[MOD] Fortnite Android 60fps - Android General

Disclaimer:Am not responsible anything that happens to your phone after running this script.​As the title says, this script will ALLOW you to play Fortnite at 60fps on your device. By any means, ALLOWING to play at 60fps is not the same as PLAYING at 60fps!
Only a few devices out there have the 60fps official support but many other devices with the same GPUs (or even better ones) are not given 60fps support
Requirements:
You need root access
A device with fortnite supported and atleast one match in fortnite played.
Instructions:
If you want full 60fps without thermal throttling, it is recommended that you turn your graphics to "High" or lower
Next what you do is, download the script from here and place it somewhere in your device
Open Terminal Emulator and then run the script as root
For example if the script is located in Download folder, then type
Code:
su
then
Code:
sh /sdcard/Download/script.sh
Thats it you should now have 60fps in-game. Note that the game won't run at 60fps in the lobby or anywhere other than in-game.
The Mobile Framerate option in the game won't show that its at 60fps, dont worry, the game will be able to run at 60fps
One more thing, changing fortnite game settings will reset back to 30fps and you will have to re-run the script again to get 60fps
Finally, it all depends on your GPU whether it is able to run at 60fps or not.
The 60fps mode is tested on OnePlus 6 and it performs pretty well (Obviously, the Note 9 is able to do it and the OP6 also has the same GPU)
Risks:
You may get banned. I didn't get banned for this yet.
You will get banned if you try to hack the game! :silly:
This mod is working as of v8.30

Reserved!

thanks for the effort. Tho it doesnt work for me. It just resets the game and i have to relog again and only 30 fps ingame on poco f1.

Fixed the lag
Working fine for me, thanks.

Related

[Q] Force 60 FPS Youtube?

As you probably know google enabled 60 fps videos on youtube but all 60 fps videos only show a maximum of 480p for me.
From what I've read 60 fps playback is something google has enabled server side not due to a youtube update.
So I'm wondering if anyone knows what it's reading to tell if the device is 60 fps capable.
I know my device is capable so I was wondering if there is a way to force 60 fps youtube or some kind of root app or something.
Does anyone know if this is possible? I'd really like to know.
Download xposed installer, download an app called yourtube, and you will find the option you want, which is called, override device support.
At least my phone can play 1080p @ 60fps, and it does, but I am not sure whether that option has helped me or not
I will post a screenshot as well.
Hope that helps

Game Booster working correctly?

Hi, I am just playing around with the settings in gamebooster and have the feeling that something isn't working correctly.
For example:
I edit settings (resolution) of Super Mario Run and save the settings.
Then I reopen the game, but after that I can't press anything in the game (no recognition of touch input)
Then I have to reboot the phone.
Kill the game from Multitask-Windows doesn't help.
Moreover Mario Run is listed as a 120Hz compatible game on Razer homepage. But with 120hz it stutters on my device. Have to set it to 60hz.
Do your game work correctly if you edit settings and reopen the game?
And how do you configure your Game Booster?
I'm using the custom settings and also experience odd behaviour. When switching resolution with summoners war I can't close menus via the x-buttons. They're simply not touchable.
I don't have to restart the phone for changes to take effect.
I did further testing. Yes, the only problem is switching resolution. It only works if the in game booster selected resolution is the same as the resolution in device settings.
Otherwise something is wrong with touch input.
And yes, reboot is not needed after change of game booster settings.
For summoners war only the 1440p resolution works even though I use 1080p as system setting.
So, it seems that some game have problems with resolution change in game booster.
3D rendered games seems so work with a resolution change, but some of my 2D games (like mario run) dont work with a resolution change.
Moreover:
Is antialiasing on, when the slider is on the left (greyed out) or the right (green)? (The description is a bit confusing).
Moreover do you see a optical difference between on and off? I cannot see a difference.

[GUIDE] How to Really improve the gaming framerates on your Mi A1

Yo fellas, its your"rooting enthusiast SenpaiYank (lmao rooting enthusiast, as if such a thing exists)​
Well, as you know, our device has a quite outdated and not so beefy (at all) SoC, the snapdragon 625. While its CPU is not tremendously ridiculously bad, the GPU quite is. This is not a prolem to people who don't care about games but a very prominent one on the other side.
With the help of this trick, tweak, whatever you decide to call it, you'll practically be able to play any game out there that you're not able to or play that same game at a higher setting than you would. The trick consists basically on lowering the screen resolution through a script, trading some of the visual quality for a noticeable night day performance boost. It's a common trick that works on other devices too and I've yet to find a game that had problems with it.
I'm using "profile" scripts to achieve it so you can change it on the go. I feel that way is the most ergonomic and quick one. Just run each script with root permissions according to your need. I recommend FX file explorer. Wanna play a graphically intensive game? Switch to gaming profile. Wanna do something else besides gaming? Switch to the default one.
As I side note, the trick can be done on unrooted users too but you'll need a computer and you'll have to apply the gaming profile permanently (unless you're willing to repeat the procedure whenever you want to go back to default). I can talk about it if you guys get interested on it.
Enough blah blah, how do I do it ?​1st - Grab both of them (default.sh and gaming.sh)
2nd - Install (in case you don't have it), open and type this on the Terminal Emulator app:
Code:
su
To attain root access (not sure if needed but, just in case)
Code:
wm density
To get your current screen density value at 1080p (override density field).
Lets imagine you got 432.
3rd - Choose and calculate a new resolution for your gaming profile
So now lets ge to the actual work. Our device native resolution is 1080p (1920x1080) and we want to lower that.
I lower it to 810p (not a standard lmao) which is 75% of 1080p (1440x810) as it gives me agood balance between visual quality and performance. You can go even lower to something like 50% if you're ambituous about performance. At 810p I can expect a minimum of 25% performance uplift (not FPS).
So, to get your gaming profile resolution DPI, you multiply the relative percentage of it by the default profile resolution DPI.
Code:
[COLOR="darkred"]432[/COLOR] * [COLOR="RoyalBlue"]0.75[/COLOR] = [COLOR="Blue"]324[/COLOR]
This value will be your gaming resolution DPI a.k.a. the resolution from your gaming mode script.
4th - Edit default.sh and gaming.sh, apply the new values and save the files somewhere.
default.sh script should contain the values of your default resolution, in this case, 1920x1080 and 432. Size for resolution and density for DPI.
gaming.sh script should contain the values of your gaming profile resolution, in this case, 1440x810 and 324.
VOILÁ​
To make the process much much easier and quicker, I use FX file explorer and its shortcut feature so I can switch between both profiles from my home screen pretty easily. Whenever I'm not playing a demanding game Is stick to the default mode, whenever I'm playing a graphically intensive game, I switch to the gaming mode and enjoy the improvement.
Cool, cool. So, is there an actual improvement in performance or is this just one of these so called placebo tricks ?​It's definately not placebo and probably the most effective way around of increasing gaming performance!
I've tried to record a test with and without the trick (and failed, it doesn't look as effective in the video but I'll leave it here anyway). Take it with not 2 but 3 grains of salt due to all the uncontrallable factors that involved the scene, the actual gain in practical use is much more noticeable. The benchmark takes place in the super duper hot (pun intended) looking and intensive game, Shadowgun Legends.
On the first video, the device is running the Extreme Kernel, without the tweak, along a CPU cap of 2.5Ghz and a GPU cap of 855Mhz (or something around that). I didn't increase it further to prevent the device from overheating (which it already practically was) and because at a higher GPU clock, I would get arctifacts (my device does not support the 922Mhz frequency).
http://sendvid.com/zi9l8q44
On the second video, the device is running a beta batch of the velocity kernel, with the tweak, along a CPU cap of 1.9Ghz and GPU cap of 672Mhz. I ran the device at a lower speed so you can see how useful the improvement can also be.
http://sendvid.com/fqum12jw
I ran the game at the high graphical setting (30 FPS max) on one of its most intesive scenarios and were at very high ambient temperatures (30C) so again, take the videos with a grain of salt. Used an external gamepad to play and used Scrcpy to record the screen (through wifi so, the quality and framerate from the recording is considerably worse than the actual one). You should also remember the 5-6 FPS strain of capturing the screen.
I also used game bench to monitor the framerate (top right corner) where the last 1 minute of each benchmark were with the screen capturing off. Once again, sorry for the bad quality of the recordings, I'll leave a screenshot of the game bench results.
Not willing to write a outro so, yeah, basically thats it
Here's another sample video, of the same game, this time at medium settings. Along the very noticeable smoother gameplay you can also notice how the GPU load goes down from 95-100 to 70-80 and it becomes less of the bottleneck on the scenario. With the gaming profile could I could actually remove the 30 fps cap and run the game at +30.
Before:
https://photos.app.goo.gl/hwPg9KCwc6yLyt919
After:
https://photos.app.goo.gl/zDm4wkTHuAjQ7PA5A

Gaming on honor 8

Games like pubg running like mess on honor 8 nougat 7.0 even a hundred dollar phone can run pubg better
I think the main culprit is kernel bcz pubg is not using high performance cortex a72 cores i have monitored it while playing
My ques is : is upgrading to oreo will solve the problem??
Because this chip is not optimised by game developers
Or can we tweak the kernel
Or can i turn off 1st cluster of a53 cores
??????
pubg runs good on my phone
Maybe if someone be able to port GPU turbo to honor 8
I have noticed the exact same thing but the bigger cores drop to prevent over heating i guess. Playing pubg on paranoid Android rom, using root and forcing a72 to work at performance using kernel adiutor works great.
How to force a72 cores??
annujangra said:
How to force a72 cores??
Click to expand...
Click to collapse
Use kernel adiutor app from play store. You need root access so either magisk or SuperSU. Then you can drag from the left to find core option and you can then choose the frequencies of both a72 and a53. Use full while playing. It'll kill your battery not drain but really kill your batteries life.
It works best on custom ROMs, tried on stock but failed because of the kernel continuously resetting.
Search on google for "GPU turbo XDA". There's a thread where a developer has created something like GPU turbo. You'll need a custom recovery and magisk installed on your device to use it. Hopefully it might help. To play pubg I use Gltools and Gfx tool for pubg.
Set your GPU to adreno 540 using gltools and then open PUBG. In the graphics settings change the Quality to "Smooth", this will unlock extreme FPS setting. And select FPS as "Extreme". Disable changing auto fps. Save the settings. Now try playing the game.
(Optional) Exit the game and open GFX tool for PUBG. Select 0.7 version and change the resolution to lowest and graphic settings to "So smooth". Don't touch the FPS setting. Save and run the game. With this the game will run smoothly with over 40+ fps all the time for hours. But your trade off will be some graphics in the game which you'll have to get used to. I hope this helps.
Game is not running when i set adreno 540 on gltools
It closes automatically
annujangra said:
Game is not running when i set adreno 540 on gltools
It closes automatically
Click to expand...
Click to collapse
It works fine for me in any adreno and Mali GPU setting except for open GL2.0 GPUs. Maybe you should try clear data in PUBG and try again.
Just a quick update. Games are working super smooth on RROS B2. I didn't have to use gfx tool for pubg to reduce graphics like I used to do before. Just used gltools to unlock 60 fps and it works like charm in higher graphics quality and steady frames around 50-60fps. And the best thing is phone is not even getting hot even after 1 hour of pubg :good:
Alok Bajaj said:
Just a quick update. Games are working super smooth on RROS B2. I didn't have to use gfx tool for pubg to reduce graphics like I used to do before. Just used gltools to unlock 60 fps and it works like charm in higher graphics quality and steady frames around 50-60fps. And the best thing is phone is not even getting hot even after 1 hour of pubg :good:
Click to expand...
Click to collapse
Is RROS B2 oreo? Can you tell me whats the gpu driver version? On nougat it is r12p1
xfim said:
Is RROS B2 oreo? Can you tell me whats the gpu driver version? On nougat it is r12p1
Click to expand...
Click to collapse
It's r20p0 here.
Just wanted to check whether anyone else's device drains battery even while charging when playing pubg or if it is only my phone.. any reply would be appreciated
You shouldn't play games while charging. It's killing battery fast.
Will we get gpu turbo on H8?
No
infinityplus said:
Just wanted to check whether anyone else's device drains battery even while charging when playing pubg or if it is only my phone.. any reply would be appreciated
Click to expand...
Click to collapse
Yes the battery drains even while plugged and playing pubg. That's only on stock ROM. In Custom ROMs it charges even when you play.

Pubg 90fps

Anyone playing pubg mobile on realme x50pro? Pubg mobile has released version 1.0 with alot of updates including 90fps option. I updated it on my x50pro(china rom) and it unlock 90fps. I set my screen refresh rate to 90hz and in game graphics setting to 90fps. But I can only get 60fps showing in the fps meter of game space. I once got 90fps only one match and after that match,it went back to 60fps again. Is that my phones error or tecent has to fix it? Are you having this issues too?
Myopaingthu said:
Anyone playing pubg mobile on realme x50pro? Pubg mobile has released version 1.0 with alot of updates including 90fps option. I updated it on my x50pro(china rom) and it unlock 90fps. I set my screen refresh rate to 90hz and in game graphics setting to 90fps. But I can only get 60fps showing in the fps meter of game space. I once got 90fps only one match and after that match,it went back to 60fps again. Is that my phones error or tecent has to fix it? Are you having this issues too?
Click to expand...
Click to collapse
Could be either tbh, 90fps games at 90hz are quite new to the market. Game Space might not be used to 90fps and thus need upgrading. Or it may be something Tencent decide and authorise devices to support it. Ultimately, it's something that if it's not working now. Hopefully Realme / Tencent will fix as 120hz / 90hz SD865s are popular and might just need adjusting. GIve it some time, new feature. Might take a bit to sort out.

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