How to install&run latest wechat on android-x86 virtualbox? - General Questions and Answers

I get stuck to install wechat 8.0.3 on android x86 virtualbox. I downloaded android x86 r9 from android-x86.org and install at virtualbox. After that, I tried to install wechat apk from my pc or from google play directly over virtual device, but it's failed to open in both cases. installation was successful and wechat apk was armeabi-v7a. but I am not sure why it's crashed when it's opened. Any help??

You installed a WeChat version what was compiled to be run on an ARM device: VirtualBox emulator runs apps compiled for INTEL devices.
You have to install WeChat UWP

jwoegerbauer said:
You installed a WeChat version what was compiled to be run on an ARM device: VirtualBox emulator runs apps compiled for INTEL devices.
You have to install WeChat UWP
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Thanks, jwoegerbauer. Can you guide me how to install wechat uwp on android x86 virtualbox?

IMHO far easier is to install libhoudini - the ARM to Intel translator - on your x86-Android:
libhoudini/4.0.8.45720/system/lib/libhoudini.so at master · Rprop/libhoudini
the default ARM translation layer for x86, extracted partly from Nexus Player - libhoudini/4.0.8.45720/system/lib/libhoudini.so at master · Rprop/libhoudini
github.com

jwoegerbauer said:
IMHO far easier is to install libhoudini - the ARM to Intel translator - on your x86-Android:
libhoudini/4.0.8.45720/system/lib/libhoudini.so at master · Rprop/libhoudini
the default ARM translation layer for x86, extracted partly from Nexus Player - libhoudini/4.0.8.45720/system/lib/libhoudini.so at master · Rprop/libhoudini
github.com
Click to expand...
Click to collapse
Thanks. I pushed houdini8_y.so into /system/etc and ran /system/bin/enable_nativebridge. APL was installed, but it's crashed at opening. In the log, it returns fault when it access to mmkv.so. Should I use 4.0.8 in android x86 v8.1?

Related

Offline system images & packages installation unsuccessful [Eclipse/Android SDK/Java]

Offline system images & packages installation unsuccessful [Eclipse/Android SDK/Java]
I am currently setting up Android SDK, eclipse and Java JDK for app development. Am fairly new to it so am not familiar with very technical jargons. I have managed to successfully setup Java JDK offline and eclipse partially. I say partially because I have been able to get it to recognize platforms, platform tools and build tools by creating recognizable folders and extracting the zip contents into them. I have not succeeded for the system images as I don't know what folder naming is requires for them to be recognized as installed in the android-sdk folder. My pc is currently located in a area where there is no cable or broadband internet since the facility is fairly new but 4G data is available but very expensive.
I tried the tutorial where you create a temp folder in android-sdk, then connect to 4G just to get the SDK manager to read the necessary packages, then disconnect, then run install packages so that it now sources them locally from the temp folder but it fails to install.
The packages I need installed but dont have their zips for offline installation are:-
- Android SDK Build-tools, revision 23.0.1
- Documentation for Android SDK, API 23, revision 1
- SDK Platform Android 6.0, API 23, revision 1
- Samples for SDK API 23, revision 2
- Android TV ARM EABI v7a System Image, Android API 23, revision 2
- Android TV Intel x86 Atom System Image, Android API 23, revision 2
- ARM EABI v7a System Image, Android API 23, revision 3
- Intel x86 Atom_64 System Image, Android API 23, revision 3
- Intel x86 Atom System Image, Android API 23, revision 3
- Google APIs, Android API 23, revision 1
- Google APIs ARM EABI v7a System Image, Google Inc. API 23, revision 7
- Google APIs Intel x86 Atom_64 System Image, Google Inc. API 23, revision 7
- Google APIs Intel x86 Atom System Image, Google Inc. API 23, revision 7
- Sources for Android SDK, API 23, revision 1
- Android Support Library, revision 23.0.1
- Google USB Driver, revision 11
Can anyone provide me with these zips and what folders to create in the android-sdk folder to get them installed?
offdroid
Hi
not sure what your operating system is, but I've built an offline installer for android sdk which works best on linux (it can be used on W*ndows too, provided that it has cygwin installed.) you might want to check it out at github.com/icefapper/offdroid.
my two cents.

[Binary][4.1+] Latest SQLite3 Binary For Android With PIE Support

Long time ago, when I am just start having an Android device with root, I am trying to use an app that need me to have sqlite3 binary, but my device doesnt come with it pre-installed, so I have to download the installer from Play Store.
However after some day I factory reset my device, I found that app have disappeared from Play Store, also the new SQLite installer in the play store only support armv6 and armv7 device, and I can't find any other binary other than armv6 and armv7 on the web, but I need x86 binary for my android emulator.
So I have compiled some binary with multiple device support using Android NDK, these binary are all with PIE (Position Independent Executables), since PIE support are added in Android JellyBean (4.1), these binary will only work for Android 4.1+ , these binary are amalgamation (combined into a single file).
I've created a github, for those whose want to compile themself:
https://github.com/EXALAB/sqlite3-android
The binary are at the attachment below, you can also find it on github
Binary version: 3.21.0
Binary
Supported Device:
armeabi (armv5 and armv6)
armeabi-v7a (armv7)
arm64-v8a (aarch64)
x86
x86_64
Since manually copying the binary to device may need extra work for some people, I've created an installer too on Play Store, it will automatically installed the binary based on your device's architecture, root access is required.
SQLite Installer
Thanks for reading, have a nice day.
EXA Lab said:
Long time ago, when I am just start having an Android device with root, I am trying to use an app that need me to have sqlite3 binary, but my device doesnt come with it pre-installed, so I have to download the installer from Play Store.
However after some day I factory reset my device, I found that app have disappeared from Play Store, also the new SQLite installer in the play store only support armv6 and armv7 device, and I can't find any other binary other than armv6 and armv7 on the web, but I need x86 binary for my android emulator.
So I have compiled some binary with multiple device support using Android NDK, these binary are all with PIE (Position Independent Executables), since PIE support are added in Android JellyBean (4.1), these binary will only work for Android 4.1+ , these binary are amalgamation (combined into a single file).
I've created a github, for those whose want to compile themself:
https://github.com/EXALAB/sqlite3-android
The binary are at the attachment below, you can also find it on github
Binary version: 3.21.0
Binary
Supported Device:
armeabi (armv5 and armv6)
armeabi-v7a (armv7)
arm64-v8a (aarch64)
x86
x86_64
Since manually copying the binary to device may need extra work for some people, I've created an installer too on Play Store, it will automatically installed the binary based on your device's architecture, root access is required.
SQLite Installer
Thanks for reading, have a nice day.
Click to expand...
Click to collapse
Which version should I use for a Pixel 2 XL?
Thanks
-jbw
Could you enable readline support, required for using Tab and arrow keys?
It works like a charm.
Thank you very much

Is there some kind of pc emulator that i could restore an entire phone on to it?

I have a full backup of my phone,plus samsung and google backups.
i want to restore it onto something on a pc .(it should look just like a phone with all the apps+data,files etc)
Is there anything like this?
Thank you
Android emulators for PC are x86 / x86_64 based, Android phones are ARM32 / ARM64 based. So you need on PC an emulator that has libhoudini in-built - what is the ARM to INTEL translation tool - developed by Intel.

[Linux] Install postmarketOS Linux on the Poco F1

postmarketOS (or pmOS for short) is a full Linux distribution for mobile devices and has a rather stable and actively developed port for the Poco (albeit missing key features). You can even choose your desktop environment with choices ranging from mobile friendly like Librem 5's Phosh to full desktop environments like XFCE4.
postmarketOS website: https://postmarketos.org/
postmarketOS wiki: https://wiki.postmarketos.org/wiki/Main_Page
postmarketOS Poco F1 wiki page: https://wiki.postmarketos.org/wiki/Xiaomi_Poco_F1_(xiaomi-beryllium)
Is it possible to install apps like JDownloader?
amn1987 said:
Is it possible to install apps like JDownloader?
Click to expand...
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If they have linux arm builds yes
Nice video. Thanks for creating a video on our work!
CedArctic said:
If they have linux arm builds yes
Click to expand...
Click to collapse
JDownloader runs in Raspberry Pi and a bunch of other SBCs and NAS devices which are mostly ARM and run Linux. So I guess it's doable?
LibreOffice can now be installed on a PinePhone running PostmarketOS. The Pocophone F1 is faster than the first PinePhone. To have LibreOffice on a PostmarketOS Poco F1 would be highly desirable.
An Instruction how to install LibreOffice on a PinePhone with PostmarketOS can be found on my personal website. The instruction can eventually be used to install LibreOffice on a PostmarketOS Poco F1:
https://petergamma.org/how-to-resol...ice-running-on-a-pinephone-with-postmarketos/
it is very complex the postmark to install ...
there is another possibility postmark to install
install with fastboot or twrp possible?
kafitüfo said:
it is very complex the postmark to install ...
there is another possibility postmark to install
install with fastboot or twrp possible?
Click to expand...
Click to collapse
It's not that complicated actually, try to follow this after installing pmbootstrap:
postmarketOS - Mate
-pmbootstrap init
-pmbootstrap install
-pmbootstrap flasher flash_rootfs --partition userdata
-Fist thing that I recommend after installation is to move the top bar to the bottom due to the notch covering it, than you can persoalise as you want.
Display
set display scaling to 200%, apply and logout
On our pocof1 I don't recommend yet to change screen rotation unless you know what you are doing, turning the screen to landscape via the displays settings will make your touch screen not follow the screen rotation and you will have hard time to put it back.
Store app
-Install "Discover" store (sudo apk add discover)
-sudo apk update, to make Discovery work you should open a KDE installation link from web browser or "Discover" will close itself when opened (e.g. search for kde clock on google and open the first link "Clock - KDE Applications") hit the "Install on linux blue icon" hit open link and Discover will open, this time you will have lots of apps available.
obs: launch apps from Discovery does not work however you can uninstall apps from it.
Firefox
to make Firefox touch screen friendly follow the postmarketOS wiki
https://wiki.postmarketos.org/wiki/Xfce4#Firefox
phone apps
-sudo apk add calls
-sudo apk add chatty
-sudo apk add gnome-contacts
-sudo apk add modemmanager
-sudo rc-service modemmanager start
-sudo rc-update add modemmanager default
this is just a compilation of information gathered from the wiki and my experience on it.
i don't own nothing here.
Hi
Can I run whatsapp.apk without compatibility issues?
cesarbrofc said:
Hi
Can I run whatsapp.apk without compatibility issues?
Click to expand...
Click to collapse
Since postmarketos is Linux, not Android, you'll either need to use the web whatsapp version or run it through Waydroid

How to mod our Sony Bravia from 32 to 64 bit

Hello everyone
Briefly , I try to understand HOW to mod our Sony BRAVIA 4K VH21 UC TV to go from 32 to 64 bit in order to install the Dolphin emulator.
on Dolphin website the requirements are :
System Requirements
The following are requirements your Android device needs to meet in order to install the application:
Android 5.0 or higher
A 64-bit processor (AArch64/ARMv8 or x86_64)
A version of Android that supports 64-bit applications
A graphics processor that supports OpenGL ES 3.0 or higher.
If your device fails to meet any of these requirements, attempting to install Dolphin will return an error message reading "Application not installed."
Note that some devices are equipped with 64-bit processors but ships with 32-bit builds of Android. Installation will fail on these devices as well. There's no way to fix this, and no manufacturer has updated a 32-bit only device to support 64-bit apps.
our Sony Bravia have theses specs :
-- Android 10
-- 4x ARM Cortex-A73 @ 1800 MHz / 64-bits ARMv8-A (Mode 32-bit)
-- OpenGL ES 3.2 v1
Downloaded DOLPHIN 5.0-17995 and APK installer
the app refuse to install saying the app is incompatible....
I feel im touching the dream at the tips of my fingers
Please tell me its fesable with my specs and how to proceed step by step
I HOPE someone will be able to help me (but you are all invited for sure
HAPPY NEW YEAR 2023 guys !
Install a Custom ROM that is compiled for 64-bit ARM SoC what is suitable to the device in question, what requires to install a suitable Custom Recovery before.
jwoegerbauer said:
Install a Custom ROM that is compiled for 64-bit ARM SoC what is suitable to the device in question, what requires to install a suitable Custom Recovery before.
Click to expand...
Click to collapse
Hi
thanks for your answer.
QUESTION 1 : BEFORE i proceed , did the process is reversible ?
It will not be hard/impossible to re-install app like youtube/netflix ?
QUESTION 2 : where i can find such custom rom ? I have to make it myself ?
QUESTION 3 : Did you have a step-by-step tutorial to do so ?
As you can see here obviously a Custom Recovery - what is prerequiste to install a Custom ROM - isn't available.
But may be you find one doing a related Google search.

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