NVidia APX 2500. The PDA we've been dreaming of! - General Topics

MOBILE WORLD CONGRESS 2008—BARCELONA, SPAIN—FEBRUARY 11, 2008—
NVIDIA Corporation, the world leader in visual computing technologies, today introduced NVIDIA® APX 2500, a breakthrough applications processor that enables intuitive 3D user interfaces and engaging high-definition video on connected Windows Mobile phones. The APX 2500 applications processor delivers an unprecedented 10 hours of 720p HD playback—an industry first for video quality and power consumption on a mobile device, as well as stunning HD camcorder and ultra-high-resolution photo imaging capabilities.
“This is the dawn of the second personal computer revolution,” said Jen-Hsun Huang, president and CEO of NVIDIA. “Technologies are converging in amazing mobile devices that have all of the rich, visual capabilities of a modern PC—from watching movies and making video calls to surfing the web and playing 3D games. The APX 2500, combined with Microsoft® Windows Mobile, will make the next generation of smartphones our most personal computer.”
NVIDIA has worked closely with Microsoft on the development of APX 2500, marking a significant milestone in a long-term relationship that has seen the companies share a passion for making interaction with technology more visual and instinctive across multiple platforms. The combined engineering efforts of the two companies will ensure that next generation versions of the Windows Mobile operating system will harness the capabilities of the APX 2500 applications processor across challenging multimedia use cases.
“Microsoft is dedicated to providing people true mobile freedom, so that they only need to carry one device for both communication and entertainment,” said Todd Warren, corporate vice president of Microsoft’s mobile communication business. “We are delighted to work with NVIDIA to offer our users an amazing visual experience on the next-generation Windows Mobile phones.”
The NVIDIA APX 2500 applications processor, which is the culmination of 800 man years of engineering, delivers:
The industry’s first HD (720p) playback and capture capability for handheld devices
A new ultra-low-power (ULP) GeForce® core that is fully OpenGL ES 2.0 and Microsoft Direct3D® Mobile compliant and the lowest power 3D hardware solution available for acceleration of intuitive 3D user interfaces
NVIDIA nPower™ technology, enabling over 10 hours of high-definition video playback and up to 100 hours of audio—more than four times the audio playback of the latest touch-screen phones
The connectivity and media acceleration technologies required to enable the latest Web 2.0 applications, from effortless web browsing and social networking to GPS and mapping applications
The NVIDIA APX 2500 applications processor is sampling today with key customers and will enter into full production by the end of Q2 2008. For a live demonstration of the APX 2500 applications processor, please visit NVIDIA at Mobile World Congress 2008 in Barcelona, Hall 1, Booth # 1C34.
Complete specification:
Processor and Memory Subsystem ARM11 MPCore
16/32-bit LP-DDR
NOR and NAND Flash support
HD AVP (High Definition Audio Video Processor) 720p H.264, MPEG-4, and VC-1/WMV9 Decode
720p H.264 and MPEG-4 Encode
Supports multi-standard audio formats including AAC, AMR, WMA, and MP3
JPEG encode and decode acceleration
ULP (Ultra Low Power) GeForce OpenGL ES 2.0
D3D Mobile
Programmable pixel shader
Programmable vertex and lighting
CSAA support
Advanced 2D graphics
Imaging Up to 12Mpixel camera sensor support
Integrated ISP
Advanced imaging features
Display Subsystem True dual display support
720p (1280x720) HDMI 1.2 support
SXGA (1280x1024) LCD and CRT support
Composite and S-Video TV output
Links:
http://www.nvidia.com/object/apx_2500.html
http://www.engadgetmobile.com/2008/02/13/hands-on-with-nvidias-apx-2500-and-yeah-it-plays-quake/
http://lifestyle.hexus.net/content/item.php?item=11736
http://www.youtube.com/watch?v=qXjKCEdFByM&NR=1
http://www.youtube.com/watch?v=1dEa4j5PIhM

Yeah it's awesome but the thing is going to be extremely expensive when it launches.

Topic already being discussed here:
http://forum.xda-developers.com/showthread.php?t=367842
But yea, looks awesome

Related

Kaiser support Linux

The new HTC Kaiser based on Qualcomm 7200 chipset is the first handset to support HSUPA ( 2Mbps uplink). In addition it has GPS and support for Linux!! It is being tested
Overview Of the 7200 chipset
The Convergence Platform fundamentally redefines wireless mobility with consumer electronic features, superior processing power and advanced applications that take mobile communications to a new level.
Ultra-sleek handsets powered by the MSM7200™ chipset for WCDMA (UMTS)/HSUPA and GSM/GPRS/EDGE (EGPRS) networks will become all-in-one devices, utilizing next-generation wireless technology to offer consumers the in-demand features that can change the shape of their day-to-day lives.
Benefits
Establish long-term customer loyalty with high-end devices that have the processing speeds to power the data-intensive applications consumers use every day
Deliver easy-to-access premium content over high bandwidth WCDMA/HSUPA and EGPRS networks with integrated Launchpad™ solutions
Reduce BOM and development costs with an integrated chipset that supports more features for stylishly chic handsets
Cash in on the demand for multi-tasking devices that combine in-demand consumer electronic features and high-speed wireless
Technical Features
Supports WCDMA/HSUPA and EGPRS networks
Multimedia Broadcasting Multicast Service (MBMS)
Integrated ARM11™ applications processor and ARM9™ modem
QDSP4000™ and QDSP5000™ high-performance digital signal processors (DSP)
400 MHz ARM11 Jazelle™ Java® hardware acceleration
Support for BREW® and Java applications
Qcamera™: Up to 6.0 megapixel digital images
Qtv™: Playback at 30 fps VGA
Qcamcorder™: Record at 30 fps VGA
Q3Dimension™: Up to 4 million triangles per second, and 133 million depth-tested, textured 3D pixels per second fill rate
gpsOne® position-location assisted-GPS (A-GPS) solution
Support for Linux® and other third-party operating systems
Digital audio support for MP3, aacPlus™ and Enhanced aacPlus
Integrated Mobile Digital Display Interface (MDDI), Bluetooth® 1.2 baseband processor and WiFi support
What exactly does it mean "support for Linux"???
Will the device be offered with OS other than Windows Mobile?
Will its bootloader be open so other OS can be installed?
(That'll be the day...)
Last time I looked Linux did not need special support in hardware, just enough information available about the device to port it, like open source drivers. Unfortunately I don't see HTC doing something like that in the near future.
While this sounds exciting for now for all intents and purposes it just looks like a remake of the TYTN.

No 3D / media acceleration support in current Qualcomm-based handsets?!

As you may already have noticed, I've been promoting the Qualcomm MSM7200 chipset-based handsets not only because of their, compared to the alternative chipsets / processors, more advanced features; for example, the pretty good, albeit a bit worse than now industry-standard SiRFstarIII GPS, HSPA support built-in; speed advantage over most other CPU's; being ARM11-based etc. But also because of their three-dimensional (3D) graphics and multimedia decoding acceleration support.
3D acceleration is a MUST for both running (yes, you've guessed) 3D games, some emulators (for example, Tala's SNES, PocketGBA or some arcade emulators - see my emulation-related articles). Multimedia decoding, in general, also means MPEG video decoding support, which, through the much lower CPU usage, may result in drastic battery life increase. A perfect example of this is decoding non-H.264 (unfortunately, decoding H.264 isn't supported by the 2700G) video on the Intel 2700G-based Dell Axim x50v and x51v. Enabling the explicit 2700G support inside TCPMP (or CorePlayer) results in the possibility of drastically underclocking the PDA. Typically, a full-res (PAL / NTSC) AVI file can be played back underclocked to 208 MHz, as opposed to 624 MHz, which the handheld would constantly run at when only using software-only decoding. This means a GREATLY enhanced battery life.
The developers of CorePlayer (the premiere video player for all(!!) mobile platforms (yes, even the iPhone will be supported!!) have announced they would look into the problem. BTW, they also promise support for the GoForce 5500 already available in the O2 XDA Flame, the Toshiba G900 and some forthcoming i-Mate PDA’s. Also, they promise support for the 3D accelerator in the Nokia E90 / N93(i) / N95, the S-E P990 / M600 / W950 / P1 / W960 and the Moto Z8.
Unfortunately, currently, it seems at least the HTC Kaiser (a.k.a. AT&T Tilt) doesn’t support any kind of hardware acceleration. Currently, all it does is software-only acceleration not taking advantage of the built-in hardware support at all.
This is certainly bad news. We can only hope either Qualcomm or HTC enables the access of the 3D accelerator to applications.
In the above-linked thread, I’ve asked the XDA-Devs folks to post (as I’ve also did with the O2 XDA Flame ones) to test whether ANY of the games / emulators listed as 3D accelerator-capable (see their list in the already-linked Flame article) run and make use of the 3D acceleration. (No need to test the multimedia decoding: I already know it doesn’t work).
If you do have a Qualcomm-based handset (in addition to the Kaiser, for example, the HTC s730) and would like to contribute to enabling 3D / multimedia support, make sure you join us HERE to share your experience.
Finally, if you work for Qualcomm and/or HTC, please PLEASE do something to cure these problems. A major selling point of the Kaiser (or, for that matter, ANY Qualcomm-based Windows Mobile handset) is the (promised) 3D and multimedia decoding support. We DO need it. We DO want to run 3D games, we DO want to have multimedia (video) players NOT chewing through our batteries, we DO want to run emulators at a decent speed. Do look at Nokia and Sony-Ericsson. They’ve been using 3D accelerators in their models for quite some time and they DO support it via both native and Java apps.

MWC: Chipset Vendors & New Chipsets - Part II

The underlying chipset in a handheld device or phone has probably the biggest impact on major properties of the device like battery life, the (in)ability to use 3G and overall performance, particularly when it comes to graphics. Even users that don’t know much of of the hardware of these devices know that, for example, at least in the Windows Mobile world (as opposed to Symbian devices), TI OMAP almost exclusively means very good battery life but reduced performance and lack of hardware acceleration of, for example, 3D or video decoding. In this installment of my MWC series, I explain and evaluate most of the remaining, announced new chipsets.
In Part I of my CPU/chipset-related MWC series, I’ve elaborated on the brand new and really-really cool MWC announcement of Samsung. I’ve also introduced the latest technology from Imagination Technologies and have also touched on Qualcomm. Let’s start with the latter.
Qualcomm
In the previous article, I’ve promised I would fill you in on their latest chipset, the QST1x0x (QST1000, QST1100 and QST1105). I’ve already linked to the official announcement in a later, generic article. Now, let me elaborate on the new chipsets a bit more thoroughly.
The new chipset, as you can check it online too, has three submodels: the cheapest and non-connected QST1000, which promises some additional niceties compared to the current MSM7200(A) chipset many Windows Mobile devices are currently based on; for example,
”It’s based on the 65 nm process technology for enhanced battery life and bill-of-materials savings” - as opposed to the 90 nm of the previous generation. 65 nm represents the highest-end technology today with all major chipset manufacturers. (Of course, the lower the number, the better). In this regard, all other major manufacturers are already using (or, have just announced switching to) the same technology: remember the just-announced / released Samsung S3C6410/ S3C6430 from the previous chipset report? They’re both 65nm, as opposed to the previous-generation, 90nm S3C6400. And, the case is the same with the semi-new TI OMAP 3 platform, which I’ll elaborate on later.
”Seventh-generation gpsOne engine with support for Standalone-GPS and Assisted-GPS modes, as well as gpsOneXTRA Assistance technology delivering enhanced Standalone-GPS performance.” - This, hopefully, also means that its performance and sensitivity will be on par with (or even better than) the, currently, most powerful SiRFstar III consumer chipset.
”Rich multimedia features, including camera, video playback at up to VGA resolution, and TV-out.” – Let’s start with the latter. Unfortunately, the pure mention of “TV-out” may show it (still) won’t support digital (VGA) output (only a subpar analogue one), let alone outputting at higher resolutions (which, incidentally, wouldn’t be of much use as analogue output is next to unreadable even at VGA, that is, 640*480 resolutions, let alone higher ones). I’ve already shown some real examples of the downsides of this approach in my i-mate article.
Also, as far as the rest of the statement is concerned, the description completely lacks a list of what video decoders are supported in hardware. (There’s another sentence in the press release, “A comprehensive range of popular audio and video codecs”, but it only refers to software en/decoding, which isn’t of much use as they can’t be accelerated.) As has been pointed out in several of my articles (see for example the H.264 Bible), hardware-accelerated video decoding may dramatically increase performance and battery life. (More on this in the next installment of my MWC device report, when I report on the Nokia N96’s built-in hardware support for video decoding supported by both the operating system and the built-in media player (both out-of-the-box), which is pretty much unmatched in the mobile world. For example, on Windows Mobile, the built-in Windows Media Player doesn’t use the video acceleration features at all on devices that do have hardware video acceleration features – for example, the 2700G-equipped Dell Axim x50v / x51v or the GoForce 5500-based models. On these devices, you can call yourself lucky if you do find a player that makes use of these features: on the Axims, there is (TCPMP / CorePlayer), but on the 5500-based models, there isn’t such an app.)
”Support for Bluetooth, Wi-Fi and FM radio.” - Of this, it’s mostly the FM radio that interests me the most. Currently, very few Qualcomm-based WinMo handhelds have an FM radio. Actually, if you recall, I’ve emphasized in my i-mate article that it’s only the Intel Xscale PXA270-based 6150 and 8150 that have an FM radio, not the Qualcomm-based 8502 / 9502. The situation is pretty similar with HTC’s models. Now, with the arrival of an “official” FM radio, it’ll hopefully much easier for WinMo ODM’s/OEM’s to include FM radio in their handsets.
Note the lack of the GSM / 3G support in the QST1000, which isn’t by mistake: it’s meant for, for example, phone-less navigators, multimedia devices (if and only if the QST1000 is indeed has decent video decoding support) and classic (non-phone) PDA’s. It’s the QST1100 that adds wireless WAN connectivity for voice calls and data capabilities.
Finally, the QST1105 also has a hardware-accelerated 2D/3D graphics core capable of performing up to 2.8 million triangles per second for compelling user interfaces and gaming applications. They didn’t really have a demo showing this; the gaming section of their booth,
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didn’t have any 3D demo; not even a reference design (demo) device.
These three chipsets, as with Samsung’s current (S3C6400) and just-announced (S3C6410/ S3C6430) chipsets, are pin-compatible, which mean (comparatively) easy switchability. (No need to redesign the “motherboard” of the handheld when a manufacturer want to up/downgrade to another chipset.) However, it’s not known whether it’s pin compatible with the MSM7200 (I bet it isn’t) – again, unlike with the case of the (previous generation) Samsung S3C6400 -> (new generation) S3C6410/ S3C6430 upgrade.
NVIDIA
If you’re a desktop PC gamer, you must know what NVIDIA is famous for: the 3D accelerated GeForce video card series. You may also have heard of their GoForce 5500 integrated in (very few) Windows Mobile devices.
(their booth)
(some of the mostly feature phones using Nvidia’s products)
They have, so far, had limited success on the Windows Mobile platform as vendors of stand-alone, additional 2D / 3D chips simply because the platform has been deemed a productivity and not an entertainment / gaming one. Their GoForce 5500 (and its predecessor, which completely lacked 3D acceleration) was only included in few and not very successful devices (the pretty much lackluster, buggy and not any more supported O2 XDA Flame and, now, the two new i-mate Intel Xscale-based models, the 6150 and the 8150) and had even less third-party software support than the Intel 2700G (the other, notable 2D / 3D accelerator ever used in Windows Mobile devices). For example, as has also been explained in my i-mate article, it’s (currently) only two games (!) that make use of its 3D capabilities and absolutely no video player programs. Again, unlike with the 2700G, which has considerably better support.
Their newly-announced APX 2500 (see more info & official homepage HERE), however, seems to be really groundbreaking. No, not only because its 3D and hardware video decoding acceleration capabilities, not in the least.
(their APX 2500 reference design decoding a 720p video)
Not that they would be bad – just not supported by third-party developers, and not NVIDIA themselves, who refuse to open the API to some of the devs like the CorePlayer folks.
They also demoed Quake on with the new chipset, which ran really good. None of the other 3D accelerator folks did the same (they should have done – it’s much more interesting than just some demos). In this respect, Samsung, who, otherwise, has the best-specced chipset announcement, only demoed the 3D capabilities of the S3C6410 with a simple, almost texture-less 3D GPS simulation (which can clearly be seen in the following shot I’ve taken of their tech demo:
; this demo is also visible in the picture you may have already seen). Samsung really should demo their stuff with 3D accelerated games like demos, not just plain GPS navigaton simulation, which, frankly, doesn’t look much better than, say, the 13+-year-old 3D Super FX chipset in the Super Nintendo Entertainment System. At least Imagination Technologies (see PowerVR) used tech demos run on in-production, current (Nokia) models to show the difference between software and hardware acceleration, which was indeed very instructive. In my opinion, NVIDIA’s going for demoing Quake running on their processor in their high-resolution demo device was a nice move. Pretty well, I should add – the animation wasn’t at all jerky.
They have also demoed 720p video playback on both the same device and an external, HD TV:
I couldn’t help noticing the picture being sometimes jerky; however, it was still WAY better than any solely software-based decoding and the occasional stutters in the video weren’t annoying at all.
I can only hope the NVIDIA folks come up with a much more open approach to opening their API and/or making it 100% compatible with, say existing Intel 2700g code (a lot of games, emulators and TCPMP / CorePlayer) so that third-party apps can make use of these features.
Here’re two shots of their reference design device:
Sorry for their being so blurry (hence the lack of a high-res version); check out Engadget’s related article for more shots of it if this is a problem.
Of course, it’s just reference design; real-world devices will be much leaner / prettier; therefore, you won’t really be interested in just a reference design. More in real-world devices if and when they do get released.
3D and hardware video decoding acceleration aside, they seem to enter the mobile business too: their new chipset does much more than “plain” multimedia / gaming acceleration. It contains full support for communications. Again, check out the official specs for more info - its’ certainly worth it. I can only hope their entering the mobile scene as a real mobile chipset manufacturer makes for example Qualcomm spend more time on bringing out better and better products and helping their customers (like HTC) to easily (!) develop drivers that use all of their features. They have even created a VERY nice, 3D phone interface, which is much prettier than that of iPhone. (YouTube demo links below.)
Finally, you may want to check out THIS cellphonenews link collection linking to some other NVIDIA-related articles. Of course, there’re several other resources worth checking out; for example, you will DEFINITELY want to see THIS and THIS YouTube videos on their ‘iPhone buster’ user interface. THIS PPCT thread may be also of interest, particularly my comments in there.
Texas Instruments
Texas Instruments, of course, concentrated on showcasing their new OMAP 3 platform. What’s so special about it? you may ask.
Well, if you’ve ever seen a, say, Nokia N93(i), Nokia N95, Nokia N95 8GB or Nokia N82 running a 3D game, you already know the answer. TI’s CPU’s aren’t as bad as most Windows Mobile users (even geeks!) think. Not in the least. It’s just that HTC is still using the oldest CPU generations (for example, the 130 nm and, therefore, indeed pretty old TI OMAP 850) in their handhelds (other WinMo manufacturers have, in some of their models, have already switched to the 2420 – see the Motorola MOTO Q9h, the Samsung SGH-i617 BlackJack II / Jack, and the Samsung SGH-i616). The second-generation (OMAP 2; all these CPU’s start with ‘2’ as in the 2420 chipset used in most of the N-series Nokia models released in 2007) TI OMAP CPU’s are really-really capable. Their new, OMAP 3 platform and its (then) flagship chipset, the OMAP3430, which was announced just a year ago, is really worth paying attention to. It has specs that are way better than even Qualcomm’s just-announced QST1105. (Note that there’s also a OMAP3440, but I did’t really notice any difference between it and the OMAP3430, so, I don't know in what it's better).
The OMAP3430 is promised to deliver 720p high-definition video playback for mobile phones, while the QST1000 / QST1100 most surely can’t go over VGA resolution. I bet the latter doesn’t support H.264 hardware decoding either. The OMAP3 platform also supports both analog (TV) and digital video output; the latter up to XGA resolution. In contrast to the analog & VGA resolution-only QST1x0x. And the list continues: for example, upon browsing the product data sheet, I realized the OMAP 2/3 series (but, of course, not the OMAP 850 deployed in many Windows Mobile models) are also able to interface with TI’s own digital TV receiver, the Hollywood Solution DTV1000/1001, which is either DVB-H (most of the world) / ISDB-T (Japan) compatible. No such feature is known about the new Qualcomm chipset. (I'll elaborate on digital TV issues & questions in my next article.)
The flagship model, the OMAP3430, is rumored to go into production first half of this year. Hope at least Nokia puts it in the then-to-be-announced models (N97? N98?) so that we can see what it’s capable of. Speaking of Nokia, interestingly, the Nokia N96 (and N78), that is, the two, just-announced MWC models are rumored to run either on the Freecell (as has been explained in one of the post-WMC All About Symbian podcasts) or the STMicroelectronics (more precisely, the Nomadik STn8815 rumoured HERE) platform - that is, most probably not on TI OMAP.
On the TI booth, several third-party companies building on their platforms were present; for example, Ingenient Technologies with their Low Power 3D PND. As their homepage (including their related press release) doesn’t contain almost anything on what their solution is really capable of (as was the case with Samsung’s latest-and-greatest, just-announced 6410 chipset), I ended up having to take a photo of their flyer:
Of course, it’s just an example of the several companies developing system-level support & drivers & API’s for TI.
What next?
Yes, I know you've all been waiting for my article on further MWC devices. Most of the article has already been written, I will publish it tomorrow, along with a thorough explanation of digital (terrestrial / handheld) TV.
(their booth)
(The TI booth – forgot to include in the article, sorry)
UPDATE (03/17/2008): yet another quick note: the OMAP3 architecture, along with Ingenient Technologies' solution, demoed at playing back King Kong in 720p:
(note that the big image is 2500 pixels wide so that you can see a lot of details in for example the flyers)
The video playback was really smooth: I haven't noticed any kind of stuttering, as opposed to the Nvidia APX 2500 demo.
I've heard about okl 4 from open labs allows win mo to recognize omap 3 if so can one hack an omap 3 device to run windows mobile???
qjsmartphone said:
I've heard about okl 4 from open labs allows win mo to recognize omap 3 if so can one hack an omap 3 device to run windows mobile???
Click to expand...
Click to collapse
You might want to repost your q to the dev & hacking subforum here.

HOLY COW! - These blow away any device on this forum

These are AMAZING....1080p and 720p handheld devices! Dang!!! The Tegra can also be a phone, holy cow!!
http://www.nvidia.com/page/handheld.html
look at this demo video playing/exporting 720p video fluidly
http://www.youtube.com/watch?v=U7R90A7ZqLU&feature=related
AMAZING!
of course, they're computers, not cell phones..
how can it be a phone? or you mean VOIP phone?
the tegra is GSM capable, but not CDMA, darn look at the video on their site...see the signal bars in the upper left partway thru the demo. has phone capabilities
click on the "drivers and download" tab, then "View UI demo" on this nvidia site.
http://www.nvidia.com/object/apx_2500.html
oops, they havent announced the gsm model yet, darn...i hope i ddint leak anything. i have a friend whoshoed me the gsm model at nab2008. he works for a subsidiary of nvidia, said he wasnt even supposed to have it yet.
i hope they blow apple out of the water....these make the iphone look prehistoric
"Tegra 600 Series products are true computers-on-a-chip"
"Tegra APX applications processors bring the power of visual computing to the palm of your hand, powering next-generation Microsoft Windows Mobile-based smartphones, portable navigation devices (PNDs), and portable media players (PMPs)."
Nvidia is calling these mobile chip-sets Tegra & Tegra APX
Nvidia is not making its own line of cell-phone it is only showcasing what their on-board processor's/chipset's(Tegra & Tegra APX) are capable of. These processor's will be migrating to windows mobile first.
"with the chip itself (based on an ARM11 core) able to run at speeds up to 750MHz, and encode and decode 720p high-definition video, opening up the possibility of some pretty capable cellphone / video camera hybrids. Of course, this being NVIDIA, they also squeezed in some of their GeForce graphics technology designed especially for low-power devices, which they say is to allow for 3D interfaces"
"No exact details as to when and where we can expect to chip just yet, but it'll apparently start to make its way into phones sometime next year, with Windows Mobile in particular able to exploit the technology in the chip -- no surprise there, given Microsoft's hand in the chip's development."
via Endgadget
and HotLounge
That would up to 800MHz.
Tegra 650 Tegra 600
* Processor and Memory Subsystem
o ARM11 MPCore @ 800 MHz
o 16/32-bit LP-DDR
o NAND Flash support
* HD AVP (High Definition Audio Video Processor)
o 1080p H.264 decode
o 720p H.264 encode
o Supports multi-standard audio formats, including AAC, AMR, WMA, and MP3
o JPEG encode and decode acceleration
* ULP GeForce
o OpenGL ES 2.0
o Programmable pixel shader
o Programmable vertex and lighting
o Advanced 3D/2D graphics
* Imaging
o Up to 12 megapixel camera sensor support
o Integrated ISP
o Advanced imaging features
* Display Subsystem
o True dual-display support
o Maximum display resolutions supported:
+ 1080p (1920x1080) HDMI 1.3
+ WSXGA+ (1680x1050) LCD
+ SXGA (1280x1024) CRT
+ NTSC/PAL TV output
* Processor and Memory Subsystem
o ARM11 MPCore @ 700 MHz
o 16/32-bit LP-DDR
o NAND Flash support
* HD AVP (High Definition Audio Video Processor)
o 720p H.264 and VC-1/WMV9 decode
o 720p H.264 encode
o Supports multi-standard audio formats, including AAC, AMR, WMA, and MP3
o JPEG encode and decode acceleration
* ULP GeForce
o OpenGL ES 2.0
o Programmable pixel shader
o Programmable vertex and lighting
o Advanced 3D/2D graphics
* Imaging
o Up to 12 megapixel camera sensor support
o Integrated ISP
o Advanced imaging features
* Display Subsystem
o True dual-display support
o Maximum display resolutions supported:
+ 720p (1280x720) HDMI 1.3
+ SXGA (1280x1024) LCD
+ SXGA (1280x1024) CRT
+ NTSC/PAL TV output
Damn 800mhz...those things will probably be like 1300 dollars out of the box.
yeah qualcomm also at times make concept devices to show their processors in action at shows
wonder if htc would pay nvidia for the driver
I wonder what the iPhone fanbois have to say when this **** really hits the fan.
Hmmm, what about the HTC Dream with Android installed using the Nvidia chip?
I think Android would be really nice and smooth on the APX 2500.
mAzTT said:
I wonder what the iPhone fanbois have to say when this **** really hits the fan.
Click to expand...
Click to collapse
Nothing at all I would guess - people who are into the iphone are into usability not tech dickwaving.
I'm a WM6 user and very happy but let's be realistic, the majority of consumers don't give a **** about tech specs, they want usability, and the iphone beats wm6 hands down (and if you think it doesn't - look at how half the apps in the hacking forums are copies of features off the iphone).
JASTECH said:
That would up to 800MHz.
Tegra 650 Tegra 600
* Processor and Memory Subsystem
o ARM11 MPCore @ 800 MHz
o 16/32-bit LP-DDR
o NAND Flash support
* HD AVP (High Definition Audio Video Processor)
o 1080p H.264 decode
o 720p H.264 encode
o Supports multi-standard audio formats, including AAC, AMR, WMA, and MP3
o JPEG encode and decode acceleration
* ULP GeForce
o OpenGL ES 2.0
o Programmable pixel shader
o Programmable vertex and lighting
o Advanced 3D/2D graphics
* Imaging
o Up to 12 megapixel camera sensor support
o Integrated ISP
o Advanced imaging features
* Display Subsystem
o True dual-display support
o Maximum display resolutions supported:
+ 1080p (1920x1080) HDMI 1.3
+ WSXGA+ (1680x1050) LCD
+ SXGA (1280x1024) CRT
+ NTSC/PAL TV output
* Processor and Memory Subsystem
o ARM11 MPCore @ 700 MHz
o 16/32-bit LP-DDR
o NAND Flash support
* HD AVP (High Definition Audio Video Processor)
o 720p H.264 and VC-1/WMV9 decode
o 720p H.264 encode
o Supports multi-standard audio formats, including AAC, AMR, WMA, and MP3
o JPEG encode and decode acceleration
* ULP GeForce
o OpenGL ES 2.0
o Programmable pixel shader
o Programmable vertex and lighting
o Advanced 3D/2D graphics
* Imaging
o Up to 12 megapixel camera sensor support
o Integrated ISP
o Advanced imaging features
* Display Subsystem
o True dual-display support
o Maximum display resolutions supported:
+ 720p (1280x720) HDMI 1.3
+ SXGA (1280x1024) LCD
+ SXGA (1280x1024) CRT
+ NTSC/PAL TV output
Click to expand...
Click to collapse
Imagine how much battery it'll take up! Probably like a laptop!
Joezhang said:
(and if you think it doesn't - look at how half the apps in the hacking forums are copies of features off the iphone).
Click to expand...
Click to collapse
"usability" and "eyecandy" is somethng different, at least for me.
Mikulec said:
"usability" and "eyecandy" is somethng different, at least for me.
Click to expand...
Click to collapse
That's great but the simple volume of such apps being created shows there is a demand for them.
(and with the 2nd gen iphone hitting the stands at $199...)
WM will always have more developers for it... Even if they're just copying iPhone apps, they do it better... And with processors like these, iPhones don't stand a chance... So long as marketing goes well...
the future.
it could be so wonderful!
aameerp said:
the future.
it could be so wonderful!
Click to expand...
Click to collapse
And then some idiot will forget the drivers...
Or, WM7 will be so bloated with rubbish it'll take this much power to make a call.
zkyevolved said:
Imagine how much battery it'll take up! Probably like a laptop!
Click to expand...
Click to collapse
actually, the batteries that are supposed to go in these are 3800mah...more than twice what most current phones use.
-c
crobs808 said:
actually, the batteries that are supposed to go in these are 3800mah...more than twice what most current phones use.
-c
Click to expand...
Click to collapse
That's more power than my computer can use in a day!
If only more devices had batteries like that (yes, that means you HTC!)
Joezhang said:
Nothing at all I would guess - people who are into the iphone are into usability not tech dickwaving.
I'm a WM6 user and very happy but let's be realistic, the majority of consumers don't give a **** about tech specs, they want usability, and the iphone beats wm6 hands down (and if you think it doesn't - look at how half the apps in the hacking forums are copies of features off the iphone).
Click to expand...
Click to collapse
well i really appreciate apple,i even like it far more than microsoft...but in this field microsoft has far bigger useability,and there is much more fun in flashing,cooking,and trying out different ROM versions and apps than to have a phone(device) that is only a phone...some time ago i went mad about iphone,but it didnt last long i really got into xda-devs and ppcs and now if someone gave me an iphone and a ppc (eg artemis,cruise,not to say diamond) i'd choose the ppc

android mini pc S400

[email protected]
CPU :RK3188
Main frequency :Quad-core ARM Cortex-A9 processor with up to 1.8GHz speed
Inner memory :2G DDR3
Memory :8G Flash
Operating system : Android 4.2.2
Wifi :802.11 b/g/n
Bluetooth : Supported,4.0
Storage expansion :MINI SD memory card and mobile hard disk expansion
User interface :Using the Android system interface style
Browser :Browse webpage
Vedio :Can be connected to the Internet, watching video online
Vedio Format :"[email protected] multi-format video decoder [email protected] video encoding for H.264 and vp8"
Audio :MP3/WMA/APE/FLAC/AAC/OGG/AC3/WAV
Music :Can be connected to the Internet, listen to music online
Picture :Supports variety of image formats browsing(jpg、png、bmp…) 3D :Quad-core Mali-400 GPU, supporting OpenGL ES 1.1/2.0 and OpenVG 1.1, up to 500Mhz
Flash :Supports flash 11.1
Amy1991 said:
[email protected]
CPU :RK3188
Main frequency :Quad-core ARM Cortex-A9 processor with up to 1.8GHz speed
Inner memory :2G DDR3
Memory :8G Flash
Operating system : Android 4.2.2
Wifi :802.11 b/g/n
Bluetooth : Supported,4.0
Storage expansion :MINI SD memory card and mobile hard disk expansion
User interface :Using the Android system interface style
Browser :Browse webpage
Vedio :Can be connected to the Internet, watching video online
Vedio Format :"[email protected] multi-format video decoder [email protected] video encoding for H.264 and vp8"
Audio :MP3/WMA/APE/FLAC/AAC/OGG/AC3/WAV
Music :Can be connected to the Internet, listen to music online
Picture :Supports variety of image formats browsing(jpg、png、bmp…) 3D :Quad-core Mali-400 GPU, supporting OpenGL ES 1.1/2.0 and OpenVG 1.1, up to 500Mhz
Flash :Supports flash 11.1
Click to expand...
Click to collapse
S400
1. remote control by smart phones
After upgraded into android 4.2 OS, S400 now enables the function that remoted by smart phones. Ur phone is now the remote control for S400! Regardless of age, sex, anybody are able to use this without easily! You are able to type in things by operating the touch panel of smart phones without sitting besides the TV and S400, and use the phone as a game pad. what is more, if the phone has built-in gyroscope, congratulations! u can play motion sensing games by using your phone and S400!
2. Support DLNA, enabling sharing of digital media between multimedia devices
The Digital Living Network Alliance (DLNA) is a non-profit collaborative trade organization established in June 2003, that is responsible for defining interoperability guidelines to enable sharing of digital media between multimedia devices.It is quite the same with Airplay. After upgrading, S400 now comes with built-in Ehome system, which support DLNA,allowing wireless display. You can share movies, YouTube videos, and anything that’s on your screen on your TV!
3. World premiere android mini pc which supports Miracast.
Miracast is a peer-to-peer wireless screencast standard formed via Wi-Fi Direct connections. UNlike the DLNA, Miracast supports mirrorring function, which means display the screen of smart phone on the HD TV. S400 is the first android mini pc which supports Miracast! All you have to do is open the wifidisplay function in setting. and then ,enjoy it!
4. 10% performances enhancements of android 4.2 OS
The upgrade of S400 has greatly optimized the performance of product. It operates more smoothly than before!
5.malicious apps scan function, stronly secure your device!
Android 4.2 integrated a unique and high-powered security feature into the platform that scans for malicious or potentially harmful codes in apps that are loaded onto a user’s device. With the feature enabled, if you try to install an app that Google has blacklisted, the install will fail. And this will definitely protect the System of S400!

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