Where can I get free games and software for my O2 - JAM, MDA Compact, S100 Software Upgrading

same as the title, any good links?

http://pocketpcfreeware.com/

This reminds me of the early 90s when free online games were rampant and cost nothing

http://www.freewarepocketpc.net/

Related

Nintendo DS style games

i found this educational game on the Mirosoft Windows Mobile site but its only a demo and limited:
https://www.microsoft.com/windowsmobile/domore/brain-school.mspx
i was wondering if there are any other games or educational software available to download free or to purchase that have been developed in the same style as the Nintendo DS with complete touch screen input.
p.s something like jam session for the DS would be good too
thanks
hello?
lots of peole viewing this thread but no response or comments?
anyone????
anything???
sorry,
havent seen any game to fit your description yet.
try this.
http://www.spbsoftwarehouse.com/products/brainevolution/?en
@ bboori
nice site, lots of great software, really expensive though!
thanks

Dungeon Defenders is FREE!

Hey guys! Just want to say that Dungeon Defenders is now free on the market! No idea if this is permanent or just today, so grap your copy now!
https://market.android.com/details?id=com.trendy.ddapp&feature=search_result
I believe it is free now because Google launched their in-app payment model, and they developer will be charging real world cash to acquire in-game items.
BazookaAce said:
Hey guys! Just want to say that Dungeon Defenders is now free on the market! No idea if this is permanent or just today, so grap your copy now!
https://market.android.com/details?id=com.trendy.ddapp&feature=search_result
Click to expand...
Click to collapse
Nice! Thanks...
Slowly d/l'ing into my EVO via 1x
NotATreoFan said:
I believe it is free now because Google launched their in-app payment model, and they developer will be charging real world cash to acquire in-game items.
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Oh i see! LIKE!
What does this mean for the persons that paid for this app? Are we subject to having to pay for everything now to?
The only difference is that you paid for it and we don't. Everyone can use the in-app purchase.
They made it free so that more people will play it. It's a strategy for the console/pc version which is soon to be released.
Sent from my SGH-T959 using XDA App
Damn I paid for it. Hopefully we get more players now.
Any dates for console version?
"Dungeon Defenders” has never had an official release date for its PC, XBLA and PSN versions, though a Q1 release was Trendy’s initial goal. The game is now looking at a March or April release date for the XBLA and PSN versions, with the PC version releasing sometime later."
Hopefully the people that paided for it get something nice in-game
ARE YOU KIDDING ME
i bought this and now its all free.
and the people who paid for it get nothing.
BULL****.
I hope their PC/Console games fail.
I bought it but hardly played it, it's just too damn complex for a portable game.
I'm not real impressed about being nickle & dimed for it after buying it at full price, I won't be purchasing anything further from this developer that's for sure. If they'd given paying users SOME sort of acknowledgement then it'd be different, but that's just insulting the people that've supported them.
I guess they figure the microtransaction model works for Zynga, so why not them as well.
Didn't you people get tons of free items every-so-often already, delivered to you?
Geez, it's not like the developer is asking you to pay a monthly fee; they only made the apk free of charge. The new players who now download the free apk will never be able to get the free items you all got. And if you don't feel like spending any more cash on the game, then don't buy anything using the in-app purchasing mechanism.
Sheesh...
maybe you guys don't know how to play the game so you all are complaining that it should have been free. it's pretty cheap for a game like this!
knightnz said:
I bought it but hardly played it, it's just too damn complex for a portable game.
I'm not real impressed about being nickle & dimed for it after buying it at full price, I won't be purchasing anything further from this developer that's for sure. If they'd given paying users SOME sort of acknowledgement then it'd be different, but that's just insulting the people that've supported them.
I guess they figure the microtransaction model works for Zynga, so why not them as well.
Click to expand...
Click to collapse
how is a hybrid of building towers and blasting enemies complex ? it even has auto aim.

[Q] WP7 Marketplace

Hi guys, i have an HTC Mozart with custom rom and i love it, but i really want to know why the market doesn't have the games that the other market have, like fifa 12, dead space ecc, i really want to play those game on my wp7
And an other question: why the price are so high (angry bird, fruit ninja ecc.)?
Sorry for my bad english
Hi,
There are a couple of reasons why there are less games. First off the WP7 marketplace is the newest out of the three app marketplaces of iOS, Android, and Windows Phone. It just takes time to build up a lot of apps, and WP7 has had the least time so far.
Since it is the newest marketplace, it prevents a lot of devs from trying the platform. For indie developers, not that much. But for larger studios there needs to be at least a certain user base before they will develop apps. I have also heard some people mention that it requires additional work to port existing games over to WP7.
This is what leads to the higher prices for the well known games like Angry Birds and Fruit Ninja. Since less high profile games have been ported over, the well known games can charge more. There really isn't an incentive for them to lower prices since they are already known on other platforms and are past the "give away stuff to get your name out phase".
Additionally, Xbox Live games seem to come at a $3 minumum, although there are a couple of free ones that just give a few points (like, 50) of gamerscore. If you don't limit yourself to the big-name games, you'll see a lot of indie ones that are free or only a dollar, and some are very high quality. The trick is sorting through them to find the good ones.
Korhaan said:
Hi,
There are a couple of reasons why there are less games. First off the WP7 marketplace is the newest out of the three app marketplaces of iOS, Android, and Windows Phone. It just takes time to build up a lot of apps, and WP7 has had the least time so far.
Since it is the newest marketplace, it prevents a lot of devs from trying the platform. For indie developers, not that much. But for larger studios there needs to be at least a certain user base before they will develop apps. I have also heard some people mention that it requires additional work to port existing games over to WP7.
This is what leads to the higher prices for the well known games like Angry Birds and Fruit Ninja. Since less high profile games have been ported over, the well known games can charge more. There really isn't an incentive for them to lower prices since they are already known on other platforms and are past the "give away stuff to get your name out phase".
Click to expand...
Click to collapse
GoodDayToDie said:
Additionally, Xbox Live games seem to come at a $3 minumum, although there are a couple of free ones that just give a few points (like, 50) of gamerscore. If you don't limit yourself to the big-name games, you'll see a lot of indie ones that are free or only a dollar, and some are very high quality. The trick is sorting through them to find the good ones.
Click to expand...
Click to collapse
Additionally if you want a game but don't like the price watch it for a while, it might go on sale or maybe even free for a limited time.

Have you spent money on In-App Purchases?

Even though the general consensus seems to be that In-App purchases are a HATED thing by consumers...Devs keep coming out with apps that utilize it.
I'm curious to see how many folks from XDA actually have payed into IAP.
I have on ios, ive spent 7$ on dead space. But most games i just use the iap cracker hack, downloads iaps for free lol
Sent from my iPad using Tapatalk HD
Maybe not the right section of XDA but anyway...
I have NEVER played a game with in-app purchases because I can guess already that the game will push you to buy... I hate freemium.
Sent from my GT-I9000 using xda premium
They do not push you to buy, but they implement a reward/delayed gratification system that humans succumb to, justifying in game "coins" purchases for the impatient.
I have a lot of games that use this: tiny tower, svz, dead trigger, contract killer; none of these force purchases.
Sent from my SGH-T989 using xda app-developers app
Recent news about Dead Trigger is what piqued my interest about IAP.
Basically Madfinger blames rampant piracy of Dead Trigger as the reason why they recently dropped the price of Dead Trigger from $0.99 to FREE.
To which I think it's a load of BS and it's more likely they're using known issues of piracy on Android as an easier-to-digest public announcement of the pricedrop...Versus the truth, which is that their IAPs are doing very well so they're going to give the game away to entice more people in so they'll also use the IAP.
Call me a conspiracist, but since when does giving your product away for free as a piracy deterrent a good business model?...Photoshop has got to be one of the most pirated piece of software out there, you don't see Adobe giving it out for free to battle piracy though.
Actually, I prefer iap than downright paying for an app that might not deliver as promised.
Most games that use iap are actually more challenging/fun/satisfying when you go through them without spending real money to make them a cakewalk.
iAP is actually ok if it was equal to the amount that is usually charged for paid apps. However, most dev see it as a way to earn more money by crippling the game so much that it requires iap. Dead trigger seems to be ok without purchasing iap.
lambstone said:
iAP is actually ok if it was equal to the amount that is usually charged for paid apps. However, most dev see it as a way to earn more money by crippling the game so much that it requires iap. Dead trigger seems to be ok without purchasing iap.
Click to expand...
Click to collapse
I agree.
Would like to but can't
Being from outside the US, I have not figured out how to do an iAP.
I can buy from the Play Store through my browser, but so far, have not been able to purchase via iAP.
While I do not play games on my Note 2, there are occasions where I would like to make an iAP.
So, long story short, if I could figure out how... I would.
Though I hate it. I would rather have a free version and a pro version I can buy on the forum through my browser on my computer vs. iAP. That way I can buy them too.
I do spend money on in game purchases, even though I think a lot of it is borderline evil and essentially charging people to cheat.
I really think there should be regulations.
I mean paying money to change some memory value in a single player game seems like a scam to me. Seems dishonest. Selling actual content is ok, but selling cheats just makes me angry!
I mean buying gems is essentially a money cheat. So sometimes I use freedom app to do that instead. And if you think cheating is not ok, then you clearly have not been alive back when every game out there had cheats FOR FREE!
And then we see the glorified gambling boxes everywhere with undisclosed chances to get what you actually want. Its the wild west.
I feel bad for the 'whales' that spend thousands of dollars on a game, because their addictive tendencies got exploited and in 5 years from now the game will be taken offline.
Also paying for power makes many games unacceptable for me and like 90% of mobile games do it now. You always have to pay for power, power increases over time. Its basically a game subscription if you want to be competitive, except instead of $20 per month, you would have to spend $300 per month to stay competitive.
And the saddest thing about it all is that consumers accept that stuff. And so do legislators. FOR NOW. But times are changing. The Wild west of mobile casinos will end. Soon you wont be able to do micro transactions in certain jurisdictions if your game is a pay-for-cheats lootbox/pack casino, and good riddance.

Gamers or DEVs? We need you!

Hello ~Everyone! I am working in a Chinese mobile game company and our games are all for western gamers. However, I am not a professional gamer and don’t know well about western game market…I really want to ask some questions that always make me confused : where do people find games from? What is the point that can attract western gamers, the graphic? Story? Or just follow the crowd?
This is our team’s website: http://dutytogamie.com/android.htm
We really need your feedback about our games and any advice about games is welcome. I am looking for some English native people who are familiar with games to give us some help in game promotion. Part-time job is also acceptable, and I hope indie developers can communicate with us on games’ promotion and marketing!~ BTW, if you need our help, feel free to contact me. My skype is chen.cody3,Gmail: [email protected]
Game that is unique. And can be viral. I don't like Games with good story but bad in gfx (Just like playing pokemon gba but its also good XD)
Sent from my Nokia_X using XDA Free mobile app
I agree with u that every game is unique. Um... Could you tell me where do you get games usually? In China , we get games in kinds of app store by Baidu search or the Third app market in our mobile phone.

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