720p resolution like the Note 7 - Samsung Galaxy S7 Questions and Answers

Hello guys,
As some of you may already know - Samsung announced their Galaxy Note 7 and it has an interesting power-saving feature. Namely, it can drop screen resolution from 1440x2560 to 720x1280 in order to save power. I'm curious if we can this thing on our Galaxy S7/Edge devices too. The main problem with simply doing that with root is that the system framework (and apps) are usually not suitable for DPI different than stock so Contacts, Camera etc etc etc get cut, badly aligned, misplaced... : ) Since Note 7 apparently has this function, this means that probably it's system apps + framework no longer suffer from such problems and can be used with a custom DPI too!
If my thoughts are correct - maybe we can get a feature like this on our devices (by porting the framework + system apps) and achieve this functionality?

Looks like they'll also need to disable whatever it is that reduces performance (in medium mode) and all network access (high mode). It's not just a resolution switch
.... Edit, I stand corrected - you can make your own preset
Sent from my SM-G930W8 using Tapatalk

ZeroCGTI said:
Hello guys,
As some of you may already know - Samsung announced their Galaxy Note 7 and it has an interesting power-saving feature. Namely, it can drop screen resolution from 1440x2560 to 720x1280 in order to save power. I'm curious if we can this thing on our Galaxy S7/Edge devices too. The main problem with simply doing that with root is that the system framework (and apps) are usually not suitable for DPI different than stock so Contacts, Camera etc etc etc get cut, badly aligned, misplaced... : ) Since Note 7 apparently has this function, this means that probably it's system apps + framework no longer suffer from such problems and can be used with a custom DPI too!
If my thoughts are correct - maybe we can get a feature like this on our devices (by porting the framework + system apps) and achieve this functionality?
Click to expand...
Click to collapse
I'd argue we'll get the exact same features once the Note 7 is officially released; officially from Samsung and unofficially via XDA.

Related

Tablet, Phablet and Floating Multiwindows [UPDATE: 28 JUNE]

DISCLAIMER: As I don't have a Note 2 I have not tested these mods and will not guarantee that they will work on your device or that they will not cause harm on your device/data or whatever. In using these mods, you are doing it at your own risk and I am not to be held responsible for any loss/damage. Before you proceed, be sure you know what you are doing, otherwise, I advice that you stop and don't proceed. Anyway, for the brave, curious and knowledgeable souls, hope it works for you.
Click to expand...
Click to collapse
Hello Note 2 Friends,
For those who want an intro, please read the history below but for those in a hurry (hope you know what you are doing) then just read on.
NOTE: This mod is FREE for any user or dev to use in their ROMs. I allow anybody who is interested to use/alter this mod as they want because I believe it is the only way to make it better. If you are using this mod in your custom ROM and would like me to post links to your ROM thread here, then please let me know. User choice is a good thing.
NOTE: The major hurdles for this project is already done. It is confirmed working and is being used by some custom roms throughout the Note 2 forums and its variants. Future developments will now only be incremental updates for new firmware versions and some minor features.
VIDEO LINK with this MOD in action. Thanks to grilleld
Click to expand...
Click to collapse
Requirements: Rooted, deodex Note 2 ROM with busybox preferably close to stock as much as possible at this stage. heavily modified roms may present difficulties in using the mods.
1. Install an alternative launcher like Apex, Nova, ADW or any multi-dpi friendly launcher.
2. Install an alternative keyboard like Swype, Swiftkey or any multi-dpi friendly keyboard.
3. Download flashable ZIP below for your respective rom/device version and flash thru recovery.
DOWNLOADS
UI SWITCHER app - updated with ability to enable/disable Minimize button and Home and Back buttons in tablet mode only without reboot.
N7100-XXDMF2
N7100-XXDME6
Sprint-L900-VPAMC2
Note2-T889UVBMD1_TMobile
Note2-I605VRAMC3-Verizon
Note2_I317UCAMC3_ATT
N7105-XXDMC3
N719-KEBMD4
Click to expand...
Click to collapse
Changelog: 28 June 2013
Updated and Added versions for Note 2 AT&T, Verizon, TMobile, N7105 and N719.
Changelog: 24 June 2013
Updated UI Switcher app with ability to enable/disable minimize button, enable/disable home and back button in tablet mode
Removed unlimited multiwindow apps hack
Use Xposed Multiwindow Apps Manager to control which apps appear on both the sidebar (flashbar) and the bottom traybar
19 June 2013
N7100-XXDMF2 - unlimited multiwindow apps modded to work with the updated UI Switcher app.
N7100-XXDME6 - unlimited multiwindow apps modded to work with the updated UI Switcher app.
23 April 2013
N7100-XXDME1 v2.2 - same as v2.1 but with the unlimited multiwindow hack removed and in its place, you will get the ability to choose the apps you want to enable both on the bottom traybar and the sidebar/flashbar by using my Xposed Multiwindow Apps Manager module which runs on top of the Xposed Framework. You can download and see installation and use info on my dedicated module THREAD HERE.
N7100-XXDME1 v2 - tablet is now @ 213 dpi, phablet at 220 for text/page readability. Updated UI Switcher app included in the zip.
N7100-XXDME1 v2.1 - same as above but with possible fix for Recents lag.
N7100-XXDME1 --> For those who want tablet mode with HOME and BACK soft buttons disabled, use this SystemUI.apk and for those who prefer white themed SecSettings, use this SecSettings.apk.
N7100-XXDMD2 --> For those who want tablet mode with HOME and BACK soft buttons disabled, use this SystemUI.apk and for those who prefer white themed SecSettings, use this SecSettings.apk.
N719-KEBMD4
N7105-XXDMC3
Sprint-L900-VPAMC2
TMobile-T889-UVBMB4
N7100-XXDMC3 (as grilleld has solely helped me through the testing phase, I have passed all updated files to him).
4. Download UI Switcher app above and install, run it, grant superu permission, and you are set to go from PHONE to TABLET to PHABLET and back and forth. (DPI ranges: TABLET(144-213...default option is 213), PHABLET(2014-220...default option is 213), PHONE(221-320...default option is 320).
5. To add more apps to the multiwindow bar/tray, use my Xposed Multiwindow Apps Manager module (requires that you already have Xposed Framework installed) which you can download on my dedicated thread HERE. Enabling/disabling apps requires a soft reboot for system to recognize the change.
6. ENJOY! POST FEEDBACK and SCREENSHOTS or VIDEOS.
7. A simple THANKS would be nice.
NOTE: In using these mods, you may lose mods/features that you already installed previously that affects the following files ( SystemUI.apk, SecSettings.apk, FlashBarService.apk, framework-res.apk, services.jar and android.policy.jar).
Moving from one UI to another affects stability of stock apps so you might want to choose alternatives. Use Xposed App Settings to correct misplaced layouts of stock apps or you can import apps from Note 10.1, note 8 and Tab 2. Use multi-dpi Play Store. I suggest you choose one UI and optimised apps for it and stick with it. TW Launcher does not like changing UI so you may encounter frequent FC so be sure you install alternative launcher. You can go to settings and delete data for TW Launcher to fix it. Stock browser does not like window mode so it is best to use the Note 8 stock browser. Dialer/Contacts will have layout issues and may FC in window mode so I advise not to launch it in window mode or you can just use Note 10.1 or Note 8 Contacts/Dialer which solves this issues or better yet install alternative Contacts/Dialer from PlayStore.
Click to expand...
Click to collapse
BIG Thanks to wanam for always being helpful, soloilmeglio for sharing issues, grilleld for testing, bjbinc, and to all those who have given me the files for different device models.
THREAD HISTORY BELOW: For those who want to know how it started.
******************************************************* How it started... ******************************************************
Hello Note 2 Friends,
I hope you don't mind me crashing into your forum. First, I want to tell you I don't have a Note 2 but I have a Note 1 and some Note 2 users who have been following my threads in the Note 1 forum have been nagging me for quite some time now about bringing some features of my mods from Note 1 to Note 2. It took me awhile but I decided to give it a shot, but I was hoping I could get your help along the way. This is a work in progress (or development in progress) and I ask you to understand the limitations that I have considering I don't own the device. If in the process I am not able to achieve the goal I set out to accomplish, I would ask the moderators to delete this thread but in the meantime, to those who are interested, please, let us help each other achieve the goal.
So what is the goal?
The goal is to get a working TouchWiz Tablet UI and Phablet UI with floating multiwindows using the stock Note 2 systemui/frameworks so all the stock features are maintained and at higher dpis so text and pages are readable. The end goal is something like the photos at the bottom of this post.
I intend to do this in several stages.
1. Make a multi-dpi SystemUI that can scale from Tablet, Phablet and Phone dpis.
2. Trigger Tablet and Phablet UI at higher densities to make texts and pages readable.
3. Floating Multiwindows.
Before I proceed I want to make it clear that this goal may or may not be achievable because of my limitations and maybe limitations of code in the stock Note 2 firmware. I have not tested this on a Note 2 device and I posted it here to solicit volunteers for testing and for feedback. In the process of testing, please let me know any issues (possibly with more details, descriptions and screenshots) so we can iron out those issues.
Let us start with stage 1.
Requirements: rooted deodex rom - XXDMC3 (I used Wanam's XXDMC3 Rom as base so it is preferable to start with that, although it may work with other roms. But since it is a first stage, I want to be close to stock as possible and do themes/mods later). Please make a backup before you proceed - Very Important.
a. Install an alternative launcher like Apex or Nova, etc.
b. Install an alternative keyboard like Swype, Swiftkey, etc.
c. Download THIS and flash thru recovery. Reboot.
d. Now, let us test if it works.
e. Install build prop editor and change ro.sf.lcd_density value to 200 (tablet).
f. See if tablet UI is triggered at 200 dpi. If it is, then good.
g. Test Phablet UI by changing ro.sf.lcd_density value to 220. Then Reboot.
h. Waiting for your feedback...
Note: These are the dpis for the different UIs: 221 to 320 -> Phone UI, 201 to 220 -> Phablet UI, 160 to 200 -> Tablet UI.
******************************************************************************************************************
Stage 2
It seems Stage 1 is complete but only for some ROMs - the reason I believe is due to heavy modification of the SystemUI specially with regards to battery themes and maybe the use of addon frameworks like simplistic but tablet UI works with unmodified and slightly modified N7100 MC3 roms.
Stage 2 is partly done by stage 1 already because tablet UI is triggered at higher densities. Technically, tablet ui for the Note 2 is supposed to start at 144 dpi and phablet ui at 192 dpi but because of the modified frameworks, it is triggered at minimum 200 for tablet and minimum 220 for phablet. I dont know if tablet @ 200 dpi or phablet @ 220 dpi is good enough for you Guys size-wise as I can not see without a test device so you will have to tell me the sweet spot (what dpi) for tablet and phablet so I can modify the triggered density and make adjustments in spacing/padding of the navigation buttons/lockscreen shortcuts, etc. If you use _TB_TB xposed Tablet UI trigger found HERE with the Xposed Framework and trigger tablet ui at different densities and see which is the "sweet spot" dpi. Another is modifying Settings to include the quick launch option to enable/disable quicklaunch options on the systembar.
NOTE: While _TB_TB (he is the author of TabletUI trigger by the way) made a post here to not mess with dpi, that is what TabletUI trigger actually does. The difference between his method and mine is that mine has fine-grained control and can give you the option to move from one UI to another with properly spaced nav bar buttons. When and "IF" my mod is finished I will provide a very simple app to move from one UI to another and from Stock Multiwindow or Floating Multiwindow. Please take note of the word "IF" because there is a possibilty that the Note 2 firmware may not have the code for these features like it does for the Note 1 and Note 10.1 and Note 8.
Reading some of the posts, I believe a lot of devs have already attempted to go past Stage 3 and encountered some problems/issues considering they have a device to test with so I am thinking maybe Note 2 does not have the essential codes for floating windows. I believe they are smart enough to know how floating windows works and how it is enabled. This makes me think twice whether to proceed to stage 3 or not. But there is one test I need to make to know if it works or not but that would be on stage 3 so now you just have to tell me the best tablet dpi or phablet dpi and please post screenshots of graphical errors or whatever so I know how to fix them.
For those using the tablet and phablet UI, I know there are layout problems with stock apps because they can't scale well at lower dpis. You can use alternative Note 10.1 or Note 8 ported apps which are already in their respective forums and I recommend you use xposed framework and app settings module to set your preferred app layouts. Another is modifying Flashbar multiwindow for multi-dpi but I need to get the screen dimensions so I can properly mod it. If you install Screeninfo app, it will tell you the screen sizes (w x h) if using tablet/phablet ui and let me know the dimensions or maybe a screenshot so I will be able to modify Flashbar correctly.
For other Note 2/SGS 3 models like AT&T and Verizon,etc, you need to give me your Rom-related files so I can mod them. I need the SystemUI.apk, FlashBarService.apk, SecSettings.apk, framework-res.apk, twframework-res.apk, android.policy.jar and services.jar. Please state the device model and JB version so I can properly label them for others.
*************************************************************************************************************************************
Stage 3
Stage 3 is complete at least for the N7100 model with MC3 firmware. There are some limitations with the floating windows of Note 2 like no "Resize button" when apps are maximized/fullscreen because there are missing drawables in framework-res.apk and some incomplete multiwindow code. The truth is the Note 1 has more mature multiwindow code than the Note 2 and because of not having this device I could not possibly recreate the missing resources and code that are missing in Note 2 firmware. In fact, I would say the Note 2 JB 4.1.1 has more complete resources and code for floating multiwindows than the JB 4.1.2. If anyone is interested in the JB 4.1.1 then you can send me a PM together with the necessary files and I'll try to do the same mod for you.
Disclaimer: Please don't do this if you don't know what you are doing. Do this at your own risk. I am not responsible for any damages this may do.
tested with hawkish rom but no luck, the systemui has stop
downloading wanam rom base now and test
thanks for an awesome mod ,im waiting for this long long time
i will test this.. give me some time
its works with wanam rom..systemui multi dpi work with 200, 220 and 320 dpi
Haha. My nagging worked. Sort of. Hope this mod works for all note 2 versions. 7100 and the 7105.
Sent from my SGH-T889 using xda premium
i tried with FakeJap 1.08.. everything including the Stock keyboard and Touchwiz launcher worked in 200 DPI.. but in 220 DPI, the Stock launcher didnt work..
i was not able to activate the floating window though..
For those that don't know about this. This mod is fantastic. Xperiacle. You should link your YouTube videos of this stuff in action.
Sent from my SGH-T889 using xda premium
Edit: can't seem to download the file.
this zip just 1 step of 3 step , if its works with all rom then xperiacle will do the next step
be patient...
Thanks Xperiacle trying that with no luck I had problems with the bottom multiwindow tray bar will look into your work to learn more!! Thanks a lot!
Inviato dal mio GT-N7100 con Tapatalk 2
@xperiacable........
This patch is made my life easy......
Am doing a rom with n10 port but I was missing some thing so I thought will pm you yesterday.....but 2day I saw this ........
Can I know how to add minimize buttons fo windows..I mean 3 nuttons......
Hats off to your work....
Sent from my GT-N7100 using xda premium
I got bootloop on stock deodexed mc3 7105 rom.
Sent from my SAMSUNG-SGH-I317 using xda premium
test on Phoenix ROM v10 based DMC3 firm. and it's Works..!! :good:
at "setting", if see on portrait look not good, but in landscape look very well...
can I change "setting DPI" with xposed framework...? what is the best DPI for "Setting"
*"setting" I mean like my attach.
thx
sorry for bad english..
Edit: floating multiwindows not work
SystemUI keeps crashing here.
X-Note v2.1 Zero
No floating windows in WanamLite rom. Will try another one.
Anyway thanks alot xperiacle, good work!
Try this samsung keyboard: works in tablet mode:
http://db.tt/bJVMnXzy
AFAIK in note2 devices dpi 145~160 is for tablet (145 gives cleaner UI) and 213 for phablet, please try it. User of Meoo's note 10.1 port.
This is just the first step towards the goal of floating Windows guys. It's not there yet. Xperiacle stated this is first step. He doesn't own the device. Just want to make sure the system can function at multiple dpi's. The next step will come later after having success with that.
Sent from my SAMSUNG-SGH-I317 using xda premium
Xposed...
Maybe instead of messing around with dpi try this:
http://forum.xda-developers.com/showthread.php?t=1574401
plus
http://www.villainrom.co.uk/forum/microdownloads/tabletui-trigger.22/viewfile
?
will this work with sf on my stock dmc3 rom?
Sent from my GT-N7100 using Tapatalk 2
Now this is great
Had to change to wanamlite since systemui crashed with latest omega build.
Now this is great
Had to change to wanamlite since systemui crashed with latest omega build.
Click to expand...
Click to collapse
Even it crashesh with revolution HD
Sent from my GT-P3100 using xda premium

[GUIDE] Increase android gaming performance (resolution change) (ROOT NEEDED)

Hello everybody, and before all, sory for my english
The main objetive of this thread is to provide a guide to increase performance on high density screen GPU bound devices, for example, the nexus 10.
The last year android devices start shiping with very high definition screens, but without the necesary GPU muscle to make them work good.
Since I was a PC gamer, I know the terrible impact of high definition on the gaming performance, and, on this screen size, this is a useless impact, since the extra resolution are practicaly unperceptible.
The past week I spend a lot of time trying to change my device's resolution (a nexus 7) and with kernel modding, it is posible, but don't are great since I only play 1/3 of the devices usage, and the 1280x800 resolution are great for chat, browsing (or posting on the forum ).
Finally I find a great program that allow me to temporary change the display resolution of my device, and with the free version I was allowed to change resolution to 720x450, and on gaming performance, that was a GREAT performance updrade, even, with the wuality sacrifice (and on a 7 inch display, this wasn't a great lose.
In order to do that, I need to disable soft keys, since they bug A LOT with the resolution change, and to use a custom launcher because the default launcher bug too (go launcher ex is my favourite and the only one I test).
So, I leave a guide on how to prepare your device to use this mod to increase gaming performance, and to provide help to everyone who want it.
First of all, you NEED to be rooted.
Now, start with the device preparing.
Wee need a soft keys replacement, I recomend this one, work great and are really simple to customize.
https://play.google.com/store/apps/details?id=jun.ace.piecontrol
Now, you need to remove the soft keys in order to gain extra screen space and to protect yourself from potential bugs on the user interface.
To do that, you need to edit your build.prop with an editor or manually with a text editor and add this line.
qemu.hw.mainkeys=1
Now, on the next boot your device have the soft keys disabled.
To protect the status bar from being bugged, we need to change the lcd density of our display in order to allow a phone status bar (the phablet one bug on low resolution displays, and on tablets without sofkeys, we need a status bar.
To do that, we need to edit from the build.prop editor the "ro.sf.lcd_density" parameter and set it to something above 214 (nexus 7 have 213 and it enable the phablet interface, and on 214 it enable a full phone interface, but with small icons and more work space, you need to test and find the most usefull dpi for your device)
Now, we need to install the "magic app", and start testing resolutions and trying to find the most confortable for us, I have the paid version and use on the nexus 7 (16:10 or 8:5) 480x768 since it allow GREAT performance improvement and a good image quality for my screen size.
https://play.google.com/store/apps/details?id=com.nomone.resolution_changer
One example of a game that work GREAT with this trick is N.O.V.A. 3, on the tegra 3 plataform it is almost inplayable, and with the trick, on my nexus 7, it looks like this.
So, start testing this, and post your results, configs and devices.
Help us resolving the screen resolution fragmentation on devices!
And mods, please, help the post with a good language correction XD
Edit: Changed the APK link, to a new one, the new app have onscreen buttons to fix the navbar problems, so, pie controls are no longer needed, I leave the link here onlfy for people to know another alternative, thx for NoMone Devs!
i am planning to buy a 7 or 8" android with high resolution and was a bit worried about gaming performance because of the high resolution.. can you post a video of the performance gain plz?
Whoa! I might give this a go when I get home. Good Job.
i am interested for feedbacks in other heavy games like modern combat 4
this!
what android device and other mobile devices lacks.
there's no setting to set the resolution!
people out there always suggest me to change the dpi, but hell no!
"dpi" is not physical resolution, it just changing icon and other ui element to small or big.
this terms confuse many people.
they think DPI is the screen resolution.
and.... i just cannot understand the hype,
many vendors put high res 1080p on 5" device?
what the heck!? is it necessary?
what's next? ultra 4K res on 4" screen?
come on.. it's unnecesary and waste of battery.
gpu works hard to get the job done in that resolution. especially gaming.
thank you for sharing this trick for us.
google should consider to put resolution changer on the next android.
and android vendor should realize put hi-res on small screen is just plain dumb.
-----
Sent from Android device
i will try this thank you. . .:good:
It's hard to take a video without a camera, but to give youman example, on 500x800 asphalt 7 give me 60fps on the shangai track, with my 800x1280 default resolution, I have 20fps aprox with a lot of fluctutations, it's a great app, and with GMD hide buttons, is almost perfect.
Antara33 said:
It's hard to take a video without a camera, but to give youman example, on 500x800 asphalt 7 give me 60fps on the shangai track, with my 800x1280 default resolution, I have 20fps aprox with a lot of fluctutations, it's a great app, and with GMD hide buttons, is almost perfect.
Click to expand...
Click to collapse
ah that indeed seems to be very nice! i have tried it on my htc desire not it does not work nothing changed
yeahman45 said:
ah that indeed seems to be very nice! i have tried it on my htc desire not it does not work nothing changed
Click to expand...
Click to collapse
Yes, on the HTC Desire 480x800 display, you need to set it to something lower that it, for example, 360x600, it increase the gaming performance, this trick work great on high res display like the nexus 7 or nexus 10 displays for example, try to reduce the resoution to something that retain the original aspect ratio and be lower that 480x800, 360x600 or 240x400 make a grat change, but im not sure about image quality on this device...
Antara33 said:
Yes, on the HTC Desire 480x800 display, you need to set it to something lower that it, for example, 360x600, it increase the gaming performance, this trick work great on high res display like the nexus 7 or nexus 10 displays for example, try to reduce the resoution to something that retain the original aspect ratio and be lower that 480x800, 360x600 or 240x400 make a grat change, but im not sure about image quality on this device...
Click to expand...
Click to collapse
ok thx i have tried to set it to 360x640 on the free version.. but nothing happens.. it just say "Display scaler free has been granted root superuser permissions" and nothing happens
Mh, maybe this is a device specific issue, have you posted a review or sended the autor an feedback email about it?
Antara33 said:
Hello everybody, and before all, sory for my english
The main objetive of this thread is to provide a guide to increase performance on high density screen GPU bound devices, for example, the nexus 10.
The last year android devices start shiping with very high definition screens, but without the necesary GPU muscle to make them work good.
Since I was a PC gamer, I know the terrible impact of high definition on the gaming performance, and, on this screen size, this is a useless impact, since the extra resolution are practicaly unperceptible.
The past week I spend a lot of time trying to change my device's resolution (a nexus 7) and with kernel modding, it is posible, but don't are great since I only play 1/3 of the devices usage, and the 1280x800 resolution are great for chat, browsing (or posting on the forum ).
Finally I find a great program that allow me to temporary change the display resolution of my device, and with the free version I was allowed to change resolution to 720x450, and on gaming performance, that was a GREAT performance updrade, even, with the wuality sacrifice (and on a 7 inch display, this wasn't a great lose.
In order to do that, I need to disable soft keys, since they bug A LOT with the resolution change, and to use a custom launcher because the default launcher bug too (go launcher ex is my favourite and the only one I test).
So, I leave a guide on how to prepare your device to use this mod to increase gaming performance, and to provide help to everyone who want it.
First of all, you NEED to be rooted.
Now, start with the device preparing.
Wee need a soft keys replacement, I recomend this one, work great and are really simple to customize.
https://play.google.com/store/apps/details?id=jun.ace.piecontrol
Now, you need to remove the soft keys in order to gain extra screen space and to protect yourself from potential bugs on the user interface.
To do that, you need to edit your build.prop with an editor or manually with a text editor and add this line.
qemu.hw.mainkeys=1
Now, on the next boot your device have the soft keys disabled.
To protect the status bar from being bugged, we need to change the lcd density of our display in order to allow a phone status bar (the phablet one bug on low resolution displays, and on tablets without sofkeys, we need a status bar.
To do that, we need to edit from the build.prop editor the "ro.sf.lcd_density" parameter and set it to something above 214 (nexus 7 have 213 and it enable the phablet interface, and on 214 it enable a full phone interface, but with small icons and more work space, you need to test and find the most usefull dpi for your device)
Now, we need to install the "magic app", and start testing resolutions and trying to find the most confortable for us, I have the paid version and use on the nexus 7 (16:10 or 8:5) 480x768 since it allow GREAT performance improvement and a good image quality for my screen size.
https://play.google.com/store/apps/details?id=com.nexter.miniscalerfree
One example of a game that work GREAT with this trick is N.O.V.A. 3, on the tegra 3 plataform it is almost inplayable, and with the trick, on my nexus 7, it looks like this.
So, start testing this, and post your results, configs and devices.
Help us resolving the screen resolution fragmentation on devices!
And mods, please, help the post with a good language correction XD
Click to expand...
Click to collapse
Hey I bought the app and it works fine i tried most of the resolutions and even a custom one but it seems that no resolution lower than my physical one will go full screen i always get black borders do you get this too?
thanks a8 soc
I tried tweaking my resolution to a higher one yet nothing happens on my Alcatel OneTouch T10. Any fix on this?
Sory for the lazy responce, I have so much time working and other personal things I read on the store that the apk only make the new resolution use the full screen on 4.2+ so if you are on 4.1-, you have it with black borders, sory, but I cant do anything for this :/
is there any way after change resolution for fix buttom touch key(it doesnt work physical touch key)? or any idea where is touch key config file or something like that related in root?
THUNDERASS said:
is there any way after change resolution for fix buttom touch key(it doesnt work physical touch key)? or any idea where is touch key config file or something like that related in root?
Click to expand...
Click to collapse
I don't know, I suppose, android mao this keys as a touchscreen surface or something like that, the most easybway is using gmd hide softkeys and with it, trigger a softkeys quick navbar and play with this, I am using Paranoidandroid right now and with the pie controls I fix all my problems, and on smanager I created 2 scripts to execute the commands to change resolution, one for the 500x800 for gaming and the other to 1280x800, the default resolution of the nexus 7.
Try it and leave me a comment with your experience.
Antara33 said:
I don't know, I suppose, android mao this keys as a touchscreen surface or something like that, the most easybway is using gmd hide softkeys and with it, trigger a softkeys quick navbar and play with this, I am using Paranoidandroid right now and with the pie controls I fix all my problems, and on smanager I created 2 scripts to execute the commands to change resolution, one for the 500x800 for gaming and the other to 1280x800, the default resolution of the nexus 7.
Try it and leave me a comment with your experience.
Click to expand...
Click to collapse
Thanls for your reply.i have mtk quad core 6589T 1.5 ghz device with powervr 544MP1 and 1 gb ram . My screen is 1080p. i think gpu cant handle this resolution sometimes occur wierd lag and some highend games cant playable.After change resolution to 720p and 320 dpi everything perfect games performance increase %80-100 even memory consumption decreasing.(100mb).i am using with pie control but i want to using continiusly 720p i think after change resulotion touch key coordinates change over screen size.if i found that responsible cfg file or something maybe i can handle this.i am still searching..
THUNDERASS said:
Thanls for your reply.i have mtk quad core 6589T 1.5 ghz device with powervr 544MP1 and 1 gb ram . My screen is 1080p. i think gpu cant handle this resolution sometimes occur wierd lag and some highend games cant playable.After change resolution to 720p and 320 dpi everything perfect games performance increase %80-100 even memory consumption decreasing.(100mb).i am using with pie control but i want to using continiusly 720p i think after change resulotion touch key coordinates change over screen size.if i found that responsible cfg file or something maybe i can handle this.i am still searching..
Click to expand...
Click to collapse
For me, the way to go is sticking with default res for everything except gaming, as I say, I have two scripts on 2 widgets on my main screen, one with the commands
su
wm size 500x800
And the other with the commands
su
wm size reset
on jely bean 4.3 this commands set the override resolution of the screen.
on android 4.2.x the wm have to be replaced with am.
The app launch this terminal commands and override our resolution, but since I cant buy the app because of credit card and legal issues on argentina, I made my own scripts with smanager and swidgets . Quick on the fly change, and "letz rack!"
i am using this fantastic program on my thl w8s to scale resolution from 1080p to 720p during games and the speedup is fantastic...i set tasker to autolaunch the app when i click on the game icon, and once finished the game just click on fixes/reset resolution to bring everything back to 1080p . this program is great and the only one i have found...let's hope the developer doesn't abandon it and keeps making it better....and with a better integration in tasker maybe

[Q] recent app change

hi everyone
i just recieved my oneplus one and i've noticed that the recent app interface was way too big for my taste : only 3 apps fit on a 5.5" display
do you know if there is a way either to get the android 5.0 style (with staking cards) or to make the recent apps smaller
thank you in advence
1. Change your DPI to something less (e.g. 480 to 380).
2. https://play.google.com/store/apps/details?id=com.jaydvl.idealthemes.light for Android L "cards" recent apps.

[Q] No inertia in Maps

Hi, I'm using Google Maps app and I've found out that this phone does not have inertia. Why is this happening? How is it possible, since Maps app is generic for all devices (I'm pretty sure that all the Samsung Galaxy Core 2's have this problem).
No Samsung Music player, weird Touchwiz version, no inertia in Maps... what the hell is going on with this phone?
It seems to be a chinese replica of a Samsung phone that comes without official firmware and weird apps!
rambomhtri said:
Hi, I'm using Google Maps app and I've found out that this phone does not have inertia. Why is this happening? How is it possible, since Maps app is generic for all devices (I'm pretty sure that all the Samsung Galaxy Core 2's have this problem).
No Samsung Music player, weird Touchwiz version, no inertia in Maps... what the hell is going on with this phone?
It seems to be a chinese replica of a Samsung phone that comes without official firmware and weird apps!
Click to expand...
Click to collapse
Inertia - slide is currently disabled because of the different android OS/API/JS workaraund
https://code.google.com/p/gmaps-api...ed+Summary+Stars+ApiType+Internal&cells=tiles
Why weird apps ? The only thing not fixed enaught from start is boot / recovery.
Other apps are written specialy for this type of phone. A lot of things not needed by release nas been changed by Samsung the references weren't deleted, so don't wory about some chinese leftowers
And about the player : The player is Samsung's and made specialy for this phone, just like the libs for it and all other libs for mix,effects ...
And maps and other apps are not "generic" for all "devices" !
It depends on the phone's API and other compatibility issues and references/components.
I don't know why people always messing about that things, you can always install other launcher/app and make it default or disable app/system package.
StratOS_HTC said:
Inertia - slide is currently disabled because of the different android OS/API/JS workaraund
https://code.google.com/p/gmaps-api...ed+Summary+Stars+ApiType+Internal&cells=tiles
Why weird apps ? The only thing not fixed enaught from start is boot / recovery.
Other apps are written specialy for this type of phone. A lot of things not needed by release nas been changed by Samsung the references weren't deleted, so don't wory about some chinese leftowers
And about the player : The player is Samsung's and made specialy for this phone, just like the libs for it and all other libs for mix,effects ...
And maps and other apps are not "generic" for all "devices" !
It depends on the phone's API and other compatibility issues and references/components.
I don't know why people always messing about that things, you can always install other launcher/app and make it default or disable app/system package.
Click to expand...
Click to collapse
OK, here's the story, I had like 1 month ago 3 devices: Samsung Galaxy Young 2, Galaxy Core 2 and Express 2. All of them with Android 4.4.2, with all the apps up to date, and everything mostly the same.
So, Young 2 and Core 2 were almost the same weird experience in terms of software, and the Express 2 was a Samsung like any other Samsung out there, let me explain:
1. Maps in the first 2 devices had no inertia, whereas Express 2 had it. Same app version. Someone explain that to me.
2. Touchwiz in the first 2 devices had this weird version with only 4 icons in the lower bar, different interface, different menu options (worse), and you know, it simply wasn't the same Touchwiz I saw in every other Samsung.
3. No Samsung Music player, what the hell, in the first 2 devices.
4. YouTube app was not the same, yeah, it was different. The search button was in the menu option, while in any other Samsung it was right in the middle of the upper bar/section. Same YouTube app. I had no idea what was going on. Like a week or so, YT got updated and this is fixed now, but anyways, that was really weird.
5. I don't know, those 2 devices had many other different things in settings that made me feel like If I was using a chinese copy of a Samsung phone. I couldn't even put a shortcut to Manage Applications with that weird Mass Launcher version of Touchwiz.
6. The Dialer menu, contacts interface and all of that is simply ugly, poorly implemented (my old Neo V showed contact's pictures in a much higher resolution), it's not the same as all the other Samsung's interfaces.
And also, I have 1 big hardware problem, and I think it's not my phone, but all the Galaxy Core 2's. The touchscreen limit is wrong, it does not recognize the very end of the 4 screen sides (the 4 edges), it only starts to recognize your fingers like 4mm or more from the edge, and that hinders many gestures, specially when scrolling a right side bar, or sweeping from the left to show up a menu, or moving a song's time bar to the beginning (I can only move it to 0:04 sec, cause I can't move it more to the left).
The mix of these bad experiences is what makes me feel like I'm not using a Samsung phone. Besides, the screen of this phone is one of the worst screens I have ever seen. It's way superior the screen of my old Neo V. The viewing angles are a joke, I know it's a budget phone, low-cost and all that, but seriously, the screen is SO awful, you rotate just 1 º your phone and the colors are starting to change and they get distorted. My Neo V was also a budget phone and had an amazing screen. I'm not protesting about the resolution, or colors, they are good enough, I wasn't looking for a Super Amoled screen, but man, this screen is so bad.
Yeah, I know I can install another launcher. Actually the true is that I didn't know 'till I got this phone in my hands. That mass launcher version was so awful that I started reading about Home screen (launcher) and discovered what a launcher was, and "thanks" to the awful Touchwiz version, I'm using Nova launcher, that totally rocks and I really really love it. I don't care about Samsung's player neither, I use jetAudio plus, which is far better, but you know, you don't like when a Samsung phone comes without a Samsung player (just like all the Samsung phones out there). And Maps and YouTube weird behaviors, and a ultra low resolution photos in the Conctacts interface (and when receiving a call too), and all those things make you really question if you're actually using a original Samsung. You gotta think too about the people can't spend time reading and learning what is a launcher and all that stuff.
After a month of use, I can really complain about the horrendous screen and the dialer weird app, though that doesn't remove the very first bad experience. That's all. No, stop, I was forgetting something, If it was't for you, I'd still getting mad at Samsung because when you volume up to 80%, this freaking weird phone shows up a warning saying that listen to loud music can damage your ears. I'm root, I have Gravity Box, and I can completely remove that warning from hell. You can't deactivate it without Gravity Box and being root. That's another BIG joke, man. Samsung, what the hell. Thanks God I found your post and I could root the phone and install Xposed framework.
rambomhtri said:
OK, here's the story, I had like 1 month ago 3 devices: Samsung Galaxy Young 2, Galaxy Core 2 and Express 2. All of them with Android 4.4.2, with all the apps up to date, and everything mostly the same.
So, Young 2 and Core 2 were almost the same weird experience in terms of software, and the Express 2 was a Samsung like any other Samsung out there, let me explain:
1. Maps in the first 2 devices had no inertia, whereas Express 2 had it. Same app version. Someone explain that to me.
2. Touchwiz in the first 2 devices had this weird version with only 4 icons in the lower bar, different interface, different menu options (worse), and you know, it simply wasn't the same Touchwiz I saw in every other Samsung.
3. No Samsung Music player, what the hell, in the first 2 devices.
4. YouTube app was not the same, yeah, it was different. The search button was in the menu option, while in any other Samsung it was right in the middle of the upper bar/section. Same YouTube app. I had no idea what was going on. Like a week or so, YT got updated and this is fixed now, but anyways, that was really weird.
5. I don't know, those 2 devices had many other different things in settings that made me feel like If I was using a chinese copy of a Samsung phone. I couldn't even put a shortcut to Manage Applications with that weird Mass Launcher version of Touchwiz.
6. The Dialer menu, contacts interface and all of that is simply ugly, poorly implemented (my old Neo V showed contact's pictures in a much higher resolution), it's not the same as all the other Samsung's interfaces.
And also, I have 1 big hardware problem, and I think it's not my phone, but all the Galaxy Core 2's. The touchscreen limit is wrong, it does not recognize the very end of the 4 screen sides (the 4 edges), it only starts to recognize your fingers like 4mm or more from the edge, and that hinders many gestures, specially when scrolling a right side bar, or sweeping from the left to show up a menu, or moving a song's time bar to the beginning (I can only move it to 0:04 sec, cause I can't move it more to the left).
The mix of these bad experiences is what makes me feel like I'm not using a Samsung phone. Besides, the screen of this phone is one of the worst screens I have ever seen. It's way superior the screen of my old Neo V. The viewing angles are a joke, I know it's a budget phone, low-cost and all that, but seriously, the screen is SO awful, you rotate just 1 º your phone and the colors are starting to change and they get distorted. My Neo V was also a budget phone and had an amazing screen. I'm not protesting about the resolution, or colors, they are good enough, I wasn't looking for a Super Amoled screen, but man, this screen is so bad.
Yeah, I know I can install another launcher. Actually the true is that I didn't know 'till I got this phone in my hands. That mass launcher version was so awful that I started reading about Home screen (launcher) and discovered what a launcher was, and "thanks" to the awful Touchwiz version, I'm using Nova launcher, that totally rocks and I really really love it. I don't care about Samsung's player neither, I use jetAudio plus, which is far better, but you know, you don't like when a Samsung phone comes without a Samsung player (just like all the Samsung phones out there). And Maps and YouTube weird behaviors, and a ultra low resolution photos in the Conctacts interface (and when receiving a call too), and all those things make you really question if you're actually using a original Samsung. You gotta think too about the people can't spend time reading and learning what is a launcher and all that stuff.
After a month of use, I can really complain about the horrendous screen and the dialer weird app, though that doesn't remove the very first bad experience. That's all. No, stop, I was forgetting something, If it was't for you, I'd still getting mad at Samsung because when you volume up to 80%, this freaking weird phone shows up a warning saying that listen to loud music can damage your ears. I'm root, I have Gravity Box, and I can completely remove that warning from hell. You can't deactivate it without Gravity Box and being root. That's another BIG joke, man. Samsung, what the hell. Thanks God I found your post and I could root the phone and install Xposed framework.
Click to expand...
Click to collapse
1.Default stock google maps in GC2 is specialy made for different GC2, try deinstaling or disable and install from Market.
2.Same with touchwiz stock, specialy made for GC2 devices
3.GC2 uses specialy made modules, libs and mixer
About other stuff, like "resolution", margin borders,screen grids, effects and transitions, speed between them
Different launcher uses different configs, it's not just touch error or prog error, all can be reset or changed.
I'm not here to judge about that things and what crapy phone I'm using too, just trying to make the best of it, but sometime it is the best to use other progs and see what's the difference and how are things with other apps.
Stock apps/system apps are made specialy for those models.
Have noticed it myself while trying to make updated version of google apps as system apps ( Custom rom - specialy google play services ).
Have noticed that the update version via Market works good, but if you try to update updated version as default system ( as custom rom ) apps you will end with corner, too much dependencies and rechanged or modified libs, modules are "ported" or recreated to GC2 phones, FC problems are literary problem for custom stock roms.
That is the primary deal this types of phones won't stand stable support and updates.
The major problem is that some apps are not generic ( from stock rom ) so they are different and made specialy for this type of model.
API's should work fine and they are carefully indexed, just like apps, but frameworks are not fully compatible or they are partialy ported/recreated/changed to this type of model. Correct me if I'm wrong but don't know how to say it right.
Regards

Edge + DPI settings = problem

This is more a request/plea for help to devs than a question, but basically, I've been playing around with adjusting the DPI (using Xposed + App Settings) of my Edge for 'bout 2 days straight now and because of the way Edge Panels/Cocktailbar service interact with the rest of the UI, it's been a rather rough 2 days. To summarize my findings:
1) Changing the DPI of Android System also adjusts the width of the area allocated to the Edge. *
2) Changing the DPI of cocktailbarservice ONLY changes how various panels are stacked together. *
3) Changing the DPI of individual panels ONLY changes the total size of the panel UI but NOT the area it's allocated. *
*These are all rather confusing so the screenshots below should clear things up.
I'll be working with 6 different things here:
a) Android System
b) Cocktailbar service (com.samsung.android.app.cocktailbarservice)
c) EdgeBoard panel (com.yotsumo.edgeboard)
d) Briefing panel (com.samsung.android.app.catchme)
e) RAM Usage Manager panel (com.samsung.android.app.ramusagemanager)
f) Quick tools panel (com.samsung.android.cocktailbar.quicktool
To simplify things, I'll be changing between only two DPIs: 640 (stock) and 320. Each set of screenshots will be labeled with the letters a-f. Uppercase means it's set at 640. Lowercase means it's set at 320. Also, remember that if you want to reproduce any of these for yourself, that "Apply res to widgets" must be checked for all DPI-adjusted Edge panels.
Set 1 - ABcdef
http://imgur.com/a/BmBTw
Set 2 - AbCDEF
http://imgur.com/a/kh8Y6 (Imgur REALLY doesn't like two of the screenshots here. Just ignore them. You get the point.)
Set 3 - aBCDEF
http://imgur.com/a/74hLH
You can do a few dozen more combinations (well 61), but I the pattern should be clear now. Setting it to abcdef (all 320) does result in an non-glitchy, usable, and thinner panel, but even then, only the EdgeBoard panel (of what I've downloaded) properly adjusts to the full length. The others just leave a blank space under them.
Now what I personally think (and hopefully some of you here will agree with me) would be optimal is if we could adjust the size of the allocated panel area as well as the size of the panel itself, independent of the Android System's DPI (320 works great for me on just about everything, but the Edge panel at this point is WAY too narrow). Could this be implemented somehow either through some hacking away at internals or perhaps an elegant Xposed Module? See link for what my screen looks like currently: http://imgur.com/XpvjkMD
thanks for this post i was looking for this,i am thinking of picking up a note edge next week.i am currently using a note 3 with many modifications like darklord rom 5.0.1 ,360dpi(stock 480),v4a ,system ui mods,about 25 xposed modules etc.
so what about changing the per app dpi like just changing system ui or whatsapp messenger and others?? does it affect the side screen(edge)???i will use nova launcher and definitely not tw launcher.
i saw v4a on screenshots.so its working fine in normal mode with everything convoler??
i am curious because i will be selling my note 3 to go for the edge, so is it worth getting edge and can do all customizations or i must stick with note 4?
thanks.

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