Hi all,
i have a strange problem with the windows system sounds that does not seem to be ROM specific and here it comes:
Fresh installed device with own assigned system sounds (all wav files copied into the windows device folder) = Everything okay.
After a while (mostly some days) when the system sound is due, it only plays that short default "beep" instead of the assigned sound. The setting in the registry is still as okay as the sound setting itself.
When you open the specific wav file in Media player, it says: "Error 0xc00d0012"
Overwriting the file with a working one solves it temporarily again.
In my case it is the sound for IM+ messenger (when contacts go offline). It does not matter what sound you choose for this event.
I have read threads in other forums where users have the same problem but with other windows events/sounds so i don't know if this is to blame IM+...
What the hell is going on there ?
Any help would be appreciated. Thank you.
Regards,
Scholler
I also have a similar issue, which I noticed only happening since the rom was upgraded by Vodafone.
I have a wav file set as new text message, but after a day or so, all I get is a beep. The file is unplayable but is you over write this file with a saved version, then it works again for another day or so.
Does it need to be a WMA file instead?
cheers
Neil
Hi Wheelie,
i don't think so but i will try it with a wma and see how it will behave...
Merry xmas,
Scholler
Okay, i tried it with a wma and it looks better now...
But i really don't understand why...
Scholler said:
Okay, i tried it with a wma and it looks better now...
But i really don't understand why...
Click to expand...
Click to collapse
ive neva used .wma files i always assumed it had to be a .wav nice to know tho as .wma's are much higher quality
Related
HI
Before i start i have checked other posts, but no one seems to be having the problem that i am having.
I have a .wav file called Mail.wav i place it in the windows directory of my mda vario. I go to the sounds and notification program make sure enable sound for events and programs are selected. go to the notfication tab and choose an event. I then find my wav file in the drop down list box. i select it. when i try to play it through the play icon, no sound is heard. when i try to play any of the other default sounds from the drop down list , they all play correctly.
My wav file is ok there is nothing wrong with it, becuase when i play it through the vario's media player i hear the sound correctly.
Any ideas
Thanks in advance
williad
Don't know how to solve your problem but you could try converting your wav to mp3 or wma and copy them to Windows/Rings and try again.
HI
Thanks
tried that didnt work. I think for notifications you need to put the sound file in the windows directory. That way they appear in your drop down list. I just cant understand that the sound file plays ok in th e windows media player , but not when you click the play button on the notification screen.
williad
I don't have your unit, but I remember having the same problem some where with some poorly written software.
Copy one of the 'ok'(playable) sound-file (WAV) from your PPC to your PC. Right click on it and then select Properties -> Summary (Advance). Double check the information inside (i.e. Bit Rate, Audio Sample size, Sample rate etc). [ I'm not sure you can just do it in your PPC ]. Try confirm that both the 'ok' and 'non-ok' ones are having the identical properties. If not, try to make them match see if this helps.
hi.
thank you for the tip
did as you suggested and found out that the notifications are in .pcm format. I downloaded one of the audio conversion tools .and performed the conversion into the associative .pcm format. placed the conversion into the windows directory of the device. I went to the notification screen selected the sound file from the drop down menu . pressed play and it WORKED . can't thank you enough for your help
loving the vario even more
williad
anybody assist me how to apply mp3 as ringtones. i've done several tweaks to my reg editor however no improvement and no diff. please. look forward for your kind assistance
HI,
I dont know o2 minixda, but for Magician/Jam (mobile windows 2003) it works.
Just Copy MP3 Ring tone in Ring folder..
mydevice>windows>rings
enjoy
mp3 as ringtone
try this...it works for my xda mini...copy the file to your xda then install from there
No need to install additional software as suggested by Bechai. Asim's method is enough.
MP3 set ring tone
zerimar said:
No need to install additional software as suggested by Bechai. Asim's method is enough.
Click to expand...
Click to collapse
Wrong. O2 XDA mini use WE2003 so it can not be done as your way. The simple way for this topic as I had, install TCPMP soft. In Options>setting>select page>File associations then click MPEG Audio files or what kind of music files which you want to set as your XDA ringtones.
CHEER!!!
Thanks... viet......
:twisted:
just copy the Mp3 to the rings folder in windows.. works just fine for O2 mini.. no problems at all
Mine worked but no longer...
zerimar said:
No need to install additional software as suggested by Bechai. Asim's method is enough.
Click to expand...
Click to collapse
I have a O2 MINI. ROM 1.11.00 Radio 1.12
I had installed this fine and the mp3 tones were working jsut fine, till a few days back, i was installing applications like Fonix voice and Audionotes etc.... then i unistalled audionotes, and a few other applications and games i longer used.... and then all of a sudden my Mp3 ringtones stopped working.
when i click on the ringtone, it says that there is no application associated with this file or it is corrupt. But then when i open windows media players and open the same file it works 100%. I then installed tcpmp and associated the mp3 files.
then when i click on it, it says that the file is not found make sure that the path etc is correct or not, but when u open it individually in the player it works.....
Help me out, what should i do.... i must have deleted another file that day or something....
What should i do... help me? Would a Hard Reset work.
Thanx in advance
have u copid ur mp3s to ur rings folder or play it someother way? in mini al u need to do is copy the mp3 to the windows.rings folder and then access them through the phone setting.. sweet n simple
Please could someone help or explain.I purchased the orbit II last week,I am still getting used to its power and capabilities.
In the manual it says it can play AAC files.I have downloaded some onto the storage card and the touch flo player hasnt recognised them, nor has the windows media player.
It recognises and plays MP3 files.The aac files are not protected they are ones that I downloaded myself from my own cds.
Also why can I not see photos that I have just taken that are saved to my storage card,in the photo viewer on Touch flo.
Thank you in advance for any help,
Peter
pocketmusic can play aac
Thansk for that,but I was looking to find out what the situation was with the phone rather than get a programme that will do something that the manufacturers are saying the phone should do.
I have noticed that the windows media player does add the tunes to its catalogue but files them under ARTIST "UNKNOWN" (as though the tags arent working).The touch flo or HTC player however doesnt even do this.
Does anybody know of a solution to this other than spending money on a progamme to do something that the phone should do already,
many thanks
Peter15965
It's really wierd. I have the same problem and also had this problem with my previous phone which was an O2 XDA Orbit 1 (i.e. rebranded HTC Artemis).
I'm afraid that I never found a solution that didn't involve third party software. I think the problem is that, although HTC have included the decoder to play AAC and AAC+ files, neither of the built in players seem to be able to read the tags from the m4a container format so, although they can play the contents, they can't incorporate the tracks in a meaningful way into the library (I also saw Windows Media Player putting everything as unknown).
I know it's not what you were hoping to hear, and I'd love for someone to prove me wrong, but right now I think you're stuck with going the third-party route.
If you don't want to spend money then I initially used TCPMP. It doesn't have any library browser built in but I found that by intelligent choice of the directory tree structure I used to store my files (My Music/<Artist>/<Album>/<Tracks>) then I could use the file browser in TCPMP to browse my collection in a fairly convenient manner. I now use Conduits PocketPlayer because that has a fantastic library browser and reads the m4a tags perfectly; the program is pretty resource hungry but for now I'm keeping the faith in the hope that they'll address that at some point in the future (their support is good).
- Julian
Thanks Julian at least I know its a common problem(does 2 handsets constitute common).
I will look into pocketplayer as a solution for the timebeing.I was hoping I wouldnt have to put other apps on that would slow the phone down.
Thanks again
Peter15965
peter15965 said:
Thanks Julian at least I know its a common problem(does 2 handsets constitute common).
I will look into pocketplayer as a solution for the timebeing.I was hoping I wouldnt have to put other apps on that would slow the phone down.
Thanks again
Peter15965
Click to expand...
Click to collapse
You're welcome.
In most cases putting other apps on shouldn't slow down the phone. The reason apps can slow down the phone (and/or drain battery) can be because they have a Today plugin which, if not well written or if it needs to keep accessing the network, can slow things down. If an app does have a Today plugin (as PocketPlayer does) then you can often disable it (as you can for PocketPlayer).
The other reason for third party apps to slow down the phone is because Windows Mobile default behaviour when you click the top-right "x" button is to minimise the app (i.e. leave it running in the background) rather than close it down completely. Again, in this case an app that does anything significant when it is running in the background can slow down the phone. Clearly a music player needs to keep running while it is playing music but, once finished, you can make sure it is out of memory completely by selecting Exit from the application's menu.
In short, if you're careful to fully close apps when you don't need them, then you shouldn't slow down your phone at all (except so far as having a music player running in the background, whether built in or third party, will always put a drain on the CPU and make other apps run more slowly while the music is playing).
- Julian
Oops. One big thing I forgot to mention. If you do look at PocketPlayer then don't download the latest version (3.51) from their web site. There is a nasty problem in that build specifically related to playing AAC files on HTC devices that I reported to them and has been fixed in an internal beta for 3.52 which, as the reporter of the bug, I have been given to test. You should email [email protected] and say that you want to use it for AAC on an HTC device and hopefully they (Carrie) will let you try out a beta build with the issue fixed.
The issue by the way is that 3.51 doesn't correctly detect end-of-stream when an AAC track has finished so (a) it doesn't auto-advance to the next track in the playlist because it thinks the current track hasn't finished yet and (b) even worse, if you forget to explicitly turn off your device after you've finished listening then PocketPlayer thinks it is still playing your last track and so the device will not put itself into standby and can drain the battery. The issue is fixed in the latest beta build and as an added bonus it also parses m4a tags natively (in 3.51 you could tag your collection by using an option in PocketPlayer to infer the tags from the filenames used in your folder structure but it now reads the real tags in the latest beta).
There is also one other more obscure problem I'm trying to help them diagnose related to AAC on HTC devices but I've been a bit busy recently so am due to give them some feedback and check status on that today or tomorrow. This may or may not be fixed at this stage, I can probably give more feedback in a couple of days so personally I would hold off until I give you an update. If you definitely want to go ahead with a beta build then I can give you a workaround that works most of the time.
- Julian
Thanks again Julian, a fantastic answer by all accounts.I will hold off until you get an answer back about the problems you mention.
Thanks again for a most comprehensive answer.How will we know when the fix is through?
Peter15965
peter15965 said:
Thanks again Julian, a fantastic answer by all accounts.I will hold off until you get an answer back about the problems you mention.
Thanks again for a most comprehensive answer.How will we know when the fix is through?
Peter15965
Click to expand...
Click to collapse
I emailed them this afternoon and got the answer. They've fixed the problem and I'm about to install a new beta to check it's OK. Apparently it was a Windows Mobile bug that they've managed to work around. I'll play with this new update pretty extensively tomorrow so you should get an answer from me in about 24 hours.
- Julian
peter15965 said:
I have downloaded some onto the storage card and the touch flo player hasnt recognised them, nor has the windows media player.
Click to expand...
Click to collapse
I found out some interesting thing: Some files are playing correctly but others refuse to work. I think that has to do with the bitrate of the files. All my m4a-files are bought from Apple Music Store. Most times my files are the unprotected ones with higher bitrate, but I have a few files which were protected (unfortunately I must have lost the copy protection somewhere, I'm really sorry for that ). The protected ones were encoded in a lower bitrate. What I found out is, that all my former protected files are played correctly. So maybe Windows Media Player can only handle files up to certain bitrate which obviously should be lower than 256kbps.
Further test: I created a playlist within windows mobile, but the Audio Manager (Touch Flo) wasn't able to read it. I managed that the playlist was recognized by the program, but it couldn't find any files.
So it is possible to play aac files (up to a certain bitrate) and to create playlists in Windows Media Player without any issues (yet). But I couldn't get it working in TouchFlo.
So, ok, I made half the way. Now it's up to you to make it fully functional.
have the same issue, I see the AAC file in the explorer and can play them from there but they are not loaded in the catalogue. anybody any other idea how to make the visible there? is buying pocket player the only solution?
thanks for the help in advance to everybody
JulianL said:
I emailed them this afternoon and got the answer. They've fixed the problem and I'm about to install a new beta to check it's OK. Apparently it was a Windows Mobile bug that they've managed to work around. I'll play with this new update pretty extensively tomorrow so you should get an answer from me in about 24 hours.
Click to expand...
Click to collapse
The news isn't as positive as I'd hoped. The latest build has improved the problem (so at least they've identified it and found the right area to make changes) but it hasn't fixed it completely.
The player is still usable with AAC files but there is one glitch. After it's been playing for a while, say about 2 hours, then something seems to get corrupted in the image or via a bug in Windows Mobile itself such that thumbnails of the artwork for the album covers no longer display properly when browsing your music library. With the previous build the device would lock up at this point and require a soft reset so at least they've fixed that problem but there is still some sort of issue unresolved.
The workaround seems to be to just fully exit PocketPlayer every couple of hours and then re-launch it again so it's not too arduous and shouldn't prevent you playing with the trial version (although this partially-fixed beta isn't publicly available so you will need to contact support to see if they'll give it to you and given that it still has a known issue they might just ask you to wait a bit).
I'm obviously still working with them to try and 100% nail this issue.
- Julian
Do you know an application that works on Vox and let's to make a playlist so everytime I receive different mp3 file will be played ?
jazzzy said:
Do you know an application that works on Vox and let's to make a playlist so everytime I receive different mp3 file will be played ?
Click to expand...
Click to collapse
If you would have done a search "random ringtones" you would have found this as first result
http://forum.xda-developers.com/showthread.php?t=370527
I use it and it works great on my device.
OK, thanks
I did search but today it's not my lucky day
EOT
Hi guys,
I got a Problem with the Musicplayer in htc sense, it is soo buggy when i want to scroll through all my titles, i think its because of the hundrets of Album thumnails it got to load. is there a way to deaktivate these??
Thanks for answers or reflections!
I have this problem aswell.
you didn't explain what this bug does..
if its the same im having;
At first, when in music tab, the volume button controls volume (as expected) but then after *something* happens, then suddenly it switches to being a previous/next song button, and requires a soft-reset to be fixed
+1 Its really annoying..
i read somewhere this no longer happens on 1.61, can any1 running that rom confirm it?
Hey guys, been lurking for a while, this is my first post.
I had major issues with my music player. I emailed HTC and they sent this response -
"Please factory reset the device again, and install the patches before restoring any data.
Please remove all media from the SD card and format it.
Please ensure you synchronise media to your SD card directly from Windows Media Player11 on your PC to ensure that files are converted correctly and test the device again."
Did this and hey presto, works fine now
May be worth a try, good luck!
Wow ! You may change your device also...
Have you tried to simply modify the mp3 tag (genre, tracknumber) according to my findings here?
See here
In my opinion, a lot, if not all, of Music Player issues are related to the way the music player handles the ID3 tag of your mp3.