Hello, I found a very good game and I want to tell you about it, this is an endless run game, but not the usual boring endless run, this one is different there you can RUN and BREAK TO PIECES EVERYTHING in your path !! this game even has a companion little dron that helping you, which can be improved as well as your main robot, i think you can find this game very interesting as i do, a lot of people don't know this game but i think it's better than most of the games on googly play
play.google.com/store/apps/details?id=com.sqf.robot_run_madness&hl=en
and its size is about 50 MB, so download it from google play and try by yourself
good luck and have a nice day!
The game is enjoyed, it is dynamic. Menu did not like. A lot of small details. a long time trying to understand what to look for.
No valid download link, thread closed.
Related
Hello!
I want to show you my first android game, that i just published on Google Play
Its called Scary Copter - Halloween Flight
So as you can see, theme is very actual, as tonight is the Halloween night
Its free, fast and fun flying game, based on old, well known idea of helicopter game.
Navigate through narrowing tunnel, avoid obstacles, dont crash and fly as far as you can.
Enjoy dynamic, yet smooth and responsive flying model. Have fun.
Im new here, so i cant publish links to Google Play nor any screenshoots. Look for game called "scary copter", with icon showing Witch flying broom silhouette against full moon Package name is: com.mobador.scarycopter
I did my best to make "Scary Copter" bug free. Looks solid to me, but im a beginner, so I'll apreciate any opinions about this game.
Thanks in advance.
Adam
Play Store Link
Haven't had time to play it yet, but here is a Play Store link.
Looks pretty good, i quite like the colouring and theme. Can you tell me if there's any plans for updates in the future? (I'm a suckers for new content and features )
Digital Panda Studios said:
Looks pretty good, i quite like the colouring and theme. Can you tell me if there's any plans for updates in the future? (I'm a suckers for new content and features )
Click to expand...
Click to collapse
Thank you for nice words. Its simple game, but simple doesnt mean ugly. There is so many fun games on Google Play, that just have poor gfx. I wanted to avoid it and make graphic assets, that will be pleasant for eye. I'm not an artist myself, but I did my best to make the game look as good as possible. Colours that fit each other are very important part of every image, so i put attention into it too.
And about update plans, there are some, yeah.
I want to implement some kind of online high score board, so players can share their best scores, for others to compare.
I also need to fix some graphic issues. Game is made in 800x480 resolution, and on such devices, it looks realy good. Like mine Samsung Galaxy S Advance. But on devices with different resolution, pictures doesnt look so good, edges are sharp, not smooth. Game still works fine, but well, details could look better.
There are also some extra features planned, but im a busy guy, much work, wife, kid, so it can take some time
Actualy, at first the game was meant to look different, there was "classic" game mode, and "extended" one, with power-ups. And more graphic themes, that players can unlock while playing, and then select their favourite theme. I even have working prototype.
But im a beginner, so i decided to make it simplier from the start, to avoid mistakes. The longer the code, the bigger chance for bugs
Another thing is, preparing different graphic themes is also time-consuming, i dont want to put crappy graphic into my game. I put much attention into details, so i was afraid, if i will stick to more complex game idea, it will take months longer to finish and publish. Therefore i made it simplier, with dedicated Halloween theme, and there it is, finally...
If people will download it, and i will know they like it, i will for sure work on extended game
So, download and rate please, to keep my motivation up
Hi there! I'd like to announce my new game.
https://play.google.com/store/apps/details?id=com.pixeloxygen.internalclock
Gameplay
I find the idea of the game quite unusual, but my opinion might be biased, since its my own game
So, in this game you won’t need to jump, fly, shoot or anything like that. Instead you will need to observe a spinning arrow and understand how fast its spinning. Then, when you’re ready, you need to tap the START button and the arrow will become invisible.
However, it won’t stop and will continue moving. Now, your goal is to predict when to press STOP so that the arrow stopped inside a sector on the circle, which appears right after you push START.
This sounds quite simple, but I find the game quite addictive. Of course the game gets harder each level to keep you entertained!
Also, I guess it should help you training your internal (aka mental) clock, this means playing this game is good for your brain
Screenshoots
* Click to see full size.
Let me know your opinion
I would love to hear your comments, because I have few more similar ideas and want to understand if these types of games are interesting to play to anyone except me!
Thanks for reading!
There was a cool minigame in Alan Wake (PC game) just like this.
Pretty cool man!
Interesting game, the graphics are very clean and straightforward. Easy to play, good job man
Really addictive game. Spent quite some time after installing although initially only wanted to take a quick look!
Good
Thanks everyone for comments! It is really great to get some feedback after working alone on this game!
Enjoyed the game, its actually quite different from existing games which is rare. I do have a few suggestions though
Personally I'd prefer it if the button moved a little faster, felt a little slow paced
The name is very hard to find by searching, although I like the name there are a LOT of apps trying to rank for Ninja
I found it irritating having to start again at level 1 after losing on a higher level
Personally I don't like it when apps disable the back button
Oakwood Games said:
Enjoyed the game, its actually quite different from existing games which is rare. I do have a few suggestions though
Personally I'd prefer it if the button moved a little faster, felt a little slow paced
The name is very hard to find by searching, although I like the name there are a LOT of apps trying to rank for Ninja
I found it irritating having to start again at level 1 after losing on a higher level
Personally I don't like it when apps disable the back button
Click to expand...
Click to collapse
Thanks a lot for such a detailed feedback! I really appreciate this!
I know about the name, but to be honest I don't know if any name will guarantee you any visibility in Google Play, since even by a search query "Time Ninja" my app doesn't show.
I also thought that restarting from the first level might be not the best decision, but I wanted to create a game that is really hard to master, but in the same time you can play in it any amount of time (e.g. while waiting for the bus or standing in line). By the way if you close the game at Level N you won't have to restart when you open it next time. So you don't need to beat as much levels as you can at once. On the other hand, I didn't want that players just beat all levels by randomly pushing the START/STOP buttons, and if you have nothing to lose (i.e. game progress) then you won't try as hard as you can on every level.
However, I might add another play mode in the game where you need to beat levels and current mode will stay as an "endless mode".
Regarding the back button. I'm using cocos2d-x for development and not doing something intentionally (e.g. didn't write any specific code) to block back button. I'll take a look at this. Thanks for letting me know!
Once again, thank you for detailed feedback!
On the subject of the name there are a number of things that affect your rank for a search term, one is downloads (which you can't do much about) but another is how many times the term appears in your description (up to 5 occurances). You don't have Time Ninja in your description at all. Fitting it (naturally) into your description several times probably still won't get you to the top but will probably put you on the page.
Thanks! I didn't know that app description matters so much. I guess I'll need to go and read more about marketing before making improvements and working on my next game
Good
Hi everyone,
we have just released our new game on Google Play. It's a classic mole-whacking arcade. You have to tap the moles with your fingers to stun them and gain points. But beware of hitting the bunnies as you lose lives for that, the same goes if a mole escapes.
The game gets faster over time, reaching maximum speed at 5 minutes of game play. Can you last that long and get the highest score?
There are combo bonuses for whacking a lot of moles in a row and also bonus points if you hit a bird that sometimes crosses the screen. Everything in very nice graphics.
You can get the game for FREE on Google Play:
https://play.google.com/store/apps/details?id=com.gamehalla.whackit
(Sorry, can not post outside links, so just copy the link and paste it in your address bar)
We hope you enjoy it. Please give as a nice rating if you do! Or tell us what's wrong if you do not, we will try to fix that.
Simple, straightfoward game, I like it! Maybe some non-invasive background music could be added during the game?
Great job. As already mentioned, I think some music would help with the gameplay. Best of luck to your project!
Thank you guys.
It's just hard to find music that wouldn't drive you crazy after a few minutes, when you can't pay for it. But will certainly consider it for next update if I get any more good ideas. Thanks again.
Gamehalla said:
Thank you guys.
It's just hard to find music that wouldn't drive you crazy after a few minutes, when you can't pay for it. But will certainly consider it for next update if I get any more good ideas. Thanks again.
Click to expand...
Click to collapse
Did you look at the homepage of Kevin MacLeod? He has an impressive collection of creative commons music (you just have to give him credits) for pretty much every genre. I found most of my music there. His Homepage is here: http://incompetech.com/
Hi, thank you very much, that's just what I was looking for. Will browse it, maybe I'll find something.
Good Job, simple and fun filled :good:
Hi community!
Instead of reading news, this time I write one: My second game, AirMadness has been released on Android! It is an endless plane game where you must avoid obstacles for as long as you can. It is free and available on the PlayStore
Tell me if you like it or not!
Ju
where are the links not seeing where ican down load the game
kingofkrunck said:
where are the links not seeing where ican down load the game
Click to expand...
Click to collapse
hear that game once
You forgot to add a link to the Google Play store
Get the game here . If OP don't mind i add it
Can you show us the 9gag post? And why are people writing in the comments that they were coming from 9gag?
Nice graphics!
Hi everyone!
For reasons I don't fully understand (well, anti-spam policy), I couldn't post any link or pictures, so thanks a lot @kirito9 for adding the link.
About the 9gags comments, well, I'm an avid 9gagger (it ruins 1 hour of my sleep every night...), so I decided to show off my game to the community and ask them for update's material suggestion. And I got a LOT of ideas coming from it:
9gag.com/gag/agNjPGw/this-is-airmadness-a-little-game-i-made-i-d-like-your-suggestions-for-next-planes-environments-please
Feel free to do the same and suggest planes and/or environments ideas!
Cheers!
Julien
I must say the idea is a bit overused, but I really liked the graphics. A lot.
When I played it I failed to see some type of qualitative progression. A great improvement would be to change the scenes dynamically as if they were levels (sky then sea then land then volcanoes then...) but it might take you a lot to add many scenarios with other objects than rocks. Maybe with other landscapes you can add moving objects and increase the variety.
Meanwhile, if Unity supports tilt movement you can add it.
Hope you find it useful!
@randomlabs Thanks. For sure, the concept isn't new. It's really really close to a "Race the Sun" for example, but I wanted the environments a bit more real, less etheric.
I plan on adding more environments and planes. A "story" mode, where you have to finish all levels in a row with at least 2000 points is a very good idea. I'll consider that kind of udpate.
Julien
Hello everyone
Hopefully this post is not against the rules of the community. If something is off please let me know so i can remove it/fix it.
Riddle tower is a game i always wanted to make but having close to no free time it was really hard to start learning unity. The last 3 months i got some free time and now i published it at Google play store.
I understand this game is not for everyone but i am sure that everyone who played these kind of riddle games in the past will get a nostalgic feeling.
I am more than happy to listen to your feedback and also i can keep this thread as a small walkthrough to the game to help anyone who is stacked with some hints.
Have great day everyone.
Riddle Tower - Hard Riddles - Apps on Google Play
Climb the Tower to save the king. Hard riddles and complex riddles on your way
play.google.com
You can find the game by searching "Riddle Tower" on google play store.
Hi, installed your game, great graphics and layout and quite hard from the outset which isn't a bad thing. I think I got stuck on first level the answer being quite straightforward but I was putting a space between the word and number which was wrong but sort of right imho.
Agree adverts are necessary to support you, but having one between every level was bit much for me at least.
alienex said:
Hi, installed your game, great graphics and layout and quite hard from the outset which isn't a bad thing. I think I got stuck on first level the answer being quite straightforward but I was putting a space between the word and number which was wrong but sort of right imho.
Agree adverts are necessary to support you, but having one between every level was bit much for me at least.
Click to expand...
Click to collapse
Thanks a lot i really appreciate your feedback.
I think i will remove ads on the first 4-5 levels for example because in the beginning the user will move on faster but on the stages later it will take much longer time to pass a level.
Of course if you play more and you feel like it a review on the store will mean the world to me.
Thanks for your feedback it means a lot
Also love the staggered hint section and was more than happy to watch ads for hints
alienex said:
Also love the staggered hint section and was more than happy to watch ads for hints
Click to expand...
Click to collapse
You rock <3
Fixed an error on 2 Levels that a beta tester found. Sorry for this if someone experienced the error.
May you share some tips on how to create a game like this? I mean did you find any templates or you have to start from scratch ?
extropia19 said:
May you share some tips on how to create a game like this? I mean did you find any templates or you have to start from scratch ?
Click to expand...
Click to collapse
Sure
The thing is i don't know if there is a template or something like this (there are templates for sure out there) but i think its better to start on your own because even if you get a fully working template when an error happens (and believe me in Unity you can get an error out of nowhere) then you will have a hard time fixing it.
Youtube and Unity forum can be a great start
20 Dec Update
Fixed some animation issues with broken animations which made the game unplayable under certain circustances.
I would really love if you played the game and you can post any questions here or if you need any hints.
More than happy to have a discussion about the levels here
RiddleTower said:
Hello everyone
Hopefully this post is not against the rules of the community. If something is off please let me know so i can remove it/fix it.
Riddle tower is a game i always wanted to make but having close to no free time it was really hard to start learning unity. The last 3 months i got some free time and now i published it at Google play store.
I understand this game is not for everyone but i am sure that everyone who played these kind of riddle games in the past will get a nostalgic feeling.
I am more than happy to listen to your feedback and also i can keep this thread as a small walkthrough to the game to help anyone who is stacked with some hints.
Have great day everyone.
Riddle Tower - Hard Riddles - Apps on Google Play
Climb the Tower to save the king. Hard riddles and complex riddles on your way
play.google.com
You can find the game by searching "Riddle Tower" on google play store.
Click to expand...
Click to collapse
Hello, great game! Missing notpron days (sigh). As far as hints go, none I can see in my location si I am currently really stuck on 15...help please?
meshmel said:
Hello, great game! Missing notpron days (sigh). As far as hints go, none I can see in my location si I am currently really stuck on 15...help please?
Click to expand...
Click to collapse
Hello there
Thanks for your kind feedback.
Sorry for the late reply. I was working on many new levels and today i uploaded it to the store.
Added season 2 of the game with more than 200+ new levels spread across all categories.
So as far as level 15 of the main story you have to find a sum and maybe it's the same on all corners
Let me know if you need anything else. More than happy to help.
SEASON 2 IS HERE
+ 50 New Main Story Levels
150 Total Text Riddles
150 Total Math Puzzles
150 Total Rebus
Fixed many issues with animations that were broken on some devices and optimized it as much as possible to run on every single mobile out there
Next month plan is to add 150 new levels on all categories and slowly progress with season 3 main story.
The plan is for 4 seasons and a secret ending for anyone brave enough to solve all the 650 riddles that are going to be available on the game.
Thanks everyone who tried and provided feedback so far. I means a lot
SEASON 3 IS HERE
150 Total Main Story Levels
200 Total Text Riddles
200 Total Math Puzzles
200 Total Rebus
One step closer to the final Season (Season 4). I want the final season to be as hard as possible so if anyone want to provide any riddles/puzzles i will be more than happy to check them
Also added a secret ending to anyone who finishes the game 100% which will be available with season 4 in 2 months maximum from now.
Thanks everyone who tried and provided feedback so far. I means a lot
FINAL SEASON IS OUT
200 Main Story Riddles
200 Rebus Puzzles
200 Text Riddles
200 Math Puzzles
More than happy to hear your feedback