Does WQHD (2560x1440) strain pixels more than FHD (1920x1080) - Samsung Galaxy S7 Questions and Answers

I decided to test if there's an actual difference in FHD and WQHD quality wise, and I definitely see a pretty discernible difference, the most with black text on a white screen ( i.e. in facebook messenger ). In WQHD the text is definitely much crisper. After spending a bit of time at WQHD and switching back to FHD, it looks blurry.
So anyway to get to the point of the post, I've seen some S6 / S7 / S8s with dead pixels recently and It's got me wondering, does keeping it at WQHD constantly increase pixel strain, thus increasing the probability of dead pixels? It sounds plausible for someone who's not that informed with how super amoled displays work, but it could just be completely wrong, so if anyone has a definitive answer I'd really appreciate it, cheers!

Reducing the resolution doesn't reduce the number of pixels used, they are all used no matter what rez you set, so no, no difference in pixel strain

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[Q] Higher Resolution Android Phones

I'm very surprised the Nexus S didn't come out with a higher resolution Super Amoled screen. Apparently, 2.3 supports higher resolution according to wikipedia. I'm just waiting for a new android phone with a higher resolution/pixel density to put the iphone 4 to shame.
Imagine, a Super Amoled screen with a 1024x768 or 1280x720 resolution would be the best mobile phone screen in the world.
When do you think we will realistically see android phones with higher resolution displays?
The current Super AMOLED screen already trades blows with the Retina Display. I'm sure there will be higher res screens at some point but whats the rush? Wouldnt a higher resolution screen be more of a burden on battery than the current screens already are anyway? I'd see resolutions that high being more relevant for tablets and PMP than phones.
Why? It will drain battery more and more, and higher resolution don't need for still small display. Just imagine, MP3 player with Desktop resolution.
Haha? Try push sensor button, wtf it's so small...
U wanna get more ability to use sensor keyboard? (sarcastic)
Well, android definitely needs to match or better the 640x960 resolution of the iPhone 4 to maintain feature parity.
The current SuperAMOLED screens are less battery consuming than old LCD and Retina, so bigger resolutions shouldn't be a battery problem.
But what's the point of having 1280x768 on a 4" screen?
I'm pretty satisfied with 480x320 on 3.2" and 800x480 on 4" looks also awesome.
The Meizu M9 have a 960x640 display, but (even if you are in china) this little boy is still difficult to find.
The next Meizu (M9ii) will have a 1280×854 or 1280×800 4" screen, and should be animated by a Tegra2 with 1Gb of RAM. They said that the release date will be on middle 2011, so maybe we will be able to grap it in the late 2011.
The two phones are running on a custom android 2.2 (the UI is very different from the classical Android).
For the battery, it's more backlight that drains power.
A higher resolution will only put a little more stress on the GPU, but if the OS is well coded, it should not consume a lot more.
DPI, its all about DPI
You can have all the DPI in the world, but all its gonna mean is LAG and Battery if we're still relying on the CPU to push pixels.
dimon222 said:
Why? It will drain battery more and more, and higher resolution don't need for still small display. Just imagine, MP3 player with Desktop resolution.
Haha? Try push sensor button, wtf it's so small...
U wanna get more ability to use sensor keyboard? (sarcastic)
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Click to collapse
You have absolutely no comprehension of what resolution is. Look at the iphone going from 480x320 to 960x640. Did the icons get smaller? No I didn't think so. You simply put more pixels into an icon the same size. Because it seems you're under the impression that pixel count determines image size.
however, there is no need for a higher resolution because the display is that too small. better resolution would look like the same as the resolution looks on current phones.
I can see several reasons to be interested in higher screen resolution (but IMHO you will need at least a 3.5" display):
Games
ok, that's not for today, but with ports like the unreal engine on android, phones will become more like a mobile console (PSP phone, for example). A better resolution sounds like a better playing experience, but will still need more powerful hardware (and that's on the way with multi core SOC)
Video
isn't that obvious? and it's essential if you're watching videos with subtitles
Internet
I don't know for you, but on my 800x480 handset, i have to zoom out to have the full page, and zoom in, etc...
With a better screen resolution, the navigation will be easier
It's not interesting for everybody, but I think clivo360 and I are not the only guys looking for a higher resolution screen
Although 4.3" is probably the upper limit for what you'd consider "pocketable", I'd still be attracted to bigger screens and more powerful phones because there are things that can take advantage of them, such as video. Imagine 1080p screens on a phone!
At some point though, phones are probably going to suffer the same problem that PCs did - that hardware outdoes all user needs. Imagine a point where the hardware has reached such a point where for the average user, they don't need the most potent phone anymore. We're already well on the way there. It happened with PCs, where the average user needs office software such as word processing, a spreadsheet, and the Internet, but nothing that demands crazy hardware (the average user is not a high end gamer we're talking here).
A better resolution makes even more difference on an SAMOLED screen compared to an LCD/SLCD - due to the PenTile matrix configuration of pixels a 800x480 SAMOLED screen doesn't really have as many pixels as an 800x480 standard LCD.
Just take a close look at the screen of a Nexus One or Nexus S at some text and you'll see it's slightly fuzzy. See here for more info
Better resolutions aren't available yet because a) it's a relatively new technology and b) manufacturers are having a hard enough time making enough just to cover the existing devices that use them.
AFAIK, there is only one Android device with a larger screen resolution that, as long as you don't live in the good old US of A (and even there it can be done), can make calls: the Samsung Galaxy Tab. But not exactly small enough to fit in your trouser pocket (although it does slip easily into a jacket pocket).
PS: The Tab is fantastic for video (1080p MKV supported), games and general browsing (with plugins set to on-demand) plus the odd short book, although you do look very strange if you answer calls on it without a BT headset (very Trigger Happy).
Ugh, I won't flame people saying we don't need higher resolution, though I wanted to...
Here is one basic application where the higher resolution really does make a difference: Reading text .PDFs.
I tried reading PDFs on my 800 x 480 Samsung Fascinate (Galaxy S) and I wish the text was a little smoother. Sure, I'd like a slightly larger screen (no more than 4.3") but if the screen was larger I'd be even more desperate for higher resolution. I'd like to see 1024 * 640 on a 4" Android.
Higher resolution does not nesc. need more battery/CPU power: it's the brightness that uses the battery most.
critofur said:
I tried reading PDFs on my 800 x 480 Samsung Fascinate (Galaxy S) and I wish the text was a little smoother. Sure, I'd like a slightly larger screen (no more than 4.3") but if the screen was larger I'd be even more desperate for higher resolution. I'd like to see 1024 * 640 on a 4" Android.
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Click to collapse
Doesn't your phone's AMOLED screen use the PenTile matrix? If so, that's a huge factor. I have 2 Droid Incredibles, one AMOLED w/PenTile matrix, the other SLCD. The SLCD has MUCH smoother text despite both being the same 480x800 resolution. AMOLED w/PenTile matrix has a "screen door effect".
Anyway, Toshiba might make your dream come true, and even exceed what you'd like to see.
http://www.engadget.com/2011/05/16/toshiba-enters-pixel-density-fray-with-367ppi-lcds-for-cellphone/
its true about the screen door effect. texting the g2x is very smooth dispite the resolution being the same as the vibrant.
Not sure I could put larger than 4.3" in my pocket

Galaxy S5 rolling out with 2560x1440???

HI,
As a Korean who is waiting for galaxy s5, I am recently reading about Korean articles that notifies me with latest rumors about Samsung's next upcoming phone and figured out that Galaxy s5 will be likely to roll out with a 2560x1440 556ppi display. I personally think this is a meaningless over spec since there are no advantages to it... Here are why
1. 5xxppi displays won't be sharper and won't display more contents than current 4xxppi (FHD) displays.
I have seen both Optimus G and G2 which sport around 320ppi and 420ppi displays respectively. Unlike the specs suggested I did not feel G2 was sharper than optimus G since 320ppi is so dense already (Jobs's retina propaganda is right I guess...).
Also one of the main benefits of using a higher resolution display is that higher res displays can display more stuff on a single screen. However, I found G2 does not display 33% more stuff than optimus G does even though it should. g2 probably can do it but doing so will make texts extremely small. 5 in. displays have limit due to its small size and raising resolutions do not make it to display more contents. This tells that even every pixels of FHD displays cannot be used effectively, meaning same thing will happen to 2560x1440 displays with even more wasted pixels.
2. Higher resolution displays drains more battery
If there is no advantage in doing so, why would waste battery in vain?
3. 2560x1440 resolution = pentile display
It is quite obvious. Making high PPI displays with AMOLED is extremely hard since putting pixels together is a difficult task. As you guys all know, pentile has been a gimmick Samsung has been using for a long time to produce displays with higher PPI without actually putting pixels only 66% dense as the PPI on the spec sheet. It seems like Samsung thinks this gimmick is something acceptable since average customers do not even know what the pentile means. If Samsung goes for 2560x1440 resolution, they will make it pentile for sure. I have seen people saying pentile does not matter since the Galaxy s3 since the pixels are dense and no one can tell the difference. I do agree to some extent but color distortion is quite apparent in pentile displays... Especially white which requires all RGBs to be turned on.
If Samsung can produce pentile 2560x1440display, they can probably produce RGB FHD display with S-Stripe. I think the RGB FHD display will make more sense.
Thank you for reading this long writing.
Please share what you guys think about Samsung trying to use 2560x1440 display on GS5
Sent from my Nexus 7 using xda app-developers app
Mod Edit
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malybru
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Why didn't Huawei use an AMOLED screen vs IPS?

It's kind of a head scratcher. I compared it with my 3T and is pretty noticeable as on the 3t the colors are better. Was it to keep cost down?
Screen on time is much better than amoled when viewing mostly white content such as web pages.
Amoled tends to over saturate colours, lcd is more subdued but also more natural looking.
Rgb matrix gives better sharpness than the pentile matrix typically used in amoled screens.
Possible issues securing sufficient quantities if amoled panels.
Mate 9 screen is also brighter.
My last three daily drivers were the Note 7, Oneplus 3 and s7. There's definite advantages to amoled but there's advantages to lcd as well. Personally I have no complaints, Huawei have used a very high quality ips panel, so I'd be surprised if cost was the main motivator.
Sent from my MHA-L29 using Tapatalk
Exactly. People tend to hear AMOLED and think it's clear cut. It's not. Each tech has its own pros and cons.
Sent from my MHA-L29 using XDA Labs
I forgot to mention screen burn in - a problem that lcd panels don't face and which they still can't solve for amoled.
The screen on the Mate 9 is gorgeous, I've caught myself just staring at it a few times. Not once have I felt like it is a downgrade from the s7, and the s7 is a better panel than what the Oneplus has.
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hackdrag0n said:
Screen on time is much better than amoled when viewing mostly white content such as web pages.
Click to expand...
Click to collapse
Tell that to LG. Their phones are LCD yet have terrible battery life. Yet my Pixel XL and Samsung phones have had much better battery life despite using AMOLED... so this is not necessarily true.
hackdrag0n said:
Amoled tends to over saturate colours, lcd is more subdued but also more natural looking.
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Click to collapse
Again, color calibration/saturation has NOTHING to do with screen tech. The manufacturer sets the color calibration/target. The Mate 9 IS OVER SATURATED. Not as much as most AMOLED phones, but it is not calibrated to sRGB by ANY means. AMOLED phones have typically over saturated because AMOLED has had much higher color coverage capability, and it was a strong selling point. I dislike over saturated colors, but love AMOLED when it is set to a reasonable target (sRGB or Adobe RGB). Contrast is extremely important for image quality, ESPECIALLY in dark viewing conditions. Fast pixel response time is hugely important for a smartphone to maintain a "clean" looking display when scrolling. The Mate 9 LCD is one of the worst I've seen. It has bad ghosting and/or overshoot artifacting which makes the problem even worse.
hackdrag0n said:
Rgb matrix gives better sharpness than the pentile matrix typically used in amoled screens.
Click to expand...
Click to collapse
This is true. Maybe Samsung will bring back RGB for the S8. They used to have RGB AMOLED in older phones at one point, you know?
hackdrag0n said:
Mate 9 screen is also brighter.
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Not true. Samsung panels have high brightness modes under sunlight and other bright light sources. I can trigger this mode whenever I want using root and a kernel. My Pixel XL is brighter than my Mate 9.
Governa said:
Exactly. People tend to hear AMOLED and think it's clear cut. It's not. Each tech has its own pros and cons.
Sent from my MHA-L29 using XDA Labs
Click to expand...
Click to collapse
It is clear cut. AMOLED is superior. It's why I spent nearly $6,000 for TWO TV's in my house that are AMOLED. The quality is mind blowing on a large screen, and once you realize its benefits there, you will never want an LCD again... even on your smartphone. At least that's the case with me. It's also why Apple is going for AMOLED with the iPhone 8... because they know it's better.
No, it's your opinion that amoled is superior. It's not a hard fact.
I'm also not sure how your pixel can be brighter when review sites have it listed at under 400 nits and the Mate 9 is listed at over 600.
Actually, I'll rephrase that: if contrast ratio is the most important factor to you then yes amoled is a must. Other than that I still maintain that there are still areas where lcd has advantages.
Sent from my MHA-L29 using Tapatalk
There are a lot of misconceptions about display technology.
As mentioned they each have advantages and disadvantages.
LCD has a very flat power consumption due to the fact that it's essentially white LEDs shining through color filters whereas AMOLED consist of individual pixels that combine to create color meaning that each LED will vary in consumption according to what is displayed meaning white requires all of them to shine at maximum to create white which is why AMOLED uses more power in that situation and no power when displaying pure black. LG has somewhat solved that on their TVs because they use 4 sub pixels: RGBW. They therefore create white separately and can save power that way.
AMOLED is only oversaturated because it is naturally a wide gamut display. When uncalibrated it will look oversaturated because all content is pretty much sRGB which is a limited color space. Many manufacturers including Huawei don't bother calibrating their displays for accuracy.
Huawei most likely used LCD for the regular Mate 9 because no decent 6" AMOLED was available which explains why the Pro variant has a 5.5" display.
LCD has poor latencies which is also why the regular 9 doesn't support Daydream. OLED displays naturally has low latencies which is why all Daydream compatible phones are AMOLED.
AMOLED is more prone to burn-in and is also prone to display degradation due to each sub pixel aging at varying rates.
LCD displays have higher peak brightness and is therefore more easy to see in sunlight. On the other hand, AMOLED have individually controlled brightness meaning pure blacks can be attained (turning off pixels completely) whereas LCD have edge lit displays with poor control resulting in light bleeding and above-zero blacks resulting in grey-ish blacks because there will always be some light shining through. So the contrast is much greater and only limited by peak brightness on the AMOLED display.
AMOLED doesn't have RGB but RG-BG sub pixels resulting in some odd problems including potentially green tint and reduced display quality and sharpness. Pentile sucks but the yields are better I guess and it does have some advantages such as decreased power consumption.
Finally, an often overlooked issue: many modern LCD displays use voltage controlled display brightness regulation where all AMOLED displays use PWM. Why is this important? PWM can cause eye strain and headaches. Especially due to the low frequency of 240 Hz that many AMOLED displays use. Your eyes won't necessarily notice the flickering but they can be irritated by it anyway.
PS. Typed this on my phone... Should have switched to laptop. What a pain to do this write-up.
↑ now THAT is a great post. Kudos.
Sent from my MHA-L29 using XDA Labs
hackdrag0n said:
No, it's your opinion that amoled is superior. It's not a hard fact.
I'm also not sure how your pixel can be brighter when review sites have it listed at under 400 nits and the Mate 9 is listed at over 600.
Actually, I'll rephrase that: if contrast ratio is the most important factor to you then yes amoled is a must. Other than that I still maintain that there are still areas where lcd has advantages.
Sent from my MHA-L29 using Tapatalk
Click to expand...
Click to collapse
Look at the world of TV's. As is sits, LG's OLED TV's are the pinnacle of displays. They are the absolute best. No question, no contest, every quality review site agrees, as do the owners (myself included). I said the Pixel is brighter because I have enabled the Samsung panel brightness boost mode via root and a custom kernel - it acts just like the sunlight brightness boost on the S7/S7E, except I can enable it whenever I want. It is just as bright, if not brighter, than the Mate 9. The only advantage LCD has today is higher peak brightness, and that is only true in TV's since they have much larger backlights. Cellphones, AMOLED is actually much better in terms of outdoor viewing as tested by GSM Arena, due to a combination of peak brightness and lower reflectivity. Other than the potential for burn-in/image retention, there is zero benefit to an LCD in a cell phone.
Trixanity said:
LG has somewhat solved that on their TVs because they use 4 sub pixels: RGBW. They therefore create white separately and can save power that way.
Huawei most likely used LCD for the regular Mate 9 because no decent 6" AMOLED was available which explains why the Pro variant has a 5.5" display.
AMOLED is more prone to burn-in and is also prone to display degradation due to each sub pixel aging at varying rates.
AMOLED doesn't have RGB but RG-BG sub pixels resulting in some odd problems including potentially green tint and reduced display quality and sharpness. Pentile sucks but the yields are better I guess and it does have some advantages such as decreased power consumption.
Finally, an often overlooked issue: many modern LCD displays use voltage controlled display brightness regulation where all AMOLED displays use PWM. Why is this important? PWM can cause eye strain and headaches. Especially due to the low frequency of 240 Hz that many AMOLED displays use. Your eyes won't necessarily notice the flickering but they can be irritated by it anyway.
Click to expand...
Click to collapse
Someone who actually knows something about AMOLED too on XDA! It's like finding a unicorn... just a few things to add...
LG does add a 4th white subpixel in their TV's, but it's moreso to increase peak brightness and not really save power. When display white, there are actually 3 subpixels turned on (I believe it's red, blue, and white) so it's not making much difference there... but it is certainly brighter because ALL the subpixels are WHITE subpixels (red, blue, and green have color filters), so having a white subpixel without a color filter eliminates brightness loss on those subpixels.
It blows my mind that Huawei couldn't get a decent ~6" AMOLED panel. Motorola did it for the Nexus 6. And hell, Samsung made them a custom 6.6" AMOLED display for the Honor Note 8! Oh well... maybe Samsung wanted less competition against the S8.
I will say that AMOLED phone panels have had a nasty tendency to burn-in. I can't say how the 2016 panels perform in normal usage (store burn-in is not a fair baseline), but it seems to improve every year. Neither of my 2016 LG OLED TV's show any burn-in, and 1 of them has been used as a PC monitor its entire time. I have taken a few steps to mitigate it (I hide icons behind browser windows, have the task bar set to auto-hide, and turn the brightness down slightly), but nothing major and it is perfectly fine. Image retention and uneven wear on the display is often confused with burn-in. For instance, the nav bar on my Pixel XL is clearly visible if I go fullscreen on a gray background (the most obvious color for burn/IR tests), but that is mostly because the black pixels there just never get used... so they're actually brighter, ever so slightly, than the rest of the screen. By running a manual compensation cycle when I'm not using the phone (such as white noise, or inverted colors), it mostly fixes the issue. That is an acceptable trade-off to me, especially considering the fact that the nav bar is always there. My TV's run black-screen compensation cycles automatically every 8 hours or so (after shutdown), so this is the nature of the beast.
True about the RG-BG pentile garbage. But that's Samsung's doing since they have terrible yields with full RGB. They did make at least 1 phone years ago that had true RGB AMOLED, and they marketed that specific feature too, literally telling customers how much sharper RGB is compared to pentile! - funny how they went away from it. Probably why their OLED TV division failed as well, since RGB AMOLED is clearly impossible to produce good yields right now, especially at larger sizes. I am hoping that the S8 brings back RGB AMOLED in the mobile world... rumors say it will.
AMOLED phone panels certainly do use PWM, but LG OLED TV's do not use PWM.
Nitemare3219 said:
Look at the world of TV's. As is sits, LG's OLED TV's are the pinnacle of displays. They are the absolute best. No question, no contest, every quality review site agrees, as do the owners (myself included). I said the Pixel is brighter because I have enabled the Samsung panel brightness boost mode via root and a custom kernel - it acts just like the sunlight brightness boost on the S7/S7E, except I can enable it whenever I want. It is just as bright, if not brighter, than the Mate 9. The only advantage LCD has today is higher peak brightness, and that is only true in TV's since they have much larger backlights. Cellphones, AMOLED is actually much better in terms of outdoor viewing as tested by GSM Arena, due to a combination of peak brightness and lower reflectivity. Other than the potential for burn-in/image retention, there is zero benefit to an LCD in a cell phone.
Someone who actually knows something about AMOLED too on XDA! It's like finding a unicorn... just a few things to add...
LG does add a 4th white subpixel in their TV's, but it's moreso to increase peak brightness and not really save power. When display white, there are actually 3 subpixels turned on (I believe it's red, blue, and white) so it's not making much difference there... but it is certainly brighter because ALL the subpixels are WHITE subpixels (red, blue, and green have color filters), so having a white subpixel without a color filter eliminates brightness loss on those subpixels.
It blows my mind that Huawei couldn't get a decent ~6" AMOLED panel. Motorola did it for the Nexus 6. And hell, Samsung made them a custom 6.6" AMOLED display for the Honor Note 8! Oh well... maybe Samsung wanted less competition against the S8.
I will say that AMOLED phone panels have had a nasty tendency to burn-in. I can't say how the 2016 panels perform in normal usage (store burn-in is not a fair baseline), but it seems to improve every year. Neither of my 2016 LG OLED TV's show any burn-in, and 1 of them has been used as a PC monitor its entire time. I have taken a few steps to mitigate it (I hide icons behind browser windows, have the task bar set to auto-hide, and turn the brightness down slightly), but nothing major and it is perfectly fine. Image retention and uneven wear on the display is often confused with burn-in. For instance, the nav bar on my Pixel XL is clearly visible if I go fullscreen on a gray background (the most obvious color for burn/IR tests), but that is mostly because the black pixels there just never get used... so they're actually brighter, ever so slightly, than the rest of the screen. By running a manual compensation cycle when I'm not using the phone (such as white noise, or inverted colors), it mostly fixes the issue. That is an acceptable trade-off to me, especially considering the fact that the nav bar is always there. My TV's run black-screen compensation cycles automatically every 8 hours or so (after shutdown), so this is the nature of the beast.
True about the RG-BG pentile garbage. But that's Samsung's doing since they have terrible yields with full RGB. They did make at least 1 phone years ago that had true RGB AMOLED, and they marketed that specific feature too, literally telling customers how much sharper RGB is compared to pentile! - funny how they went away from it. Probably why their OLED TV division failed as well, since RGB AMOLED is clearly impossible to produce good yields right now, especially at larger sizes. I am hoping that the S8 brings back RGB AMOLED in the mobile world... rumors say it will.
AMOLED phone panels certainly do use PWM, but LG OLED TV's do not use PWM.
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This is the first time I've been called a unicorn. I like it.
Thanks for the correction on the LG OLED TVs. I was under the impression they used the W-pixel to both produce higher brightness and reduce the added power consumption from going full tilt on each of the other pixels. I did not know they used filters like that actually. I thought they used similar tech to Samsung but apparently not But that also explains why their yields are so different.
About Pentile: that phone was the Samsung Galaxy S2 (coincidentally my first Android phone) - released in 2011. I guess the yields weren't good enough and at the same time they wanted to increase screen density. Maybe it made the yields plummet and then pushing towards HD and full HD made it unfeasible. The S2 had a 800x480 resolution by the way.
I'm hoping the S8 can do away with both Pentile and PWM. Then I'd probably buy it instantly but that's wishful thinking.
PWM is apparently used to avoid hue shifts which I suspect might be because of the Pentile arrangement but I'm not sure. I've not seen measurements on the S2 but I've heard anecdotal evidence that it was actually not using PWM.
It might also explain why LG doesn't use it on their TVs; that they simply don't have that problem with hue shifts because their panels are so different. I wish LG would get back in the OLED display game for smaller screens including phones, tablets, laptops and monitors. It would be so awesome with some competition.
By the way, interesting note on the peak brightness. Can the brightness boost be maintained indefinitely or does it dim after a while? I know LG had a booster on their recent LCDs (of all things) and it dimmed shortly after. One thing I should note that the Mate 9 reaches up to 700 nits and that's not limited to auto brightness like Samsung's is meaning that you can manually boost it to that at all times. The Pixel XL only manages 400 in the same scenario but if you can boost the peak brightness through a mod and keep it there (perhaps even without auto brightness?) then that's impressive especially if goes over 700. I do believe 700 nits is about as bright as you'll get on a smartphone LCD. The only reason we even need it is because of sunlight. 700 nits would be blinding to my eyes in any other scenario
If only they could invent a display that could switch between being emissive and reflective with few drawbacks - that would solve a lot of problems.
Edit: forgot to address the Huawei panel. Whether Huawei could get a 6" panel for the phone or not is uncertain. I'm just guessing; I have no sources to back that up but it seems to be the case that they couldn't find a panel that suited their needs. They probably also had a good deal with JDI since they've used their panels for some years and AMOLED was only just about to become the expected standard. We've long seen LCD being used by most manufacturers - it's only in the recent year or two that it has spread to other brands than Samsung. I mean Apple, LG, HTC, Sony and Huawei have all been using LCD either exclusively or primarily. That's about to change in the coming years.
I'm thinking the AMOLED panels they could get weren't up to the standard they were looking for. The LCD panel they used was pretty damn good although poorly calibrated. Although now that I think of it the reason the Pro is is 5.5" might be more to do with the requirement for a curved display which limits their options quite a bit. Also, keep in mind a custom display is expensive so producing a phone on the scale of a Mate 9 would probably limit them to off-the-shelf components to avoid gutting their profit margins. I'm sure they could have gotten any display they wanted if they were willing to pay the price.
With that being said: there are probably many reasons not to go AMOLED for the regular Mate 9 and all we can do is guess what their reasons are.
Trixanity said:
About Pentile: that phone was the Samsung Galaxy S2 (coincidentally my first Android phone) - released in 2011. I guess the yields weren't good enough and at the same time they wanted to increase screen density. Maybe it made the yields plummet and then pushing towards HD and full HD made it unfeasible. The S2 had a 800x480 resolution by the way.
I'm hoping the S8 can do away with both PenTile and PWM. Then I'd probably buy it instantly but that's wishful thinking.
PWM is apparently used to avoid hue shifts which I suspect might be because of the Pentile arrangement but I'm not sure. I've not seen measurements on the S2 but I've heard anecdotal evidence that it was actually not using PWM.
It might also explain why LG doesn't use it on their TVs; that they simply don't have that problem with hue shifts because their panels are so different.
By the way, interesting note on the peak brightness. Can the brightness boost be maintained indefinitely or does it dim after a while? I know LG had a booster on their recent LCDs (of all things) and it dimmed shortly after. One thing I should note that the Mate 9 reaches up to 700 nits and that's not limited to auto brightness like Samsung's is meaning that you can manually boost it to that at all times. The Pixel XL only manages 400 in the same scenario but if you can boost the peak brightness through a mod and keep it there (perhaps even without auto brightness?) then that's impressive especially if goes over 700. I do believe 700 nits is about as bright as you'll get on a smartphone LCD. The only reason we even need it is because of sunlight. 700 nits would be blinding to my eyes in any other scenario
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The S2... man, long time ago. They probably only managed RGB because of the low resolution and/or realized then just how bad the yields were.
I've never noticed PWM, so it's no issue for me. I believe the color hue shifts when viewing at an angle is actually because the display is pentile. LG's OLED TV's have mind blowing viewing angles - it is essentially perfect no matter where you view from in terms of color, AND the brightness does not decrease either like on an LCD - forgot to mention that too! LCD panels get much dimmer if you view off-axis... OLED do not.
As far as I know, the Pixel can maintain the brightness boost indefinitely. I have used it for upwards of 20 minutes or so before. I can manually enable it via widget, or have it set to function automatically as well. I'm not sure I want to test long periods of time though... there could be a downside to it over time (perhaps why Samsung does not allow it to be user enabled). I know LG's phones in the past have quickly turned down their peak brightness due to heat issues. I wonder if the Mate 9 could suffer from the same problem eventually? Probably not seeing as how Apple manages to have displays that bright as well without issue. I think LG's mobile division is just really, really lacking right now. Hopefully they bring OLED to their phones again soon (they've used P-OLED a few times, and I experienced it in their Watch Urbane LTE 2nd edition smartwatch, and that was fantastic).
Nitemare3219 said:
The S2... man, long time ago. They probably only managed RGB because of the low resolution and/or realized then just how bad the yields were.
I've never noticed PWM, so it's no issue for me. I believe the color hue shifts when viewing at an angle is actually because the display is pentile. LG's OLED TV's have mind blowing viewing angles - it is essentially perfect no matter where you view from in terms of color, AND the brightness does not decrease either like on an LCD - forgot to mention that too! LCD panels get much dimmer if you view off-axis... OLED do not.
As far as I know, the Pixel can maintain the brightness boost indefinitely. I have used it for upwards of 20 minutes or so before. I can manually enable it via widget, or have it set to function automatically as well. I'm not sure I want to test long periods of time though... there could be a downside to it over time (perhaps why Samsung does not allow it to be user enabled). I know LG's phones in the past have quickly turned down their peak brightness due to heat issues. I wonder if the Mate 9 could suffer from the same problem eventually? Probably not seeing as how Apple manages to have displays that bright as well without issue. I think LG's mobile division is just really, really lacking right now. Hopefully they bring OLED to their phones again soon (they've used P-OLED a few times, and I experienced it in their Watch Urbane LTE 2nd edition smartwatch, and that was fantastic).
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Just a heads up, I've added an edit to my previous post.
I wish I could afford an OLED TV One would be foolish not to pick up an LG OLED TV over any LCD display out there today (barring the price that is).
I don't think maintaining peak brightness is an issue unless you're standing out in direct sunlight all day with your phone. I mean you wouldn't switch to manual brightness and crank it up when you're inside. Most probably use auto brightness anyway and that means it won't be anywhere near the maximum unless you're outside. I'm sure it might reduce the lifespan of the LEDs or maybe increase the likelihood of a defect.
I was actually quite intrigued by LG's G Flex series (aka banana phone) which had a P-OLED display. It might be a bit gimmicky especially the 'self-healing' back cover but it looked different but it was plagued by poor sales and the second iteration was let down by the Snapdragon 810.
The G6 will have their new 18:9 (2:1 really) 5.7" LCD display. It will have 2880 x 1440 resolution. So not this time.
While beautiful, oled tv's are **** for gaming due to the horrendous input lag. They can also suffer from burn in. Oled/amoled may be the technology of the future if they sort the niggling issues. Right now lcd still has merits. Quantum dot might bring lcd to the fore again though, time will tell
Sent from my MHA-L29 using Tapatalk
hackdrag0n said:
While beautiful, oled tv's are **** for gaming due to the horrendous input lag. They can also suffer from burn in. Oled/amoled may be the technology of the future if they sort the niggling issues. Right now lcd still has merits. Quantum dot might bring lcd to the fore again though, time will tell
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Click to collapse
I doubt the input lag stems from the panel technology. Input lag is usually related to processing lag in the display controller and other IC. However they can achieve 1 ms response time and theoretically 100000 Hz refresh rate, so it has the potential to be the best gaming display technology ever.
As previously mentioned: what many consider burn-in is merely image retention which is very much reversible and it does continue to get better in that regard.
Trixanity said:
I doubt the input lag stems from the panel technology. Input lag is usually related to processing lag in the display controller and other IC. However they can achieve 1 ms response time and theoretically 100000 Hz refresh rate, so it has the potential to be the best gaming display technology ever.
As previously mentioned: what many consider burn-in is merely image retention which is very much reversible and it does continue to get better in that regard.
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Well "burn-in" is actually the leds "burning" so there is no way to recover them.
Lodix said:
Well "burn-in" is actually the leds "burning" so there is no way to recover them.
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That doesn't really refute what I said. That's merely an explanation for what burn-in is. What I said is that many think image retention is burn-in when they're two different things (or more accurately you could say that the symptoms are the same but the prognosis is different especially if given the right medication - so to speak). Image retention is reversible as I said.
Trixanity said:
That doesn't really refute what I said. That's merely an explanation for what burn-in is. What I said is that many think image retention is burn-in when they're two different things (or more accurately you could say that the symptoms are the same but the prognosis is different especially if given the right medication - so to speak). Image retention is reversible as I said.
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But the problem with oled panels is the burn-in, not the retention. Maybe this year they have manged to solve it someway since Apple is implementing it in their iPhones and people are very nitpicking with their devices.
PD: I am all over AMOLED panels, it is one of the reason why I got the 9 Pro.
I don't mind a quality 1080 panel. Huawei makes me rethink my love of AMOLED displays.
I personally don't see a major difference unless it's the newest Samsung flagship. Not a major change from my 6p or Nexus 6 but these weren't cream of the crop AMOLED displays.
I truly thought this would be the mate that got the qhd AMOLED especially after the honor note 8 that released not long before this one. Extremely happy with the LCD panel.
Last 2 LCD phones I used was LeEco s1 and lg v10. The s1 had a great LCD panel that look AMOLED. Lg v10 just looked washed out most of the time.
hackdrag0n said:
While beautiful, oled tv's are **** for gaming due to the horrendous input lag. They can also suffer from burn in. Oled/amoled may be the technology of the future if they sort the niggling issues. Right now lcd still has merits. Quantum dot might bring lcd to the fore again though, time will tell
Sent from my MHA-L29 using Tapatalk
Click to expand...
Click to collapse
You're wrong. In 2015, yes they were ****. I had an EG9600 and it had about 50ms of input lag. I have 2 2016 TV's now, a C6 and a B6. The B6 just got an update and it does 28ms of input lag at 4:2:2, but close to 70ms at 4:4:4. The C6 does 34ms of input lag at either setting (4:2:2, or 4:4:4). The lag is NOT noticeable at all, and part of this is because the pixels respond instantly to new frames (<.1ms) whereas IPS and VA can take MANY milliseconds to update the pixels - some panels take dozens of milliseconds for a full transition for some colors. OLED is the fastest refresh for a panel today. My C6 has hundreds of hours of PC use ONLY, and has ZERO burn in... NONE.
Lodix said:
But the problem with oled panels is the burn-in, not the retention. Maybe this year they have manged to solve it someway since Apple is implementing it in their iPhones and people are very nitpicking with their devices.
PD: I am all over AMOLED panels, it is one of the reason why I got the 9 Pro.
Click to expand...
Click to collapse
The problem is a lot of people mistake burn-in for image retention because they don't come back and check again later after viewing different content on the display for awhile. I will say that burn-in can be an issue for phones though, depending on how you use them/set them up. My friend's S5 has the keyboard ghosted/burned into the display. He must text a LOT or something. Blew my mind when I saw that.
hackdrag0n said:
While beautiful, oled tv's are **** for gaming due to the horrendous input lag.
Click to expand...
Click to collapse
Not in Gaming/PC Mode on the most recent models. On the 2017 OLED the input lag is 21ms in virtually all situations.
Trixanity said:
I wish I could afford an OLED TV One would be foolish not to pick up an LG OLED TV over any LCD display out there today (barring the price that is).
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Click to collapse
For pricing, you just have to wait until Black Friday for deals on the current year's models. That's the best time to buy a TV that will last you many years. Picked up the LG 65" C7P for $1900 last Fall. I wouldn't consider Samsung's QLED TV's over LG's RGBW OLED. However, there is the advantage of luminance. QLED have a higher luminance. Also keep in mind that although RGBW is not Pentile and doesn't suffer from inferior sub-resolution, you do lose color volume to an extent when using the higher levels of luminance (You'll be depending on the additional white sub-pixel). I'd say this is a fairly tertiary concern but could be important if you use the OLED in a bright living room. If using a dark room, there's absolutely no contest. Personally, I have the C7P in a living room and still completely satisfied. There's a reason why it's a champ on every review site. Oh and for reference, all the LG 2017 OLED have essentially the same panel irregardless of price.
Trixanity said:
About Pentile: that phone was the Samsung Galaxy S2 (coincidentally my first Android phone) - released in 2011. I guess the yields weren't good enough and at the same time they wanted to increase screen density. Maybe it made the yields plummet and then pushing towards HD and full HD made it unfeasible. The S2 had a 800x480 resolution by the way.
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Click to collapse
The Samsung Galaxy Note II (2012) also had a Full RGB AMOLED Display (720P HD). That was the last time for phones. However, Samsung also still does Full RGB AMOLED for the larger 9.7" models in their premium lines of tablets (Galaxy Tab S2, Tab S3). Those have the same 4:3 resolution as the iPad (2048x1536). The 10.5" Galaxy Tab S has a 2560x1600 Full RGB AMOLED Display as well. I certainly hope Samsung turns away from Pentile sometime in the future, but I don't think they'll do so anytime soon for smartphones. However, there is some hope.

1080p as standard !!!!!

https://youtu.be/nP0I6Mb880E
Sent from my Nexus 6P using XDA-Developers Legacy app
Yup, this was pretty obviously stated and samsung did tell people. You can turn the resolution up if you require also.
1920/1080 is 1080p....so 1080P+
:laugh:
its a little more than 1080p. Also I speak from experience that you can not tell a difference unless you are looking for it. It is the same screen resolution on the S7's with nougat.
Yep it is. Lets not blow this out of proportion people if you want QHD+ its in the settings under display.
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lordandroid said:
Yep it is. Lets not blow this out of proportion people if you want QHD+ its in the settings under display.
Sent from my SAMSUNG-SM-G935A using Tapatalk
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that also. lol. its not that bad it being 1080p+ though. It looks almost the same and to most you wont be able to tell.
Agreed ?
Sent from my SAMSUNG-SM-G935A using Tapatalk
I couldnt tell on my oneplus 3T, the screen was great.
QHD on a phone is overkill. It's a nice-to-have if you're trying to watch a movie, but other than that it's purely excessive. If someone showed you a 1080p and a QHD display on the S8 or even the s8 plus, I can all but guarantee you wouldn't be able to tell the difference. I sure can't with my S7E.
The problem is not that 1080p looks bad. The problem is that this display has a set number of width and height pixels which is defined as 2960 x 1440. So if you want to display a picture which is 2220 x 1080 in a display which size isn't a multiple of the picture you have to interpolate. You somehow need to have just 1080 pixels in a row where there are supposed to be 1440. Why don't they go with 720p instead? Well I guess it would also look shi**y :/
Just my thoughts, I have never seen a S7 or S8 display.
EDIT: I just think about this from a delevoper perspecive. The developer thinks: Let's make a black 2px line there -> it's a 2px line.
Because you cant fit a multiple of 1080 in 1440 the interpolation would make a 2,66px line. As you know you cant color 0.66 parts of a pixel black. So most likely the whole pixel will be black which results in a 3px black line where there should be a 2,66px line. As this happens with every pixel of the display the image won't just get inaccurate but also the GPU has to do some very unnecessary scaling work.
Termynat0r said:
The problem is not that 1080p looks bad. The problem is that this display has a set number of width and height pixels which is defined as 2960 x 1440. So if you want to display a picture which is 2220 x 1080 in a display which size isn't a multiple of the picture you have to interpolate. You somehow need to have just 1080 pixels in a row where there are supposed to be 1440. Why don't they go with 720p instead? Well I guess it would also look shi**y :/
Just my thoughts, I have never seen a S7 or S8 display.
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Click to collapse
It's the same as changing the resolution of a computer or monitor display. The interpolation isn't the issue, every manufacture has that down pat. 720p would make a noticeable difference, even in basic browsing and function. 1080p is enough that on a screen the size of the S8 or S8+ you wouldn't be able to see the individual (or interpolated) pixels.
marinebio94 said:
It's the same as changing the resolution of a computer or monitor display. The interpolation isn't the issue, every manufacture has that down pat. 720p would make a noticeable difference, even in basic browsing and function. 1080p is enough that on a screen the size of the S8 or S8+ you wouldn't be able to see the individual (or interpolated) pixels.
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Click to collapse
I didn't say that this is not the same. But when I buy a 1080p monitor, I use it in 1080p because thats what it is intended for. You won't see pixels on a 500+ ppi device. But the image will be totally unaccurate and that's not what I generally like to look at. I just tried this in photoshop and the effect is even worse than I thought and demonstrated by that example picture in my last post. Here's what it'll really look like. You want to look at this? Of course it will be very small pixels but do you really don't mind?! I know I do.
Termynat0r said:
I didn't say that this is not the same. But when I buy a 1080p monitor, I use it in 1080p because thats what it is intended for. You won't see pixels on a 500+ ppi device. But the image will be totally unaccurate and that's not what I generally like to look at. I just tried this in photoshop and the effect is even worse than I thought and demonstrated by that example picture in my last post. Here's what it'll really look like. You want to look at this? Of course it will be very small pixels but do you really don't mind?! I know I do.
Click to expand...
Click to collapse
That's not at all what it will really look like. Doing something in photoshop is not even close to how it will look in real life. Please look at the phone before you assume what it will look like. I just switched my phone from 1080p to QHD and back again, and I literally cannot tell the difference, even with my face pressed inches away from the phone.
marinebio94 said:
That's not at all what it will really look like. Doing something in photoshop is not even close to how it will look in real life. Please look at the phone before you assume what it will look like. I just switched my phone from 1080p to QHD and back again, and I literally cannot tell the difference, even with my face pressed inches away from the phone.
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Click to collapse
You can't negotiate with the pixel science
Most likely the pixels are just to small to see a difference but I will take a look at the phone when I get it to judge wether switching to 1440p or not
Termynat0r said:
You can't negotiate with the pixel science
Most likely the pixels are just to small to see a difference but I will take a look at the phone when I get it to judge wether switching to 1440p or not
Click to expand...
Click to collapse
But don't forget these OLED panels use a diamond pentile subpixel arragement, so the interpolation isn't quite the same as a traditional RGB LCD monitor.
It's REALLY REALLY difficult to tell the difference between QHD and 1080p on the S7. At more than about a foot, it's nearly impossible to tell. I know what you're saying, I hate running monitors at non-native resolutions.
If it bugs you that much, just change it.
If lower resolution gets me another 1hr SOT per day, I'll drop all the way to the bottom. Can't tell the diff.
I just changed to 1080 p on my S7E (was at the highest rez setting). Really can't see a difference. Icons and keyboard are a bit larger. Texts are a bit bigger. But as far as sharpness, look of the display, not an issue. Just going to test and see if this makes a difference much on SOT or not. I can always change back to the highest rez setting if I want - takes about 30 seconds to do.
teegunn said:
I just changed to 1080 p on my S7E (was at the highest rez setting). Really can't see a difference. Icons and keyboard are a bit larger. Texts are a bit bigger. But as far as sharpness, look of the display, not an issue. Just going to test and see if this makes a difference much on SOT or not. I can always change back to the highest rez setting if I want - takes about 30 seconds to do.
Click to expand...
Click to collapse
This setting should not affect the size of the screen elements (icons, text) at all.
se1000 said:
This setting should not affect the size of the screen elements (icons, text) at all.
Click to expand...
Click to collapse
The initial change of setting could change aspect ratios, but a quick restart should fix it.
se1000 said:
This setting should not affect the size of the screen elements (icons, text) at all.
Click to expand...
Click to collapse
I use Nova launcher, Swype and Handcent texting app. It changed the size of icons, the size of font, the size of the keyboard and the size of the texts (the bubbles and text font). It did increase the size on all of those. Also increased the size of the quick settings, etc. It's not a big deal, but it did increase the size of things a bit. Has caused no problems so far otherwise.

Why use WQHD+ Instead of FHFD+ Resolution?

I noticed on my new phone it comes with the resolution defaulted to 2280 x 1080 (FHD+) but it can be set to WQHD+ (3040 x 1440). My understanding is you use a bit less battery when using a lower resolution.
So if I'm not playing games, or watching 4K videos, is there really any reason to use the WQHD+ resolution? When I switch between the two, the fonts, icons, and apps have no noticeable difference in appearance. This is understandable when you consider many of us are watching TV and Movies in 1080P FHD and 4K UHD on a 60+ inch TV from across the room. Packing that same resolution into a 6-6.7" screen, even when viewing close up the PPI is so dense, even the lower 2280 x 1080 resolution looks beautiful with no discernable difference compared to 3040 x 1440. Even if you were to watch a 4K YouTube Video, on that small of a screen, I doubt there's any significant difference to watching it in 1080P. You definitely can see a difference on a 60" TV from 10-feet away.
I would also think in some cases on some phones maybe even gamers WANT to use the lower resolution to get faster frame rates for their games?
So I got to thinking further, is the WQHD+ resolution really in all practicality amounting to more of a marketing benefit to be able to advertise a spec that is equal to or better than competing model phones? Sort of like how for several years we got into the "Megapixel Race" on digital cameras only to come to realize more is not always better (higher megapixels on many cameras just introduced more noise given the same sensor size.)
Maybe the fact the manufacturer (Samsung), ships the phone defaulted to FHD+ instead of WQHD+ sort of answers my question right there?

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