[NEW GAME][FREE][GAME]Triple Shift New Android/IOS Casual Game - Android Apps and Games

Hello friends!
Let me introduce you to my new game
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Description
Triple Shift is a casual puzzle game!
Came here to have casual fun evening with new cool app?You`ll get MUCH more!
Choose custom style jelly block out of bunch of ready to wear skins and start action! Catch yourself going through tons of levels, line after line heading straight to victory. Move, rotate and play with shape — that`s all you need to reach maximum points.
Already beat own score three times in a row? Go bigger! Win against other gamers and become an ?Ultimate №1 Shifter? (all with our global rating system).
Game Features:
- brand new gameplay
- sleight-of-hand training:victory:
- relaxing simpleness combined with tricky puzzles:laugh:
- perfect for all ages, including kids:cyclops:
Screenshots:
Google Play/AppStore link:
I apologize. I can’t place a link directly to the Google Play/AppStore game page, because I recently registered and the site does not allow me to post links to external resources. I am not a spammer or a marketer and I will keep in touch with you. The game is easily searched in the store for "Triple Shift". The game icon looks like this:
Thanks in advance!

Graphic looks cool, but do you provide some other type of controls? For example by gesture?

Thanks for the feedback.
adrian89pl said:
Graphic looks cool, but do you provide some other type of controls? For example by gesture?
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Management and so it works through gestures, swipe up and down to change the size, and left and right to change the strip.

Fort_44 said:
Management and so it works through gestures, swipe up and down to change the size, and left and right to change the strip.
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Sorry, I haven't precise my question, but do you consider providing motion sensor control?
https://developer.android.com/guide/topics/sensors/sensors_motion

Hmm
adrian89pl said:
Sorry, I haven't precise my question, but do you consider providing motion sensor control?
https://developer.android.com/guide/topics/sensors/sensors_motion
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Do you mean that the size and strip of the character change from the movements of the phone?

Fort_44 said:
Do you mean that the size and strip of the character change from the movements of the phone?
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Yes, does phone movement affect it?

adrian89pl said:
Yes, does phone movement affect it?
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No, but I will implement it next week)

Related

[GAME][2.3+] Roselin: Space Pursuit

Hi fellow members,
I'm back with a new project of mine. This time, it's a game. Well, common people to whom I explained this game din't get it. Hope app/game savvy users here will understand the gameplay and concept.
Brief Description:
Help 'Mark' to find his girlfriend 'Roselin' who is lost in space in a mobile-device puzzle game based on a very simple idea: in space, you keep moving in a direction until an external force stops you.
In the game, you have to navigate various challenges, puzzles, and mazes, all while trying to plot your puzzly path as inertia keeps you floating in a given direction.
You face several enemies like nuclear fires, spikes, aliens and lot more over 90+ levels!!
#Features:
- Never Seen Gameplay
- Immersive Story
- Emphasis on Laws of Physics
- Brain Storming Mazes
- Lovely Music (Listen to the theme in video trailer below)
#How to Play: (Basic Controls)
Swipe ANYWHERE on the screen in the direction you want to navigate. For example:- swipe ANYWHERE on the screen from left to right to move 'Mark' to right side of the screen.
(As it has never seen game play, do read the instructions shown in the game.)
Download Links:
Android | iPhone/iPad
Trailer:
Screenshots:
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P.S: If you can't figure out how to complete a level, watch the gameplay videos for solution here: rosel.in/gameplay
*Reserved*
Nice job!
Mur-Mur said:
Nice job!
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Thank you very much
This game is sooo lovely, the music is extremely nice!! One thing I wonder, however: in the second level, after I picked up the oxygen bottle in the bottom left corner, I am always stuck, i.e. I can't move in any direction. Is this a bug or a feature?
Entangled Multiverse said:
This game is sooo lovely, the music is extremely nice!! One thing I wonder, however: in the second level, after I picked up the oxygen bottle in the bottom left corner, I am always stuck, i.e. I can't move in any direction. Is this a bug or a feature?
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Thank you so much... Its definitely a bug.. It wasn't present in previous versions. Will update this right away!
The bug is fixed and you must have seen an update notification by now..
mvmsk said:
The bug is fixed and you must have seen an update notification by now..
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I hope you people will try the bug free new version
bump
Good game, I like it.
But the ingame UI is messed up on my LG G3:

[Game][2.3+][Material]Skyball Run

Hello guys,
this is my second game, an arcade game. I tried to do as much as possible similar to the material design but there is something wrong , advise me how to improve it graphically and gameplay please? (Sorry for my English but I'm Italian and I used google translator)
Screenshoot:
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Link:
https://play.google.com/store/apps/details?id=com.multicolorgames.skyball
Help meeeee
Up
This game confuses me and the interstellar ads is too much, they pop up too often and take over the screen.
Change the ads so that they not appear every often, which in my case is 10 seconds.
As for the actual game im not sure what so say
taptouchart said:
This game confuses me and the interstellar ads is too much, they pop up too often and take over the screen.
Change the ads so that they not appear every often, which in my case is 10 seconds.
As for the actual game im not sure what so say
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Why this game confuse you? and you're not sure what so say? :S
Gianni Salvatore said:
Why this game confuse you? and you're not sure what so say? :S
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Firstly there are no instructions of how to play the game, and the dots confused me at first, instead of dots use a line , i think that will make more sense, and what is the scoring system based on?
I have a high score of 1945, is that in meters? think about implementing a clearer scoring system
taptouchart said:
Firstly there are no instructions of how to play the game, and the dots confused me at first, instead of dots use a line , i think that will make more sense, and what is the scoring system based on?
I have a high score of 1945, is that in meters? think about implementing a clearer scoring system
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The dots need to see the road traveled and the score it's a general score.. (without a real sense).
So you think I should put the instructions at the beginning, and a unit of measure for the score, right?
Gianni Salvatore said:
The dots need to see the road traveled and the score it's a general score.. (without a real sense).
So you think I should put the instructions at the beginning, and a unit of measure for the score, right?
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Yes there should be instructions, and the units of the score should be lowered, instead of 1200 it should be 12, something simple to tell your friends otherwise it could get out of control
I have updated the game
Any other suggestions?

[GAME][2.3+] Color Games Collection

Color Games Collection
Color Games is a collection of easy to play color match games.
There a only 3 games now.But this is a growing collection that means more games will be added eventually.
Games:
1. Crazy Wheel - Tap your screen to match the arrow with the correct color.
2. Intersect - Just tap one of of the buttons (on the bottom) who's color is the same as one of the balls that lie on the line.
3.Symone- Tap the correct triangle in the bottom.
Google Play link:
https://play.google.com/store/apps/details?id=uz.sherkulov.color
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Very interesting project. Add more games.:good:
Nice game! I have never played anything like that, but I really like it
Simple and minimalistic gameplay, love it. I really like the idea of few smaller games in one, so you can update this game quite often with a good reason, not just 'minor bugs fixed' thing : )
Simple and nice!
Thank to all so nice comments. Please tell me which games I can add to my collection.
well done
i highly recommend you add a gameplay trailer!
dpakmenon said:
i highly recommend you add a gameplay trailr!
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What you mean please explain.
UzbekGames said:
What you mean please explain.
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You can make a short video of the gameplay of your game, Upload it in Youtube and link it to your game in Google Play publish! This way, a user wont just open your link and leave not knowing what the game is about....instead he will have a look at the video and knows what to expect and then install the game! This can also lead to user keeping the game longer on phone since she/he knew exactly what she was installing! Hope I make sense now
I love this app, but is very difficult for me LOL
I just love the artwork & its simplicity. Congrats to you and anyone that helped you with this!
eugensfirlos said:
I just love the artwork & its simplicity. Congrats to you and anyone that helped you with this!
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Thanks
Added two new games:
1. Rush
2. Bounce
Add pic and info too...

[GAME][4.1+] Burstle - Line 'em up and burst 'em out!

Hi XDA!
Play Store link: https://play.google.com/store/apps/details?id=com.cerebellio.burstle
Sample gameplay: https://www.youtube.com/watch?v=eMpsDb-kexY
The rules of Burstle are simple: put at least 3 tiles of the same colour next to each other and burst them to score points.
The snags of Burstle are numerous: you must reach your score target, whilst navigating special tiles such as walls and wildcards. To be successful in Burstle you're going to have to be a great player!
There are a number of powerups you can unlock along the way as you level up your character. Bombs allow you to burst all surrounding tiles. Sniper strikes search out all tiles of the colour you select to destroy them. There are many more secrets to unlock as you play!
[FEATURES]
• 600 levels ranging from very easy to very very difficult!
• 4 difficulties: Casual, Normal, Hard and Insane
• Over 40 trophies for you to unlock as you progress
• Powerups, colour schemes and grid shapes for you to buy with your hard-earned coins!
• Consistently soothing sound effects and animations make Burstle a joy to pass the time with
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Please let me know what you think!
Anybody got any ideas for features they think should be implemented?
hide top bar
E-Studio said:
hide top bar
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Thanks for the reply! Would you mind telling me which phone model/Android version you're using please? The status bar should be hidden, it's weird that it's not for you.
cerebellio said:
Thanks for the reply! Would you mind telling me which phone model/Android version you're using please? The status bar should be hidden, it's weird that it's not for you.
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Ginzzu S4710 / android 4.2.2
He is hiding with time, but when I click on the screen it appears.
E-Studio said:
Ginzzu S4710 / android 4.2.2
He is hiding with time, but when I click on the screen it appears.
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Thanks, that's really weird I'll look into it!
Hi, I recently updated Burstle to make it a bit more challenging and also unlocked the harder difficulties as default.
Please let me know what you think of it, I've written about it a couple of times on Reddit and they've given some very good constructive criticism which has helped me form the game it is today.

[GAME][4.0+] Magic Hat 1.0 beta

Little physics puzzle game. The goal is simple - throw a ball into a magic hat.
Play store: https://play.google.com/store/apps/details?id=com.appdeko.physics
View attachment 4377281 View attachment 4377282 View attachment 4377283 View attachment 4377284
Touch and drag your finger within red-dotted area. You control the direction and strength by pulling back with your finger and letting go. Last trajectory line remains to help you do your next perfect shot.
On each level, you launch your ball into the magic hat, ricocheting ball off the walls, moving platforms, flying through narrow gaps, avoiding barriers and obstacles.
This is actually surprisingly well made! Normally when i come on here I have to tear games apart but I think you came up with something cool! Something I would work on would be your icon, it's very unappealing IMO.
Thanks for testing and your kind feedback!
EternalGameStudio said:
Something I would work on would be your icon, it's very unappealing IMO.
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Yeah, icon kinda sucks - since I'm more dev than designer, icon was procedurally generated in Blender out of 7 triangles really.
Surely, will redesign icon before release.
Gameplay/UI needs polishing too, as well as levels (only 42 in beta1)...
but, huh, it's still pre-released beta, beta than nothing...
Basketball
Magic Hat featured on Indie Corner by Google Play
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appdeko said:
Magic Hat featured on Indie Corner by Google Play
View attachment 4592353
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What does it need to get listed there? Does an algorithm deside which apps get listed?
btw. i like your game!
norair1997 said:
What does it need to get listed there? Does an algorithm deside which apps get listed?
btw. i like your game!
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I've posted about my game on reddit in AndroidGaming couple of times with quite positive feedback.
Looks like some Googlers are reddit users, check out this tread.
Also submitted my game directly to GooglePlay using Early Access Interest form and then, after first non-beta release, applied through Indie Corner Featuring Request.

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