gltools it is like chainfire-3d and newer with new gpus .. with new option fake gpu ..
tested on : realboxing with adreno 332
asphalt-8 with mali, adreno ,tegra3 .......
nfs mw with tegra3 ..
Features list:
- Change resolution and rendering bitness in any app, even if it doesn't support that by default.
- Change GPU name and enjoy enhanced graphics even on a noname low-end GPU.
- Take full control over textures: now you can decompress/recompress them (even if your GPU doesn't support that texture format) and resize. Note that decompression feature is available only if you'll install a plugin (internet is required to do that)
- Optimize shaders on-the-fly for optimal performance (the same optimizer is used in Unity3D engine by default)
- Enable MSAA or CSAA in any app to improve graphics quality (make sure that your GPU supports that)
- Measure gained performance with a nice onscreen FPS counter (or you can output FPS information to Logcat if you are a pro)
GLTools is 100% safe if you have a custom recovery installed (and you didn't disable backup in GLTools install dialog).
link to download from attach in this link : Download :good:
Ohhh my God !! That's what I had been looking for months. Thanks a lot op for this damn amazing tool.
Ms. Asphalt I'm on the way to you
Sent from my GT-I9105P using Tapatalk
I tryed it before this thread being made but didn't find any differences.Maybe i dont configure it properly
If someone try it and get a better gameplay please give us the properly setting to try it one more time.And the good fact is that gltools can use chainfire plugins
DenisRonaldo798 said:
I tryed it before this thread being made but didn't find any differences.Maybe i dont configure it properly
If someone try it and get a better gameplay please give us the properly setting to try it one more time.And the good fact is that gltools can use chainfire plugins
Click to expand...
Click to collapse
I didn't really got better gameplay, as Asphalt 8 on max settings was already running for me at 30FPS.
But I do got to play Tegra exclusive games.
If you fake your gpu to Tegra 3, you can play Tegra 3 games too. Not really smooth(20-25fps) but it works. Haven't tested Tegra 4.
for asphalt8 try adreno 320 .. and make sure in game that graphique setting in hight ... try albs map .. u will see biiiiiggggg difffff good luck ...
Hey, how about sharing your findings/ tweaks/ tricks back on the main thread? I think that’s what the OP wanted (feedbacks) and its far more easier to read in a single thread instead of looking here and there.. just my 2 cents..
Excuse me a question
the GLTools S2 plus works with android 4.2.2??
yep it works now there is another version 1.07 support's fake cpu .... u can make quad cpu .. good luck
nanoteam said:
yep it works now there is another version 1.07 support's fake cpu .... u can make quad cpu .. good luck
Click to expand...
Click to collapse
Maybe i do something wrong but i didn't find any differences with the games
can i install it on rooted device with cm11??
thanks in advance
sanceliken2000 said:
can i install it on rooted device with cm11??
thanks in advance
Click to expand...
Click to collapse
Yes, this app requires root acces
i enabled aa and some stuff none of them worked, it just didnt open
BTW how can i fake my GPU as tegra 4? for RGP2
hi . my device is xperia ray android 4.2.2 paranoid i want to play game with performance and smooth and lagless . what setting you suggest me ? for example i want play injustice gods among us in my device ( i use full and latest version of gtool)
Im on android 4.2.2
When I use fake cpu and gpu option on a game...The game opens then closes immediately..
Why? THANKS
It`s work on CM12 ??
and where the link ?
MeDoOoS said:
It`s work on CM12 ??
and where the link ?
Click to expand...
Click to collapse
It does type gltools xda in google
Can You Help Me with GLTools?
nanoteam said:
gltools it is like chainfire-3d and newer with new gpus .. with new option fake gpu ..
tested on : realboxing with adreno 332
asphalt-8 with mali, adreno ,tegra3 .......
nfs mw with tegra3 ..
Features list:
- Change resolution and rendering bitness in any app, even if it doesn't support that by default.
- Change GPU name and enjoy enhanced graphics even on a noname low-end GPU.
- Take full control over textures: now you can decompress/recompress them (even if your GPU doesn't support that texture format) and resize. Note that decompression feature is available only if you'll install a plugin (internet is required to do that)
- Optimize shaders on-the-fly for optimal performance (the same optimizer is used in Unity3D engine by default)
- Enable MSAA or CSAA in any app to improve graphics quality (make sure that your GPU supports that)
- Measure gained performance with a nice onscreen FPS counter (or you can output FPS information to Logcat if you are a pro)
GLTools is 100% safe if you have a custom recovery installed (and you didn't disable backup in GLTools install dialog).
link to download from attach in this link : Download :good:
Click to expand...
Click to collapse
Hi. I'm having a problem with my GLTools. I installed it and granted it SU permissions, enabled custom settings, optimised GPS settings, etc for Nvidia Shield exclusive games: "Portal" and "Half-Life 2" which runs on the Tegra 4 template, however the app crashes after the Valve logo, as it would without the GLTools app. I have installed the apk and downloaded all the correct data for the apps. How can I get this app to start working correctly with my Tegra apps so they can run on my phone without crashing before they start? I contacted the developer. He was no help. I have an LG Optimus G running on Android 4.1.2. Thanks for your help and have a great day!
P.S. The settings in GLTools that I have tried for both of my apps include: Enable custom settings for this app, optimise GLSL shades, use fake GPU info, use a template (Tegra 4), simple mapbuffer emulation, software VBO emulation, use packed stencil buffer, half-float texture hack, fix FBO attachment sizes, and decode sRGB.
I have a game I've been playing for years on my mobile that runs without issues, it's available on shield "war commander rogue assault" but the gfx settings are so high that it runs crap, I've tried using the app optimiser built into the ROM (activating all cores and reducing resolution) but has had no impact and reducing resolution just shrinks the display into a pip display type mode.. I haven't tried any other games yet but guessing I'll have similar issues..
I'm using the 5.4.1 custom ROM image, and the k10 overclock kernel, I've also enabled the forcing of GPU 2d and 4x msaa but no luck.. any input would be appreciated thanks
So I am writing this post just help some people who might be thinking about how to churn out the best performance from this phone gaming wise or not while also maintaining it's battery life so that you can tackle the dilemma of wanting good performance or good battery life.
So this isn't a very well structured and comprehensive test but more so what I have found in my regular usage using this combination.
So I am right now on MIUI 11 9.10.24 Beta [Xiaomi.eu] with extended kernel V12 EAS. I have also used custom ROM's based on AOSP (Both android 9 & 10), so I think my judgement can be fair.
I play two games , that is PUBG mobile and PES 2020 mobile. This two games are graphically intensive games (more than candy crush or temple run). So I have set this two games as my benchmark for performance.
So here are my experience with different combinations of ROM's and kernel withh these games :-
1. Pixel Experience Beta + Stock kernel [Android 10]
PUBG mobile :- Graphics : Balances , FPS : High (30)
PES Mobile :- Graphics : Standard , FPS : 60
So in this the result was that even though I was able to play PUBG on high and it was running smoothly without any hiccups , I couldn't say the same for PES mobile as on 60 FPS it wasn't as smooth as I had hoped it would be and even on 30 FPS it was struggling to play smoothly. And according to me the smoothness just shows that where the game is able to keep the FPS consistent and where it cannot.
So..
PUBG mobile :-
Running Smoothly , Almost no FPS drops
PES mobile :-
Not running smoothly , Constant FPS drops
To my sheer suprise I had the same result with this ROM on Extended Kernel V10 EAS . And I am pretty sure there wasn't any issue that the ROM was in beta test , as you will get same results in Android 9 ROM's too.
2. MIUI 11 beta (9.10.XX) + Stock kernel [Android 9]
PUBG mobile :- Graphics : Smooth , FPS : Medium (25)
PES mobile :- Graphics :- Standard , FPS : 60
So in this Combination the results do a full reversal as here PUBG is locked at low graphics with maximum of medium (25) frame rate while PES mobile is able to do standard graphics at 60 FPS. And the result is also somewhat confusing as the smoothness in PUBG at low with medium frame rate is not that great (Meaning frequent FPS drops) but PES mobile with FPS set 60 and standard graphics is running smoothly (Meaning almost no FPS drops).
So..
PUBG mobile :-
Not running smoothly , Frequent FPS drops
PES mobile :-
Running smoothly , Almost no FPS drops
3. MIUI 11 Beta (9.10.XX) + Extended kernel V12 EAS
PUBG Mobile :- Graphics :Balanced/High, FPS :High(30)
PES mobile :- Graphics : Standard/High , FPS : 60
So this is the last combination and the best one in my opinion from my experience. The results are honestly too good. In this PUBG mobile is able to run on balanced and high graphics with High FPS (due to the kernel using fake GPU ID which shows the GPU as Adreno 512 instead of Adreno 509) and it runs very smoothly , meaning almost no FPS drops. Now for PES mobile the graphics is set to standard which FPS is set to 60 , the game runs very smoothly meaning almost no FPS drops..
So..
PUBG mobile :-
Running smoothly , Almost no FPS drops
Pes Mobile :-
Running smoothly , Almost no FPS drops
So in conclusion as you saw the last combination is able to run both game smoothly without dropping any frames , I personally think that MIUI 11 beta + Extended kernel is the for performance.
Note that it's Not necessary it should be MIUI 11 beta , the results will be the same on the stable versions too.
Note #2 , It's also not necessary to always install extended kernel V12 as the other later version will also provide the same performance. But it's necessary that you USE the EAS version as many users have told that EAS version is better in battery compared to HMP version.
TL;DR :- Use any Extended Kernel version that is EAS
Now about the battery life I have been getting around 7h Screen on time , and I would say that I am medium user (I play this 2 games but not very frequently .. Like 2 hours in a day both combined) based on my usage..
So it should suffice any person in battery life unless they are very heavy users (Playing games for a large amount of time etc.)
So thank you for reading this Post ! This was my first on XDA and would like to know if it helped anybody. This was my experience I just wanted to share that I thought would be valuable to some people.
Is camera working with MIUI 11 (xiaomi.eu ?) and Extended kernel ?
You should try kangarooX 5.5 with eas performance module.
Pubg at balanced settings and high fps(60) works great. Can you run a test with high settings and high fps and do a comparison with your results?
Sent from my Redmi Note 5 using Tapatalk
I can't seem to get any game to play at 120 fps on my Note 20 Ultra. There's really only 1 game that I have that is capable and I generally can't tell a difference unless I really state and look for that extra smoothness but I figure I have the phone it should do what I want. My S20 plays subway surfers at 120hz according perf z but the Note does not and I can tell (barely but I can). Anyone else have any issues?
Edit: not sure if it's because it's adaptive refresh rate vs full time and so the games don't sense 120hz and so won't run at 120fps. If that is the case 120hz would be a true gimmick, lol.
Same here. Even the games that supposedly are 120hz run 60hz. Some say it is because the games are not utilising some Samsung compatibility api. I've tried also, as suggested, disabling game optimization. Still @ 60hz
raul6 said:
Same here. Even the games that supposedly are 120hz run 60hz. Some say it is because the games are not utilising some Samsung compatibility api. I've tried also, as suggested, disabling game optimization. Still @ 60hz
Click to expand...
Click to collapse
I've tried 5 games that are supposed to run at 120fps but none have been successful. So the one true advantage of battery sucking 120hz isn't an advantage at all. Nice.
chetly968 said:
I've tried 5 games that are supposed to run at 120fps but none have been successful. So the one true advantage of battery sucking 120hz isn't an advantage at all. Nice.
Click to expand...
Click to collapse
What games did you try?
harsh9101 said:
What games did you try?
Click to expand...
Click to collapse
Well games that I like to play that do not work include brawl stars (only 90 but still plays at 60), subway surfers (I got this to play at 120 on my S20 ultra), and critical ops. I also tried random games on the play store including bullet force and some other random one...none of them played at 120. I did, since my last post try a game that finally did display at 120 fps according to perf z. But it's not a game that would have ever played. Wish there was some consistency.
What app are you using to show fps. Mine shows 120 for games. 60 for maps
View attachment 5100535View attachment 5100537View attachment 5100539
Sent from my SM-N986U1 using Tapatalk
chetly968 said:
Well games that I like to play that do not work include brawl stars (only 90 but still plays at 60), subway surfers (I got this to play at 120 on my S20 ultra), and critical ops. I also tried random games on the play store including bullet force and some other random one...none of them played at 120. I did, since my last post try a game that finally did display at 120 fps according to perf z. But it's not a game that would have ever played. Wish there was some consistency.
Click to expand...
Click to collapse
At this moment, there are like 50 games that supports 120hz. I only tried injustice and it goes till 120 fps
It's on optimized, adaptive smoothness on and no adaptive power saving.
---------- Post added at 02:46 AM ---------- Previous post was at 02:44 AM ----------
hayabusa1300cc said:
What app are you using to show fps. Mine shows 120 for games. 60 for maps
Click to expand...
Click to collapse
I use game plugins tools, you can find that on galaxy store and in game plugins, there is a toggle for perf z which is basically an overlay that shows CPU, GPU consumption, FPS & Temp
harsh9101 said:
At this moment, there are like 50 games that supports 120hz. I only tried injustice and it goes till 120 fps
It's on optimized, adaptive smoothness on and no adaptive power saving.
---------- Post added at 02:46 AM ---------- Previous post was at 02:44 AM ----------
I use game plugins tools, you can find that on galaxy store and in game plugins, there is a toggle for perf z which is basically an overlay that shows CPU, GPU consumption, FPS & Temp
Click to expand...
Click to collapse
Oddly I can't use itView attachment 5100615
Sent from my SM-N986U1 using Tapatalk
hayabusa1300cc said:
Oddly I can't use itView attachment 5100615
Sent from my SM-N986U1 using Tapatalk
Click to expand...
Click to collapse
Oddly, I couldn't use it about 2 weeks ago. I could use it last week. And the. I restarted my phone and perf z is greyed out. Strange. Haven't updated the firmware. Not other changes in settings. Just says not compatible.
Edit: restarted phone and it works again.
Same here. I downloaded alto and It works on 60hz only. What to do to force 120hz?
Same here. I also can monitor ingame fps with the PerfZ-App, but in every game it shows a maximum of 60 fps. In Subway Surfers, the fps-bar goes up to 120, but it's half-full all the time at 60.
Another weird bug is in Archero. Every time when i'm not moving and there are many particles on screen, the GPU turns off completely (the GPU utilization-bar shows only "-" instead of a percentage) and the fps goes to 0. When i touch the screen, it rises instantly to 60 again...
I tried disabling the Game Optimizing Service and the Game Booster App with package-disabler, turned every power-saving mode off, tried to reinstall the games i tried (A LOT), even did a hard reset. All i can do now is to wait for an update that hopefully fixes everything... I'm losing my patience with this phone...
BUT: C.A.T.S Crash Arena is the ONLY game, that runs in 120 fps on my phone...
PhaazeX1 said:
Same here. I also can monitor ingame fps with the PerfZ-App, but in every game it shows a maximum of 60 fps. In Subway Surfers, the fps-bar goes up to 120, but it's half-full all the time at 60.
Another weird bug is in Archero. Every time when i'm not moving and there are many particles on screen, the GPU turns off completely (the GPU utilization-bar shows only "-" instead of a percentage) and the fps goes to 0. When i touch the screen, it rises instantly to 60 again...
I tried disabling the Game Optimizing Service and the Game Booster App with package-disabler, turned every power-saving mode off, tried to reinstall the games i tried (A LOT), even did a hard reset. All i can do now is to wait for an update that hopefully fixes everything... I'm losing my patience with this phone...
BUT: C.A.T.S Crash Arena is the ONLY game, that runs in 120 fps on my phone...
Click to expand...
Click to collapse
Same here. I tried CATS arena. It works in variable fps. But it goes higher than 60 and upto 100 in my case.
My games don't show 120 either.
Very weird
Edit Rayman Adventures is 120ghz
Get game boast it will give you better idea
hayabusa1300cc said:
Oddly I can't use it
Click to expand...
Click to collapse
Did you try reinstalling the plugin tool?
harsh9101 said:
Did you try reinstalling the plugin tool?
Click to expand...
Click to collapse
I just did, same thing even after another sep update
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hayabusa1300cc said:
I just did, same thing even after another sep update
Click to expand...
Click to collapse
Oh man so sorry then because it's tough to help remotely
harsh9101 said:
Oh man so sorry then because it's tough to help remotely
Click to expand...
Click to collapse
That is literally my job, tech support for computers
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hayabusa1300cc said:
That is literally my job, tech support for computers
Click to expand...
Click to collapse
No no like since you have a problem for a brand new phone which hardly anybody faced (or at least reported), it's tough to help out when you have tried every possible way there is
---------- Post added at 07:18 AM ---------- Previous post was at 07:16 AM ----------
PhaazeX1 said:
Same here. I also can monitor ingame fps with the PerfZ-App, but in every game it shows a maximum of 60 fps. In Subway Surfers, the fps-bar goes up to 120, but it's half-full all the time at 60.
Another weird bug is in Archero. Every time when i'm not moving and there are many particles on screen, the GPU turns off completely (the GPU utilization-bar shows only "-" instead of a percentage) and the fps goes to 0. When i touch the screen, it rises instantly to 60 again...
I tried disabling the Game Optimizing Service and the Game Booster App with package-disabler, turned every power-saving mode off, tried to reinstall the games i tried (A LOT), even did a hard reset. All i can do now is to wait for an update that hopefully fixes everything... I'm losing my patience with this phone...
BUT: C.A.T.S Crash Arena is the ONLY game, that runs in 120 fps on my phone...
Click to expand...
Click to collapse
Use game booster plus and set every game to max fps and restart you should see the difference. I can play injustice at 120 without any issue
harsh9101 said:
Use game booster plus and set every game to max fps and restart you should see the difference. I can play injustice at 120 without any issue
Click to expand...
Click to collapse
I already tried that, there is no difference in any games. Every game besides C.A.T.S cap at 60 fps...
Make sure this is off