I was looking through the android market and I didn't see any game like the ones on those game machines at clubs and bars these are Some good game sets did I over look them if so can someone point them out for us? If there's none, would anyone think about making an game set with the hottest bar game machine games thanks and sorry if I put this in the wrong section
I see what your asking, good thought.
I have something to offer you, althought not what your asking ;P
I just wanted to spread the word to you about "Three man" It's a dice game that you drink to, it's always a fun one at the bar. If you search market you will find Three Man, by Deke Brown. It's a fun game, his rules are a bit different then the ones I play but it's the same concept.
I would like to say though, I like the idea of a list of these types of games, I love photo hunt ;P
Related
I know. I know I mentioned the dark side. But a lot of my friends still own iOS devices. I am looking for online games with friends type ie zynga. I already have words, scramble, dice, draw something and Chess.com
What I'm after are.
Backgammon
Gems
Bubble shooter
Or anything else you know of thank you.
THUDUK said:
I know. I know I mentioned the dark side. But a lot of my friends still own iOS devices. I am looking for online games with friends type ie zynga. I already have words, scramble, dice, draw something and Chess.com
What I'm after are.
Backgammon
Gems
Bubble shooter
Or anything else you know of thank you.
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look in the thread :good: http://forum.xda-developers.com/showthread.php?t=1894595
Thanks for that
Hello!
I want to show you my first android game, that i just published on Google Play
Its called Scary Copter - Halloween Flight
So as you can see, theme is very actual, as tonight is the Halloween night
Its free, fast and fun flying game, based on old, well known idea of helicopter game.
Navigate through narrowing tunnel, avoid obstacles, dont crash and fly as far as you can.
Enjoy dynamic, yet smooth and responsive flying model. Have fun.
Im new here, so i cant publish links to Google Play nor any screenshoots. Look for game called "scary copter", with icon showing Witch flying broom silhouette against full moon Package name is: com.mobador.scarycopter
I did my best to make "Scary Copter" bug free. Looks solid to me, but im a beginner, so I'll apreciate any opinions about this game.
Thanks in advance.
Adam
Play Store Link
Haven't had time to play it yet, but here is a Play Store link.
Looks pretty good, i quite like the colouring and theme. Can you tell me if there's any plans for updates in the future? (I'm a suckers for new content and features )
Digital Panda Studios said:
Looks pretty good, i quite like the colouring and theme. Can you tell me if there's any plans for updates in the future? (I'm a suckers for new content and features )
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Thank you for nice words. Its simple game, but simple doesnt mean ugly. There is so many fun games on Google Play, that just have poor gfx. I wanted to avoid it and make graphic assets, that will be pleasant for eye. I'm not an artist myself, but I did my best to make the game look as good as possible. Colours that fit each other are very important part of every image, so i put attention into it too.
And about update plans, there are some, yeah.
I want to implement some kind of online high score board, so players can share their best scores, for others to compare.
I also need to fix some graphic issues. Game is made in 800x480 resolution, and on such devices, it looks realy good. Like mine Samsung Galaxy S Advance. But on devices with different resolution, pictures doesnt look so good, edges are sharp, not smooth. Game still works fine, but well, details could look better.
There are also some extra features planned, but im a busy guy, much work, wife, kid, so it can take some time
Actualy, at first the game was meant to look different, there was "classic" game mode, and "extended" one, with power-ups. And more graphic themes, that players can unlock while playing, and then select their favourite theme. I even have working prototype.
But im a beginner, so i decided to make it simplier from the start, to avoid mistakes. The longer the code, the bigger chance for bugs
Another thing is, preparing different graphic themes is also time-consuming, i dont want to put crappy graphic into my game. I put much attention into details, so i was afraid, if i will stick to more complex game idea, it will take months longer to finish and publish. Therefore i made it simplier, with dedicated Halloween theme, and there it is, finally...
If people will download it, and i will know they like it, i will for sure work on extended game
So, download and rate please, to keep my motivation up
Hello everyone,
here is my first game called "HeadacheFactory".
I wanted to create a game without any enemies. The only enemy you have is your sense of orientation which you will surely lose in the process of the game.
And even though I didn’t believe anyone would ever make it through the first level, my youngest nephew managed it after just two days. So, I had to create another more complicated level.
It is available on google play. Just search for HeadacheFactory.
Let me know what you think and of course post problems running the game on your device...
Regards
Thomas
Going to download. Can you tell the concept of the game?
mobihack said:
Going to download. Can you tell the concept of the game?
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You have to navigate through a labyrinth. If you touch the walls, you have to start from the beginning or a savepoint that you have reached before. You've got to collect the purple dots, otherwise the grey square is growing and it is even harder to get through the labyrinth. And to make it even harder, the hole playground is rotating and zooming in and out, so you are going to lose your sense of orientation.
There is a little video on google play, that explains the gameplay. But the best way is to start playing. My nephews love it...
let me try
Missing this days big forum like XDA, i was a active user in Android Central now into XDA.
The game concept is interesting, please upload the screen shot.
Mr. Unknown said:
You have to navigate through a labyrinth. If you touch the walls, you have to start from the beginning or a savepoint that you have reached before. You've got to collect the purple dots, otherwise the grey square is growing and it is even harder to get through the labyrinth. And to make it even harder, the hole playground is rotating and zooming in and out, so you are going to lose your sense of orientation.
There is a little video on google play, that explains the gameplay. But the best way is to start playing. My nephews love it...
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Sorry, but I can't upload any images. Need some more posts...
To prevent spam on the XDA forums, ALL new users prevented from posting outside links in their messages. After approximately 10 posts, you will be able to post outside links. Thank you for understanding!
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game link : https://play.google.com/store/apps/details?id=com.webnatic.HeadacheFactory
awesome game.. reminds me of super hexagon.
great execution.
let's see how far i can go hehe.
Edit : (pics)
Thank you for the response and posting the pictures.
I didn't know the game super heaxgon so i had a short look. That game looks fantastic and you are right, HeadacheFactory is a little bit like it.
If you're interested in what it looks like when you play HeadacheFactory.
Take a look: http://youtu.be/_OQ6grU9Tns
How far can you go?
Hello, I found a very good game and I want to tell you about it, this is an endless run game, but not the usual boring endless run, this one is different there you can RUN and BREAK TO PIECES EVERYTHING in your path !! this game even has a companion little dron that helping you, which can be improved as well as your main robot, i think you can find this game very interesting as i do, a lot of people don't know this game but i think it's better than most of the games on googly play
play.google.com/store/apps/details?id=com.sqf.robot_run_madness&hl=en
and its size is about 50 MB, so download it from google play and try by yourself
good luck and have a nice day!
The game is enjoyed, it is dynamic. Menu did not like. A lot of small details. a long time trying to understand what to look for.
No valid download link, thread closed.
You play as special elite forces Sena on a deadly mission. Earth has sent you down to Planet Exis to find out the mystery disappearance of HammerCrew. Explore various caverns and find upgrades to your suit. Cutscenes between levels let the story unfold and epic boss fights keep you glued to the action.
Googleplay Link
https://play.google.com/store/apps/details?id=com.project.sena
Gameplay Video
I saw some downloads and if you have time any feedback will be appreciated.
To the person who downvotes every game thread I make and goes to googleplay to 1 star my game your a punk because you never reveal yourself.
Any feedback from people who have played Planet Exis can help me figure out what I did right and what I did wrong.
Hi!
Why so many permissions?
Hello, @Mr.HB, thanks for posting it in the Operation Undead thread, that's the only way I can come to know about your amazing work.
The feedback you wished,
The game is kinda reminiscent of the style, but I'm really an arse to say this about someone's hardwork, but the game's a lil monotonous after a while and the green kinda is overwhelming.
Its a lot of fun to play. The game is really enjoyable!
Thank you for your work!
I hope this helps.
And keep up the work man, I've been a following your work for quite sometime :good::good:
PS: I think the reason why you're having less downloads is cuz of the preview video in the 1st post. I guess it'd help if it showed more short previews of other levels.
andresrivas said:
Hi!
Why so many permissions?
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Its the AD networks that require more permission. The only permissions I need are is media and file, the media to play music and file to save the game on the device.
Cool game, thanks for the PM @Mr.HB.
Will check it out more later today after I've finished editing an awesome SciFi book... lol
Nice gameplay! But a visual part of the game could be better. You can get free resources from opengameart.org, for example.
WickedCool19 said:
Hello, @Mr.HB, thanks for posting it in the Operation Undead thread, that's the only way I can come to know about your amazing work.
The feedback you wished,
The game is kinda reminiscent of the style, but I'm really an arse to say this about someone's hardwork, but the game's a lil monotonous after a while and the green kinda is overwhelming.
Its a lot of fun to play. The game is really enjoyable!
Thank you for your work!
I hope this helps.
And keep up the work man, I've been a following your work for quite sometime :good::good:
PS: I think the reason why you're having less downloads is cuz of the preview video in the 1st post. I guess it'd help if it showed more short previews of other levels.
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Click to collapse
Thanks for the feedback I been hoping that at least one of my games gets popular, so I can afford an artist. I can get a artist for free if its a casual game that doesn't have as much artwork, but for a game like this artist want to get paid. I hope this catches on so I can have an artist in the future.
Mr.HB said:
Thanks for the feedback I been hoping that at least one of my games gets popular, so I can afford an artist. I can get a artist for free if its a casual game that doesn't have as much artwork, but for a game like this artist want to get paid. I hope this catches on so I can have an artist in the future.
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What kind of artwork do you need?
AsgardCurse said:
What kind of artwork do you need?
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In the future I plan on doing a castlevania type game and would need artwork for that. The player plus enemies and maybe 2-3 backgrounds.
Mr.HB said:
In the future I plan on doing a castlevania type game and would need artwork for that. The player plus enemies and maybe 2-3 backgrounds.
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That's really nice.
I'd like to pitch in some advise,
The game displays just one ad, and that too is dismissable. Rather than that, why not display a fullscreen ad on launch and exit of the game, I know it's not too help full, but the time complexity decreases (if u know what I mean)
In some time, it could help you afford an artist, I believe.
chibisl said:
Nice gameplay! But a visual part of the game could be better. You can get free resources from opengameart.org, for example.
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Thanks I know about that site but I was worried about if the art is truely free to use or not. So I made the art and just worked hard on the gameplay so that people will have a blast playing.
WickedCool19 said:
That's really nice.
I'd like to pitch in some advise,
The game displays just one ad, and that too is dismissable. Rather than that, why not display a fullscreen ad on launch and exit of the game, I know it's not too help full, but the time complexity decreases (if u know what I mean)
In some time, it could help you afford an artist, I believe.
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Click to collapse
I have to check on this because there supposed be 1 fullscreen AD on launch and 1 banner both of them dissmissable easily. I can't do exit ADs because google doesn't allow it anymore. AD revenue's are low so in order to make any money you have to get around 10,000-50,000 downloads to make pocket change ($20-50 a month).
Plus I don't like to fill the game with ADs I want the game to be enjoyable, I could have the game display video ADs but that would be annoying to users. I can use your help if you rate the game in the store that can help the game move up on charts.
Mr.HB said:
I have to check on this because there supposed be 1 fullscreen AD on launch and 1 banner both of them dissmissable easily. I can't do exit ADs because google doesn't allow it anymore. AD revenue's are low so in order to make any money you have to get around 10,000-50,000 downloads to make pocket change ($20-50 a month).
Plus I don't like to fill the game with ADs I want the game to be enjoyable, I could have the game display video ADs but that would be annoying to users. I can use your help if you rate the game in the store that can help the game move up on charts.
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Click to collapse
I don't really do that. But sure man, why not.
I guess, you could show one video ad when the game is launched or rather, just one throughout the session the game runs. So no dissmissable ads, just a vid. That might help a lil with the revenues I guess.
WickedCool19 said:
I don't really do that. But sure man, why not.
I guess, you could show one video ad when the game is launched or rather, just one throughout the session the game runs. So no dissmissable ads, just a vid. That might help a lil with the revenues I guess.
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Thanks, I will think about the ADs but 1st I am trying to figure a way to get the word out about the game. I been on facebook,twitter,googleplus and forums like this.
Gameplay wise I tried to make it not too easy and not too hard how did the game feel to you? How far were you able to get before you felt it was tough?
Mr.HB said:
Thanks, I will think about the ADs but 1st I am trying to figure a way to get the word out about the game. I been on facebook,twitter,googleplus and forums like this.
Gameplay wise I tried to make it not too easy and not too hard how did the game feel to you? How far were you able to get before you felt it was tough?
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That would be the second level. I found it a tad challenging tough. You had a great storyline for Operation Undead, and catchy names I guess some of that would really be awarding.
WickedCool19 said:
That would be the second level. I found it a tad challenging tough. You had a great storyline for Operation Undead, and catchy names I guess some of that would really be awarding.
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Ok I tried to make the gae with fewer enemies but not too tough but in the future I will tone down difficulty. I will make a playthrough series within 24 hours to help . I really want people to get into the storyline and characters. Yes Operation undead had more humor than this one. The next game I am working on wil have humor plus be a bit easier.
Mr.HB said:
Ok I tried to make the gae with fewer enemies but not too tough but in the future I will tone down difficulty. I will make a playthrough series within 24 hours to help . I really want people to get into the storyline and characters. Yes Operation undead had more humor than this one. The next game I am working on wil have humor plus be a bit easier.
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Yes, that'd be great. Varied and more colorful levels with a lil more variety would just do the trick.
I don't think a playthrough is necessary. Just a trailer with the various levels