[App] Energy Bar - a pulsating Battery Indicator! [Special Curved Edition for S8] - Samsung Galaxy S8 Themes, Apps, and Mods

UPDATE: New version EB_CD_1.4_BETA is now up on Google Play Store. Download now! Please leave a rating on Google Play Store if you try the App, your feedback is very valuable!
NOTE: The App is tested on Samsung Galaxy S9 so far, for the looks. If you have a Galaxy S8/S8+/S9+, please post some pictures as a feedback. Thanks!
Greetings! I made this special Curved Edition of Energy Bar for Galaxy S8/S9/+. Look forward to hear community feedback on this.
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Many of you who have a Windows Mobile past like me, might have instantly recognized the thin colorful line(s) in the above image. And for the new Android generation, introducing Energy Bar - a pulsating Battery indicator!
Energy Bar puts a thin line on top of your Status Bar whose length corresponds to your device's current Battery level.
Got a full charge? The line will cover the whole width of your screen.
Battery depleting? So will the length of Energy Bar.
After several iterations (thank you for the feedback, early testers), the App is now feature packed:
Energy Bar can be configured from a width of 1 pixel to cover the entire status bar
Energy Bar puts almost 0% load on CPU, as it wakes up only to reflect any change in battery level
Energy Bar's origin can be configured as left/center/right
Energy Bar can hide on fullscreen content (apps, videos, images, games etc)
Energy Bar can be configured to change colors automatically depending on the live battery level
Energy Bar could have a mono color/multiple color segments/gradient
You can literally assign any color in the world for your favorite configuration
Energy Bar as a cool pulsating animation whenever a power source is plugged into your device
There is something about visual over numbers that keeps you and your device's battery level in sync with just a glance. You may find it intuitive/effective/stylish way to read the battery level, let me know what you think
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DOWNLOADS:
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Charging animation demo (style - bounce), thanks @sl33pyK!

Good job. Looks good too

Hi. I'm on Galaxy S8+ (Japanese version SCV35) but I'm getting an error saying I'm not on a supported version.
Not rooted. On stock. Any ideas?

Numzi said:
Hi. I'm on Galaxy S8+ (Japanese version SCV35) but I'm getting an error saying I'm not on a supported version.
Not rooted. On stock. Any ideas?
Click to expand...
Click to collapse
Same issue here

It looks great, my only grips is that the bar is vey uneven around the curve edges. I'm super OCD about these things though.

it looks good, but careful, it might burned-in.
for example the left part, assuming it's full bar, the area between 0-20% might stay the same at all times, which could lead to burn in.

Tiongkia said:
Good job. Looks good too
Click to expand...
Click to collapse
Thanks!
Numzi said:
Hi. I'm on Galaxy S8+ (Japanese version SCV35) but I'm getting an error saying I'm not on a supported version.
Not rooted. On stock. Any ideas?
Click to expand...
Click to collapse
ImbaWind said:
Same issue here
Click to expand...
Click to collapse
Hi! I just released a 'hotfix', please try the latest version from Play Store, eagerly look forward to hear your feedback!
iamnotexisting said:
It looks great, my only grips is that the bar is vey uneven around the curve edges. I'm super OCD about these things though.
Click to expand...
Click to collapse
Hi! Thanks for trying. Could you please send me screenshots (also photos of the phone) indicating the unevenness? I don't have the physical device, if there is enough information, I may be able to fix it.
Devoct said:
it looks good, but careful, it might burned-in.
for example the left part, assuming it's full bar, the area between 0-20% might stay the same at all times, which could lead to burn in.
Click to expand...
Click to collapse
Thanks! And yes, there is always that possibility. Hopefully switching up the color intensity or even the color itself from settings and changing the 'origin of the bar' will be helpful. I will look into if there is anything I can add/change to avoid any potential burn ins.

jagan2 said:
Thanks! And yes, there is always that possibility. Hopefully switching up the color intensity or even the color itself from settings and changing the 'origin of the bar' will be helpful. I will look into if there is anything I can add/change to avoid any potential burn ins.
Click to expand...
Click to collapse
if OLED can't get burn in, i will definitely use this, it just looks great!
maybe you can look to Samsung or Google how they handle burn in?
because as you know, even signal icon or battery icon can get burn in over time.

jagan2 said:
Hi! Thanks for trying. Could you please send me screenshots (also photos of the phone) indicating the unevenness? I don't have the physical device, if there is enough information, I may be able to fix it.
Click to expand...
Click to collapse
Sure! Here are a few shots of what I mean. What mainly bugged me is that there isn't the same amount of space from the edge of the screen in areas of the curve, some pixellation, and how it curves inward at the bottom of the status bar (which is what I think may be a source of the unevenness). I don't know if these are possible to fix, but thanks anyway!
Sorry for being so picky, I hope this helps.

iamnotexisting said:
Sure! Here are a few shots of what I mean. What mainly bugged me is that there isn't the same amount of space from the edge of the screen in areas of the curve, some pixellation, and how it curves inward at the bottom of the status bar (which is what I think may be a source of the unevenness). I don't know if these are possible to fix, but thanks anyway!
Sorry for being so picky, I hope this helps.
Click to expand...
Click to collapse
I agree, if the bar tapered off just at the bottom of the status bar it'd be great. At full thickness it still sticks under buy a bit.
Also @jagen2 what are the "donation" amounts? There's no currency listed in the unlock page...

iamnotexisting said:
Sure! Here are a few shots of what I mean. What mainly bugged me is that there isn't the same amount of space from the edge of the screen in areas of the curve, some pixellation, and how it curves inward at the bottom of the status bar (which is what I think may be a source of the unevenness). I don't know if these are possible to fix, but thanks anyway!
Sorry for being so picky, I hope this helps.
Click to expand...
Click to collapse
huffmybrd said:
I agree, if the bar tapered off just at the bottom of the status bar it'd be great. At full thickness it still sticks under buy a bit.
Also @jagen2 what are the "donation" amounts? There's no currency listed in the unlock page...
Click to expand...
Click to collapse
Hey Guys! The pixelation I am afraid is not fixable without some performance cost. Now about the uneven thickness, I am not quite sure if I understand what you mean.
The Bar curves along the physical curve to meet at a sharp point where the phone's physical curve ends, so naturally the distance between the physical curve and Energy Bar's curve will keep on reducing to meet a sharp point.
I did consider making the curve end at the bottom of status bar precisely, but it didn't look 'good', moreover, it made more sense to curve Energy Bar and take it as far as where the physical curve seem to end.
huffmybrd said:
Also @jagen2 what are the "donation" amounts? There's no currency listed in the unlock page...
Click to expand...
Click to collapse
Please click one of the options, a pop-up from Google Play will appear which will list the price in your local currency.

UPDATE: What's new?
EB_CD_1.2_BETA:
* Adjusted the curve at left corner by 1 pixel, because every pixel matters!
* Fixed issues with 'Status Bar' mode - portrait to landscape switching/auto-hides.
EB_CD_1.2.1_BETA:
* Minor Bug fixes
Hey Guys! If you try the App, please leave a review on Google Play Store, it will be really helpful, thanks!

Paid for the unlock cuz I love the gradient effect, everything looks great.
Had an idea for a charging animation though.
So when the bar comes in and hits the end of the battery level maybe make one it so the bar travels thoughout the entire bar (as a little "blip") twords 0%, cuz that would help with the burn in since it'll add a little animation to the lower end (under 50%).
Cuz I know I for one never let my battery drop under 20% so that bit of the bar is always there.
Also, could you make the background transparent? Samsung sets some apps with a white status bar which turns the text grey and unreadable

Hey, this looks great. I wonder why you didn't release it for S7 Edge (and maybe S6 Edge) also. Is there a technical reason or didn't it come to your mind?

About S7 Edge ?
It's a shame not to give the S7 Edge, after all tb has curved screen!

This is really cool. Any chance of a note 8 compatible one as the note 8 curves differently?

fernandojsantos said:
It's a shame not to give the S7 Edge, after all tb has curved screen!
Click to expand...
Click to collapse
It works on every phone, not only Samsung, with or without curved display. That's an overlay with rounded corners.
Sent from my SM-G955F using XDA Labs

Very nice app (literally)!
However, when I first read the xda news, I saw pulsating as an option. But after I installed the app, I can't seem to find the pulsating option.
Maybe we have a different understanding of the word.
I really wish it does pulsate or twinkles or even dims and brighten up in circulation. Hope you can understand what I'm saying. As this will help with the burn in problem too.
@jagan2
Edit: I see now, pulsating is an animation when charging. But what I'm suggesting is that the whole bar pulsates, and not necessarily only when charging, can have it on all the time, to help with burn in.

HorstiG said:
It works on every phone, not only Samsung, with or without curved display. That's an overlay with rounded corners.
Sent from my SM-G955F using XDA Labs
Click to expand...
Click to collapse
Great bat where can I downloaded because in Google play says that can not because I have a s7 instead of a s8!

HorstiG said:
It works on every phone, not only Samsung, with or without curved display. That's an overlay with rounded corners.
Sent from my SM-G955F using XDA Labs
Click to expand...
Click to collapse
I guess it does, but the author has locked it in Google Play on S8,S9, Note 8.

Related

[App] [3.0+] [Oreo] ☆ Energy Bar - pulsating Battery Indicator! ☆ [1M+ Downloads]

[App] ☆ Energy Bar - pulsating Battery Indicator! ☆ [1M+ Downloads]
Greetings!
Many of you who have a Windows Mobile past like me, might have instantly recognized the thin colorful line(s) in the above image. And for the new Android generation, introducing Energy Bar - a pulsating Battery indicator!
Energy Bar puts a thin line on top of your Status Bar whose length corresponds to your device's current Battery level.
Got a full charge? The line will cover the whole width of your screen.
Battery depleting? So will the length of Energy Bar.
After several iterations (thank you for the feedback, early testers), the App is now feature packed:
Energy Bar can be configured from a width of 1 pixel to cover the entire status bar
Energy Bar puts almost 0% load on CPU, as it wakes up only to reflect any change in battery level
Energy Bar's origin can be configured as left/center/right
Energy Bar can hide on fullscreen content (apps, videos, images, games etc)
Energy Bar can be configured to change colors automatically depending on the live battery level
Energy Bar could have a mono color/multiple color segments/gradient
You can literally assign any color in the world for your favorite configuration
Energy Bar as a cool pulsating animation whenever a power source is plugged into your device
There is something about visual over numbers that keeps you and your device's battery level in sync with just a glance. You may find it intuitive/effective/stylish way to read the battery level, let me know what you think
--------------------------------------------------------------------------------------------------------------​
DOWNLOADS:
OR
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OR, using TapaTalk? the hyperlinked images above don't work? Here's a play link:
https://bitly.com/energy_bar
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SCREENSHOTS
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ORIGINAL THREAD ARCHIVE:
PLEASE RATE THE APP WITH THE STARS IT DESERVES ON GOOGLE PLAY MARKET
UPDATE K: Latest version of Energy Bar - EB_6.0_BETA now available on Google Play Store, thread will be updated with change log, screenshots and .apk soon.
UPDATE J: This first post has become too crowded and Energy Bar EB_5.0.5_BETA deserves it's own space!! Checkout screenshots, links to download and more in POST #3.
UPDATE I: EB_4.1.2 is up with some quick fixes to version EB_4.1.1, download this latest version from the Download sections above. Also available on Google Play Market, download to receive automatic updates.
What's New?
UPDATE H: EB_4.1.1 is up with some quick fixes to version EB_4.1, download this latest version from the Download sections above. Also available on Google Play Market, download to receive automatic updates.
UPDATE G: EB_4.1 is up, download this latest version from the Download sections above. Also available on Google Play Market, download to receive automatic updates.
What's New?
UPDATE F: EB_4.0 is uploaded, adds the to-do feature for the last update - pauses animation on screen off. You can download the version right now from the Downloads section or from Google Play Market to receive updates automatically.
UPDATE E: New version, EB_4.0_XDA_BETA is now available in Downloads section.
As promised, this version packs in new features (both internal and visual,)
#1 The visual elements of the App now look more uniform across various versions of Android.
#2 The Single Color and Multicolor Modes are now combined as one, and that gives you the ability to:
Make the Bar use a single color (even when the Battery is low)
You can set your own Battery Low Level and assign a color for it to indicate
Make multiple segments of the Bar with different colors to indicate each segment. Maximum is upto 6 AND yes, the segment limits are variables controlled by you.
There is a live preview which gives you an idea how segments are arranged and color-coded for the Bar.
#3 Replaced the Color Wheel with a older one, which is more accurate.
To do for this version (4.0):
#1 Pause animation on screen off
Hope to receive some feedback soon.
UPDATE D: Latest version EB_3.4 is on the Google Play Market.
UPDATE C: Check the Attachement for Version EB_3.2 (BETA), addresses some bugs. Let me know how is it working.
UPDATE B: Just released an updated version of Energy Bar (EB_3) on Google Play Market, before you get all excited, this update is completely focused on stability/performance. I completely rewrote the code (made a big structural change), I would consider this update as an essential major internal update. Also, it should now perform better during the charging animation.
But, just to not totally disappoint you guys, I have added the following few things that is visual:
#1 The center animation is now more symmetrical (two pulses.)
#2 Custom Colors!!
#3 Thickness is now controllable to the level of pixels (larger devices can make the Bar even more thicker now.)
And lastly, am not abandoning the project with this update, I have got all the list of feature requests made so far since the first release, will be adding one by one.
UPDATE A: Initial version released! Scroll down to get the Download link (check the attachments for screenshot!)
Features:-
✓ An interactive UI to configure the Bar live, which reflects your color choice on both the Bar and the UI itself.
✓ Can be aligned left-right-center of the screen.
✓ Multiple colors option - the Bar changes color in every 20% Battery level interval.
✓ Thickness of the Bar can be configured.
✓ Option to start the Bar automatically on phone restart.
✓ Options to keep a shortcut to either hide or configure the Bar instantly from notification panel.
✓ Puts 0% load on CPU when running on Battery, on Battery level changes, system wakes up the Bar momentarily to update.
VIDEO REVIEWS:
__________________________________________________ __________________________________________________ _____________________
Greetings!
Many of you who have a Windows Mobile past like me, might be very well familiar with the inspiration behind this application I created, temporarily called as Energy Bar. I saw a couple of Android versions as well, including the one which comes bundled with MIUI custom roms. So, here is my implementation of it (Video Below):
What it does?
Puts an Energy Bar at the top of the screen which indicates current battery level on any screen.
Plug-in any AC power source to start pulsating animation. The animation is detailed enough to let you know where was your battery level when you initially plugged in and what is it's current level during the whole process of charging.
A customizer interface to choose between three colors, Activate/Deactivate, auto start on boot.
The color chosen is always saved and used when the service is activated/deactivated, crashed and restarted, auto start on boot.
When customizer interface is closed by clicking "Close and run in background....", only the bar runs which takes around 3 to 4 MB static RAM.
The load on the CPU is 0% when the AC source is not plugged in. The service gets activated only when battery is reduced.
The Video:
NOTE: The video below is of the TEST version of the App, an updated video will be soon posted.
It's hard to showcase the features in screenshots (attached,) so I have uploaded a video of the app in action:
DOWNLOAD:
OR
OR
Attachments!
OR, using TapaTalk? the hyperlinked images above don't work? Here's a play link:
https://bitly.com/energy_bar
Please feel free to make feature requests/give feedbacks/comments. Enjoy!
Thanks,
jagan2
Some of the places Energy Bar featured:
Full tutorial
00:00 - 00:47
00:00 - 01:07
03:15 - 03:36
And at several more places, if you find it somewhere, let me know
WHAT'S NEW?
EB_6.3.5_BETA:
The App now relies on 'Notification Access' rather than the powerful & sensitive Accessibility Service, to be alive forever.
Upgrading from a previous version?
Click the activation switch, enable Notification Access even if you see the Bar already active.
On some devices, you may have to enable the App in 'Auto-start Apps' settings to survive a phone reboot.
Expect 0 mAh battery consumption.
EB_6.3.3_BETA:
#1 Added support for Android 8.0 Oreo.
#2 If you have faced "Permission denied" issue, this version should resolve it.
#3 On Android Oreo, in Status Bar mode, pulling down Notification bar wasn't possible, it's fixed now.
EB_6.2(.2)_BETA:
* The pulsating charging animation now remembers initial charge until power source is turned off.
* Lots of new Animations now available, including an option to disable it.
* Status Bar mode's background is now configurable as transparent or opaque.
* The UI now has clues on how to delete segments.
* Instructions to keep EB alive on Huawei/Lenovo added.
EB_6.1.5_BETA:
HOTFIX for crashes on some Android 6.0 devices
EB_6.1.4_BETA is a critical maintenance update featuring:
* The App now officially supports Android 7.0
* The 'Screen overlay detected...' issue on Marshmallow is finally taken care of, phew!
* Devices on which App crashes on launch is fixed (E.g., Moto X Pure)
* 'Merge Segments' color configuration now survives a reboot of the device.
* Thickness limit increased to 30
Thank you everybody for the amazing response, more updates will follow, if you love the App, don't forget to share it. Cheers!
EB_6.1.3_BETA:
* Attempts to resolve bugs faced by some devices.
Thank you everybody for sending in reports!
EB_6.1_BETA:
* Auto-hide is now not limited to just fullscreen videos, games, images. It will work on any fullscreen content which doesn't have a Status Bar.
* Support for Android 6.0.
* Flashy Ad replaced with native static one.
* UI glitches are now fixed completely.
* Lot of internal optimization for continued harmony between your device and Energy Bar
Discussion of the Release Version of the App starts from Post #20http://forum.xda-developers.com/showpost.php?p=49385457&postcount=20.
Some screenshots by the XDA community, I don't know if the Bar is complementing their beautiful screen set-up or the set-up is complementing the Bar
Credits (in the order they appear in attachment): @Gu$houn*, @Micoolef, @ivn888, @Gu$houn*
Missed your screenshot? Just mention me in your post to remind me to update here.
jagan2 said:
Reserved.
Click to expand...
Click to collapse
Did you think to use xposed framework fot it?
Tapatalked from my GT-I9500
NBruderman said:
Did you think to use xposed framework fot it?
Tapatalked from my GT-I9500
Click to expand...
Click to collapse
Well, I want it to be available for non-root users as well. So, not planning to use Xposed at the moment.
jagan2 said:
Well, I want it to be available for non-root users as well. So, not planning to use Xposed at the moment.
Click to expand...
Click to collapse
How do you want to make changes in the UI without root?
NBruderman said:
How do you want to make changes in the UI without root?
Click to expand...
Click to collapse
The change has already been made, one of the devices in the video is not a rooted phone.
It would be great if you could set different colours for every say 10% increment so green for 100 to 90 blue for 90 to 80 etcetera, also being able to change the frequency of the animations from 1% to 2% or 5% or whatever would also be quite cool.
Sent from my Nexus 4 using Tapatalk
Watty162 said:
It would be great if you could set different colours for every say 10% increment so green for 100 to 90 blue for 90 to 80 etcetera, also being able to change the frequency of the animations from 1% to 2% or 5% or whatever would also be quite cool.
Sent from my Nexus 4 using Tapatalk
Click to expand...
Click to collapse
Every 10% might be messy, but will include the feature in a limited way, say every 25% may be.
Is it possible to change the bar height? That's a very needed feature if not.
polobunny said:
Is it possible to change the bar height? That's a very needed feature if not.
Click to expand...
Click to collapse
I found the particular height I used to be an ideal one, but Indeed adding more customization option won't do any harm. Currently working on something that will significantly enhance the functionality of the bar, will showcase it soon.
jagan2 said:
I found the particular height I used to be an ideal one, but Indeed adding more customization option won't do any harm. Currently working on something that will significantly enhance the functionality of the bar, will showcase it soon.
Click to expand...
Click to collapse
I'm a very minimalist person, I usually set my battery bar to 1 dip in height. =)
polobunny said:
I'm a very minimalist person, I usually set my battery bar to 1 dip in height. =)
Click to expand...
Click to collapse
Sure, you would be able to experiment with the height!
Off the top of my head, possibility to set a background color can be interesting too. That way if you have a transparent status bar and let's say a blue battery bar on a blue background then you can still see it.
That's all I can think of at the moment.
polobunny said:
Off the top of my head, possibility to set a background color can be interesting too. That way if you have a transparent status bar and let's say a blue battery bar on a blue background then you can still see it.
That's all I can think of at the moment.
Click to expand...
Click to collapse
Currently targeting unrooted phones, will consider for some future version. Thanks!
jagan2 said:
Currently targeting unrooted phones, will consider for some future version. Thanks!
Click to expand...
Click to collapse
I'm not sure you would need a rooted phone for that. Simply have the progress color diminish while keeping a "full" color bar behind it/right to it. Two colors to set in this case.
polobunny said:
I'm not sure you would need a rooted phone for that. Simply have the progress color diminish while keeping a "full" color bar behind it/right to it. Two colors to set in this case.
Click to expand...
Click to collapse
Oh got ya! I thought you were talking about status bar background, which is not possible to change, atleast not till 4.3
My suggestions:
It would be nice to have the option to set the bars position to multiple locations (below the status bar, above or below the nav bar, or even left and right of the entire screen).
The centered mirrored option would be nice as well, as people who use roundr will have the bar cropped at the edge (happens to me with TEAM Battery bar and it's the reason I have it disabled now).
Also having a bar height option and being able to lower the opacity of the bar in case the user wants to have it overlap the clock and all the icons on the status bar.

Developing custom watchfaces

I will be making custom watch faces with the gear watch face designer. Please post your feedbacks and requests here. If I take your request you will be given a free copy of the watch face.
These designs are live right NOW, you can search for them by their names:
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Meister
Digital Abstract
Rotors
Digital Green
Nice. I like the first one. I'm only a fan of relatively simple dark faces like that. Keep them coming.
I think selling watch faces is fine as long as you are adding features beyond ambient mode. With the watch face apps now it is easy to create the background with the watch hands. Adding the widgets on them, now there is where you will start to differentiate yourself as a dev and make money on the app store. Me personally I am not a fan of watch faces that mimic real life watch faces. I can see have a couple of them because they are cool but being original is more important. So far it seems that samsung has not given us the full sdk on the watch faces. I say this because no one has been able to figure out the smooth second hand instead of ticking 60 times. Or the ability to actually "stylize" watches instead of having to double or triple tap the screen(which is a little annoying).
Very nice watch faces. What do you use to make the backgrounds, dials, hands? Gsk3rd I was messing around with designer and there is an option for the sweeping (smooth) second hand. Once you choose a hand for seconds there is a drop down menu that you can choose from the default normal, to sweeping, and I think there's another option but I forgot what it was. Now being able to make stylize options for a face or custom shortcuts would be cool. I haven't found options for that yet.
Here is a basic question, is it possible to put in a weather widget like the stylise option with gear watch designer?
gsk3rd said:
I think selling watch faces is fine as long as you are adding features beyond ambient mode. With the watch face apps now it is easy to create the background with the watch hands. Adding the widgets on them, now there is where you will start to differentiate yourself as a dev and make money on the app store. Me personally I am not a fan of watch faces that mimic real life watch faces. I can see have a couple of them because they are cool but being original is more important. So far it seems that samsung has not given us the full sdk on the watch faces. I say this because no one has been able to figure out the smooth second hand instead of ticking 60 times. Or the ability to actually "stylize" watches instead of having to double or triple tap the screen(which is a little annoying).
Click to expand...
Click to collapse
I totally understand that and that is something I want to do, if not for this giant learning cliff that's almost impossible to climb. I surveyed almost all the watch faces available in the store and I can say that almost all the free ones are ****, made by people with no design sensibilities. The good paied ones run from $1 to $3, with the $3 ones being really good with fancy features. So I figured that if I can make these with reasonable artistic value, I would be somewhat justified to sell them for $1.
As for making those fully custom watch faces, Tizen only runs web apps, which are basically just web pages, which may sound like ABCD for programmers but I'm not a programmer. I messed around with the Tizen SDK, which seems to be just a custom version of Eclipse, which is basically a glorified Notepad, It's just so not intuitive.
There are no tutorials other than the ones that just assume that you already know how to develop, so they just tell you what's different for Tizen.
There is no graphical interface, I mean it's WEB! It's HTML! Why do I have to write codes just to place an image! Like couldn't there be at least a live preview!? But no, you gotta build the whole thing and run it in a VM just to preview it.
I really tried and I'm tired of it, the SDK doesn't even support high DPI, so all the icons are tiny on my 4k screen It all just feel like a big middle finger from Samsung. Even the Gear Watch Face Designer doesn't have high DPI support, I have to run the whole thing in VM. Thankfully the program is so badly designed it lags even when running normally, so the performance penalty really isn't that noticeable.
jcip17 said:
Very nice watch faces. What do you use to make the backgrounds, dials, hands? Gsk3rd I was messing around with designer and there is an option for the sweeping (smooth) second hand. Once you choose a hand for seconds there is a drop down menu that you can choose from the default normal, to sweeping, and I think there's another option but I forgot what it was. Now being able to make stylize options for a face or custom shortcuts would be cool. I haven't found options for that yet.
Click to expand...
Click to collapse
Photoshop The other one is tension, which mimics the tick of a real second hand, it doesn't do a good job at it so I don't use it. The hand only overshoots, it doesn't bounce back beyond the correct position so it still looks fake.
Sabelbas said:
Here is a basic question, is it possible to put in a weather widget like the stylise option with gear watch designer?
Click to expand...
Click to collapse
I don't think so.
This is mine for free on gear market (Wait 2 days ... actualy in cetification status)
Geek Mode with all realtime samsung content and button in neon mode....
(sorry for my english)
Beautiful. Look forward to it!
PsylogX said:
This is mine for free on gear market (Wait 2 days ... actualy in cetification status)
Geek Mode with all realtime samsung content and button in neon mode....
(sorry for my english)
Click to expand...
Click to collapse
Love this face. This is what I want from my watch face. To have real time data from multiple complications on weather, heart rate, date, steps and more and each of these complications should act like a short cut to the relevant app. For example date takes me to my calendar. Hope to see that feature included too. Keep up the good work!
envieme said:
Love this face. This is what I want from my watch face. To have real time data from multiple complications on weather, heart rate, date, steps and more and each of these complications should act like a short cut to the relevant app. For example date takes me to my calendar. Hope to see that feature included too. Keep up the good work!
Click to expand...
Click to collapse
Exactly, you are right .... this watchface has 8 buttons that opening app like date to calendar etc.... just try it ! I put the link of the gear market in this day i think or tomorrow at last ....
I think there is always a place to sell value adding apps and watch faces that are clear, easy to read and provide functionality fall into category for me. As we all have different tastes, built in user customisation should only increase the potential buyer base but also sets the programmer apart for those who just tinker.
does anybody know where to get the app id for apps like "timer" or weather? or where to get a complete list of all this app ids ?
jacobgong said:
I will be making custom watch faces with the gear watch face designer. Please post your feedbacks and requests here. If I take your request you will be given a free copy of the watch face.
This is my first time doing any kind of development for mobile, so I'm still struggling to find my way and my applications for are still being approved by Samsung. Here are two designs I made in the mean time, please tell me if you think it is fair for me to sell them for $1 each.
They don't have any additional features, other than ambient mode. The second one looks exactly the same in ambient mode while the first reduces to simple tick marks and hands which follow naturally from the active mode.
Click to expand...
Click to collapse
Did you ever upload the first watch face? If so how do I find it?
Sent from my SM-N910P using Tapatalk
jstn76rs said:
Did you ever upload the first watch face? If so how do I find it?
Sent from my SM-N910P using Tapatalk
Click to expand...
Click to collapse
I'm trying to but the samsung process is taking ages.
PsylogX said:
Exactly, you are right .... this watchface has 8 buttons that opening app like date to calendar etc.... just try it ! I put the link of the gear market in this day i think or tomorrow at last ....
Click to expand...
Click to collapse
Looks good whats the app called?
And you have more developing in future?
jacobgong said:
I will be making custom watch faces with the gear watch face designer. Please post your feedbacks and requests here. If I take your request you will be given a free copy of the watch face.
This is my first time doing any kind of development for mobile, so I'm still struggling to find my way and my applications for are still being approved by Samsung. Here are two designs I made in the mean time, please tell me if you think it is fair for me to sell them for $1 each.
They don't have any additional features, other than ambient mode. The second one looks exactly the same in ambient mode while the first reduces to simple tick marks and hands which follow naturally from the active mode.
Click to expand...
Click to collapse
Very creative and unusual watch face. Well done.
Do you think you could do something like this....?
Sent from my SM-G925K using Tapatalk
jcodde said:
Do you think you could do something like this....?
Sent from my SM-G925K using Tapatalk
Click to expand...
Click to collapse
The second counter around the edge can't be done because time based animation seems to be broken. Weather and dphone battery can't be done, and there's to way to add custom TrueType fonts so the month counter might look wired, on top of a possible bug that will prevent any month indicator from showing up at all.
Sent from my iPad using Tapatalk
jacobgong said:
The second counter around the edge can't be done because time based animation seems to be broken. Weather and dphone battery can't be done, and there's to way to add custom TrueType fonts so the month counter might look wired, on top of a possible bug that will prevent any month indicator from showing up at all.
Sent from my iPad using Tapatalk
Click to expand...
Click to collapse
Hello,
Time based animation is generated sometimes buggy by GWD but you can fix manually the watchface.xml file before building and uploading to the watch in order to make it working (if you post your buggy file, I can send it back corrected).
For the weather indicator, I usually put a "fixed" picture as a button linked to the weather app.
For the custom TTF addition, I put a solution here : http://forum.xda-developers.com/gear-s2/orig-development/ttf-fonts-gear-watch-designer-t3291947
Regards,
K.
---------- Post added at 10:16 AM ---------- Previous post was at 10:10 AM ----------
In addition, as I have no graphic design talent, if someone post the background and the watch hands pictures, I can try to make the watch (with the above restrictions) and post the .gwd file.
K.
krotof1a said:
Hello,
Time based animation is generated sometimes buggy by GWD but you can fix manually the watchface.xml file before building and uploading to the watch in order to make it working (if you post your buggy file, I can send it back corrected).
For the weather indicator, I usually put a "fixed" picture as a button linked to the weather app.
For the custom TTF addition, I put a solution here : http://forum.xda-developers.com/gear-s2/orig-development/ttf-fonts-gear-watch-designer-t3291947
Regards,
K.
---------- Post added at 10:16 AM ---------- Previous post was at 10:10 AM ----------
In addition, as I have no graphic design talent, if someone post the background and the watch hands pictures, I can try to make the watch (with the above restrictions) and post the .gwd file.
K.
Click to expand...
Click to collapse
Hum, I have suspected, but too lazy to try it, so you can just edit that manually and it will still work.
Sent from my iPad using Tapatalk

Is there a ROM / Root app / Magisk Module to disable OxygenOS rounded corners overlay

I really dont like the 7 Pros rounded corners and am wiling to reduce the screen height so that I can add a custom (drastically reduced) rounded corners, but OxygenOS doesnt give me the option to disable the stock rounded overlay. I tried looking in system apps, theres literally nothing to disable (root or otherwise)
Is there a custom rom or something I can do to completely disable Oxygens rounded corner overlay?? WIlling to do anything!!
imatts said:
I really dont like the 7 Pros rounded corners and am wiling to reduce the screen height so that I can add a custom (drastically reduced) rounded corners, but OxygenOS doesnt give me the option to disable the stock rounded overlay. I tried looking in system apps, theres literally nothing to disable (root or otherwise)
Is there a custom rom or something I can do to completely disable Oxygens rounded corner overlay?? WIlling to do anything!!
Click to expand...
Click to collapse
If you are talking about physical corners, it's absolutely not possible due to the fact that the screen itself is already rounded. If you are talking about software, well.. It's not possible. Every window and animation in the system is meant to catch the rounded corners, so it's a design choice. However, I might have a solution for you. You can download an app called "round screen corners and hide notch", in which you will be able to reduce the notch space and create fake squarish borders, but you'll have to sacrifice the status bar area. I don't know if that could help you, I tried to understand as much as I could.
NewShield_ said:
If you are talking about physical corners, it's absolutely not possible due to the fact that the screen itself is already rounded. If you are talking about software, well.. It's not possible. Every window and animation in the system is meant to catch the rounded corners, so it's a design choice. However, I might have a solution for you. You can download an app called "round screen corners and hide notch", in which you will be able to reduce the notch space and create fake squarish borders, but you'll have to sacrifice the status bar area. I don't know if that could help you, I tried to understand as much as I could.
Click to expand...
Click to collapse
I am referring to the software added overlay that is baked into OxygenOS (that essentially works the same as that rounded-corner app you're referring to). I cannot rely on the rounded-corners app for two reasons: 1. While it does add corners below the status bar and the navbar, it does not force those areas to be black so it looks ridiculous most of the time. 2. It is not consistent 100% of the time, and 3. Fullscreen games follow fullscreen rules and therefore get shoved to the corners
My solution is to shorten the software display height from 1440x2976 (or whatever default is) to 1440x2940, to bring the top screen down just a bit, as well as the bottom bit up. Problem is, when I do that, the actual rounded corners overlay follows with it, which looks just as hideous.
Funnily enough, if I screenshot the screen, it does not show the overlay.
If I can disable / remove the software overlay, I can use the same round-corners app to shove the overlay in each corner so that even fullscreen apps look perfect. Something I will gladly sacrifice a little bit of bezel for.
The root cause is that the 7 Pros corners are pathetically rounded. If only they were as subtle as the Note 9, or heck, even the Note 10!
imatts said:
I am referring to the software added overlay that is baked into OxygenOS (that essentially works the same as that rounded-corner app you're referring to). I cannot rely on the rounded-corners app for two reasons: 1. While it does add corners below the status bar and the navbar, it does not force those areas to be black so it looks ridiculous most of the time. 2. It is not consistent 100% of the time, and 3. Fullscreen games follow fullscreen rules and therefore get shoved to the corners
My solution is to shorten the software display height from 1440x2976 (or whatever default is) to 1440x2940, to bring the top screen down just a bit, as well as the bottom bit up. Problem is, when I do that, the actual rounded corners overlay follows with it, which looks just as hideous.
Funnily enough, if I screenshot the screen, it does not show the overlay.
If I can disable / remove the software overlay, I can use the same round-corners app to shove the overlay in each corner so that even fullscreen apps look perfect. Something I will gladly sacrifice a little bit of bezel for.
The root cause is that the 7 Pros corners are pathetically rounded. If only they were as subtle as the Note 9, or heck, even the Note 10!
Click to expand...
Click to collapse
I don't think there is a way to remove them in oxygen OS, or maybe just by messing around with the adb overscan command, but it would not work as you'd like. What I know is that some custom roms doesn't have this overlay, due to the fact that it comes from Oxygen OS.
So there it is, if you really want to get rid of this, you can just install a custom rom (I think Pixel Experience doesn't have this overlay, also Havoc OS doesn't have it, except for the last build where they added it). I did notice the weird and horrendous looking corners when there is no overlay, it looks like they didn't care about this since they were able to fix it with the software.
Also, why would you want the overlay to be working even in full-screen apps while it's already fully functional ? For me, when I launch games and other full-screen apps, it does work perfectly, is it not the case for you?
NewShield_ said:
I don't think there is a way to remove them in oxygen OS, or maybe just by messing around with the adb overscan command, but it would not work as you'd like. What I know is that some custom roms doesn't have this overlay, due to the fact that it comes from Oxygen OS.
Click to expand...
Click to collapse
I tried overscan, it messes with the navbar so that method doesn't work entirely. There is another thread I read on the Pixel forum that I will absolutely be trying this.. Its another ADB command where you can edit the radius its self as a value (36 is tock Pixel, 0 is disabled, 16 is what Samsung uses), and it seems most people got it to work on 9, but not on 10 and that's ok because I prefer 9 anyway (well I prefer 8 actually lol)
So there it is, if you really want to get rid of this, you can just install a custom rom (I think Pixel Experience doesn't have this overlay, also Havoc OS doesn't have it, except for the last build where they added it). I did notice the weird and horrendous looking corners when there is no overlay, it looks like they didn't care about this since they were able to fix it with the software.
Click to expand...
Click to collapse
I was actually in the middle of booting Havoc to test exactly this but then I flashed the wrong gapps and had to leave for work lol
Also, why would you want the overlay to be working even in full-screen apps while it's already fully functional ? For me, when I launch games and other full-screen apps, it does work perfectly, is it not the case for you?
Click to expand...
Click to collapse
Here are my use-cases that make the stock body shaped corner radius don't work and what other obstacles get in my way:
- Stock radius clips most game settings / corner elements and it just looks absolutely awful
- Rounded-corners app can't get rid of this because the radius would be behind it, until I set the radius even bigger, which is pointless
- When I reduce the display height, Android follows it as a universal display so everything is 100% compatible since the phone thinks the screen is physically smaller
- If I can remove the stock software radius, leaving it squared off will actually make it look worse because I set the display height to include the slight area where my smaller corner radius would be otherwise cut off from the sharp corner of the screen (#4 below)
Heres an illustration of what I mean (very bad photoshop lol):
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
As you can probably tell, the stock radius is just insane, preferred radius is great, but squared corner would mean I would either have to further reduce the display height and thicken the bezel, or add a very slight radius
imatts said:
I tried overscan, it messes with the navbar so that method doesn't work entirely. There is another thread I read on the Pixel forum that I will absolutely be trying this.. Its another ADB command where you can edit the radius its self as a value (36 is tock Pixel, 0 is disabled, 16 is what Samsung uses), and it seems most people got it to work on 9, but not on 10 and that's ok because I prefer 9 anyway (well I prefer 8 actually lol)
I was actually in the middle of booting Havoc to test exactly this but then I flashed the wrong gapps and had to leave for work lol
Here are my use-cases that make the stock body shaped corner radius don't work and what other obstacles get in my way:
- Stock radius clips most game settings / corner elements and it just looks absolutely awful
- Rounded-corners app can't get rid of this because the radius would be behind it, until I set the radius even bigger, which is pointless
- When I reduce the display height, Android follows it as a universal display so everything is 100% compatible since the phone thinks the screen is physically smaller
- If I can remove the stock software radius, leaving it squared off will actually make it look worse because I set the display height to include the slight area where my smaller corner radius would be otherwise cut off from the sharp corner of the screen.
Heres an illustration of what I mean (very bad photoshop lol):
Click to expand...
Click to collapse
Okay, so after a bit of reading, what you are trying to say is that the stock OnePlus overlay doesn't appear in full screen apps / games?
NewShield_ said:
Okay, so after a bit of reading, what you are trying to say is that the stock OnePlus overlay doesn't appear in full screen apps / games?
Click to expand...
Click to collapse
I don't think you understand what the display height and software overlay means.
The physical OnePlus 7 Pro has extremely rounded bezels that cut off elements in full screen games because they are shoved behind what would have regularly been a squared corner. I cannot fix this because there is no physical screen there, so to resolve it I can move the screen upward and remove the software overlay entirely, but I cannot find a way to do that just yet (will experiment when I get home). The issue with simply adjusting the display height doesn't work because the software overlay corner radius comes with it, so the elements remain hidden under the overlay where what would've been physical screen limitations
imatts said:
I don't think you understand what the display height and software overlay means.
The physical OnePlus 7 Pro has extremely rounded bezels that cut off elements in full screen games because they are shoved behind what would have regularly been a squared corner. I cannot fix this because there is no physical screen there, so to resolve it I can move the screen upward and remove the software overlay entirely, but I cannot find a way to do that just yet (will experiment when I get home). The issue with simply adjusting the display height doesn't work because the software overlay corner radius comes with it, so the elements remain hidden under the overlay where what would've been physical screen limitations
Click to expand...
Click to collapse
Ohhhh okay I just got it, so it would be like hiding a notch to make the bezels more squarish, just like on the screenshot, so that elements would not get cut in the extremely rounded corners... But it would also do this for the bottom of the display.. Well that means you would have to find an app / adb command that could modify this, but I really don't know if it's possible..
I'm still a little confused about what the problem exactly is.. the missing screen space due to the rounded corners? Don't quite understand how moving the picture would solve that problem.
And as far as UI and corners , where exactly would they be? I do use substratum and pitch black so i may not even see it but the only ones who can spot are at the bottom of the notifications and that can he changed via substratum and think
Edit: seems like you no longer can on android 10. But might just be that specific theme
SharxX8 said:
I'm still a little confused about what the problem exactly is.. the missing screen space due to the rounded corners? Don't quite understand how moving the picture would solve that problem.
And as far as UI and corners , where exactly would they be? I do use substratum and pitch black so i may not even see it but the only ones who can spot are at the bottom of the notifications and that can he changed via substratum and think
Edit: seems like you no longer can on android 10. But might just be that specific theme
Click to expand...
Click to collapse
My goal is simply aesthetic. I want to reduce the display height and reduce the stock rounded corners, it will look better. I drew pictures that more than illustrates what I am doing
Well outside of the options that you already explored the only thing i can think of is xposed.
I'm not up to date on that one but substratum coupled with something like gravitybox always seemed to be the best option for asthetic customization.
The former helps me personally to hardly notice what your're describing with actual black hiding most if not all corners in the first place and latter might help in adjusting some of that.
I suppose similar modules and / or custom roms that incorporate such features might help. You probably have to dig a little deeper though
Someone finally ask the same question as mine! Hope thay some dev can disable the rounded corner on OOS so that I can freely adjust height/width without seeing that rounded corner
---------- Post added at 06:42 PM ---------- Previous post was at 06:39 PM ----------
I thought people would not understand my problem cause they had never tried to use "wm size" command. And indeed, they don't understand your problem @imatts
---------- Post added at 06:48 PM ---------- Previous post was at 06:42 PM ----------
Even for those who use the same mother tongue language as yours, it is still difficult to explain the problem when they don't think. How the f* is that when we ask about the software issue then all the replies are "it is the hardware, it is the screen corner, you can't do anything >< ". Speechless!
_DoomD_ said:
Someone finally ask the same question as mine! Hope thay some dev can disable the rounded corner on OOS so that I can freely adjust height/width without seeing that rounded corner
I thought people would not understand my problem cause they had never tried to use "wm size" command. And indeed, they don't understand your problem.
Even for those who use the same mother tongue language as yours, it is still difficult to explain the problem when they don't think. How the f* is that when we ask about the software issue then all the replies are "it is the hardware, it is the screen corner, you can't do anything >< ". Speechless!
Click to expand...
Click to collapse
Yea its been pretty frustrating trying to understand what is causing this overlay and how to resolve it. The issue is that it isn't a simple app that handles it, but rather a line of code that runs natively in OOS or other roms, so if you try to ADB change it, it doesn't work or stick because the ROM overrides it. Super annoying
I've been having difficulty flashing different roms to check which rom doesn't have the added overlay, or at least the settings to reduce / disable it. Havoc 3.1 has the setting, but it doesn't work. Havoc 2.9 (android pie) doesn't have the option but I want to update to 10. Bliss apparently has the option but I am unable to boot it successfully. I think it may have been because I was booting from. a base of 10.0.3 and not the latest 10.3.0. I will try that once I'm off from work
So I realized that on Android 10, Substratum CAN momentarily alter the rounded corners, which means there is hope that its possible to remove entirely. Devs im talking with are saying its a custom shape and not possible, but I am seeing it with my eyes in real time, so it absolutely should be. I truly wish I had the skills to understand. It has something to do with the framework file under system/products/overlay, but I have no clue where to look, how to edit it, and how to apply it.
Have you taken a look at the Out of Oxygen substratum theme in the themes section for our device? It has options for the corner radius which may help.
imatts said:
So I realized that on Android 10, Substratum CAN momentarily alter the rounded corners, which means there is hope that its possible to remove entirely. Devs im talking with are saying its a custom shape and not possible, but I am seeing it with my eyes in real time, so it absolutely should be. I truly wish I had the skills to understand. It has something to do with the framework file under system/products/overlay, but I have no clue where to look, how to edit it, and how to apply it.
Click to expand...
Click to collapse
yep, i could also see the full screen when i changed from vertical to landscape youtube view. it was just a second moment, caused by lag i think, and it clearly showed that the rounded corner was just an overlay.
imatts said:
I tried overscan, it messes with the navbar so that method doesn't work entirely. There is another thread I read on the Pixel forum that I will absolutely be trying this.. Its another ADB command where you can edit the radius its self as a value (36 is tock Pixel, 0 is disabled, 16 is what Samsung uses), and it seems most people got it to work on 9, but not on 10 and that's ok because I prefer 9 anyway (well I prefer 8 actually lol)
I was actually in the middle of booting Havoc to test exactly this but then I flashed the wrong gapps and had to leave for work lol
Here are my use-cases that make the stock body shaped corner radius don't work and what other obstacles get in my way:
- Stock radius clips most game settings / corner elements and it just looks absolutely awful
- Rounded-corners app can't get rid of this because the radius would be behind it, until I set the radius even bigger, which is pointless
- When I reduce the display height, Android follows it as a universal display so everything is 100% compatible since the phone thinks the screen is physically smaller
- If I can remove the stock software radius, leaving it squared off will actually make it look worse because I set the display height to include the slight area where my smaller corner radius would be otherwise cut off from the sharp corner of the screen (#4 below)
Heres an illustration of what I mean (very bad photoshop lol):
As you can probably tell, the stock radius is just insane, preferred radius is great, but squared corner would mean I would either have to further reduce the display height and thicken the bezel, or add a very slight radius
Click to expand...
Click to collapse
I also want the same thing in my Xiaomi Mi A3. It seems your and mine problem is totally same. Have you found any workaround for this?
imatts said:
My goal is simply aesthetic. I want to reduce the display height and reduce the stock rounded corners, it will look better. I drew pictures that more than illustrates what I am doing
Click to expand...
Click to collapse
I think you dont like bottom cornors as that cover the display of the object/text on the screen alot sometimes. I have experienced the same issue sometimes but i can live with it.

3 very important tips for developers

If you are an app/ software developer, here are three very important UI related tips for you:
1. Design for least number of taps: Users should be able to access/ use a feature with the least number of taps. I often find that frequently used parts of an app require one or two additional taps because of where the feature has been located. This is inconvenient and avoidable.
2. One-handed use: UI should be such that the app should be usable with one hand. Make use of bottom bar instead of top bar.
3. Use Filters (including Search): Filters are the most efficient way of organizing and finding things, without having to move things around. Implement it wherever possible.
Spot on with the multiple taps and search.
I never get use to using a bottom nav bar though like in the Samsung browser.
Lol, I gave up one handed use when I got the N10+ I want that extra display real estate so it's a fair tradeoff for me. That long display means the top of the display is more easily in my view than the bottom.
blackhawk said:
Spot on with the multiple taps and search.
I never get use to using a bottom nav bar though like in the Samsung browser.
Lol, I gave up one handed use when I got the N10+ I want that extra display real estate so it's a fair tradeoff for me. That long display means the top of the display is more easily in my view than the bottom.
Click to expand...
Click to collapse
When Google Search Bar was launched, all launchers would place them on top of the screen. Later, that was moved towards the bottom and I don't think anyone places the search bar on top any more. On my Homescreen with Nova Launcher, it is right below the dock, which is very convenient. It is only a matter of getting used to the new layout.
Bottom bar is even more required today because all phones now have large screen sizes. If top of the display is more easily in your view, then you would need the bottom bar even more because the address bar is not what you want to keep looking at. You want to see content more than the address bar. I keep the address bar at the bottom wherever the option is available (e.g. Vivaldi browser).
Even though OneUI and other ROMs have a nice one-handed mode, I don't use it that often. If apps can make features accessible with buttons placed at the bottom than at the top, they would make the usability even more convenient. That combined with swipe gestures would make for a perfect UI design.
Take a loot at this:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
I'm inside a photo album. If I want to filter out just the videos, the menu is at the top:
If that menu (action bar) was at the bottom, it would be more convenient to perform the desired action.
This is just one example. There are several other uses I come across every day where a bottom bar would be much more convenient than a top bar, and as mentioned before, if swipe gestures are combined with the bottom bar (e.g. for switching tabs), the design would be perfect and much better than current implementation in most apps.
I definitely don't want a search bar on the bottom as I never use Google Assistant and peck everything out. Towards the bottom is out of my line of sight. I use Finder occasionally never the Google Search bar though. Just don't trust Google at all... they become less of an asset and more of a liability each year.
Control boxes towards the top right work well though.
blackhawk said:
I definitely don't want a search bar on the bottom as I never use Google Assistant and peck everything out. Towards the bottom is out of my line of sight. I use Finder occasionally never the Google Search bar though. Just don't trust Google at all... they become less of an asset and more of a liability each year.
Control boxes towards the top right work well though.
View attachment 5780879
Click to expand...
Click to collapse
The only advantage I see of having controls on the top of the phone is to force two handed use, which reduces the chances of dropping the phone and damaging it.
Otherwise, it is just a matter of adjusting your line of sight and getting used to it.
TheMystic said:
The only advantage I see of having controls on the top of the phone is to force two handed use, which reduces the chances of dropping the phone and damaging it.
Otherwise, it is just a matter of adjusting your line of sight and getting used to it.
Click to expand...
Click to collapse
I almost always use 2 hands with the N10+ and I'm right handed. Lefties want the reverse side of where I want the controls.
Regardless the user should have full control of placement.
My current control layout. A whole different animal.
The green zone is the sweet spot and easiest to hit.
Red: DigiClock's hidden quad switch zones, 1&2 are used a lot.
Blue: One Handed Operation plus, zone A&B used the most. Controls I intentionally want to be harder to toggle are on the left.
Yellow: Clipboard Edge, somewhat out of the way to avoid false triggers, but still within easy reach.
The N10+ does have a one handed mode but I never use it. Flip tops were the last phones I used like that.
blackhawk said:
I almost always use 2 hands with the N10+ and I'm right handed. Lefties want the reverse side of where I want the controls.
Regardless the user should have full control of placement.
View attachment 5780893
My current control layout. A whole different animal.
The green zone is the sweet spot and easiest to hit.
Red: DigiClock's hidden quad switch zones, 1&2 are used a lot.
Blue: One Handed Operation plus, zone A&B used the most. Controls I intentionally want to be harder to toggle are on the left.
Yellow: Clipboard Edge, somewhat out of the way to avoid false triggers, but still within easy reach.
View attachment 5780897View attachment 5780899
The N10+ does have a one handed mode but I never use it. Flip tops were the last phones I used like that.
Click to expand...
Click to collapse
Navigation gestures take care of the problem of being right handed or left handed.
The Edge panel and One Hand Operation+ do make phone usage a lot more easier and quicker. Here's my setup:
But all these are OS related. App Developers would do well if they can implement the suggestions made to make the experience within the app better.
TheMystic said:
Navigation gestures take care of the problem of being right handed or left handed.
The Edge panel and One Hand Operation+ do make phone usage a lot more easier and quicker. Here's my setup:
View attachment 5780943
But all these are OS related. App Developers would do well if they can implement the suggestions made to make the experience within the app better.
Click to expand...
Click to collapse
One Handed Operation plus is a great app with many options. You don't even want to know how many of the switch zones in it I'm using now
It lacks one critical thing, backup capabilities.
Apps should allow export/import backup files to card, hdd, etc. That makes a huge difference and adds value to the app. I will deliberately choose an app that has over one that doesn't especially complex ones. I love ColorNote as it automatically will backup to my SD card or cloud if you wish among other features.
blackhawk said:
One Handed Operation plus is a great app with many options. You don't even want to know how many of the switch zones in it I'm using now
It lacks one critical thing, backup capabilities.
Apps should allow export/import backup files to card, hdd, etc. That makes a huge difference and adds value to the app. I will deliberately choose an app that has over one that doesn't especially complex ones. I love ColorNote as it automatically will backup to my SD card or cloud if you wish among other features.
Click to expand...
Click to collapse
I think many of the popular apps do have an option to backup and restore configurations. This is even more important for local apps that don't work off the cloud. I use Google Keep and Microsoft OneNote purely because they are cloud based, and allow me to access my notes on any device I want. This is also true of other types of apps. I have multiple devices running on different OS platforms, and so this becomes an essential criteria for me, as they make life much easier.
TheMystic said:
If you are an app/ software developer, here are three very important UI related tips for you:
1. Design for least number of taps: Users should be able to access/ use a feature with the least number of taps. I often find that frequently used parts of an app require one or two additional taps because of where the feature has been located. This is inconvenient and avoidable.
2. One-handed use: UI should be such that the app should be usable with one hand. Make use of bottom bar instead of top bar.
3. Use Filters (including Search): Filters are the most efficient way of organizing and finding things, without having to move things around. Implement it wherever possible.
Click to expand...
Click to collapse
I agree these are important points. Another would be
4. Do not make settings activities with an endless list of checkboxes. This is tiring to look through and makes it hard to find the option you need. Instead, distribute the settings to dialog windows accessible from locations in the UI where they apply. Optimally such that the effect is immediately visible.
I think 1, 3, and 4 are implemented quite well in App Finder. 2 should not be important here since this is not an app one normally uses while doing other things.
Here for comparison a settings menu from Mixplorer (which is otherwise in many regard an excellent app of course):
The list is even longer.
Skyica said:
Do not make settings activities with an endless list of checkboxes. This is tiring to look through and makes it hard to find the option you need. Instead, distribute the settings to dialog windows accessible from locations in the UI where they apply. Optimally such that the effect is immediately visible.
Click to expand...
Click to collapse
That's true. A little bit of categorization or grouping can be helpful in such cases.

How To Guide Washed/yellow display colors workaround.

So im in the boat with the people that complain about the washed out colours, i come from a redmagic 7 pro and the colours are so much better out of the box than the pixel.
Looking around some people seemingly discovered that might be related to a HDR bug, as when playing hdr videos on YT the colours pop up nicely.
Well, i've been playing around and i think i discovered a bug that fixes this (at least i think).
You need CF.lumen (we are not going to use it as intended) and going to the accessibility colour options.
-First open CF.lumen and configure the timezone etc
-Open the master filter mode and select custom but dont change anything and save it.
-Without closing CF.lumen, go to Accessibility options > Color and motion > Color correction.
-Here, tap on Use color correction. You should imediatly notice that the actual color correction is not being applied but the colors now pop up more.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
(Notice that the feature is enabled but the colours did not change)
Now the screen has a lot nicer colors and the weird dullness/yellow tint is gone.
I adjusted the RGB values a tiny bit to my likeness, but honestly i dont think its necessary.
This is clearly some weird interaction between CF.lumen and the color correction filters and i dont know how stable this is or if its going to cause any issues down the line.
Seeing how the color mode dissapears when a color correction filter is applied and that the screen looks the same as when a HDR YT video is played, I believe HDR is disabled for those corrections, having CF.lumen enabled does not allow the color hue to change but HDR is disabled anyway.
There might be a terminal command or something less finicky to disable HDR, but i did not find anything with such aparent improvement as this weird workaround.
Please let me know if you managed to make it work and if you know what might be really happening there.
(Those steps require root and im clearly exploiting a weird interaction between a root app and system settings, so this might be dangerous and i'm not responsible to any damage on your devices resulting of attempting this)
I would return it. You simply can't accurately calibrate it by eye even at one refresh rate frequency. Brightness and frequency variables make it completely impossible to do. If the color calibration is off even a little, gamma calibration is exponentially skewed.
blackhawk said:
I would return it. You simply can't accurately calibrate it by eye even at one refresh rate frequency. Brightness and frequency variables make it completely impossible to do. If the color calibration is off even a little, gamma calibration is exponentially skewed.
Click to expand...
Click to collapse
For a software issue?
I have 3 more oled devices and with this bug and while playing HDR content the colours are extremely close across, so i dont see how replacing hardware would solve the HDR software issue...
Lucas VT said:
For a software issue?
I have 3 more oled devices and with this bug and while playing HDR content the colours are extremely close across, so i dont see how replacing hardware would solve the HDR software issue...
Click to expand...
Click to collapse
Is it software or firmware? The color calibration needs to be accurate from the factory. If it's a 3rd party player that's the issue, than that's the problem if the calibration is otherwise accurate.
Either way you can't dial it in by eye even with excellent color perception to the degree of calibration it needs to be at.
blackhawk said:
Is it software or firmware? The color calibration needs to be accurate from the factory. If it's a 3rd party player that's the issue, than that's the problem if the calibration is otherwise accurate.
Either way you can't dial it in by eye even with excellent color perception to the degree of calibration it needs to be at.
Click to expand...
Click to collapse
I dont know, but if i cant see the difference with my naked eye thenwhy bother?
I'm happy how the display looks now, so im not going to return it, i see basically no difference with my other oled devices.
If you're rooted, you can use Color Changer Lite or Pro (from Omega Centauri Software in the Play Store) to adjust colors as you would like. It works great.
0oWow said:
If you're rooted, you can use Color Changer Lite or Pro (from Omega Centauri Software in the Play Store) to adjust colors as you would like. It works great.
Click to expand...
Click to collapse
Hey, CF.lumen does the same, the thing is that no matter how much you try to adjust it it never looks good, unless you use this bug to disable(?) HDR.
Lucas VT said:
Hey, CF.lumen does the same, the thing is that no matter how much you try to adjust it it never looks good, unless you use this bug to disable(?) HDR.
Click to expand...
Click to collapse
Actually I think CF.lumen just applies a color filter overlay. Color Changer actually changes the RGB, Hue, and Saturation parameters. As far as the HDR goes, I wouldn't know. I don't own the P7P, but I'm considering getting it.
0oWow said:
Actually I think CF.lumen just applies a color filter overlay. Color Changer actually changes the RGB, Hue, and Saturation parameters. As far as the HDR goes, I wouldn't know. I don't own the P7P, but I'm considering getting it.
Click to expand...
Click to collapse
No, CF.lumen does not apply overlays. Also, if it only did that, i dont think the bug i found would work at all.
Lucas VT said:
No, CF.lumen does not apply overlays. Also, if it only did that, i dont think the bug i found would work
Click to expand...
Click to collapse
Lucas VT said:
No, CF.lumen does not apply overlays.
Click to expand...
Click to collapse
According to the Github page it does. Even the Play Store app page shows screenshots of overlayed images. That is also what "color correction" does.
0oWow said:
According to the Github page it does. Even the Play Store app page shows screenshots of overlayed images. That is also what "color correction" does.
Click to expand...
Click to collapse
[APP][5.0+][2020.12.22] CF.lumen v3.74
About CF.lumen adapts the colors on your Android device based on the position of the sun, or your custom configuration. When using the default settings, your display will get a warmer tint (lower color temperature) when the sun is down, vastly...
forum.xda-developers.com
Only the rootless driver is an overlay.
Lucas VT said:
[APP][5.0+][2020.12.22] CF.lumen v3.74
About CF.lumen adapts the colors on your Android device based on the position of the sun, or your custom configuration. When using the default settings, your display will get a warmer tint (lower color temperature) when the sun is down, vastly...
forum.xda-developers.com
Only the rootless driver is an overlay.
Click to expand...
Click to collapse
That is what I sort of suspected, but I thought that at one time I had tried rooted CF and it didn't do much better. If I do get the P7P, I will definitely be checking out the rooted version of CF to confirm or deny that suspicion. Thanks.
0oWow said:
If you're rooted, you can use Color Changer Lite or Pro (from Omega Centauri Software in the Play Store) to adjust colors as you would like. It works great.
Click to expand...
Click to collapse
Great app! Thanks for the tip!
Interesting, CF.lumen was crashing whenever I tried to enter Master Filter Mode. I will try Colour Changer
blackhawk said:
I would return it. You simply can't accurately calibrate it by eye even at one refresh rate frequency. Brightness and frequency variables make it completely impossible to do. If the color calibration is off even a little, gamma calibration is exponentially skewed.
Click to expand...
Click to collapse
Click to expand...
Click to collapse
GIF avatars are lame.
nomfway said:
Interesting, CF.lumen was crashing whenever I tried to enter Master Filter Mode. I will try Colour Changer
Click to expand...
Click to collapse
This happens becasue you did not set up the location, just above the color master mode.
Lucas VT said:
This happens becasue you did not set up the location, just above the color master mode.
Click to expand...
Click to collapse
Ohhhh, yup thanks so much!!
I have a P7pro and I notice when I tilt the display (vertically), that the whites become almost pink. Can this be corrected or is it just a problem of the poor quality of the display?
That sounds like a screen defect. It happens sometimes with OLED screens. P7P does not have the best screen, but mine didn't do that noticeably.
however I contacted assistance and they told me that it is normal for it to change color when the angle of the display changes (I replied that I haven't seen displays like this even in €300 cell phones...then he closed my call face chat )..
but I feel teased .. other than display top

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