treo 800 cropping application image - Palm Treo 750

Hi guys
Im using a palm treo 800w with the square screen,i have a bussiness application that was made for the 320x240 resolution like the t-mobile wing when the application is in the wing i have no issues but when im using it on the treo i just crunches and crops the image is there anything i can do to fix that issue. is there a way of editing the application or adjust the resolution.
thanks . Edwin

Related

Treo Today Theme - who can share it ?

Hi,
i want to rebuild a today screen on my hw6915 which is identical to the Treo750, therefore i'm looking for this kind of brown today theme.
Can somebody with a Treo upload the tsk to this thread ?
Maybe we can also share in this thread all today plugins, so that we have one place for all plugins instead of multiple ones ?
Here you go...
Treo sound scheme
Hi,
Could anybody please share Treo's default sounds and ringtones? (Windows/Rings folder and all .wav's and .mid's from Windows foldef)
Sorry for offtopic, just didn't want to create a separate thread for this
here ya go
Has anyone been able to extract the smart dialing today screen plugin that's on the Treo 750v?
Any change somebody is able to create a 320x240 (qvga) version of this theme?
Have been lookin' for it, but no succes
Use the one from the vodafone hermes device... same colours
Thanks.. ..I know that the Theme for the Treo is called "Business". Any idea what it's called on the Hermes from Vodafone?
Or a link, would be even better
mccune;1041785 said:
Any change somebody is able to create a 320x240 (qvga) version of this theme?
Have been lookin' for it, but no succes
Click to expand...
Click to collapse
Here you go:
http://home.casema.nl/fenpzwarts/index.html
TnX! You will not be forgotten

Vga Dialpad

Hy guys i m looking around since days but i can t find any dialpad for VGA screen only QVGA avalaible...
Do you know if there is something to change my old dialpad?
Thanks for any suggestion

vga, Qvga, and realVGA?

Anyone can tellme what is vga, Qvga, and realVGA? what is the deffirence?
THANKS!
fernandosaez said:
Anyone can tellme what is vga, Qvga, and realVGA? what is the deffirence?
THANKS!
Click to expand...
Click to collapse
The Universal's screen is made up of 640 by 480 pixels (ie VGA)
However, Windows Mobile is made for QVGA (ie Quarter VGA, or 320 by 240) screens
So, our devices run in QVGA mode (also known as 96dpi(dpi=dots (ie pixels) per inch)) by standard, by making every 4 "hardware" pixels display one "software" pixel (hence making the VGA screen run at QVGA resolution)
So, to show you the common resolutions for the HTC Universal:
Code:
DPI Resolution Resolution Name Hardware to Software Pixel Ratio
96 320x240 QVGA 4:1
128 512x384 ??? 9:4
192 640x480 VGA 1:1
RealVGA is a piece of software that allows our PDA's to run at the three above resolutions
Hope this helps...
(ps. Sorry for the many edits - trying to make information as clear as possible)
As long as the real VGA is a hack software, why HTC makes an expensive and high battery consuming hardware for a non-supportive software?? i.e., neither HTC nor Microsoft has released any OS that supports the Real VGA resolution, what could be the rational behind the production of a device with VGA screen??
thanks buddy i have been searching looking out for the difference from long time but no one seemed to know it by the way i have the real vga software in my uni according to you which is the best resolution i should put it on to work best??
hbahaie said:
As long as the real VGA is a hack software, why HTC makes an expensive and high battery consuming hardware for a non-supportive software?? i.e., neither HTC nor Microsoft has released any OS that supports the Real VGA resolution, what could be the rational behind the production of a device with VGA screen??
Click to expand...
Click to collapse
The thing is that certain apps support "High Resolution" (ie VGA) mode, for instance Pocket IE (on WM6)
Also, using multiple hardware pixels per software pixels allows for antialiasing
thanks buddy i have been searching looking out for the difference from long time but no one seemed to know it by the way i have the real vga software in my uni according to you which is the best resolution i should put it on to work best??
Click to expand...
Click to collapse
Personally I prefer the higher resolutions (128dpi looks good, 192dpi is a little too small); however, there are a couple of problems. Firstly, due to poor programming, some applications (especially those that come with WM6 in the settings menu) don't scale their text properly, leading to missing text on higher resolutions. Secondly, I'm short-sighted so I need the bigger buttons\font
My advice to you is just to try the other resolutions. It does no harm to the device, and you can revert it to the default (or a different resolution) by using the RealVGA program again (so no danger of getting "stuck" in a resolution)
thank you very much for your help sir much appreciated
Added to wiki: http://wiki.xda-developers.com/index.php?pagename=UniversalScreenResolution
Hello
I also appreciate this program. However, I have noticed one very unpleasant (at least for me) bug. When there is an incoming call in landscape mode, you couldn't see who is calling (no matter which resolution is set at this moment, even the initial one - according to my understanding this is 192 dpi from the program menu) - caller id info is corrupted - cropped text and photo. I have experienced this bug with 2 wm6 ROMs - JW's and Mo3ulla's. Moreover, in some cases the problem still exists even after uninstall of the RealVGA program. I'm using this version - Real.VGA.for.WM6.v1.1.
Any help or ideas?
italcar said:
Hello
I also appreciate this program. However, I have noticed one very unpleasant (at least for me) bug. When there is an incoming call in landscape mode, you couldn't see who is calling (no matter which resolution is set at this moment, even the initial one - according to my understanding this is 192 dpi from the program menu) - caller id info is corrupted - cropped text and photo. I have experienced this bug with 2 wm6 ROMs - JW's and Mo3ulla's. Moreover, in some cases the problem still exists even after uninstall of the RealVGA program. I'm using this version - Real.VGA.for.WM6.v1.1.
Any help or ideas?
Click to expand...
Click to collapse
Thats not the RealVGA program then, thats your dailer skin (or the skin it applies to the pop-up displaying the person calling)
Additionally, (as I wrote in the wiki) I have no idea who maintains the RealVGA application or where their homepage is
TehPenguin said:
Thats not the RealVGA program then, thats your dailer skin (or the skin it applies to the pop-up displaying the person calling)
Click to expand...
Click to collapse
Which WM6 ROM are you using? Do you have such a problem, after installing the RealVGA program?
TehPenguin said:
Additionally, (as I wrote in the wiki) I have no idea who maintains the RealVGA application or where their homepage is
Click to expand...
Click to collapse
See this thread: http://forum.xda-developers.com/showthread.php?t=327830
In my understanding, this is the developer: tobias.waldvogel
And it seems that the application is developed for HTC Athena.
italcar said:
Which WM6 ROM are you using? Do you have such a problem, after installing the RealVGA program?
Click to expand...
Click to collapse
I do remember having that problem (and can't remember if it still happens - I'm using JWright's 2.12.04 at the moment)
I don't have RealVGA installed at the moment - however, RealVGA shouldn't change anything if you are running at the default resolution (ie 96dpi)
Hi! May be somebody knows how to connect outside VGA device, like video glasses? Is it possible?
Very puzzled! Help!
TehPenguin said:
The Universal's screen is made up of 640 by 480 pixels (ie VGA)
However, Windows Mobile is made for QVGA (ie Quarter VGA, or 320 by 240) screens
So, our devices run in QVGA mode (also known as 96dpi(dpi=dots (ie pixels) per inch)) by standard, by making every 4 "hardware" pixels display one "software" pixel (hence making the VGA screen run at QVGA resolution)
So, to show you the common resolutions for the HTC Universal:
Code:
DPI Resolution Resolution Name Hardware to Software Pixel Ratio
96 320x240 QVGA 4:1
128 512x384 ??? 9:4
192 640x480 VGA 1:1
RealVGA is a piece of software that allows our PDA's to run at the three above resolutions
Hope this helps...
(ps. Sorry for the many edits - trying to make information as clear as possible)
Click to expand...
Click to collapse
Thanks very much for this explanation. It seems very straightforward: the more dpi the more you can cram into the screen, right? So, the smaller things will look....but HERE is where I am confused! The pictures in the thread about RealVGA seem to show that with 96 dpi, the same content seems very small on screen! I am really puzzled here. Please, explain!
From what I gather, 192 dpi is QVGA resolution in a VGA screen like Uni while 96 dpi (realVGA) is native VGA on a VGA screen. So you're absolutely right that 96 dpi should allow a VGA device like the Uni to display 640x480 resolution on a 320x240 screen.
Try to google for "VGA Demystified" by Menneisyys. The article is old but has great insights on VGA stuffs.
How does this work on my new samsung i780 which has a 320X320 resolution? which part should I install?

WM 6.1 SP Sliding Today Screen Cab

Has anyone been successful in making a cab file for the new cool looking sliding animation of nontouchscreen devices carrying WM 6.1? 240 X 320 or 320 X240? I do see some ROM flashes with those, but a standalone cab file just for the today screen?
No one? Cmon guys, just give me something, atleast another site or link...!!!
Thanks
the sliding screen htc home is only available for wm6 classic(smartphones) because the today screen on the smartphones is one integrated object as oppose to PDA's that the today screen is made of many layers... meanwhile the sliding htc home is only on wm6.1 classic... sorry guys
Yeah...., okay.... so is there a place to find a CLASSIC Today 6.1 sliding screen cab?
Thanks for help btw

Camera Template mode?

Dear all develpers,
Happy new year for you all!
I use WM with HTC since WM5 until now. Most in the past for QVGA device, the camare always has camera template mode with can take photo with templates foreground, but it seem that for VGA and WVGA, this feature is not available anymore.
Is it possible to bring it back guy?
I wish it will make more fun on WM for WVGA ^o^
Thanks in advance.

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