How to deal with this Windows Mobile Ringtone Bug? - General Topics

hello,
the following problem appeared on my device with different roms and windows mobile builds.
after some time i hear no ringtone for incoming mail or calls anymore. if i check settings-->phone for my ringtone, i can not play it! and error message appears and i can not close this settings anymore.
after this happened the windows media player doesn't play wma files anymore.
at this point i can do two things: hardreset the device or restore a backup.
i am using the backup solution and now it is so, that i have to backup my device every night! the problem can appear anytime and i don't know, what affects it.
now i tried an app named Tweaks2k2.
under tweaks --> phone tricks it has the option "fix ringtone issue"
its help documentation says: "when you install imusic, sompy player or other media player, they will register as wma (mp3, wav) players. then the phone ringtones (specialy in wma format) stop working. checking this checkbox fires this issue.
"ok" i thought, i checked the checkbox and softreseted the device - no change.
so i restored a backup, switched into the options of pocketplayer (which i use for music listening) and unchecked the checkbox for the wma file association.
thanks to the backup restore the bug was gone again, so i waited to see what happens: the problem also appears, when wma files are associated to the default media player.
now i have no idea anymore. what should i do now? is a hardreset always the only solution for problems like this?
who knows the background of this problem and may help me?
ps: i hope my poor english knowledge makes no understanding problems.
thx for reading.

firstly ,your english is perfect,now have you tried not installing pocketmusic to see if it is the cause of the problems? Or even updated to the latest version.
I would try hard resetting and installing the software one by one to eliminate each from the problem or to find the culprit that is causing the bug, maybe it is in the rom you have?
have you tried a different rom?

LordDeath said:
hello,
the following problem appeared on my device with different roms and windows mobile builds.
after some time i hear no ringtone for incoming mail or calls anymore. if i check settings-->phone for my ringtone, i can not play it! and error message appears and i can not close this settings anymore.
after this happened the windows media player doesn't play wma files anymore.
at this point i can do two things: hardreset the device or restore a backup.
i am using the backup solution and now it is so, that i have to backup my device every night! the problem can appear anytime and i don't know, what affects it.
now i tried an app named Tweaks2k2.
under tweaks --> phone tricks it has the option "fix ringtone issue"
its help documentation says: "when you install imusic, sompy player or other media player, they will register as wma (mp3, wav) players. then the phone ringtones (specialy in wma format) stop working. checking this checkbox fires this issue.
"ok" i thought, i checked the checkbox and softreseted the device - no change.
so i restored a backup, switched into the options of pocketplayer (which i use for music listening) and unchecked the checkbox for the wma file association.
thanks to the backup restore the bug was gone again, so i waited to see what happens: the problem also appears, when wma files are associated to the default media player.
now i have no idea anymore. what should i do now? is a hardreset always the only solution for problems like this?
who knows the background of this problem and may help me?
ps: i hope my poor english knowledge makes no understanding problems.
thx for reading.
Click to expand...
Click to collapse
have been using wm6 for greater part of a year but never encountered this problem...
some more detail would be appriciated though...
1)are you using stock or custom ringtones???
2)if you are using coustom ringtone then in what format???
and where are they located??
3)what all software have you installed??
4)do you get any errors when you try to play the ringtone?? if yes than what??
5)can you look into your rom and search for your ringtone there??
6)if you find your ringtone copy it and try playing it on the desktop.
also try clicking it and see what media player crops up to play it.
...

about pocketplayer (not pocketmusic):
the latest version doesn't work well. with v3.5 it needs several seconds with 100% cpu load to access an other .ogg title. this happens while changing the track and this happens while importing over hundred files into the playlist (every song title and duration takes several seconds to be loaded!). but v3.2 has not this problem and the new version has no really important change/new feature for me.
and if i do not listen any music on my device for a day (and so i did not start the pocketplayer) the problem can appear, too!
hardreseting is a big problem, because i do not want to installing and configure everything again and again. and this bug only appears several weeks/months after hardresetting/flashing a new rom.
so i can hardreset it, install everything for hours and then have the same ticking timebomb as usual.
the problem has also something to do with softresets:
if i softreset my device while it is running, it is very probably, that after the booting the ringtones don't work anymore.
example: some minutes ago i made a change within sktools and it wanted to softreset the device, so i press ok. after the softreset the ringtone doesn't work anymore and i get the mentioned error message within the settings:
ring tone error: this ringtone file is corrupted or unavailable. please choose a different ring tone.
to avoid this after every softreset, i close everything, put the device into the standby mode and after 30secs i reset it with the stylus.
oh, maybe it HAS someting to do with pocketplayer:
pocketplayer has a today plugin which lets me control the player. it looks like this
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
but while the bug is active these buttons are flat on my ppc and look like this:
as you see the bug is somehow connected to pocketplayer. but it happens while pocketplayer is not running...
@fallenczar:
i am using the standard windows mobile ringtone in the default wma format. it is no problem with the files because with this error the mediaplayer can not open ANY wma file.

main memory or storage card?
are your ringtones on your main memory or on your storage card? If they are on your storage card try moving them,just ringtones, to your main memory and see what happens?

they are in my windows folder

just after this bug appears try examining your reg to see what player is linked to the wma files.
Pocket player has an option to choose what files to be associated with try to dissociate it from wma files

fallenczar said:
just after this bug appears try examining your reg to see what player is linked to the wma files.
Click to expand...
Click to collapse
ok, i will look at that. where in the registry should i look?
fallenczar said:
Pocket player has an option to choose what files to be associated with try to dissociate it from wma files
Click to expand...
Click to collapse
i did that already and it didn't change anything.

LordDeath said:
after some time i hear no ringtone for incoming mail or calls anymore. if i check settings-->phone for my ringtone, i can not play it! and error message appears and i can not close this settings anymore.
Click to expand...
Click to collapse
This happened exactly the same to me, but I haven't installed pocketplayer or something like that. I used only WMP10 preinstalled to play music.
LordDeath said:
after this happened the windows media player doesn't play wma files anymore.
Click to expand...
Click to collapse
My WMP still plays wma files, including the ringtones (I copied them to the memory card and added them in WMP)
But those ringtones did not play when I have incoming calls, and I can neither set nor preview them.. The sound&notification setting keeps hanging if I try to modify the "incoming call alert"
I think this is because I tweaked the registry, attempting to change the ringtones folder (\windows\) into the card, although I have changed everything back to default.
So what would I do now? Please help. I don't want to hard-reset my Zinc. Thanks all

Check the path to your ring tones... I bet it's not pointed to your windows folder. HKCU\ControlPanel\SoundCategories\Ring\directory
I had to change mine to: \windows\

This thread is REALLY REALLY old. please do not bump more than 1 or 2 days.

I'll have to bump this. I'm experiencing the exact same problem, does anybody know a solution?

lol windows phone 7 is gey!

Related

Sound and Notifications on MDA Vario

HI
Before i start i have checked other posts, but no one seems to be having the problem that i am having.
I have a .wav file called Mail.wav i place it in the windows directory of my mda vario. I go to the sounds and notification program make sure enable sound for events and programs are selected. go to the notfication tab and choose an event. I then find my wav file in the drop down list box. i select it. when i try to play it through the play icon, no sound is heard. when i try to play any of the other default sounds from the drop down list , they all play correctly.
My wav file is ok there is nothing wrong with it, becuase when i play it through the vario's media player i hear the sound correctly.
Any ideas
Thanks in advance
williad
Don't know how to solve your problem but you could try converting your wav to mp3 or wma and copy them to Windows/Rings and try again.
HI
Thanks
tried that didnt work. I think for notifications you need to put the sound file in the windows directory. That way they appear in your drop down list. I just cant understand that the sound file plays ok in th e windows media player , but not when you click the play button on the notification screen.
williad
I don't have your unit, but I remember having the same problem some where with some poorly written software.
Copy one of the 'ok'(playable) sound-file (WAV) from your PPC to your PC. Right click on it and then select Properties -> Summary (Advance). Double check the information inside (i.e. Bit Rate, Audio Sample size, Sample rate etc). [ I'm not sure you can just do it in your PPC ]. Try confirm that both the 'ok' and 'non-ok' ones are having the identical properties. If not, try to make them match see if this helps.
hi.
thank you for the tip
did as you suggested and found out that the notifications are in .pcm format. I downloaded one of the audio conversion tools .and performed the conversion into the associative .pcm format. placed the conversion into the windows directory of the device. I went to the notification screen selected the sound file from the drop down menu . pressed play and it WORKED . can't thank you enough for your help
loving the vario even more
williad

Buggy HTC Music Player in Sense!!!

Hi guys,
I got a Problem with the Musicplayer in htc sense, it is soo buggy when i want to scroll through all my titles, i think its because of the hundrets of Album thumnails it got to load. is there a way to deaktivate these??
Thanks for answers or reflections!
I have this problem aswell.
you didn't explain what this bug does..
if its the same im having;
At first, when in music tab, the volume button controls volume (as expected) but then after *something* happens, then suddenly it switches to being a previous/next song button, and requires a soft-reset to be fixed
+1 Its really annoying..
i read somewhere this no longer happens on 1.61, can any1 running that rom confirm it?
Hey guys, been lurking for a while, this is my first post.
I had major issues with my music player. I emailed HTC and they sent this response -
"Please factory reset the device again, and install the patches before restoring any data.
Please remove all media from the SD card and format it.
Please ensure you synchronise media to your SD card directly from Windows Media Player11 on your PC to ensure that files are converted correctly and test the device again."
Did this and hey presto, works fine now
May be worth a try, good luck!
Wow ! You may change your device also...
Have you tried to simply modify the mp3 tag (genre, tracknumber) according to my findings here?
See here
In my opinion, a lot, if not all, of Music Player issues are related to the way the music player handles the ID3 tag of your mp3.

Windows system sound killed -> Error 0xc00d0012

Hi all,
i have a strange problem with the windows system sounds that does not seem to be ROM specific and here it comes:
Fresh installed device with own assigned system sounds (all wav files copied into the windows device folder) = Everything okay.
After a while (mostly some days) when the system sound is due, it only plays that short default "beep" instead of the assigned sound. The setting in the registry is still as okay as the sound setting itself.
When you open the specific wav file in Media player, it says: "Error 0xc00d0012"
Overwriting the file with a working one solves it temporarily again.
In my case it is the sound for IM+ messenger (when contacts go offline). It does not matter what sound you choose for this event.
I have read threads in other forums where users have the same problem but with other windows events/sounds so i don't know if this is to blame IM+...
What the hell is going on there ?
Any help would be appreciated. Thank you.
Regards,
Scholler
I also have a similar issue, which I noticed only happening since the rom was upgraded by Vodafone.
I have a wav file set as new text message, but after a day or so, all I get is a beep. The file is unplayable but is you over write this file with a saved version, then it works again for another day or so.
Does it need to be a WMA file instead?
cheers
Neil
Hi Wheelie,
i don't think so but i will try it with a wma and see how it will behave...
Merry xmas,
Scholler
Okay, i tried it with a wma and it looks better now...
But i really don't understand why...
Scholler said:
Okay, i tried it with a wma and it looks better now...
But i really don't understand why...
Click to expand...
Click to collapse
ive neva used .wma files i always assumed it had to be a .wav nice to know tho as .wma's are much higher quality

[Q] WP7 Audio player development

I am new to WP7, so I don't know much yet. I don't even have the phone yet, but from what I have seen, I don't like the default music player. So, I would like to try to make mine.
I already downloaded the WP7 SDK, with Visual Studio etc.
I found the following page with instructions for a simple music player:
http://msdn.microsoft.com/en-us/library/hh202978.aspx
However, I am stuck al ready at step 5. I am getting the following error:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
The override file is there, so what does VS want from me?
it's said:
I am new to WP7, so I don't know much yet. I don't even have the phone yet, but from what I have seen, I don't like the default music player. So, I would like to try to make mine.
I already downloaded the WP7 SDK, with Visual Studio etc.
I found the following page with instructions for a simple music player:
http://msdn.microsoft.com/en-us/library/hh202978.aspx
However, I am stuck al ready at step 5. I am getting the following error:
The override file is there, so what does VS want from me?
Click to expand...
Click to collapse
The current VM that WP has out right now just sucks, there might not even be anything wrong with your app, trust me I know this from experience.
The more strange thing, is that it's just the tutroial app Microsoft made... However, will try some other solutions and otherwise, just start from scretch.
Finally! Someone else who also dislikes the default audio player. Visually, Zune is absolutely beautiful, but for a music player on a Windows device, it's got many downpoints.
I had a few ideas, some farfetched, others not so much... I'm unable to post links, but I was looking at one library called "zplay" that seems to support gapless playback, and is written in C#, easy to port. That's less farfetched.
More farfetched? Porting something like Rockbox to Windows Phone, though as it is, we'd need a hell of a lot more access to the device.
Perhaps the two VS solutions I started poking around at might open on your end, if you'd like them.
Anyway, what are your problems with the default music player on WP7?
Actually, I don't really like the Zune visuallity. In my opinion, there is too much space just unused, not much information displayed(song number in album, for example) and it takes too much time to start playing the song.
I will try to first just make a similar to Zune music player, shouldn't be too difficult. Then, I will try to add many sorts of playlists(recently added, most played etc.) and an EQ. I would like to see the tutorial app just to see how it runs in the background and how it's integrated with the UVC... After that, imo, we can start looking on integrating ZPlay(Not sure if gapless playback will work on our hardware) and may be Rockbox.
The zune experience was better on the Zune HD I hope they update it to work more like that.
But good luck!
All the best with your quest! (OMG, did I rhyme? )
Would love to see how your player turns out.
it's said:
Actually, I don't really like the Zune visuallity. In my opinion, there is too much space just unused, not much information displayed(song number in album, for example) and it takes too much time to start playing the song.
I will try to first just make a similar to Zune music player, shouldn't be too difficult. Then, I will try to add many sorts of playlists(recently added, most played etc.) and an EQ. I would like to see the tutorial app just to see how it runs in the background and how it's integrated with the UVC... After that, imo, we can start looking on integrating ZPlay(Not sure if gapless playback will work on our hardware) and may be Rockbox.
Click to expand...
Click to collapse
Yeah, exactly, not enough options in my opinion! Well put!
How about using XNA for this gapless business? Search your favourite engine for Windows Phone 7 code samples and go to the Media category on the msdn page that comes up and check out "Sound Effect". Run the project and deploy it with the emulator, it seems to be able to play things instantaneously with zero delay.
If you can access the media library with this (that's the key!) you could theoretically make it start playing the next track, say, 380ms early (as I believe that to be the delay between tracks; this is based simply on recording my phone's line out into Sound Forge and measuring the average gap.) Obviously it could be different between hardware, but it's certainly a start. Maybe I'll start messing around with this when my phone's done taking a dry rice bath.
Yeah, I was also thinking about starting with playing the file before the other song is nog finished...
BTW, found this somewhere at msdn:
The application user interface is where you implement the user interface for your application. If you use the Visual Studio template to create your initial application, this will be in the MainPage.xaml and MainPage.xaml.cs files. Your main application uses Instance to set the current track in the Zune Media Queue, initiate playback, and so on.
Your AudioPlayerAgent is instantiated by the operating system to handle actions requested by the user, either through your application’s user interface or through the UVC.
Your AudioPlayerAgent runs in the background and calls into an instance of the BackgroundAudioPlayer, which then calls into the Zune Media Queue to actually play the audio.
I just found out that when you use Nokia Music, Zune player is actually also playing. So, the best solution for gapless playback might be just to use that xxx ms method... Will see with VS2010 if I can get that AudioPlayerAgent started.
Still, would like to know how to get "Background Audio Player Sample" working... Any suggestions?
Fixed the problem. First, I didn't notice that the file was named Microsoft.Silverlight.WindowsPhone.Overrides.targets, instead of Microsoft.Silverlight.WindowsPhone71.Overrides.targets. No wonder I didn't notice that at the start! Microsoft will always be the same...
What if we used Microsoft.Xna.Framework.Media.MediaLibrary with that Background Audio sample to gain access to the phone's zune library? As far as I know, using XNA is the only way to grab access to it, I was able to do a test with displaying the library under the three buttons (in the sample, that is.) and it worked, I just need to make it active.
Any thoughts? As far as gapless goes, I'd assume we can do the timer thing at 380ms before the song ends to start playing the next song. Experiment a bit, you know?
Do you have your phone yet?
Yeah, got my Lumia 800 delivered a few days ago. What I really like about the Zune, that you see the following songs which will played. Really an amazing feature.
What I didn't like:
- no EQ
- you can't go from the "now playing page" to the playlist with songs
- scrolling in that playlist is awful(I hae only 300 songs and going all the way down costs to much time)
- Why the hell do we have an heart?
- album cover when you don't have a custom one is too boring.
Nokia Music is just the same.
___
However, I found a custom made music player on Marketplace. It's called Media Player, you can check out the trial version. Just a simply made music player, but in some ways it's better then Zune.
___
What I thought of doing is just doing a Pivot alike application and then just connecting it to the MyAudioPlaybackAgent(same as used in the BackgroundAudio). At least, I finally got the tutorial project working, it was just saying that Silverlight 4 SDK was not installed, while it was... Did I al ready say I hate Microsoft?
Lets see if I can explain some of this...
it's said:
What I didn't like:
- no EQ
- you can't go from the "now playing page" to the playlist with songs
- scrolling in that playlist is awful(I hae only 300 songs and going all the way down costs to much time)
- Why the hell do we have an heart?
- album cover when you don't have a custom one is too boring.
Click to expand...
Click to collapse
- Why the hell do we have an heart?
Click to expand...
Click to collapse
From what I've heard, the hearts help out smart DJ. Also you can set it to where the software doesn't sync your broken hearts to your phone, (Something very useful during the Zune Era)
- album cover when you don't have a custom one is too boring.
Click to expand...
Click to collapse
Set zune to download missing info, and if you have a custom album why not have custom art? Maybe just add a random photo at the time you made the album
- scrolling in that playlist is awful
Click to expand...
Click to collapse
I agree, they need to place jump letters on it like everywhere else.
- no EQ
Click to expand...
Click to collapse
My Htc Hd7 has one, idk if there are any in the marketplace but see if you can load the htc onto your phone and see if it works.
Overall I agree with you and this is only the sec gen on windows phone but they will hopefully bring the full ZuneHD experiences to the Windows Phones.
Thanks,
Andrew Pearson
ps. This post makes me miss my Zunes rip 80gb, 120gb, and HD

[Q] Nexus 5 Corrupting MP3 Metadata

I've had an odd bug that has been plaguing me for months since I got my Nexus 5. It's a bit hard to explain, but basically, transferring certain, specific mp3 files to my device will cause the metadata on that file to become "corrupted".
When I first noticed it, I just assumed it was a problem with the mp3 files - something about their encoding must be causing them to transfer oddly. I chalked it up to an odd bug, but all my attempts to solve it came up empty handed. However recently, I purchased a Galaxy Tab S 8.4 and, after transferring my music library, noticed that all of the files transferred successfully. This prompted me to investigate further, and has led me to a loss. Here's everything I've tried to nail down this strange bug...
1) It happens on every ROM installed on my Nexus 5. Stock, AOKP, Paranoid Android, L Developer Preview - all of them.
2) It happens on every kernel. Not sure if this would affect file transfers, but wanted to cover my basis.
3) It happens on every possible method of transferring the file, of which I've tried the following...
3a) adb push
3b) Different Computers
3c) Windows Drag and Drop
3d) AirDroid Transfer
3e) Downloading the file off my personal web server
4) It only affects .mp3 files, no other files transfer strangely, and no other corruption has occurred via USB transfers.
5) It affects the same .mp3 files every time. That is, if I have 2 files, a.mp3 and b.mp3, where a.mp3 transfers with the correct metadata and b.mp3 transfers with corrupted metadata, then every ROM, kernel, and method of transferring the file will result in a.mp3 transferring correctly and b.mp3 transferring incorrectly.
6) The corruption occurs with perhaps 10% of my mp3's. When it does occur, the symptoms vary. Album artwork is always lost and artist name, album name, and/or song title are seemingly randomly becoming corrupted. Corruptions mostly happen consistently between albums. That is, if one album with 10 songs have their artwork and artist information lost, then all songs on that album follow the same issue.
7) It only affects metadata. I can still listen to the song just fine - so it's a cosmetic error, but one that bugs the **** out of me since it messes up my organization.
To attempt to illustrate it, here's a photo of the metadata from Windows of the issue - the left being the mp3 on my desktop and the right being the same file immediately after being transferred to my Nexus 5. Notice how Album Title, Artist, and Song Title are all lost. The file then appears like this in all of my music players.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
If I copy the file back from the Nexus to my desktop, the metadata is actually still intact. This probably means that the metadata isn't being "corrupted" per say, but I'm not sure I have a much better word to describe it. It simply seems to be in how the Nexus 5 is handling the metadata. But considering the issue doesn't exist on my Tab S, I'm not sure it's an Android error either. I thought it might be a unicode error, but it seems to happen for all files regardless of whether or not they are written in English or Japanese (much of my music collection is written in Japanese).
So there's a bug that's been driving me crazy since I bought my Nexus. I've tried every possible method of troubleshooting I could think of, now I'm wondering if anyone else out there has a clue.
Thanks!
It definitely looks like a unicode issue. Can you give an example of an English title that exhibits the same issue?
Maybe an issue with media scanner?
I don't think it's a unicode issue lol, I don't have such problems.
Aerowinder said:
It definitely looks like a unicode issue. Can you give an example of an English title that exhibits the same issue?
Maybe an issue with media scanner?
Click to expand...
Click to collapse
Here's it happening to a title with only ASCII characters. In this case, it's only appearing to lose its album artist. Album still displays correctly, artwork is gone like usual.
Also, to compare what I get when I transfer to my Tab S, here's the same file transferred via the same process.
Any way to troubleshoot the media scanner?
Lethargy said:
I don't think it's a unicode issue lol, I don't have such problems.
Click to expand...
Click to collapse
Can't imagine it actually is, either. If it were, then I know a lot more people would be complaining about the issue. It's not like I'm the only person with foreign songs on my phone.
PewPewK said:
Here's it happening to a title with only ASCII characters. In this case, it's only appearing to lose its album artist. Album still displays correctly, artwork is gone like usual.
Also, to compare what I get when I transfer to my Tab S, here's the same file transferred via the same process.
Any way to troubleshoot the media scanner?
Can't imagine it actually is, either. If it were, then I know a lot more people would be complaining about the issue. It's not like I'm the only person with foreign songs on my phone.
Click to expand...
Click to collapse
OK I know this isn't really a permanent fix to the bug but I would like to post this workaround. Ignore the negative reviews. They a are all posted by people with a half a brain. This app is Godsend and I used it to repair and tag my 25 GB music collection. No errors. Everything was tagged including Album Art.
It does not rely on any prior tagging to find mp3 metadata info. It uses the same music fingerprint technology that apps like Shazaam uses to find music info. It will completely remove any metadata and rebuild it. This may fix those mp3s with corrupted metadata.
https://play.google.com/store/apps/details?id=com.booleancorp
Sandman-007 said:
OK I know this isn't really a permanent fix to the bug but I would like to post this workaround. Ignore the negative reviews. They a are all posted by people with a half a brain. This app is Godsend and I used it to repair and tag my 25 GB music collection. No errors. Everything was tagged including Album Art.
It does not rely on any prior tagging to find mp3 metadata info. It uses the same music fingerprint technology that apps like Shazaam uses to find music info. It will completely remove any metadata and rebuild it. This may fix those mp3s with corrupted metadata.
https://play.google.com/store/apps/details?id=com.booleancorp
Click to expand...
Click to collapse
So continuing on with the oddities of this problem, I downloaded the app you suggested and attempted to, at first, manually edit one of the broken tabs.
But when I opened up the tags on a broken song, I was a little shocked to discover that all of the metadata was indeed correct - album artwork and all. So I tried testing what happens if I edit the metadata right there on the device and... nothing. I added the word test to the metadata for all fields - artist, album title, and song title - and then went back to my music player to see if the file had moved and it hadn't. It was still seeing the metadata as ??????. Then I decided to open the metadata inside my music app with the "edit tags" feature, and again, the metadata is correct. I'm seeing the correct artist title, song title, and song name.
So... yeah. The metadata is all there, correct, and, apparently, uneditable. It seems to be a problem with the applications reading the metadata, but it's not exclusive to Android because Windows reports the same "metadata" when viewing the properties of the mp3 on the device (unless Android reports the metadata to Windows rather than Windows reading the metadata off the file, but I don't think that's likely).
To make sure again, I tested it in different music players, and it seems as though not every music player handles it in the same way.
Shuttle+ and Google Play Music exhibit the exact same symptoms on the same songs. DoubleTwist has mostly correct data, but album artwork is incorrect in a few locations and it does NOT read the edits that I had made manually. Interestingly, PowerAmp has entirely correct data, including the manual edits.
So I believe this means it can be narrowed down to how each individual application attempts to read the metadata. Shuttle and Google Play Music read the metadata incorrectly in the same way (Shuttle likely uses whatever API exists that Google has provided for scanning libraries for metadata) but PowerAmp works, I'm figuring, because it uses a completely different method of reading metadata.
So could this be more of a strange AOSP bug?
Did you restart the media scanner after changing the Metadata?
Sandman-007 said:
Did you restart the media scanner after changing the Metadata?
Click to expand...
Click to collapse
I tried using Shuttle's "Rescan Library" if that causes the media scanner to restart. I also tried rebooting. If neither of these are restarting the media scanner, then how should I go about doing that?
PewPewK said:
I tried using Shuttle's "Rescan Library" if that causes the media scanner to restart. I also tried rebooting. If neither of these are restarting the media scanner, then how should I go about doing that?
Click to expand...
Click to collapse
Rebooting does it
Sandman-007 said:
Rebooting does it
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Click to collapse
Right. Rebooting had no effect then. Both Shuttle and Google Play still do not display the altered metadata.
PewPewK said:
Shuttle+ and Google Play Music exhibit the exact same symptoms on the same songs. DoubleTwist has mostly correct data, but album artwork is incorrect in a few locations and it does NOT read the edits that I had made manually. Interestingly, PowerAmp has entirely correct data, including the manual edits.
So I believe this means it can be narrowed down to how each individual application attempts to read the metadata. Shuttle and Google Play Music read the metadata incorrectly in the same way (Shuttle likely uses whatever API exists that Google has provided for scanning libraries for metadata) but PowerAmp works, I'm figuring, because it uses a completely different method of reading metadata.
So could this be more of a strange AOSP bug?
Click to expand...
Click to collapse
Thank you so much for investigating this problem. I have the same issue and it was starting to piss me off because of the time I have spent trying to gather the correct metadata for my files, only to see them wiped out once I transfer them over to my phone. I really wish the nexus 5 had a micro SD slot because I feel like that would help to solve the problem. I can transfer files between my computer and any external hard drive successfully but once I try with the Nexus 5, it goes awry.
Maybe it's related to different formats of mp3 tags, v1 and v2.
Khromatik said:
Thank you so much for investigating this problem. I have the same issue and it was starting to piss me off because of the time I have spent trying to gather the correct metadata for my files, only to see them wiped out once I transfer them over to my phone. I really wish the nexus 5 had a micro SD slot because I feel like that would help to solve the problem. I can transfer files between my computer and any external hard drive successfully but once I try with the Nexus 5, it goes awry.
Click to expand...
Click to collapse
jazzh said:
Maybe it's related to different formats of mp3 tags, v1 and v2.
Click to expand...
Click to collapse
I never was able to figure out exactly what was causing the issue, but I did find a workaround that allowed me to sync all my music properly.
Rather simply, all I did was convert the audio files that were getting their metadata stripped to the AAC format (.m4a) and synced those. I did it quickly in iTunes, but theoretically any audio converter should work.
Best of luck fixing your problem.

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