Hi There!
I bought tower defense from handango because it was listed in a list of games supported on the hd2, but when I install it, it says can't run because it's not a trusted certificate application, or one of it's components can't be found.
Anyone able to assist?
Search the web for "sdkcerts". Install it. Softreset then install Tower Defense again. Should work now.
networkn said:
Hi There!
I bought tower defense from handango because it was listed in a list of games supported on the hd2, but when I install it, it says can't run because it's not a trusted certificate application, or one of it's components can't be found.
Anyone able to assist?
Click to expand...
Click to collapse
i am 99% sure there is problem with shortcut if game is installed on sd card.
just find exe fil in game folder with some file explorer (resco) and make new shortcut
I bought it too a while back and had the same problem, so i mailed handango for support. all you have to do is to install it on the leo itself, not the sd card, and then it will run just fine.
Sorry I was away a couple of days, turns out it was a shortcut issue, all fixed now.
FYI this game crashes on me at random parts of certain levels. So far I haven't heard from anything from the developers I emailed. They definitely need to have a trial version of this FIRST, but they don't. And when you buy it, your SOL if it doesn't work on your device.
CAUTION CAUTION CAUTION
THIS GAME HAS HAD ISSUED WITH MANY PPCs. Either buy from a reputable store that can assure you a refund or do not buy.
Related
I will not do anything with this, or publish how. But you can be assured the "warez" guys from that one site will figure this out within a day or so as well...
As most of you will know I am a software developer by trade, with some commercial offerings from my company.
And then there was Marketplace. For commercial devs, something nice to have. But if you have followed the news, the piracy protection for commercial developers is not much to speak of. See this document http://download.microsoft.com/downl...tplace for Mobile Anti-Piracy White Paper.pdf.
I will refrain from quoting the obvious mistakes in this document, if you give this thing a read, you will notice them soon enough. What it all comes down to is that there is no copy protection, not even at the advanced level, at least if they implement it in the way I interpret from reading that document.
So today I started up Marketplace and it worked. Hurrah. The current level of protection is making sure the CAB files are deleted upon install - which is obviously not a way to protect anything - but even this, I thought, should easily be circumventable.
Now, because I wanted to see how fast it could be done, I went with a hunch instead of doing any investigation. And that hunch worked like charm. It took me less than five minutes to circumvent this "protection", and get the ability to save the CABs the MarketPlace app downloads to a different folder. As the CAB file is the same for every downloader, you could just give this CAB you payed for out to all your friends.
Obviously I will not disclose the method, because that would be working against other commercial developers, and ultimately myself. It's just to let you know how ridiculously easy it is, and to give fair warning to those looking to sell apps on the Marketplace.
So, the moral of the story is... WTF MICROSOFT?
I know firsthand there is no such thing as perfect copy protection, but this is just plain ridiculous.
What we really need is for apps to be able to use our own copy protection schemes... you know, like the good web-based app stores out there.
EDIT: l3v5y has also succeeded in doing something similar, and it seems the WMPowerUser admin also found another easy way to do it... Yay, and it ain't even out yet!
Not even 12 hours after launch...that's pretty quick
Oh noes.... that's not good!
Imagine Microsoft reads this and decides to offset tomorrow's Marketplace launch...
Or even worse, Microsoft launches the Marketplace but developers decide not to submit their apps because they're concerned that their apps get pirated.
Thats what happens when devices aren't locked down.
That sounds bad, but it's really no different to how things are today. Perhaps there are some apps that have more security than either nothing or a serial key, but none that I use have anything more sophisticated.
Even as a developer myself, I'd easily take this over some DRMfest.
So, if I'm reading this correctly, when you buy something from marketplace it's not tied into your username with a password like most apps? Instead, you just buy it and it installs the app, but doesn't give you a cab? Yeah, I don't think it's that hard to work around that and get a cab for yourself. Some of the cheaper apps at Handango are like that. Can you re-download an app onto a new device or if you have to hard reset, and is it free or do you need to buy download protection like form Handango?
Good, copy protection pisses me off, all it does is piss of the genuine users. We have to deal with codes and activation to be legit, while people getting it free, just click here and there, copy a code here and huzah.
Copy protection doesnt work, someone will always find a way around it. Unless its linked to a windows live profile/xbox live profile. Which I can see probably happening when they bring out Zune on mobile phones, which sounds like it might be sooner rather than later!
I did something like this earlier... MS haven't quite got security done yet, though my guess is the iPhone is no better...
I'm really surprised by the lack of any drm; what's the point of signing in w/ one's Windows Live account? The easiest thing to do is to associate valid applications w/ one's Window's Live account. That's what itunes does for music at least (I don't know about apps as I don't have an iphone/ipod touch). Of course, what would happen is that an internet connection of some form is needed when the application is first installed, which could become inconvenient.
The truth of the matter is that the percentage or ratio of people who would bother to do this is pretty small. Most WinMo usersbarely even know how to setup e-mail not to mention install a cab file.
Most of the people in this forum already know how and where to get cracked apps or warez if they wanted too. I don't see this so called "flaw" as being an issue to MS or developers.
Must admit that I find it a bit worrying that your not able to make a backup of the applications you buy by taking a copy of the cab file somewhere safe.
After having sent back 4 HTC phones (two different models) in the last 10 months, and having an SD die on me I'd really like to know that I have a backup of anything I've paid for.
Can anyone confirm if its possible to reinstall something you've paid for through the Marketplace app if it gets removed from your phone, or you get another phone? ie if you log into Marketplace with the same Lice ID does it show apps that you've bought but which aren't on the phone your connected with?
If I look at an app that I have installed through Marketplace there is no install button anymore and Marketplace tells me that it is installed... so no obvious way to get the application back...
Not enough free apps on the UK store for me to mess about with really (have installed Shazam trial but don't want to risk uninstaling it just to see what happens).
-FM
fatmonk said:
Must admit that I find it a bit worrying that your not able to make a backup of the applications you buy by taking a copy of the cab file somewhere safe.
After having sent back 4 HTC phones (two different models) in the last 10 months, and having an SD die on me I'd really like to know that I have a backup of anything I've paid for.
Can anyone confirm if its possible to reinstall something you've paid for through the Marketplace app if it gets removed from your phone, or you get another phone? ie if you log into Marketplace with the same Lice ID does it show apps that you've bought but which aren't on the phone your connected with?
If I look at an app that I have installed through Marketplace there is no install button anymore and Marketplace tells me that it is installed... so no obvious way to get the application back...
Not enough free apps on the UK store for me to mess about with really (have installed Shazam trial but don't want to risk uninstaling it just to see what happens).
-FM
Click to expand...
Click to collapse
looks like it keeps track of all apps you purchased.
ow well, I guess it's a matter of time when there will be sites that point to all the cabs available on upload sites and stuff. Just like those sites exists for iphone/ipod (appulo.us for example)
I guess that's what happens when people see that there a lot of apps available on other country stores..
what do you think...
double post
thedicemaster said:
looks like it keeps track of all apps you purchased.
Click to expand...
Click to collapse
Hi dicemaster,
How did you try this? Uninstalling and reinstalling on the same phone or another phone? Or the same phone after a hard reboot / content erase?
I'm just interested to know from what state you can get back to your purchased applicationsand whether is purely your windows live id that connects you to your purchases or if there is some device specific stuff checked as well.
Cheers,
FM
Is there anything to stop Software Authors implementing (or continuing to use) their normal Serial number protection systems?
Looking at the Market Place, there are obviously some of the Big Names we all know and love, and I don't see why they would remove protection systems they have in place already, unless it was a MarketPlace requirement.
Personally, I can't say I'm at all impressed with the MarketPlace implementation - it heralds back to the early days of PocketPC. Maybe they're going for lowest common denominator hardware support, but frankly even the relatively poor Android marketplace on Hero is massively better. And the Appstore even more so. And I think Cydia tops most of them!
Let's hope that the MarketPlace at least drives prices down.
V
I am assuming it's more difficult then just going to \Windows\AppMgr\Install folder while the installer is running and copy the CAB file to another location. This is how I get the CAB files from PC only installers.
I personally use SKTracker a lot. I take a snapshot before, and then during the install and see what has changed. That generally tells me right where any install files/CABs are that I need to grab.
vijay555 said:
Is there anything to stop Software Authors implementing (or continuing to use) their normal Serial number protection systems?
Looking at the Market Place, there are obviously some of the Big Names we all know and love, and I don't see why they would remove protection systems they have in place already, unless it was a MarketPlace requirement.
Personally, I can't say I'm at all impressed with the MarketPlace implementation - it heralds back to the early days of PocketPC. Maybe they're going for lowest common denominator hardware support, but frankly even the relatively poor Android marketplace on Hero is massively better. And the Appstore even more so. And I think Cydia tops most of them!
Let's hope that the MarketPlace at least drives prices down.
V
Click to expand...
Click to collapse
Microsoft does not support your own serial systems. There is no information you can compare runtime vs purchases either, so you can't roll your own. Well ok, you DO actually have device ID information you could use, but that way purchasers can only run the application on the phone they actually bought it on. It is not clear how 're-download' information will be transmitted. If that also transmits a device id, then it is possible to roll your own, though it would be pretty nasty.
zim2323 said:
I am assuming it's more difficult then just going to \Windows\AppMgr\Install folder while the installer is running and copy the CAB file to another location. This is how I get the CAB files from PC only installers.
I personally use SKTracker a lot. I take a snapshot before, and then during the install and see what has changed. That generally tells me right where any install files/CABs are that I need to grab.
Click to expand...
Click to collapse
If you go to C:\Program Files\Microsoft ActiveSync on your PC, you'll probably find an archive of many things that you installed over active sync.
SK Tools is a good way to re-pack any installed programs into cabs. I would guess that it works with programs from Market Place.
good find bud..i sent it to engadget for ya
http://www.engadget.com/2009/10/08/dev-finds-windows-marketplace-drm-severely-lacking-easily-circu/
Hi,
Anyone know if/where I could find a decent copy of Monopoly Classic (I don't want Here & Now), The Game Of Life, and/or Clue that works on the Xoom?
visiting http://m.eamobile.com, none of them are available on my Xoom.
The selection varies when I use my Thunderbolt, X, or Incredible, but I'm not sure if they'll work on the Xoom... I've had some issue with NFS Shift that I purchased working on the one device, but not the other..
There are SNES versions so SNesoid would work for you. Other than that, I am not aware of Xoom compatible versions.
I purchase life last night on ea mobile website for 3 dollars. its the only game they have available for the xoom that I know of. On their website they do talk about scrabble and other games being available for android very soon.
I did hit EAMOBILE.COM from my Xoom's browser and purchased/downloaded "The Game of Life"...
While EA's web site shows it as "The Game of Life HD" the app and its icon are not labeled as such on the XOOM.
And I don't see a way to re-download, or get an update, should the need arise.
Under HELP -> about (while in the game) it does give a version number, and email address for customer service... I might end up emailing them, asking about updates, and re-downloading if needed.
For now, I have the install APK backed up to two of my PC's, and its on the SD card in my Xoom...
The FREE Scrabble version that EA released is not directly supported on the XOOM (not found searching AndroidMarket from the XOOM, and hitting http://market.android.com from PC shows its not compatible with XOOM so wont let me install it.). So I tried it on my Thunderbolt. It is disappointing that this new Free version doesn't support "local" play only... or play against the "computer." I really want that ability. I haven't tried taking the APK from the TB to the Xoom yet. But this thread -> http://forum.xda-developers.com/showthread.php?t=1164519 doesn't look too promising.
flippingout, thanks for the suggestion of the SNES version and emulator. Unfortunately, they just don't cut it. Hopefully, EA will put out a XOOM compatible version of Monopoly Classic soon.
this has happened before on my hd7 and i would hard reset it, and now its happened to my titan, my at&t wireless account app has disappeared after i updated it from the marketplace, it does not show up in my hub list, yet when I go to the market to reinstall it all it does is say "share" meaning that i already have it installed but it isnt visible for me to access.
does anyone know how to bring back this ghost application to my hub list?
I have a similar problem on my Mozart too, I installed a .XAP game (please don't stake me), but it didn't appear anywhere on my phone. Now it's taking up space and the marketplace says I already have it installed on my device. I also tried redeploying the .xap. It installs and everything's fine, but I still can't find it anywhere.
Oh em gee I found my app, it was renamed myAT&T , no longer under the As but under the Ms durrrr!
Sent from my TITAN X310e using XDA Windows Phone 7 App
I'm still having the problem, can't find them anywhere.
You know, I'd be way more inclined to help you if you'd just bothered to actually pay for the game. Piracy is pretty much a forbidden subject here on XDA, and you're not going to get much respect if you come here asking for help with it.
I'd bother paying for the games if I actually could you know, but since there's no Zune Marketplace in my country I can't. Piracy isn't the reason I'm coming here for help. It's just a .xap problem that could be from an application from any source.
I thought you said you were able to check the marketplace, and it said it was already installed? I know there used to be countries where WP7 was available but Marketplace wasn't, but I thought that got fixed with Mango.
Argh.. I'll give you the benefit of a doubt and hope you're more legit than you sound ("don't stake me"? Really?). Check the Xbox Live app, otherwise known as the Games hub. I keep mine pinned to my Start screen for easy access.
I can use the marketplace, just when it comes to billing for my UK account it requires a UK credit card and I don't have a thing like that. Virtual credit cards and etc. don't work. Anyways. It's nowhere to be found in the games hub or the applications. If I try to download the trial it gets halfway and says 'Attention required' with error code 8103010d, which, according to Microsoft's forums hasn't been resolved yet. I don't want to have it as much as I want to delete it right now.
Dear Forum,
I need help from someone with android development experience to help me with a small issue I'm having. I'm trying to play Duke Nukem 3D on my tablet in offline mode -- since I no longer have a sim card in it, nor a home wireless connection -- but unfortunatly, without an Internet connection, the game displays a popup which prevents me from continuing my gameplay until a new connection is established. So I thought I'd just make a simple edit to the APK and remove this popup. I extracted the APK and fiddled around with the manifest and strings trying to get rid of the popup, but with no luck. Maybe someone here can explain to me how to go about this popup removal business?
Any help will be appreciated. I have been itching to play this again for quite some time, but this connection requirement is in the way.
Thank you,
Karen Latmer said:
Dear Forum,
I need help from someone with android development experience to help me with a small issue I'm having. I'm trying to play Duke Nukem 3D on my tablet in offline mode -- since I no longer have a sim card in it, nor a home wireless connection -- but unfortunatly, without an Internet connection, the game displays a popup which prevents me from continuing my gameplay until a new connection is established. So I thought I'd just make a simple edit to the APK and remove this popup. I extracted the APK and fiddled around with the manifest and strings trying to get rid of the popup, but with no luck. Maybe someone here can explain to me how to go about this popup removal business?
Any help will be appreciated. I have been itching to play this again for quite some time, but this connection requirement is in the way.
Thank you,
Click to expand...
Click to collapse
i dont think we are able to help you with that, if you got a version with adds it was most likely free and if so the Ads are helping the developer make money and i think there are just legal issues with that so you cant get xda in trouble
Reply
Thing is. Duke Nukem 3D was free when I downloaded it. Then the devs began charging for it. But those of us who got it before they began charging were allowed to continue using it. We had free licences, and every time you start the app it verified that licence. But if you were not connected to the Internet, then the app could not verify the licence. Thus it would display a popup telling you to connect to the Internet in order to verify your licence. Now I can no longer play it with an internet connection, so this popup is preventing me from playing the game (Which I legally own) IMO this is very unfair. So I thought it would do no harm to simply get rid of the popup. (There are no ads)
But you're probably right. Editing the APK is probably against the EULA. I know what. Let's say that in the hypothetical instance in which I procured an open source android game, and the game showed me a popup notification everytime I lost my Internet connection. How would I go about editing that out of this (free open source) hypothetical APK? This way XDA is not assisting me with anything remotely illegal, and then it would be up to me what I choose to do with the knowledge learned.
Karen Latmer said:
Thing is. Duke Nukem 3D was free when I downloaded it. Then the devs began charging for it. But those of us who got it before they began charging were allowed to continue using it. We had free licences, and every time you start the app it verified that licence. But if you were not connected to the Internet, then the app could not verify the licence. Thus it would display a popup telling you to connect to the Internet in order to verify your licence. Now I can no longer play it with an internet connection, so this popup is preventing me from playing the game (Which I legally own) IMO this is very unfair. So I thought it would do no harm to simply get rid of the popup. (There are no ads)
But you're probably right. Editing the APK is probably against the EULA. I know what. Let's say that in the hypothetical instance in which I procured an open source android game, and the game showed me a popup notification everytime I lost my Internet connection. How would I go about editing that out of this (free open source) hypothetical APK? This way XDA is not assisting me with anything remotely illegal, and then it would be up to me what I choose to do with the knowledge learned.
Click to expand...
Click to collapse
I don't think anyone will be too upset if you edit that APK... Machineworks no longer has a license to Duke3D on Android and the app is no longer on the Play Store.
Full disclosure: I hold the license now and have an awesome version coming out later this year. Keep your eyes peeled. If you'd like, send me a message and I'll invite you into our closed beta. The beta costs a dollar (the full release will be more because it will include a lot of content) and you'll need to supply your own DUKE3D.GRP from the PC version (or play the included shareware episode), but it only requires you authenticate online once, not every startup.
There are modified ad-less APKs around the web. Search around and maybe there's one for Duke Nukem 3D.
Hey there people. I'm completely new to android, well, I'm new to smartphones for that matter.
So right to the point. I want to make GTA 3 (or any REAL game ) work without wifi.
I live in a poorfag country, where it isn't really possible to get online without a contract phone. Not as a student...
I have an Xperia E1, got it yesterday, and managed to install a cracked gta 3 which runs butter smooth. But it has online authentication on launch, therefore I can't play at school, which kinda defeats the point of having the game on my phone.
(The version I got was a lone .apk from 4shared, which installed fine, then, when launched, connected via wi-fi and downloaded the files with a gta3 background pic. Was kinda slow, ~40 kb/s so I don't think it was from the play store.)
Phone isn't rooted, can't find that many results to say it's 100% safe and un-doable to go on with it. Can't afford a new one if bricked.
Someone suggested launching the game at home, then 'alt-tabbing' out of it, move away/turn off wi-fi and play, but after a while it checks for connection again and gives the "Data connection unavailable" screen.
I saw someone on these forums talking about how you could disassemble the apk and remove authentication, or just change it's value to 'true' whether there's wi-fi or not. I'm willing to do *almost* whatever it takes to do that. Does anyone know how to do it ? Where do I start?
I saw apk disassembly programs for rooted phones, but can't you already do that on a PC without having to root your phone ?
Point me to any direction, just help me please.:crying:
Search!You have your answer on google!
Sent from USS Intrepid NCC-1631
dragoi90 said:
Search!You have your answer on google!
Sent from USS Intrepid NCC-1631
Click to expand...
Click to collapse
Really ? It's that easy for you ?Then why don't you write it down for me ?
I've been searching on google for 2 days!
I've found a Fake Wi-fi connection app, which is not a solution to my problem
and an XDA thread about people wanting to do this kind of stuff, but none try.
It seems that everyone is just fine with games that need constant wi-fi connection, even though they have ZERO online elements.
neverhangover said:
Hey there people. I'm completely new to android, well, I'm new to smartphones for that matter.
So right to the point. I want to make GTA 3 (or any REAL game ) work without wifi.
I live in a poorfag country, where it isn't really possible to get online without a contract phone. Not as a student...
I have an Xperia E1, got it yesterday, and managed to install a cracked gta 3 which runs butter smooth. But it has online authentication on launch, therefore I can't play at school, which kinda defeats the point of having the game on my phone.
(The version I got was a lone .apk from 4shared, which installed fine, then, when launched, connected via wi-fi and downloaded the files with a gta3 background pic. Was kinda slow, ~40 kb/s so I don't think it was from the play store.)
Phone isn't rooted, can't find that many results to say it's 100% safe and un-doable to go on with it. Can't afford a new one if bricked.
Someone suggested launching the game at home, then 'alt-tabbing' out of it, move away/turn off wi-fi and play, but after a while it checks for connection again and gives the "Data connection unavailable" screen.
I saw someone on these forums talking about how you could disassemble the apk and remove authentication, or just change it's value to 'true' whether there's wi-fi or not. I'm willing to do *almost* whatever it takes to do that. Does anyone know how to do it ? Where do I start?
I saw apk disassembly programs for rooted phones, but can't you already do that on a PC without having to root your phone ?
Point me to any direction, just help me please.:crying:
Click to expand...
Click to collapse
I don't think you're gonna get much help here about further cracking an already-cracked paid game... Something about rules and warez [emoji6] That authentication is there for a reason
I've got the exact same game... With the exception that i paid a wallet-draining 99¢ for it on the Play Store. Sorry if that's not the answer you were looking for
Surj138 said:
I don't think you're gonna get much help here about further cracking an already-cracked paid game... Something about rules and warez [emoji6] That authentication is there for a reason
I've got the exact same game... With the exception that i paid a wallet-draining 99¢ for it on the Play Store. Sorry if that's not the answer you were looking for
Click to expand...
Click to collapse
Please don't take me for an evil pirate who's main purpose is to crack all the games. My first intentions were to buy the game and be done with it, after that I heard that it has authentication, which requires a contract phone with constant internet access, which I don't have.
Not saying I don't pirate movies or music, but I have 24 games in my steam library right now, most of them got paid for, I also own BF3 Premium. DRM doesn't break the game on PC, as most people have wifi/internet at home in 2014, but not on the go. If play store removed DRM, I would not necessarily need piracy to achieve my goal.
Anyway, finally found an actual offline version, but it was extremely hard to find.
neverhangover said:
Please don't take me for an evil pirate who's main purpose is to crack all the games. My first intentions were to buy the game and be done with it, after that I heard that it has authentication, which requires a contract phone with constant internet access, which I don't have.
Not saying I don't pirate movies or music, but I have 24 games in my steam library right now, most of them got paid for, I also own BF3 Premium. DRM doesn't break the game on PC, as most people have wifi/internet at home in 2014, but not on the go. If play store removed DRM, I would not necessarily need piracy to achieve my goal.
Anyway, finally found an actual offline version, but it was extremely hard to find.
Click to expand...
Click to collapse
Well I've been playing it on airplane mode for a while now, and not once has it stopped me due to a lack of internet connection. I'm guessing it just needs the web connection to authenticate the license once.
I'm not saying you're an evil person, but the intention of this thread was for you to figure out how to play a pirated paid game without paying for it, bottom line... And that's against the rules here.
Is your phone rooted?
gta 3 aulthough can be offline? not?
neverhangover said:
Please don't take me for an evil pirate who's main purpose is to crack all the games. My first intentions were to buy the game and be done with it, after that I heard that it has authentication, which requires a contract phone with constant internet access, which I don't have.
Not saying I don't pirate movies or music, but I have 24 games in my steam library right now, most of them got paid for, I also own BF3 Premium. DRM doesn't break the game on PC, as most people have wifi/internet at home in 2014, but not on the go. If play store removed DRM, I would not necessarily need piracy to achieve my goal.
Anyway, finally found an actual offline version, but it was extremely hard to find.
Click to expand...
Click to collapse
Not having an internet connection is no excuse to avoid payment of software. The authentication method is one way of stopping people ripping off software, so discussions on its removal are forbidden on XDA.
XDA supports developers, show some respect for the work that's been put into software and purchase it!
Thread Closed