Slow Motion - Sony Xperia XZ Premium Questions & Answers

Hi there,
Is there a way to change setting time (video slow motion) which is 1,8 seconds, can we do it with APK editor or it takes advanced mode, eventually a developer to do it?
Has anyone ever tried to do it ?
Thank you for your answers.

It's 1/8s, not 1,8. It's next to impossible to tweak it by yourself. And it's probably coming with the update, playing it for 3 seconds in fHD rather than 6 seconds in HD
But who knows if they will update
Leave the request on Sony support website

The recording time for super slow motion is limited by the hardware's capabilities to the 1/8s.

Yup, it's limited by the RAM buffer in the camera. As far as I can tell, we could extend the duration by lowering the resolution down from 720p, but that would look awful, even 720p doesn't produce great results unless there's tons of light. Just as the new XZ2 lineup will have 1080p slowmo but with even shorter duration, because it has the same RAM buffer amount (with the option to go with 720p, though). What I'd rather like is to have the ability to lower the framerate down from 960FPS, that way we could also make longer slowmo videos, for example if we could do ~400FPS, that's still more than enough for a cool shot and would be able to extend the duration. 960FPS is really cool, but not necessary for capturing some cool stuff. It always bugged me that they fixed the slowmo framerate to 960FPS, I'm sure it's possible to make it adjustable via software. What framerate do iPhones shoot slowmo at? 250-ish? And you can make them as long as you like, right?

Hello, may it possible to make 960 fps at 1080p ? It will be great!

Not on XZ lineup, at least for now, we might get that feature after the XZ2 release.
But anyways, why would that be great?
Switching to 1080p super slowmo makes the slowmo capture time even shorter, it is already nearly impossible at 720p to capture the right moment you want in slowmo, 1080p makes it evene shorter and harder. I'd rather have lower framerate and longer duration of the superslowmo than higher resolution. I just contacted sony support about this possible feature, still waiting for the answer. It's stupid to have a hardware capable of recording at 960FPS and not being able to lower that framerate in order to extend the duration of the shot. It's a software limitation and an oversight, nothing more, the hardware is there. It's like Sony saying, "Hey, here's one of the coolest features we ever implemented in a phone. But good luck actually using it because it's damn near impossible to do so. But it's there. Please buy our phones. Cheers." The RAM buffer and the sensor in the XZ2 will allegedly be the same as on XZ1 and Premium. If they can get 1080p super slowmo on it, it's a software modification. And if they can do that, they can also give us the option to switch the framerate. But they don't because higher specs sell better. It's all good on paper, but sucks in practical use.

Related

1080p smartphones and 60fps plausibility?

I dont see a lot of chatter about 60fps recording on the latest batch of 720/1080p recording smart phones.. Is it even possible or just a matter of hardware limitations? Im just curious if we could see a future hack enabling 60fps or do we wait for manufacturers to offer it. thanks!
That would be SICK... But I don't think it'd be possible due to the size of the camera sensor in most mobile phones.
i just know that the HTC Bass (Runnymede) will be able to do 720p recording at 60fps.
afaik, there are no known phones that can do [email protected] currently.
socalwrx said:
I dont see a lot of chatter about 60fps recording on the latest batch of 720/1080p recording smart phones.. Is it even possible or just a matter of hardware limitations? Im just curious if we could see a future hack enabling 60fps or do we wait for manufacturers to offer it. thanks!
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Sounds like James Cameron's dream phone, to me. Cameron is pushing for the movie industry to adopt a minimum 60fp/s for movies.
is 60fps the limit? cant it go any higher?
Really isn't much benefit in going higher except for Video/Sports analysis, TBH. For just watching stuff, 60 FPS is good enough.
I understand that for general recording/watching 30fps is plenty. 24fps even.. Id just be interested for some cool slo-mo effects. even if it were capped at a short time due to the size of the file. Im just wondering if its hardware limitations (video encoding of the chipset, size of the sensor as previously mentioned) or just a matter of software tweaking; forcing the phone to record/encode @ 60fps.
I had an older LG phone that had a slo-mo effect that looked cool but quality took a big hit.
socalwrx said:
I understand that for general recording/watching 30fps is plenty. 24fps even.. Id just be interested for some cool slo-mo effects. even if it were capped at a short time due to the size of the file. Im just wondering if its hardware limitations (video encoding of the chipset, size of the sensor as previously mentioned) or just a matter of software tweaking; forcing the phone to record/encode @ 60fps.
I had an older LG phone that had a slo-mo effect that looked cool but quality took a big hit.
Click to expand...
Click to collapse
agree
even if games / videos were made to run 60 fps, it's a waste of power
there's no point pushing more than 30 frames when human eyes can barely keep up with less than that
AllGamer said:
agree
even if games / videos were made to run 60 fps, it's a waste of power
there's no point pushing more than 30 frames when human eyes can barely keep up with less than that
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Click to collapse
Don't agree at all. The difference is big and is easily proven. Seems to be some kind of urban legend that eyes cannot perceive faster movement than around 24-30fps
Check for example these example videos (using a modern browser on a modern PC).
http://www.boallen.com/fps-compare.html
tjtj4444 said:
Don't agree at all. The difference is big and is easily proven. Seems to be some kind of urban legend that eyes cannot perceive faster movement than around 24-30fps
Check for example these example videos (using a modern browser on a modern PC).
http://www.boallen.com/fps-compare.html
Click to expand...
Click to collapse
This is an age old debate and is far more complex than that one example can cover. For video playback where you can't resolve individual frames though, 30 fps is more than enough.
Yes, we all like to see those beautiful bullet time type videos shot with fast cameras, but there are limitations other than processing power. In this case it's optical. The faster you shoot, the better lit the scene needs to be and the better the light gathering ability of the optics. Perfectly easy to overcome when you're lighting the scene and using proper hardware. Not so good when you're using a phone to do the shooting though!
I don't see the point of 1080p/60fps until they can do 1080p/30fps properly
Also better optics before moving onto anything else
DirkGently1 said:
This is an age old debate and is far more complex than that one example can cover. For video playback where you can't resolve individual frames though, 30 fps is more than enough.
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Click to collapse
Sorry but I don't agree at all, and your post doesn't include one single argument for you statement so it doesn't make any change.
30 fps looks ok, but 60fps video looks more fluid. It is very obvious in fast moving videos, e g sports.
I know that movies are made for 24fps and have "motion blur" to remove the problems with low frame rate, and some people prefere this motion blur (i e movie captured with small aperture) but that is a matter of taste and doesn't change what looks more fluid or not.
HTC Vivid [email protected] http://www.gsmarena.com/htc_vivid-4302.php
That all depends on the GPU. Maybe the powervr sgx 543 can, seems the most plausible of all the GPUs available.
So those can shoot @60fps:
-LG G2
-Note 3
-HTC One (720p only)
Does anybody know more devices?
Maybe Nexus 5 after some camera hack...? I would buy if it had 1080p60
Samsung Galaxy S4 and S5 can record 60fps video as well

720p slow motion

Hey everyone, hope you're all having a great weekend
Recently I've been tinkering with my One X and have realized that it is extremely capable of recording videos in slow motion at 720p as opposed to 480p. I know this may sound like a question but it is also developer related hence being placed here. Now, my question to our awesome Devs is, can you enable the One X to record at 720p at slow motion? Same frame rate as the current slow motion but just higher resolution, now that it's been out for two years it shouId be possible. And don't worry about the power demands, I may have just found a way to utilize the Tegra 3's full potential! I'll let you know if it works, thank you
Elemental_Fire said:
And don't worry about the power demands, I may have just found a way to utilize the Tegra 3's full potential! I'll let you know if it works, thank you
Click to expand...
Click to collapse
How's that?
aleksandar.1 said:
How's that?
Click to expand...
Click to collapse
Lock all four cores to ON, and disable the companion core. The GPU at 400-520mhz helps too. It is especially noticeable in YouTube videos, you may notice there is a delay and slight lag normally, the above settings will make the whole device buttery smooth. During Slow motion video recording force all four cores on, and temporarily set the cpu to 1.4ghz, the smoothness is shocking. I honestly believe the phone is capable of 720p slow motion

Steadyshot not working in 4k?

Can anyone with the Z5 or Z5c check how well Steadyshot works with 1080p vs. 4k? I've been seeing Youtube videos where it does not look like it is working in 4k, even though the videos claim it is enabled. All the 1080p videos seem to be excellent however. So is this a pre-production unit problem, an actual problem, or maybe auto mode vs. manual mode bug?
Edit: Maybe it's just less effective than at 1080p?
Sorry to bother you folks, but I've found the answer (I think). The closed-loop actuator (i.e. hardware stabilizer) is used in Intelligent Active Mode, which supports up to 1080p (and not 4k - please correct me if I'm wrong). Guess 4k will only be really useful when not moving around a lot.
joe_dude said:
Sorry to bother you folks, but I've found the answer (I think). The closed-loop actuator (i.e. hardware stabilizer) is used in Intelligent Active Mode, which supports up to 1080p (and not 4k - please correct me if I'm wrong). Guess 4k will only be really useful when not moving around a lot.
Click to expand...
Click to collapse
On Z3+, 1080p has two stabilization options (standard, intelligent active) & 4K has only one - standard. Sounds like it's the same deal on Z5, but I could be wrong.
schecter7 said:
On Z3+, 1080p has two stabilization options (standard, intelligent active) & 4K has only one - standard. Sounds like it's the same deal on Z5, but I could be wrong.
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Click to collapse
I've seen a few Z5 4k vids now, along with some on other phones. Looks like 4k even with OIS is pretty much unusable for anything beyond hand jitter. All the videos I've seen are shaky as heck while walking (let alone running). I guess OIS was designed for photos, and not for absorbing shocks in videos.
So maybe use 4k when standing still or sitting down, and want to capture more detail (those huge files and battery drain!). But I think 1080p with Intelligent Active mode will be better in most situations, since it can handle more aggressive panning and movement (since that's what the closed-loop actuator was designed for).
:fingers-crossed:
The Z serie (Z1-Z2-Z3-Z4-Z5,etc...) doesnt have an OIS. they have software image stabilizer.
warplane95 said:
The Z serie (Z1-Z2-Z3-Z4-Z5,etc...) doesnt have an OIS. they have software image stabilizer.
Click to expand...
Click to collapse
Z5 uses a hardware-based closed-loop actuator, which is electronically controlled. So no, it is not OIS, but it's actually a more advanced hardware + software stabilizer (taken from the Sony Alpha). For video, it's far better than OIS. For pics, it's probably close, but I don't have enough info to really know. Took me quite a bit of digging to find out. It's not a "it's just software-based" solution. FYI, the actuator is used in Intelligent Active mode.
The Z3/Z3+ I'm pretty sure also uses an actuator, but it's "open-loop", which is less accurate (not sure about the other phones in the Z series). The closed-loop actuator is a real advancement - the Z5 is first phone to ever use such a system. It's too bad Sony doesn't know how to market it and explain why it's arguably most advanced smartphone available. Sigh. Meanwhile, the Samsung and Apple hype trains continue... choo choo!
@joe_dude , My understanding is that closed loop actuator based stabilization (what a jawbreaker! ) should work in both modes as it probably doesn't help much if they turn off gyroscope/actuator combo in 4K. But the DIS part will be weaker as the SW has to push the hw more in 4K. So it'd not be as effective as 1080p intelligent active stabilization.
https://www.youtube.com/watch?v=5fEyi0oTvw4
joe_dude said:
I've seen a few Z5 4k vids now, along with some on other phones. Looks like 4k even with OIS is pretty much unusable for anything beyond hand jitter. All the videos I've seen are shaky as heck while walking (let alone running). I guess OIS was designed for photos, and not for absorbing shocks in videos.
So maybe use 4k when standing still or sitting down, and want to capture more detail (those huge files and battery drain!). But I think 1080p with Intelligent Active mode will be better in most situations, since it can handle more aggressive panning and movement (since that's what the closed-loop actuator was designed for).
:fingers-crossed:
Click to expand...
Click to collapse
I've shoot many 4K with Z1c(4k mod) and S6, they don't have any problem when you walking very carefully. Yes, the 4K must be lag during at indoor/low-light bcoz it will need 4 times lighting in to satisfy the sensor and today's technology with such a small sensor doesn't reach the standard(the shutter speed lower than 1/30th), it will take a couple of years to improve.
With IA mode yet you have a fluid video but the price for the quality drop is very huge but that's the only solution if you try to avoid any movement or want to give running a try.
---------- Post added at 05:28 PM ---------- Previous post was at 05:18 PM ----------
joe_dude said:
Z5 uses a hardware-based closed-loop actuator, which is electronically controlled. So no, it is not OIS, but it's actually a more advanced hardware + software stabilizer (taken from the Sony Alpha). For video, it's far better than OIS. For pics, it's probably close, but I don't have enough info to really know. Took me quite a bit of digging to find out. It's not a "it's just software-based" solution. FYI, the actuator is used in Intelligent Active mode.
The Z3/Z3+ I'm pretty sure also uses an actuator, but it's "open-loop", which is less accurate (not sure about the other phones in the Z series). The closed-loop actuator is a real advancement - the Z5 is first phone to ever use such a system. It's too bad Sony doesn't know how to market it and explain why it's arguably most advanced smartphone available. Sigh. Meanwhile, the Samsung and Apple hype trains continue... choo choo!
Click to expand...
Click to collapse
They took the focus tec from Sony Alpha and that closed-loop actuator isn't anything new, my old Sony DV recorder(Tape type) actually been used similar things ten years ago....
The OIS module on phone is too small and not enough to fix any large shaking during video recording. The ideal solution is to combine software and hardware OIS, relying sololy on software stabilization will hurt FOV and quality too much.

Camera App Mods - Suggestions and Questions

Hi Guys,
I'm not a dev and won't be able to any of the suggestions, but just some things I'm wondering from learning how the 960FPS camera works...
Firstly - the camera has a 128MB buffer for the 960fps shooting - this is why it is limited to 0.182 seconds of video (ish). So, two suggestions:
1- Can the camera app be modified to allow lower resolutions? at 720p it will only allow 0.182 seconds, at 480p would this be much longer?
2- Can the camera app be modified to allow lower frame rates? Obviously lower than 240fps is not really productive, but doubling the recording time by making it 480fps would be handy - most useful if you can select which FPS to use etc.
3- Is there any way to modify the app to enable automatic-sequential slow mo segments? One thing you can manually do is hit the Super Slow Mo button over and over again - with a minute delay whilst the cache flushes to the processor and then to storage. Can this be automated? You'd end up with a stuttery video afterwards, but you may end up capturing the specific detail you were aiming for - a water drop hitting the ground, a spark from a firework, a beat of a bird's wings etc.
As said, these are just thoughts, questions and suggestions - I am not a dev and won't be modding the cam app or anything, I'm just putting these out there to see if it's just me who wants them and also to see if there's anyone clever enough to make it so
Discussion encouraged
I also wonder if the 960fps recording is accessible to third party apps.
Sent from my G8142 using XDA Labs
kot5nik said:
I also wonder if the 960fps recording is accessible to third party apps.
Sent from my G8142 using XDA Labs
Click to expand...
Click to collapse
No way it is accessible, Sony even limited the shutter speed to 1/10s for third party apps, so I say the camera buffer functionality is a big NO for anyone other than Sony, at least for now...
I'm also interested in this - mainly the slowing the FPS down for longer, but faster slomo. The ability to do endless 240FPS would be great.
I think Sony intentionally cripples a great camera/sensor.
I don't understand why Sony didn't include 240fps @ 720p and 120fps @ 1080p.
Then there's no RAW imaging.
I am pretty sure this time also Pixel 2 is gonna crush all the phone cameras with it's crazy camera algorithms.
Look at these links
https://www.theverge.com/2017/4/27/15447130/google-post-processing-nighttime-mobile-photography
https://research.googleblog.com/2017/04/experimental-nighttime-photography-with.html
I know it's pointless to go and shoot stars with a phone but it's so cool if it had features.
Sony Alpha team actually is taking customers serious about features and innovates which is good.
chesterr said:
I think Sony intentionally cripples a great camera/sensor.
I don't understand why Sony didn't include 240fps @ 720p and 120fps @ 1080p.
Then there's no RAW imaging.
I am pretty sure this time also Pixel 2 is gonna crush all the phone cameras with it's crazy camera algorithms.
Look at these links
https://www.theverge.com/2017/4/27/15447130/google-post-processing-nighttime-mobile-photography
https://research.googleblog.com/2017/04/experimental-nighttime-photography-with.html
I know it's pointless to go and shoot stars with a phone but it's so cool if it had features.
Sony Alpha team actually is taking customers serious about features and innovates which is good.
Click to expand...
Click to collapse
It has nothing to do with algoritms. If you are using a tripod with your smartphone you can have equal or better results. I bet these photos of the Pixel were shot on tripod too.

General Pixel 7 Pro RAW Video Recording (MotionCam)

Many of you are probably frustrated due to the absolutely mediocre video recording quality of the Pixel 7 series (In general Android devices have poor video recording quality, unlike Apple's iPhone).
For anyone who has enough time, skillset, and patience, check out the MotionCam app. I've used it already for quite some time, and it's absolutely mindblowing how well the sensors (RAW images) can be utilized in order to produce some "serious" video material.
Check these video examples...
Stock vs MotionCam:
MotionCam vs Blackmagic Design Pocket Cinema Camera 4K Lens: LEICA DG 12-60mm F2.8-4.0:
ekin_strops said:
Many of you are probably frustrated due to the absolutely mediocre video recording quality of the Pixel 7 series (In general Android devices have poor video recording quality, unlike Apple's iPhone).
For anyone who has enough time, skillset, and patience, check out the MotionCam app. I've used it already for quite some time, and it's absolutely mindblowing how well the sensors (RAW images) can be utilized in order to produce some "serious" video material.
Click to expand...
Click to collapse
This is a great Camera. A LOT of settings that I'm too green to really understand but I took a few pics with it, which I'll post here when I get my phone off the charger, and they look good! I'm going to shoot some video with it today, too and make some comparisons
HipKat said:
This is a great Camera. A LOT of settings that I'm too green to really understand but I took a few pics with it, which I'll post here when I get my phone off the charger, and they look good! I'm going to shoot some video with it today, too and make some comparisons
Click to expand...
Click to collapse
Yes, RAW video requires really some knowledge, I mean, you need to understand "color grading" and post-processing if you want to get the "best" out of it.
I do have the skillset, I just didn't have much time to actually record something "interesting". Was just taking recordings through the windows and inside for comparison and experimenting.
There is even stabilization (gyroscope) inside it for post-processing purposes, and it works GREAT (something like EIS) so you don't really need a Gimbal for stable videos even when moving (walking) around with the phone.
ekin_strops said:
Yes, RAW video requires really some knowledge, I mean, you need to understand "color grading" and post-processing if you want to get the "best" out of it.
I do have the skillset, I just didn't have much time to actually record something "interesting". Was just taking recordings through the windows and inside for comparison and experimenting.
There is even stabilization (gyroscope) inside it for post-processing purposes, and it works GREAT (something like EIS) so you don't really need a Gimbal for stable videos even when moving (walking) around with the phone.
Click to expand...
Click to collapse
I saw that, a very cool feature. I have that same skill set with imaging, but I’ve never played with video processing at all.
Hi guys,
I'm planning on getting the P7Pro and use it with Motion Cam. However I have a few questions about its limitations here. The Tensor G2 isn't the most capable chip(at least judging by Geekbench) and I'm curious if it can achieve RAW video capture in MotionCam at 4K 30fps, 60fps, or if it can do 8K? And if so, does it have a time limit until it starts dropping frames?
If it's struggling I might decide to save up a bit more and get the S23Ultra, as the SOC scores on that are ~1.8x those of the Pixel7Pro.
I tested MotionCam (trial) on my Xiaomi Mi8 and it's struggling really bad. Pixel 7 is only 2x the processing power of the Mi8. S23Ultra is ~4x.
But then again, synthetic tests might tell nothing, as Tensor G2 is touted to be really good with photo/video content.
So hands-on testing from you is the best way we can tell.
Thanks in advance!
Bogdan
Boggy22 said:
Hi guys,
I'm planning on getting the P7Pro and use it with Motion Cam. However I have a few questions about its limitations here. The Tensor G2 isn't the most capable chip(at least judging by Geekbench) and I'm curious if it can achieve RAW video capture in MotionCam at 4K 30fps, 60fps, or if it can do 8K? And if so, does it have a time limit until it starts dropping frames?
If it's struggling I might decide to save up a bit more and get the S23Ultra, as the SOC scores on that are ~1.8x those of the Pixel7Pro.
I tested MotionCam (trial) on my Xiaomi Mi8 and it's struggling really bad. Pixel 7 is only 2x the processing power of the Mi8. S23Ultra is ~4x.
But then again, synthetic tests might tell nothing, as Tensor G2 is touted to be really good with photo/video content.
So hands-on testing from you is the best way we can tell.
Thanks in advance!
Bogdan
Click to expand...
Click to collapse
OP found a way to turn off the unnecessary throttling on the P7 Pro. Works really well. See this
@smorpaket Thanks!
@JohnTheFarm3r , are you now able to shoot 4k60 RAW? Or can you use it more reliably at 4K30?
Boggy22 said:
@smorpaket Thanks!
@JohnTheFarm3r , are you now able to shoot 4k60 RAW? Or can you use it more reliably at 4K30?
Click to expand...
Click to collapse
The 4k60 RAW works only if you use the external storage option (split data). The UFS (storage) of the Pixel 7 series is a joke and it can't handle more than 200Mb/S continuous write speeds.
Apart from the slow storage, the throttling was an issue. So, if you use an SSD or NVMe external drive + this mod, you can record 4K60 with only a few dropped frames compared to hundreds when you record without this mod.
I managed to record 30-60 seconds of video MAX at 4K60 on internal storage with this MOD, but longer videos than that started dropping most of the frames when the memory buffer was full and the UFS couldn't handle that amount of data writing.
Boggy22 said:
Hi guys,
I'm planning on getting the P7Pro and use it with Motion Cam. However I have a few questions about its limitations here. The Tensor G2 isn't the most capable chip(at least judging by Geekbench) and I'm curious if it can achieve RAW video capture in MotionCam at 4K 30fps, 60fps, or if it can do 8K? And if so, does it have a time limit until it starts dropping frames?
If it's struggling I might decide to save up a bit more and get the S23Ultra, as the SOC scores on that are ~1.8x those of the Pixel7Pro.
I tested MotionCam (trial) on my Xiaomi Mi8 and it's struggling really bad. Pixel 7 is only 2x the processing power of the Mi8. S23Ultra is ~4x.
But then again, synthetic tests might tell nothing, as Tensor G2 is touted to be really good with photo/video content.
So hands-on testing from you is the best way we can tell.
Thanks in advance!
Bogdan
Click to expand...
Click to collapse
Benchmarks scores mean nothing in this case. Yes, SD8gen2 SOC is MUCH more capable than Tensor G2, but the main issue is the heating and throttling. If it's gonna throttle like Pixel does, that processing speed won't matter much. S23U should be handling 4k60 MUCH better since it also has UFS4.0 storage. The SOC is not the only issue when you're recording with MotionCam Pro, the STORAGE speed is the biggest bottleneck.
Pixel 7 doesn't support 8K, the output resolution is maxed 12.5Mpix on the main lens. That's not enough to capture 8K footage.
JohnTheFarm3r said:
Benchmarks scores mean nothing in this case. Yes, SD8gen2 SOC is MUCH more capable than Tensor G2, but the main issue is the heating and throttling. If it's gonna throttle like Pixel does, that processing speed won't matter much. S23U should be handling 4k60 MUCH better since it also has UFS4.0 storage. The SOC is not the only issue when you're recording with MotionCam Pro, the STORAGE speed is the biggest bottleneck.
Pixel 7 doesn't support 8K, the output resolution is maxed 12.5Mpix on the main lens. That's not enough to capture 8K footage
Click to expand...
Click to collapse
Thanks a lot John! I think I'll wait a bit more and maybe test an S23 Ultra in MotionCam if I can get my hands on one.

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