Equalizer issue - MX Player

I've noticed that when the equalizer is activated, the sound level is significantly reduced .

skyhirules said:
I've noticed that when the equalizer is activated, the sound level is significantly reduced .
Click to expand...
Click to collapse
MX Player makes use of the standard audiofx engine. So, the effect may vary based on its implementation in your device. However, we will highlight this with our relevant team and do our best on the possible improvements.
Thank You!

MXPlayer said:
MX Player makes use of the standard audiofx engine. So, the effect may vary based on its implementation in your device. However, we will highlight this with our relevant team and do our best on the possible improvements.
Thank You!
Click to expand...
Click to collapse
Thanks for replying. I just want to mention that this issue doesn't happen with my other apps that have equalizers.

Related

[APP] Audio Trigger Beta

This project was abandoned. Further reading for reference.
What is Audio Trigger ?
It's a Android app that when detects a louder voice makes a photo, then it's shows you a preview and you select to save it or erase it. Also it have a force capture inside the app.
Not working
Louder audio detection
Perform a photo when loud audio detected
Any help it's thanked.
See you.
Development Group
Development group:
Ideas and functioning usage: MikusP
Developers: SferaDev, Zacthespack
Thanks All
Reserved
SferaDev, this looks awesome! I know its only in early stages, but its a great start. Really nice work
Thanks for the recognition too ;p
Would be quite interested in helping with this drop me a PM
Sent from my GT-N7000 using xda premium
The popular camera app - Camera FX Zoom - has this feature and i have been using it regularly.
Actally i have a suggestion. How about trigger the audio recording when there is louder sound. That will be useful whenever i fight with my boyfriend
Or how about make it generic, make it a Tasker plugin so that we can decide what to do when louder sound is detected. I will definitely buy it (up to $5) if such a Tasker plugin is available.
Good luck
MikusP said:
SferaDev, this looks awesome! I know its only in early stages, but its a great start. Really nice work
Thanks for the recognition too ;p
Click to expand...
Click to collapse
You are the project moderator ! I'm just a coder !
Sent from my RK29 tab...
hotelier1984 said:
Actally i have a suggestion. How about trigger the audio recording when there is louder sound. That will be useful whenever i fight with my boyfriend
Click to expand...
Click to collapse
The idea is that when he detects the sound he makes the photo and shows a preview and you select if you wanna save it !
Sent from my RK29 tab...
hotelier1984 said:
The popular camera app - Camera FX Zoom - has this feature and i have been using it regularly.
Click to expand...
Click to collapse
Thanks for the tip, I'll install it and I'll look what the log sais !
Sent from my RK29 tab...
Camera Zoom FX Compatible with Audio Trigger !
SferaDev said:
Thanks for the tip, I'll install it and I'll look what the log sais !
Sent from my RK29 tab...
Click to expand...
Click to collapse
Camera Zoom Fx it's a Camera Api not based in Googles one, so its compatible with Audio Trigger ! When doing the photo it asks what to use !
hotelier1984 said:
The popular camera app - Camera FX Zoom - has this feature and i have been using it regularly.
Actally i have a suggestion. How about trigger the audio recording when there is louder sound. That will be useful whenever i fight with my boyfriend
Or how about make it generic, make it a Tasker plugin so that we can decide what to do when louder sound is detected. I will definitely buy it (up to $5) if such a Tasker plugin is available.
Good luck
Click to expand...
Click to collapse
Hi hotelier1984!
I love your idea of recording audio during capture! Could produce some awesome results.
The main difference between this and a sound trigger in a app like CameraZoomFX would be the speed of capture. The original idea stems from use of two different apps. I'll quote the original thread for more info:
Hi Everyone!
My names Mike, and I'm an artist working in the UK. I've had an idea for an art project for quite some time now, and in the process of working through the details I believe a component of it could be solved using an Android Application. The idea for the application would be to have a camera that is always at the ready and will snap a picture every time a certain level of audio input is reached. Now, this will be slightly different to your average 'Audio Trigger' in the sense that the camera will have to be able to take pictures at an incredibly fast pace. Two, three, four or more a second if possible.
Obviously, Ive done a bit of research to see if there are any applications available that could do the job without any alterations. There are a few apps that come close.
The first is 'Fast Burst Camera'
This is an amazingly quick camera application capable of taking photos in the region of 30fps at 1280x720. (I'm guessing this uses some sort of modified video camera function?) Setting this to Full Manual mode allows for amazing capture speed, taking photos as fast as you can hit the shutter button. Perfect!
The second is 'Sensor Camera'
This app has perfect control over the sound meter levels for the 'Audio Trigger'. Allowing you to set a watch value at 10db increments. The only drawback is the use of full resolution shots, making the capture rate far to low.
I'm wondering if it would be possible to combine the two functionalities into one application? Whether this would be possible in terms of processor speed and hardware?
I know the commercial appeal for this functionality would be almost non-existent, but for the use in this project it would be perfect! I've emailed the respective developers of each application, without much interest.
If anyone is interested please let me know. This is for a non-profit art project, so it would be great if people wanted to donate their time, but I would also be happy to pay. The app would not be used commercially at my end, only for the work in the project.
If you've made it this far, thank you for your time
Mike.
Click to expand...
Click to collapse
Ok then as I'm stucked I'll post a mindstorm.
For Audio Trigger Sound detection we have two options.
1. Start recording and when the mic detects a higher dB makes a ACTION.
Problem: We don't want to save the recording. Requires too much space !
2. Use the Voice Commands API from Google.
Problem: We wanna hear a word not a command !
Thanks in advance !

[APP][4.4+]Symphony Music Player [V6.0][02/11/2019]

A feature rich Music Player
#Follows Material Design Guidelines. But that do not mean that the design doesn't have its own touches.
#Theme Support This app contains many themes. Choose any theme you like. You can also request theme colors to the developer email address.
#Gapless Playback Yup this app supports Gapless Playback right out of the box.
#Sleep Timer Just set the sleep timer and you are ready to listen to music at bedtime.
#In-built Equalizer
#Lyrics Support Displays embedded lyrics. You can also add lyrics.
#Tag Editor Edit Track name, Album name, Artist name, Album artist name, Year, Genre & lyrics on the go.
#Notifications Supports both - default MediaStyle Notifications and Custom notifications. And how can I forget, the custom notification mimics the android Oreo style media notifications and that too all the way down to Kitkat.
#Visualizer Has a beautiful, customizable Visualizer.
#Auto Generated Playlists Automatically generates most played, recently played and last added playlists.
#Blacklist Blacklist folders.
#No Adds This app do not contain any sort of ads
And every normal feature you'd expect from a music player.
Pro features
1. Folder browser
2. Fade
3. Main screen tab titles mode
4. 3 Now playing styles
5. Visualizer type - Choose from 3 visualizer types - Circular, Bar and Wave
6. Visualizer speed
7. Queue support in notification
8. Queue widget
And more pro features to come...
A special thanks to
1) Josh Joubert, Hootan Baraary for the previous icon.
2) Hootan Baraary for the banner.
3) Chris Johnson, Hootan Baraary for always beta testing the app.
https://play.google.com/store/apps/details?id=music.symphony.com.materialmusicv2
Symphony Music Player Reborn is now open source!
https://github.com/projjalsengupta/SymphonyMusicPlayerReborn
Seems nice and lightweight, thank you.
Dark theme does not seem to affect the settings screen and mp3 tag editor though, which stay light.
Otherwise, nice
:good:
jdstrydom said:
Seems nice and lightweight, thank you.
Dark theme does not seem to affect the settings screen and mp3 tag editor though, which stay light.
Otherwise, nice
:good:
Click to expand...
Click to collapse
I've fixed that issue in the latest beta. Please become a beta tester and help me improve the app. And keep sharing
Please give your feedback. If you find any bugs, please let me know so that I can correct it as quickly as possible.
You can also request app features
Please report the bugs you get on the beta version
You can request app features at [email protected]
Need to test)
Nephone said:
Need to test)
Click to expand...
Click to collapse
Please check out the latest version. It is much much better than the previous one.
PSGRAW said:
Please check out the latest version. It is much much better than the previous one.
Click to expand...
Click to collapse
Is it possible to increase the size of the album art on the now playing screen? The rest of the UI is great but I like a more prominent image.
Also having the album art show in the status bar would be great too, is that possible? Maybe something like the attached pic
chrisrj28 said:
Is it possible to increase the size of the album art on the now playing screen? The rest of the UI is great but I like a more prominent image.
Also having the album art show in the status bar would be great too, is that possible? Maybe something like the attached pic
Click to expand...
Click to collapse
Showing the album art on the status bar isn't possible. But regarding the now playing screen, I'll add an option for some now playing screen styles. stay tuned
PSGRAW said:
Showing the album art on the status bar isn't possible. But regarding the now playing screen, I'll add an option for some now playing screen styles. stay tuned
Click to expand...
Click to collapse
Cool, thank you
A Xiaomi user is saying that the app is deleting the mediastore on switch off. Can anyone please confirm it?
Edit: The problem is sorted out. It was a problem on his end.
What's new
*Fixed FCs
*Fixed Bugs
*Better RAM management. FIxed memory leak issues
*Added custom 5 band equalizer. You can use the system equalizer or this one. Option in settings
*Better reordering of playlist songs
*Faster loading of Album Arts
Download link?
YedanyXD said:
Download link?
Click to expand...
Click to collapse
Sorry kinda forgot to add that. Thread updated
Now search for lyrics in the new version
Oh, very interesting! Normally I use Winamp but I am always happy to try something new. Thanks!
New Update [Version 1.0.6.0]
What's New:
#Stability Improvements
#New Feature : Now you have an option ti exclude the songs having a duration of 30 seconds or less than that
#Updated all the libraries
#Bug fixes
Nice app bro. Well test and let you know if there is anything to plus or bugs.
Sent from my Oneplus 3 A-3003
save the lyric ? Offline

Brightness problems

In the latest version the default brightness level is 10.If we decrease brightness level by 1 that is if we set brightness level to 9 the brightness decreases more and at 10 it is high.In previous versions there was no problem.Please fix it
[/COLOR]
dhruvdave said:
In the latest version the default brightness level is 10.If we decrease brightness level by 1 that is if we set brightness level to 9 the brightness decreases more and at 10 it is high.In previous versions there was no problem.Please fix it
Click to expand...
Click to collapse
Kindly collect the bug report immediately after reproducing the issue & share here
Thirumalai.K said:
[/COLOR]
Kindly collect the bug report immediately after reproducing the issue & share here
Click to expand...
Click to collapse
I have Attached bug report
dhruvdave said:
I have Attached bug report
Click to expand...
Click to collapse
Everything looks normal on logs.
Brightness value has changed from 0.5 to 0.42. Based on your devices possible brightness, it is the intended value for 10 -> 9.
Thirumalai.K said:
Everything looks normal on logs.
Brightness value has changed from 0.5 to 0.42. Based on your devices possible brightness, it is the intended value for 10 -> 9.
Click to expand...
Click to collapse
Ok.thanks
dhruvdave said:
Ok.thanks
Click to expand...
Click to collapse
From 1.9.12, MX Player uses min brightness value from the system. As a result, in most of the devices, it can reduce up to a low level than earlier. As the total range of brightness scale has increased, when you compare with 1.9.11, there could be slightly more changes on each step.
From 1.9.13 - 17(latest), it will be same.
Thirumalai.K said:
From 1.9.12, MX Player uses min brightness value from the system. As a result, in most of the devices, it can reduce up to a low level than earlier. As the total range of brightness scale has increased, when you compare with 1.9.11, there could be slightly more changes on each step.
From 1.9.13 - 17(latest), it will be same.
Click to expand...
Click to collapse
There is one more player mx player online 2018 in that the brightness is by default 9.Its settings is more good.But ii does not support custom codec
dhruvdave said:
There is one more player mx player online 2018 in that the brightness is by default 9.Its settings is more good.But ii does not support custom codec
Click to expand...
Click to collapse
The changes from the main version is not yet merged to online version. Once it's merged, It will be same.
Regarding custom codecs, currently it's removed due to the compatibility issues. As it's tends to change a lot, using the custom codec compiled for main version could cause compatibility issues. We will bring back it, once the online beta version is stabilized.
Thirumalai.K said:
The changes from the main version is not yet merged to online version. Once it's merged, It will be same.
Regarding custom codecs, currently it's removed due to the compatibility issues. As it's tends to change a lot, using the custom codec compiled for main version could cause compatibility issues. We will bring back it, once the online beta version is stabilized.
Click to expand...
Click to collapse
Thanks

Audio Patch for Redmi Note 5 AI [Whyred] Oreo. 9.5.11.x to Miui10. [Magisk]

.
For Redmi Note 5 AI GLOBAL users:
Tested on Global/China Rom.
Requirements:
Unlocked bootloader
Magisk 16.x
1. Low volume fix on earphones/speakers, especially on games like PUBG, ROS, etc.
In-Game Low Volume Fix
2. Increased earphone volume with value of 5.
Increase Earphone Volume
3. Muffled sound output fix when recording loud music or audio.
Muffled Sound Output Fix
Thanks.
These are the edited files.
\vendor\etc
mixer_paths.xml
mixer_paths_mtp.xml
mixer_paths_wcd9326.xml
mixer_paths_wcd9335.xml
mixer_paths_wcd9340.xml
Added 5 on each of these lines on the xml files. It increases volume gradually while on earphones.
Code:
HPHL Volume
HPHR Volume
RX1 Digital Volume
RX2 Digital Volume
\vendor\etc\audio
audio_policy_configuration.xml
Added these lines. These were absent on 9.5.11 up to Miui 10.
It increases audio output on earphones on online games like PUBG, ROS, etc.
Code:
<mixPort name="raw" role="source"
flags="AUDIO_OUTPUT_FLAG_FAST|AUDIO_OUTPUT_FLAG_RAW">
<profile name="" format="AUDIO_FORMAT_PCM_16_BIT"
samplingRates="48000" channelMasks="AUDIO_CHANNEL_OUT_STEREO"/>
</mixPort>
<route type="mix" sink="Earpiece"
sources="primary output,raw,deep_buffer,direct_pcm,compressed_offload,voip_rx"/>
\vendor\build.prop
persist.vendor.audio.fluence.voicecall=
persist.vendor.audio.fluence.speaker=
Set to false as they cause an issue with noise cancellation feature of the device.
Loud sound or music recorded on video/audio is like underwater or it's muffled all the time.
devcon69 said:
.
For Redmi Note 5 AI GLOBAL users:
1. Low volume on earphones/headphones. especially on games like PUBG, ROS, etc. I increased a value of 6 only on earphone settings.
2. Muffled sound output fix when recording loud music or audio.
3. Enabled 4K video recording on stock cam. Credits Vidhanth
4. Enabled some manual mode settings on stock cam.
Tested on Global 9.5.13.0. You can try with version 9.5.6.0/9.5.11.0.
Thanks.
Click to expand...
Click to collapse
Hi @devcon69,
Will it work on Redmi note 5 pro Global version (9.5.13.0) as I am from India and hate the fact that I can't hear much on PUBG mobile?
If not, can you please make one file for Redmi note 5 pro global version or let me know which values in which files you changed for earphone audio
abhishek943 said:
Hi @devcon69,
Will it work on Redmi note 5 pro Global version (9.5.13.0) as I am from India and hate the fact that I can't hear much on PUBG mobile?
If not, can you please make one file for Redmi note 5 pro global version or let me know which values in which files you changed for earphone audio
Click to expand...
Click to collapse
He says that it was "Tested on Global 9.5.13.0. "
also , there are 2 files , you can compare patch and restore archives to see which values are different
kodorevi8ulis said:
He says that it was "Tested on Global 9.5.13.0. "
also , there are 2 files , you can compare patch and restore archives to see which values are different
Click to expand...
Click to collapse
But he has written note 5 AI global, mine is not the AI version so unsure
Good point though, will compare both the files!!
devcon69 said:
.
For Redmi Note 5 AI GLOBAL users:
..
2. Muffled sound output fix when recording loud music or audio.
..
If it does not work or has no effect then flash RESTORE_MediaRMN5_whyred.zip
Thanks.
Click to expand...
Click to collapse
Any idea how to change the filters on the audio recording? I noticed that during video recording the audio seems to have a high pass filter. Meaning almost no bass.
@devcon69 and @kodorevi8ulis.
Thanks again, its working fine now but now output while listening to music on headphones is way loud, more like sound is getting distorted at full volume.
I will try to increase the volume by 4 in that case.
lukesan said:
Any idea how to change the filters on the audio recording? I noticed that during video recording the audio seems to have a high pass filter. Meaning almost no bass.
Click to expand...
Click to collapse
abhishek943 said:
@devcon69 and @kodorevi8ulis.
Thanks again, its working fine now but now output while listening to music on headphones is way loud, more like sound is getting distorted at full volume.
I will try to increase the volume by 4 in that case.
Click to expand...
Click to collapse
Check 2nd post
devcon69 said:
Check 2nd post
Click to expand...
Click to collapse
Nope, record a song with bass and then listen to the recording with a headphones. Seems that there is a high pass filter like at 150Hz or so.
lukesan said:
Nope, record a song with bass and then listen to the recording with a headphones. Seems that there is a high pass filter like at 150Hz or so.
Click to expand...
Click to collapse
Yes that's why I told you to read 2nd post so you'll know what to edit.
Try to set them back to false.
\vendor\build.prop
persist.vendor.audio.fluence.speaker=
persist.vendor.audio.fluence.voicecall=
devcon69 said:
Yes that's why I told you to read 2nd post so you'll know what to edit.
Try to set them back to false.
\vendor\build.prop
persist.vendor.audio.fluence.speaker=
persist.vendor.audio.fluence.voicecall=
Click to expand...
Click to collapse
And what do you think I just edited and test?
Did you try what I just wrote?
lukesan said:
And what do you think I just edited and test?
Did you try what I just wrote?
Click to expand...
Click to collapse
I really don't know what you edited. Everything is posted here. You just edit the files according to your liking and find which is better. I've tried this and it all worked fine for me, well to my ears.. If you don't like the effect then restore the default settings.
devcon69 said:
I really don't know what you edited. Everything is posted here. You just edit the files according to your liking and find which is better. I've tried this and it all worked fine for me, well to my ears.. If you don't like the effect then restore the default settings.
Click to expand...
Click to collapse
I asked about changing audio filters. Noise reduction has nothing to do with it.
lukesan said:
I asked about changing audio filters. Noise reduction has nothing to do with it.
Click to expand...
Click to collapse
I try on my redmi note 5 and everything is great. After update my mi earphones low sound in pubg and after install all is great. Record sound great also.
Lukesan i think you know more so why you ask and dont listen. You find answer yourself.
[email protected] said:
Lukesan i think you know more so why you ask and dont listen. You find answer yourself.
Click to expand...
Click to collapse
No worries, I'm sorry for asking for the high pass filter settings and getting a reply back in regards to noise reduction. My English must be bad. Good that you got your first like.
lukesan said:
No worries, I'm sorry for asking for the high pass filter settings and getting a reply back in regards to noise reduction. My English must be bad. Good that you got your first like.
Click to expand...
Click to collapse
Off topic.
Yea man I really don't owe you anything. If you're not satisfied with my answer then ask for others help cause it's what you're good at.
You are ungrateful. Think you're better than them? Then don't ask for help.
Are you mocking [email protected] for his english and for the thank I gave him?! Really man??
English is a Language NOT a measure of intelligence. This is a diverse community.
I don't care much about people like you as I came here to learn and to help people NOT to mock them.
devcon69 said:
Off topic.
Yea man I really don't owe you anything. If you're not satisfied with my answer then ask for others help cause it's what you're good at.
You are ungrateful. Think you're better than them? Then don't ask for help.
Are you mocking [email protected] for his english and for the thank I gave him?! Really man??
English is a Language NOT a measure of intelligence. This is a diverse community.
I don't care much about people like you as I came here to learn and to help people NOT to mock them.
Click to expand...
Click to collapse
off topic.
Since when did I mock [email protected] about his English? I asked YOU about the high pass filter and even posted asking you to test this with a track with some bass and headphones. To me that is a very clear question. I'm a non native English speaker, so stop blaming of something which I did not do at all, that is just false accusation and not done! Maybe we should have some moderators have a look at this?
Good job... Finally low sound issues on pubg and other sound that use headset now solved... Great job!!!
How you will do that to 4 bit...can you help me
abhishek943 said:
@devcon69 and @kodorevi8ulis.
Thanks again, its working fine now but now output while listening to music on headphones is way loud, more like sound is getting distorted at full volume.
I will try to increase the volume by 4 in that case.
Click to expand...
Click to collapse
my email id- [email protected]
can you please help me
---------- Post added at 10:38 PM ---------- Previous post was at 10:35 PM ----------
devcon69 said:
.
For Redmi Note 5 AI GLOBAL users:
1. Low volume on earphones/headphones. especially on games like PUBG, ROS, etc. I increased a value of 6 only on earphone settings.
2. Muffled sound output fix when recording loud music or audio.
3. Enabled 4K video recording on stock cam. Credits Vidhanth
4. Enabled some manual mode settings on stock cam.
Tested on Global 9.5.13.0. You can try with version 9.5.6.0/9.5.11.0.
Requirements:
Unlocked bootloader
TWRP/REDWOLF Recovery
PATCH_MediaRMN5_whyred.zip
RESTORE_MediaRMN5_whyred.zip
Download PATCH_MediaRMN5_whyred.zip, save on internal storage/sdcard then boot to TWRP/REDWOLF.
Browse for zip file and flash. Then wipe cache/dalvik cache only and reboot.
If it does not work or has no effect then flash RESTORE_MediaRMN5_whyred.zip
Thanks.
Click to expand...
Click to collapse
How to do that can you elaborate this??? Can I do this through build prop editor because 6 bit is too high and the sound is breaking with full volume.. please help
RSubha said:
my email id- [email protected]
can you please help me
---------- Post added at 10:38 PM ---------- Previous post was at 10:35 PM ----------
How to do that can you elaborate this??? Can I do this through build prop editor because 6 bit is too high and the sound is breaking with full volume.. please help
Click to expand...
Click to collapse
If you have flashed the patch zip then restore it.
Open the patch zip file and extract and replace only one file: audio_policy_configuration.xml using root explorer.
Then set the permissions of newly created come as of other files.
Then restart. It's done

Stock Q no longer provides Audio Enhancer&Equalizer

Hi,
I send Feedback about it to Xiaomi and they said this:
"Dear user,
I am the Xiaomi user feedback group. The feedback about the Equalizer. Due to the adjustment of Xiaomi business, the Q version no longer provides this function, which is inconvenient for you."
So dont expect it on the future versions.
Solution for missing sound setup.
perfect_ said:
Hi,
So don't expect it on the future versions.
Click to expand...
Click to collapse
Not that the stock equalizer that came from Android Pie was any good. We just need people to try and revive the old DogsBark team (Noozxoide Laboratories) and make rootless DSP. I have nothing against Viper, don't get me wrong, on my other device I use Viper Audio, root and all that stuff... but sometimes you just need to stick to the old user/non-dev ways. I am sure it's possible, the problem is the financing and the will to do it. For me, the app developed by them and last updated in 2013 worked like a charm on many devices... except this one, since november update... That's when the problems started to appear.
Since then, I've been looking not just for an equalizer, but a self contained DSP pack that would work better and guess what, nothing's there... nothing except apps with built in function (which by definition are not system wide) and crappy adware.
As for the "Xiaomi business" this really shows me that Xiaomi really gave up on the development of this device, and ALL stock Xiaomi apps will be gone, replaced by Qualcomm's apps... and I don't ever recall seeing any DSP coming directly from Qualcomm.
----------Later addon----------
While the PRO version of Noozxoide EIZO-Rewire PRO has the problems mentioned it seems that the second software Noozxoide EIZO-Rewire Elemental which works even better is still compatible and working just fine on Android 10. Right now it's in testing and benchmarking... which is not an easy job to do, but as long as I love quality music I will do it and post results/download links for it.
-----Download Software-----
Download the Noozxoide EIZO-Rewire Elemental from HERE.
-----Testing abstract-----
For the following tests, were done using only hi-res audio (FLAC/ALAC 96khz 3mbps) files and 320kbps mp3 files so results may vary compared to what I tested here. Remember that streaming services use low bitrate/extremely compressed content.
---Test Speakers---
Internal audio speakers has a good response, bass is there audible, resolution is good, in this case I cannot post any reference to advanced graphs since they are irrelevant in this case.
The best settings (for me) are posted in the first screenshot here. While this is my recommendation, the software doesn't go overboard and keeps the audio quality in control. While testing all the test tracks which varies from Rock/Metal to Acoustic to a more aggressive dubstep there were absolutely NO cracks and pops in audio output from the speaker (which is a result of poor equalization/frequencies outside the speaker range).
---Test Line-Out/Amplified output---
Headphones (because of my current limitations of testing - a conclusive test would be source file vs. processed audio output and multiple headphone test - in ear, open back, ported, etc) were only tested with 3.5mm jack Apple EarPods which are well known to have the best consumer grade frequency response I found that the 2nd attached screenshot works best (for me). While some FLAC files with really deep bass (about 6-10Hz) totally overrun them (and not the Qualcomm audio processor) I would say that this DSP (VSP) works just fine on our devices.
I don't know if I should leave a placeholder here for the advanced, audiophile grade, passive amplified headphones.
---Test Wireless Audio---
Bluetooth and wireless media. Works just as expected. Test were done only with a Nokia BH-503 headset (couldn't test on the car, and neither did I want to spend time going to the car and test it on the BMW Pro-Logic system) but on those headset it made them literally vibrate on the ears, extremely good quality sound, deep bass, crystal clear trebbles and warm mid-tones. Again, I didn't manage to get a single crackle or pop on the speaker drivers which means the equalization done by this engine is sensible and perfectly limited/compressed. The settings I used are posted in the third screenshot.
-----Conclusion-----
The solution posted here works fine, while extensive testing the app still shows that is consumed 0% battery, so the battery drain is minimal.
The application works perfectly after reboot and closing from the recents screen, there were no modifications done/or excluded from the battery optimization screen.
This application is not a booster, this application is a DIGITAL SOUND PROCESSOR controlling the Qualcomm core (was built for this back in the day) and upscaling the audio resolution.
-----Q/A-----
Q: Does this app require any tampering with the system?
A: No, this app is installed as a normal app from the link provided (Play store link)
Q: Does this app work as a system wide equalizer and integrates in other apps?
A: Yes, yes it does, and from my testing it works with all media players (the equalizer option opens up the app), Youtube, Games, etc.
Q: Does this app consume system resources while processing?
A: Yes and no. Of course you need system resources for processing but they aren't that intensive at least for MP3 processing but for FLAC/ALAC processing things get a little more frisky as shown in the 4th screenshot attached.
Q: How's the battery drain overall with FLAC and MP3 playback?
A: Depending on the method of listening the drainage is different, but even on Bluetooth the consumption didn't affect my battery overall.
Q: Does this enable AptX?
A: No. This has nothing to do with that. But while AptX and SBC are not that different in base audio quality, this pushes the codec to 328kbps and upscales the audio to a resolution of 48khz which is ideed great for maxed out mp3 quality over Bluetooth, which again is based on the source files.
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