Sweefx on Android - General Questions and Answers

So on PC there is a sweetfx that can have the ability to tweak colors, gamma, exposure and more, affecting the game without the huge FPS cost. Is it possible in android there is such a thing?

Related

[Q] Rendering Games at non-native resolutions.

With the advent of 1080p screens on ~5inch screens I was wondering if there is a way to render games at below native resolution. For example many people are agreed that 720p at ~5inch is already at the limit of pixel perception at normal viewing distances. This could lead to smoother gameplay and a much improved experience at the loss of fairly negligible visual fidelity loss.

[Q] DAQ speed and stream data speed limits?

I am considering making a proof-of-concept using my smartphone sensors but before I crack open the Android IDE I want to ask if this is even possible:
- Can I acquire 9 sensor readings (acceleration, rotation, compass) with reasonable precision (8-bit) and stream above 30 Hz over Bluetooth with under 10 mS lag? The above numbers are not exact requirements, and higher is better. Ideally I would probably shoot for 60 Hz and 5 mS lag and 16-bit resolution, although I'm fairly confident the sensors don't have that level of precision.
- I have a Note 4, if it matters.
-This is not for distribution or even for another device. It is only a (hopefully) quick proxy for the hardware I eventually plan to build so that I can focus on other design tasks.
thanks

[GUIDE] How to Really improve the gaming framerates on your Mi A1

Yo fellas, its your"rooting enthusiast SenpaiYank (lmao rooting enthusiast, as if such a thing exists)​
Well, as you know, our device has a quite outdated and not so beefy (at all) SoC, the snapdragon 625. While its CPU is not tremendously ridiculously bad, the GPU quite is. This is not a prolem to people who don't care about games but a very prominent one on the other side.
With the help of this trick, tweak, whatever you decide to call it, you'll practically be able to play any game out there that you're not able to or play that same game at a higher setting than you would. The trick consists basically on lowering the screen resolution through a script, trading some of the visual quality for a noticeable night day performance boost. It's a common trick that works on other devices too and I've yet to find a game that had problems with it.
I'm using "profile" scripts to achieve it so you can change it on the go. I feel that way is the most ergonomic and quick one. Just run each script with root permissions according to your need. I recommend FX file explorer. Wanna play a graphically intensive game? Switch to gaming profile. Wanna do something else besides gaming? Switch to the default one.
As I side note, the trick can be done on unrooted users too but you'll need a computer and you'll have to apply the gaming profile permanently (unless you're willing to repeat the procedure whenever you want to go back to default). I can talk about it if you guys get interested on it.
Enough blah blah, how do I do it ?​1st - Grab both of them (default.sh and gaming.sh)
2nd - Install (in case you don't have it), open and type this on the Terminal Emulator app:
Code:
su
To attain root access (not sure if needed but, just in case)
Code:
wm density
To get your current screen density value at 1080p (override density field).
Lets imagine you got 432.
3rd - Choose and calculate a new resolution for your gaming profile
So now lets ge to the actual work. Our device native resolution is 1080p (1920x1080) and we want to lower that.
I lower it to 810p (not a standard lmao) which is 75% of 1080p (1440x810) as it gives me agood balance between visual quality and performance. You can go even lower to something like 50% if you're ambituous about performance. At 810p I can expect a minimum of 25% performance uplift (not FPS).
So, to get your gaming profile resolution DPI, you multiply the relative percentage of it by the default profile resolution DPI.
Code:
[COLOR="darkred"]432[/COLOR] * [COLOR="RoyalBlue"]0.75[/COLOR] = [COLOR="Blue"]324[/COLOR]
This value will be your gaming resolution DPI a.k.a. the resolution from your gaming mode script.
4th - Edit default.sh and gaming.sh, apply the new values and save the files somewhere.
default.sh script should contain the values of your default resolution, in this case, 1920x1080 and 432. Size for resolution and density for DPI.
gaming.sh script should contain the values of your gaming profile resolution, in this case, 1440x810 and 324.
VOILÁ​
To make the process much much easier and quicker, I use FX file explorer and its shortcut feature so I can switch between both profiles from my home screen pretty easily. Whenever I'm not playing a demanding game Is stick to the default mode, whenever I'm playing a graphically intensive game, I switch to the gaming mode and enjoy the improvement.
Cool, cool. So, is there an actual improvement in performance or is this just one of these so called placebo tricks ?​It's definately not placebo and probably the most effective way around of increasing gaming performance!
I've tried to record a test with and without the trick (and failed, it doesn't look as effective in the video but I'll leave it here anyway). Take it with not 2 but 3 grains of salt due to all the uncontrallable factors that involved the scene, the actual gain in practical use is much more noticeable. The benchmark takes place in the super duper hot (pun intended) looking and intensive game, Shadowgun Legends.
On the first video, the device is running the Extreme Kernel, without the tweak, along a CPU cap of 2.5Ghz and a GPU cap of 855Mhz (or something around that). I didn't increase it further to prevent the device from overheating (which it already practically was) and because at a higher GPU clock, I would get arctifacts (my device does not support the 922Mhz frequency).
http://sendvid.com/zi9l8q44
On the second video, the device is running a beta batch of the velocity kernel, with the tweak, along a CPU cap of 1.9Ghz and GPU cap of 672Mhz. I ran the device at a lower speed so you can see how useful the improvement can also be.
http://sendvid.com/fqum12jw
I ran the game at the high graphical setting (30 FPS max) on one of its most intesive scenarios and were at very high ambient temperatures (30C) so again, take the videos with a grain of salt. Used an external gamepad to play and used Scrcpy to record the screen (through wifi so, the quality and framerate from the recording is considerably worse than the actual one). You should also remember the 5-6 FPS strain of capturing the screen.
I also used game bench to monitor the framerate (top right corner) where the last 1 minute of each benchmark were with the screen capturing off. Once again, sorry for the bad quality of the recordings, I'll leave a screenshot of the game bench results.
Not willing to write a outro so, yeah, basically thats it
Here's another sample video, of the same game, this time at medium settings. Along the very noticeable smoother gameplay you can also notice how the GPU load goes down from 95-100 to 70-80 and it becomes less of the bottleneck on the scenario. With the gaming profile could I could actually remove the 30 fps cap and run the game at +30.
Before:
https://photos.app.goo.gl/hwPg9KCwc6yLyt919
After:
https://photos.app.goo.gl/zDm4wkTHuAjQ7PA5A

Gaming Android Rom

Why do gaming android rom dont have option to reduce resolution without creating visual bug ? i mean that is the super obvious way to increase fps
The FPS that can get achieved at maximum depends on device's SoC capabilities and also on device's Screen Refresh rate. Lowering the Screen Resolution doesn't increase FPS, it simply scales down the number of pixels what must get calculated

How to play old games with 4:3 aspect ratio on widescreen phones

have some old games that I have been playing for many years. Some of them are not even available in Play Store anymore.
The issue is that some of these games do not adapt well to widescreen; the top par of the game gets cutoff. One game where this becomes an issue is Angry Birds. Sometimes there are structures that are beyond the screen and it becomes difficult to aim for them without being able to see them.
Is there any way to force specific aspect ratio for certain games/apps? I have a rooted Android phone, so am open to suggestions that require root.
no until android support gpu scaling
In rooted devices there are ways to change resolution and aspect ratio with it, but is there way to open a one centrain app (game) in specyfic aspect ratio ( i mean to simulate screen size with black borders in 4:3) without changing whole device resolution?
Is there any way to put black borders in 4:3 ascpect ratio?

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