SlingPlayer Mobile now available for Android - Droid Incredible Themes and Apps

One of the last items that I missed from the conversion from WM was a slingmedia player.
It was released today (tonight actually).
Of course, I have the older slingplayer (AV model) which is not 100% supported, but it is good enough until my new Solo arrives.
Even using an older not quite supported slingbox, the player is much much easier to use than the WM ever was.
SlingPlayer For Android

Awesome
I have used Slingplayer mobile on WM and iPhone and the Android flavor is by far the best. The integration that they have built in to allow easy use of all of the functionality you would have right in your own living room. Good Work Sling!

The site says sling classic not officially supported but may work. Is this app still have the 24hr return policy as the rest of the app store. I don't want to waste $30.
Sent from Droid Incredible using TapaTalk

I downloaded it last night to test it with my Slingbox AV (older "unsupported" model) on my rooted Incredible. It works, for anyone who was wondering. Over EvDO rA, the picture was good, but the audio was kind of choppy. Some people have guessed that the buffering is handled differently in the new version, which might explain the audio issue. One thing that's completely different in the Android version (I came from WM too) is that there is no way to adjust the streaming settings (or even view the statistics for that matter). I'm going to dig into the config files a little and see if anything can be manually tweaked.
So, for anyone who's wondering... the Android version of SlingPlayer WILL work with a Slingbox AV, but it's not necessarily great.

I am using the slingbox AV myself until the Solo shows up. I got pretty good results last night on EVDO rev/A. After changing channels it would settle down pretty quickly.
On WiFi it work much better of course...
The method of changing and selecting channels is much easier than the WM verison. Even accessing some of the more obscure buttons is easy with this interface.
some of the features don't work with the older slingbox, but I didn't find anything that I had to have that I could not do with it.

I bought it. It is ok but not worth the $30 so I uninstalled. I better get my refund.

Man, figures is would be now that I'm w/o cable. I'm moving in a week.
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Sent via the XDA Tapatalk App

Download Sling Mobile from xxxx
I have Slingbox Av which seems to work pretty good with this mobile App. I just wanted to give everyone a heads up that could save them lots of money. I subscribe to a website called xxxx. They have lots of paid apps that you can download right to your phone. Anyway for $10 a year you can download as many paid apps as you want. They just updated there listing last night and Slingplayer is available to download. Its alot cheaper to get it from xxxx and you get lots of other paid apps to go along with it.

tsailor1 said:
I have Slingbox Av which seems to work pretty good with this mobile App. I just wanted to give everyone a heads up that could save them lots of money. I subscribe to a website called xxxx. They have lots of paid apps that you can download right to your phone. Anyway for $10 a year you can download as many paid apps as you want. They just updated there listing last night and Slingplayer is available to download. Its alot cheaper to get it from xxxx and you get lots of other paid apps to go along with it.
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Which is the same a stealing since they are not legal copies of the apps and the original authors are not paid for their work, time and expense of publishing and development.

Probably true about that website so then just go torrent it for free if you don't care about paying for it. The news had a story about movie sites like that which are run by organized crime and the movie studios are mad. Personally I think sling is doing it to themselves by charging too much and also making winmo converts pay again for the same app, along with dropping support for the sling classic customers. They are getting greedy and people are revolting.
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wpbear said:
Personally I think sling is doing it to themselves by charging too much and also making winmo converts pay again for the same app, along with dropping support for the sling classic customers. They are getting greedy and people are revolting.
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Greedy?
I suppose they have developers that work for free on a project that has taken more than a year to complete. Do you work for free? I don't.
The droid version of the player is significantly better than the WinMo version ever was and much more usable. Many of the operations work just fine with Slingbox AV even though it is not fully supported.
As for dropping support for older technologies, gee time does move on. It is not that uncommon that new technologies come along that no longer support older hardware. It happens.. And it is not like they have not been talking about new technologies not supporting the older boxes now for years.
They do provide an upgrade discount for registered users of the older boxes to get newer ones. If they were greedy they would not offer that.
If their users think the price is too high, they won't buy. If sales are slow Slingmedia will do what most companies do when products are not moving.
Promoting theft is not cool, whether using a torrent or a hack site. Saying it is okay because the a product is overpriced is not an excuse.

Should I go sit in time out now for voicing my opinion of a greedy company.
What if MS made you buy office 2010 because you have win7 but Vista users could still use office 2007? I bought a license and am not buying another.
Sent from Droid Incredible using TapaTalk

All opinions aside, XDA does not allow discussion of warez on it's boards.
I have removed the name of the offending site from the above post and quote.
@tsailor1 please take time to read the forum rules.
Dave

Related

Plants VS Zombies

This game is on Pc has it been ported to HD2 cant find anything on search but looks basic and pretty good.
I'm afraid that there is no winmo port nor any news about it, however it would be one of the coolest games for hd2 ever.
Might be able to get the swf file from the website version of the game running via flash lite on the hd2 (not tried)
That sucks why does the crappy iphone have all the good apps. Would be amazing if the HD2 could port the whole apple appstore
been waiting for this to be released on our HD2 for quite a while now.
otherworld said:
Might be able to get the swf file from the website version of the game running via flash lite on the hd2 (not tried)
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Click to collapse
works in skyfire for me lol
Jammie_1989 said:
That sucks why does the crappy iphone have all the good apps. Would be amazing if the HD2 could port the whole apple appstore
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Probably because winmo phone owners don't support the microsoft app store enough to entice enough professional developers to put in the effort. They're happy to insult it even though its success/failure is probably related to the life blood of the windows mobile platform and their phone. I don't like Itunes/iphone as it is a horriblly closed platform - but millions buy from its app store so professional developers write for it and the platform (in terms of apps) flourishes. Yes, we've got a great freeware scene on windows mobile - but that doesn't attract professional developers who want to pay their bills with their talent.
I'd be interested to know why some of the best apps on XDA aren't on there - not every winmo/hd2 phone owner is going to go via XDA (unfortunately) but most will load up the app store at one point or another - xda could make a big difference to the perception of the microsoft app store (and hence the windows mobile platform as a whole) by releasing their best apps there too. Snowballs don't roll unless they're pushed.
otherworld said:
Probably because winmo phone owners don't support the microsoft app store enough to entice enough professional developers to put in the effort. They're happy to insult it even though its success/failure is probably related to the life blood of the windows mobile platform and their phone. I don't like Itunes/iphone as it is a horriblly closed platform - but millions buy from its app store so professional developers write for it and the platform (in terms of apps) flourishes. Yes, we've got a great freeware scene on windows mobile - but that doesn't attract professional developers who want to pay their bills with their talent.
I'd be interested to know why some of the best apps on XDA aren't on there - not every winmo/hd2 phone owner is going to go via XDA (unfortunately) but most will load up the app store at one point or another - xda could make a big difference to the perception of the microsoft app store (and hence the windows mobile platform as a whole) by releasing their best apps there too. Snowballs don't roll unless they're pushed.
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Excellent answer!
Spot on!!
otherworld said:
Probably because winmo phone owners don't support the microsoft app store enough to entice enough professional developers to put in the effort. They're happy to insult it even though its success/failure is probably related to the life blood of the windows mobile platform and their phone. I don't like Itunes/iphone as it is a horriblly closed platform - but millions buy from its app store so professional developers write for it and the platform (in terms of apps) flourishes. Yes, we've got a great freeware scene on windows mobile - but that doesn't attract professional developers who want to pay their bills with their talent.
I'd be interested to know why some of the best apps on XDA aren't on there - not every winmo/hd2 phone owner is going to go via XDA (unfortunately) but most will load up the app store at one point or another - xda could make a big difference to the perception of the microsoft app store (and hence the windows mobile platform as a whole) by releasing their best apps there too. Snowballs don't roll unless they're pushed.
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Its rather costly to put apps on Marketplace. And for the people who like to create free apps, it's counterproductive.
let's face it, winmo users have been used to sideloading apps for a decade...it isn't gonna change anytime soon.
SH4YD33 said:
works in skyfire for me lol
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I dare to say You are talking bull* sir... even if it works (I wasn't lucky enough to get through ad video) then I doubt if it's playable.
sigh... zuma 1.50 is so damn great.... imagine having pvz in Your pocket with same top notch quality.
kenkiller said:
Its rather costly to put apps on Marketplace. And for the people who like to create free apps, it's counterproductive.
let's face it, winmo users have been used to sideloading apps for a decade...it isn't gonna change anytime soon.
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This will change with WM7. Unfortunately, no backwards compatibility.
IMO, winmo users are completely different with Winphone 7 users
So "it's not gonna change anytime soon" quite right
kenkiller said:
Its rather costly to put apps on Marketplace. And for the people who like to create free apps, it's counterproductive.
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It's not costly at all to put apps on marketplace. You can get five apps put on marketplace for just $99. My first app made that $99 back on the 1st night it went on sale (and that's just a UK only one) with four app submissions still to go included in the price. Even apps at the most minimal cost will recoup that 99. Why is their such a negative feeling to (our own) the microsoft app store. Especially from us! It's better T&C's than the apple one - and that one we're completely jealous of! We're our own enemy.
XDA could get behind our app store, support it, and be a massive contributor to it!, but mainly just stop insulting it or criticising it, or only ever mentioning the freeware app stores - we're the only ones who'll end up suffering for it if it never grows and therefore never attracts more quality apps and therefore our platform just dies from lack of professional developer support. I love winmo, but phones these days are being judged by their app stores, just look at http://best-apps.t3.com/ as an example - it doesn't make any mention of the thousands of freeware winmo apps available, or xda apps, just what is in the official app store - and it's lack of apps there is making winmo look crap.
I really wish too that some of the top app writers from the iphone would port some of their wonderful apps, but I can also see why they don't bother with the way the app store is perceived at the moment.
XDA could make a real difference to our platform - but I'm worried we prefer to 'hide away' in our web site with a superior look on our faces rather than actually getting out and showing the world what hd2's etc. can really do.
it works on iphone

[REQUEST] Sirius Satellite Radio APP

I would like to request a developer to make an Android App similar to the WM6 Sirius Radio App attached here. The difference from the current WM6 App from the Android App is that the requires a $2.99 a month fee. Old timers like me got a life time plan that allows internet listening for free. With my WM6 TP2 I could do this with this App. Now that I have a Eris I am screwed because they consider streaming to a phone different than streaming to a laptop (Major Bull Crap)!! I would think someone could port this over to Android. Any ways it would be appreciated from me and others to make an alternate player......
Here is the commercial Sirius App too.
I have a life time internet plan and I can use the program provided by Sirius. I did have to download the apk from the Canadian site to get it to work though, as the US and Canadian websites have different versions, each for their respective country.
Grandfather Date
ghettofreeryder said:
I have a life time internet plan and I can use the program provided by Sirius. I did have to download the apk from the Canadian site to get it to work though, as the US and Canadian websites have different versions, each for their respective country.
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There is a grandfather date that allows older life time plan to get the phone internet feed for free. I am not one of those life time members. This is why I think an App like the WM6 one would benifit everyone. To me internet access is internet access.... wether you get it on a phone or a laptop.
Sirius Update 1.10
Does anyone have the update for the SiriusXM app to 1.10? Have the link provided by Sirius site, but keep receiving "Not Found the requested item could not be found".
If anyone has the update and can post it on here, I would be forever at your service!!!!!
Doesn't show up on the market for me, but I am not in the U.S. so that probably is the reason, no need, found the file so I am good to go and happy!!!
Get it from the market. That's where its at.
Sent from my DROIDX using XDA App
oneders65 said:
There is a grandfather date that allows older life time plan to get the phone internet feed for free. I am not one of those life time members. This is why I think an App like the WM6 one would benifit everyone. To me internet access is internet access.... wether you get it on a phone or a laptop.
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Any idea what the grandfather date is? I have had a lifetime plan for roughly 5 years now.....Never had to pay for online listening through my computer.
Tried the SiriusXM app in the US market and they want the extra $2.99. I just downloaded the canadian apk file so I am gonna give that a try next.
I too agree internet access is internet access.... whether you get it on a phone or a laptop.
I'm in exactly the same situation, lifetime member who just broke his WM phone and now is stuck having to pay extra due to having an Android phone. I wish I knew how to code!
oneders65 said:
I would like to request a developer to make an Android App similar to the WM6 Sirius Radio App attached here. The difference from the current WM6 App from the Android App is that the requires a $2.99 a month fee. Old timers like me got a life time plan that allows internet listening for free. With my WM6 TP2 I could do this with this App. Now that I have a Eris I am screwed because they consider streaming to a phone different than streaming to a laptop (Major Bull Crap)!! I would think someone could port this over to Android. Any ways it would be appreciated from me and others to make an alternate player......
Here is the commercial Sirius App too.
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[ANNOUNCEMENT] I wanna change VPlayer to a PAID app.

At first, let me thanks for your supporting to VPlayer.
I want VPlayer to be free at first, because I think the users will help me if I give out a better app. Now I wanna change my mind.
Considering the situation:
Gingerbread, Tegra 2, HTC hero, Droid X, EVO...
Hundreds of devices and feature requests are coming to me every day. And I want to accomplish these requests as soon as possible.
However, I cannot make it. 'Cause I can't afford these devices and don't have enough time to programm for a free software.
Although I've recieved many donations, but the amount can't even afford a nexus S. So many people are using VPlayer and request more features everyday. But they won't help me at all.
They didn't send me $1, They didn't send me a crash log. They just gave me 1 star, "fc on droid 2 / Nexus S", "If you support HDMI for EVO, will 5 star".
How come they want more and more but won't help any more ?
At last, I think I should make VPlayer a paid app to make it better.
Well, I don't use VPlayer but I totally agree.... If you are putting in that much effort and require funds to continue then yes a paid version would be a good step forward.
I would recommend though you try to keep some form of 'Ad-Support' version. After all, you need new numbers to test and report back.... Plus what with Google's new 15min rule a lot of users are thinking twice now before parting with their cash.
Having said that, VPlayer is easily tested within 15mins.... Providing it does not lock out/FC/Time Slip/etc at 16 mins onwards.
I'd have to agree that a lot of commenters in Market are plain brain-dead and they really discourage developers who put a lot of effort to bring quality software for free.
I will gladly pay for your app, its one of my favs!
Go ahead and make it a paid app, it deserves to be (and its your choice). Also consider an ad supported (in the settings/menu) version for us xda folks
Thanks.
I found RockPlayer to be the only player that would play an avi on my Nexus S, so I looked into buying their product. Then I realise it is done off market and tied to you IMEI number. I e-mailed asking them about this, saying I change device every 2 or 3 months and they said they would move a license twice. For this they want $10?!?!?! (On sale at $5 now I think)
I am thinking of e-mailing them back just to let them know they have put me off buying. If it was tied to the market I would probably have paid $5 already.
Anyway, to bring it back to relevance to this thread, if you charged $1 or $2 I would probably pay for it, if I knew it would play all the video types I needed.
I have to be honest though, I think your logic and reasoning is wrong though. You surely wont make enough money from this to buy every device that someone says it doesn't work on. I would prefer you were honest and just said, this app is taking a lot of time and you'd like some pay back from it. I don't think anyone would deny you that. (That sounds harsh, I don't mean to imply your not being honest now...)
Thanks.
Abitno,
Go ahead and make it a paid app. Time is money. If nobody else is providing what you have to offer I believe you should be entitled to be compensated to support development for such great work. If people don't like it, they will then have to go without an app that supports all the formats VPlayer can handle. I for sure will be willing to pay for such great work. Just make sure you strike a midpoint price. I would suggest a price range between $2.99 -$4.99.
Thanks for the great work and count on me on making a purchase although I already have the latest free version.
Sent from my SPH-D700 using XDA App
Be careful, I would suggest anything over $1.99 will put a lot of people off and you would end up with less...
You might find $0.99 would actually be the most profitable price point. I buy quite a few apps at that price without caring too much if they're useful or not!
Yup! I'd pay a dollar, hey if you did that you might make a killing.
I was using you app last week to watch the Cleaveland Show, really pleased so far. Personally I would prefer if it was a smaller file as have limited space on my N1.
Keep up the good work!
I've tried Vplayer on my Evo and I liked it a lot! I'd be willing to pay for it. Great software.
Agree on everything, make it a paid app!
yea, make it a paid app. But please give us a ad-version too!
Sent from my HTC Desire using XDA App
best video app on the market i would go 3 on it no prob
ok, i hope you read this,
as you can see, i am living in egypt where not even Google Checkout is supported, i mean i can't even buy an app off the market even if i wanted to,
i developed a couple of apps, so i'll try to open some ideas for you,
Android Market have countries who can see paid apps, and most can't
making your application paid only leaves me no options to get it.
however making it ad-supported ( in a non spam-ing way ) makes it a good option,
you can also play with the filtering options as much as i can hear in the market to offer both versions in country specific way.
hope i made you see things more clear ...
mezo9090 said:
you can also play with the filtering options as much as i can hear in the market to offer both versions in country specific way.
hope i made you see things more clear ...
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Thank you
mezo9090 said:
making your application paid only leaves me no options to get it.
however making it ad-supported ( in a non spam-ing way ) makes it a good option,
Click to expand...
Click to collapse
I would suggest releasing two versions: Full/Paid, and a Free ad-supported one.
I've heard some people complaining that ads don't get you very much money, especially if no one clicks on them. I don't have firsthand experience with that, though. But even if the paid version doesn't add any extra features, label it a "donate/ad-free" version and some people would buy it just to get rid of the ads. Extra features in the full one just add more incentive, and the ad-supported one can still be used by those who can't buy it, like mezo9090.
What I suggest is that instead of making it paid, you should make it... open source. Yeah, open source. If such a great app becomes open, more developers will certainly join in (count me in once I finish that C++ course), which means more devices for testing and faster development in general. So, what do you think?
IMHO (as a non-developer) I would suggest you market it carefully. Id guess that your main competition is RockPlayer. I use both VPlayer and RockPlayer as I find some formats work better on one than the other.
I agree with a poster above that you would get a lot more response by pricing it low - I tend to be happy to throw a $ or two on a whim but anything more i tend to want to see a demo first ....
This is my favourite app - without it there would still be one area where Windows Mobile outperforms Android (well, there's RockPlayer, which was okay, but less developed, and with that annoying banner).
Add a price, and I'll pay it. My suggested price-point is £2 to £3. Congratulations on a fantastic App.
By the sounds of it, the Angry Bird developers have found it profitable to have an ad-supported version (although I know they have critical mass on their side). I's suggest a paid and an ad-free version if it's simple to put together.
All the best, very proud to have you on this board
I understand your case but if your app is to be on XDA it has to be free, or free with an optional paid version. Ads are reccomended in your case. PM me if you wish to carry on this application development, best wishes.

the real reason Android app "sales" are lower.

http://news.cnet.com/8301-13579_3-5...s-study/?part=rss&subj=news&tag=2547-1_3-0-20
to summarize, the article claims that the iOS app store generates more revenue for developers because people are more likely to buy there.
problem is, this article, and others like it, ignore the glaring flaw in their reasoning: revenue from sales is not the only source of revenue for an app developer. ad based revenue models area ctually very lucrative, proof of this can be easily seen from Google's success, and Facebook's success: their entire business model is nothing but ad based revenue!
in fact, ad based revenue is more lucrative in the long term than sales are, because with app sales, the dev gets revenue once, the first time a person buys the app, and then nothing from that customer ever again. but with ad based models, the dev gets money every time a person uses the app, as they get they revenue from a pair of eyes watching the screen.
so then, why does the app store have lots of sales, when the Market has only few sales? what's the difference? the reason is, iOS is not always connected tot he internet, and therefore cannot always receive ads to display, or transmit back user data. true, the iPhone is always on, and the iPad is almost always used at home on a wifi connection, probably 80% of the time at least.
the problem here, is the iPod touch. it's a highly mobile device (thinner than even the iPhone) and has access to all the same apps. it's also very popular. so, any iOS app developer choosing between releasing a free app that's ad based, and a premium app, will have to consider all the millions of iPod users without an internet connection with which to transmit ads over. the dev would be unable to make any money from them, and even if ads were preloaded, there's no guarantee that the user would turn on the app when their wifi is on later to be able to send user data back, confirming the ads were actually seen (especially since it's an on the go device, so people aren't using it at home that much). so that would be millions of downloads the dev would never see money for, unless that person eventually gets an iPhone or iPad, and its a gamble whether they actually would, or when.
Android, however, doesn't really have that problem. there never really was an iTouch style Android device except for the Galaxy Player, which wasn't even available in America (the largest market) until about a month ago. on top of that, until Honeycomb debuted, Google restricted official installation of the Market app itself to only cellular equipped devices, so even if you buy one of those cheap craptablets from CVS pharmacy or Borders running Android 2.1, you can't download Market apps, and therefore aren't relevant to the dev's business model.
it's also worth pointing out here, that the ad based model is better for consumers, too. not only do they get the products for free, they also are more liekly to receive updates in the future. after all, the dev with an ad based model makes money when people continue to use the app. so if the dev updates his app regularly with new features and levels, the user is more likely to continue using/playing or start again after a lull. which means the deve gets more money all the time, and the user gets new entertainment or utility all the time, for no more cost or very little. No more buying sequel after sequel.
For example, look at Angry Birds. it was one game, and was successful as a premium app on iOS. 2 sequels were planned and released; around this time, it came to Android. and Rovio did something different: they released it for free, as an ad based app. and wouldn't you know it, after that happened, there were no more sequels. yet the levels keep getting added and added and added to each game. compared to the original levels in the first game, there are now probably enough levels to fill 10 or 15 games, yet they keep adding them to the same games. they do this every time people tend to finish the last level pack and stop playing, then they add another and it starts up again.
all very interesting info quoted from Cnet
but what is the point you are trying to get at by opening this topic?
One other reason sales are higher on the App Store: people who buy into the Apple system accept the high premium that comes along with it and generally don't take issue with spending for apps. Part of the mindset coming in with Android is the idea of open, free development and therefore a lot of people sit back and wait for a free version of paid apps to come out. Just part of the different perspectives generally seen in the two markets. Developers who understand this have ad-based apps and still get their revenue, especially the ones who make it quite easy to accidentally click ads =P
There's also the fact that some developers allow you to donate as you like and don't require you to do so directly through the market, so there's more revenue that isn't directly seen as a "paid app" sale.
I dont think Android being open source may much of a difference, if you look at the world as a whole 99.9% of people looking at phones/tablets have no clue what open source even means.
That little 'ITunes' card makes the world of difference. I had an IPAd for 1 year, I spent maybe 20 bucks on apps, I have spent maybe 5 bucks on android apps in a few months. Now if I were to get an Android 50.00 gift card, I bet I would spend that within a month!
These gift cards are HUGE for the younger market where they dont have cell phones and they all have ipods, and starting to get Ipads/Iphones.
Interesting
Sent from my LG-P925 using XDA App
This make sense
I don't know, man. I'm pretty sure that Apple's philosophy is not conditioned by a single, specific device.
With the second part I do agree. Apple users are generally people who are able to pay for more expenses. Especially those who have a few Apple products. If you're willing and able to pay over 1k$ for a laptop, then a couple of bucks for an app is nothing.
There's a third reason why Apple has more app sales: it forces you to link your account to a credit card, so you're automatically set to pay for apps. In the Android market, you have to "detour" to link your credit card to your account.
Sent from my LT15i using XDA App
For the Android developer point of vue it is most valuable to use the freemium approach instead of the classic app purchase. It seems that the player prefer to play for free and buy something here and there to improve the game experience. A lot of games are doing that out there.
Most Android phones sold are of the buy 1 get 1(sometimes 2) free variety, and virtually all Android users that I know either don't download apps, have no clue that their phone runs Android or pirate apps by side loading. Personally I only bought 1 app in 2yrs of using various Android phones because most of them were far inferior to iOS versions usually sporting awful UI(due to the fact that Android SDK is a joke compared to Xcode).
Phrenks said:
I don't know, man. I'm pretty sure that Apple's philosophy is not conditioned by a single, specific device.
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I'm not talking about Apple's philosophy, I'm talking about the revenue potential for developers for iOS devices. What I'm saying is, the iPod has created iOS's own form of fragmentation. a Large portion of iOS users have an iPod touch that's only occasionally able to receive ads (connected) and even then, it's probably not connected when using most apps, especially games.
I had an iPod touch for 2 years back before I got an Android phone, and I only ever turned on the wifi to use the browser, a few news reader apps while killing downtime at work, and the app store/iTunes. that last one I did only very rarely, and I always turned the wifi off immediately after those uses, with the battery being so weak. I NEVER turned it on during games; in fact, If I was playing a game, I always made sure wifi was off, because so many games drained the battery very quickly, so I had to be especially power conscious.
So, if a dev wants to make apps for iOS, they have to consider that if they go ad based, a large portion of people will not give them any revenue at all due to being not connected to receive ads. that's why developers often charge for iOS apps, yet often make the same apps free or cheaper on Android.
Don't make the mistake of assuming Apple has a smarter philosophy than that; remember, the iPhone and iPod touch were never originally designed to have a downloadable app store to begin with. in fact, Steve Jobs openly admitted that he was opposed to it when his subordinates tried to convince him to allow it. It wasn't until the first iOS devices were jailbroken and hackers created Cydia (well before the official app store) that Apple saw the potential and caved. at that point, they had already released the iPod touch anyway, so they were stuck. Add to that the fact that they didn't really have a division designed to sell and distribute ads for other businesses at the time, and you can see how they weren't really prepared to see what the best long term system would be.
alex2792 said:
Most Android phones sold are of the buy 1 get 1(sometimes 2) free variety, and virtually all Android users that I know either don't download apps, have no clue that their phone runs Android or pirate apps by side loading. Personally I only bought 1 app in 2yrs of using various Android phones because most of them were far inferior to iOS versions usually sporting awful UI(due to the fact that Android SDK is a joke compared to Xcode).
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Really? I wish I knew where I could get two for one as never seen any uk retailer offer a deal like that and would love two for one
Out of curiosity though what is it about android sdk you think is a joke? Its not the sdks fault if an apps ui is bad yet anothers is good or all should be bad.
But back on topic most android users I know prefer free apps with ads so it could be true android users aren't so keen to buy apps whereas iphone is more a lifestyle choice and when you buy into a lifestyle your more likely to be willing to spend money investing in it.
Dave
Sent from my LG P920 using Tapatalk

The not so hidden evil of smartphones

This is just a wee rant, but i hope it makes folk think a wee bit
Right now, regardless of your Smartphone faction allegiances, we have a number of great devices, including iPhones, Androids, Windows Phones, and even good old Windows Mobiles, All of them great in their own wee ways
But something curious is happening which may have escaped us in the never ending quest to make us upgrade or buy new devices and that’s the "App store"
Personally, i think this "App" name is kind of annoying but perhaps that’s just my age coming in to it again, it’s also beside the point. Forget the differences in names, we all know what it is and by App store I’m talking about all of them
Anyhow, these app stores have a lot to answer for, some of us spend a fortune on them, all those "cheap" programs you’ve downloaded over the past years, many of which you may have even forgot you own maybe nibbled away at your pay cheque. So what happens when one day the unthinkable happens, your fan boy world is rocked too its feet when the satanic Enemy you have despised all these years actually takes your fancy, an after a bit of thinking, sleeping with the devil for that thing doesn’t sound too bad a deal at all, after all, this device IS better, its OS is better, it suites your needs more an damn it, it just looks cool too.
But here lies your problem, you have been chained to an app store for a while now, you’ve picked up many apps an maybe even some STDs, its cost you lots of money and you can bet your life that you cant transfer your apps to this "other" OS, So you have a choice, do you stay with the older phone knowing for well that the phone of your dreams is but a stone throw away or do you say, to hell with my old apps, give it to me now!!
Of course everyone is different, but to ignore the fact that nothing lasts forever and assume that your OS will always be the best would be naive, remember, these companies all have a vested interest in keeping you with them, and getting you on the app store of THEIR choice is one very good way of doing it,
Of Course none of this is new, Windows Mobile was similar but we didnt have choice then, now we do, Hopefully it might make you think twice before shelling out for junk you don’t need, your device might be the best now, but it won’t always be.
Ummm, Here's the best part about me...
I've only bought apps when that 10 cents sale was going on, and only spent $1.80 USD.
Being cheap rules...
Is this post about switching OS's or phones? I'm confused.
True, but it dont think thats always the case, my 6 year old kid managed to blow about a tenner within only a few min, buying cheap helps but if we take google as an example, they dont sell android, they make shed loads of money on advertising and you buying stuff, its in all of their interests to keep you buying programs on their app stores, the more you buy the less likely you are to leave them
They are all EVIL i tell you
^that was a joke
lowandbehold said:
Is this post about switching OS's or phones? I'm confused.
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OSs, you wouldnt have a problem with your apps if you stayed on the same OS, at least one would hope not, point taken tho, couple of wee changes added
i have a literal butt-load of apps for my iphone i have no hope of ever being able to use again. i had my phone stolen during that dark time when the iphone was not available to buy on pay as you go (dark dark times...), and so had to switch to a different smartphone os. at the time it was a htc desire, and i just never looked back, really. partly because i look at iphones and just think "hmm... nothing much's changed. same old same old..."
in an ideal world i'd be able to run my android apps on my windows phone, and have the best of both worlds - but that isn't going to happen any time soon. the best compromise i can see is "buy for one platform, buy for all" - why should i have to re-buy my apps for a different platform? why can't i buy one and be able to download the same version available for different platforms? steam does it with some pc games - including a mac version for free with your purchase. hell, there are even ways to run one os on another kind of machine, so you're not truly "tied" into something like with phones.
/end rant
dazza9075 said:
OSs, you wouldnt have a problem with your apps if you stayed on the same OS, at least one would hope not, point taken tho, couple of wee changes added
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Haha, thanks, that was actually my original comment. Then I thought about it and reread the post and assumed you were talking about the OS and not just the phone...hence the reason for the edit!
Welcome to the wonderful world of vendor lock-in.
I still don't understand why so many of you are so desperate for these website bookmarks with GUIs aka most apps out there. Or, there are 20 task managers, they still do they SAME exact thing as the stock one; there's nothing wrong with the stock one; so, why the heck would you even want an alternate one?
What happened to the days where, if you just had mobile internet access, that in itself was an extreme convenience and everyone had the patience to access every other site via browser?
What about battery life? Do you REALLY need to have 20 email and social network apps and widgets update every 10 minutes? Not really. If its something very important, I'm sure the party who needs to reach you can text or call you.
All of that said, I personally prefer the "older" solutions to this smartphone problem such as Nokia and their Symbian os. Bare, simple, but never fails, doesn't eat battery like 5 starving children, and you don't really have to worry about keeping up with these apps or too many updates. Oh, did I mention FREE gps with FREE downloadable maps, that doesn't even require data connection to be used?
dazza9075 said:
This is just a wee rant, but i hope it makes folk think a wee bit
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Click to collapse
Ive always been wary of this as well. Its part of the reason I get the phones I do, At least there should be enough concepts, designs and hardware variations using my O/S to keep me happy. Also even though I have many programmes now I try not to get too trigger happy in the market.
Honestly, I pirated like crazy on android, it was too easy. The upgrade to wp7 was painless.
That's why I always think twice about buying an app. So far I've spent only about $15 on android, another $15 on iOS, and $9 on webos. I have friends who have spent hundreds on iOS. It's impossible to honestly recommend anything other than the iPhone to them.
I did pirate two apps though. The MLB app which they tried to sell for $15 on top of the subscription fees. If I'm already paying them $20 a month, it's unreasonable to tack on an extra $15. The other is the logmein app which was originally $30, but they have dropped the price to free. I would have never bought either one if I had to pay full price so it's not like they lost a sale.
I have never spent a dime on an app for any platform. I used an iphone for about 2 years and switched to Android about a year ago. I honestly don't worry about it. I can find free apps that do everything I want to do. I guess that might come from the fact that i am a Linux user as well. I have been trained to find something that works.
---------- Post added at 04:48 AM ---------- Previous post was at 04:45 AM ----------
bleach168 said:
I did pirate two apps though. The MLB app which they tried to sell for $15 on top of the subscription fees. If I'm already paying them $20 a month, it's unreasonable to tack on an extra $15. The other is the logmein app which was originally $30, but they have dropped the price to free. I would have never bought either one if I had to pay full price so it's not like they lost a sale.
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Click to collapse
That's the thing about pirating that I don't think content owners understand. The movie and recording industry claim multi billion dolor losses due to piracy but in reality the people that pirated it had absolutely no intention of buying it in the first place and would not have whether the pirated copy existed or not. So basically they lost no money but have that may more people talking about how good it is. To me that sounds like marketing, not piracy.
"Piracy" isn't in the topic title people...
Wiggy Fuzz said:
in an ideal world i'd be able to run my android apps on my windows phone, and have the best of both worlds - but that isn't going to happen any time soon. the best compromise i can see is "buy for one platform, buy for all" - why should i have to re-buy my apps for a different platform? why can't i buy one and be able to download the same version available for different platforms? steam does it with some pc games - including a mac version for free with your purchase. hell, there are even ways to run one os on another kind of machine, so you're not truly "tied" into something like with phones.
/end rant
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Click to collapse
It is unfortunate, but the reality is this will never change. If you tied the big 4 together effectively their revenue would be a lot less, in the case of apple and google anyway, and to be fair, programs from one market wont work on another markets devices, there has to be some work involved todo that so who gets paid for it.
Steam isnt a good compare, as its only 1 vendor, for it to be equal to phones you would need a situation similar to steam selling a game that origin also sells, why should you buy it twice?
In an ideal world you would have a new company that acted like a app store, hosting multiple platforms, of course the big 4 wouldnt like that as it wouldnt tie you to them and they would lose revenue
as far as i can tell, unless you dont mind wasting money, the best solution is to simply not buy anything.
Skv012a said:
What happened to the days where, if you just had mobile internet access, that in itself was an extreme convenience and everyone had the patience to access every other site via browser?
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Click to collapse
Completely agree, im not going to get in to a which OS is best debate but thats the sole reason for the OS i use, without downloading any extra it does everything i want out of the box, its a phone with extras, ie, a smartphone
LogisticsXLS said:
"Piracy" isn't in the topic title people...
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it may not be on topic but it is an intersting side effect of the problem
If we role back the clock a few years well before the smartphone era, we have Windows Mobile, i bought a lot of programs for that OS an i still love it
But when i did eventually change i didnt mind buying new programs, after all, the developers had long since stopped developing, newer versions where only available on newer OSs, if they were available at all!
But here lies one part of the problem, now your not tied to older versions of your programs if you stay on any given market, all markets have the same program all be it coded differently so can you really steal something that you have already bought, or is it more likle that you are not buy buying anything,
what exactly are you "buying" when you hit the app stores? The program? the right to "use" a program, the right to use a program on one OS?
kind of a double post
I have over $200 worth of iOS apps that I have no device for. I'm actually considering getting an iPod Touch for a PMP and because I have so many iOS Apps. I'm pretty much waiting for the iPod Touch that has the iPhone 4/4s design but that's another story.
8mileroad said:
I have over $200 worth of iOS apps that I have no device for. I'm actually considering getting an iPod Touch for a PMP and because I have so many iOS Apps. I'm pretty much waiting for the iPod Touch that has the iPhone 4/4s design but that's another story.
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Click to collapse
81 bucks in apps on windows phone 7. It doesn't matter, the second someone releases an OS that can compare, I'll jump ship.
vdub12 said:
That's the thing about pirating that I don't think content owners understand. The movie and recording industry claim multi billion dolor losses due to piracy but in reality the people that pirated it had absolutely no intention of buying it in the first place and would not have whether the pirated copy existed or not. So basically they lost no money but have that may more people talking about how good it is. To me that sounds like marketing, not piracy.
Click to expand...
Click to collapse
indeed their stuck in the past, the whole system is broken, if people were being rational, they would allow a universal app store, prices would increase and fees would be paid to the various OS makes for using their systems, the customer would end up paying a small amount more per app to fund the additional third party but everything else remains the same only you would have access to all markets that the software makers designed for
z33dev33l said:
81 bucks in apps on windows phone 7. It doesn't matter, the second someone releases an OS that can compare, I'll jump ship.
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Click to collapse
then its nice to have disposible income but when that day comes an it might be awhile away, if youve spent a lot more i wonder if you'll think the same then, if it were me, and someone told me id have to take a £100 note out of my pocket and burn it to move devices, at the very least, id be a bit cheesed off!
dazza9075 said:
indeed their stuck in the past, the whole system is broken, if people were being rational, they would allow a universal app store, prices would increase and fees would be paid to the various OS makes for using their systems, the customer would end up paying a small amount more per app to fund the additional third party but everything else remains the same only you would have access to all markets that the software makers designed for
Click to expand...
Click to collapse
Which completely eliminates brand loyalty, I hear often that people only stick to android/iOS when they try my lumia because they'd have to buy all their apps again.

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