op6 camera2 api only level=full - OnePlus 6 Guides, News, & Discussion

hi now i have chattet with op support
regarding op6 camera2 api level
an according to them its hardware there decide what level of camera2 api
so i asked them saying that they made a new flagship wiht more pure hardware than op3 since it support camera2 api level3
after i said the last thing in chat they disconnected me from the chat

I think, they've already said it there in the chat. Camera2API level 3 is not there then it isn't there.
Different hardware, different set of codes needed to integrate certain features, maybe they omitted it because of some issues on their new set of configs (hardware/software). If that's a dealbreaker for you then sell it and look for a new phone with Level 3 support.

3DRIAN said:
I think, they've already said it there in the chat. Camera2API level 3 is not there then it isn't there.
Different hardware, different set of codes needed to integrate certain features, maybe they omitted it because of some issues on their new set of configs (hardware/software). If that's a dealbreaker for you then sell it and look for a new phone with Level 3 support.
Click to expand...
Click to collapse
well u do know u are a bit late right
they have allready explained to why

Related

What is HTC's problem with Camera APIs?

I'm quite pissed.
Before Windows Mobile 2005, HTC did not make their camera API public, so developers could not make use of the camera.
This all changed with WM2005 and the introduction of DirectShow. For devices released in the first year (since release of WM2005), this meant that one could "simply" use DirectShow to access the cameras.
But then HTC fell back to old habits again:
The HTC TyTN (Hermes) reports only a single video mode via DirectShow: 160x120 at 7.5 fps, which is a joke. Furthermore, trying to access the front camera via DirectShow fails too: It is simply not exposed (enumerated) at all.
The HTC Mteor (Breeze) goes even one step furher: It does report 160x120 and 320x240 (both at 15 fps), but actually both modes deliver pictures at 160x120. For the 320x240 mode, everything seems to work fine: IMediaSample tells that the picture is in that resolution. The memory buffer has the correct size (320x240x12bits), but the image in the buffer is really just 160x120.
Of course I tried several ROM versions (HTC, i-mate, etc.) but no chance.
So, I'm quite pissed. I already tried calling HTC but didn't get very far (which makes sense if these restrictions are on purpose...)
Daniel
No comments on this?
Nobody every using DirectShow?
I guess I also wouldn't do it if I wasn't force to...
Daniel
So with simple words if you want to use WM5 camera api in your application you can not do it in any HTC device
So how did the makers of CoolCamera go about? I was kinda under the impression that it used wm5s camera api, or am I wrong?
I think they've rewritten the interface from scratch. Look into the CPU developers' manuals. Not a small endevour!
V
CPU Developers' manual
Hi Vijay555,
Would you be so kind to post a link to where I can get this manual ?
Thanks in advance!
I don't think anyone wrote anything from scratch nor do I think this has much to do with a CPU manual... the devs at CoolCamera may have *somehow* managed to get their hands on the infamous HTC TyTN camera api... what exactly are you referring to when you mention the CPU manual?
Also, has anyone ever found a location where this api may be available or a means to get it? HTC developer support is non existant.
Eric, what makes you so sure that they didn't write it from scratch? Maybe they did acquire illegally or otherwise HTC's intellectual property, or maybe they just did what other manfacturers do and wrote some code.
Look at the device support - it's not a single device, it's many, across many different CPUs (Intel, Omap, Samsung), across many different camera sensors and support chips. However, implementation of a camera at software level is not impossible: how else do companies sell their sensors and chipsets?
http://www.ovt.com
Ask the sensor manufacturer, they'll give you chips specs, schematics, implementation code and draft driver code.
Then, look up the SC32442A developers' manual and you'll see that it encompasses a camera interface, again with necessary schematics and hardware IO information.
Sure it's hard to write a camera interface, but once you've written one, it gets easier to support others.
V
they need to continue writing then because my camera application frequently fails in that pictures are corrupt, can't be viewed, and the picture review is just black
Sure it's hard to write a camera interface, but once you've written one, it gets easier to support others.
V
Click to expand...
Click to collapse
What kind of effort are we talking about here? Days? Weeks? Do you think this would need to run in kernel space, or we could get away with user space?

[APP][2.3+] SDR Touch - Live radio on your Android device

Listen to live FM broadcasts on devices that don't have a built-in FM radio!
Description
SDR Touch turns your mobile phone or tablet into a cheap and portable software defined radio scanner. Allows you to listen to live on air FM radio stations, weather reports, police, fire department and emergency stations, taxi traffic, airplane communications, audio of analogue TV broadcasts, audio amateurs, digital broadcasts and many more! Depending on the hardware used, its radio frequency coverage could span between 50 MHz and 2.2 GHz. It currently demodulates WFM, AM, NFM, USB, LSB, DSB, CWU and CLW signals.
You can get a compatible USB receiver for under $20 online from eBay. Just plug in your rtl-sdr compatible USB DVB-T tuner into your Android device using a USB OTG Cable and turn on SDR Touch. For list of supported Realtek RTL2832U based dongles, please see the end of the description.
Compatible USB DVB-T tuners
- Generic RTL2832U (e.g. hama nano)
- ezcap USB 2.0 DVB-T/DAB/FM dongle
- Terratec Cinergy T Stick Black (rev 1)
- Terratec NOXON DAB/DAB+ USB dongle (rev 1)
- Terratec Cinergy T Stick RC (Rev.3)
- Terratec T Stick PLUS
- Terratec NOXON DAB/DAB+ USB dongle (rev 2)
- PixelView PV-DT235U(RN)
- Compro Videomate U620F
- Compro Videomate U650F
- Compro Videomate U680F
- Sweex DVB-T USB
- GTek T803
- Lifeview LV5TDeluxe
- MyGica TD312
- PROlectrix DV107669
- Zaapa ZT-MINDVBZP
- Twintech UT-40
- Dexatek DK DVB-T Dongle (Logilink VG0002A)
- Dexatek DK DVB-T Dongle (MSI DigiVox mini II V3.0)
- Dexatek Technology Ltd. DK 5217 DVB-T Dongle
- MSI DigiVox Micro HD
- Genius TVGo DVB-T03 USB dongle (Ver. B)
- GIGABYTE GT-U7300
- DIKOM USB-DVBT HD
- Peak 102569AGPK
- SVEON STV20 DVB-T USB & FM
Interaction with battery savers
It turns out some manufacturers such as Huawei and Samsung have very aggressive power saving policies and force close background apps without notice. If the system decides to kill the RTL-SDR (or SdrPlay) driver while SDR Touch is running, the app will stop playing and become unresponsive eventually showing a "Disconnected unexpectedly" error message.
If you are experiencing this issue, the only solution that currently exists is to manually whitelist *both* the SDR driver app and SDR Touch in your phone's power saving settings to prevent the operating system from unexpectedly stopping the apps. More information and instructions on how to do this based on your particular phone make and model can be found on this website: dontkillmyapp.com
Feedback
An article about SDR Touch - Android Meets the RTL2832U from HamRadioScience
A user submitted video showing off advanced features of SDR Touch running on a mobile phone:
Any additional feature suggestions, comments or feedback will be much appreciated!
looking good sir looking good
Fantastic work. I am excited to see squelch on the list of improvements. Is there any chance that you will ever support a plugin architecture or P25 decoding? There is a decoder called DSD which can decode P25. Squelch+P25 would make it replace my scanner entirely. I would pay additional $$ for each of these features and it would still be more affordable and interesting than carrying around a scanner.
daniel_reetz said:
Fantastic work. I am excited to see squelch on the list of improvements. Is there any chance that you will ever support a plugin architecture or P25 decoding? There is a decoder called DSD which can decode P25. Squelch+P25 would make it replace my scanner entirely. I would pay additional $$ for each of these features and it would still be more affordable and interesting than carrying around a scanner.
Click to expand...
Click to collapse
Thanks for the support! Squelch is coming soon! I will look into P25 but we might need to work together on this - you may need to provide me some I/Q recorded samples - but I would say this would be a bit later since I just started my second semester and have some studying to do as well
P.S. Squelch is now on top of my TODO list
Although this seems to be a great app, I couldn't make it to work with Xperia Ray... ("no tuner found" error)
Anyone here had success with making it work on a Xperia phone?
martintzvetomirov said:
Thanks for the support! Squelch is coming soon! I will look into P25 but we might need to work together on this - you may need to provide me some I/Q recorded samples - but I would say this would be a bit later since I just started my second semester and have some studying to do as well
P.S. Squelch is now on top of my TODO list
Click to expand...
Click to collapse
Fanastic, thank you. I can't wait for squelch!
I'll supply whatever data/info you need to implement P25. I/Q samples are no problem. I understand completely that your time is limited and there is a larger audience to serve, but if you need resources, please let me know what you need and I'll see how I can help.
My account here is new, so I can't post links, but "DSD" and "radioreference wiki" will get you to the DSD source.
Amazing work! Well worth the $9.99USD pricetag. Gave you a nice review on the Google Market/Play Store as well.
FYI: Works wonderfully on an Acer A500 w/ Android 4.2.1.
SDR Touch has been removed by Google from Google Play! I will investigate the issue and will report back as soon as I have more information!!!
If somebody needs the latest version of SDR Touch, please download it from the attachment. Keep in mind that as soon as SDR Touch goes back to Android market you might need to reinstall it in order to get the latest updates!
Ok, just to make it clear for everybody that is concerned.
SDR Touch DOES NOT violate the GPL license!
SDR Touch is merely a client for - https://github.com/martinmarinov/rtl_tcp_andro-. rtl_tcp_andro is released under GPL2+. SDR Touch and rtl_tcp_andro are separate works in the sense of GPL. They are neither statically or dynamically linked and they are two separate executables that communicate over a TCP connection. rtl_tcp_andro is bundled with SDR Touch merely to help the user and with accordance to point 2. of GPL Terms and Conditions. You can think of SDR Tocuh as an "installer" of rtl_tcp_andro. It just launches rtl_tcp_andro with Runtime.exec("");. Furthermore SDR Touch could happily work without the bundled rtl_tcp_andro in network mode by connecting to a remote computer running either rtl_tcp_andro or the original rtl_tcp.
Therefore GPL is not violated. Saying that GPL is violated would be like saying that you can't listen to online radio with your proprietary music player because the radio is being streamed with a GPL based software.
A quote from GPL-3.0:
A compilation of a covered work with other separate and independent works, which are not by their nature extensions of the covered work, and which are not combined with it such as to form a larger program, in or on a volume of a storage or distribution medium, is called an "aggregate" if the compilation and its resulting copyright are not used to limit the access or legal rights of the compilation's users beyond what the individual works permit. Inclusion of a covered work in an aggregate does not cause this License to apply to the other parts of the aggregate.
Click to expand...
Click to collapse
Did you read that quote ?
... and which are NOT combined with it such as to form a larger program, in or on a volume of a storage or distribution medium ...
Click to expand...
Click to collapse
A single .APK _is_ a single distribution medium ... and they definitely _ARE_ combined to form a larger program. The "SDR Touch" .APK is the larger program, containing both your own code and the rtl_tcp_andro binary. That clause is meant for when you ship a CDRom with different stuff on it for example where they have no special relation ship. Here the relation ship and dependency is clear (even says so in the damn description of the app)
The problem is not with SDR Touch or the way it's a client for a rtl_tcp version, that's the right way to do it.
The problem is that both are distributed bundled.
SDR Touch and rtl_tcp_andro need to be two separate packages to be installed independently by the user.
There is also the requirement to make a written offer and include the full license terms when distributing rtl_tcp_andro, usual way is to include both the license in the .APK and also accessible to the user in the UI (menu often).
Cheers,
Sylvain
smunaut said:
Did you read that quote ?
Click to expand...
Click to collapse
But rtl_tcp_andro is a separate binary and the apk is just a container like a CD Rom. That's precisely the point. The binary classes of SDR Touch are separate entities in the apk file and are not linked to rtl_tcp_andro!. The GPL allows using an "installer" to install proprietary software as well as GPLed software in one go. The Android apk installer grabs the contents of the archive (which is like a rar archive) and unrars it ("installs") it onto the device. When the user is using the program, the two entities are still different and separate!
The license is linked in the Help section of SDR Touch. The thing that I haven't done is to put the license physically on the apk as well.
But that's a good point,
Thanks,
Martin
martintzvetomirov said:
But rtl_tcp_andro is a separate binary and the apk is just a container like a CD Rom. That's precisely the point. The binary classes of SDR Touch are separate entities in the apk file and are not linked to rtl_tcp_andro!. The GPL allows using an "installer" to install proprietary software as well as GPLed software in one go. The Android apk installer grabs the contents of the archive (which is like a rar archive) and unrars it ("installs") it onto the device. When the user is using the program, the two entities are still different and separate!
Click to expand...
Click to collapse
Mmm, first, I'm not sure the APK is uncompressed on the flash.
But you're missing the point that in this case it's a single "application", no matter what binaries it's composed of. It's not pulled independently (as a dependency or not) and via that "installer" you can't get it independently, it's just a single package, even presented as a single application to the user (aren't they both under the same 'title' in the "Application" tab of android ?)
So really, I don't see how you could consider this as not being a "whole" without, like I said, distribute it as two different packages (which would also allow other "users" to use the rtl_tcp_andro for eg) and give a undeniable separation between the two.
smunaut said:
Mmm, first, I'm not sure the APK is uncompressed on the flash.
But you're missing the point that in this case it's a single "application", no matter what binaries it's composed of. It's not pulled independently (as a dependency or not) and via that "installer" you can't get it independently, it's just a single package, even presented as a single application to the user (aren't they both under the same 'title' in the "Application" tab of android ?)
So really, I don't see how you could consider this as not being a "whole" without, like I said, distribute it as two different packages (which would also allow other "users" to use the rtl_tcp_andro for eg) and give a undeniable separation between the two.
Click to expand...
Click to collapse
Ok, I see your point and this looks like an option. I still can argue that they are separate but in order to prove that, as you say, I might split them into two packages.
Will see how things go, will keep you posted!
Like smunaut said, this definitely counts as a derivative work as they are being presented to the user as one cohesive application via the Play Store.
This is the same problem that SDR# had some time back, where they tried to distribute the GPL RTL-SDR with their proprietary UI. They thought that, since the UI only communicated with RTL-SDR and wasn't technically part of SDR#, they could include it; but that's not the case. (http://dangerousprototypes.com/2012/08/05/confusion-over-sdr-vs-opensdrsharp/)
The solution in this case will be the same as it was for SDR#: Either make the entire application GPL, or break rtl_tcp_andro into a completely separate package. Make sure that the description for the rtl_tcp_andro package clearly states its license, and make sure you link to the GitHub page for it so the source is clearly available. That should cover all the bases.
MS3FGX said:
Like smunaut said, this definitely counts as a derivative work as they are being presented to the user as one cohesive application via the Play Store.
This is the same problem that SDR# had some time back, where they tried to distribute the GPL RTL-SDR with their proprietary UI. They thought that, since the UI only communicated with RTL-SDR and wasn't technically part of SDR#, they could include it; but that's not the case. (http://dangerousprototypes.com/2012/08/05/confusion-over-sdr-vs-opensdrsharp/)
The solution in this case will be the same as it was for SDR#: Either make the entire application GPL, or break rtl_tcp_andro into a completely separate package. Make sure that the description for the rtl_tcp_andro package clearly states its license, and make sure you link to the GitHub page for it so the source is clearly available. That should cover all the bases.
Click to expand...
Click to collapse
Ok, this makes sense.
Actually this won't be a bad idea after all, I mean if there is a separate app "rtl_tcp_andro" that can do I/Q samples, this might help other developers write their own SDR based applications so therefore help the community.
I don't want to release the processing bit under GPL since it took me quite some time to optimize the algorithms to run on Android so I want to keep my work with this private and this is what Pro users are paying for but rtl_tcp_andro is in the public domain anyways, I will just wrap it around with an apk and release it under GPL.
Please add NetSDR support for RFSpare radios like NetSDR or SDR-IP.
I would pay 10x the Pro price for this! http://sourceforge.net/projects/cutesdr/ and http://cutesdr.svn.sourceforge.net/...face/sdrinterface.cpp?revision=36&view=markup will probably reveal how NetSDR format works.
stejc said:
Please add NetSDR support for RFSpare radios like NetSDR or SDR-IP.
I would pay 10x the Pro price for this! http://sourceforge.net/projects/cutesdr/ and http://cutesdr.svn.sourceforge.net/...face/sdrinterface.cpp?revision=36&view=markup will probably reveal how NetSDR format works.
Click to expand...
Click to collapse
I already have sever requests about this. I will keep this idea in the record. I will first need to make sure SDR Touch is working properly and implement the list of features in the first post.
Also, I was able to rapidly prototype so far but now I'm back in University and I am forced to slow down the development speed. So it may take some time.
Any chance to make the whole app Open Source? This would be a nice recognition of the hard work done by the rtl-sdr folks, and solve your packaging problem.
I have licensed APRSdroid (which btw. can modulate and demodulate Packet Radio using audio in/out) under the GPL, and I can not complain about people not getting the paid version from Google Play.
To the contrary, 80% of my users actually bought the app, and all without evil nag screens!
martintzvetomirov said:
Actually this won't be a bad idea after all, I mean if there is a separate app "rtl_tcp_andro" that can do I/Q samples, this might help other developers write their own SDR based applications so therefore help the community.
Click to expand...
Click to collapse
Absolutely. That is the idea behind the GPL in the first place, that other developers can benefit from improvements made to the code. Having a separate download for rtl_tcp_andro would definitely be a positive for the community, I could personally think of a couple interesting projects with it.
martintzvetomirov said:
I don't want to release the processing bit under GPL since it took me quite some time to optimize the algorithms to run on Android so I want to keep my work with this private and this is what Pro users are paying for but rtl_tcp_andro is in the public domain anyways, I will just wrap it around with an apk and release it under GPL.
Click to expand...
Click to collapse
Of course, it's your right to keep your own software closed source. I don't personally believe in keeping this kind of software closed, but it's your decision.
Though I would like to point out that this type of software is going to get paid downloads either way. The type of users you will attract with this kind of software are the same kinds of users who have no problem donating to open source projects. We aren't talking about some casual game here that just anyone will be downloading, this is an application developed for more technical users who have a pretty good idea of the amount of effort that goes into a project like this.
In any event, I'm glad to see you taking the proper steps to make sure your software is GPL compliant.
FUNcube Pro & FUNcube Pro Plus Support
Any chance FUNcube Pro & FUNcube Pro Plus Dongles Support can be added in the future.

Installing KNOX

I purchased a Samsung GTi9505 S4 running Android 4.2.2 from Euope recently and can anyone explain to me on how to install this APP?
I have these on my phone (pls see attached pics).
http://www.engadget.com/2013/02/25/samsung-safe-with-knox/
There are NO instructions on installing it. I looked all over on the web and nothing.
Only downloaded the KNOX Whitepaper.
I presume, this only works for North American based phones. But can someone shed some light on this please?
Thanks
It'll probably require some form of MAM (Mobile Application Management) product to be able to manage the applications within this 'sandboxed' environment. Applications will probably need to be specifically written to utilise it so its probably early days yet mate.
Unless I've got it completely wrong of course!
Working for a large organisation that requires this level of security - I requested further information from samsungs website but havn't had a single response yet. I'm assuming its still in development.
zoomee said:
It'll probably require some form of MAM (Mobile Application Management) product to be able to manage the applications within this 'sandboxed' environment. Applications will probably need to be specifically written to utilise it so its probably early days yet mate.
Unless I've got it completely wrong of course!
Working for a large organisation that requires this level of security - I requested further information from samsungs website but havn't had a single response yet. I'm assuming its still in development.
Click to expand...
Click to collapse
I know that the DoD got it approved from DISA.
http://gcn.com/articles/2013/05/29/disa--ios-android-stig.aspx
But Im not working in that environment. Its more like I want to keep my personal data apart from the enterprise environment.So, I want to have my business data under KNOX and personal data on the normal Interface like shown on this video.
Thats all.
http://www.youtube.com/watch?v=t_jTit_RCdI
And on the box itself, it DOES have the "SAFE" on it. (Samsung For Enterprise)
That vid is a very brief overview mate. Looking at the feature list for knoxx it seems to me to be an enterprise level function. Integration with Active Directory, single sign-on and other MDM products sort of implies that, thats what it will work with and not just for normal end users.
For normal end users - it would just be 'another profile' feature which I don't see much benefit for, as android phones/devices tend to be personal devices. However for the enterprise where we regularly deploy BYOD solutions and corporate devices it seems much more fitting
Sorry bud - probably not what you wanted to hear but until we get further information from them theres not much we can do to utilise it (i'm sure i've seen a knoxx.apk on our devices already)......
If anyone else knows anything else it would be great to hear from them.....
PS - You might want to recommend either Excitors DME product or Good's BYOD one to your IT department
I also work at a large enterprise shop and we are looking at deploying Samsung devices with the Knox functionality. However, I read somewhere that the Knox software was not ready for the worldwide release of the Galaxy S4. It will be available later in the summer on the Galaxy S4 (later for other Samsung devices) on what I assume will be a firmware update. So there is no way to get it on your device right now. Hope this helps.
itsonlyme999 said:
I purchased a Samsung GTi9505 S4 running Android 4.2.2 from Euope recently and can anyone explain to me on how to install this APP?
I have these on my phone (pls see attached pics).
http://www.engadget.com/2013/02/25/samsung-safe-with-knox/
There are NO instructions on installing it. I looked all over on the web and nothing.
Only downloaded the KNOX Whitepaper.
I presume, this only works for North American based phones. But can someone shed some light on this please?
Thanks
Click to expand...
Click to collapse
zoomee said:
It'll probably require some form of MAM (Mobile Application Management) product to be able to manage the applications within this 'sandboxed' environment.
Click to expand...
Click to collapse
^^^^^
This.
And it offers no value to an individual user even if they managed to get it set up. For basic remote device management Find my Mobile (ex-Samsung Dive) offers what most users are looking for without all the complexity.
Ok, well thats that...
Anyway, even if I did have it installed and working on my phone, then I would be concerned of more memory use and more battery drainage with this KNOX feature enabled.
Think about it, its like running two versions of Android on ONE phone. So this might be draining even more battery.
Thanks guys.

still no full camera2 api support with pie update ??

i really want to use all the cool camera app that requires full camera2 api compatility (including raw).
it does not seem to be here in the pie update, is there a way to get it ? camera2 api is out since lolipop version in 2015 what are you waiting sony, for us all to switch to other brands ?
No raw
https://source.android.com/devices/camera/versioning#camera_api2
Friendly reminder "camera2 full" means one thing, and they are already supporting it.
Raw if any is covered by level_3, if you want a nice moniker. It's also available on SODP builds.

Camera2API Support

Hello,
does this phone support the Camera2API module? I frequently use OpenCamera and FilmicPro on my Honor 10 so I was wondering if I can do the same with Honor 20. If possible, could someone send screenshots from the 'Camera2 API Probe' and 'Filmic Pro Evaluator' apps?
Thank you.
Ok, so I got ahold of this phone and I tested out what it can and can't do regarding these functions. The result are are not terrible but not great either.
Camera2API
Here is the full report from the Camera2 API Probe. It's hard to read compared to the Android app, but here is my summary: It supports resolutions up to 48MP. It supports manual exposure (ISO/shutter). White balance too. The biggest caveat: no RAW support. You can't shoot in RAW with 3rd party applications like OpenCamera. Manual exposure works, you can also use the wide angle camera with manual exposure controls.
FilmicPro / OpenCamera
Here are the screenshots from the FilmicPro Evaluator app for all of the cameras available. In this case most of the features are supported. The EIS works only up to [email protected] though. You can't shoot 120fps videos with third party applications. The biggest caveat - no Cinematography Kit (aka LOG profile) support. I'm guessing this is related to the RAW format compatibility but I don't actually know. Same goes for OpenCamera, the color profile setting isn't available for video mode. Also, the EIS doesn't seem to work on OpenCamera for some reason.
(here starts the rant)
Honestly it's not bad (better than the P30 for example) but I don't understand why they disabled the RAW shooting option. I don't actually understand why they would limit the API at all for a phone at this price range. Especially when my Honor 10 (which was relased 1 year earlier) has this option. My guess is that it messes with their ****ty marketing gimmicks like 'Ultra-sharp 48mp mode' etc. This phone is good, but Huawei always makes a lot of specific enhancements with their software, and thus the options for customisation are limited. It's not a bad thing for "regular" customers that don't care about features like this, but I think they should allow the enthusiast to do their thing if they want to. It's going downhill since they stopped giving out bootloader unlock codes. While Huawei makes good phones, I feel like they are going more the closed-up iPhone way, and unfortunately this isn't something that suits me. I'll probably look somewhere else for my next phone - something like OnePlus (if the situation doesn't change).
If you have any other questions about the camera, or phone in general, feel free to ask.

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