This is the problem I'm having with my pixel's audio. It happens with headphones and external. Videos I play, become distorted in intervals. An echo and overall broken barely understandable audio. Some fixes I tried are installing audio control apps. Maybe a kernel is what I need or magisk. I what to know the best route before I do to much back peddling. Thanks
Edit: resolved, whatever it was went away with upgrading to Oreo.
alladinscastle said:
This is the problem I'm having with my pixel's audio. It happens with headphones and external. Videos I play, become distorted in intervals. An echo and overall broken barely understandable audio. Some fixes I tried are installing audio control apps. Maybe a kernel is what I need or magisk. I what to know the best route before I do to much back peddling. Thanks
Click to expand...
Click to collapse
magisk (itself) wouldn't have any effect on audio at all... sometimes apps are badly written and don't use audio APIs correctly, which can cause glitches... I have a patch in my kernel that makes sure even stupid apps end up setting the correct sample rate and sample size... if it's happening in intervals, it sounds like there may be something on your system (an app?) that is interrupting audio and you might be getting buffer underruns (the odd glitch or popping sound?)...
it also could be that u have a hardware issue. hard to say, without hearing / seeing what u are talking about... you could try my kernel and see if it helps.... sometimes audio apps help, but mileage varies... and if it's a hardware problem they won't fix it, maybe just reduce it. (not saying u have that issue, no idea).
I'm not sure what you mean by distorted though? like the gain is too high, or does it sound grainy and like the sound is 'pulling apart'? ... what app are u playing videos in, where sound becomes glitchy?
Yeah, magisk coupled with one of its deeper access audio algorithm app things is what I mean. The kernel being another similarly capable audio software tweak. Some other thread was talking about hardware fixing pixels audio cheapness. But I have a lack of tools and experience with that. Maybe have someone do that for me in the end. They were changing headphone jacks and even motherboard components. The distortion is like the sound of slow motion audio, bassy, and obvious echo. Then also fine at the beginning of a video and half the rest of the time. In YouTube, boat browser so far. I shall try kernel first.
alladinscastle said:
Yeah, magisk coupled with one of its deeper access audio algorithm app things is what I mean. The kernel being another similarly capable audio software tweak. Some other thread was talking about hardware fixing pixels audio cheapness. But I have a lack of tools and experience with that. Maybe have someone do that for me in the end. They were changing headphone jacks and even motherboard components. The distortion is like the sound of slow motion audio, bassy, and obvious echo. Then also fine at the beginning of a video and half the rest of the time. In YouTube, boat browser so far. I shall try kernel first.
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I'm not really following what you are saying about the deeper access algorithm or that being akin to any sort of kernel related audio tweak....afaik, those audio mods are just causing more buffering, which reduces the chance of buffer underruns. Stuff done in the kernel would be entirely different. not similar at all...
"sound of slow motion audio" ~ grainy then? like it's pulling apart, as I asked? ... it could be a hardware issue, it could be a software issue. Hard to say.
My description is some jibberish I know. I'm not intune with how some kernels, flash files, magisk modules exactly modify my device. I know to consult those threads for their ops and discussions. I made this thread to find answers for this problem.
Viper4Android still one of the reasons many people root. The incredibly powerful and popular audio modification... "
This example above. So you know how this could be a fix for me? What kernel do you suggest?
My car has a noise homie. It sounds like crap.
This is an example of my device's distortion. With distortion beginning at 45"
I will send it to you. Something is wrong with XDA
Went from nougat to Oreo. No more audio problem yet.
Related
Does anybody know if HTC has acknowledged the problem with poor sound quality when recording video on the Sensation? As in -- it's super loud and distorted even when recording in a relatively quiet environment? This has been the single most disappointing thing about this phone for me.
I have seen a couple of threads started about this but there is not much info out there that I've been able to dig up.
Does anybody have more information about the problem or know of anything that can be done to alleviate it? Even if there's a different video recording app someone can recommend, I'd be happy. (From what I've read it sounds like a software issue -- something with the default codec or volume level being borked. Hopefully it doesn't actually have anything to do with the mic itself.)
i read something recently which i cant post a link to, but which goes something like (excerpt) :
"After extensive testing, it is now clear that when phone noise suppression is ON, wrong mic is used. Using WebRTC Implementation always results in wrong mic used.
PLEASE have the microphone amplification level increased at least to 15 (instead of 10 as available now). At microphone amplification of 10, my voice through CSipSimple is still much weaker than that going through a normal voice call."
that when noise reduction is enabled many apps will use the wrong (near the ear) microphone on the infuse vs the correct (by your mouth) mic
i have seen alot of posts about the mic being too quiet on the infuse and have seen two solutions which as far as i know only work on a samsung GB type rom:
1. if you have voodoo sound install the control applet and change the recording environment preset to 'loud environment'
2. turn of noise reduction under settings->calls
these both help a little, but my question is :
1. is there really no way to just increase the infuse microphone amplification?
2. is there any way to verify ics based roms are using the correct microphone(s) for dialer, etc
3. is there any way to do similar tweaks to the mic like voodoo sound tweak and noise reduction, under an ics based rom?
ditching my infuse because of microphone issues, im the only person?!
ok so im still amazed at the level of development being put into the infuse and i think its wonderful and all but really, nobody is even remotely interested in addressing the known issues with the mic? this appears to be an issue with ics on the infuse using the wrong mic, i.e. the mic intended for noise reduction-- it's a huge issue, nobody can hear me talking on my phone unless i have my mouth less than one inch from the mic and literally YELL into it, i read posts about this constantly with the infuse and older galaxy phones running ICS-- so either nobody else is bothered by this, or nobody knows how to fix it? i'd just like someone to say to me "no you're wrong it uses the right mic and that's your personal issue" and throw out some random facts or something to back it up.... i've been messing with workarounds and tweaks and hacks to improve the mic volume and i'm not having any luck...
I am running Yuma-Uniporn ICS and have not experienced this problem. So I'm not sure that a blanket statement about it being an Infuse/ICS issue is correct...maybe I'm lucky
It could be a bad flash that a reflash might fix. What ICS ROM are you running? you might address this there in that thread to see if others have the same problem or the threads you saw this issue already discussed.
Sent from a de-FUNKed Infuse
Smokestack360 said:
I am running Yuma-Uniporn ICS and have not experienced this problem. So I'm not sure that a blanket statement about it being an Infuse/ICS issue is correct...maybe I'm lucky
It could be a bad flash that a reflash might fix. What ICS ROM are you running? you might address this there in that thread to see if others have the same problem or the threads you saw this issue already discussed.
Sent from a de-FUNKed Infuse
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again, i'm not saying it isn't my phone, or even several people who own infuses with bad mics, spread around-- but this is with several different ics roms. in the gb roms, i think the difference was maybe some proprietary samsung drivers, because you could go into the dialer and enter several different diagnostic menus (it's covered somewhere in one of the galaxy or infuse forums), and get to a screen where you could control the audio input/output levels of the various interfaces, basically the same interfaces presented in ics -- headphone, bluetooth and speaker. through those menus you could set some non-persistent values like the mic input level.
voodoo sound gives you access to most of these values, but your only control over input seems to be an environment preset 'loud environment', 'noisy environment' etc, and hi-fi recording mode on/off. this is nice, but what needs to be adjusted is which mic is being used (there are two, used for digital noise reduction) there is a link which i can't post that details how the infuse has two mics and alot of apps pic the wrong mic for input.
i just wish there was some way to see which mic input an app is using... is there?
and in a perfect world, adjust the mic input level...
Delete
Huge thx to rocker00 and Cirra92. We worked on this for weeks, it was an adventure starting from scratch trying to reverse engineer this what Xiaomi did. A lot of frustration, hours of testing and comparing and finally getting to this point that for me, us, we have the sound that we want.
I am a huge fan of 'what you hear is what you get ' recordings. This has been done with the changes... BUT ... read below for further technical information and limitations.
Also to be precise, Xiaomi messed up the left and right microphone. Easily tested in recordings and a headphones, so that was changed in the config files.
As I already wrote in the other (original) topic, AGC can be a good thing. AGC stands for automatic gain control which makes all the sounds sound at the same level.
Most people will like that you hear birds in the background really well and that conversations will always be at the 'good' level. Now our human ear can hear the slightest noise and still cope with loud things. Our brain adjusts the volume in a sort of way. If you technically translate the difference in sound levels this means an unbelievable dynamic range. Now some of us remember a VU-meter and that ideally peaks will go to 0dB to avoid distortion and get the best signal to noise ratio. AGC normally regulates this ... but due to the huge levels in our environments it is almost technically impossible to always do this. There is always a technical limit. You can look at it like HDR, it can be fantastic but useless in a complete dark environment were the sensor doesn't get light or gets way to much light.
AGC is switched off in the modded files so what you hear in dynamics is what your ears hear . BUT!!!! there is the technical limit of 0dB and the opposite side of the scale which is almost silence. The goal is to keep within these two and to aim at the 0dB. That setting can easily be controlled by DEC1 and DEC2 levels in the files which are easily modifiable.
There is another technical thing which you cannot control and which are the microphones themselves. They might have a hardware limitation to how loud they might record without distortion. Even in a professional environment microphones have limits.
The microphones that we have in our devices are really excellent and the difference between original and modded is day and night, no magnifying glasses or angel dust needed to hear it with headphones.
To bad Android hasn't got a recording mixer to set the level like the playback mixer. For the moment I found 1 application which can change the level and which is called Footej camera. It also has a VU meter which is a must, especially in loud environments.
So people give it a go and please provide feedback. Without positive or negative feedback there is no progress.
Now let me get back to my coffee.
Thanks for this module. But I wonder, why no one has noticed the rubbish quality xiaomi has implemented in the camcorder video recording. Don't know if it's only with the Indian variant or others too.
The issue is that the quality is very bad even at 20mbps bit rate. The video has artefacts all over. I also own a Samsung galaxy note 3. Quite old device but with a great camera. Although note 5 Pro still camera beats it's old sensor, but videos come out great on my oldy Galaxy note 3.
Another biggest bug is that the continuous auto focus in camcorder works like in photo mode. Quick auto focus ruining all the video. I am talking about the lack of smooth continuous auto focus. The lens focuses back and forth quickly instead of slow smooth focusing. This ruins the whole quality and is quite irritating. I have tried many camera apps but the same bug. That means it's in the libs and nobody seems to notice it. The dynamic range is also very poor.
Such a great sensor, crippled by xiaomi's bad software. Can you guys fix it? It will make this already great camera greater. Thanks.
All the videos I took with this phone were ruined because of this issue .. I'm surprised to know there were minds working on it in the background.
I've never edited the build.prop on the vendor folder so I was digging through the lines in the /system version at first before double checking your note.
I've tested before and after the mod and I can confirm this is working with Pie pr1..
Huge thanks.
Thanks bro i installed miui version, all excelent good audio quiality but with earphones for test the module, i hear more loud in right ear, and the left ear the sound is low, it's only perceptible with earphones, it's normal?
fed_xD said:
Thanks bro i installed miui version, all excelent good audio quiality but with earphones for test the module, i hear more loud in right ear, and the left ear the sound is low, it's only perceptible with earphones, it's normal?
Click to expand...
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Normally the volume should be the same. One way to easily tell is to export the file to your pc (if it is a windows one) and use this meter during playback.(VLC player or so) http://www.vuplayer.com/other.php
If you play the file it shows the left and right output from the file to the amplifier (end stage) of the pc. Should show about the same values at once.
lukesan said:
Normally the volume should be the same. One way to easily tell is to export the file to your pc (if it is a windows one) and use this meter during playback.(VLC player or so) http://www.vuplayer.com/other.php
If you play the file it shows the left and right output from the file to the amplifier (end stage) of the pc. Should show about the same values at once.
Click to expand...
Click to collapse
i made a test with both mics the inferior and superior (superior is beside IR)
1.-without the module the inferior mic sound is the left ear, and superior mic is the right
2.- with the module installed, ocurs a inversion of mic, the inferior mic is the right ear, and the superior is the left ear
i'm going to faculty, and don't have time to test with vumeter right now bro, sorry
when i back from the faculty i will check with vu meter
edit: the module works fine bro, the quality is better than stock audio
fed_xD said:
i made a test with both mics the inferior and superior (superior is beside IR)
1.-without the module the inferior mic sound is the left ear, and superior mic is the right
2.- with the module installed, ocurs a inversion of mic, the inferior mic is the right ear, and the superior is the left ear
i'm going to faculty, and don't have time to test with vumeter right now bro, sorry
when i back from the faculty i will check with vu meter
edit: the module works fine bro, the quality is better than stock audio
Click to expand...
Click to collapse
The mod changes left and right modules since they are wrong in the roms. Might be that a case is messing up the levels in recordings. Try without I would say.
If not fixed it might be your phone itself. We tried on 3 phones here (mine, rocker00 and Cirra92) and all were good. Quality of left and right mic should be the same ... so if volumes are not equal then you might need to change the DEC1 or DEC2 value, we'll say the correct location where they are if it doesn't work for you.
@lukesan I really wished to have half of your patience! Great explanation man!
@unisol107 I don't think we've that kind of bug on the global version, or maybe i didn't notice it! and if it's really about libs then unfortunately i can't do anything about it, you need a programmer (C++), Thanks for your kind words
@Half Alive It's good to hear that buddy.Enjoy it
@fed_xD NOOOOOOWAAAAAAAY , this part exactly you can ask luksan how much time i spent on fixing it! the top microphone was the main one from Xiaomi's genius engineers..lol!! but i think those bugs are intended..this is how to run the business! i tested this module on MIUI 9.5.19.0 and Masik 2.3 and it's bug free, so again noway especially in this part
Thanks for these fixes.I tried it on miui 9.5.14 and the difference is huge.The video's background noise has significantly reduced which I think Xiaomi should do from the start though.Anyways excellent writeup @lukesan and thanks for the awesome work @rocker00
unisol107 said:
Thanks for this module. But I wonder, why no one has noticed the rubbish quality xiaomi has implemented in the camcorder video recording. Don't know if it's only with the Indian variant or others too.
...
Such a great sensor, crippled by xiaomi's bad software. Can you guys fix it? It will make this already great camera greater. Thanks.
Click to expand...
Click to collapse
Not really audio related and haven't really played with video yet. I was about to ask to put a small clip on Youtube but they compress video so I would not see the issue.
The global version also has different cam modules.
Thinking as I type:
EIS : crops picture and uses sensors to define shakiness. Could cause less sharp images. Try without anti-shake to determine that issue.
Default video bitrate : 20mbit/s. Could be too little for a real time simple encoder. Check with green grass, like a football (soccer) field, and pan the video. If low bitrate grass will be like blocks and not sharp. Solution would be simple and even trying H.265 in Aranova's gcam (developer settings and activate) might fix that. 13.3mbit/s but H.265
Dynamic range. I have a S7 which is worse I think. Taking pictures sometimes clouds not visible in the sky while my whyred (lets call it that way) shows everything. Might be because of the Sony sensor in your devices. Use of Masik rom. which has HDR recording might mask this issue.
The fast AF, yes it can be an issue but I guess it is a compromise for taking pictures fast. People love a fast camera ... mm Masik rom also has object tracking.
@rocker00 I've found how to change the prop from magisk... Just add:
Code:
resetprop ro.vendor.audio.sdk.fluencetype none
in common/post-fs-data.sh and enable it in module.prop with
Code:
POSTFSDATA=true
Attached my modified version of yours module.
This module affects mic for calls? I talked and I have to talk in the top mic hahahaha the other person don't heard when I talk in the inferior mic maybe is my phone? Haha
fed_xD said:
This module affects mic for calls? I talked and I have to talk in the top mic hahahaha the other person don't heard when I talk in the inferior mic maybe is my phone? Haha
Click to expand...
Click to collapse
Just disable module and check if still same happen
fed_xD said:
This module affects mic for calls? I talked and I have to talk in the top mic hahahaha the other person don't heard when I talk in the inferior mic maybe is my phone? Haha
Click to expand...
Click to collapse
I noticed the same too.I'm in miui ROM and the other person has difficulty in hearing my voice.So ,even though this fixes video problem,but it creates another problem
@fed_xD @Subhashis Now I am confused! i don't have that bug!
Please try this one, now mics are the same like before, please report back!
Edit: You are right guys, looks like i didn't test the call in a proper way since i was focus on the camera but i've found a quick fix for this issue , now the mics adjustments are on the path which is being used by camcorder only without touching the calls, tested with 2 calls and camcorder audio quality is the same
Sorry guys but it was really a tough job.
Thread updated.
@scricccettoni Thanks, i will add to the OP and the credit is for you of course but first lets see this weird issue!
rocker00 said:
@scricccettoni Thanks, i will add to the OP and the credit is for you of course but first lets see this weird issue!
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@fed_xD @Subhashis @Subhashis
Fixed, give rocker00 new files in the openingpost a try.
rocker00 said:
@scricccettoni Thanks, i will add to the OP and the credit is for you of course but first lets see this weird issue!
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Click to collapse
I have my own miui camera v2 port and I've added your fix in it. It's working good on LineageOS. The background noise has a really big difference. In few days I'll back home and so will share the module with also your fix if you are OK with that. I've already put link to this thread in the module and will add also in the post.
Thanks for the share, I'll just suggest you to use a unique name for the module in module.prop (see the one I've posted previously) to avoid problems with other modules.
In your new one you changed only mixer_paths.xml right?
rocker00 said:
@fed_xD @Subhashis
, now the mics adjustments are on the path which is being used by camcorder only without touching the calls, tested with 2 calls and camcorder audio quality is the same
Sorry guys but it was really a tough job..
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Click to collapse
Thanks for the fixes.Now everything is working perfectly.:good:
Bluetooth audio has latency. We all know it. Using my Aptx-enabled bluetooth earbuds on my OP6 while watching YouTube, Plex, VLC, etc has no discernable latency. Perfect.
However, on my OP6 I have a massive issue: all games, not matter what kind they are, have around 300-500 ms+ of lag, making any game of any kind totally unplayable, from the resource-intensive PUBG mobile to any random 2D side scroller indie title. ALL games. ALL the same lag with audio only over bluetooth.
I have two nice bluetooth earphones, and various cheapie ones, and ALL of them exhibit this problem, including the aptx, bluetooth 4.0, 4.1, and 5.0 ones. This is also true on clean flashes of OOS 5.1.8, 5.1.9, 5.1.11, and both open betas for Pie. NO difference whatsoever in terms of bluetooth lag: all videos and other streaming services perfect, all games completely unplayable.
I've messed with every normal bluetooth menu and developer options bluetooth menu settings I can find.
Am I missing something here?
Sorry for your problem man, but I use oneplus's bullets wireless earbuds 99% of the time and I have zero issues.
Juwapa said:
Sorry for your problem man, but I use oneplus's bullets wireless earbuds 99% of the time and I have zero issues.
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Thanks for the sympathy. It's indeed frustrating. No one is talking about this that I can find.
So you have no real audio latency in games at all? My latency is huge and anyone would notice it, so if you say no, I believe you. What are some specific games that you play?
I've actually had my sights on the bullets. I know they use aptX, which is supposed to be great for latency...but I already have some aptX earbuds! Is there something else technology-wise going on with the bullets that would have a different result than mine?
I used to face latency but somehow it got solved after I uninstalled V4A. But what I have noticed is that volume on Bluetooth devices varies. Like it reduces suddenly and then gradually rises to the set value.
Ankit Chahar said:
I used to face latency but somehow it got solved after I uninstalled V4A. But what I have noticed is that volume on Bluetooth devices varies. Like it reduces suddenly and then gradually rises to the set value.
Click to expand...
Click to collapse
I've never installed V4A
I really don't notice any audio lag. I don't play too many games though, Minecraft, asphalt 9, and fortnite are the only games I play regularly. And I'll occasionally download a random game from time to time.
However, my phone is also rooted with magisk 17.1 and I have a few audio modifications. All modules I have that could possibly change audio are Viper4Android through xxx NoLimits 2.9.2 (along with whatever else that installs that affects audio), Android audio fix, and audio compatibility fix. Maybe one of those fixed the problem?
As for the bullets wireless, these are the most expensive earbuds I've had, which obviously makes them best, but they are really good, especially when you use them with V4A. However, I can't recommend you going out and spending $70 on more headphones with the possibility that they'll still lag for you, that's your call.
I have no idea what the problem is for you, but that seems really frustrating, I hope you figure it out or it works itself out. Best of luck to you.
i would suggest maybe clearing the bluetooth cache? Its an odd issue, but i've experienced it before as well, on youtube nonetheless. Then it somehow just went away. i dont play games on my phone, so im not sure this will work, but its worth a shot.
Even though this flash is under 24 hours old, I just tried clearing the bluetooth cache. No luck.
I also tried installing V4A and messing with some settings. No change for better or worse. All video content is synced perfectly, all audio in games lagging behind badly.
same here dude, lags only at games, with or without v4a + audio fixes for multiple v4a and sauron
more_than_hater said:
same here dude, lags only at games, with or without v4a + audio fixes for multiple v4a and sauron
Click to expand...
Click to collapse
Thank you! You are the first person to mention this that I've seen. Maybe we are the only two people in the world who play games on a OP6 with bluetooth audio, or do other people really not notice a near half-second delay with all sound effects with they play literally any game on the Play Store? You'd think that would come up somewhere...
So what do we do now?
deedaleet said:
Thank you! You are the first person to mention this that I've seen. Maybe we are the only two people in the world who play games on a OP6 with bluetooth audio, or do other people really not notice a near half-second delay with all sound effects with they play literally any game on the Play Store? You'd think that would come up somewhere...
So what do we do now?
Click to expand...
Click to collapse
We all know the OP6 has the best internal speaker, just use that.
Juwapa said:
We all know the OP6 has the best internal speaker.
Click to expand...
Click to collapse
Wow wow wow, hold on, cowboy
I can't help but think this is a hardware problem...but because we have no latency issues with videos at all, how does that point to a hardware issue?
Is there any news about this, because really it suck that we cannot play a game with BT, even when i chat there is latency between pictures and audio, at first i thought it was because of the bad connection or something but when i tried pubg ther was latency, but with the walking dead there was none , very strange
deedaleet said:
Bluetooth audio has latency. We all know it. Using my Aptx-enabled bluetooth earbuds on my OP6 while watching YouTube, Plex, VLC, etc has no discernable latency. Perfect.
However, on my OP6 I have a massive issue: all games, not matter what kind they are, have around 300-500 ms+ of lag, making any game of any kind totally unplayable, from the resource-intensive PUBG mobile to any random 2D side scroller indie title. ALL games. ALL the same lag with audio only over bluetooth.
I have two nice bluetooth earphones, and various cheapie ones, and ALL of them exhibit this problem, including the aptx, bluetooth 4.0, 4.1, and 5.0 ones. This is also true on clean flashes of OOS 5.1.8, 5.1.9, 5.1.11, and both open betas for Pie. NO difference whatsoever in terms of bluetooth lag: all videos and other streaming services perfect, all games completely unplayable.
I've messed with every normal bluetooth menu and developer options bluetooth menu settings I can find.
Am I missing something here?
Click to expand...
Click to collapse
I'm a Youtuber bro playing heavy games fac same problem ?
Why does not a SINGLE review mention this? Why is this a tiny 2 page thread and nothing else? Are people who play some games with a BT device really so few?
I also faced this and switched to wired headphones, maybe we should raise a bug report to OnePlus, hope they can do something.
Did this mean audio lag?
i have problem with playing spotify... it sometimes like blank for 1-2 seconds then sound appear again.
And, playing youtube also same... video still playing.. but sound disappear for around 2 secs and appear again.
This when i playing thru Mi bluetooth speaker.
Sent from my ONEPLUS A6000 using Tapatalk
Ankit Chahar said:
I used to face latency but somehow it got solved after I uninstalled V4A. But what I have noticed is that volume on Bluetooth devices varies. Like it reduces suddenly and then gradually rises to the set value.
Click to expand...
Click to collapse
This happens to me as well.
I even tried to check the BT settings on the developper tools , nothing really changes after you choose a setting
I'm posting this based on my testing on various sources that the ZF6 sounds with my 3.5mm earphones sound different than my laptop, desktop, and galaxy S7. Desktop, laptop and my S7 sound identical.
Any rock song seem to be overly muffled on the ZF6 on my 3.5mm earphones and I can't seem to fix it. I have tried testing with various settings in AudioWizard and also tried disablling it to no avail.
Not sure if it was like this in Android 9 and also in Android 10.
Anyone else notice this?
I don't have any problem with audio. Have you tried another media player? I use Poweramp.
aleksander002 said:
I don't have any problem with audio. Have you tried another media player? I use Poweramp.
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Tried different media player, youtube, twitch. Everything sounds off on the ZF6 compared to my mentioned examples.
Can you elaborate more about what exactly makes it sound off? Weird frequency response, some kind of sound effect, distortions/cracks? I will try to compare my phone once more.
aleksander002 said:
Can you elaborate more about what exactly makes it sound off? Weird frequency response, some kind of sound effect, distortions/cracks? I will try to compare my phone once more.
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Click to collapse
Sorry, English is not my first language.
As far as as describing the problem, there's no inherent "problem" with the sound per se, but most songs I listen to on a daily basis sounds very different and off in a really bad way. I've disabled AudioWizard, and also tweaked with the equalizer, bass, treble in AudioWizard and nothing.
I've kept my best in keeping everything same for testing. Like, listening to the same song, using the same earphones, and pretty much tried my best in keeping things in stock settings and same across my laptop, desktop, s7 and zf6 as best as I could.
I think there's some funky equalizer setting that is muffling certain "tones" in music and I can't access it or something. I have no idea.
Not rooted/locked bootloader if that makes any difference. No funky app or add-on that could possibly affect this.
Edit: try listening to this: https://m.youtube.com/watch?v=3x8geNo31yg
the first 30 seconds sounds so obviously different to me. If this is not the case for you then something is wrong with my zf6 whether by some setting or defective
I can't hear any significant difference between my Zenfone 6 and a Acer Laptop without EQs. The music is quite old and not a high quality one but other than that everything plays fine.
Hi,
I do not own a Zenfone 6 but did own a Zenfone 5 last year and listened to a lot of music. I was coming from an HTC 10(the brand I went back to).
I did experience issues with the sound quality on the Zenfone 5 both on the external speaker and through headphones. The problem being an eq setting (which I had no power over) that lowers automatically the volume when low frequencies (any kind of percussions or beats) played fom either a music player or streaming app. The result was a "wavy" sound where volume fluctuated in a noticeable way, plunging down when low frequencies kicked in (I guess it's a way to stay under a certain maximum dB level?). The rest of the frequencies sounded muffled and blended together. Basically there wasn't a good sound separation even through the headphone jack.
No setting on AudioWizard could solve the issue and it was widely reported on the ZenTalk forums.
I remember a software update which claimed to solve the problem but simply ended rising the max volume through the jack, mantaining the sound distortion as it was. I found no solution whatsoever and switched brand.
I don't know if this problem changed on the 6 but what you describe sounds to me almost exactly what I experienced on the Zenfone 5.
It sounds like there was an output limiter of some kind which was altering the sound to avoid speaker distortion. I didn't notice this on my Zenfone 6. I've never had an Asus before though.
I had several problems with the audio from the 3.5 jack after updating to andoid 10, especially with the fm radio. I had to downgrade to android 9 to fix it.