I need to know the refresh rate of the video that I am currently playing. Can an option be added to show the frame rate of said video in real time?
spyolas said:
I need to know the refresh rate of the video that I am currently playing. Can an option be added to show the frame rate of said video in real time?
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We will forward your request to our developer team for further review.
Isn't there a way to do with developer options?
@Thebloodstomper
Can you specify the exact usage/application of your request in detail?
It will be help us to understand your request better.
Related
Can you add the video frame share or save button? I'd be happy to have this feature in this player.
You mean, something like taking a screenshot watching a video? You can do that too!
josuearisty said:
You mean, something like taking a screenshot watching a video? You can do that too!
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Yes, but with picture size = frame size, w/o GUI etc.
Would like this
https://groups.google.com/d/topic/mx-videoplayer/HUAG7ACoeR4/discussion
Already been requested on the old forum, and it's been on the list for a while now.
Hey there
Gonna make this quick, because I've been spending hours trying to figure out what could be wrong here. I'm completely lost, though. Any help is highly appreciated
So, using the Game Tools feature in the S8+, you can record gameplay, which is what I'm trying to do properly.
In the settings, you can choose the Bitrate and resolution, but even when I set the bitrate to 14Mbps (the highest option available), the recording still comes out at 6Mbps when I check the details of the file on my PC afterwards.
This matters quite a bit, as 6Mbps is simply too low quality for certain games where a lot goes on at the same time.
Could this be a bug? Or can anyone confirm / deny that this is happening for you guys too?
Fastest way to test it is to change Game Tools settings to 14Mpbs, record a quick video in any game, transfer file to PC and check out the bitrate details from your PC.
I wrote to the Samsung support in my country to see if they know anything about this. It is quite strange. In some games, the quality goes up to 12Mbps, whereas in others it is only 6Mpbs, even when fixing the Bitrate instead of choosing "Auto".
They could be using variable bit rate instead of constant.
jjayzx said:
They could be using variable bit rate instead of constant.
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But they allow us to choose either Auto (variable bitrate) or set a specific bit rate. When I set the specific bit rate, it seems to still be variable, which is the issue / bug / glitch / whatever you'd call it.
Samsung support wrote back that they've forwarded this to their software team. I hope they'll be able to fix it.
Well title says it all, Is there any chance S8 variants be able to shoot [email protected]fps or is it a chipset limitation from SD/Exynos?
It's something i really liked in iPhone so I'd love to see it if there's any work around.. I know it supports [email protected]fps but I'm not interested in that.
You are mixing Hz to FPS. They are not the same.
You can read more about the differences between them here: http://www.avadirect.com/blog/frame-rate-fps-vs-hz-refresh-rate/
But to your question, the Galaxy S8 phones can only capture 1080p with 30 and 60 FPS. But it can capture 240 FPS in 720p.
Technically it should be able to, i remember on my nexus 5 there was a hack that allowed the phone to record [email protected] and also [email protected] But the nexus 5 was an aosp phone, so the sources were easily available.
Tom-Helge said:
You are mixing Hz to FPS. They are not the same.
You can read more about the differences between them here: http://www.avadirect.com/blog/frame-rate-fps-vs-hz-refresh-rate/
But to your question, the Galaxy S8 phones can only capture 1080p with 30 and 60 FPS. But it can capture 240 FPS in 720p.
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Oh God yeah I know the difference very well , my mind got stuck there for a sec rofl.. Thanks for pointing it out anyway
peachpuff said:
Technically it should be able to, i remember on my nexus 5 there was a hack that allowed the phone to record [email protected] and also [email protected] But the nexus 5 was an aosp phone, so the sources were easily available.
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That's what I'm thinking also.. If it's not a limitation of the chipset it could probably be bypassed with an app, even if you need root access to do it.. That's why I asked..
In my iphone 7 plus that I had before I could shoot @120fps with a program and also increase dramatically the bitrate of video,that's why I asked. Curious to see why is there the limitation (is it s/w or h/w related)
I don't think so
Try open camera app
skinza said:
Try open camera app
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Camera app? I can't find anything relevant on the play store. You don't mean the default camera app right? Because this is what I'm talking about it's limited to 4k and 1080p/60fps or 720p/240fps
It is called "open camera" just search that on the playstore you can alter many many settings within the app for the camera but it takes a knowledge of photography to essentially know how it works I'd say...
orbitech said:
Camera app? I can't find anything relevant on the play store. You don't mean the default camera app right? Because this is what I'm talking about it's limited to 4k and 1080p/60fps or 720p/240fps
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It's called open camera
I shot a video in 1080p at 120fps
joshclouds said:
It is called "open camera" just search that on the playstore you can alter many many settings within the app for the camera but it takes a knowledge of photography to essentially know how it works I'd say...
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No worries I'm into manual mode shooting with my DSLR for ages so this is not the issue.. Thanks
skinza said:
It's called open camera
I shot a video in 1080p at 120fps
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Nice! I'll give it a shot thnx..
p.s What is it with me today? First hz and now I can't read a sentence right lol..
edit : I just tried it, unfortunately it's very limited in video options it doesn't even let me pick 60fps in 1080p.. :/
edit : I just tried it, unfortunately it's very limited in video options it doesn't even let me pick 60fps in 1080p.. :/[/QUOTE]
That's wired it worked perfect for me
OK, now I feel like a newb but this is my first Pixel device and the Google camera seems simple enough but I can't find how to set my video framerate to 1080p 60fps. I have it on 1080p and the only options I can find are on the top bar with color temp and flash and all it gives me is Auto and 30fps. Auto seems to go anywhere between 120 and 30 fps, I can't figure out the logic behind how it chooses. I really just want to lock it to 60fps for 1080p. Can someone help me out?
Turn off video image stabilization?
[email protected], [email protected]/60/120fps, [email protected], [email protected] (gyro-EIS)
jamgam said:
Turn off video image stabilization?
[email protected], [email protected]/60/120fps, [email protected], [email protected] (gyro-EIS)
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I turned off IS and am still not seeing it, I tried 720p too and nothing but auto and 30fps. Open Camera and Filmic both give me 60fps.
I'm thinking anything over 30 fps is "slow motion" only. Still looking around myself b/c I'd love the 240 fps for videoing my golf swing
jamgam said:
I'm thinking anything over 30 fps is "slow motion" only. Still looking around myself b/c I'd love the 240 fps for videoing my golf swing
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The Pixel 2 camera has 240 in slow motion.
Sent from my [device_name] using XDA-Developers Legacy app
Woah. This is a near deal breaker here. I can't seem to find 60fps on my $850 phone.
Update I found the place where you set the framerate, but unlike the Pixel 2 (which shows 30 and 60), the Pixel 3 only shows Auto or 30. W. T. F. This "auto" icon is located in the lower left when in video mode.
For what it's worth, I've gotten near the proper framerate with 3rd party apps. Both Open Camera (free) and Filmic Pro (paid) hit 59.667 on 60fps mode. The proper framerate is 59.94 (60,000/1001). Filmic Pro can do an exact even 60fps too if you force the framerate. I may try to gen some answers from Google directly if I don't figure this out over the weekend.
BackCheck said:
For what it's worth, I've gotten near the proper framerate with 3rd party apps. Both Open Camera (free) and Filmic Pro (paid) hit 59.667 on 60fps mode. The proper framerate is 59.94 (60,000/1001). Filmic Pro can do an exact even 60fps too if you force the framerate. I may try to gen some answers from Google directly if I don't figure this out over the weekend.
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I tried open Camera, and it looks like 30fps when I force 60fps. It just says about 30.095, Min 22.222 and max 43.103 in Media Info. This is fail.
Can't find it myself! help
Was wondering the same thing. Selecting info on a recorded video doesn't show framerate either.
https://www.xda-developers.com/google-pixel-3-google-pixel-3-xl-minor-features/
Automatic FPS Switching
First, a new option to automatically switch FPS during video recording has been added. According to a Product Manager that we spoke to at the event, people have trouble deciding what the best framerate is before recording a video. This new feature lets the Google Camera app decide what framerate to record at – either 30 or 60 fps – depending on what’s on screen. The feature can even switch framerates in the middle of a recording. It doesn’t work with 4K videos, though.
Google Pixel 3 Auto Framerate
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bartolo5 said:
Can't find it myself! help
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djy said:
Was wondering the same thing. Selecting info on a recorded video doesn't show framerate either.
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Hold the phone horizontal and select video mode. On the lower left corner you will see a little icon "A". Touch this icon and you will see "Auto" or "30fps".
---------- Post added at 10:27 PM ---------- Previous post was at 10:21 PM ----------
Archon810 said:
https://www.xda-developers.com/google-pixel-3-google-pixel-3-xl-minor-features/
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Great, so 30fps is working as intended on an $850 phone. Thanks for finding this gem. Glad I don't have to wait 6 months to a year for this quote from Google to find out it essentially will never be fixed. Hopefully they don't regress on the Pixel 2, because this isn't a improvement in my book. How about Auto, 24, 30, 50, 60 option on an $850 phone?
This is not acceptable.
I want to be able to lock it to 60fps, not to leave Google device the frame rate for me.
Guys, we need to send feedbacks via the Camera app and try to involve the media (@madebygoogle on Twitter).
That's the only thing we can do to hope they'll release an update enabling 60fps selection.
matteventu said:
This is not acceptable.
I want to be able to lock it to 60fps, not to leave Google device the frame rate for me.
Guys, we need to send feedbacks via the Camera app and try to involve the media (@madebygoogle on Twitter).
That's the only thing we can do to hope they'll release an update enabling 60fps selection.
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I just confirmed on their support chat that there is no option for 60fps, like we didn't already figure that out. They suggested going to 'settings -> about phone -> send feedback about this device' and sending feedback that way. I am already posting what I can on social media as well. Wish we could get this in the front page of xda.
I just used Open Cam set to 60fps and the Google Cam on auto to record the same scene and I must admit that they look identical. I cannot see the difference with my naked eye.
yankeesfan714 said:
I just used Open Cam set to 60fps and the Google Cam on auto to record the same scene and I must admit that they look identical. I cannot see the difference with my naked eye.
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This is exactly my observation. Which means, this could be a limit of the new hardware and/or part of the Visual Core stuff which might be a harder thing to fix. We shall see how Google responds.
I think it will be "working as intended" or the hardware is limited to auto, because (insert some sort of white wash excuse). I would prefer darker video of 60 fps over brighter 30fps variable frame rate hogwash.
So today at my son's baseball game I used open Cam locked in at 60fps and goggle at 1080 auto and the open Cam video looks choppy and looks like it skipped frames. The Google Cam video looks very smooth like 60fps does. So I'm gonna say that Google Cam does a dang good job of chosing the best fps.
Video recording is an afterthought on the Pixel series. Stabilization is top tier, but everything else (image quality, audio quality, etc) takes a back seat. I'm actually not upset since I rarely ever record videos, and when I do, they are short clips at home that have ZERO production value. I'd be willing to be 95% of consumers are the same way.
Heck, have you noticed how every amateur video that goes viral on the news is shot in portrait mode and not landscape?! #PetPeve
I've been finding that some 3rd party apps lack 90Hz support. Most disappointing of which is Samsung Browser. I would think that screen refresh rate is independent of apps but obviously the phone is detecting something with these apps and saying "I should render this at 60Hz". Has anyone found a workaround? I'd love to use Samsung Browser but it's hard to go back to 60Hz. /firstworldproblems
SilentByte said:
I've been finding that some 3rd party apps lack 90Hz support. Most disappointing of which is Samsung Browser. I would think that screen refresh rate is independent of apps but obviously the phone is detecting something with these apps and saying "I should render this at 60Hz". Has anyone found a workaround? I'd love to use Samsung Browser but it's hard to go back to 60Hz. /firstworldproblems
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apps do not have to do with the refresh rate. Perhaps they have low frames per second which could be improved by disabling ads or some other tweaks
GUGUITOMTG4 said:
apps do not have to do with the refresh rate. Perhaps they have low frames per second which could be improved by disabling ads or some other tweaks
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Wrong. Apps do need to add support to show 90 frames.
justasalekna said:
Wrong. Apps do need to add support to show 90 frames.
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I wouldn't say so. Might apply to some games. But not to standard apps at all.
The only apps that need support are games
C3C076 said:
I wouldn't say so. Might apply to some games. But not to standard apps at all.
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Sorry If that was misleading. App developers need to optimize the app so It calculates every frame faster so it has time to show 90 fps on 90hz displays.
PHP:
justasalekna said:
Wrong. Apps do need to add support to show 90 frames.
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You said I was wrong and then supported my point. I also said frames could be improved but not refresh rate, which is a different thing. Apps display as a chain of images per secods. which is FPS. Refresh rate (Hertz) is a mechanical function of display that dictates how many times it refreshes a what ever is on the screen, image video, just single picture etc.. regardlessly if app has good or bad Frames.
You can look at a single picture at 60 or 90Hz but not at 60 or 90 fps because its just one image or one frame. Reading is a big tool
justasalekna said:
Sorry If that was misleading. App developers need to optimize the app so It calculates every frame faster so it has time to show 90 fps on 90hz displays.
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This is wrong. A poorly performing app and screen refresh rate are completely independent of each other. With this phone, the entire screen is switching to 60Hz with some third party apps. This makes the app less smooth as well as the OS in general (e.g. pulling down the status bar to view notifications). I really hope OnePlus fixes this soon, as it defeats the purpose of having a 90Hz display if it keeps switching to 60Hz.
justasalekna said:
Sorry If that was misleading. App developers need to optimize the app so It calculates every frame faster so it has time to show 90 fps on 90hz displays.
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There is nothing that developers of standard apps that use standard framework (not NDK) can do as there is no public API for that at all.
There is abstraction layer and apps do not need to deal with things related to physical capabilities of the screen, such as display refresh rate.
OnePlus already uses some auto switching logic for refresh rate, e.g. during video playback. The thing is their implementation is currently not perfect as they seem to be switching
to 60Hz even for videos not playing in fullscreen mode. So e.g. when you scroll FB and video comes into view, screen switches to 60Hz which is not OK (the same applies to web packages with embedded video).