LG 360 Cam - Reviews, Photos and more - LG G5 Accessories

The LG 360 Cam is now available to buy. I got this from Clove Technology at the same time as the VR headset.
I spent a lot of time playing and using this, my detailed review is below. Includes sample media, screen shots and more.
https://gavinsgadgets.com/2016/05/04/lg-g5-friends-lg-360-cam-review/
Any questions, please ask. Also if anyone else has one, then add your views.

gavinfabl said:
The LG 360 Cam is now available to buy. I got this from Clove Technology at the same time as the VR headset.
I spent a lot of time playing and using this, my detailed review is below. Includes sample media, screen shots and more.
Any questions, please ask. Also if anyone else has one, then add your views.
Click to expand...
Click to collapse
It looks really cool man. Will consider to buy one.

How well do you think the 360 cam would work as a dash cam?

Probably overkill

I'm also considering it for a possible dashcam, but what are the practicalities like? Can you just plug it into a USB charger and have it record continuously (1 hr+) to a sd card, or are there some limits?

From memory it's 4gb video size max.

New beta software has arrived play store after some time they take back 5.2.2 to 5.1.1
software says for new features (3d audio for example) need to update firmware but when checks no new firmware found(also check with bridge
). Do u know anything about that?

Old thread, but i dig him out...
Got the camera yesterday for small money. Less money = less risk i thought.
The first impression: Video & photo quality are lower than expected.:crying:
Tried some apps from play store to handle the camera. THan i had made a firmware update because the camera doesn’t support life monitoring with the old firmware. (LGbridge) Now it seems to work alright.
The camera uses BT connection to control the hardware and uses the w-lan to transfer picture data to smartphone.
You can change between full automatic and manual mode. I tried the auto mode at first.
After a few experiences, the results are a little bit disappointing. Under low light, the results are noisy and a little bit unsharp.
The visible quality is lower than expected.:crying: BTW: Between the front and rear pictures, there is a small visible cutting edge.
I hope, this will be fixed in next release!
I think, i will give the project a last chance with daylight now. Thinking about to return the camera to dealer....
more about the camera:
-> http://www.trustedreviews.com/lg-360-cam-review
-> https://www.youtube.com/watch?v=qe6B4sgtLiQ
Edit:
ok, got better results using "daylight" ! Of curse not the same quality as the LG5 camera will do, but acceptable for me.
tried to make some records like GOOGLE does. Driving along the street with G360 on top of the car. That was amazing!

tried to edit 360 video with AndroVid and it worked for me! (cutting and adding sound, no color effects or titles!) Hope i will find more apps to handle my videos.
tried to edit a 360° picture with "snapseed" and "photo editor" and it work!
see my pic in attachment. I have cut me out!
BTW: after uploading my pic, it is only 5% of size as the original one. (4,5MB>245kb)
The quality is very reduced now compared to the original!

There is a new firmware available for 360 cam. Version "L"! Can’t see any differences until now. Was described as a camera optimization only. No new features.
max. record time ~20min / ~2.3Gb. - nothing changed!

no new fw until now.
juli.2017

Related

Sample photos?

I'm 75% certain I'm going to get this phone next month, does anyone have any sample photos from it? (JPS 3D)
All I've ever been able to find is 3D video and I've never been able to find sample 3D photos
can anyone help?
I've looked through this forum and cannot find any unless I've missed something
mmace said:
I'm 75% certain I'm going to get this phone next month, does anyone have any sample photos from it? (JPS 3D)
All I've ever been able to find is 3D video and I've never been able to find sample 3D photos
can anyone help?
I've looked through this forum and cannot find any unless I've missed something
Click to expand...
Click to collapse
Nope,nothing 3d pictures on the web yet. Ask to the owners in the other threads
I have a few that I will upload to my dropbox then I will post the link..
Brilliant, thank you
http://dl.dropbox.com/u/14815214/IMG001.jps
http://dl.dropbox.com/u/14815214/IMG002.jps
http://dl.dropbox.com/u/14815214/IMG003.jps
http://dl.dropbox.com/u/14815214/IMG004.jps
http://dl.dropbox.com/u/14815214/IMG005.jps
http://dl.dropbox.com/u/14815214/IMG006.jps
http://dl.dropbox.com/u/14815214/IMG007.jps
Would you also be able to upload some 2D pictures at 5mp.
really thank u man - and please some 2D pictures
Hmmm, the stereo seperation seems as bad as I had heard it was - much less than the 3DS. I wonder if forcing the seperation in software can help enough to give decent depth to the photos as viewing them on my 3DS its really subtle and seems to strain my eyes more than usual. Lets hope partly its due to viewing them so low resolution compared to their native.
Why did they put the cameras so close together?
dinoric81 said:
Would you also be able to upload some 2D pictures at 5mp.
Click to expand...
Click to collapse
Rename the files to .jpg instead of .jps and view them in any image viewer you have installed.
It is simply 2 jpeg images side by side, taking a separate 2D image should be exactly the same as the left image in the jps stereo pair.
Alex Atkin UK said:
Hmmm, the stereo seperation seems as bad as I had heard it was - much less than the 3DS. I wonder if forcing the seperation in software can help enough to give decent depth to the photos as viewing them on my 3DS its really subtle and seems to strain my eyes more than usual. Lets hope partly its due to viewing them so low resolution compared to their native.
Why did they put the cameras so close together?
Click to expand...
Click to collapse
Just looked at the sample images on a 50 inch plasma with 3d glasses. Separation is good.
Some of the images have issues since they were taken with a tilted angle which affects the depth effect, maybe this is the reason for some complaining about the separation.
Stereo photo maker has an auto aligment feature that corrects height difference between the left/image: http://stereo.jpn.org/eng/stphmkr/
The problem is shown on the tree animation at:
http://stereo.jpn.org/eng/stphmkr/help/multiple.htm
Cameras are close since the battery takes up half the phone size, it is a PCB design thing, maybe not enough space to have the battery in the middle. HTC Evo 3D has the same layout.
LG Optimus 3D
The image are awesome liked it.
Hey i would like to share LG optimus 3D specification/features of the phone
- 3D LCD capacitive touchscreen, 16M colors
- LG 3D User Interface
- Auto-rotate
- Gyro Sensor
- Touch-sensitive controls
-Dual 5 MP
- Pic Res: 2560x1920 pixels
- Stereoscopic photos and videos
- LED flash, autofocus, geo-tagging
- Video 1080p @ 24fps
- 3D Video 720p @ 30 fps
- Android OS
- Social Networking Integration
- YouTube, Google Talk, Gmail, Google Maps, Search etc.
- MP4/DivX/XviD/WMV Player
- 1080p (2D) / 720p (3D) Player
- HDMI Port
- SMS, MMS, Email, Push Email, IM
- HTML
- Stereo FM Radio with RDS
- Document Editor
Feature of LG optimus 3D.
Does anyone still have a copy of them?
I went away to France when he posted them, now I'm back they have been removed
i missed them also....

360 cam

Hey I just got my h5 and so far loving it. Has anyone gotten the 360 cam? I'm excited to get it but have a question on it. How does the process for sharing the photos work? If I were to share it with an iOS device, do I share it like any other photo and they can see the 360 effect ?
Sent from my LG-H830 using XDA-Developers mobile app
Sincere11105 said:
Hey I just got my h5 and so far loving it. Has anyone gotten the 360 cam? I'm excited to get it but have a question on it. How does the process for sharing the photos work? If I were to share it with an iOS device, do I share it like any other photo and they can see the 360 effect ?
Click to expand...
Click to collapse
No - sharing has been the biggest challenge with the camera. But I absolutely love the camera.
If you text it to them, or even email it, it almost always comes as a flat jpeg when opened on a mobile device or even desktop/laptop.
What I have taken to doing is to upload it to either Google Photos or Flickr, and then sharing direct links to the photos via text or email, but even then on iOS they have to tap the photo (or the 360 icon) to see it in it's full mode. It's a bit of a challenge and Android has an advantage on viewing these on mobile devices at the moment (especially if you share the link via Google Photos).
On a desktop/laptop, Google Photos or Flickr both look really nice and there is not much more work to be done by the end user. It's much more intuitive on a bigger screen.
Videos are also a challenge - you can upload them to Facebook without much issue. Youtube requires you to package them first before they can be viewed as 360.
It's definitely an early adopter problem and will probably get easier in time.
I'm still debating on getting it. I love the idea
Sent from my LG-H830 using XDA-Developers mobile app
Question about video length: I read in the manual that at highest video quality, time is limited to 20 minutes. However it also says that if it hits the maximum file size of 4 GB that it will continue recording in a new file. So is it possible to record longer than 20 minutes, and does it just break it into extra files?
QuantifyThis said:
Question about video length: I read in the manual that at highest video quality, time is limited to 20 minutes. However it also says that if it hits the maximum file size of 4 GB that it will continue recording in a new file. So is it possible to record longer than 20 minutes, and does it just break it into extra files?
Click to expand...
Click to collapse
That was not true of the original software, but I haven't tried if since the two updates. It was originally limited to just 20 minutes at a time, and then you had to hit record again.
But if it's in the manual that way now, I will try it again right now with the May 24th update and see what happens!
EDIT: Just to update, it did not roll into another file and continue recording. At 20 minutes (2.44 gb) it stopped recording and that was it (Software version R10510e).
OK, thanks for testing it out. Too bad, that is the one thing holding me up from buying one.
As long as there won't be a way to see pictures and videos without an online service, I won't buy it.
I haven't tried to share videos yet, but for the photos sphereshare.net is pretty cool. They have an Android app as well. I used my cam pretty heavily the first few days after I got it...Now it just sits. :-/
Video sharing remains an issue.
So far, the only way to get decent stitching is to download it from the 360cam wirelessly to the G5, then share that file.
Pulling the video off the microSD card from the 360cam, injecting the spatial metadata as instructed on this page:
https://support.google.com/youtube/answer/6316263
and uploading those results to youtube gives really sh*tty stitching.
Has any tried taking a photo/video from two of these next to each other and putting it into a 3D 360 file for use in VR headsets? I really don't understand the point of using a VR headset with a 2D image, even if it is 360 degrees.
waylo said:
Video sharing remains an issue.
So far, the only way to get decent stitching is to download it from the 360cam wirelessly to the G5, then share that file.
Pulling the video off the microSD card from the 360cam, injecting the spatial metadata as instructed on this page:
https://support.google.com/youtube/answer/6316263
and uploading those results to youtube gives really sh*tty stitching.
Click to expand...
Click to collapse
You don't need to bother with any of that. Just upload the video to YouTube and wait for a few minutes after the processing has finished. the 360 video works very well with YouTube with no stitching.
EDIT: I checked for another firmware update today and there was one waiting.
nobnut said:
You don't need to bother with any of that. Just upload the video to YouTube and wait for a few minutes after the processing has finished. the 360 video works very well with YouTube with no stitching.
EDIT: I checked for another firmware update today and there was one waiting.
Click to expand...
Click to collapse
Hmm, the ones I uploaded without the 360 mod never got converted. And the ones that had the mod had crappy stitching.
Maybe I need to wait longer for the non-modded version to get processed?
nobnut said:
You don't need to bother with any of that. Just upload the video to YouTube and wait for a few minutes after the processing has finished. the 360 video works very well with YouTube with no stitching.
Click to expand...
Click to collapse
Only if you don't edit the video in youtube editor. If you want to upload the original video, it does just fine, but cutting the time of the video down or fixing potential shaking and it won't be recognized as 360. At least in my experience.
I just started using it as a dashcam, it's pretty neat the only issue i have right now is the 20 minute limit, gotta figure out a way to have it start a new recording after the 20 minutes.
nobnut said:
You don't need to bother with any of that. Just upload the video to YouTube and wait for a few minutes after the processing has finished. the 360 video works very well with YouTube with no stitching.
EDIT: I checked for another firmware update today and there was one waiting.
Click to expand...
Click to collapse
Here's an attachment picture of the auto 'stitching' boundary done by Youtube. Not good at all, compared to what you view on the phone after downloading:
Now, this was recorded without the more recent firmwares, just the one it came with.
I just upgraded the more recent 10G version, so maybe that makes a difference to youtube.
waylo said:
Here's an attachment picture of the auto 'stitching' boundary done by Youtube. Not good at all, compared to what you view on the phone after downloading:
Now, this was recorded without the more recent firmwares, just the one it came with.
I just upgraded the more recent 10G version, so maybe that makes a difference to youtube.
Click to expand...
Click to collapse
That's what I mean. The YouTube stitching is awful (using their tool).
Yes, you have to wait for quite a long time for the YouTube conversion to happen automatically after you upload the file. The longer the video, the longer the wait.
EDIT: I have noticed that the stitching is much worse in poor light conditions. Bright light, no problems.
So, still no way to selh host his videos/photos in 360. No self hostable player ?
I mean, I host all my services on personal servers at home, and don't want to be dependant of youtube/wathever to host my videos.
Questions about video :
The video resolution, is it only 2k?
Can we record 1080p? If yes, is it also limited to 20 minutes?
Thanks
Anyone able to upload 360 picture directly to and have it show up properly?
Can't seem to be able to do it
paperWastage said:
Anyone able to upload 360 picture directly to and have it show up properly?
Can't seem to be able to do it
Click to expand...
Click to collapse
Directly to what? I've been Hawaii this weekend and am giving my 360 cam a good break in... take pictures, transfer to phone, upload to Facebook flawlessly so far.

I'm looking for a camera app with continuous shots and video mode

Hey there,
it's really ridiculous. I'm either blind or disappointed on the play store and I really hope you can help me out. Until now I was driving with Camera MX that can take videos and pictures and has something called live shot, so I won't miss great moments. Unfortunately, it does not take continuous shots in full quality, instead it records a video and let allow me to select the frames I want to export as images.
This sucks in term of quality. I'm looking for an app that takes real shots. I rather want high quality with lesser shots per seconds, however most apps target for speed and decrease quality. Another big thing is I want to record videos with it, too. And this is the moment were every burst shotter fails.
I'd like to have aperture, ISO value, and exposure time settings for better night photos, too. Half of the apps did not even adjust brightness on my LGG4 (CM13), but none of them fulfilled my expectations.
I really hope anybody can help me out with that. Thank you!
For anybody who came here for the same reason, I found this website: https://softwarerecs.stackexchange....ith-shutter-mode-easy-manual-config-and-video
At the end I decided to go for OpenCamera, because A Better Camera seems not to work on CM.

I just want to know truth. Beyond sexual and monetary moralism surrounding vr devices

https://forum.xda-developers.com/xz-premium/help/how-xz-premium-vr-support-daydream-t3622696
I got help from the above article.
so I am using daydream as 4k / 2k.
1. Use adb to change the resolution to 4k / 2k.
2. Use the attached 4k / 2k qr code.
3. Enable the skip vr entry scene in Day Dream Developer option.
4. Turn off nfc.
5. Use Daydream.
Attached
Daydream qr code is the manufacturer value extracted from the Daydream View 2017 nfc information.
https://www.reddit.com/r/daydream/comments/7pb37p/qr_code_for_daydream_view_2017_version/
Original / 2k / 4k
With lens
Screen distance 40 / 40 * 1.5 = 60 / 40 * 2 = 80
Distance between lenses 64 / 64 * 1.5 = 96 / 64 * 2 = 128
Bottom-center distance 35 / 35 * 1.5 = 52.5 / 35 * 2 = 70
Distortion
k1 = 0.4331
k2 = -0.085
Four 'fov figures' are 55.
----------------------
How to activate daydream service
https://forum.xda-developers.com/lg-g5/how-to/7-0-enable-google-daydream-root-t3525848
Daydream by pass (release app limits)
https://forum.xda-developers.com/mo.../spoofing-daydream-compatible-device-t3534943
Beyond the sexual and monetary moralism surrounding virtual reality devices, I just want to know the truth.
I think. Xz Premium is the highest visual quality of all virtual reality devices for use with YouTube Vr Platform.
I might be telling a lie. I'm just curious.
4k ips That's great. Video quality.
(Pimax 4K is similar panel)
Low latency could be a problem.
But I had no problem viewing flat screen videos.
I liked the movie watching very much with Xzp.
One could say
the daydream view 2017 fov is narrow..
Netflix vr has a film, Pacific Rim.
Watch this movie. If you use big screen size with Daydream View 2017, you don't understand the movie action scenes. Symbol recognition fov of a human being is 60 degree.
I think..
Daydream View 2017 is great for movie watching..
There are already sufficient viewing fov to watch movies.
I think..
4k ips came close to the experience of looking at PC monitors.
I wonder if I was wrong..
I wonder if people just don't know..
--------------------
Further information...
Oreo rom is good working in 4k/2k vr.
not nougat..
In nougat..
The screen is stained.
Kernel problem?
Sadly, I have no ability.
-----------------
moonlight for daydream
https://www.reddit.com/r/daydream/comments/877mcp/moonlight_for_daydream_stream_your_pc/
It is an app to stream 'PC screen Itself' with high video quality wirelessly.
'Wireless'
I think...
Netflix vr has a video quality of 500 ~ 600p
With this app,
more than 1080p netflix video contents enjoying is possible.
This app works for only nougat..
Operating in nougat..not oreo.
Sometimes the screen gets stained.
if reboot, ok..
I want to use this app and 4k/2k vr at the same time.
If so, the app should work in Oreo or there should be no spot problem in Nougat.
Can someone solve this problem?
-----------------
[Problem is Solved]
How to use xzp for vr big screen(subtitle: Moonlight for daydream in Oreo)
https://forum.xda-developers.com/xz-premium/how-to/guide-how-to-xzp-vr-screensubtitle-t3816442
That's great Man! Thanks for sharing! But the Title... lol
I will share it on My Patch since i just enabled Hard/Software Support for Daydream / VR with the coming Update. Hope it delivers the wished Quality and that the 4K Display switch Option on AOSP soon works again on Oreo...
For now works just the ADB Command.
BR
Edit: Would be interesting how good this works on top of My Patch on AOSP since it has full Support for Daydream and VR (Including Configs, Permissions and Settings + Play Store App Compatibility). Will release it soon and hope somone can test it with a Daydream Headset...
Miustone said:
That's great Man! Thanks for sharing! But the Title... lol
I will share it on My Patch since i just enabled Hard/Software Support for Daydream / VR with the coming Update. Hope it delivers the wished Quality and that the 4K Display switch Option on AOSP soon works again on Oreo...
For now works just the ADB Command.
BR
Edit: Would be interesting how good this works on top of My Patch on AOSP since it has full Support for Daydream and VR (Including Configs, Permissions and Settings + Play Store App Compatibility). Will release it soon and hope somone can test it with a Daydream Headset...
Click to expand...
Click to collapse
That sounds very interesting - I will test this in the near future.
I don't get the thread title though , but I can say the XZp has a much clearer image than my Oculus Rift or my last phone (Galaxy S6). But it is only really good for using a vr setup that doesn't require to move your head. I use VRTV as my player, not the perfect app but pretty near to perfect, if Daydream will ever work on my XZP again, I'll test DeoVR , which is in my opinion the best player for PC/Oculus and hopefully for android as well
onkelfeix said:
That sounds very interesting - I will test this in the near future.
I don't get the thread title though , but I can say the XZp has a much clearer image than my Oculus Rift or my last phone (Galaxy S6). But it is only really good for using a vr setup that doesn't require to move your head. I use VRTV as my player, not the perfect app but pretty near to perfect, if Daydream will ever work on my XZP again, I'll test DeoVR , which is in my opinion the best player for PC/Oculus and hopefully for android as well
Click to expand...
Click to collapse
Awesome to hear from someone who can compare the Quality! I was never a fan of this Headmoving Stuff. SONY HMD was the true sh** when it comes to a great Head Mounted Display Experience and as a Gamer to i still prefer to move the View Field with My Mouse instead of using Sensor. I can just recommend this kind of using even with VR Headsets. Less shaky and a lot more Precisely!
Another Question, Is heat a Problem on Your actual Setup? I can ensure it will be much cooler at all with AOSP and the Patch. Just played a Dungeon Session Shadowgun Ledgens on Ultra Settings with 60FPS and i got almost no heat or Performance Issues. It's incredible how big the difference to Stock is...
I'm also one of the Founders from Riftcat (VRidge), and i can really recommend it btw. I also bought Moonlight but i was never able to use it as HMD (Without Headtracking). It would be Ultra Killer to have a Way to use the XZP as a 4K Head Mounted Display with this two Services. Would be really thankfull for any Ideas (Mainly using the PC for Video and Work, just sold My GTX 1060)!
And a last Thing i have to say after reading Your reply again. The XZP doesn't supports VR with Hardware or Software (But it could) on Stock right!? The funny Thing is, i really enabled full Support for it. You can choose between Flicker Reducing or Sharpness in the Display Settings, and it allows You to setup Daydream on the normal Way. Visit the Play Store, Download the Daydream App (VR main Services are included in the Patch) and set it up. It does also support advanced Daydream Options and it handles the VR Services over advanced profiles which are involving the Hardware and the Software Parts of Android (Full Support). So it should be a huge upgrade compared to Stock. And AOSP has also Options for the Display Resolution / Frequency (Which are not working yet), which could be the perfect addition to that (Switching between Options without ADB).
I would really appreciate to hear from You what You can reach with the Patch and AOSP! Sadly do i not own a Daydream Headset (Just a Chinese Cardboard which collects Dust), or any other Kind of VR Headset so i can't fully test everything. But i think i will go to buy a Daydream 2017 Headset when i have some Money again. Would really like to use My PC on My XZP Screen...
Can't wait to know more about all this! BR :highfive:
onkelfeix said:
That sounds very interesting - I will test this in the near future.
I don't get the thread title though , but I can say the XZp has a much clearer image than my Oculus Rift or my last phone (Galaxy S6). But it is only really good for using a vr setup that doesn't require to move your head. I use VRTV as my player, not the perfect app but pretty near to perfect, if Daydream will ever work on my XZP again, I'll test DeoVR , which is in my opinion the best player for PC/Oculus and hopefully for android as well
Click to expand...
Click to collapse
I've always used the vrtv, my best player ^^
It plays on the Sony 4K panel without adb command.
Daydream Skybox app
can also be used with 4K panel using adb command.
I haven't used deo vr,
but I'm looking forward to a great experience.^^
I do not know about PC vr device( Samsung Odyssey was put on for a while, and tracking was great.)
but I think it is okay to flat video watching head tracking. Move less than one expected.
I think smartphone head tracking capability is poor and there may be a problem there. Instead, Xzp video quality is supplementary.
I think
not suitable heavy game.
suitable video watching like youtube vr, casual game, 2d screen game..
I look forward to your response with experience as I can not use a large number of vr equipment.
thanks your reply^^
Miustone said:
That's great Man! Thanks for sharing! But the Title... lol
I will share it on My Patch since i just enabled Hard/Software Support for Daydream / VR with the coming Update. Hope it delivers the wished Quality and that the 4K Display switch Option on AOSP soon works again on Oreo...
For now works just the ADB Command.
BR
Edit: Would be interesting how good this works on top of My Patch on AOSP since it has full Support for Daydream and VR (Including Configs, Permissions and Settings + Play Store App Compatibility). Will release it soon and hope somone can test it with a Daydream Headset...
Click to expand...
Click to collapse
Thank you for your interest and effort. ^^
I donate you 100 dollars.
I wish you could use it to buy a daydream headset.
I'll give you feedback on your efforts.^^
I don't care what the consequences are.
I wish you a good time~
Miustone said:
Awesome to hear from someone who can compare the Quality! I was never a fan of this Headmoving Stuff. SONY HMD was the true sh** when it comes to a great Head Mounted Display Experience and as a Gamer to i still prefer to move the View Field with My Mouse instead of using Sensor. I can just recommend this kind of using even with VR Headsets. Less shaky and a lot more Precisely!
Another Question, Is heat a Problem on Your actual Setup? I can ensure it will be much cooler at all with AOSP and the Patch. Just played a Dungeon Session Shadowgun Ledgens on Ultra Settings with 60FPS and i got almost no heat or Performance Issues. It's incredible how big the difference to Stock is...
I'm also one of the Founders from Riftcat (VRidge), and i can really recommend it btw. I also bought Moonlight but i was never able to use it as HMD (Without Headtracking). It would be Ultra Killer to have a Way to use the XZP as a 4K Head Mounted Display with this two Services. Would be really thankfull for any Ideas (Mainly using the PC for Video and Work, just sold My GTX 1060)!
And a last Thing i have to say after reading Your reply again. The XZP doesn't supports VR with Hardware or Software (But it could) on Stock right!? The funny Thing is, i really enabled full Support for it. You can choose between Flicker Reducing or Sharpness in the Display Settings, and it allows You to setup Daydream on the normal Way. Visit the Play Store, Download the Daydream App (VR main Services are included in the Patch) and set it up. It does also support advanced Daydream Options and it handles the VR Services over advanced profiles which are involving the Hardware and the Software Parts of Android (Full Support). So it should be a huge upgrade compared to Stock. And AOSP has also Options for the Display Resolution / Frequency (Which are not working yet), which could be the perfect addition to that (Switching between Options without ADB).
I would really appreciate to hear from You what You can reach with the Patch and AOSP! Sadly do i not own a Daydream Headset (Just a Chinese Cardboard which collects Dust), or any other Kind of VR Headset so i can't fully test everything. But i think i will go to buy a Daydream 2017 Headset when i have some Money again. Would really like to use My PC on My XZP Screen...
Can't wait to know more about all this! BR :highfive:
Click to expand...
Click to collapse
Carbonrom + snappatch
It doesn't go over daydream vr entry screen.
I can't get to the next step on the controller setup screen.
stock rom v1848. It runs well.
I haven't checked more anything else.
Sony Oreo stock Rom are well run but the screen brightness turns dark during long time using 4K setting vr because of the heat problem.
------------
Daydream View 2017 headset is recommended. It is comfortable-fit, lightweight, and has good fov and very little misting. First of all, It has a 'heat sink'.
https://www.virtual-reality-shop.co.uk/
There is a best-seller baofeng mosing s1.
It is known as the current mobile best fov.
I bought it.
For xzp, size do not fit, so further work is required.
There is a misting. can't use glasses. I think fov is fine but that doesn't get ahead of Daydream view 2017 quality.
Fov is less interested when adjusted.
I eventually use a Daydream view 2017 headset.
Fov small, awkward sense of wearing,
but untouchable video quality is Antvr.
For image quality, sometimes I use antvr.
-----------------
That's all.
I can give you information now~
Post moved backwards.
Wow, seems that this thread is starting to skyrocket
I will take my time and read everything again, currently at work and a bit in a rush....
With my current setup ( g8141, turbo p75d rom , vrtv , bobovr z5 headset with daydream compatible controller, with sitesinvr calibration ) I have no heat issues (my galaxy s6 got so hot after just some minutes , that it would be more safe to wear aramid fibre gloves..... ) and the image is not distorted.
The manual "sharpness setting" the headset is offering seems to end right at the position the image is getting sharper for me, if the phones display is moved 1-2mm further away from the lenses, it might be even better, but not possible.
So maybe this is something that can be dealt with on the software side. (I remember the Oculus, DeoVR software offered a sharpness slider which did magic to some videos.... )
@Miustone: What I've read about your Snappatch is that you can alter the max bitrate limits etc which the snapdragon835 is able to play? Being able to play higher resolutions than regular 4K would be great as well.
Anyway I'm highly interested in testing this, even though this is completely new for me. Have never been using an aosp rom, has always been a little bit too debloated for me.
onkelfeix said:
Wow, seems that this thread is starting to skyrocket
I will take my time and read everything again, currently at work and a bit in a rush....
With my current setup ( g8141, turbo p75d rom , vrtv , bobovr z5 headset with daydream compatible controller, with sitesinvr calibration ) I have no heat issues (my galaxy s6 got so hot after just some minutes , that it would be more safe to wear aramid fibre gloves..... ) and the image is not distorted.
The manual "sharpness setting" the headset is offering seems to end right at the position the image is getting sharper for me, if the phones display is moved 1-2mm further away from the lenses, it might be even better, but not possible.
So maybe this is something that can be dealt with on the software side. (I remember the Oculus, DeoVR software offered a sharpness slider which did magic to some videos.... )
@Miustone: What I've read about your Snappatch is that you can alter the max bitrate limits etc which the snapdragon835 is able to play? Being able to play higher resolutions than regular 4K would be great as well.
Anyway I'm highly interested in testing this, even though this is completely new for me. Have never been using an aosp rom, has always been a little bit too debloated for me.
Click to expand...
Click to collapse
you are right.
From my experience..
In general use, there are no heat problems.
In general use Youtube vr operates at 1080p.
there are no heat problems.
but image is blurry.
In general use Youtube cardboard option, vrtv is 4k working. but youtube vr is not 4k working.
In adb, qr code setup use Youtube vr is 4k working.
Image is sharpness like youtube cardboard.
but heat problem..
In high temperature and sony stock oreo, the screen turns dark brightness automatically. but There is nothing wrong with the performance.
D daydream said:
Thank you for your interest and effort. ^^
I donate you 100 dollars.
I wish you could use it to buy a daydream headset.
I'll give you feedback on your efforts.^^
I don't care what the consequences are.
I wish you a good time~
Click to expand...
Click to collapse
Hey Mate!
Just want to thank You before accepting the Donation! I promise that i do buy the latest Daydream Headset in Order to make the Patch fully supporting it! You really openend up a big World for Me!
You will get a Special Place on My Patch Threads for allowing Me to get the Hardware for My Development! Really appreciate it, and i'll let You know here with some Pics how it goes from now!
Looking forward to that! Thanks again!
BR
EDIT: Just bought one on Ebay and it will hopefully come very soon!
Think i can say a lot more about all this VR Stuff after being able to use it by myself. That will surely help a lot to bring this forward. And great side effect, i still have My Axon 7, means i can test a official supported Daydream Device too. Should be great to compare!
Miustone said:
Hey Mate!
Just want to thank You before accepting the Donation! I promise that i do buy the latest Daydream Headset in Order to make the Patch fully supporting it! You really openend up a big World for Me!
You will get a Special Place on My Patch Threads for allowing Me to get the Hardware for My Development! Really appreciate it, and i'll let You know here with some Pics how it goes from now!
Looking forward to that! Thanks again!
BR
EDIT: Just bought one on Ebay and it will hopefully come very soon!
Think i can say a lot more about all this VR Stuff after being able to use it by myself. That will surely help a lot to bring this forward. And great side effect, i still have My Axon 7, means i can test a official supported Daydream Device too. Should be great to compare!
Click to expand...
Click to collapse
I saw the special place. I love it^^
Thank you very much for your courtesy to me.
I just want to share my vr experience about Xzp.
I'm looking forward to your work.
Anywhere in the world, I don't find detailed comparison between 2k oled and 4k ips smartphone vr experience.
All devices is not perfect.
there are good points and bad points
there is a good place to use.
I was curious.
Although good video performance,
xzp can not be mentioned in vr battleground.
there are any advantages to use xzp,
I would like to let it know for people.
Someone may use vr with xzp for the first time
because of this thread.
I'll leave a brief piece of information for xzp users.
It's no big deal. People who are interested and experienced may know.
However,
it is better to avoid the stress of first vr experience.
Everything from my experience.
It is subjective. This may not be the correct answer.
------------------------
1.
feel dizzy when use it for the first time.
adaptation Period 2 - 3 days.
------------------------
2.
Wear glasses for the low visibility person.
If vr has a focal adjustment function.
With focal adjustment, you can adjust the focus.
you can see well.
but tired eyes after longtime use.
because the image is so close to eyes.
with glasses,
the image is approximately 1m close to eyes.
1m is comfortable distance for eyes.
-------------------
3.
Each piece of vr headset has its own point of good focus sweet spot. In sweet spot, There's less of a color diffusion. You'll have your own way.
Tips for wearing most vr headset.
It is good to feel comfortable to adjust wearing straps so that it adheres to the forehead with small amount of load on cheekbone.
--------------------
4.
qr code calibration.
I recommand Sitesinvr.com.
There is a famous headset qr code.
It is also possible to create a personal qr code using the sitesinvr app in play store.
---------------------
5.
Xz premium is not dream ready phone.
there is nfc bug.
When using a daydream view 2017 headset or third-party headset, Nfc error message will continue to pop up.
solution.
Feel free to apply anything according to circumstances.
1)
In daydream developer option,
enable skip vr entry scene option
and turn off nfc.
2)
use airplane mode and turn off nfc.
3)
Between the front cover and the smartphone,
attach a piece of 'foil'. No error message occurs even if nfc turn on.
-------------------------
6.
There is a 'drift' issue with all smartphones, gyro sensor, compass.
Even all the vr equipment.
but, Smartphone in particular
To be honest, there is no perfect solution.
I am very sorry about this...
It could be the biggest enemy about Smartphone vr development.
edit.
but we can buy external sensor for daydream.
(now I got information..i'm searching.)
Is Daydream with external sensor called smartphone vr?
Anyway xzp is used.
edit. I don't find useful information.
this inormation is unclear.
<
Drift solution
1) Compass correction.
2) Gyro sensor calibration.
3) avoid Electromagnetic effects.
In vr use I dont't use anything but only daydream bluetooth controller.
( I don't know why. People report being affected.)
4) To find the controller location,
turn on location options.
It seems to affect controller drift or screen drift.
I'm not sure.
As for drift issues,
Google has advised to fully charge the controller.
I think there could be some kind of correction.
and someone recommand location - device only option.
>
There are no gyrosensor and compass compensation options on Xzp.
Use GPS status app.
This app has correction option.
and There is only compass correction option on the Google Map.
From experience,
it is likely to easily occur if you take off your headset countless times.
There are information about drift issues in the reddit.
Each will already have its own solution.
edit.
The 2018 April update for Pixel 2 just fixed the magnometer (drift).
It is said that someone installed it even though it is not Pixel 2.
I don't know that way.
<next post..continue..>
7.
Jiggy screen issue
<
Quoting..
Shelly tom' post in
https://www.reddit.com/r/daydream/comments/7asyyt/daydream_s8_jiggy_screen/
TL;DR - thick phone case or dirty center "nubs" in daydream view may cause that issue.
When it starts shaking and while still wearing it, try pushing on the daydream view flap and phone as if opening it. If the shaking stops the contacts are dirty.
Also, the little center nubs do three things.
they center your view.
they also resize the height from thick phone cases. This is why there are two of them.
they cause your display to jump around or "vibrate" when dirty.
Take the phone out and wipe down the nubs and the device where they meet. It should allow for a better contact and stop the shaking. If it looks clean there could be oil residue.
With curved glass phones, I've observed that thick phone cases may cause the bottom "nub" to not fully make contact on the lower part. Games with more motion from looking around causes the phone to shift slightly up thus causing poor contact on the lower "nub". The poor contact is the source of the shaking screen in this case.
>
Sometimes jiggy screen issue has come up.
so I decide to don't use cases and films on smartphones.
In my experience,
It was convenient not to use cases and films on smart phones. This is a subjective conclusion.
I use smart phone coating liquid instead.
It's a German-made nano tol pro product.
There are a lot of coating products.
----------------------
8. about color and screen door effect
Daydream view 2017 is Fresnel lense.
Fresnel lense doesn't express the difference between the brightest and darkest colors very well.
Have two effects.
1. bad image quality.
2. but reduced screen door effects.
sony stock color mode
1. standard mode is suitable nomral lense(ex antvr)
2. vivid mode is suitable fresnel lense(ex daydream)
vivid mode maximizes the contrast between the brightest and darkest colors. complements the fresnel-lense defect.
edit.
https://youtu.be/IrircflFHzw
( Looking for images related to color, I linked this video.
I'm sorry if it doesn't suit your taste.^^; )
You can see it by changing the color mode settings while watching this video.
You will also notice that the screen door effect is strong on the strong primary colors.
because
In strong primary colors, the brightness contrast between brightest and darknest sub-pixel is maximized...
However,
it should be noted that this is not a regular colored video.
--------
Additional
This is my solution
from daydream view 2017 and vivid mode
If you don't like the color,
increase the color red in white balance setup.
If the screen is yellow, increase the color blue in white balance setup.
edit.
20180425
The higher the resolution, the better it is for the screen door effect. Because at lower resolutions, pixels are clustered together. Screen door effect looks bigger. High resolution is advantageous for the screen door effect.
----------------------
9. heat issue
The foil method is neat, simple.
https://www.gamecrate.com/samsung-gear-vr-tips-tricks-fixes-overheating-devices/12916
Daydream view 2017 has 'heat sink'.
edit.
10.
you use 4k adb command/4k qr code..
don't enable Dashboard Option (in daydream develper option.)
It's not working. You don't move library option in Daydream Home.
disable dashboard option. It works.
<end>
D daydream said:
I saw the special place. I love it^^
Anywhere in the world, I don't find detailed comparison between 2k oled and 4k ips smartphone vr experience.
Click to expand...
Click to collapse
A real in depth comparison is hard to find. I can just tell from my personal experience with Galaxy S6, Oculus Rift and now XZP.
I'm curious what can be achieved by software / settings with that 4K display the XZP has, but I'm pretty sure that it'll stil be a "high persistance" display overall and is lacking external "correction". If I remember correctly the Daydream headset has no electronics built in, so the phone is completely on it's own and will most likely start to drift away.... thats one big disadvantage to the GearVR for example. Don't know what regular "Daydream Ready" phones do in that case but I think they might have better calibrated sensors, or just have the same drifting problems.
Miustone said:
That's great Man! Thanks for sharing! But the Title... lol
I will share it on My Patch since i just enabled Hard/Software Support for Daydream / VR with the coming Update. Hope it delivers the wished Quality and that the 4K Display switch Option on AOSP soon works again on Oreo...
For now works just the ADB Command.
BR
Edit: Would be interesting how good this works on top of My Patch on AOSP since it has full Support for Daydream and VR (Including Configs, Permissions and Settings + Play Store App Compatibility). Will release it soon and hope somone can test it with a Daydream Headset...
Click to expand...
Click to collapse
I'll test it for you. I have a Daydream headset.
<how to activate chrome canary vr web browsing>
It had worked in other daydream ready phone.
But it did not work on xzp
Maybe xzp is not a daydream ready phone.
but
I noticed that it was running recently in miustone' Xperistockrom-V1848.(I do not check Sony Oreo stock rom operation)
Unfortunately, adb 4k mode does not work.
So the screen is blurry. However, video playback on the web is sharpness like YouTube cardboard(4k working).
It is quite useful..
----------------
adb 4k mode works in chrome 66 version.(not canary)
but screen is black... It's unusable
-------------------
chrome canary vr web browsing.
('Chrome 66 version' activate method is similar.)
1. Install the app : chrome canary
2. searchbar input : chrome://flags
3. Enable everything with VR, XR, or Daydream in its name.
ex)
-VR browsing native android ui
-WebXR Gamepad Support
-VR browsing web input editing
- WebVR
- WebXR Device API
- WebXR orientation sensor device
- WebVR VSync-aligned timing
- WebXR presentation render path
- VR Browsing
- Chrome VR virtual keyboard
- VR browsing experimental features
- VR browsing experimental rendering features
- VR browsing in Custom Tabs
- VR intents
- WEBVR auto presentation from intents
- Chrome icon in Daydream Home
use web broswing in daydream home .
Related Video: https://youtu.be/Mmr9PJXQHks
Just to keep You informed after this great Gift to Me...
I got Daydream working on Stock with full and native VR Support. What a awesome Expierence!
Check out My Website in ~24 Hours. The next Patch is just for the XZ Premium running Stock (I tested .145).
I gost recently banned for breaking the posting Rules again. So please excuse when i'm not longer active here! Would be great to see You again on My Social Media Page (Coming Soon)!
All the Best
Miustone said:
Just to keep You informed after this great Gift to Me...
I got Daydream working on Stock with full and native VR Support. What a awesome Expierence!
Check out My Website in ~24 Hours. The next Patch is just for the XZ Premium running Stock (I tested .145).
I gost recently banned for breaking the posting Rules again. So please excuse when i'm not longer active here! Would be great to see You again on My Social Media Page (Coming Soon)!
All the Best
Click to expand...
Click to collapse
I have listened to the message on your homepage.
I totally agree with your decision on social media homepage.
I think it's a better decision.
Thank you for all your hard work.
I have a close friend who has an iPhone 6s.
He is not usually interested in smartphone and vr.
I gave my friend youtube 4k vr experience with xzp.
He was very interested in flat screen images quality.(especially music video.)
He showed interest in your work I told him.
He said your work would be valuable.
Surface reactions of people in online are unimportant. Everyone who has experienced with xzp, it already knows it.
He who understood, he understands.
He who has ears to hear, let him hear.
All the best
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Screen shift app
I recently noticed this app
screen shift app.
Screen Shift: Customize your display. More details at http://aravindsagar.github.io/ScreenShift/
It was easy to change the resolution without adb command.

This is seriously Crazy by Vivo!!!

Okay this had to be the title for the thread as what i discovered about NEX is seriously crazy.
What i discovered is, that NEX's display can render much better colours both while watching videos and browsing images, but the built AI **** is decreasing the quality of the display by reducing the saturation and a bit of sharpness.
How i discovered this: While i was browsing some 2K videos on NEX youtube app, i watched on video which is a 2K HDR 10 video and it looked completely off on the NEX display. It looked completely greyed out and horribly pale and i right away knew that the built in AI is doing something wrong. So, to further confirm this, i downloaded this app called NewPipe, which streams youtube videos and i saw that the same video which was looking horrible on the stock youtube app is looking really nice on this app. In fact the colours were looking as good as it looked on my Note 8. I was super surprised for a moment as i never thought NEX's display is capable of matching the Note 8's display in terms of colours and sharpness. So, once i was sure that its the AI thats decreasing the saturation of the display while we watch any content using the stock app, i downloaded a Gallery app from play store to check if its doing the same thing to the pictures too and as it turned out, the colours of the same image looked so much more better on that third party gallery app than it did in the stock gallery app.
So, now what i really want to know is, how to switch this AI thing off. If not completely, i want to at least disable it while watching videos and browsing images. I seriously dont know why has Vivo done this, as it is not doing any good to the display. In fact its bringing down the actual performance of the display which would have affected their sales over all. I am sure there would have been people comparing the Note 8 or S9's display to NEX and would have changed their decision based on it and one famous reviewer has compared it against the S9 plus and he clearly says the NEX's display cant match to the S9's, which is not at all the case.
I am super sensitive about colours and i really really happy that NEX can deliver colours as good as my Note 8, which was my only complain. While i am super happy after discovering this, i am equally restless to figure out a way to disable that AI thing on certain apps. You guys too can do this test and see the results for yourself. Let me know if anyone of you can find a solution for this.
Also, attaching comparison pictures of the display colours while using the stock gallery app against using a third party app.
shri080 said:
Okay this had to be the title for the thread as what i discovered about NEX is seriously crazy.
What i discovered is, that NEX's display can render much better colours both while watching videos and browsing images, but the built AI **** is decreasing the quality of the display by reducing the saturation and a bit of sharpness.
How i discovered this: While i was browsing some 2K videos on NEX youtube app, i watched on video which is a 2K HDR 10 video and it looked completely off on the NEX display. It looked completely greyed out and horribly pale and i right away knew that the built in AI is doing something wrong. So, to further confirm this, i downloaded this app called NewPipe, which streams youtube videos and i saw that the same video which was looking horrible on the stock youtube app is looking really nice on this app. In fact the colours were looking as good as it looked on my Note 8. I was super surprised for a moment as i never thought NEX's display is capable of matching the Note 8's display in terms of colours and sharpness. So, once i was sure that its the AI thats decreasing the saturation of the display while we watch any content using the stock app, i downloaded a Gallery app from play store to check if its doing the same thing to the pictures too and as it turned out, the colours of the same image looked so much more better on that third party gallery app than it did in the stock gallery app.
So, now what i really want to know is, how to switch this AI thing off. If not completely, i want to at least disable it while watching videos and browsing images. I seriously dont know why has Vivo done this, as it is not doing any good to the display. In fact its bringing down the actual performance of the display which would have affected their sales over all. I am sure there would have been people comparing the Note 8 or S9's display to NEX and would have changed their decision based on it and one famous reviewer has compared it against the S9 plus and he clearly says the NEX's display cant match to the S9's, which is not at all the case.
I am super sensitive about colours and i really really happy that NEX can deliver colours as good as my Note 8, which was my only complain. While i am super happy after discovering this, i am equally restless to figure out a way to disable that AI thing on certain apps. You guys too can do this test and see the results for yourself. Let me know if anyone of you can find a solution for this.
Also, attaching comparison pictures of the display colours while using the stock gallery app against using a third party app.
Click to expand...
Click to collapse
I too noticed this while putting wallpapers on mobile.
From 1st day I am using Google's gallery app i.e. Photos , while pictures looked brilliant in the app but whenever I set a picture as wallpaper , it looks dull.
Second time I noticed it when I saw Avengers on MX player, colors looked bright and punchy where as it's trailer on YouTube looked very dull in comparison.
Exactly!! Hope someone can find a solution for this. Such a shame they are restricting what this phone can deliver.
Abby 244 said:
I too noticed this while putting wallpapers on mobile.
From 1st day I am using Google's gallery app i.e. Photos , while pictures looked brilliant in the app but whenever I set a picture as wallpaper , it looks dull.
Second time I noticed it when I saw Avengers on MX player, colors looked bright and punchy where as it's trailer on YouTube looked very dull in comparison.
Click to expand...
Click to collapse
HOLLY CRAP!!! I looked at your pictures but really couldn't see it. I then did same test you did and I'm Blown Away. This is horrible. See the attached examples. We need to chase support on this one for sure. For reference..I used the YouTube app vs new pipe app. U also checked the stock photo gallery versus a replacement photo gallery and you can also see the difference there ....see the last pic
roxboxxx said:
HOLLY CRAP!!! I looked at your pictures but really couldn't see it. I then did same test you did and I'm Blown Away. This is horrible. See the attached examples. We need to chase support on this one for sure. For reference..I used the YouTube app vs new pipe app. U also checked the stock photo gallery versus a replacement photo gallery and you can also see the difference there ....see the last pic
Click to expand...
Click to collapse
Here is the gallery pic
shri080 said:
Okay this had to be the title for the thread as what i discovered about NEX is seriously crazy.
What i discovered is, that NEX's display can render much better colours both while watching videos and browsing images, but the built AI **** is decreasing the quality of the display by reducing the saturation and a bit of sharpness.
How i discovered this: While i was browsing some 2K videos on NEX youtube app, i watched on video which is a 2K HDR 10 video and it looked completely off on the NEX display. It looked completely greyed out and horribly pale and i right away knew that the built in AI is doing something wrong. So, to further confirm this, i downloaded this app called NewPipe, which streams youtube videos and i saw that the same video which was looking horrible on the stock youtube app is looking really nice on this app. In fact the colours were looking as good as it looked on my Note 8. I was super surprised for a moment as i never thought NEX's display is capable of matching the Note 8's display in terms of colours and sharpness. So, once i was sure that its the AI thats decreasing the saturation of the display while we watch any content using the stock app, i downloaded a Gallery app from play store to check if its doing the same thing to the pictures too and as it turned out, the colours of the same image looked so much more better on that third party gallery app than it did in the stock gallery app.
So, now what i really want to know is, how to switch this AI thing off. If not completely, i want to at least disable it while watching videos and browsing images. I seriously dont know why has Vivo done this, as it is not doing any good to the display. In fact its bringing down the actual performance of the display which would have affected their sales over all. I am sure there would have been people comparing the Note 8 or S9's display to NEX and would have changed their decision based on it and one famous reviewer has compared it against the S9 plus and he clearly says the NEX's display cant match to the S9's, which is not at all the case.
I am super sensitive about colours and i really really happy that NEX can deliver colours as good as my Note 8, which was my only complain. While i am super happy after discovering this, i am equally restless to figure out a way to disable that AI thing on certain apps. You guys too can do this test and see the results for yourself. Let me know if anyone of you can find a solution for this.
Also, attaching comparison pictures of the display colours while using the stock gallery app against using a third party app.
Click to expand...
Click to collapse
Can you compare both mobiles playing Netflix and Amazon prime?
Abby 244 said:
Can you compare both mobiles playing Netflix and Amazon prime?
Click to expand...
Click to collapse
I did and the colors look much better on the Note 8 and I am sure that the colours on the NEX can also look equally better provided someone finds out a way to turn of the AI thing.
I wish I can unsee it
If you want to really hate the AI, access YouTube in your mobile browser and then switch to request the desktop version. Then set it to a high resolution and look at the stunning quality.
I now seriously hate this AI!
Also just validated ..this is happening with the official and vanced versions of the YouTube app.
Tested:
- I installed older official YouTube apps - same issue
- I installed a few third party YouTube apps - all had beautiful color saturation
Jesus!!
What a mess.
Good that i'm always uninstalling all stock app and replaced them with third party for example for gallery i'm using Google Photo or Quick Pic with all my smartphone.
But must be some kind of spesific services related to AI that should remove via ADB that would be the best solution.
Anyone contact ViVo about this problem ?
t7gc7 said:
Anyone contact ViVo about this problem ?
Click to expand...
Click to collapse
I will be tomorrow with the photos and this forum presented as exhibits. I have been talking to vivo support on an off for the past week, so I suspect it will at least get logged.
I see the same problem. I used ES Explorer and default album with multitask to compare side by side. Really strange ...
I always use the QuickPic Since I got the device , However noticed the Bad quality with YouTube when I attempted to test a Video Playback . Mx player has better performance.
Lets Push Vivo Team to Correct this , There is a separate thread on XDA requesting them to release the source code.
Once they release the Source , I guess these problems will be Easily resolved.
Regards,
H
Also, you guys can use a third party app to set the wallpapers for both desktop and lock screen. It looks so much better when you do that. And if we should reach to Vivo on this. It's shame that their team has not checked on this, which is such a major thing.
Youtube and Youtube Vanced apps are playing video in 1080p HDR / 4KHDR mode , NewPipe is playing video in 1080p/4K Normal mode. you can check in video stream selection settings.
kpsr_007 said:
Youtube and Youtube Vanced apps are playing video in 1080p HDR / 4KHDR mode , NewPipe is playing video in 1080p/4K Normal mode. you can check in video stream selection settings.
Click to expand...
Click to collapse
That's interesting. But where do you find those settings? On the youtube app or under phone settings?
kpsr_007 said:
Youtube and Youtube Vanced apps are playing video in 1080p HDR / 4KHDR mode , NewPipe is playing video in 1080p/4K Normal mode. you can check in video stream selection settings.
Click to expand...
Click to collapse
Just download and install newpipe apk and then see the difference.
Abby 244 said:
Just download and install newpipe apk and then see the difference.
Click to expand...
Click to collapse
I just do it and ... Wouah ...

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