If anyone knows the tweaks for gaming in setedit (settings database editor) plz reply my phone dropping fps like hell, it has a flagship processor (kirin970)
AFAIK you can't tweak your gaming experience by changing settings in the Android's settings database(s).
Look also inside here:
How to Solve FPS Drops in All Games (Newly Updated)
It is quite a frustrating problem if FPS drops during gameplay. What can you do if FPS drops in all games? You will get some possible solutions in this post.
www.partitionwizard.com
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Once upon a time there was TCPMP (CorePlayer) for WM. It had one interesting feature - benchmarking. This options forces player to play video as fast as possible and measures FPS (until you hit stop or video ends).
Such feature is really useful for testing overall perfomance and perfomance hit/gain of different options (how much "speed-up tricks" help, how much subtitle rendering consumes, new decoder optimisations, etc.).
Interesting thought. Though, you could always use something like Antutu, or get an FPS meter app?
CDB-Man said:
Interesting thought. Though, you could always use something like Antutu, or get an FPS meter app?
Click to expand...
Click to collapse
It's a bit different - it measures real playback perfomance, not some abstract number. Even if it was measuring pure cpu perfomance - different archictures have different efficiency at video decoding (think about extentions like MMX/SSE/AVX on x86), plus decoder gets better over time (you get more fps for same cpu perfomance).
Is 40k in antutu enough to play 720p hi10p flawlessy? "It depends".
Fpsmeter will (at best) show only frame drops - when player was not fast enough to draw a frame. If you play 30 fps video and it will say that it plays at 20 fps - it doesn't mean that you can play similar video at 20 fps or that you need to get 50% faster. And if it plays without frame drops - you'll never know how much extra perfomance you have.
But that way it would be possible to do such things:
1) Run video and say:
- "hey, it runs at >120%, I don't need to touch anything to be happy".
- "it runs at 100%, which means that it barely could play it - I need to do something".
- "it runs at <80%, nothing will help so it's better to give up".
2) Change settings and say:
- "switching to yuv/rgb32/rgb16 made it 10% faster, so I should probably use it if I'm happy with quality"
- "I needed some extra perfomance and speed-up tricks got me extra 30% - just what I needed"
3) Give video and ask to benchmark it and then judge how capable the device it (I've seen people that say "flawlessly"/"watchable"/"playable" at 15 fps).
For example I've wasted hours testing hi10p perfomance on my Z3c - sometimes it plays flawlessely, sometimes overheats (drops cpu freq), sometimes lags... and there're different setting to play with, let alone videos with different complexity (and subtiles).
Mx is a media player not a benchmarking tool. I think this feature will only hog unnecessary space for thousands of people.
I partially agree with the OP.
Benchmarking would help with identifying how fast the decoding/rendering is on a certain device.
However, I think there's more value doing this for the ffmpeg team
Yo fellas, its your"rooting enthusiast SenpaiYank (lmao rooting enthusiast, as if such a thing exists)
Well, as you know, our device has a quite outdated and not so beefy (at all) SoC, the snapdragon 625. While its CPU is not tremendously ridiculously bad, the GPU quite is. This is not a prolem to people who don't care about games but a very prominent one on the other side.
With the help of this trick, tweak, whatever you decide to call it, you'll practically be able to play any game out there that you're not able to or play that same game at a higher setting than you would. The trick consists basically on lowering the screen resolution through a script, trading some of the visual quality for a noticeable night day performance boost. It's a common trick that works on other devices too and I've yet to find a game that had problems with it.
I'm using "profile" scripts to achieve it so you can change it on the go. I feel that way is the most ergonomic and quick one. Just run each script with root permissions according to your need. I recommend FX file explorer. Wanna play a graphically intensive game? Switch to gaming profile. Wanna do something else besides gaming? Switch to the default one.
As I side note, the trick can be done on unrooted users too but you'll need a computer and you'll have to apply the gaming profile permanently (unless you're willing to repeat the procedure whenever you want to go back to default). I can talk about it if you guys get interested on it.
Enough blah blah, how do I do it ?1st - Grab both of them (default.sh and gaming.sh)
2nd - Install (in case you don't have it), open and type this on the Terminal Emulator app:
Code:
su
To attain root access (not sure if needed but, just in case)
Code:
wm density
To get your current screen density value at 1080p (override density field).
Lets imagine you got 432.
3rd - Choose and calculate a new resolution for your gaming profile
So now lets ge to the actual work. Our device native resolution is 1080p (1920x1080) and we want to lower that.
I lower it to 810p (not a standard lmao) which is 75% of 1080p (1440x810) as it gives me agood balance between visual quality and performance. You can go even lower to something like 50% if you're ambituous about performance. At 810p I can expect a minimum of 25% performance uplift (not FPS).
So, to get your gaming profile resolution DPI, you multiply the relative percentage of it by the default profile resolution DPI.
Code:
[COLOR="darkred"]432[/COLOR] * [COLOR="RoyalBlue"]0.75[/COLOR] = [COLOR="Blue"]324[/COLOR]
This value will be your gaming resolution DPI a.k.a. the resolution from your gaming mode script.
4th - Edit default.sh and gaming.sh, apply the new values and save the files somewhere.
default.sh script should contain the values of your default resolution, in this case, 1920x1080 and 432. Size for resolution and density for DPI.
gaming.sh script should contain the values of your gaming profile resolution, in this case, 1440x810 and 324.
VOILÁ
To make the process much much easier and quicker, I use FX file explorer and its shortcut feature so I can switch between both profiles from my home screen pretty easily. Whenever I'm not playing a demanding game Is stick to the default mode, whenever I'm playing a graphically intensive game, I switch to the gaming mode and enjoy the improvement.
Cool, cool. So, is there an actual improvement in performance or is this just one of these so called placebo tricks ?It's definately not placebo and probably the most effective way around of increasing gaming performance!
I've tried to record a test with and without the trick (and failed, it doesn't look as effective in the video but I'll leave it here anyway). Take it with not 2 but 3 grains of salt due to all the uncontrallable factors that involved the scene, the actual gain in practical use is much more noticeable. The benchmark takes place in the super duper hot (pun intended) looking and intensive game, Shadowgun Legends.
On the first video, the device is running the Extreme Kernel, without the tweak, along a CPU cap of 2.5Ghz and a GPU cap of 855Mhz (or something around that). I didn't increase it further to prevent the device from overheating (which it already practically was) and because at a higher GPU clock, I would get arctifacts (my device does not support the 922Mhz frequency).
http://sendvid.com/zi9l8q44
On the second video, the device is running a beta batch of the velocity kernel, with the tweak, along a CPU cap of 1.9Ghz and GPU cap of 672Mhz. I ran the device at a lower speed so you can see how useful the improvement can also be.
http://sendvid.com/fqum12jw
I ran the game at the high graphical setting (30 FPS max) on one of its most intesive scenarios and were at very high ambient temperatures (30C) so again, take the videos with a grain of salt. Used an external gamepad to play and used Scrcpy to record the screen (through wifi so, the quality and framerate from the recording is considerably worse than the actual one). You should also remember the 5-6 FPS strain of capturing the screen.
I also used game bench to monitor the framerate (top right corner) where the last 1 minute of each benchmark were with the screen capturing off. Once again, sorry for the bad quality of the recordings, I'll leave a screenshot of the game bench results.
Not willing to write a outro so, yeah, basically thats it
Here's another sample video, of the same game, this time at medium settings. Along the very noticeable smoother gameplay you can also notice how the GPU load goes down from 95-100 to 70-80 and it becomes less of the bottleneck on the scenario. With the gaming profile could I could actually remove the 30 fps cap and run the game at +30.
Before:
https://photos.app.goo.gl/hwPg9KCwc6yLyt919
After:
https://photos.app.goo.gl/zDm4wkTHuAjQ7PA5A
I have a game I've been playing for years on my mobile that runs without issues, it's available on shield "war commander rogue assault" but the gfx settings are so high that it runs crap, I've tried using the app optimiser built into the ROM (activating all cores and reducing resolution) but has had no impact and reducing resolution just shrinks the display into a pip display type mode.. I haven't tried any other games yet but guessing I'll have similar issues..
I'm using the 5.4.1 custom ROM image, and the k10 overclock kernel, I've also enabled the forcing of GPU 2d and 4x msaa but no luck.. any input would be appreciated thanks
After mucking around with certain games I used to have on my old Galaxy S8 I've discovered something interesting. I get ridiculous lag and frame pacing in just about every game leading to poor results in games such as Cytus 2 (fast paced rhythm game relying on accurate input with no lag) the new Sky game (stutters and tearing in both refresh modes), and a side scroller that has no heavy graphical fidelity (lags on screen and even tears sometimes).
This is all kind of in accordance to this recent review video of the p40 (different phone, same chipset)
https://www.androidauthority.com/huawei-p40-vs-galaxy-s20-plus-1133345/
Now one thing I've noticed is that if I use appassistant to launch these games, the poor performance disappears entirely. No lag anywhere, in Cytus, where before during fast sections it wouldn't even register taps 6-7 times per song, there are ZERO misses across the board. Similarly, no screen tearing or lag in any other game.
Wondering if the OS is optimized to cut power to the GPU and put it into limp mode during normal operation to save battery as I've noticed a dramatic difference in battery drop when using appassistant or not to play games. I mean naturally, the appassistant game center is doing its job but man that's a big difference.
Anyone have similar experiences?
Whats appassistant????
I have bought this phone last year {shipped with android pie} and I started playing pubg mobile for the first time with this device. It was an average gaming experience with medium graphics. But after upgrading to One UI 2 {Android 10}, pubg was not playable even in low graphics. It was too laggy. Frustrated by this, i had uninstalled it then.
Now I have rooted this phone with magisk. Is there any way to improve performance? I know that the device is Capable as I played before. Any way to unlock that potential?
Note: I have set "focus on performance" in game booster settings. I also optimized my phone with app booster from galaxy labs.