Related
Hello, I would like to present a game that I have developed for Android. It is free and it's my first game: Time4Destroy.
You can download it on the Market, here are a qr code for fast download and a screenshot of it.
Any comments for improvement are welcome.
Thank you.
Link: https://market.android.com/details?id=a3g.time4destroy
No comments?
Dl now...will report back...looks fun.
Not bad at all! Kind of like reverse tetris with a touch screen friendly ui. Definitely a good time waster. Thank you for putting full volume controls in, my boss frowns on gameplay at work.
i've only played the first 3 levels, but so far I like it. It's alot like my wife's favorite psn mini game, which I cannot remember the name right now. And I think that there is also an old popcap game that's similar. But that's not a bad thing.
The only suggestion I have is to space the buttons out a little more across the bottom. They just seem a little cramped when I try to play a little faster.
not my type of game. maybe a good time waster. great job anyway.
thanks for your comments!
Merry Xmas and play Time4Destroy!
It's free!
Game looks good but requires too much permission. Why it wants to reed my contacts???
Sent from my GT-I9100 using Tapatalk
By scoreloop. You can share your score with your friends or with another people all over the world.
Play Time4Destroy and see it.
Thanks for your comment.
Hey!
I played it now to level 6 - I really like the game concept and it gets quite addictive!
If you would like to improve the game, I'd suggest to improve the gfx.
Anyways, great work
Cheers!
Thanks! I wait your good comment on android market
Why do you need permission to read contacts?
Sent from my HTC Desire using Tapatalk
vr5411 said:
Why do you need permission to read contacts?
Sent from my HTC Desire using Tapatalk
Click to expand...
Click to collapse
I have explained it previously.
Yoy can share your score with your contacts and other things
http://www.scoreloop.com/developers/social/
New unique Android puzzle game! Explode the bombs with fun!
Poor alien Jelly-Joo got lost on Earth, help him find a way out. Play more than 60 addicting levels, solve puzzles, find priceless surprises.
Homepage: jelly-joo.com
Link to the game in Google Play: https://play.google.com/store/apps/details?id=com.nyxbull.blowmeaway&hl=en
Review in XDA blog: http://www.xda-developers.com/android/jelly-joo-game-brings-alien-bombing-fun-to-android/
Promo video on YouTube: http://www.youtube.com/watch?v=1lplOl31lss
Tutorial/gameplay video on YouTube: http://www.youtube.com/watch?v=ha2L9YNK3zU
It's a free app, so it's legit, the OP just doesn't have enough posts to post a link, so I added it for him
Pax
FSM Android Apps & Games
game does look like I could spend a little time on it but I am going to down load for my kid!
Thanks for the free game!
Sent from my PG86100 using xda premium
Anyway, we'll try to do our best when we release new version of the game.
Who said that old Nintendo graphics is bad?
What I'm interesting more is feedback on the gameplay, graphics can be improved easily but if the idea and gameplay is not good enough, then it is really not good.
Trolls playing Mods and getting it all wrong. Funny. Game looks alright to me. Its free. Get over it.
Sent from me... to you... to me... to you...
chaos67731 said:
WOW I saw some people being happy this guy was back on XDA and working on a ROM or two...
After reading this hear, I tend to think he is a **** and most off all the type of person that brings a place like this down..
Report me or ban me, I don't care but Mazda needs to have a little bit more respect for people.
PS, game does look like I could spend a little time on it but I am going to down load for my kid!
Thanks for the free game!
Sent from my PG86100 using xda premium
Click to expand...
Click to collapse
Thank you for playing Jelly-Joo. Let me know if you think we can improve anything.
ttukka said:
Trolls playing Mods and getting it all wrong. Funny. Game looks alright to me. Its free. Get over it.
Click to expand...
Click to collapse
Thanks More free games are coming
I saw gameplay on youtube and game looks really great and addictive, will play it later but when I download it you will probably get 5 stars. Cheers!
Well.. i can't play it, i'm using a Optimus One so i'm blaming arm6
Anyway, game looks cool, but i would advice you to put some more info in the first post... game description, captures, or just some more general info
Thank you for the game. I love this "old Nintendo style" gfx though, I still use my Amiga computer to play games, too maybe that's why Wonder why you give it away for free.
windwarrior said:
Well.. i can't play it, i'm using a Optimus One so i'm blaming arm6
Anyway, game looks cool, but i would advice you to put some more info in the first post... game description, captures, or just some more general info
Click to expand...
Click to collapse
I would love to post more info, including video and link to the game homepage, but unfortunately I have status "Junior Member", and all what I can post so far is text (I'm member of XDA since 2006, but I was more reader and ROM downloader before ). Some more activity in this topic and I will be able to enrich my first post
Finally I'm able to post links, first post updated with actual information (links in Google Play and YouTube).
Information about the game is now also in XDA blog. :good: Thank you, POORCOLLEGEGUY
jdb78 said:
Thank you for the game. I love this "old Nintendo style" gfx though, I still use my Amiga computer to play games, too maybe that's why Wonder why you give it away for free.
Click to expand...
Click to collapse
I'm giving it away for free because the market is very tough nowadays, nobody will buy your game if you do not have already your own brand or/and huge amount of money for marketing. If Rovio releases new game they can sell quite well even if the game is quite usual because everybody knows them as "Angry birds" developers. If "no name" developer like me and my team is releasing even brilliant game, nobody will even notice it in 1.000.000 apps market. That's the truth of life.
Nyxbull said:
Finally I'm able to post links, first post updated with actual information (links in Google Play and YouTube).
Information about the game is now also in XDA blog. :good: Thank you, POORCOLLEGEGUY
Click to expand...
Click to collapse
My pleasure sir, it was a fun little game
Hey everybody,
I just wanted to tell you about my new awesome drumming game, FLOW - A Space Drum Saga. Unlike comparable games, where you just have to hit colored buttons when they reach the bottom of your screen, you really have to feel the rhythm to play the drums and master the game.
If you are talented or musical experienced you can take right off. If not the game might be a little hard in the beginning. Practise for a few games and play with headphones, the reward is twelve unique levels full of style, pathos and fun, and possibly the most incredible gaming experience for a long time. And you will learn to drum. Seriously.
Just give it a try, and tell me what you think. You can download it for free in the Play Store.
I would love to provide some screenshots but my account is too new :/
youtube.com/watch?v=d1-EV33lSYU
Thanks for your feedback, hope you enjoy my little masterpiece ^^
peace out
Where can i get it?
Sent from your backyard...
Slender watches what you do...
-SlenderMan- said:
Where can i get it?
Sent from your backyard...
Slender watches what you do...
Click to expand...
Click to collapse
Download it for free at the Play Store:
play.google.com/store/apps/details?id=spaceware.monkey.flow
or use google for alternate providers.
Sorry, can't post links yet.
aha, reminds me of Patapon.
i'll be sure to give this a try.
'good job,Dude!:good:
FloydFlowrider said:
Download it for free at the Play Store:
play.google.com/store/apps/details?id=spaceware.monkey.flow
or use google for alternate providers.
Sorry, can't post links yet.
Click to expand...
Click to collapse
Wow dude. Nice game. Tested it for 2 days and i like it. Perhaps make it more beat/battle game like patapon?
Sent from your backyard...
Slender watches what you do...
When I remember, I will download this onto my Galaxy Player and give it a shot!
Sent from my SPH-D710 using xda premium
Nice work. I added the Play Store link into the OP.
This is a great game. should have more downloads! Couldn't agree more with crotchfist reminds me of patapon too...
This is sent from the moon using a 100gbps connection
great gameplay! keep up dude
crotchfist said:
aha, reminds me of Patapon.
i'll be sure to give this a try.
Click to expand...
Click to collapse
Me too gr8 app !!!
Sent from my Evo 3D GSM using xda app-developers app
UPDATE
Hey, thanks for your replies, everybody, I'm glad you like the game!
aha, reminds me of Patapon.
Click to expand...
Click to collapse
All you guys seem to think that . Must be the minimalistic graphics, altough those of Patapon are way better. This and drumming is the only thing they might have in common.
However, I think FLOW is Patapon on steroids and has a much more intense and very different gameplay.
Perhaps make it more beat/battle game like patapon?
Click to expand...
Click to collapse
I am planning to add a few more levels, maybe I can implement something like that. But it won't be like Patapon, FLOW is supposed to be unique.
This is a great game. should have more downloads!
Click to expand...
Click to collapse
Thanks! Yeah, I don't get the Google Play Store. FLOW is ranked pretty badly although it has only good ratings. I guess too many people uninstall the game, because they can't win the first level, or maybe because I don't sell the app. I tried my best to make FLOW popular, but all the game mags and press guys I contacted ignored me or asked for money to write a review. Screw them, xda-dev is much better, and that's why you will get exclusive insights instead of them.
As soon as my other project is done I will start to work on the next FLOW update. If you have any ideas, please let me know. Those are a few things I want to add, but not everything will be part of the next update.
Noob difficulty:
Too many people fail. So the noob difficulty has to get easier. Maybe I will add visual beat indicators like in guitar hero to help beginners get started. This is something I really didn't want to implement, but noobs might need it. At the moment only the first four levels can be played on noob difficulty, the update changes it to the whole game, but the Special Drums will remain hard to be played.
Multiplayer:
Challenging each other online would be damn cool, right? I've got some ideas...
New Levels:
The story of FLOW will be continued. But I won't spoil anything yet.
Level editor:
It would be pretty awesome if everybody could create custom levels for FLOW and share them on the web. This is a LOT of work, and probably won't be part of the next update. But it will come. :fingers-crossed:
I will keep you up-to-date about the progress.
although google play says that can be installed, the app isn't working on samsung galaxy ace.
i try the google play version and the apk from other source.
says "not instaled" when you try to install.
it's for arm v7?
Matias.s said:
although google play says that can be installed, the app isn't working on samsung galaxy ace.
i try the google play version and the apk from other source.
says "not instaled" when you try to install.
it's for arm v7?
Click to expand...
Click to collapse
Nope this is also for armv6. I have a galaxy ace ands it is working perfectly.
This is sent from the moon using a 100gbps connection
Matias.s said:
although google play says that can be installed, the app isn't working on samsung galaxy ace.
i try the google play version and the apk from other source.
says "not instaled" when you try to install.
it's for arm v7?
Click to expand...
Click to collapse
Darren is right. It's supposed to work on your phone. Requirements are SDK 8 (Android 2.2) and above. I have played it on a Galaxy Ace myself some time ago, so this is really weird. Does this happen with other apps too? Do you have enough space on your device? Maybe try a reboot... Sorry, but this is all I can help you with at the moment.
=========================
I have made a public benchmark of FLOW I want to share with you guys:
pastehtml.com/view/cf2osimmc.html (sorry, still no links yet :/)
And the Winner is the good old Galaxy S II, thanks to the smaller screen resolution it beats the bigger S III at FLOW...
If your game is running slow, you should turn off some of the graphics settings, like antialiasing. This can help A LOT.
Played it, love it, it's a really nice fun game. Now excuse me, I'm space-drumming.
I am really enjoying the game on both a galaxy s3 and my nexus 7. I find that it can be a little jittery at times on both devices and I'm hoping that the next update smooths out the overall gameplay.
Doktaphex said:
I am really enjoying the game on both a galaxy s3 and my nexus 7. I find that it can be a little jittery at times on both devices and I'm hoping that the next update smooths out the overall gameplay.
Click to expand...
Click to collapse
Actually it should run quite smooth on a galaxy s3. Maybe there are some background processes of other apps that start now and then and lower the performance of the game at times. You can try to use a task killer to shut down all your apps and then launch FLOW.
If this doesn't help or is too uncomfortable, you can turn off some of the graphics settings. Turning off Anti Aliasing improves the performance by 10 - 20%. If you turn off all the graphic settings the game will run up to three times faster, depending on device and level.
Fun game, very original!
Sent from my ARCHOS 101 G9 16GB Turbo using XDA app
this game is awesome and pretty challenging
Hi guys,
I reviewed this nice little game:
http://techcookies.net/bloo-kid-an-addictive-retro-style-platform-game/
What do you think?
Great review short & to the point downloading game now
Love your rebiews keep up the great work
Sent using TapatalkB4
Hi,
thank you very much!
I like to do short review because I think most of us want just to understand how to play the game and try it.
Anyway I'm Italian and I'm not that good to write in English.
I hope it's understandable!
If you like my reviews you can join to my community here:
Facebook : https://www.facebook.com/techcookies.net
Google+ : https://plus.google.com/113494624409506893366
Twitter : https://twitter.com/TechCookiesNet
megasoft78 said:
What do you think?
Click to expand...
Click to collapse
I liked your review and I've downloaded the game because of it. However, I felt that it lacked a personal touch. It's always nice to know what to expect of a game and how to play it. But 'It a really nice game and if you like old style platform games you’ll definitely enjoy playing it.' seemed to be a little too short. Well, at least for me.
Anyway, you made me get the game
katerinette said:
I liked your review and I've downloaded the game because of it. However, I felt that it lacked a personal touch. It's always nice to know what to expect of a game and how to play it. But 'It a really nice game and if you like old style platform games you’ll definitely enjoy playing it.' seemed to be a little too short. Well, at least for me.
Anyway, you made me get the game
Click to expand...
Click to collapse
Hi katerinette,
I agree with you it's a bit short but I'm trying to improve my skills.
It's just a bit tricky for me because I'm Italian and a developer. I have some difficult to write in proper English and at the same time you maybe know how much concise are developers!
Anyway I hope next reviews will be better.
Thank you for reading my review!
I've recently finished my first game for android and I need opinions from people other than my family and friends, who can only praise me.
SteamCopter is a Super Hexagon, Flappy Bird and Spelunky fusion wanna-be. I've just finished promotional video, so you don't have to(but I highly encourage you to!)play it to check what's it all about.
https://play.google.com/store/apps/details?id=com.kierek560.steamcopter.android
http://www.amazon.com/kierek560-Ste...F8&qid=1424261697&sr=8-1&keywords=steamcopter
http://apps.opera.com/en_pl/steamcopter.html
http://slideme.org/application/steamcopter
will test it
Flatric said:
will test it
Click to expand...
Click to collapse
Thank you. Besides gameplay, I've spent long time thinking about how to place ads to make them unobtrusive for users, could look at this aspect and express your opinion?
Kierek said:
Thank you. Except gameplay, I've spent long time thinking about how to place ads to make them unobtrusive for users, could look at this aspect and express your opinion?
Click to expand...
Click to collapse
The ads aren't anoynig but the control of the helicopter is strange ...or I'm to stupid Btw if you tell me how I could correct your german translations I could help you with them, at some points you chose the wrong words
Flatric said:
The ads aren't anoynig but the control of the helicopter is strange ...or I'm to stupid Btw if you tell me how I could correct your german translations I could help you with them, at some points you chose the wrong words
Click to expand...
Click to collapse
I've sent you the files through PM, thanks for the help.
Could you tell me what did you mean by strange controls? I wanted it to be hard, but not "hard to play", if it makes any sense.
It's a really nice game if you want to kill some minutes. It's fun to play it and you really want to improve your highscore. In my opinon it's a little bit harder than flappy bird or something like this but everybody who visits this thread should give it a try
At first I had problems with the controls, but that was a failure with my current custom Rom and had nothing to do with the app.
it looks like typical good run/arcade game, but static backgrounds isn't cool. IMHO
Great game ! It is very well done, with attention to details like performance, music, graphics. This is not common in many 2D android games. I heavily recommend trying it !
good game, but i really think you should improve the graphic, maybe 8-bit
Flatric said:
It's a really nice game if you want to kill some minutes. It's fun to play it and you really want to improve your highscore. In my opinon it's a little bit harder than flappy bird or something like this but everybody who visits this thread should give it a try
At first I had problems with the controls, but that was a failure with my current custom Rom and had nothing to do with the app.
Click to expand...
Click to collapse
I'm glad to hear that you liked it. About it being harder than flappy bird... It wasn't my intention, but it can be. It's a little harder to learn, but when you get the grasp of it, mechanics are easy (but still hard to master!). Also, I'm pretty sure, that it can be a lot more rewarding than flappy bird.
hadmaerd said:
it looks like typical good run/arcade game, but static backgrounds isn't cool. IMHO
Click to expand...
Click to collapse
I'd really like to have dynamic backgrounds but well... my budget was lacking. Maybe in the sequel
FunkyRasta said:
Great game ! It is very well done, with attention to details like performance, music, graphics. This is not common in many 2D android games. I heavily recommend trying it !
Click to expand...
Click to collapse
That was my intention. I couldn't even dream about making some industry capsizing masterpiece, so at least I wanted to make polished and playable game.
Thank you will download
Sent from my MI 3W using XDA Free mobile app
Hey there, I tried your game out and I'd like to share my feedback with you.
It took me a few minutes to realize that I could tap the right side of the screen to keep the copter up in the air. Maybe have a little "tutorial" at the beginning explaining the controls? Or some kind of button/visual to show that the right screen is for keeping the copter up.
After a second run, I did noticed your "how to play" button on the menu. Maybe you should display that at the beginning game for first time users.
You don't seem to have back buttons for "how to play" and "high scores". I have to exit the app to get out of it.
I hate to be that guy, but I find the full screen ads a little intrusive for this kind of game. The banner ad on the corner is fine though.
Could be a fun game with a bit more polishing. Mainly with the controls, and the UX. Good luck with your game!
Kierek said:
I'd really like to have dynamic backgrounds but well... my budget was lacking. Maybe in the sequel
Click to expand...
Click to collapse
Anyway that's nice game) Good luck with sequel)
I'm gonna try it!
hrishikeshgramani said:
Thank you will download
Sent from my MI 3W using XDA Free mobile app
Click to expand...
Click to collapse
hadmaerd said:
Anyway that's nice game) Good luck with sequel)
Click to expand...
Click to collapse
Graphical One said:
I'm gonna try it!
Click to expand...
Click to collapse
Thanks!
xodene said:
Hey there, I tried your game out and I'd like to share my feedback with you.
It took me a few minutes to realize that I could tap the right side of the screen to keep the copter up in the air. Maybe have a little "tutorial" at the beginning explaining the controls? Or some kind of button/visual to show that the right screen is for keeping the copter up.
After a second run, I did noticed your "how to play" button on the menu. Maybe you should display that at the beginning game for first time users.
You don't seem to have back buttons for "how to play" and "high scores". I have to exit the app to get out of it.
I hate to be that guy, but I find the full screen ads a little intrusive for this kind of game. The banner ad on the corner is fine though.
Could be a fun game with a bit more polishing. Mainly with the controls, and the UX. Good luck with your game!
Click to expand...
Click to collapse
Thank you for your feedback, I will definitely post update soon.
About the back button on howto and highscores screens... There is one, in the left bottom, but it looks like I need to make it more visible.
I will do something about this interstitial ad.
Kierek said:
Thanks!
Thank you for your feedback, I will definitely post update soon.
About the back button on howto and highscores screens... There is one, in the left bottom, but it looks like I need to make it more visible.
I will do something about this interstitial ad.
Click to expand...
Click to collapse
Oh okay, yeah I must have not seen them. One last thing is try animating some of the UI elements by "tweening". Like, maybe the game over dialog can slide up to the middle of the screen. Things like that will make the game feel more polished. Keep it up!
SteamCopter has just been updated, here's the changelog:
- new back button in menu
- updated German translation
- menu HowTo appearing before first play
- fewer interstitial ads
xodene said:
Oh okay, yeah I must have not seen them. One last thing is try animating some of the UI elements by "tweening". Like, maybe the game over dialog can slide up to the middle of the screen. Things like that will make the game feel more polished. Keep it up!
Click to expand...
Click to collapse
Thanks, I will look into it.
I found the time to play it, and I was impressed by how the music complimented the art style. It gave your game a nice little aesthetic.
At first It was difficult, but after a few minutes of playing I got a little better.
I was also initially confused about how to play in the different worlds that are shown on the screenshots.
That was until I discovered that you had to collect a certain amount of stars to open the next world.
This actually gave me more incentive to continue getting better.
My only (minor) complaint is the backgrounds. They look great, but they're a bit static.
I couldn't help but feel that I was playng in front of a stage. But again, this is very minor and easy to look past for me.
Overall great game with great production value!
BTW, I love steampunk, so sorry if my review is a bit biased!
Graphical One said:
I found the time to play it, and I was impressed by how the music complimented the art style. It gave your game a nice little aesthetic.
Click to expand...
Click to collapse
Graphical One said:
At first It was difficult, but after a few minutes of playing I got a little better.
I was also initially confused about how to play in the different worlds that are shown on the screenshots.
That was until I discovered that you had to collect a certain amount of stars to open the next world.
This actually gave me more incentive to continue getting better.
My only (minor) complaint is the backgrounds. They look great, but they're a bit static.
I couldn't help but feel that I was playng in front of a stage. But again, this is very minor and easy to look past for me.
Overall great game with great production value!
BTW, I love steampunk, so sorry if my review is a bit biased!
Click to expand...
Click to collapse
What an uplifting post, thanks! I'm really glad that you like it.
I'd really love to do something about backgrounds stillness, but well... it's not entirely dependent on me.
What do you guys think about integrating Google Play Games Services(leaderboards, achievements)?