everything on a screen.
However those vertical lines are really weird.
Usually postprocessing works only with hardware decoding because it's easy for a driver to mess there (after the decoding, before giving the picture to a renderer). In SW mode player works like any other app (like game, browser or image viewer), system doesn't know that it plays video.
Here's what my Z3 Compact could do: before / mode1 / mode2. Now that's terrible Luckily it could be turned off.
If you don't mind I have another test (based on http://www.lagom.nl/lcd-test/sharpness.php), to test if it sharps everything.
That image is made that way that even tiny amount of sharpness is visible. If everything is ok - it must look solid gray, if sharpening happens - some squares become brighter (there're examples on that site). But I'm not sure if it would be representative on such screen because it has non-RGB subpixel layout.
http://s29.postimg.org/ql7twm0mt/1440p.png (download it and open in image viewer, without zooming - it's 2560x1440 and should be displayed as 1:1).
1) Does it look solid or some squares are lighter/darker?
2) Could you take a screenshot of it (of this picture opened in image viewer to see if it sharps it)?
As for vertical lines... if you want I could provide a build of a library that I'm working on. It's works like a game (doesn't rely on media system) and should be able to render/display image perfectly unless system itself does something weird. If it does - and there's nothing in settings that affects it - then nothing could be done (except talking with samsung support and hoping that they'll fix it). If it doesn't - then there's some hope.
Click to expand...
Click to collapse
Here is the screenshot:
http://puu.sh/hkJDS/770ba02860.jpg
Hello, this is my first post.
I recently purchased a second hand 1020. It is running Windows mobile 8.1 and Denim software.
The camera takes great 5Mp pictures. I use Lumia Camera app for the photos. It has the option of setting which high resolution format to save - .jpg or .dng.
The feature of re-framing by using the high res photo is great. I have read about this feature in numerous references. However, I have never read that this feature only works using the high res .jpg files. In settings of Lumia Camera, it states that "Reframing in digital negative (DNG) mode uses the low-resolution photo". I have tested this and the statement is correct.
The high resolution .dng photos are not uploaded automatically to Onedrive, they cannot be used for reframing, they cannot be viewed. The only thing that can be done with these is to manually copy them to a PC and manipulate them in Photoshop or similar software. The main advantage - reframing is not possible.
What is the point of saving to .dng?
Am I missing something here?
By the way the high resolution .jpg is not uploaded automatically either. Is there a special setting for this? I have "Best quality" set in Onedrive setting already.
Thanks
I use BTSYNC to backup automatically high resolution photos of my phone without using the usb port. It works Great and it is really fast.
Rubén
I have used bluetooth manually - it's much slower than USB of wifi. Maybe it's my computers.
I don't know how to set up automatic bluetooth upload of high res photos.
This doesn't explain what use is a .dng file on the phone.
Thanks
Hi, the S7/S7Edge camera is good but the images are entirely over sharpened and generally lifeless. Just overdone.
Any way to tone down the sharpness, and use the old post processing of the S6?
Or is this not possible given it's a different sensor, etc?
I would love such a fix too. Any other camera app probably? RAW is one way to fix it but you can only edit RAW files stored on internal storage along with their jpegs in the same folder in Snapspeed. Otherwise Lightroom(which isn't available in my playstore) or photoshop is required.
RAW are also too big for general purpose photography at 23Mb per file
Right now only solution is to use PRO mod and RAW =( ....
Maybe camera app or port from S6 ?
and what about the video? Sometimes I have to shoot on the S7 because I just have it with me. The video really sucks in postprocessing because the oversharpening creates a whole lot of artifacts. Pro mode isn´t really an option and there is is no setting to turn down sharpness in any way.
If there is a mod for the bitrate, why isnt´t it possible to patch the sharpen value?
I found that using HDR on reduces sharpen in AUTO mode .... Also HDR on Auto gives diferent results...
I think that MOD is possible ... only to find right person