[Game][2.3+][Material]Skyball Run - Android Apps and Games

Hello guys,
this is my second game, an arcade game. I tried to do as much as possible similar to the material design but there is something wrong , advise me how to improve it graphically and gameplay please? (Sorry for my English but I'm Italian and I used google translator)
Screenshoot:
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Link:
https://play.google.com/store/apps/details?id=com.multicolorgames.skyball

Help meeeee

Up

This game confuses me and the interstellar ads is too much, they pop up too often and take over the screen.
Change the ads so that they not appear every often, which in my case is 10 seconds.
As for the actual game im not sure what so say

taptouchart said:
This game confuses me and the interstellar ads is too much, they pop up too often and take over the screen.
Change the ads so that they not appear every often, which in my case is 10 seconds.
As for the actual game im not sure what so say
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Why this game confuse you? and you're not sure what so say? :S

Gianni Salvatore said:
Why this game confuse you? and you're not sure what so say? :S
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Firstly there are no instructions of how to play the game, and the dots confused me at first, instead of dots use a line , i think that will make more sense, and what is the scoring system based on?
I have a high score of 1945, is that in meters? think about implementing a clearer scoring system

taptouchart said:
Firstly there are no instructions of how to play the game, and the dots confused me at first, instead of dots use a line , i think that will make more sense, and what is the scoring system based on?
I have a high score of 1945, is that in meters? think about implementing a clearer scoring system
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The dots need to see the road traveled and the score it's a general score.. (without a real sense).
So you think I should put the instructions at the beginning, and a unit of measure for the score, right?

Gianni Salvatore said:
The dots need to see the road traveled and the score it's a general score.. (without a real sense).
So you think I should put the instructions at the beginning, and a unit of measure for the score, right?
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Yes there should be instructions, and the units of the score should be lowered, instead of 1200 it should be 12, something simple to tell your friends otherwise it could get out of control

I have updated the game

Any other suggestions?

Related

[GAME][FREE][2.3+]Reverse Runner - Twisting the Runner Genre

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Everyone has played an infinite runner game.
What if you play as the obstacles instead?
Description
As guardian of the ancient tomb, build traps and see the runners fall one by one like flies before they can reach your treasures!! Get ready to swipe like your life depends on it across 20 chaotic levels!
Drag up or down on the traps to have them stop the runner. If the runner sees it from afar, he will jump over or roll under.
Keep your treasures safe!!!
--- FEATURES
- 2 Game Modes!
- Over 20 levels of chaotic experience in Normal Mode!! And more coming soon!
- Tower Defense Mode for the advanced!!
- Build 6 different traps to stop the runners!!!
- 4 Enemies with their own characteristics!!!!
--- LINKS
Download here - Google Play
www.facebook.com/CosmiConnection
looks nice.. I'll try it
don't forget to fix the pictures at the post... I don't see any of them :good:
walid_m said:
looks nice.. I'll try it
don't forget to fix the pictures at the post... I don't see any of them :good:
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huh? There's something wrong with the pictures?
I'm seeing all of them though..
Could you post a screenshot if it's not too much trouble? Or is everyone else not seeing the pictures too?
Really nice idea, honestly.
I think the ads are malfunctioning, though
CosCS said:
huh? There's something wrong with the pictures?
I'm seeing all of them though..
Could you post a screenshot if it's not too much trouble? Or is everyone else not seeing the pictures too?
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sorry for the delay...
I've attached the screenshot
JuanIrache said:
Really nice idea, honestly.
I think the ads are malfunctioning, though
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Thank you!
Which part of the game is the ads malfunctioning? If you're talking about during gameplay, then I hid it on purpose, just that it will appear for a second before going off. As long as I got rid of it during gameplay, I'm satisfied
If you're talking about another part, then please tell
walid_m said:
sorry for the delay...
I've attached the screenshot
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I couldn't find the problem. It's probably because I had lesser than 10 posts in this forum.
Thanks anyway ^^

[GAME] WHIZZY-AsasolaGroup

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A ball, a seesaw and the force of gravity. Is what you need to show your skills. You think it's too easy?
I challenge you to resist for more than 20 seconds..... and if you can keep the ball in balance for 90 seconds I'll give you an extra content.
Rules:
- Tap the right side of the screen to push up the right side of the seesaw and vice versa.
- Keep the ball in balance for most time possible.
- Game speed increasing every 18 seconds.
contents:
- Very sensible physics engine.
- Personal rank (rank and best rank).
- Extra content for those who resist 90 seconds.
VIDEO (it is recommended to watch the video before you start playing)
https://www.youtube.com/watch?v=2azJkgYWE3M
this is my first game. let me know what you think!
GooglePlay: https://play.google.com/store/apps/details?id=com.AsasolaGroup.WHIZZY
Wow did you really destroy that device!? Neat easy game btw.
Try it. Be careful not to get mad too
Looks interesting.
Supermobilefan said:
Looks interesting.
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thanks :good:
new Version 1.3 SPEED UP BUG FIXED
Nice idea, and very good job for first game!
I recently created my first game too, good luck
I can not see your screenshot..
great concept for a first game
thanks all. I have a problem. I can not get the game to 60 fps. in the version for computer everything works fine, but on android, even a simple app to get maximum 50fps. I I program in c / c ++ but I've read in various forums that this failure may depend on the function onDrawFrame, written in java. someone can give me some advice?
UP no advice?
Hardware refresh rate?
Asasola said:
thanks all. I have a problem. I can not get the game to 60 fps. in the version for computer everything works fine, but on android, even a simple app to get maximum 50fps. I I program in c / c ++ but I've read in various forums that this failure may depend on the function onDrawFrame, written in java. someone can give me some advice?
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Click to collapse
Hi Asasola,
Just got your email asking for a review, don't know if you've resolved this issue yet, if not:
It can also depend on what hardware you are using, but I'd check that you're not running into the hardware refresh limit of your device. Anything that hooks to a PAL display, some cheaper phones, tablets, etc will have non-60fps screen refresh rates. Heck I think my note is some off number (yeah, 58..)

[Game] Death Run 3D!

Death Run 3D is an addictive and extremely hard runner game!
https://play.google.com/store/apps/details?id=com.kapogames.deathrun3d
I made it on my own, so i appreciate your feedback!
ps: do not play it if you suffer from epilepsy
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mmm to be honest, the way the game is made hurt my eyes, thats colors and flashes remembered me that pokemon episode where childrens got epilepsy
As a little suggestion maybe you might try something like this:
http://gyazo.com/553b97cf7bb78aca76754dd0321356c2
Sorry for my bad paint skills but I think you see the idea, compare the edited part with the current part, you see that the black and green parts get continuous to avoid that flashing effect
sorry man but the flashing effect is something i like and it's the main idea behind the game, i'm very opened to tips and suggestions, but that's the one thing i'm not gonna change^^
Can't understand an idea of this game
To my mind its good game. Has it a leaderboard? I can't see any timer or score. What is the main idea plaing this this game? Can you competete with other players in this game or you just run and that is all?
the leaderboard and the trophies are in the main menu, the score is the bar at the top, or you can change it to a numeric score in the menu. when you die, you can see the exact score even if you play whith the bar
DRAKMAN55 said:
the leaderboard and the trophies are in the main menu, the score is the bar at the top, or you can change it to a numeric score in the menu. when you die, you can see the exact score even if you play whith the bar
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Thank you..
You're welcome if you find any bugs with the leaderboard or other network-related stuff, please let me know!
I've tried to play the game but I feel not good for my eyes. This is my opinion of me about game.
Maybe someone like this. goodluck for your game!
creative_life said:
I've tried to play the game but I feel not good for my eyes. This is my opinion of me about game.
Maybe someone like this. goodluck for your game!
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I'm sorry but that's the point^^ if you want an advice, try and lower the brightness of your screen, it become more "relaxing"^^
New Track!
I just added a new track!
Guys I loved your game so much but why the hell is it gone now?!

[GAME][4.0+] Quick Num 1.0

Test and improve your attention, memory, reaction and quick thinking
Click on the numbers correctly, but be careful, because the good old numbers are no longer on your side. Choose the correct symbols and images according to the task. At first, the game allows you to get comfortable, but with each level the tasks become more difficult.
Each level is unique and randomly generated. You will not meet the same task, no matter how many times you restart the game. Also, many tasks have different variations, which are also randomly selected.
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-
-
Mathematical tasks in this brain teaser improves quick thinking and reaction, thanks to which you will no longer be cheated in the supermarket and you will learn how to make decisions quickly. By tasks with symbols you will improve attention and memory, which will help you find the data you need in a large flow of information. There are also levels for color perception that helps train your brain too.
-
Tasks, as well as variations for existing tasks will be supplemented in updates over time.
Quick Num is a free game. To get an additional try in the game, you can watch the advertisement. Maybe you'll get lucky, and get an extra try.
Google Play Donwload Link:
It's not a spam: play.google (dot) com/store/apps/details?id=com.mamaraisedmeright.quicknum
Please, feel free to leave any feedback, i will read and answer. Maybe your idea or suggestion will be relised in future updates!
Any feedback please?)
Game updated! Added new EXTRA levels. Gameplay improoved. Optimized textures.
Not bad, very hard
Hi, nice idea of practicing mental calculations! It's difficult for me to complete level 3 with countdown timer. Maybe you should increase difficulty a little slower?
j2esu said:
Hi, nice idea of practicing mental calculations! It's difficult for me to complete level 3 with countdown timer. Maybe you should increase difficulty a little slower?
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Thanks for your reply! Can you please tell if you still facing this problem and still can't move to next stage?)
mrmrstudios said:
Thanks for your reply! Can you please tell if you still facing this problem and still can't move to next stage?)
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Level 4 now :laugh: Not enough time for me, maybe I just not a math pro
j2esu said:
Level 4 now :laugh: Not enough time for me, maybe I just not a math pro
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Game updated! Difficulty was changed a little)

[NEW GAME][FREE][GAME]Triple Shift New Android/IOS Casual Game

Hello friends!
Let me introduce you to my new game
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Description
Triple Shift is a casual puzzle game!
Came here to have casual fun evening with new cool app?You`ll get MUCH more!
Choose custom style jelly block out of bunch of ready to wear skins and start action! Catch yourself going through tons of levels, line after line heading straight to victory. Move, rotate and play with shape — that`s all you need to reach maximum points.
Already beat own score three times in a row? Go bigger! Win against other gamers and become an ?Ultimate №1 Shifter? (all with our global rating system).
Game Features:
- brand new gameplay
- sleight-of-hand training:victory:
- relaxing simpleness combined with tricky puzzles:laugh:
- perfect for all ages, including kids:cyclops:
Screenshots:
Google Play/AppStore link:
I apologize. I can’t place a link directly to the Google Play/AppStore game page, because I recently registered and the site does not allow me to post links to external resources. I am not a spammer or a marketer and I will keep in touch with you. The game is easily searched in the store for "Triple Shift". The game icon looks like this:
Thanks in advance!
Graphic looks cool, but do you provide some other type of controls? For example by gesture?
Thanks for the feedback.
adrian89pl said:
Graphic looks cool, but do you provide some other type of controls? For example by gesture?
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Management and so it works through gestures, swipe up and down to change the size, and left and right to change the strip.
Fort_44 said:
Management and so it works through gestures, swipe up and down to change the size, and left and right to change the strip.
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Sorry, I haven't precise my question, but do you consider providing motion sensor control?
https://developer.android.com/guide/topics/sensors/sensors_motion
Hmm
adrian89pl said:
Sorry, I haven't precise my question, but do you consider providing motion sensor control?
https://developer.android.com/guide/topics/sensors/sensors_motion
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Do you mean that the size and strip of the character change from the movements of the phone?
Fort_44 said:
Do you mean that the size and strip of the character change from the movements of the phone?
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Yes, does phone movement affect it?
adrian89pl said:
Yes, does phone movement affect it?
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No, but I will implement it next week)

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