Hey there people. I'm completely new to android, well, I'm new to smartphones for that matter.
So right to the point. I want to make GTA 3 (or any REAL game ) work without wifi.
I live in a poorfag country, where it isn't really possible to get online without a contract phone. Not as a student...
I have an Xperia E1, got it yesterday, and managed to install a cracked gta 3 which runs butter smooth. But it has online authentication on launch, therefore I can't play at school, which kinda defeats the point of having the game on my phone.
(The version I got was a lone .apk from 4shared, which installed fine, then, when launched, connected via wi-fi and downloaded the files with a gta3 background pic. Was kinda slow, ~40 kb/s so I don't think it was from the play store.)
Phone isn't rooted, can't find that many results to say it's 100% safe and un-doable to go on with it. Can't afford a new one if bricked.
Someone suggested launching the game at home, then 'alt-tabbing' out of it, move away/turn off wi-fi and play, but after a while it checks for connection again and gives the "Data connection unavailable" screen.
I saw someone on these forums talking about how you could disassemble the apk and remove authentication, or just change it's value to 'true' whether there's wi-fi or not. I'm willing to do *almost* whatever it takes to do that. Does anyone know how to do it ? Where do I start?
I saw apk disassembly programs for rooted phones, but can't you already do that on a PC without having to root your phone ?
Point me to any direction, just help me please.:crying:
Search!You have your answer on google!
Sent from USS Intrepid NCC-1631
dragoi90 said:
Search!You have your answer on google!
Sent from USS Intrepid NCC-1631
Click to expand...
Click to collapse
Really ? It's that easy for you ?Then why don't you write it down for me ?
I've been searching on google for 2 days!
I've found a Fake Wi-fi connection app, which is not a solution to my problem
and an XDA thread about people wanting to do this kind of stuff, but none try.
It seems that everyone is just fine with games that need constant wi-fi connection, even though they have ZERO online elements.
neverhangover said:
Hey there people. I'm completely new to android, well, I'm new to smartphones for that matter.
So right to the point. I want to make GTA 3 (or any REAL game ) work without wifi.
I live in a poorfag country, where it isn't really possible to get online without a contract phone. Not as a student...
I have an Xperia E1, got it yesterday, and managed to install a cracked gta 3 which runs butter smooth. But it has online authentication on launch, therefore I can't play at school, which kinda defeats the point of having the game on my phone.
(The version I got was a lone .apk from 4shared, which installed fine, then, when launched, connected via wi-fi and downloaded the files with a gta3 background pic. Was kinda slow, ~40 kb/s so I don't think it was from the play store.)
Phone isn't rooted, can't find that many results to say it's 100% safe and un-doable to go on with it. Can't afford a new one if bricked.
Someone suggested launching the game at home, then 'alt-tabbing' out of it, move away/turn off wi-fi and play, but after a while it checks for connection again and gives the "Data connection unavailable" screen.
I saw someone on these forums talking about how you could disassemble the apk and remove authentication, or just change it's value to 'true' whether there's wi-fi or not. I'm willing to do *almost* whatever it takes to do that. Does anyone know how to do it ? Where do I start?
I saw apk disassembly programs for rooted phones, but can't you already do that on a PC without having to root your phone ?
Point me to any direction, just help me please.:crying:
Click to expand...
Click to collapse
I don't think you're gonna get much help here about further cracking an already-cracked paid game... Something about rules and warez [emoji6] That authentication is there for a reason
I've got the exact same game... With the exception that i paid a wallet-draining 99¢ for it on the Play Store. Sorry if that's not the answer you were looking for
Surj138 said:
I don't think you're gonna get much help here about further cracking an already-cracked paid game... Something about rules and warez [emoji6] That authentication is there for a reason
I've got the exact same game... With the exception that i paid a wallet-draining 99¢ for it on the Play Store. Sorry if that's not the answer you were looking for
Click to expand...
Click to collapse
Please don't take me for an evil pirate who's main purpose is to crack all the games. My first intentions were to buy the game and be done with it, after that I heard that it has authentication, which requires a contract phone with constant internet access, which I don't have.
Not saying I don't pirate movies or music, but I have 24 games in my steam library right now, most of them got paid for, I also own BF3 Premium. DRM doesn't break the game on PC, as most people have wifi/internet at home in 2014, but not on the go. If play store removed DRM, I would not necessarily need piracy to achieve my goal.
Anyway, finally found an actual offline version, but it was extremely hard to find.
neverhangover said:
Please don't take me for an evil pirate who's main purpose is to crack all the games. My first intentions were to buy the game and be done with it, after that I heard that it has authentication, which requires a contract phone with constant internet access, which I don't have.
Not saying I don't pirate movies or music, but I have 24 games in my steam library right now, most of them got paid for, I also own BF3 Premium. DRM doesn't break the game on PC, as most people have wifi/internet at home in 2014, but not on the go. If play store removed DRM, I would not necessarily need piracy to achieve my goal.
Anyway, finally found an actual offline version, but it was extremely hard to find.
Click to expand...
Click to collapse
Well I've been playing it on airplane mode for a while now, and not once has it stopped me due to a lack of internet connection. I'm guessing it just needs the web connection to authenticate the license once.
I'm not saying you're an evil person, but the intention of this thread was for you to figure out how to play a pirated paid game without paying for it, bottom line... And that's against the rules here.
Is your phone rooted?
gta 3 aulthough can be offline? not?
neverhangover said:
Please don't take me for an evil pirate who's main purpose is to crack all the games. My first intentions were to buy the game and be done with it, after that I heard that it has authentication, which requires a contract phone with constant internet access, which I don't have.
Not saying I don't pirate movies or music, but I have 24 games in my steam library right now, most of them got paid for, I also own BF3 Premium. DRM doesn't break the game on PC, as most people have wifi/internet at home in 2014, but not on the go. If play store removed DRM, I would not necessarily need piracy to achieve my goal.
Anyway, finally found an actual offline version, but it was extremely hard to find.
Click to expand...
Click to collapse
Not having an internet connection is no excuse to avoid payment of software. The authentication method is one way of stopping people ripping off software, so discussions on its removal are forbidden on XDA.
XDA supports developers, show some respect for the work that's been put into software and purchase it!
Thread Closed
Related
http://www.engadget.com/2010/07/28/new-licensing-service-replacing-existing-copy-protection-metho/
Looks like pretty soon the days of people copy and pasting apk's all over the place are coming to an end.
I hope this doesn't make theming harder.. We'll see.
From reading that article,
Seems like airplane mode or a firewall would crush all the hopes and dreams of google and app devs.
It seems that every time we open an app it needs to verify that it's been paid for by contacting a "licensing" server and retrieving a response.
I feel like that could slow down launch times, and being unable to use an app when offline would be like UBISOFT hell all over again.
I really hope google puts a lot of thought into this..
I wonder if this if already being done? Every time I try to play that golf game on my EVO on an airplane while the radios are off I get a FC when it starts. As soon as I an on the ground and turn the radios on the game works fine.
Sent from my PC36100 using XDA App
what if you are in an area with no signal or on a plane or something? you cant open any apps???
This is already in place in a number of apps, one is IP Cam Viewer.
I paid the money for it. I transferred all my files to my wife's Evo 4G, and thought "hell I'll see if it works..." Well it didn't. When I try to open the app, it tells me that I have to purchase it from the marketplace.
I'm all for buying apps when they're good, and I understand single user licensing. Guess I was just hoping I wouldn't have to spend double the money for all the apps I use.
simplyphp said:
This is already in place in a number of apps, one is IP Cam Viewer.
I paid the money for it. I transferred all my files to my wife's Evo 4G, and thought "hell I'll see if it works..." Well it didn't. When I try to open the app, it tells me that I have to purchase it from the marketplace.
I'm all for buying apps when they're good, and I understand single user licensing. Guess I was just hoping I wouldn't have to spend double the money for all the apps I use.
Click to expand...
Click to collapse
I've heard of couples sharing the same email as apps get replicated on the two phone
I can confirm that they don't get replicated..
I have two evo's right now under the same email and they're definitely not replicating crap.
cahiatt said:
I wonder if this if already being done? Every time I try to play that golf game on my EVO on an airplane while the radios are off I get a FC when it starts. As soon as I an on the ground and turn the radios on the game works fine.
Sent from my PC36100 using XDA App
Click to expand...
Click to collapse
Now that's a problem I understand about paying for apps but not working when I'm in a place with no signal. I see a law suit brewing up. I paid for the app I should be able to use the app whenever I want to. Class action law suit coming real soon.
Sent from my PC36100 using Tapatalk
Crap....
"A limitation of copy protection is that applications using it can be installed only on compatible devices that provide a secure internal storage environment. For example, a copy-protected application cannot be downloaded from Market to a device that provides root access"
...Seriously???
EDIT - the above quote was misrepresented in the place I copied from...research shows it to be misleading. the actual bit of Google's text is posted over on page to of this thread. disregard my indignation in this post...
This is discouraging, because a lot of people like to try the full before they buy it expecting more than what full has to offer, only to be disappointed later.
willwgp said:
This is discouraging, because a lot of people like to try the full before they buy it expecting more than what full has to offer, only to be disappointed later.
Click to expand...
Click to collapse
You do get a 24 hour refund option when you buy from the market so I'm not worried about trying before you buy. I do worry about not being able to play something when I'm in the bathroom at work because I don't get a signal there.
well how many ppl do actually piracy apps??? oh my bad forgot that this is Android, for a second i though it was apple!!
Just to clarify a couple of things:
There are 2 ways to use the Licensing - one is Strict - you CAN NOT USE THE APP WITHOUT ACCESS TO MARKETPLACE. Personally, screw that.
Option 2, however, is a non-strict policy. Server managed, where the license is 'cached' to storage. You also can programmatically set how long your app can be used without any license check.
That'd be the way i go
josue85 said:
You do get a 24 hour refund option when you buy from the market so I'm not worried about trying before you buy. I do worry about not being able to play something when I'm in the bathroom at work because I don't get a signal there.
Click to expand...
Click to collapse
That'll be up to the developer. I like this approach, as I'd be happy to do say... a 5-7 day turn around on the license check. After 7 days with no data signal, seriously, where the hell are you? LOL
Besides, if you've used a paid app for 7 days, and by that time can't decide if you need it or not - wow.
And of course, as soon as you got signal again, the license check would go through and you can use the app again, no problem.
I'm sure there will be UbiSoft and EA style implementations though - way too damn draconian for my tastes. I don't care to know every single second that someone's using my app. I would just like to know that they haven't 'copied that floppy' as it were LOL
I have no doubts this will be defeated in time, though. All it would really take is mimicking the server license response, which can be extracted from the locally cached license of an actual paid product.
People that pirate software are going to do it, regardless. Don't make the honest people pay the price of draconian DRM.
The best approach I can make as a developer, is give my customers the features they want, in a stable, good performing package, and discourage 'casual' piracy. Beyond that, it's out of the developer's control, and honestly, any more than that usually just pisses off the customer and annoys the pirates for about a day and a half.
Ok...had to read the SDK paperwork as I really wanted to know this...my previous post was incorrect and here is the update...
From Google:
Android Market Licensing is a flexible, secure mechanism for controlling access to your applications. It effectively replaces the copy-protection mechanism offered on Android Market and gives you wider distribution potential for your applications.
A limitation of the legacy copy-protection mechanism on Android Market is that applications using it can be installed only on compatible devices that provide a secure internal storage environment. For example, an application using the copy-protection mechanism cannot be downloaded from Market to a device that provides root access, and the application cannot be installed to a device's SD card.
With Android Market licensing, you can move to a license-based model in which access is not bound to the characteristics of the host device, but to your publisher account on Android Market and the licensing policy that you define. Your application can be installed and controlled on any compatible device on any storage, including SD card.
Click to expand...
Click to collapse
Also...there are options for the Devs to allow for apps to be used a chosen number of times before they need to check in for licenses. Strict has to check in every time....other option allows dev to choose based on times used or time since last check in.
SO...all in all I am much less worried about this now.
topdnbass said:
I can confirm that they don't get replicated..
I have two evo's right now under the same email and they're definitely not replicating crap.
Click to expand...
Click to collapse
With licensing the dev can choose whether an app can be accessed from different phones. It is an option...
(greeked...multiple times)
Question: Does that mean we won't be able to open, modify, and resign apks? Like...to change the appearance (make a widget clear, etc).
More like bad news for paying consumers. That's who always pays for everything. Those of us who actually buy the products.
I plan on speaking with my wallet. I wont buy any app that requires I have an internet connection.
A limitation of the legacy copy-protection mechanism on Android Market is that applications using it can be installed only on compatible devices that provide a secure internal storage environment. For example, an application using the copy-protection mechanism cannot be downloaded from Market to a device that provides root access, and the application cannot be installed to a device's SD card.
Click to expand...
Click to collapse
Wait so according to google us rooted folk couldn't download copy-protected apps before now?
Urrr, i think im missing something
This is actually a nice implementation for both the software developer and the user. Most will implement this where it only has to check-in every week or two. So the odds of getting caught in a spot where there is no connection is low.
At the end of the day, it is a pretty straightforward way to handle copy protection that really shouldn't inconvenience anyone.
Also it will bring more developers to the platform if they know they don't have to worry as much about piracy.
Piracy will still run rampant. People will find ways to circumvent this, that's just how it is. At least it will curb some piracy since copying and pasting an apk file wasn't much of a deterrent.
hi guys, wanna ask, is there any cheating tool for wp7? e.g. there is Sorcerer Game Cheating Tool for symbian that can change any values it is like cheat engine for pc. i have full unlock, so maybe in registry or somewhere else it's possible to do? just interesting ty
You could do it manually by modifying game files, but no, there's no "tool" for it that I'm aware of. I personally have absolutely no interest in developing one, either, especially because that kind of thing gets your box Live account banned (if you use it to gain achievements).
Generally speaking, games (being third-party Marketplace apps) have no access to the registry.
It is possable with SOME games. They use XML files to to do backups. It's in the protected storage for the games. If you phone is fully unlocked browse around your phone then look in each game to see if you can find the save files and open them to see if you can edit them.
I have done this on a few games that I got screwed on. One was a blackscreen issue and I could not get my final achivement and the other was a app bug that they updated, so I did the minor cheat to get me back to where I was. For example, I set the games scrore right before the achivement, so when I Started the game, I didn't have to do much to get the score.
You need to be carefull on what you do, if you get an achivement that you should not of gotten before another one, it could flag you and get banned or even lose all your gamer score.
DavidinCT said:
It is possable with SOME games. They use XML files to to do backups. It's in the protected storage for the games. If you phone is fully unlocked browse around your phone then look in each game to see if you can find the save files and open them to see if you can edit them.
I have done this on a few games that I got screwed on. One was a blackscreen issue and I could not get my final achivement and the other was a app bug that they updated, so I did the minor cheat to get me back to where I was. For example, I set the games scrore right before the achivement, so when I Started the game, I didn't have to do much to get the score.
You need to be carefull on what you do, if you get an achivement that you should not of gotten before another one, it could flag you and get banned or even lose all your gamer score.
Click to expand...
Click to collapse
ty for the answer, i just was playing BBB: App-ocalypse and thought that it would be really nice to "cheat" some more money.
cookieuser said:
ty for the answer, i just was playing BBB: App-ocalypse and thought that it would be really nice to "cheat" some more money.
Click to expand...
Click to collapse
I'm not going to help you with exactly how to "attempt it" This will get you started...
Go on windowsphone.com browse to your app..
http://www.windowsphone.com/en-US/apps/d9ff60f1-cece-45ab-80af-7397dd2072c2
d9ff60f1-cece-45ab-80af-7397dd2072c2 is the game ID
Browse on your phone where the apps are find the Game ID, then see if you can find save file (some say "save" in the name), check to see if you can edit it.
That will get you started but, I'm not going to do it for you. There is a newer file explorer that has a edit feature built in, that is what I used to do it...
Dont forget to hit thanks if this helped !
Good luck
Dear Forum,
I need help from someone with android development experience to help me with a small issue I'm having. I'm trying to play Duke Nukem 3D on my tablet in offline mode -- since I no longer have a sim card in it, nor a home wireless connection -- but unfortunatly, without an Internet connection, the game displays a popup which prevents me from continuing my gameplay until a new connection is established. So I thought I'd just make a simple edit to the APK and remove this popup. I extracted the APK and fiddled around with the manifest and strings trying to get rid of the popup, but with no luck. Maybe someone here can explain to me how to go about this popup removal business?
Any help will be appreciated. I have been itching to play this again for quite some time, but this connection requirement is in the way.
Thank you,
Karen Latmer said:
Dear Forum,
I need help from someone with android development experience to help me with a small issue I'm having. I'm trying to play Duke Nukem 3D on my tablet in offline mode -- since I no longer have a sim card in it, nor a home wireless connection -- but unfortunatly, without an Internet connection, the game displays a popup which prevents me from continuing my gameplay until a new connection is established. So I thought I'd just make a simple edit to the APK and remove this popup. I extracted the APK and fiddled around with the manifest and strings trying to get rid of the popup, but with no luck. Maybe someone here can explain to me how to go about this popup removal business?
Any help will be appreciated. I have been itching to play this again for quite some time, but this connection requirement is in the way.
Thank you,
Click to expand...
Click to collapse
i dont think we are able to help you with that, if you got a version with adds it was most likely free and if so the Ads are helping the developer make money and i think there are just legal issues with that so you cant get xda in trouble
Reply
Thing is. Duke Nukem 3D was free when I downloaded it. Then the devs began charging for it. But those of us who got it before they began charging were allowed to continue using it. We had free licences, and every time you start the app it verified that licence. But if you were not connected to the Internet, then the app could not verify the licence. Thus it would display a popup telling you to connect to the Internet in order to verify your licence. Now I can no longer play it with an internet connection, so this popup is preventing me from playing the game (Which I legally own) IMO this is very unfair. So I thought it would do no harm to simply get rid of the popup. (There are no ads)
But you're probably right. Editing the APK is probably against the EULA. I know what. Let's say that in the hypothetical instance in which I procured an open source android game, and the game showed me a popup notification everytime I lost my Internet connection. How would I go about editing that out of this (free open source) hypothetical APK? This way XDA is not assisting me with anything remotely illegal, and then it would be up to me what I choose to do with the knowledge learned.
Karen Latmer said:
Thing is. Duke Nukem 3D was free when I downloaded it. Then the devs began charging for it. But those of us who got it before they began charging were allowed to continue using it. We had free licences, and every time you start the app it verified that licence. But if you were not connected to the Internet, then the app could not verify the licence. Thus it would display a popup telling you to connect to the Internet in order to verify your licence. Now I can no longer play it with an internet connection, so this popup is preventing me from playing the game (Which I legally own) IMO this is very unfair. So I thought it would do no harm to simply get rid of the popup. (There are no ads)
But you're probably right. Editing the APK is probably against the EULA. I know what. Let's say that in the hypothetical instance in which I procured an open source android game, and the game showed me a popup notification everytime I lost my Internet connection. How would I go about editing that out of this (free open source) hypothetical APK? This way XDA is not assisting me with anything remotely illegal, and then it would be up to me what I choose to do with the knowledge learned.
Click to expand...
Click to collapse
I don't think anyone will be too upset if you edit that APK... Machineworks no longer has a license to Duke3D on Android and the app is no longer on the Play Store.
Full disclosure: I hold the license now and have an awesome version coming out later this year. Keep your eyes peeled. If you'd like, send me a message and I'll invite you into our closed beta. The beta costs a dollar (the full release will be more because it will include a lot of content) and you'll need to supply your own DUKE3D.GRP from the PC version (or play the included shareware episode), but it only requires you authenticate online once, not every startup.
There are modified ad-less APKs around the web. Search around and maybe there's one for Duke Nukem 3D.
Ok, there is something that I've been wondering about, and I figured this was definitely THE best place to find an answer for it.
So, there is this one game that I play on my Android phone. And you use Facebook to login to it (or at least I chose that method), and like most other games, you can actually earn "ingame gold" by completing offers and installing apps etc etc. Well, sometimes it still shows the same games again once I've went and uninstalled them, although I don't seem to get credit another time by re-installing them.
Now I'm not a complete idiot though, and I know (and even expected) that it would be able to tell that I'd already had that game installed before. But what I'm curious about, is what is it exactly that links those apps? I know they are (and, as far as I know..) and always will be shown in my Google Play Store. But I'm wondering if they are just directly linked to the particular Google account I have on my phone, or if they are more-so linked by say, the phones serial number and/or UUID (not sure UUID is the term I'm looking for though).
I'm asking, since I am curious if there is a way to spoof/fool it into letting me do some of the same offers again. Little disclaimer though, just so noone tries to judge me. And that is, I'm not just trying to be cheap or anything. I'm on disability (which doesn't pay much) so I can't really buy gold on my own, and this game is a bit more P2W then I'd like. So again, just curious as to if it's possible.
Thanks.
Hello!
As you know it is one of the futuristic technologies, Please share your experience so far!
Games - Screen resolution - Sound - ergonomically...etc
Thanks!
The best thing I think I have ever bought! Has a few software quirks but is solid . Especially the tracking(hand, head and your physical location in space). Side loading any APK via Oculas Screen is a god send. My brain has a hard time remembering it not reality. And there a lot of games and apps already via oculas and third-parties. Can't recommend it more. Got to be seen to be believed.
Absolutely love it. I got to test it a while before it was released, and I absolutely knew I needed to have one. Beat Saber is amazing, and everyone that I've shown it to was really impressed.
Unfortunately, I couldn't get robo recall to load, so there seem to be a few bugs waiting to be ironed out (might be because I'm traveling between Europe and the US, and the store had some issues with the location?)
I Must say iv loving the quest so far. coming from a psvr the freedom of no wires is amazing. somebody has already mentioned the sidequest pc app, the helps you upload and download software from your quest, also gives you access to the full android on the quest, so you can link Bluetooth joypads and head phones. my quest also had 5 hidden demos of which 2 still worked this was taking up about 2Gb of storage and i could remove them via the full settings app which i now have access to. i have also loaded on some 3D Movies and find that skybox was the best app to view them, with it, its easy to select SBS or Under/Over and the soundtrack. As for Games Beatsaber already allows for custom tracks using the Questsonginstaller, iv not get over 100 tracks on my quest. and as for emulation, i really like the Virual Boy Emulator of Oculus Go which works perfect on quest in full 3D, but you do need to pair a Bluetooth controller to use it. but its great. As for the normal quest games, Vader Immortal, Face Your Fears 2 and Robo Recall are the main ones iv tried. they are all great, the tracking was great and now been able to do full room scale was a game changer for me. the games make visual compromises to get them working, but still looked good and ran great for me. if a new games was coming to both PSVR and QUEST i would get the quest version not just for the ease of setup and the visual hit was`t that much of a deal for me.
Thats about it, iv loving it so far, there are still a few more quest games i want come payday. If you want to try any of the above things above like me, i recommend looking up a tutorial on youtube and they tend to have all the links you need in the description.
cheers
al
Very cool) Shame that apps from go is not available on quest. Would love to have some apps from go on my quest. Hope we will figure out how to download apps from oculus stores someday.
Cka3 said:
Very cool) Shame that apps from go is not available on quest. Would love to have some apps from go on my quest. Hope we will figure out how to download apps from oculus stores someday.
Click to expand...
Click to collapse
A fair number of them can actually be pulled via adb and sideloaded on the quest
I was in 2 minds about the quest or the rift s.
so glad i went with this - as if you sideload ALVR its basically a wireless Rift as well. And i have essentially a mobile VR gaming console - i can take it to a field and simply go mad!!
simply love it! jsut need to know how to pair bluetooth gamepads ?
i have created a seperate thread asking this question.
---------- Post added at 05:34 PM ---------- Previous post was at 05:32 PM ----------
Cka3 said:
Very cool) Shame that apps from go is not available on quest. Would love to have some apps from go on my quest. Hope we will figure out how to download apps from oculus stores someday.
Click to expand...
Click to collapse
just search for the APK file and OBB if needed
sideload the apk and copy over the OBB (if needed)
I have a very annoying issue. Probably anybody faced it and found a solution.
Sometimes Moss and Robo Recall which I bought in the store ceasing to launch and shows the three dots loader infinitely. It fixes only after reinstalling. So I lost saves every time.
alex-mos said:
I have a very annoying issue. Probably anybody faced it and found a solution.
Sometimes Moss and Robo Recall which I bought in the store ceasing to launch and shows the three dots loader infinitely. It fixes only after reinstalling. So I lost saves every time.
Click to expand...
Click to collapse
Try using the patched apk and obb files - they work fine for me on robocall
so ironic how the pirate versions work better than the versions you pay for in many cases lol
Memorable experiences?
Exercise.
Eye contact in a porn video. Kind of frightening.
RecRoom paintball.
Chatting to what sounds like a 4 year old in BigScreen.
The pirating warning thread. We don't know this device well and I worry about the messiness of sideloading with a company like Facebook and Oculus. What data do they really have? I'm really looking forward to seeing how this thing is pulled apart.
jago25_98 said:
Memorable experiences?
Exercise.
Eye contact in a porn video. Kind of frightening.
RecRoom paintball.
Chatting to what sounds like a 4 year old in BigScreen.
The pirating warning thread. We don't know this device well and I worry about the messiness of sideloading with a company like Facebook and Oculus. What data do they really have? I'm really looking forward to seeing how this thing is pulled apart.
Click to expand...
Click to collapse
you bring up a very interesting point with regards to piracy and FB.
You almost think....by making this thing on Android, and making it so easy to register as a developer and sideload apps - they have made it almost too easy to simply sideload games rather than pay some of the exageratingly overpriced tags!
Some of the games are extremely good IMO - namely:
Superhot
Creed
Sairento
Vadar Immortal.
there are many more which are very good also.
Yes the porn is scarey - i have stopped using it for fear of developing expectations in real life which are unattainable looool
So far I am pretty impressed with this headset. One thing I do not like is the head strap that comes with it. Totally ruins the whole experience for me. My HTC Vive is pretty much obsolete compared to the headsets I have now, so I used my 3D printer to print some adapters and put my Vive headstrap with the integrated headphones on my Oculus Quest and it is so much more comfortable. I wish the library for apps and games available were a little more robust, but overall they have some really good games that showcase this headset. Last night I just realized I could turn guardian completely off, so I was able to enjoy playing Red Matter while sitting comfortably in my recliner without my legs activating guardian because I was out of the play area. I did not think I would be enjoying this headset as much as I have been. It's not perfect, but definitely worth what I paid, for what it is.
das7771 said:
So far I am pretty impressed with this headset. One thing I do not like is the head strap that comes with it. Totally ruins the whole experience for me. My HTC Vive is pretty much obsolete compared to the headsets I have now, so I used my 3D printer to print some adapters and put my Vive headstrap with the integrated headphones on my Oculus Quest and it is so much more comfortable. I wish the library for apps and games available were a little more robust, but overall they have some really good games that showcase this headset. Last night I just realized I could turn guardian completely off, so I was able to enjoy playing Red Matter while sitting comfortably in my recliner without my legs activating guardian because I was out of the play area. I did not think I would be enjoying this headset as much as I have been. It's not perfect, but definitely worth what I paid, for what it is.
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Hey buddy - if you use sidequest you can sideload all sorts of developer apps.
as you had a Vive i would recommend you use ALVR - this will enable you to use the quest as if it was a Vive or a Rift and play all your PC games with it - and the best thing is it works wirelessly!
Enjoy!!
I have used sidequest to load Root Explorer, Virtual Desktop, and a settings.apk I found for android online, to access some of the extra settings that are initially hidden. Not that there is much you can actually do, with out rooting and/or installing TWRP or something. I tried using Virtual Desktop to use the Quest wirelessly like a Vive or a Rift, but I was not really pleased with the performance, and I had my PC wired directly to the router. I also have a fairly decent PC so I think its more of the app performance than an issue with my PC, which can probably be improved with updates overtime. I was thinking about trying ALVR in the next day or so to see how it is. Virtual Desktop was not bad, but I was hoping to have a little bit better graphics fidelity. I really hope we will get root eventually.
das7771 said:
I have used sidequest to load Root Explorer, Virtual Desktop, and a settings.apk I found for android online, to access some of the extra settings that are initially hidden. Not that there is much you can actually do, with out rooting and/or installing TWRP or something. I tried using Virtual Desktop to use the Quest wirelessly like a Vive or a Rift, but I was not really pleased with the performance, and I had my PC wired directly to the router. I also have a fairly decent PC so I think its more of the app performance than an issue with my PC, which can probably be improved with updates overtime. I was thinking about trying ALVR in the next day or so to see how it is. Virtual Desktop was not bad, but I was hoping to have a little bit better graphics fidelity. I really hope we will get root eventually.
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I wouldn't recommend VD to do what you want to do.
ALVR works seemlessly and i can play all my VR PC games on my quest perfectly.
ALVR is not intended as a VD solution - it is specifiacally to use with Steam VR/Oculus and in a sense simply tricks your pc into thinking you have connected a Rift or Vive headset and then displays and lets you play accordingly.
Remember to set the height offset to 15 otherwise it will look like you are on the floor....lol
nk33 said:
I wouldn't recommend VD to do what you want to do.
ALVR works seemlessly and i can play all my VR PC games on my quest perfectly.
ALVR is not intended as a VD solution - it is specifiacally to use with Steam VR/Oculus and in a sense simply tricks your pc into thinking you have connected a Rift or Vive headset and then displays and lets you play accordingly.
Remember to set the height offset to 15 otherwise it will look like you are on the floor....lol
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Awesome...Thanks for the tip. I'll go ahead and give ALVR a try today.