Game Pads for Smartphones - General Topics

I was just curious with all the years that Windows Mobile OS systems have been in place, there seems to be no credible game pads for emulators on the Windows mobile devices, yet I just saw this link on Macrumors for a gaming pad for the iphone:
http://www.macrumors.com/2008/08/31/belkin-joypod-game-controller-for-iphone-with-app-support/
I know the iphone is a great device (I have the 1st generation version) and very popular, but why doesn't WM get any love?

http://forum.brighthand.com/showthread.php?t=9516
http://www.tangshop.com/bluetooth-game-pad-bgp-100.html
http://www.mobile-review.com/pda/review/bt-gamepad-en.shtml

Related

Why has nobody made a Populous clone?

I have often wondered why more mouse driven games of the Atari ST and Amiga days have not been cloned yet.
A populous clone would be amazing, and would work so well on a touch screen device.
I know it could be emulated, but it would be pretty bad.
Someone would make a fortune if they released something like this!
anybody made a fortune on pocketpc games yet ?
dident think it was a big market which was why all the big companys were not lining up
have an amiga emulator but never bothered getting it to work
and not sure how well the mouse would be emulated
OK, well maybe not a fortune, but something like that would certainly be very popular, and could easily be licensed and ported rather than creating it again :/
I tried it once on the Sega Genesis emulator on an old iPaq, but it wasn't very good.

Just published: The Ultimate Comparison of iPhone to other Mobile Operating Systems

Just published: The Ultimate Comparison of iPhone to other Mobile Operating Systems - Part I!
I've just published my brand new comparison of iPhone to Windows Mobile, Symbian S60 and BlackBerry, with tons of real-world (!!) tests, direct comparisons and a lot of never-before-published hacks & tutorials for the iPhone. See
http://www.smartphonemag.com/iphone/node/179
(Sorry, no local mirrors this time: I will surely add a lot of stuff to the article in the near future; keeping all the cross-posted versions up-to-date, along with slicing up the article to fit into the forum, would be a real nightmare for me. Sorry for this.)
Comments are welcome!
Lucky you for owning or at least testing all that devices! I like the 3G acceleration in your article
Registerme said:
Lucky you for owning or at least testing all that devices! I like the 3G acceleration in your article
Click to expand...
Click to collapse
Yeah, a pretty expensive pastime (Unfortunately, I make very little, if any, money out of this... some free hardware now and then - mostly from the Pocket PC Mag / Smartphone Mag / iPhone Life folks -, but that's all.) That is, I need to pay for most of my toys myself.
Nice work- good read

Iphone games for HD2 (Leo)?

I'm new to this forum and I am pretty impressed at how many emulators that are present for windows mobile and specifically the HD2. I was just wondering, is it possible to play or emulate iphone games for the HTC HD 2?
no, if you can make such a thing, you could be making banks. im sure microsoft will be interested in licensing it.

[Q] Do you think Android is a lucrative platform for developing 3d games?

Hello All,
I'm new to your forum but I've been developing software and games for over 25 years. After recently retiring my Zii Egg to a PMD after ZiiLabs failed to release the dev community a bug free version of Android that actually purposefully was left with hardware support disabled. All the hardware features were there running off their crap OS but they left it out for the Android developers.
Basically I got fkd out of $500 or something..Big deal, I moved on with our PC game development and forgot about Android until last Christmas when I was traveling to see my Family in Texas and had a chance to play with my sister's Galaxy running 2.1. There were limitations but the potential amazed me so I went out and grabbed a Droid X and started digging into the device.
My question to anyone who may have insight is: IS it worth my time to develop for Android when so many are becoming unhappy by the device limitations set by the carriers. For instance if I was to develop a multiplayer realtime simulation or game the technologies that are employed by the carriers such as B.O.D. (Bandwidth on Demand) would create insane latency issues.
Any thoughts or feedback would be appreciated.
Ty and Peace!
Snowcrash
Right now I feel the market for android is... Well stupid. Most people that have android phones aren't especially tech savvy and really don't know what kind of potential there phone has right at this moment.
Unlike IOS which is one form of hardware that anyone can jump on and play a game, regardless of it's release date and the current technology in their slightly newer Ipod Touch or Ipad.
But, I think that's going to change. Tablets are coming out from all kinds of manufactures and a lot of people are looking to jump in on the excitement. Nvidia is making a quad core processor and gpu (Kal-El) that is really showing a lot of performance benchmarks.
So I do think the market is going to get bigger, better and more lucrative as the serious gamers starting switching to tablets for their gaming needs.
But again... Do remember that it's going to take awhile as tablets still aren't a replacement for a computer and they still don't trump little johnny and susie's want of the PS Vita or 3DS.
Thank you for your very comprehensive answer! Sounds like I'll stick to PC and console game dev a bit longer before dipping into the Android zone. I really love the potential of the device but I concur that the demand won't exceed other platform's that are already very lucrative.
Thank you again for your response
Peace
I think 3D cell phone gaming is a hugely untapped market that will see some hugely major growth in the next few years. I myself just purchased a Sony Xperia Play. I don't think the Play will be a massive hit, but I think it will set the stage to get people seriously thinking about 3D gaming on their phones. By the time the Play 2 comes around, I think we are going to start seeing a lot more interest in 3d gaming on people's cellular devices.

[REQ] Multi-Device Game

We've got two android tablets and a phone and can easily swap the wife's iP4 for another.
With the availability of cheap, decent aftermarket hardware, has anyone thought of developing multi-device games? Personally I'd like UNO, Monopoly and Settlers of Catan. Not the same as multiplayer that usually assumes a back end sever to coordinate, but peer-to-peer off wifi/BT.
Does the approach even exist on any platform? Would be a good first for Android before Apple robs the idea with a patent.
Sent from my Desire HD using XDA app

Categories

Resources