So with a 14 year old in the house I decided to look into Virtual Reality headsets. I got my hands on a VR BOX which can be found on Amazon in various versions from $9 to $30. These are by Marsboy and there OEM link is http://www.marsboyglobal.com/marsboy-3d-vr-virtual-reality-headset-p14.html
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These seemed inexpensive enough to give them a shot. First problem I encountered was the bar code provided for the VR Box app gave me a 404 error for the Android version. So I got the app off of Play but that was not an English version. After a little research I found I did not need the app. It is simple enough to use. There is a plate that you clip your phone into:
Here I found a few other problems. Phones must be removed from cases to fit properly and curved phones like LG G3, G4 or G5 don't really fit well. Large phones like my Nexus 6P are also a little tough to fit. I got my 6P in there which stretched the clip to its limits. Now without a trigger button which can be found on Google Cardboard, you are a bit limited in the games you can choose. This company has a joystick controller sold separately. But I did find this Zombie killing game, a real life type Pacman game where you are Pacman running through the maze and a few others that are a lot of fun to play. The disadvantage to some games is you have to slide the phone cartridge out to start some games and choose options.
Here is the 14 year old playing the zombie killing game:
Amazing he didn't make himself dizzy...LOL.
Overall a solid product. I would like to try the joystick accessory sometime soon. The white panel in front is removable to allow more use for rear camera of the cell phone...perhaps to hunt Pokemon? :silly:
What VR headsets have you all tried?
Related
So... the most sore butthurt I have is that my favorite mobile phone game (Caligo Chaser) has not been Xperia PLAY Optimized yet. Playing it with touch controls is simply worthless, and it's perfectly cut out to be an Xperia PLAY game!
Com2Us seems to be blissfully ignoring this though... but who cares now? KING PIRATE is here to steal the throne!
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...and has 400% more classes than Caligo Chaser (which is really just an obnoxious way of saying you have 4 classes )
When getting Japanese/Chinese/Korean games with rush translation, I pretty much know to expect Engrish, sauced in some outstanding gameplay. Obviously, this would be just another case of that. Lotsa combos, lotsa specials and it's generally pretty high up there on the action scale, even if the experience is hindered a bit by kinda offish glitches in controls.
*By kinda, I mean this game would be working perfectly if the developer would fix this strange issue that often will send your character dashing left or right for no goddamn reason.
King Pirate RPG on the Android Market: MARKET LINK
In for some Action RPG. Thanks, I never would have known about this game
FYI King Pirate seems to have a data collector built-in & also shows a strange food ad right after I unlocked my screen. I uninstalled it & that crap went away.
I highly recommend that people hold out on playing this until the crapware is cleaned from it...
So I finally finished DIY building my very own GameHanger (trademarked, by me ) for my Samsung Galaxy S3. It consists of:
An original Xbox controller, with xbox cable replaced with a very short USB connector
A rubber/plastic-coated coat hanger
A USB-OTG cable
Two nuts and bolts to hold the two together
It works great! Super easy to get my phone in and out, yet it can hold my phone while held upside down. And man, it's a blast playing on this thing. It's so much more fun playing shooters with a proper analog stick controller (even if it is the crappy old original Xbox controller that makes my right hand cramp up). I swear it feels like cheating when I play online shooters like SG: Deadzone. I feel like I have the graphics power of an Xbox 360 in my pocket. Some of these games look just as good, if not better, than games on the 360 on an HDTV. And they're both at 720p!
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So far, the gamepad-supported games I'm loving on my S3 are Dead Trigger, Dead Trigger 2, SG: Deadzone, and the SuperGNES snes emulator. These games support gamepads out of the box, with a dialog to map each individual axis and button.
I've also tried NOVA 3, but the framerate was pretty crappy on my S3. Seems like a bleeding edge 2012 phone just isn't up to the task to play a 2012 game. (and if anyone knows how to measure framerate in game like FRAPS, let me know!)
So please recommend me some more gamepad-supported games! Whether they are first person shooters or platformers or whatever, I just want to get the most out of my new GameHanger! But I'm not going to try and use a touch screen emulator IME on a non-gamepad-supported game.
Thanks!
We all miss games that follow a plot twisting storyline and get you very involved in character development while supplying loads of action. In this game our hero will meet other characters in the game and be sent on various missions.
Here are some screenshots , the game is still in development. Different gameplay scenarios like
1) Simple find item to unlock area in game
2) Guard and escort personal to safe location
3)Various cut scenes to tell the story as you play
Youtube video of 1st boss
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Today was finally the 1st day of device testing. Glad to say the auto-scale works perfectly on all samsung devices we tested it on. Game play was smooth and running a solid 60fps. Had a little bug with the save feature so currently working on that but all in all it was a great day with only one bug to iron out. We are really excited about the game because its like the games we are used to playing it has action,storyline with plot twist and different characters with different pesonalities. It makes you feel like your in the game and not just playing it.
Updated 1st post with a new youtube video showing the game in action on android device. We are working hard and pushing for a june 1st release.
What, no beta to download?
June launch is approaching fast, but until then, this thread is only a placeholder.
Thread closed.
An interesting experience of motion-controlled games on the View 20.
Playing Fancy Skiing was a fun, though imperfect experience. Contorting my body on downhill runs provided an incredible adrenaline rush. The game picked up subtle movements that you wouldn't expect, like bended knees. When I ramped up intensity by swinging my arms with greater force, the "poles" on screen propelled me surprisingly well.
I won't get carried away though… It doesn't quite compare with the real thing; the technology is honestly not good enough yet, and there's a time lag between the real movement and movement on screen that at times can detract from the game. But it was still quite immersive and exhilarating, even with its faults.
Hairpin Turns
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The illusion of "depth" is entirely convincing. When absorbed in the game, it looks like a seamless portal into another world: ultra-crisp and realistic.
I played for a solid hour and it didn't heat up. I've also gotten used to the vibrations it emits during gameplay. Some people might not like vibrating phones, but I enjoy the tingle, and even find it soothing.
Did anybody else have the experience with the motion-controlled games? Also, any suggestions for other games that play particularly well on the View 20?
Hi!
After some years of working on it in spare time, I finished my android game and I would like to collect some feedback on it
It is based on an old game, where you control a ship, and drop bombs to defeat attacking submarines.
You have to avoid enemy mines from damaging your ship.
There are unlockable ships and upgrades, necessary for the harder levels.
Game controller support
Runs on Android 4.1 and up
Many types of submarines with different weapons
90+ levels, and 10 extra time attack levels
Uses a custom engine (--> small download size)
Any feedback is very much appreciated!
GoogePlay link: https://play.google.com/store/apps/details?id=com.bute.bi106z.deepsea
It is also available on the Samsung store and Amazon app store.
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Also here is an embedded youtube video about the gameplay:
Gratz man this looks awesome.
Thanks! If anyone tried it could you comment on the controls? I tested putting the controls in a different way: 2 buttons on the left side for moving left and bombing left, 2 buttons on the right side for movinf right and bombing right. However the current one seemed a bit easier to control. Any opinions?
An update has been released resolving a crash at startup on some old devices. If you encountered this it should be now fixed.
bump as the game does'nt seem to be catching on
Would anyone provide some feedback so that I can improve the appeal of the game?
Great effort! Good job.
thanks a lot!
A new version has been released that fixes a crash contains some level adjustments, and fixes an issue with saving highscores.
Is there any feature you would like to see?